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@lvsecoto
Created May 29, 2024 02:30
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动画显示/隐藏组件
import 'package:flutter/material.dart';
Widget _defaultAnimationWidgetBuilder(
BuildContext context,
Animation<double> animation,
Widget? child,
) {
return SizeTransition(
axis: Axis.horizontal,
sizeFactor: animation,
axisAlignment: 0.0,
child: child,
);
}
class AnimatedVisibilityWidget extends StatefulWidget {
/// 每当[isVisible]出现变化时,就会执行时长[duration],曲线[curve]的动画
///
/// 默认动画是从左到右进入显示
const AnimatedVisibilityWidget({
super.key,
required this.isVisible,
required this.child,
this.animationWidgetBuilder = _defaultAnimationWidgetBuilder,
this.duration = const Duration(milliseconds: 180),
this.curve = Curves.easeIn,
this.isInitAnimated = false,
this.onDone,
});
/// 淡出淡入效果
static Widget fadeAnimationWidgetBuilder(
BuildContext context,
Animation<double> animation,
Widget? child,
) {
return FadeTransition(
opacity: animation,
child: child,
);
}
/// 垂直从上到下进入显示
static Widget verticalAnimationWidgetBuilder(
BuildContext context,
Animation<double> animation,
Widget? child,
) {
return SizeTransition(
axis: Axis.vertical,
sizeFactor: animation,
axisAlignment: 1.0,
child: child,
);
}
/// 缩小消失,放大显示
static Widget scaleAnimationWidgetBuilder(
BuildContext context,
Animation<double> animation,
Widget? child,
) {
return ScaleTransition(
scale: animation,
child: child,
);
}
/// 要执行动画的[Widget]
final Widget? child;
/// 通过改变这个值实现动画
final bool isVisible;
final bool isInitAnimated;
/// 动画时长
final Duration duration;
/// 动画曲线
final Curve curve;
/// 当显示状态变化时(稳定状态,非动画状态)
final Function(bool visible)? onDone;
/// 用[Animation<double>]来创建变换动画
final ValueWidgetBuilder<Animation<double>> animationWidgetBuilder;
@override
State<AnimatedVisibilityWidget> createState() =>
_AnimatedVisibilityWidgetState();
}
class _AnimatedVisibilityWidgetState extends State<AnimatedVisibilityWidget>
with SingleTickerProviderStateMixin {
late AnimationController _animationController;
late Animation<double> _animation;
@override
void initState() {
super.initState();
_animationController = AnimationController(
vsync: this,
duration: widget.duration,
)..addStatusListener((status) {
if (status == AnimationStatus.completed) {
widget.onDone?.call(true);
} else if (status == AnimationStatus.dismissed) {
widget.onDone?.call(false);
}
});
_animation = CurvedAnimation(
curve: widget.curve,
parent: _animationController,
);
if (!widget.isInitAnimated) {
_animationController.value = widget.isVisible ? 1.0 : 0.0;
} else {
_animationController.value = widget.isVisible ? 0.0 : 1.0;
}
_setupAnimationWithVisibility();
}
@override
void dispose() {
_animationController.dispose();
super.dispose();
}
@override
void didUpdateWidget(AnimatedVisibilityWidget oldWidget) {
super.didUpdateWidget(oldWidget);
_animationController.duration = widget.duration;
_animation = CurvedAnimation(
curve: widget.curve,
parent: _animationController,
);
_setupAnimationWithVisibility();
}
void _setupAnimationWithVisibility() {
if (widget.isVisible) {
_animationController.forward();
} else {
_animationController.reverse();
}
}
@override
Widget build(BuildContext context) {
return widget.animationWidgetBuilder(context, _animation, widget.child);
}
}
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