- Created at: mm/dd/yyyy
- Author: Name
Describe here a little bit of your project main idea.
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class GameSession : MonoBehaviour | |
{ | |
[SerializeField] int score = 0; | |
private void Awake() | |
{ |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using TMPro; | |
public class ScoreDisplay : MonoBehaviour | |
{ | |
[SerializeField] TextMeshProUGUI scoreText = null; | |
[SerializeField] GameSession gameSession = null; |
2018-05-21 17:58:48.0912 [Features] [1] [Debug] Code execution scope ended 4030ms 7c0a6b56-27c5-4000-a315-a6a5540ec5f4 | |
2018-05-21 17:58:48.1123 [List instances (ListAndStandardFields)] [1] [Debug] Code execution scope started 0ms 7c0a6b56-27c5-4000-a315-a6a5540ec5f4 | |
2018-05-21 17:58:50.8247 [List instances (ListAndStandardFields)] [1] [Debug] Creating list 01. First Library 2711ms 7c0a6b56-27c5-4000-a315-a6a5540ec5f4 | |
The thread 0x36b4 has exited with code 0 (0x0). | |
The thread 0x1644 has exited with code 0 (0x0). | |
The thread 0x2f58 has exited with code 0 (0x0). | |
The thread 0x10ac has exited with code 0 (0x0). | |
The thread 0x260c has exited with code 0 (0x0). | |
2018-05-21 18:00:10.3800 [List instances (ListAndStandardFields)] [1] [Debug] Creating list 02. Second Library 82265ms 7c0a6b56-27c5-4000-a315-a6a5540ec5f4 | |
The thread 0x3d30 has exited with code 0 (0x0). |