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madTeddy / CircularMovement.cs
Created October 31, 2023 21:48
2D Circular Movement with Jump (Unity)
using System.Collections;
using UnityEngine;
public class CircularMovement : MonoBehaviour
{
[SerializeField] private float _speed = 1f;
[SerializeField] private float _radius = 3f;
[SerializeField] private float _jumpForce = 2f;
[SerializeField] private float _gravity = 5f;
[SerializeField] private Transform _center;