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import bpy | |
import os | |
def copy_current_blend_path_to_clipboard(): | |
filepath = bpy.data.filepath | |
if not filepath: | |
print("ファイルがまだ保存されていません。") | |
return False | |
abs_path = bpy.path.abspath(filepath) |
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li> div > a > div > div:first-child > div > svg > svg{ | |
display: none; | |
} | |
li> div > a > div > div:first-child > div > svg > mask > rect{ | |
display:none; | |
} | |
section[aria-label="チャンネルのヘッダー"] > div > div:first-child > div:nth-child(2) { | |
display:none; | |
} |
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// ==UserScript== | |
// @name Add Engagement Links to Post on Twitter (X) | |
// @namespace http://tampermonkey.net/ | |
// @version 0.1 | |
// @description Add specific links to a Twitter tweet based on conditions | |
// @author lowteq | |
// @match https://twitter.com/* | |
// @grant GM_addStyle | |
// ==/UserScript== |
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// ==UserScript== | |
// @name auto click following tab | |
// @namespace http://tampermonkey.net/ | |
// @version 0.1 | |
// @description auto click following tab | |
// @author lowteq | |
// @match https://twitter.com/home | |
// @icon https://www.google.com/s2/favicons?sz=64&domain=twitter.com | |
// @grant none | |
// ==/UserScript== |
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import bpy | |
import bmesh | |
obj = bpy.context.active_object | |
depsgraph = bpy.context.evaluated_depsgraph_get() | |
evalbm = bmesh.new() | |
evalbm.from_object( obj, depsgraph ) | |
evalbm.verts.ensure_lookup_table() |
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// ==UserScript== | |
// @name copy weblio for clozemaster | |
// @namespace http://tampermonkey.net/ | |
// @version 0.1 | |
// @description clozemasterのための文字列を簡単にコピーするボタンをweblioに追加します | |
// @author lowteq | |
// @match https://ejje.weblio.jp/sentence/content/* | |
// @icon https://www.google.com/s2/favicons?domain=weblio.jp | |
// @grant none | |
// ==/UserScript== |
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import bpy | |
def parser(data): | |
data = data.splitlines() | |
print(len(data)) | |
print(len(data[0])) | |
return [[data[j][i] == "■" for i in range(len(data[0]))] for j in range(len(data))] | |
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Shader "Unlit/mosaic" | |
{ | |
Properties | |
{ | |
_DivideNum ( "Divide Num", Float ) = 1 | |
} | |
SubShader | |
{ | |
Tags { "RenderType"="Opaque" } | |
LOD 100 |
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Shader "Unlit/scaner" | |
{ | |
Properties | |
{ | |
_DepthTexture ("Depth", 2D) = "white" {} | |
_ColorTexture ("Color", 2D) = "white" {} | |
depthlength ("Depth Length",Float) = 5 | |
} |
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