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Convert ES6 Map to Object Literal
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let map = new Map(); | |
map.set("a", 1); | |
map.set("b", 2); | |
map.set("c", 3); | |
let obj = Array.from(map).reduce((obj, [key, value]) => ( | |
Object.assign(obj, { [key]: value }) // Be careful! Maps can have non-String keys; object literals can't. | |
), {}); | |
console.log(obj); // => { a: 1, b: 2, c: 3 } |
marcusflat
commented
Aug 10, 2020
@marculsflat: your scene is that all object are the Map. but not all objects are the map in some scene.
treeMap = {
'filepath': {
name: 'filebasename',
path: 'filepath',
stat: new Stat(), // not map
children: new Map(...)
}
ES6 ways
Object.fromEntries
const log = console.log;
const map = new Map();
// undefined
map.set(`a`, 1);
// Map(1) {"a" => 1}
map.set(`b`, 2);
// Map(1) {"a" => 1, "b" => 2}
map.set(`c`, 3);
// Map(2) {"a" => 1, "b" => 2, "c" => 3}
// Object.fromEntries ✅
const obj = Object.fromEntries(map);
log(`\nobj`, obj);
// obj { a: 1, b: 2, c: 3 }
...spread
&destructing assignment
const autoConvertMapToObject = (map) => {
const obj = {};
for (const item of [...map]) {
const [
key,
value
] = item;
obj[key] = value;
}
return obj;
}
const log = console.log;
const map = new Map();
// undefined
map.set(`a`, 1);
// Map(1) {"a" => 1}
map.set(`b`, 2);
// Map(1) {"a" => 1, "b" => 2}
map.set(`c`, 3);
// Map(2) {"a" => 1, "b" => 2, "c" => 3}
const obj = autoConvertMapToObject(map);
log(`\nobj`, obj);
// obj { a: 1, b: 2, c: 3 }
Major performance hit when you create a new object (with
Object.assign
) inside every iteration.Because you're creating a new object literal when you call
Array.reduce(fn, {})
, you can safely mutate that accumulator object from within the reducer function.This is WAYYYYY faster:
let obj = Array.from(map).reduce((obj, [key, value]) => { obj[key] = value; return obj; }, {});Unfortunately, you'll never know because gist doesn't send comment notifications... I hope someone finds this comment and it helps them. Email me if it does, so I can be notified this helped someone 😉
this one helped me.
If a value in the map can be an array of maps you need:
const toObject = (map = new Map) => {
if (!(map instanceof Map)) return map
return Object.fromEntries(Array.from(map.entries(), ([k, v]) => {
if (v instanceof Array) {
return [k, v.map(toObject)]
} else if (v instanceof Map) {
return [k, toObject(v)]
} else {
return [k, v]
}
}))
}
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