For something like https://www.instagram.com/holosomnia/
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768 x 1024
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High guidance scale 18k and above,
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200-250 steps,
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4000+ tv scale,
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lower range scale to 80,
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higher sat scale 2000+,
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no secondary model (important)
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Add ViT14 or if have ram, 336 (very nice)
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bump eta to 0.9 (important)
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cut ic pow to 10
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split the cut schedule into 200s and do like 10/8/6/2/0 for overview and the opposite for the innercut, and just play with the numbers a bunch
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prompts: always add beeple for blur, orbs and color. to remove orbs, do "globe:-1". To reduce blur, do "dof:-1"
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kinkade for color.
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Try various "color-heavy" artists.
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some artists dont' do much, and some really change the result
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Use prompts that make sense for the artists
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Add prompts and weights to remove aspects as you iterate
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Just try a LOT of variations
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ALWAYS use partial saves and take the 90%-ish partial save as your final and ALWAYS run it through Real-ESRGAN Inference Demo.ipynb to upscale and make it crisp
Example prompt:
[
"A beautiful ultradetailed anime illustration of a city street by beeple, makoto shinkai, and thomas kinkade, anime art wallpaper 4k, trending on artstation:3",
"anime",
"car:-1",
"dof:-1",
"blur:-1"
]
Hey friend~ I dove into the world of Ai art less than 24 hours ago... this post has been insanely helpful. Many thanks!!
P.S. Any chance you have a link for a tutorial or breakdown on how to run images through the Real-ESRGAN for upscaling?