Created
August 28, 2021 22:18
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// SPDX-License-Identifier: GPL-3.0 | |
pragma solidity >=0.7.0 <0.9.0; | |
contract GamePrediction { | |
address public owner; | |
// owner = msg.sender; | |
struct Game { | |
string name; | |
bool isActive; | |
bool didWin; // 1 is win 0 os loss. Valid only for inActive; | |
// uint betSize; | |
uint potSize; | |
address[] winPredictors; | |
address[] losePredictors; | |
} | |
Game[] public activeGames; | |
function newGame(string memory name) public returns (Game[] memory) { | |
address[] memory winPredictors; | |
address[] memory losePredictors; | |
activeGames.push(Game(name,true,true,0,winPredictors,losePredictors)); | |
return activeGames; | |
} | |
function markGameOver(uint gamei,bool didWin) public returns (uint, address[] memory) { | |
activeGames[gamei].isActive = false; | |
address[] memory correctPredictors; | |
if(didWin){ | |
correctPredictors = activeGames[gamei].winPredictors; | |
}else{ | |
correctPredictors = activeGames[gamei].losePredictors; | |
} | |
uint winAmount; | |
winAmount = activeGames[gamei].potSize/correctPredictors.length; | |
//send amounts to all win addresses | |
delete activeGames[gamei]; | |
return (winAmount,correctPredictors); | |
} | |
function makePrediction(uint gamei,bool willWin) public { | |
if(willWin){ | |
activeGames[gamei].winPredictors.push(msg.sender); | |
} else{ | |
activeGames[gamei].losePredictors.push(msg.sender); | |
} | |
} | |
function getActiveGames() public view returns (Game[] memory) { | |
return activeGames; | |
} | |
function getLatestGame() public view returns (Game memory) { | |
return activeGames[0]; | |
} | |
function countActiveGames() public view returns (uint) { | |
return activeGames.length; | |
} | |
} |
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