Created
April 6, 2009 21:33
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C++ dynamic array implementation
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#include "dynamicarray.h" | |
using namespace std; | |
DynamicArray::DynamicArray() { | |
DynamicArray::DynamicArray(5); | |
} | |
DynamicArray::DynamicArray(int initSize) { | |
size = initSize; | |
array = new int[size]; | |
for (int i = 0; i < size; i++) { | |
array[i] = 0; // Fill with zeroes | |
} | |
} | |
DynamicArray::DynamicArray(const DynamicArray &original) { | |
size = original.size; | |
array = new int[size]; | |
for (int i = 0; i < size; i++) { | |
array[i] = original.array[i]; | |
} | |
} | |
DynamicArray::~DynamicArray() { | |
delete[] array; | |
} | |
void DynamicArray::insert(int position, int value) { | |
array[position] = value; | |
} | |
int DynamicArray::get(int position) { | |
return array[position]; | |
} | |
int DynamicArray::getSize() { | |
return size; | |
} | |
void DynamicArray::resize(int newSize) { | |
int *temp; | |
temp = new int[newSize]; | |
for (int i = 0; i < (newSize); i++) { | |
temp[i] = array[i]; | |
} | |
delete[] array; | |
array = temp; | |
size = newSize; | |
} | |
bool DynamicArray::operator==(DynamicArray a) { | |
if (a.size != size) return false; | |
for (int i = 0; i < (a.size); i++) { | |
if (a[i] != array[i]) return false; | |
} | |
} | |
bool DynamicArray::operator!=(DynamicArray a) { | |
if (a.size != size) return true; | |
for (int i = 0; i < (a.size); i++) { | |
if (a[i] != array[i]) return true; | |
} | |
} | |
int &DynamicArray::operator[](int index) { | |
if ((index - 1) > size) { | |
resize(index + 1); | |
} | |
return array[index]; // returned as a reference | |
} |
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class DynamicArray { | |
public: | |
DynamicArray(); | |
DynamicArray(int initSize); | |
DynamicArray(const DynamicArray &original); | |
~DynamicArray(); | |
void insert(int position, int value); | |
int get(int position); | |
int getSize(); | |
void resize(int newSize); | |
int &operator[](int index); | |
bool operator==(DynamicArray); | |
bool operator!=(DynamicArray); | |
private: | |
int size; | |
int *array; | |
}; |
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#include <iostream> | |
#include "dynamicarray.h" | |
using namespace std; | |
int main(int argc, char **argv) { | |
cout << "Dynamic array..." << endl; | |
DynamicArray array = DynamicArray(4); | |
array.insert(1, 7); | |
array.insert(3, 2); | |
array[2] = 4; | |
array[10] = 4; | |
cout << "Pole naplněno." << endl; | |
DynamicArray array2 = DynamicArray(array); | |
if (array == array2) { | |
cout << "Kopírovací konstruktor a porovnávání funguje." << endl; | |
} | |
array[1] = 9999111; | |
if (array != array2) { | |
cout << "Pole jsou správně považována za nestejná." << endl; | |
} | |
return 0; | |
} |
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don't you have to add an else statement that return true after operator== and return false after operator!=?