Created
September 16, 2016 05:16
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package models | |
import ( | |
"time" | |
apb "github.com/simplyianm/apollo/gen-go/asuna" | |
) | |
// makeQuotient creates a MatchQuotient from a MatchSum. | |
func makeQuotient(sum *apb.MatchSum) *apb.MatchQuotient { | |
time.Sleep(1 * time.Millisecond) | |
// TODO(igm): implement | |
scalars := sum.Scalars | |
plays := float64(scalars.Plays) | |
dd := sum.DurationDistribution | |
return &apb.MatchQuotient{ | |
Scalars: &apb.MatchQuotient_Scalars{ | |
Plays: plays, | |
Wins: float64(scalars.Wins) / plays, | |
GoldEarned: float64(scalars.GoldEarned) / plays, | |
Kills: float64(scalars.Kills) / plays, | |
Deaths: float64(scalars.Deaths) / plays, | |
Assists: float64(scalars.Assists) / plays, | |
DamageDealt: float64(scalars.DamageDealt) / plays, | |
DamageTaken: float64(scalars.DamageTaken) / plays, | |
MinionsKilled: float64(scalars.MinionsKilled) / plays, | |
TeamJungleMinionsKilled: float64(scalars.TeamJungleMinionsKilled) / plays, | |
EnemyJungleMinionsKilled: float64(scalars.EnemyJungleMinionsKilled) / plays, | |
StructureDamage: float64(scalars.StructureDamage) / plays, | |
KillingSpree: float64(scalars.KillingSpree) / plays, | |
WardsBought: float64(scalars.WardsBought) / plays, | |
WardsPlaced: float64(scalars.WardsPlaced) / plays, | |
CrowdControl: float64(scalars.CrowdControl) / plays, | |
FirstBlood: float64(scalars.FirstBlood) / plays, | |
FirstBloodAssist: float64(scalars.FirstBloodAssist) / plays, | |
Doublekills: float64(scalars.Doublekills) / plays, | |
Triplekills: float64(scalars.Triplekills) / plays, | |
Quadrakills: float64(scalars.Quadrakills) / plays, | |
Pentakills: float64(scalars.Pentakills) / plays, | |
}, | |
Deltas: &apb.MatchQuotient_Deltas{ | |
CsDiff: makeQuotientDeltas(sum.Deltas.CsDiff, dd), | |
XpDiff: makeQuotientDeltas(sum.Deltas.XpDiff, dd), | |
DamageTakenDiff: makeQuotientDeltas(sum.Deltas.DamageTakenDiff, dd), | |
XpPerMin: makeQuotientDeltas(sum.Deltas.XpPerMin, dd), | |
GoldPerMin: makeQuotientDeltas(sum.Deltas.GoldPerMin, dd), | |
TowersPerMin: makeQuotientDeltas(sum.Deltas.TowersPerMin, dd), | |
WardsPlaced: makeQuotientDeltas(sum.Deltas.WardsPlaced, dd), | |
DamageTaken: makeQuotientDeltas(sum.Deltas.DamageTaken, dd), | |
}, | |
Masteries: makeQuotientSubscalarStringMap(sum.Masteries, plays), | |
Runes: makeQuotientSubscalarStringMap(sum.Runes, plays), | |
Keystones: makeQuotientSubscalarStringMap(sum.Keystones, plays), | |
Summoners: makeQuotientSubscalarStringMap(sum.Summoners, plays), | |
Trinkets: makeQuotientSubscalarUint32Map(sum.Trinkets, plays), | |
SkillOrders: makeQuotientSubscalarStringMap(sum.SkillOrders, plays), | |
} | |
} | |
// makeQuotientDeltas calculates deltas | |
func makeQuotientDeltas(deltas *apb.MatchSum_Deltas_Delta, dd *apb.MatchSum_DurationDistribution) *apb.MatchQuotient_Deltas_Delta { | |
return &apb.MatchQuotient_Deltas_Delta{ | |
ZeroToTen: float64(deltas.ZeroToTen) / float64(dd.ZeroToTen), | |
TenToTwenty: float64(deltas.TenToTwenty) / float64(dd.TenToTwenty), | |
TwentyToThirty: float64(deltas.TwentyToThirty) / float64(dd.TwentyToThirty), | |
ThirtyToEnd: float64(deltas.ThirtyToEnd) / float64(dd.ThirtyToEnd), | |
} | |
} | |
// makeQuotientSubscalars calculates subscalars | |
func makeQuotientSubscalars(ss *apb.MatchSum_Subscalars, plays float64) *apb.MatchQuotient_Subscalars { | |
return &apb.MatchQuotient_Subscalars{ | |
Plays: float64(ss.Plays) / plays, | |
Wins: float64(ss.Wins) / float64(ss.Plays), | |
} | |
} | |
func makeQuotientSubscalarStringMap(ss map[string]*apb.MatchSum_Subscalars, plays float64) map[string]*apb.MatchQuotient_Subscalars { | |
// goddamit go | |
// no fucking generics | |
// fucking piece of shit | |
ret := map[string]*apb.MatchQuotient_Subscalars{} | |
for key, s := range ss { | |
ret[key] = makeQuotientSubscalars(s, plays) | |
} | |
return ret | |
} | |
func makeQuotientSubscalarUint32Map(ss map[uint32]*apb.MatchSum_Subscalars, plays float64) map[uint32]*apb.MatchQuotient_Subscalars { | |
// goddamit go | |
// no fucking generics | |
// fucking piece of shit | |
ret := map[uint32]*apb.MatchQuotient_Subscalars{} | |
for key, s := range ss { | |
ret[key] = makeQuotientSubscalars(s, plays) | |
} | |
return ret | |
} |
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