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Last active June 8, 2019 20:11
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[1.0] Rimworld Planetary Domination Collection

Rimworld Planetary Domination Collection Configs

As part of my collection

Installation

  • Subscribe to the collection
  • Drop all the XML files below into this folder:
%appdata%\..\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
  • Alternatively if you don't want all the addon configs there is a ModManager clipboard import copy-pasta too.

Addon Index

  • Required modder's libraries
  • New game addons
  • Quality of life
  • Gameplay changes
  • Combat addons
  • Pawn diversity
  • Furniture, production, miscellaneous

Required modder's libraries

Addons that do nothing on their own.

- ModCheck: Usually not required, but avoids issues when addons use different versions of this.
- Startup Impact: See which addons are taking the longest to load. Useful if you are cherrypicking the collection.
- HugsLib: Used by many addons, provides tools for modders.
- Humanoid Alien Races: Support addon for adding new playable races.
- Giddy-up! Core: Support addon for creating mountable pets.
- Deconstruct Return Fix: Fixes issues around difficult items not being reclaimed during deconstruct.
- Animal Gear: Allows modders to add apparel to pets.
- RuntimeGC: Technically does something. Allows you to remove stuck debris from the map.

New game addons

Things you will interact with before you even see the drop pods.

- Mod Manager: Allows easy management of loaded addons + load order.
- Rimsenal - Storyteller Pack: Adds 3 more options for the storyteller. Turtle vs steamroller.
- EdB Prepare Carefully: Stop rolling the dice and design the starting colonists yourself.
- Prepare Landing: Stop blindly clicking the world and filter for the tiles that match your criteria.
- [KV] Faction Control: Allows you to specify how many of each type of faction spawns (in mod options).
- Wayward LARPing Quest: A funny new starting scenario where your colonist's LARPing game becomes reality.
- Bodega: Fastest gun in the galaxy. Can one man take on the Rim World?
- Tiberium Rim Melody Through Power!: Dominate the Rim World to the beat of Hell's March.

Quality of Life

Remove pet peevs of many RimWorld players.

- Animal/Medical/Relations/Work/Pharmacist Tab(s): Easier control over certain attributes of pawns.
- Blueprints: Copy-paste for structures.
- List Everything: Find anything on the map - searches pawn inventories too! Great for finding ammo.
- ResearchPal: Makes the research tab readable with this many mods. Allows for nice queueing too.
- Architect Icons: Makes it easier to find things in architect menu.
- Job Splitter: Makes the work tab more fine grained, but not too much.
- Better Pawn Control: Apply policies for all sorts of things on all the tabs.
- Growing Zone Priorities: Sometimes you just can't see them.
- Stockpile Ranking: Allow to specify a preference for certain items, rather than a binary yes/no.
- Everybody Gets One: Crafting quantities based on the number of colonists. Great for food + gear.
- Replace Stuff: Yep.
- [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings: What it says on the tin.
- [KV] ReColor Stockpile & Growing Zones - 1.0: Sometimes they are too hard to see.
- RimStory: Once upon a time there was a colony... *insert events here*.
- Dubs Mint Minimap: Really native looking minimap. You will wonder why it's not in the base game.
- Colony Manager: Lets the pawns do some micro management themselves (cut trees, shear animals, hunt).
- Heat Map: Colour coded overlay to see what parts of your base are hot.
- Level Up!: Little notification and effect when pawn's skills improve.
- Show Draftees Weapon: Shows pawn's weapon below their bar icon - makes for easier sniper/melee separations.
- Range Finder: See how far pawns can shoot (hold ctrl).
- ExtendedInspectData: See what is in pawn inventories, growth rates, etc.
- Predator Hunt Alert: Tells you when someone is about to be mauled. You have enough other problems.
- Defensive Positions: Squads and a way to save where you put pawns on enrollment.
- Gear Up and Go: Change outfit before going to fight.
- Allow Tool: Unforbid things in bulk, and a few other nice buttons.
- Quality Builder: Force pawns to rebuild something until it gets a certain quality.
- Quality Surgeon: Only let the best doctor perform surgery.
- Better Spots: Replaces the grey boxes with actually visible textures/items.
- Trading Spot: Specify where traders can camp out.

Gameplay Changes

Adds or changes core gameplay elements.

- Combat Extended: Less RNG more maths. Real hit boxes, more fire control, better raid experience.
- Dubs Bad Hygeine: Washing and toilets. It's remarkably unintrusive early game! Also provides great A/C system.
- Hospitality: Interact with guests, improve faction relations, maybe even recruit them.
- Psychology: The mind is a complex thing.
- Therapy: Let pawns talk it out.
- Snap Out!: Let pawns try talking to other pawns when they have mental breaks.
- Less Rebuff: Don't be such a downer when pawns get dumped.
- Death Rattle: Only certain things should be an actual insta-kill. At least give pawns a chance to be saved!
- Animals Logic: Animals make sense now.
- Wild Animal Sex: Animals make animals now (without you telling them too).
- Release Animals into the Wild: Solve the puppy problem humanely.
- Set Up Camp: FINALLY create temporary settlements!
- Use Bedrolls: Useful with the above. Pulls bedrolls from their inventory.
- Giddy-up! Caravan: Ride pets in caravans, increasing movement speed.
- Giddy-up! Ride and Roll: Ride pets everywhere!
- Improved Load Transport Pods: Makes loading pods faster (multiple people can do it).
- Fuel Economy: Transport pod distance is based on weight.
- Share the Load: Makes delivering items to blueprints faster (multiple people can do it).
- Haul To Stack: Don't just drop it anywhere.
- While you're up: Haul whilst moving between places.
- Pick Up and Haul: Fill your inventory with stuff whilst hauling.
- Meals on Wheels: Search pawn/pet inventories for food.
- Cut plants before building: Allows actual plant cutters to cut trees.
- Meal Radius: Makes pawns try a bit harder to find a table.
- Priority Treatment: Don't go to bed doctor, patch that pawn up!
- Smart Medicine: Crazy idea, what if doctors *carried* medicine?!
- Just Ignore Me Passing: Don't stop building/crafting/cooking when pawns pass through each other.
- Efficient Utilities: Bulbs are not 75w in the future.
- Turn it On and Off: Things drain less power when unused.
- Opened Doors Don't Block Light: Looks cool. Also fixes dark room issues.
- Rain Washes Away Filth: Dirt is not water proof.
- RimQuest: Adds more missions.
- Wandering Caravans: New even, possible random herd of cattle with goods.
- Large Outposts: Adds a large outpost mission, much more difficult.
- Let's Trade!: 25 new traders of different varieties. Find the things you need.
- More Trade Ships: They are far too infrequent in a space universe by default.
- MiningCo. Spaceship: You're neighbourhood friendly capitalist utilitarians.

Combat Addons

Things that specifically impact combat.

- Dual Wield: Allows pawns to equip two small weapons.
- Where is my weapon?: After recovering, pick up dropped equipment again.
- Run and Hide: Go to a safe spot when fleeing.
- Search and Destroy: Automatically shoot next target.
- Careful Raids: Pawns react smartly to threats. No more trap hallways.
- Quality Cooldown: Quality and condition of a weapon affects how long it takes to shoot/use.
- Mortar Accuracy: Pawns can use maths to calculate trajectories.
- Defensive Machine Gun Turret Pack: Mounted .50 cal's are great. Source: History.
- Barricades: Things you can shoot over.
- Shield Generators: If you can get pocket sized generators there must be large scale ones too.
- Combat Shields: Useful for dodging melee blows.
- Chemical Distilling for Combat Extended: Allows production of FSX without farming boomalopes for years.
- Combat Extended Guns: Moar guns.
- Vanilla Weapons Retextured: Pretty guns.
- Combat Extended Guns Retextured: Moar pretty guns.
- Combat Effects for Combat Extended: Bullet penetration, sparks, splatters, all the cool stuff!
- What the Hack?!: Capture mechanoids and do things to them.
- Miscellaneous CORE: Adds ability to group colonists and assign them a keyboard shortcut on keys 5-9

Pawn diversity

Add a bit more character to the characters.

- Animal Collab Project: More animals. Adds some much needed diversity.
- Spidercamp's Dog Pack: More doggos.
- Animal Armour Vanilla: Doggo armour.
- Rimmu-Nation Clothing: Militaristic gear.
- Gradient Hair: Rainbow hair.
- Nackblad Inc Rimhair: More hair.
- Rimsenal Rimhair: More hair.
- Spoons Hair Mod: ...More hair.
- [CP] Chicken Mitchell - Hairstyles: Idk why I got so many, it's a big part of the characters I guess.
- [KV] Show Hats With Hair: Necessary given the above :P
- Faction Blender: Diversity in factions.
- Twi'lek Race: Constant reminder that space travel is real.
- Racc Race: Everyone wants their own Rocket.

Furniture, Production, Miscellaneous

Adds some essential and non essential structure and items.

- Various Space Ship Chunk: More colour ship parts.
- Vegetable Garden: More plants and foods. Nerfed a bit by the Owlchemist patch.
- VGP Garden Tools: Always-On sun lamps and land tilling.
- VGP Garden Drinks: Some more drinks.
- VGP Garden Fabrics: Recipes for synthread + hyperthread + other things.
- VGP Garden Gourmet: TONS more food.
- RT Fuse: Stops zrrt draining all the power.
- Advanced Power Generation: A step up on geothermals in this futuristic world.
- Door Mat: Clean feet (a bit) before entering base.
- Additional Joy Objects: Arcades where pawns can play and also level up!
- More Furniture: Couches and things.
- RimFridge: Avoid the freezer, save energy and time.
- Soft Warm Beds: Your pawns spend 1/3rd their time in bed. Make a big deal of it.
- Outdoor Lighting: Stadium lights for lighting outdoor farms.
- Wall Light: Nice side mounted lights. Industrious look.
- Glass and Lights: WHY does this game not have glass?!
- Dubs Skylights: Great for indoor gardens.
- Roof Support: Better than brick walls.
- Storage Solutions: Places to put things other than the floor.
- Better Vanilla Masking: Textures look better.
- Animated Marshes: Makes the marshes wave, easier to recognise from dirt.
- Greenworld: Make the terrain less miserable.
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="Syrchalis_SetUpCamp.SetUpCampSettings">
<allowedSizeRange>50~200</allowedSizeRange>
<mapTimerDays>7</mapTimerDays>
<Timeout>60</Timeout>
<customMapGenDef>True</customMapGenDef>
<permanentCamps>False</permanentCamps>
<homeEvents>False</homeEvents>
<caravanEvents>False</caravanEvents>
</ModSettings>
</SettingsBlock>
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="FactionControl.Settings" />
</SettingsBlock>
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="FactionControl.Settings_ModdedFactions">
<customFactions>
<li>
<faction>MiningCo</faction>
<requiredCount>1</requiredCount>
</li>
<li>
<faction>FactionBlender_Pirate</faction>
<requiredCount>1</requiredCount>
</li>
<li>
<faction>FactionBlender_Civil</faction>
<requiredCount>1.053191</requiredCount>
</li>
<li>
<faction>TwilekEmpire</faction>
</li>
<li>
<faction>RaccEmpire</faction>
</li>
</customFactions>
</ModSettings>
</SettingsBlock>
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="FactionControl.Settings_FactionOptions">
<factionCount>6.673709</factionCount>
<outlanderCivilMin>0</outlanderCivilMin>
<outlanderHostileMin>2</outlanderHostileMin>
<tribalCivilMin>1</tribalCivilMin>
<tribalHostileMin>1</tribalHostileMin>
<pirateMin>0</pirateMin>
</ModSettings>
</SettingsBlock>
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="ShowDrafteesWeapon.WeaponBarModSettings">
<ShowWhenNotDrafted>False</ShowWhenNotDrafted>
<ShowWhenTraveling>True</ShowWhenTraveling>
</ModSettings>
</SettingsBlock>
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="QualityBuilder.QualityBuilderGlobalModSettings">
<qBuilderIgnoAtSkill>17</qBuilderIgnoAtSkill>
<desiredMinQuality>Normal</desiredMinQuality>
<bestConstructorOverride>null</bestConstructorOverride>
</ModSettings>
</SettingsBlock>
<?xml version="1.0" encoding="utf-8"?>
<SettingsBlock>
<ModSettings Class="DubsBadHygiene.Settings">
<LastVersion>BadHygiene 2.5.784</LastVersion>
<BladderRace />
<BladderBody />
<BladderHediff />
<HygieneRace />
<HygieneBody />
<HygieneHediff />
<RimefellerLink>False</RimefellerLink>
<RimatomicsLink>False</RimatomicsLink>
<EnableBladder>True</EnableBladder>
<EnableHygiene>True</EnableHygiene>
<PrivacyChecks>True</PrivacyChecks>
<PrisonersGetBladder>True</PrisonersGetBladder>
<PrisonersGetHygiene>False</PrisonersGetHygiene>
<GuestsGetBladder>True</GuestsGetBladder>
<GuestsGetHygiene>True</GuestsGetHygiene>
<AnimalsGetBladder>False</AnimalsGetBladder>
<PetsGetBladder>False</PetsGetBladder>
<ThirstNeed>False</ThirstNeed>
<AllowNonHuman>True</AllowNonHuman>
<FertilizerVisible>True</FertilizerVisible>
<OverrideNd>False</OverrideNd>
<Stripping>True</Stripping>
<ModOptionDefValues>
<keys>
<li>PipeVisibility</li>
<li>FlushSize</li>
<li>HygieneRate</li>
<li>BladderRateB</li>
<li>ThirstRate</li>
<li>ContaminationChance</li>
<li>WaterPumpCapacity</li>
<li>WaterHeatingRate</li>
<li>SewageGridCapacity</li>
<li>SewageCleanupRateB</li>
<li>SewageProcRate</li>
<li>IrrigationGridStrength</li>
<li>FertilizerGridStrength</li>
<li>TerrainFertilityFactor</li>
</keys>
<values>
<li>1</li>
<li>3</li>
<li>3</li>
<li>3</li>
<li>3</li>
<li>4</li>
<li>3</li>
<li>3</li>
<li>3</li>
<li>5</li>
<li>4</li>
<li>4</li>
<li>4</li>
<li>5</li>
</values>
</ModOptionDefValues>
</ModSettings>
</SettingsBlock>
Version: 1
Name: m1cr0pack_5
Mods:
- Id: 1544705976
Name: ModCheck
- Id: Core
Name: Core
- Id: 962732083
Name: RuntimeGC
- Id: 1507748539
Name: Mod Manager
- Id: 1684944322
Name: Startup impact
- Id: 818773962
Name: HugsLib
- Id: 839005762
Name: Humanoid Alien Races 2.0
- Id: 1216999901
Name: Giddy-up! Core
- Id: 704181221
Name: Miscellaneous 'CORE'
- Id: 1541438907
Name: Animal Gear
- Id: 1543064443
Name: Deconstruct Return Fix
- Id: 725952322
Name: Rimsenal - Storyteller pack
- Id: 712141500
Name: Animal Tab
- Id: 708455313
Name: Blueprints
- Id: 715565262
Name: Colony Manager
- Id: 715565817
Name: Medical Tab
- Id: 709317151
Name: Relations Tab
- Id: 725219116
Name: Work Tab
- Id: 1365242717
Name: Pharmacist
- Id: 946390822
Name: ResearchPal
- Id: 947972722
Name: Heat Map
- Id: 1690978457
Name: Show Draftees Weapon
- Id: 1332119637
Name: Range Finder
- Id: 1706669545
Name: List Everything
- Id: 1597306343
Name: '[1.0] ExtendedInspectData'
- Id: 1195427067
Name: Architect Icons
- Id: 1211661009
Name: Job Splitter
- Id: 1537786185
Name: Predator Hunt Alert
- Id: 1701592470
Name: Level Up!
- Id: 1206252020
Name: Melody Through Power!
- Id: 1713190031
Name: RimStory
- Id: 1662119905
Name: Dubs Mint Minimap
- Id: 735106432
Name: EdB Prepare Carefully
- Id: 1095331978
Name: Prepare Landing
- Id: 1509102551
Name: '[KV] Faction Control - 1.0'
- Id: 761421485
Name: Allow Tool
- Id: 1541460369
Name: Better Pawn Control
- Id: 761219125
Name: Defensive Positions
- Id: 1180718516
Name: '[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings - 1.0'
- Id: 1180718996
Name: '[KV] ReColor Stockpile & Growing Zones - 1.0'
- Id: 1670650826
Name: Growing Zone Priorities
- Id: 1558464886
Name: Stockpile Ranking
- Id: 1687566130
Name: Everybody Gets One
- Id: 1372003680
Name: Replace Stuff
- Id: 753498552
Name: Hospitality
- Id: 1552507180
Name: Psychology
- Id: 1076950211
Name: Therapy
- Id: 1319782555
Name: Snap Out!
- Id: 1631756268
Name: Combat Extended
- Id: 725956940
Name: Expanded Prosthetics and Organ Engineering
- Id: 746425621
Name: A Dog Said... Animal Prosthetics
- Id: 836308268
Name: Dubs Bad Hygiene
- Id: 1554201803
Name: '[KV] Improved Load Transport Pods'
- Id: 949498803
Name: Haul to Stack
- Id: 1544932892
Name: Meal radius
- Id: 1552452572
Name: Death Rattle
- Id: 754637870
Name: QualityBuilder
- Id: 857350593
Name: QualitySurgeon
- Id: 1552455241
Name: Less Arbitrary Surgery
- Id: 1502876618
Name: SF [v1.0] Priority Treatment
- Id: 1309994319
Name: Smart Medicine
- Id: 1231617602
Name: Just Ignore Me Passing
- Id: 1544626521
Name: While You're Up [1.0]
- Id: 1279012058
Name: Pick Up And Haul
- Id: 1356838246
Name: Share The Load
- Id: 1628211313
Name: Dual Wield
- Id: 1552457762
Name: Run and Hide
- Id: 1467764609
Name: Search and Destroy
- Id: 864601386
Name: Careful Raids
- Id: 1551336515
Name: Sometimes Raids Go Wrong
- Id: 1539028008
Name: Where is my weapon?
- Id: 1543069597
Name: Quality Cooldown
- Id: 1729446857
Name: Mortar Accuracy
- Id: 1688004964
Name: Defensive Machine Gun Turret Pack
- Id: 1210535987
Name: Shield Generators by Frontier Developments
- Id: 1588616696
Name: '[1.0] Combat Shields'
- Id: 1701823638
Name: Chemical Distilling for Combat Extended
- Id: 1582570547
Name: '[1.0] Combat Extended Guns'
- Id: 1692767161
Name: Combat Extended Guns Retextured
- Id: 1685182223
Name: Vanilla Weapons Retextured
- Id: 1756442393
Name: Combat Effects for Combat Extended
- Id: 1697637380
Name: '[WD] Barricades! 1.0'
- Id: 1561492240
Name: '[CP] Rimmu-Nation - Clothing (All Craftable!) (1.0)'
- Id: 1505914869
Name: What the hack?!
- Id: 1354114366
Name: RimQuest
- Id: 1571943277
Name: Large Outposts
- Id: 1541261044
Name: Let's Trade! [1.0]
- Id: 1171600778
Name: Wandering Caravans [v2.4.0]
- Id: 725465444
Name: More Trade Ships
- Id: 1221668621
Name: MiningCo. Spaceship
- Id: 951619111
Name: '[FSF] Efficient Utilities'
- Id: 1530276152
Name: Turn It On and Off v1.3 [1.0]
- Id: 774543761
Name: Less Rebuff
- Id: 1180719658
Name: '[KV] Trading Spot - 1.0'
- Id: 1756297158
Name: Better Spots
- Id: 1750069106
Name: Opened Doors Don't Block Light
- Id: 1158568885
Name: Various Space Ship Chunk
- Id: 1185265132
Name: VGP Vegetable Garden
- Id: 1185307686
Name: VGP Garden Tools
- Id: 1185274792
Name: VGP Garden Medicine
- Id: 1188485723
Name: VGP Garden Drinks
- Id: 1185269798
Name: VGP Garden Fabrics
- Id: 1185906628
Name: VGP Garden Gourmet
- Id: 1698026875
Name: Vegetable Garden Lite
- Id: 728314182
Name: RT Fuse
- Id: 1426296659
Name: advanced powergeneration v1
- Id: 1505423207
Name: Door Mat R1.0
- Id: 1602579533
Name: Additional Joy Objects
- Id: 1544944259
Name: More Furniture [1.0]
- Id: 1180721235
Name: '[KV] RimFridge - 1.0'
- Id: 1713295858
Name: '[JPT] Soft Warm Beds'
- Id: 853043503
Name: Stuffed Floors
- Id: 1545708330
Name: Outdoor Lighting
- Id: 1423699208
Name: Wall Light
- Id: 826153738
Name: Glass+Lights
- Id: 1269400369
Name: Glass+Lights Efficient Lights
- Id: 833899765
Name: Dubs Skylights
- Id: 1610803364
Name: Dubs Skylights Glass+Lights Patch
- Id: 1553179450
Name: Roof Support 1.0
- Id: 1542915888
Name: Reasonable Components V1
- Id: 895944018
Name: Storage Solutions
- Id: 1539025677
Name: Cut plants before building
- Id: 1470065926
Name: '[SYR] Set Up Camp'
- Id: 1353625821
Name: Use Bedrolls
- Id: 1253251478
Name: Giddy-up! Caravan
- Id: 1331961995
Name: Giddy-up! Ride and Roll
- Id: 1316142788
Name: Gear Up And Go
- Id: 1498067736
Name: Fuel Economy
- Id: 1323773476
Name: Meals On Wheels
- Id: 1736114368
Name: Better Vanilla Masking
- Id: 949283405
Name: AnimalCollabProj
- Id: 1256708879
Name: Spidercamp's Dog Pack (1.0)
- Id: 1098354593
Name: Animals Logic
- Id: 1224175982
Name: '[1.0] Wild Animal Sex V4.1'
- Id: 1754692524
Name: Release Animals into Wild
- Id: 1743423205
Name: 'Animal Armor: Vanilla'
- Id: 932410459
Name: Animated Marshes [1.0]
- Id: 1268832971
Name: Greenworld
- Id: 1508341791
Name: '[FSF] Rain Washes Away Filth'
- Id: 1687053679
Name: Gradient Hair
- Id: 727687246
Name: Nackblad Inc Rimhair
- Id: 725949967
Name: Rimsenal - Rimhair
- Id: 725447220
Name: Spoons Hair Mod
- Id: 1541531035
Name: '[CP] Chicken Mitchell - Hairstyles (1.0)'
- Id: 1180826364
Name: '[KV] Show Hair With Hats or Hide All Hats - 1.0'
- Id: 1734490820
Name: Faction Blender
- Id: 964765466
Name: Twi'lek Race
- Id: 940371232
Name: Racc Race
- Id: 1703449478
Name: AnimalCollabProj Patch Pack
- Id: 1721970101
Name: 'Optimization: Meats'
- Id: 1717902565
Name: 'Universal CE Patch: Races'
- Id: 1721900229
Name: Simplified CE Ammo
- Id: 1722042312
Name: Generic CE Ammo
<?xml version="1.0" encoding="utf-8"?>
<ModsConfigData>
<version>1.0.2282 rev726</version>
<activeMods>
<li>1544705976</li>
<li>Core</li>
<li>962732083</li>
<li>1507748539</li>
<li>1684944322</li>
<li>818773962</li>
<li>839005762</li>
<li>1216999901</li>
<li>704181221</li>
<li>1541438907</li>
<li>1543064443</li>
<li>725952322</li>
<li>712141500</li>
<li>708455313</li>
<li>715565262</li>
<li>715565817</li>
<li>709317151</li>
<li>725219116</li>
<li>1365242717</li>
<li>946390822</li>
<li>947972722</li>
<li>1690978457</li>
<li>1332119637</li>
<li>1706669545</li>
<li>1597306343</li>
<li>1195427067</li>
<li>1211661009</li>
<li>1537786185</li>
<li>1701592470</li>
<li>1206252020</li>
<li>1713190031</li>
<li>1662119905</li>
<li>735106432</li>
<li>1095331978</li>
<li>1509102551</li>
<li>761421485</li>
<li>1541460369</li>
<li>761219125</li>
<li>1180718516</li>
<li>1180718996</li>
<li>1670650826</li>
<li>1558464886</li>
<li>1687566130</li>
<li>1372003680</li>
<li>753498552</li>
<li>1552507180</li>
<li>1076950211</li>
<li>1319782555</li>
<li>1631756268</li>
<li>725956940</li>
<li>746425621</li>
<li>836308268</li>
<li>1554201803</li>
<li>949498803</li>
<li>1544932892</li>
<li>1552452572</li>
<li>754637870</li>
<li>857350593</li>
<li>1552455241</li>
<li>1502876618</li>
<li>1309994319</li>
<li>1231617602</li>
<li>1544626521</li>
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