1000 circles bouncing of the edge in random direction. I don't think this works well on slow machines. Inspired by ease()-y as Math.PI by @alignedleft
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October 18, 2015 18:21
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1000 circles moving and bouncing of edges
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<!DOCTYPE html> | |
<head> | |
<meta charset="utf-8"> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js"></script> | |
<style> | |
body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; } | |
#vis { width: 100%; height: 100%; } | |
</style> | |
</head> | |
<body> | |
<div id="vis"> | |
</div> | |
<script> | |
var width = document.getElementById("vis").clientWidth; | |
var height = document.getElementById("vis").clientHeight; | |
var svg = d3.select("#vis").append("svg") | |
.attr("width", width) | |
.attr("height", height) | |
move = function() { | |
var newx; | |
var newy; | |
var rand = Math.random(); | |
if (d3.select(this).attr("cx") == 0) { | |
if (rand < 0.3333) { | |
newx = width; | |
newy = Math.random()*height; | |
} | |
else if (rand > 0.6666) { | |
newx = Math.random()*width; | |
newy = 0; | |
} | |
else { | |
newx = Math.random()*width; | |
newy = height; | |
} | |
}; | |
if (d3.select(this).attr("cx") == width) { | |
if (rand < 0.3333) { | |
newx = 0; | |
newy = Math.random()*height; | |
} | |
else if (rand > 0.6666) { | |
newx = Math.random()*width; | |
newy = 0; | |
} | |
else { | |
newx = Math.random()*width; | |
newy = height; | |
}; | |
}; | |
if (d3.select(this).attr("cy") == 0) { | |
if (rand < 0.3333) { | |
newx = width*Math.random(); | |
newy = height; | |
} | |
else if (rand > 0.6666) { | |
newx = 0; | |
newy = height*Math.random(); | |
} | |
else { | |
newx = width; | |
newy = height*Math.random(); | |
}; | |
}; | |
if (d3.select(this).attr("cy") == height) { | |
if (rand < 0.3333) { | |
newx = width*Math.random(); | |
newy = 0; | |
} | |
else if (rand > 0.6666) { | |
newx = 0; | |
newy = height*Math.random(); | |
} | |
else { | |
newx = width; | |
newy = height*Math.random(); | |
}; | |
}; | |
d3.select(this) | |
.transition() | |
.duration(10000 + 20000*Math.random()) | |
.ease("linear") | |
.attr("cy", newy) | |
.attr("cx", newx) | |
.each("end", move) | |
} | |
var i; | |
for (i = 1; i < 1000; i ++) { | |
var circle = svg.append("circle") | |
.attr("r", 2 + Math.random()*20) | |
.style("fill", "#9a0b16") | |
.style("opacity", 0.7); | |
circle.transition() | |
.delay(20*i) | |
.duration(10) | |
.attr("cy", 0) | |
.attr("cx", width*Math.random()) | |
.each("end", move); | |
}; | |
</script> | |
</body> |
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