Created
June 21, 2023 03:49
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C++ code for resizing images.
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#include <cassert> | |
#include <string> | |
#include <cmath> | |
#include <vector> | |
#include <algorithm> | |
#include <iostream> | |
using namespace std; | |
#define STB_IMAGE_IMPLEMENTATION | |
#define STB_IMAGE_WRITE_IMPLEMENTATION | |
#include "stb_image.h" | |
#include "stb_image_write.h" | |
float fb(float x) { | |
x = abs(x); | |
if (x < 1) return (-3 * pow(1 - x, 3) + 3 * pow(1 - x, 2) + 3 * (1 - x) + 1) / 6; | |
if (x < 2) return pow(2 - x, 3) / 6; | |
return 0; | |
} | |
float fc(float x) { | |
x = abs(x); | |
if (x < 1) return (-3 * pow(1 - x, 3) + 4 * pow(1 - x, 2) + (1 - x)) / 2; | |
if (x < 2) return (pow(2 - x, 3) - pow(2 - x, 2)) / 2; | |
return 0; | |
} | |
float fm(float x) { | |
return fb(x) / 3 + 2 * fc(x) / 3; | |
} | |
vector<vector<float>> transpose(const vector<vector<float>> &a) { | |
int n = a.size(), m = a[0].size(); | |
vector<vector<float>> b(m, vector<float>(n)); | |
for (int i = 0; i < n; i++) | |
for (int j = 0; j < m; j++) b[j][i] = a[i][j]; | |
return b; | |
} | |
float reconstruct(const vector<float> &a, float x) { | |
float s = 0; | |
int r = 2; | |
for (int i = floor(x - r); i <= ceil(x + r); i++) { | |
// cerr << i << endl; | |
s += (i < 0 ? a[0] : (i >= a.size() ? a.back() : a[i])) * fm(x - i); | |
} | |
// cerr << endl; | |
return s; | |
} | |
vector<float> resample(const vector<float> &a, int new_w) { | |
int w = a.size(); | |
vector<float> b(new_w); | |
// new pixel width is new_w / w | |
float dx = (float) w / new_w, x0 = dx - 1.0f; | |
for (int i = 0; i < new_w; i++) { | |
cerr << x0 + i * dx << endl; | |
b[i] = reconstruct(a, x0 + i * dx); | |
} | |
return b; | |
} | |
// imgproc in.png out.png 100 (new-width) | |
int main(int argc, char **argv) { | |
assert(argc == 4); | |
string in = argv[1], out = argv[2]; | |
int new_w = stoi(argv[3]); | |
int w, h, c; | |
uint8_t *data = stbi_load(in.c_str(), &w, &h, &c, 0); | |
int new_h = h * new_w / w; | |
assert(data); | |
vector<vector<vector<float>>> dat(c, vector<vector<float>>(h, vector<float>(w))); | |
vector<vector<vector<float>>> int_dat(c, vector<vector<float>>(h)); | |
vector<vector<vector<float>>> out_dat(c, vector<vector<float>>(new_w)); | |
for (int i = 0; i < c; i++) { | |
for (int j = 0; j < h; j++) { | |
for (int k = 0; k < w; k++) { | |
dat[i][j][k] = data[(j * w + k) * c + i] / 256.0f; | |
} | |
} | |
} | |
for (int k = 0; k < c; k++) { | |
for (int i = 0; i < h; i++) { | |
int_dat[k][i] = resample(dat[k][i], new_w); | |
} | |
int_dat[k] = transpose(int_dat[k]); | |
} | |
for (int k = 0; k < c; k++) { | |
for (int i = 0; i < new_w; i++) { | |
out_dat[k][i] = resample(int_dat[k][i], new_h); | |
} | |
out_dat[k] = transpose(out_dat[k]); | |
} | |
vector<uint8_t> out_data; | |
for (int i = 0; i < new_h; i++) { | |
for (int j = 0; j < new_w; j++) { | |
for (int k = 0; k < c; k++) { | |
out_data.push_back(clamp((int) (out_dat[k][i][j] * 256), 0, 255)); | |
} | |
} | |
} | |
stbi_write_png(out.c_str(), new_w, new_h, c, out_data.data(), new_w * c); | |
} |
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