Created
February 4, 2015 00:26
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| #include "../mapcraftercore/mc/world.h" | |
| #include "../mapcraftercore/mc/worldcache.h" | |
| #include "../mapcraftercore/renderer/blockimages.h" | |
| #include "../mapcraftercore/renderer/image.h" | |
| #include "../mapcraftercore/renderer/rendermode.h" | |
| #include "../mapcraftercore/renderer/renderview.h" | |
| #include "../mapcraftercore/renderer/tilerenderer.h" | |
| #include "../mapcraftercore/renderer/tileset.h" | |
| #include "../mapcraftercore/renderer/rendermodes/lighting.h" | |
| #include "../mapcraftercore/util.h" | |
| #include <string> | |
| using namespace mapcrafter; | |
| using namespace mapcrafter::renderer; | |
| int main(int argc, char** argv) { | |
| std::string view_name = "topdown"; | |
| RenderView* view = createRenderView(view_name); | |
| BlockImageTextureResources resources; | |
| resources.setTextureSize(16, 0); | |
| resources.loadAll(util::findTextureDir().string()); | |
| BlockImages* images = view->createBlockImages(); | |
| images->loadBlocks(resources); | |
| mc::World world(argv[1]); | |
| world.load(); | |
| mc::WorldCache world_cache(world); | |
| TileSet* tile_set = view->createTileSet(1); | |
| tile_set->scan(world); | |
| RenderMode* render_mode = new LightingRenderMode(true, 1.0, false); | |
| TileRenderer* tile_renderer = view->createTileRenderer(images, 1, &world_cache, render_mode); | |
| TilePos tiles_min, tiles_max, tiles_offset; | |
| auto tiles = tile_set->getRequiredRenderTiles(); | |
| for (auto it = tiles.begin(); it != tiles.end(); ++it) { | |
| if (it == tiles.begin()) | |
| tiles_min = tiles_max = *it; | |
| tiles_min = TilePos(std::min(tiles_min.getX(), it->getX()), std::min(tiles_min.getY(), it->getY())); | |
| tiles_max = TilePos(std::max(tiles_max.getX(), it->getX()), std::max(tiles_max.getY(), it->getY())); | |
| } | |
| int tile_size = tile_renderer->getTileSize(); | |
| RGBAImage image((tiles_max.getX() - tiles_min.getX() + 1) * tile_size, | |
| (tiles_max.getY() - tiles_min.getY() + 1) * tile_size); | |
| for (auto it = tiles.begin(); it != tiles.end(); ++it) { | |
| LOG(INFO) << *it; | |
| RGBAImage tile; | |
| tile_renderer->renderTile(*it, tile); | |
| TilePos image_tile = *it - tiles_min; | |
| image.simpleAlphaBlit(tile, image_tile.getX() * tile_size, image_tile.getY() * tile_size); | |
| } | |
| image.writePNG(view_name + ".png"); | |
| } |
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