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October 13, 2019 19:38
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Miner Guy (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Miner Guy | |
author Dennis M. | |
homepage www.puzzlescript.net | |
======== | |
OBJECTS | |
======== | |
Background | |
gray | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
Bomb | |
blackwhiteyellow | |
...1. | |
..1.. | |
.000. | |
00000 | |
.000. | |
bomb2 | |
blackwhiteyellowred | |
...3. | |
..2.. | |
.000. | |
00000 | |
.000. | |
Bomb3 | |
blackwhiteyellow | |
.1... | |
..1.. | |
.000. | |
00000 | |
.000. | |
bomb4 | |
blackwhiteyellowred | |
.3... | |
..2.. | |
.000. | |
00000 | |
.000. | |
explo1 | |
whiteredyellow | |
00000 | |
00001 | |
00012 | |
00122 | |
01222 | |
explo2 | |
whiteredyellow | |
01222 | |
00122 | |
00012 | |
00001 | |
00000 | |
explo3 | |
whiteredyellow | |
22210 | |
22100 | |
21000 | |
10000 | |
00000 | |
explo4 | |
whiteredyellow | |
00000 | |
10000 | |
21000 | |
22100 | |
22210 | |
explocion | |
redyellow | |
..0.. | |
.010. | |
01110 | |
.010. | |
..0.. | |
Target1 | |
whiteRed | |
0...0 | |
.111. | |
.101. | |
.111. | |
0...0 | |
Target2 | |
whitelightgray | |
0...0 | |
.111. | |
.1.1. | |
.111. | |
0...0 | |
HUD1 | |
whiteblack | |
10000 | |
00000 | |
00000 | |
00000 | |
00000 | |
HUD2 | |
whiteblack | |
00001 | |
00000 | |
00000 | |
00000 | |
00000 | |
HUD3 | |
whiteblack | |
00000 | |
00000 | |
00000 | |
00000 | |
10000 | |
HUD4 | |
whiteblack | |
00000 | |
00000 | |
00000 | |
00000 | |
00001 | |
Rock | |
BROWNBlack | |
00000 | |
01110 | |
00010 | |
00110 | |
00000 | |
Rock2 | |
greyblack | |
11111 | |
10111 | |
10101 | |
10001 | |
11111 | |
PlayerRight | |
blackdarkblueRedlightredlightgreybrown | |
55... | |
33444 | |
2225. | |
11.5. | |
00... | |
PlayerDown | |
blackdarkblueRedLightredlightgreybrown | |
.555. | |
.333. | |
24442 | |
22522 | |
.050. | |
PlayerLeft | |
blackdarkblueRedLightredlightgreybrown | |
...55 | |
44433 | |
.5222 | |
.5.11 | |
...00 | |
PlayerUp | |
blackdarkredRedLightredlightgreybrown | |
.555. | |
.333. | |
22222 | |
21112 | |
.0.0. | |
PlayerDead | |
blackdarkblueRedLightredlightgreybrown | |
..22. | |
53215 | |
5321. | |
53215 | |
..22. | |
Cristal | |
white | |
..... | |
00000 | |
.000. | |
..0.. | |
..... | |
Topacio | |
Red lightgray | |
..... | |
01110 | |
00000 | |
00000 | |
..... | |
======= | |
LEGEND | |
======= | |
1 = PlayerDown | |
2 = PlayerLeft | |
3 = PlayerRight | |
4 = PlayerUp | |
Player = PlayerDown or PlayerRight or PlayerLeft or PlayerUp | |
. = Background | |
# = rock | |
* = Cristal | |
@ = Cristal and Target1 | |
O = Target1 | |
t = Target2 | |
Q = Topacio and Target2 | |
R = Topacio | |
B = bomb | |
5 = Rock2 | |
6 = bomb2 | |
7 = explocion | |
8 = Bomb3 | |
9 = bomb4 | |
· = HUD1 | |
$ = HUD2 | |
% = HUD3 | |
& = HUD4 | |
/ = explo1 | |
a = explo2 | |
s = explo3 | |
d = explo4 | |
n = PlayerDead | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Target1, Target2, HUD1, hud2, hud3, hud4 | |
explo1, explo2, explo3, explo4 | |
Player, PlayerRight,PlayerDown, PlayerLeft, PlayerUp, Rock, Cristal, Topacio, bomb, rock2, bomb2, explocion, bomb3, bomb4, PlayerDead | |
====== | |
RULES | |
====== | |
(bomba1 choca con pared y explota) | |
[Playerup| bomb | | rock2] [HUD1][HUD2][HUD3][HUD4 ] -> [ | Playerup | bomb2 | rock2 ] [explo1][explo4][explo2][explo3] | |
late [player] [bomb2|rock2] -> [Player] [ explocion|rock2] | |
[> player | explocion] -> [PlayerDead | ] message You died! | |
[ explocion | Rock2 ][explo1][explo4][explo2][explo3] -> [ | ][HUD1][HUD2][HUD3][HUD4 ] | |
(bomba3 choca con pared y explota) | |
[Playerdown | bomb3 | | rock2] [HUD1][HUD2][HUD3][HUD4 ] -> [ | PlayerUp | bomb4 | rock2 ] [explo1][explo4][explo2][explo3] | |
late [player] [bomb4|rock2] -> [Player] [ explocion|rock2] | |
[> player | explocion] -> [PlayerDead | ] message You died! | |
[ explocion | Rock2 ] [explo1][explo4][explo2][explo3] -> [ | ] [HUD1][HUD2][HUD3][HUD4 ] | |
(movimientos de personaje y cristales) | |
RIGHT [ right PlayerRight | Cristal ] -> [ right PlayerRight | right Cristal ] | |
RIGHT [ right PlayerRight | Topacio ] -> [ right PlayerRight | right Topacio ] | |
DOWN [ down PlayerDown | Cristal ] -> [ down PlayerDown | down Cristal ] | |
DOWN [ down PlayerDown | Topacio ] -> [ down PlayerDown | down Topacio ] | |
left [ left PlayerLeft | Cristal ] -> [ left PlayerLeft | left Cristal ] | |
Left [ left PlayerLeft | Topacio ] -> [ left PlayerLeft | left Topacio ] | |
UP [ up PlayerUp | Cristal ] -> [ up PlayerUp | up Cristal ] | |
UP [ up PlayerUp | Topacio ] -> [ up PlayerUp | up Topacio ] | |
(personaje mueve bomba) | |
RIGHT [ right PlayerRight | Bomb ] -> [ right PlayerRight | right Bomb ] | |
DOWN [ down PlayerDown | Bomb ] -> [ down PlayerDown | down Bomb ] | |
left [ left PlayerLeft | Bomb ] -> [ left PlayerLeft | left Bomb ] | |
UP [ up PlayerUp | Bomb ] -> [ up PlayerUp | up Bomb] | |
(personaje mueve bomba3) | |
RIGHT [ right PlayerRight | Bomb3 ] -> [ right PlayerRight | right Bomb3 ] | |
DOWN [ down PlayerDown | Bomb3 ] -> [ down PlayerDown | down Bomb3 ] | |
left [ left PlayerLeft | Bomb3 ] -> [ left PlayerLeft | left Bomb3 ] | |
UP [ up PlayerUp | Bomb3 ] -> [ up PlayerUp | up Bomb3] | |
(personaje mueve bomba de una vez, similar al comando de abajo) | |
left [ > PlayerUp | Bomb ] -> [ left PlayerLeft | left Bomb ] | |
left [> Playerright | Bomb ] -> [ left PlayerLeft | left Bomb] | |
left [> PlayerDown | Bomb ] -> [ left PlayerLeft | left Bomb] | |
right [> PlayerDown |Bomb ] -> [ right PlayerRight | right Bomb] | |
right [> PlayerLeft | Bomb ] -> [ right PlayerRight | right Bomb] | |
right [> PlayerUp | Bomb] -> [ right PlayerRight | right Bomb] | |
up [> PlayerRight | Bomb] -> [up PlayerUp | up Bomb] | |
up [> PlayerDown | Bomb] -> [up PlayerUp | up Bomb] | |
up [> PlayerLeft | Bomb] -> [up PlayerUp | up Bomb] | |
down [> PlayerRight | Bomb ] -> [down PlayerDown | down Bomb] | |
down [> PlayerUp | Bomb ] -> [down PlayerDown | down Bomb] | |
down [> PlayerLeft | Bomb ] -> [down PlayerDown | down Bomb] | |
(personaje mueve bomba3 de una vez, similar al comando de abajo) | |
left [ > PlayerUp | Bomb3 ] -> [ left PlayerLeft | left Bomb3 ] | |
left [> Playerright | Bomb3 ] -> [ left PlayerLeft | left Bomb3] | |
left [> PlayerDown | Bomb3 ] -> [ left PlayerLeft | left Bomb3] | |
right [> PlayerDown |Bomb3 ] -> [ right PlayerRight | right Bomb3] | |
right [> PlayerLeft | Bomb3 ] -> [ right PlayerRight | right Bomb3] | |
right [> PlayerUp | Bomb3] -> [ right PlayerRight | right Bomb3] | |
up [> PlayerRight | Bomb3] -> [up PlayerUp | up Bomb3] | |
up [> PlayerDown | Bomb3] -> [up PlayerUp | up Bomb3] | |
up [> PlayerLeft | Bomb3] -> [up PlayerUp | up Bomb3] | |
down [> PlayerRight | Bomb3 ] -> [down PlayerDown | down Bomb3] | |
down [> PlayerUp | Bomb3 ] -> [down PlayerDown | down Bomb3] | |
down [> PlayerLeft | Bomb3 ] -> [down PlayerDown | down Bomb3] | |
(movimientos que al estar en distinta posición mueva la piedra de una vez.) | |
left [ > PlayerUp | Topacio ] -> [ left PlayerLeft | left topacio ] | |
left [> Playerright | Topacio ] -> [ left PlayerLeft | left Topacio] | |
left [> PlayerDown | Topacio ] -> [ left PlayerLeft | left Topacio] | |
left [ > PlayerUp | Cristal ] -> [ left PlayerLeft | left Cristal ] | |
left [> Playerright | Cristal ] -> [ left PlayerLeft | left Cristal ] | |
left [> PlayerDown | Cristal ] -> [ left PlayerLeft | left Cristal ] | |
right [> PlayerDown | topacio ] -> [ right PlayerRight | right Topacio] | |
right [> PlayerLeft | Topacio ] -> [ right PlayerRight | right Topacio] | |
right [> PlayerUp | Topacio ] -> [ right PlayerRight | right Topacio] | |
right [> PlayerDown | Cristal ] -> [ right PlayerRight | right Cristal] | |
right [> PlayerLeft | Cristal ] -> [ right PlayerRight | right Cristal] | |
right [> PlayerUp | Cristal] -> [ right PlayerRight | right Cristal] | |
up [> PlayerRight | Topacio] -> [up PlayerUp | up Topacio] | |
up [> PlayerDown | Topacio] -> [up PlayerUp | up Topacio] | |
up [> PlayerLeft | Topacio] -> [up PlayerUp | up Topacio] | |
up [> PlayerRight | Cristal] -> [up PlayerUp | up Cristal] | |
up [> PlayerDown | Cristal] -> [up PlayerUp | up Cristal] | |
up [> PlayerLeft | Cristal] -> [up PlayerUp | up Cristal] | |
down [> PlayerRight | Topacio ] -> [down PlayerDown | down Topacio] | |
down [> PlayerUp | Topacio ] -> [down PlayerDown | down Topacio] | |
down [> PlayerLeft | Topacio ] -> [down PlayerDown | down Topacio] | |
down [> PlayerRight | Cristal ] -> [down PlayerDown | down Cristal] | |
down [> PlayerUp | Cristal ] -> [down PlayerDown | down Cristal] | |
down [> PlayerLeft | Cristal ] -> [down PlayerDown | down Cristal] | |
(cambios de imagen del personaje al moverse) | |
right [ > PlayerDown ] -> [ right PlayerRight] SFX1 | |
right [ > PlayerLeft ] -> [ right PlayerRight ] SFX1 | |
right [ > PlayerUp ] -> [right PlayerRight ] SFX1 | |
left [ > PlayerRight] -> [ left PlayerLeft] SFX1 | |
left [ > PlayerDown] -> [ left PlayerLeft] SFX1 | |
left [ > PlayerUp ] -> [ left PlayerLeft] SFX1 | |
up [ > PlayerRight ] -> [up PlayerUp ] SFX1 | |
up [ > PlayerDown ] -> [up PlayerUp ] SFX1 | |
up [ > PlayerLeft ] -> [up PlayerUp ] SFX1 | |
down [ > PlayerRight ] -> [down PlayerDown] SFX1 | |
down [ > PlayerLeft ] -> [down PlayerDown ] SFX1 | |
down [ > PlayerUp ] -> [down PlayerDown ] SFX1 | |
============== | |
WINCONDITIONS | |
============== | |
All Target2 on Cristal | |
all Target1 on Topacio | |
======= | |
LEVELS | |
======= | |
message Lets start! | |
#o##t# | |
#.##.# | |
#.##.# | |
#r##*# | |
#....# | |
#....# | |
#.1..# | |
###### | |
message Next round | |
######### | |
#o..#...# | |
#..##.r.# | |
#.##....# | |
#.....### | |
#......t# | |
####..### | |
#..#....# | |
#.*.....# | |
#.....#1# | |
######### | |
message Careful with bombs! | |
############### | |
#..#...o...#..# | |
#.b#.##5##.#..# | |
#..#.......#..# | |
#.............# | |
###.###.###.### | |
#.............# | |
#.*...#.#.#.#.# | |
##..#......2..# | |
#.r...#.#.#.#.# | |
#.............# | |
####..######### | |
#......#...#..# | |
####.......#.t# | |
#·$#.8.#...5..# | |
#%&#...#...#..# | |
############### | |
message You won! for now.. | |
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