Created
June 10, 2019 08:34
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A method to track input for tool events, thought it might be useful to others.
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void input_testing(ILxUnknownID vts) | |
{ | |
// setup | |
CLxUser_VectorStack vec(vts); | |
LXpToolInputEvent *input_event; | |
input_event = (LXpToolInputEvent *)vec.Read(offset_input); | |
// Tool Input Count(could be used to track number of clicks etc) | |
int count = input_event->count; | |
// Tracks whether tool is hauling | |
int haul = input_event->haul; | |
// Ouputs 0 or 1 for Left Mouse or Right Mouse respectively, <LXfTMOD_I0_INPUT> <LXfTMOD_I1_INPUT> both need to be set | |
int input = input_event->input; | |
// Outputs Different Numbers based on whether Ctrl, Shift or a Combination is held down. | |
int mode = input_event->mode; | |
// Test for handle hitting. | |
int part = input_event->part; | |
// Not Sure what this is for, I think it shows type of tool, normal, brush etc. | |
int type = input_event->type; | |
//Output | |
my_log.Info("Input Count: " + toString(count)); | |
my_log.Info("Input Haul: " + toString(haul)); | |
my_log.Info("Input Input: " + toString(input)); | |
my_log.Info("Input Mode: " + toString(mode)); | |
my_log.Info("Input Part: " + toString(part)); | |
my_log.Info("Input Type: " + toString(type)); |
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