- Rules clarifications from the dev team
- Rules clarifications from FFG via Jonah
- Links to unofficial clarifications
- Links to official resources
- Commonly asked questions
- Clarifications that should be coming in set 3 rules
- Fan made resources, communities, and tools
- SWU Holocron FAQ collection
- Regional Governor applies to multiple versions of units with the same name...
- Overwhelm has no excess damage against Chirrut.
- Strafing Gunship opposing a space Sentinel can only attack Sentinels on Ground or Space arena.
- Friendly refers to controller, not ownership.
- Ambush and Sneak Attack do not stack.
- Controller of upgrades is based on who played the upgrade, not where it is attached.
- Spark of Hope does not work with units that were defeated as resources.
- Pre Visla stealing Entrenched while attacking a base does not stop the attack.
- Hero Boba Leader works with Conditional Keywords only when they are active.
- Resources are always face down.
- Resources can be reorganized but state not changed.
- Scanning Officer new resources are exhausted
- Ambush trigger must be resolved by the triggering player with a unit they control.
- Home One does not gain Ambush from Wedge Antilles by playing Wedge from discard.
- Force Lightning on friendly Kylo Ren can nullify the -1/0
- You may fail to find hidden information even if the opponent knows it is present.
- All triggers caused by Vigilance choices wait to resolve until after event fully resolves.
- Chirrut does not die from -X/-X effects
- Rukh's ability does not resolve until end of combat damage step even with Shoot First.
- Triggers on each card played by U-Wing are resolved before playing the next card.
- SpecForce Soldier can choose any unit including itself to lose Sentinel.
- For A Cause I Believe In resolves as one single damage trigger for all revealed cards.
- Creating token upgrades does not count as playing upgrades, such as for Mandalorian leader.
- When playing Heroic Sacrifice on Fighters For Freedom, the damage to base still happens after Heroic Sacrifice has fully resolved.
- Bounties in multiplayer are collected by the player that defeats or captures the unit.
- Defeating a unit rescues any captured cards the unit was guarding.
- Lasting effects fall off when changing zones.
- If the resolution of an ability you control defeats a unit, you have defeated that unit.
- Lurking TIE Phantom can be defeated by -X/-X.
- Lurking TIE Phantom can be chosen for Power of the Dark Side and will not be defeated.
- Lurking TIE Phantom can be defeated by Force Lightning.
- Lurking TIE Phantom can not be defeated by Overwhelming Barrage.
- Han2 leader unit playing Stolen Landspeeder defeats the unit before it would change control.
- Completely resolve "play a unit" actions before resolving triggers.
- Jabba leader ability works with Reputable Hunter on turn 1.
- Limited format decks can change leaders and bases between games.
- Bounties stack and cost discounts stack.
- "Next unit" discounts are consumed by playing a unit for free.
- Rescued units return to owner regardless of last controller.
- First Light cost can be paid by defeating a Shield token.
- Miggs triggers on Spark of Rebellion.
- Snoke does not grant -4/-4 prior to unique rules applying.
- Unrefusable Offer fails to resolve if Spare the Target collects the bounty.
- Rescued cards always return to owner.
- Lando leader and Timely Intervention: defeat resource prior to resolving Ambush.
- For Palpatine leader sacrifice of a unit, When Defeated triggers resolve after card draw and 1 damage.
- Defeating DJ with unique rules does not allow you to keep the stolen resource permanently.
- Superlaser Technician and Unrefusable Offer are mutually exclusive.
- When Lando leader smuggles, replace the resource before destroying a resource.
- Omega does not ignore her own aspect penalty.
- Omega ability text is not active while playing her.
- Bravado is determined by who owns the ability that caused defeat, passive HP modifiers like Snoke still count.
- Calculated Lethality can target Lurking TIE Phantom, it will not be defeated, but you do gain experience per upgrade.
- Bossk leader does not double collect Bounty if simultaneously defeated in combat.
- A player controls abilities on cards that they play and control, including events.
- Resolve Poe's chosen options in any order
- Pick multiple option type abilities are resolved one at a time, and you can pick as you go.
- IG-11 damage effect replaces the capture effect, so it happens at that same timing point.
- Lurking TIE should be read as immune to "enemy" "card ability" not "enemy card" "ability", so it is immune to the bounty on a friendly Val.
- You can take control of something you already control.
- If you control a unit with an opponent's Heroic Resolve attached, you can use the ability, defeating the upgrade to pay the cost.
- You can not discard a card to smuggle Bamboozle for free.
- Krayt vs Force Lightning: Krayt triggers, then ability is blanked, then the ability resolves and controller of ability deals 1 damage.
- Cost modifier on Bravado can apply when smuggling.
- If conditional Overwhelm is lost before combat damage resolution, excess damage does not apply to base.
- Player A controls a Clone Deserter and Player B controls a Snoke, then Player C plays a Snoke. Player C will resolve the bounty.
- Seventh Sister ability can trigger via Overwhelm.
- A unit with Coordinate always has that keyword regardless of unit counts.
- Darth Maul does one attack with two targets, dealing full damage to both and receives all the damage back.
- Han2 leader ability can combo with Exploit.
- Exploit unit is in play by the time When Defeated triggers resolve from "exploited" units.
- Every unit Overwhelming Barrage deals damage to will be exhausted with a deployed Jango Fett leader unit.
- Jango Fett leader ability only triggers if unit actually takes damage (not replaced by shield, etc).
- Jango + OB will exhaust one unit (front side) or all the units (deployed side), but the damage can't be dealt to Lurking TIE Phantom because it is still a card ability.
- Damage from an ability like Vambrace Flamethrower can't be dealt to Lurking TIE Phantom, but it is dealt from the attached unit, so Jango + Flamethrower will exhaust all damaged units. Also works with Bossk, Dengar, Emperor Palpatine (unit) abilities.
- Piett's passive ability goes away before the card is finished being played, so he wouldn't give Ambush if he's sacrificed to Exploit.
- Lando leader can be used as a soft pass but you must defeat a resource.
- Jar Jar Binks randomly picks from entire pool of bases and units of all players.
- Outflank must choose a different unit for the second attack.
- Regional Governor change of controller does not impact who is prevented from playing the named unit.
- Unlimited Power must be different units for each damage assignment.
- Using Clone on a card with Exploit does not allow Clone to use Exploit.
- When defeated, Clone reverts completely, so it is not eligible for any effects based on traits it had while it was a copy.
- If Clone copies an enemy Krayt, that opponent deals 9 damage when resolving the trigger from Krayt.
- Defense of Kamino only applies to units in play when the event is resolved.
- "Chancellor Palpatine Playing Both Sides" is Heroism for deck building in Twin Suns.
- "Chancellor Palpatine Playing Both Sides" will not flip without the defeated unit condition being met.
- "Chancellor Palpatine Playing Both Sides" stays exhausted when flipping.
- "Chancellor Palpatine Playing Both Sides" only provides access to the currently face up aspects.
- Clone will trigger and resolve the When Played abilities gained from the original cloned card.
- Barriss Offee's constant ability is a passive that applies to any unit that's been healed this phase while she's in play. It's not permanent or stacking.
- Darth Maul defeating two units at once does trigger Ruthlessness twice.
- Token unit custom substitutions will be up to TO.
- Darth Maul + Corner the Prey will get a single power bonus equal to the sum of both defender's damage.
- Darth Maul vs Sentinel, if the opponent has multiple units and only one Sentinel, Maul can only attack the Sentinel.
- If Bright Hope When Played targets a token unit, the controller still gets to draw a card.
- Capture targeting a token with a bounty: it does count as captured when it is set aside, and the bounty is collectable.
- Resources may be shuffled in any way if an opponent wishes to interact with them, as long as the NUMBER of ready is maintained, but not in the middle of resolving that interaction.
- Count Dooku Exploiting for When Played ability can assign all damage to one unit all at once, or assign the individual damage amounts to separate units.
- Chancellor Palpatine Playing Both Sides: leader ability can be used as a soft pass, but to resolve any of the ability the initial "if" condition must be true.
- Boba Fett Collecting the Bounty leader (set 1) suspended from Premier on Nov 8,2024.
- Merciless Contest may be played with no friendly units in play.
- Cloning a token unit doesn't make Clone behave like a token unit when leaving play, but it does count as a token unit while in play.
- "Republic" and "New Republic" are distinct traits.
- Empty deck damage is caused by the player to their own base.
- If Blizzard Assault AT-AT gains overwhelm, it will deal it's excess damage to the opponent's base, and there will be no damage for the triggered ability.
- When collecting the Stolen Landspeeder Bounty vs Snoke, it will have the additional HP added before the constant effect is checked.
- Can I rearrange my resources after Scanning Officer has chosen ready ones to make the chosen resources exhausted instead, and then defeat those resources? No.
- All components of Reinforcement Walker ability are ignored on an empty deck
- Defeated tokens do leave play
- Energy Conversion Lab still requires cost to be paid
- "Attack with a unit" still requires it to be ready unless otherwise specified
- Moving Traitorous around with Survivors Gauntlet
- Uniqueness is resolved before constant abilities apply
- For Gideon, both the power and the Overwhelm are only while attacking a unit
- Superlaser Technician and Unrefusable Offer explainer
- When putting cards back after For A Cause I Believe In, the opponent DOES get to know the order of the cards since they are all revealed through the effect.
- Applying an effect to a token unit still count for "if you do" effects. E.G. Bright Hope on a token unit, or capturing a token unit with a bounty.
- Comprehensive Rules
- Organized Play Documents: Tournament Regulations and Master Events Document
- Cascade Games Official SWU Judging Program
- Trigger timing is not the same as timing of resolution of that ability
- Chirrut
- Krayt Dragon always triggers
- Bounties are not inherently upgrades, but upgrades can give bounties to attached unit
- Tokens and leaders enter play but are not played (for the purposes of When Played triggers)
- Pay costs as normal for ambushing a unit when using Energy Conversion Lab Epic Action
- SWUDB - Card database and collection tracking
- SWUJEDI - Test your knowledge of the rules against a wide variety of scenarios
- GarbageRollers New player guide
- "Who is the beatdown" tactical discussion
- Karabast - An online tool for playtesting against other humans
- ForceTable - An online tool for playtesting against a bot
- SWU Community Discord
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Q: Am I allowed to inspect my resource cards?
- A: Yes, resource cards under your control may be looked at to remind yourself what they are.
- Source: https://www.youtube.com/watch?v=Msezhwc2WE4
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Q: Can I play an upgrade card on an enemy unit?
- Examples: Upgrade
- A: Yes, upgrades can be played on any appropriate target.
- Source: https://www.youtube.com/live/Msezhwc2WE4?t=1787
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Q: Can Token Upgrades (Shield and Experience) be removed by "Defeat an Upgrade" effect?
- Examples: Shield, Experience, Disabling Fang Fighter, Aggression, Other Rules, Token Upgrade
- A: Correct. Experience and Shields are both upgrades (as noted on the top of the card and by the templating) and can be interacted with by any card ability that specifically references upgrades.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: Do cards that reference cost include Aspect Penalties?
- Examples: Chewbacca, Walking Carpet, Galactic Ambition, Admiral Piett, Captain of the Executor
- A: No. If a card checks the cost of another card as an attribute, it only looks at the number physically printed in the upper left corner of the card.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: Do “when this unit completes an attack” abilities trigger if they are defeated in attack?
- Examples: Ezra Bridger, Resourceful Troublemaker, Leia Organa, Alliance General
- A: No, all steps of the attack outlined in the QuickStart rules must be completed before an attack is “complete.” The unit has to survive combat damage.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: Does Agent Kallus’ (SOR-115) card draw ability trigger if he is defeated in the same attack he defeats a unique unit?
- Examples: Agent Kallus, Seeking the Rebels
- A: Yes! If Kallus is defeated simultaneously with another unique unit, he still sees that defeat and triggers. As a general rule, units always see themselves get defeated as well as seeing any other simultaneously defeated units- whether this is through combat or another effect.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: Does Sabine's text require 3 different aspects or is 3 aspect icons enough?
- Examples: Sabine Wren, Explosives Artist
- A: Sabine's text requires 3 unique aspects to trigger her effect.
- Source: https://twitter.com/davflamerock/status/1704937311966781496
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Q: How do aspect penalties factor in with reduced cost cards? ie. How does You’re my only Hope interact with an aspect penalty card?
- Examples: You're My Only Hope
- A: In general, you will apply any effects that increase the cost (including aspect penalties), and then apply any effects that reduce the cost. In your example, if you use You’re My Only Hope to play a 4-cost card that incurs an aspect penalty raising it to a 6 cost, that card would end up costing 1 resource (4 + 2 – 5 = 1). Important to note that if you meet You’re My Only Hope’s condition to play the card for free, that will override all aspect penalties! No matter how many aspect penalties it would have, it would still cost 0.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: How does Strafing Gunship interact with Sentinel?
- Examples: Sentinel, Strafing Gunship
- A: If a Space Sentinel is in play the Strafing Gunship must attack a Sentinel unit, but that unit can be a Ground based Sentinel. If the only Sentinel in play is a Ground Unit, the Strafing Gunship may attack any unit (or the base) it chooses.
- Source: https://twitter.com/davflamerock/status/1752360268795937096
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Q: If a unit with Overwhelm attacks a unit with shield, does any of the damage go to the base?
- Examples: Overwhelm, Shield
- A: No, the shield absorbs all the damage of the attack.
- Source: https://www.youtube.com/live/MQWzu7tz7lg?si=eUE-6opwH43gwcw-&t=1671
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Q: If I attack Chirrut with a Overwhelm unit, does any damage go to the base?
- Examples: Chirrut Îmwe, One With The Force, Overwhelm
- A: Chirrut can't be defeated by any amount of damage, none of the damage is 'Excess Damage'
- Source: https://twitter.com/davflamerock/status/1748410572511592768
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Q: If I pass and my opponent Takes Initiative do I get another action?
- A: No, Taking Initiative also counts as a pass action. Two passes have occurred therefore the Action Phase is over.
- Source: Gameplay
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Q: If I play a second copy of a Unique unit and defeat that same unit, does it's When Played ability trigger?
- Examples: Leia Organa, Defiant Princess
- A: Yes, you have still played the card, the When Played ability triggers.
- Source: https://www.youtube.com/live/Msezhwc2WE4?feature=share&t=1719
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Q: If I play something on my opponents unit that causes an attack, do I direct the target of the attack
- Examples: Snapshot Reflexes
- A: Nope, you cannot attack with a unit you don't control. The ability would fail to do anything
- Source: https://www.facebook.com/UnlimitedFFG/posts/pfbid0TPQBxzQBDdN5UBGmEtGxvSN6EYj6acX2vmod2vJDBE4kCWsFG4Ygo6ppP3jvwCwhl?comment_id=359501346635646&reply_comment_id=1823514368102235
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Q: If you use Change of Heart to steal an opponent’s character who has a When Defeated ability and then defeat that unit, who gets to claim the When Defeated ability?
- Examples: Change of Heart
- A: The player who controls the unit at the time it is defeated gets to use the When Defeated ability. This means that if you play Change of Heart to steal your opponent’s Obi Wan Kenobi and your opponent defeats them, you will get to give one of your other friendly units 2 experience tokens, and draw a card if it is a Force unit.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: Which triggers first "When Played" or "Ambush"?
- Examples: Admiral Piett, Captain of the Executor, Fett's Firespray, Pursuing the Bounty
- A: These triggers are at the same time, so the active player can choose the order allowing you to ready Fett’s Firespray after it finishes resolving its ambush attack. Another cool interaction in the same vein, Shielded and Ambush also trigger at the same time. This means that when you play Count Dooku (SOR#038), you could resolve Ambush first to attack a unit and shield him after the attack completes. Any time a player controls multiple simultaneous triggers, they can resolve them in any order.
- Source: https://garbagerollers.com/2023/11/08/rules-recap/
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Q: Can a Ground Unit target a Space Unit with abilities (or vice versa)? Can an Action effect multiple Arenas at once?
- Examples: Maximum Firepower, TIE Advanced
- A: Unless an ability states a target type all abilities can target either Arena.
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Q: Can a unit have more than one Shield token?
- Examples: Shield
- A: Yes, the wording of the Shield token, and the Saboteur keyword imply multiple shield tokens.
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Q: Can an action that causes an attack allow an exhausted unit to attack?
- Examples: Surprise Strike, Fleet Lieutenant, Leia Organa, Alliance General
- A: No, it simply allows you to attack using normal rules with some bonus effect.
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Q: Can I have two Unique characters with the same Name?
- Examples: Unique, Uniqueness
- A: You are limited to only having a single copy in play under your control of a unique card based on the card name + title. You can have multiple unique cards that represent the same persona in play under your control at the same time. If you ever have two or more copies of a unique card in play under your control, you must immediately defeat copies of that unique card until you are left with 1 remaining in play. For example: You can have Leia Organa - Defiant Princess and Leia Organa - Alliance General in play under your control at the same time. But you cannot have two copies of Leia Organa - Defiant Princess in play under your control. If you do you would have to immediately defeat one of them.
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Q: Can I heal a base or unit above its printed value?
- Examples: Base
- A: No, HP is a printed value and damage are tokens applied to that value. Repair/Healing removes damage tokens from the card and does not add HP.
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Q: Do your initial Resources start exhausted?
- A: No, while the rules state that resources enter play exhausted you initial two resources start the game ready.
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Q: If a card is looking at another units Power, does it lookd at the printed or modified value?
- Examples: Command, Grand Inquisitor, Hunting the Jedi, Maximum Firepower, Overwhelming Barrage
- A: Card abilities that look for a unit's power while it is in play will include any modifiers to that power such as grit or other constant effects. Note that the Raid keyword only effects the unit's power while attacking and not at any other time.
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Q: If a card tells you to "Play a unit" is this for free?
- Examples: Energy Conversion Lab, Ezra Bridger, Resourceful Troublemaker
- A: No, unless the card tells you to do something "for free" (e.g. You're My Only Hope) it is telling you to perform that action based on the normal rules. Other cards that already specify this (e.g Admiral Ozzel, Overconfident) do so with reminder text, which reminds you what the normal rule is, not make the rule.
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Q: If a unit effected by Heroic Sacrifice targets a unit with a shied, does the HS unit deal combat damage?
- Examples: Heroic Sacrifice, Shield
- A: If a shield prevents the combat damage, no combat damage is dealt - the Heroic Sacrifice ability will not trigger. This game treats the damage prevention from shields like a replacement effect for the damage. - Ryan
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Q: If a unit with Shoot First does not defeat the opponent, does Grit increase the enemy Power?
- Examples: Shoot First, Han Solo, Reluctant Hero, Grit
- A: If Han Solo attacks a unit that has Grit and he doesn't manage to defeat them with combat damage, the Grit unit will have the increased power for the damage they deal back. This is also similar for a unit that is under the effect of leader Director Krennic, Aspiring to Authority
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Q: If an "On Attack" ability defeats the only opposing Sentinel defender, can I now attack the base?
- Examples: Darth Vader, Dark Lord of the Sith, On Attack, Sentinel
- A: No, you must declare your target of attack first. Since the Sentinel requires you to choose it as the defender, if the "On Attack" ability defeats your declared target, it is no longer valid and the attack is ineffective.
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Q: If an event causes Bossk to attack, can I deal the two points of damage before I do so?
- Examples: Bossk, Deadly Stalker, Surprise Strike
- A: No. While the Event does cause Bossk's 'When you play an event' ability to trigger, the Event itself must complete before that ability is resolved. Since the Event causes an attack, that accack must complete before the resolution of the 2 points of damage.
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Q: If I play a second copy of a unique, do I get to use the "When Played" trigger before the second copy is defeated?
- Examples: Unique, When Played
- A: If you have a copy of Leia Organa, Defiant Princess in play under your control, you can play a second copy of Leia Organa, Defiant Princess from hand. This will trigger the "When Played" ability on the second copy. Since you now have two copies of Leia Organa, Defiant Princess in play under your control, you must immediately defeat one, then regardless of which one you have defeated, the triggered "When Played" ability will still resolve.
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Q: If my unit is exhausted can I use the action on it?
- Examples: Fett's Firespray, Pursuing the Bounty
- A: If the action does not require you to exhaust the unit the action can be performed as long as you can meet other costs.
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Q: If there are no enemy units does Darth Vader, Dark Lord of the Sith's ability trigger against a friendly unit?
- Examples: Darth Vader, Dark Lord of the Sith
- A: Yes, your option is to not use the ability. Once it is triggered all actions must be performed if able. Since a friendly unit is a unit it is a valid target.
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Q: Is Overwhelm damage prevented by Entrenched?
- Examples: Entrenched, Overwhelm
- A: No, Entrenched prevents you from attacking the base, but the excess damage from Overwhelm is not an attack.
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Q: Is there a hand limit?
- A: No, your hand size is... Unlimited
SWU Holocron FAQ collection copied here as it seems it may no longer be maintained.