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read specified bits in byteArray
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/** | |
* study from byteArray.org(about a as3 byteArray's Book) | |
*/ | |
import flash.utils.ByteArray; | |
var b:ByteArray = new ByteArray(); | |
b.writeUnsignedInt(1234); | |
b.writeUnsignedInt(uint.MAX_VALUE); | |
b.position = 0; | |
trace(b.readUnsignedInt().toString(2)); //0100, 1101, 0010 (unSignedInt are all 32 bits, use zero for padding) | |
trace(b.readUnsignedInt().toString(2)); //1111, 1111, 1111 (unSignedInt are all 32 bits, use one for padding) | |
b.position = 0; //set position to zero | |
b.readUnsignedByte(); //ignore a byte(8 bits) | |
b.readUnsignedByte(); //ignore a byte(8 bits) | |
b.readUnsignedByte(); //ignore a byte(8 bits) | |
trace(readBits(b, 13).toString(2)); | |
//1101, 0010, 11111 // we get 13 bits in byteArray | |
/** | |
* readBits in byteArray | |
*/ | |
function readBits(b:ByteArray, bitsNum:int):int{ | |
var c:uint = b.readUnsignedByte(); | |
var point:int = 0; | |
var s:uint = 0; | |
var result:uint = 0; | |
for(var i:int = 0; i < bitsNum; i ++){ | |
s = ((1 << (7 - point)) & c) >>> (7 - point); | |
result |= (s << (bitsNum - 1) - i); | |
if(++point == 8){ | |
point = 0; | |
c = b.readUnsignedByte(); | |
} | |
} | |
return result; | |
} |
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