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October 9, 2023 10:25
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10 (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title 10 | |
author Menderbug | |
homepage menderbug.itch.io | |
background_color #222 | |
text_color #BBC5D4 | |
again_interval 1 | |
======== | |
OBJECTS | |
======== | |
Background | |
#BBC5D4 | |
WinBackground | |
#222 | |
Outside | |
#222 | |
LineRight | |
#4D4D4D | |
..... | |
..... | |
..000 | |
..... | |
..... | |
LineLeft | |
#4D4D4D | |
..... | |
..... | |
000.. | |
..... | |
..... | |
LineUp | |
#4D4D4D | |
..0.. | |
..0.. | |
..0.. | |
..... | |
..... | |
LineDown | |
#4D4D4D | |
..... | |
..... | |
..0.. | |
..0.. | |
..0.. | |
WinLineRight | |
#BBC5D4 | |
..... | |
..... | |
..000 | |
..... | |
..... | |
WinLineLeft | |
#BBC5D4 | |
..... | |
..... | |
000.. | |
..... | |
..... | |
WinLineUp | |
#BBC5D4 | |
..0.. | |
..0.. | |
..0.. | |
..... | |
..... | |
WinLineDown | |
#BBC5D4 | |
..... | |
..... | |
..0.. | |
..0.. | |
..0.. | |
TargetRight | |
#B0BACD | |
..... | |
..... | |
..000 | |
..... | |
..... | |
TargetLeft | |
#B0BACD | |
..... | |
..... | |
000.. | |
..... | |
..... | |
TargetUp | |
#B0BACD | |
..0.. | |
..0.. | |
..0.. | |
..... | |
..... | |
TargetDown | |
#B0BACD | |
..... | |
..... | |
..0.. | |
..0.. | |
..0.. | |
WallUp | |
#bc8612 #222 | |
00000 | |
00000 | |
..... | |
..... | |
..... | |
WallDown | |
#1B8AC9 #222 | |
..... | |
..... | |
..... | |
00000 | |
00000 | |
WallLeft | |
#bc8612 #222 | |
00... | |
00... | |
00... | |
00... | |
00... | |
WallRight | |
#1B8AC9 #222 | |
...00 | |
...00 | |
...00 | |
...00 | |
...00 | |
WallUpLeft | |
#bc8612 #222 | |
00000 | |
00000 | |
00... | |
00... | |
00... | |
WallUpRight | |
#bc8612 #222 #1B8AC9 | |
00000 | |
00002 | |
...22 | |
...22 | |
...22 | |
WallDownRight | |
#1B8AC9 #222 | |
...00 | |
...00 | |
...00 | |
00000 | |
00000 | |
WallDownLeft | |
#1B8AC9 #222 #bc8612 | |
22... | |
22... | |
22... | |
20000 | |
00000 | |
Player | |
#cc43c5 | |
..... | |
..0.. | |
.000. | |
..0.. | |
..... | |
_Temp | |
pink | |
======= | |
LEGEND | |
======= | |
a = WallUpLeft and TargetRight | |
b = WallUp and TargetLeft and TargetDown | |
c = WallUp and Player | |
d = WallUp and TargetDown and TargetRight | |
e = WallUp and TargetLeft and TargetRight | |
f = WallUpRight and TargetLeft and TargetDown | |
g = WallLeft | |
h = TargetUp and TargetDown | |
i = Background | |
j = TargetUp and TargetDown | |
k = Background | |
l = WallRight and TargetUp and TargetDown | |
m = WallDownLeft and TargetRight | |
n = WallDown and TargetLeft and TargetUp and TargetRight | |
o = WallDown and TargetLeft | |
p = WallDown and TargetUp and TargetRight | |
q = WallDown and TargetLeft and TargetRight | |
r = WallDownRight and TargetLeft and TargetUp | |
# = Outside | |
Wall = WallUp or WallDown or WallLeft or WallRight or WallUpLeft or WallUpRight or WallDownRight or WallDownLeft | |
TeleportDown = WallDown or WallDownRight or WallDownLeft | |
TeleportUp = WallUp or WallUpLeft or WallUpRight | |
TeleportLeft = WallLeft or WallUpLeft or WallDownLeft | |
TeleportRight = WallRight or WallUpRight or WallDownRight | |
======= | |
SOUNDS | |
======= | |
sfx0 48652100 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
WinBackground | |
TargetLeft | |
TargetRight | |
TargetUp | |
TargetDown | |
LineLeft, WinLineLeft | |
LineRight, WinLineRight | |
LineUp, WinLineUp | |
LineDown, WinLineDown | |
Player | |
Wall, Outside | |
_Temp | |
====== | |
RULES | |
====== | |
[ WinBackground ] -> win | |
[ TeleportLeft | ... | TeleportRight > Player ] -> [ TeleportLeft Player | ... | TeleportRight ] | |
[ TeleportRight | ... | TeleportLeft > Player ] -> [ TeleportRight Player | ... | TeleportLeft ] | |
[ TeleportUp | ... | TeleportDown > Player ] -> [ TeleportUp Player | ... | TeleportDown ] | |
[ TeleportDown | ... | TeleportUp > Player ] -> [ TeleportDown Player | ... | TeleportUp ] | |
right [ > Player LineRight | LineLeft ] -> [ | Player ] | |
right [ > Player no LineRight | ] -> [ LineRight | LineLeft Player ] | |
left [ > Player LineLeft | LineRight ] -> [ | Player ] | |
left [ > Player no LineLeft | ] -> [ LineLeft | LineRight Player ] | |
up [ > Player LineUp | LineDown ] -> [ | Player ] | |
up [ > Player no LineUp | ] -> [ LineUp | LineDown Player ] | |
down [ > Player LineDown | LineUp ] -> [ | Player ] | |
down [ > Player no LineDown | ] -> [ LineDown | LineUp Player ] | |
random [ ] -> [ _Temp ] | |
[ TargetLeft no LineLeft ] [ _Temp ] -> [ TargetLeft ] [ ] | |
[ LineLeft no TargetLeft ] [ _Temp ] -> [ LineLeft ] [ ] | |
[ TargetRight no LineRight ] [ _Temp ] -> [ TargetRight ] [ ] | |
[ LineRight no TargetRight ] [ _Temp ] -> [ LineRight ] [ ] | |
[ TargetUp no LineUp ] [ _Temp ] -> [ TargetUp ] [ ] | |
[ LineUp no TargetUp ] [ _Temp ] -> [ LineUp ] [ ] | |
[ TargetDown no LineDown ] [ _Temp ] -> [ TargetDown ] [ ] | |
[ LineDown no TargetDown ] [ _Temp ] -> [ LineDown ] [ ] | |
[ _Temp ] [ no WinBackground ] -> [ _Temp ] [ WinBackground ] | |
[ _Temp ] [ LineLeft ] -> [ _Temp ] [ WinLineLeft ] | |
[ _Temp ] [ LineRight ] -> [ _Temp ] [ WinLineRight ] | |
[ _Temp ] [ LineUp ] -> [ _Temp ] [ WinLineUp ] | |
[ _Temp ] [ LineDown ] -> [ _Temp ] [ WinLineDown ] | |
[ _Temp ] [ Player ] -> [ _Temp ] [ ] | |
[ _Temp ] -> [ ] again sfx0 | |
============== | |
WINCONDITIONS | |
============== | |
All TargetLeft on LineLeft | |
All LineLeft on TargetLeft | |
All TargetRight on LineRight | |
All LineRight on TargetRight | |
All TargetUp on LineUp | |
All LineUp on TargetUp | |
All TargetDown on LineDown | |
All LineDown on TargetDown | |
======= | |
LEVELS | |
======= | |
######## | |
#abcdef# | |
#ghijkl# | |
#mnopqr# | |
######## | |
message Happy birthday, PuzzleScript! |
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