Created
September 16, 2019 21:16
-
-
Save lyudenn/cf0ce2c2567114897c2745650f4ced6c to your computer and use it in GitHub Desktop.
Miner Guy (PuzzleScript Script)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| title Miner Guy | |
| author Dennis M | |
| homepage www.puzzlescript.net | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| DarkBrown | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| Not_Just_Pressed | |
| transparent | |
| CheckpointMarker | |
| #333333 #232323 | |
| 00000 | |
| 01010 | |
| 00100 | |
| 01010 | |
| 00000 | |
| Button | |
| Red DarkRed LightGrey | |
| 11111 | |
| 11111 | |
| 11011 | |
| 11111 | |
| 11111 | |
| Point1 | |
| whiteRed#333333 | |
| 0...0 | |
| .111. | |
| .121. | |
| .111. | |
| 0...0 | |
| Point2 | |
| white#333333 lightgray | |
| 0...0 | |
| .222. | |
| .212. | |
| .222. | |
| 0...0 | |
| Pressed | |
| Redwhite | |
| 00000 | |
| 00000 | |
| 00100 | |
| 00000 | |
| 00000 | |
| Diamond | |
| lightblue | |
| .000. | |
| .000. | |
| .000. | |
| .000. | |
| .000. | |
| Rock | |
| BROWNBlack | |
| 00000 | |
| 01110 | |
| 00010 | |
| 00110 | |
| 00000 | |
| Player | |
| BlueYellowRedPink | |
| .000. | |
| .333. | |
| 22222 | |
| 21112 | |
| .0.0. | |
| Cristal | |
| white | |
| ..... | |
| 00000 | |
| .000. | |
| ..0.. | |
| ..... | |
| Topacio | |
| Red lightgray | |
| ..... | |
| 01110 | |
| 00000 | |
| 00000 | |
| ..... | |
| Door | |
| whiteblack | |
| 00000 | |
| 00000 | |
| 00100 | |
| 00000 | |
| 00000 | |
| ======= | |
| LEGEND | |
| ======= | |
| Pr= Pressed | |
| A = Diamond | |
| R = Point2 | |
| D = Door and CheckpointMarker | |
| N = Topacio | |
| . = Background | |
| # = Rock | |
| P = Player | |
| * = Cristal | |
| O = Point1 | |
| B = Button and Not_Just_Pressed | |
| ======= | |
| SOUNDS | |
| ======= | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Not_Just_Pressed | |
| Background | |
| Point1, Point2 | |
| Button | |
| Pressed | |
| Rock, CheckpointMarker | |
| Player, Cristal, Door, Topacio, Diamond | |
| ====== | |
| RULES | |
| ====== | |
| [ > Player | Cristal ] -> [ > Player | > Cristal ] | |
| [ > Player | Topacio ] -> [ > Player | > Topacio ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| no Diamond | |
| ======= | |
| LEVELS | |
| ...############ | |
| ...#..........# | |
| ...#..r.*.....# | |
| .a.#..........# | |
| ...d.......p..# | |
| ...#..o.n.....# | |
| ...#..........# | |
| ...#..........# | |
| ...############ | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment