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Low.ini
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[Display] | |
bVolumetricLightingEnable=0 | |
bDepthOfFieldEnable=0 | |
fFilmGrainIntensity=0.0 | |
[Decals] | |
uMaxDecals=20 | |
uMaxSkinDecals=5 | |
uMaxSkinDecalsPerActor=5 | |
iMaxDecalsPerFrame=3 | |
iMaxSkinDecalsPerFrame=1 | |
[Grass] | |
fGrassStartFadeDistance=100.0 | |
fGrassRandomCullFactor=2.5 | |
fGrassStartRandomCullDistance=10.0 | |
uGrassMeshInstanceCullingSSFootprint=12 | |
[SAO] | |
fGTAORadius=0.0 | |
fGTAOPower=0.0 | |
fGTAOMaxAttenuationDistance=0 | |
fDistantAOMidSAORadius=0 | |
fDistantAOMidMaxAttenuationDistance=0 | |
fDistantAOMidPower=0 | |
fDistantAOMidBetaThicknessCorrection=0 | |
fDistantAOFarSAORadius=0 | |
fDistantAOFarMaxAttenuationDistance=0.0 | |
fDistantAOFarPower=0 | |
fDistantAOFarBetaThicknessCorrection=0 | |
[Shadows] | |
fShadowCascadeSplitDistance0=4.0 | |
fShadowCascadeSplitDistance1=10.0 | |
fShadowCascadeSplitDistance2=25.0 | |
fShadowCascadeSplitDistance3=300.0 | |
uTerrainShadowMapSize=1 | |
uShadowMapCount4096=0 | |
uShadowMapCount2048=0 | |
uShadowMapCount1024=4 | |
uShadowMapCount512=4 | |
uShadowMapCount256=4 | |
uShadowMapCount128=4 | |
uDirectionalLightShadowMapResolution=1 | |
uFocusShadowResolution=1 | |
uShadowFilteringQuality=0 | |
uShadowFilteringTransparencies=0 | |
bContactShadowsEnabled=0 | |
uTotalDynamicShadowMapRenderCount=1 | |
uAdditionalDynamicOnlyLightsBudget=1 | |
[MotionBlur] | |
uMotionBlurQuality=3 | |
[GlobalIllumination] | |
uGIFallbackQuality=0 | |
bHalfResIndirect=1 | |
[Reflections] | |
uReflectionsResolution=32 | |
uReflectionProbeFacesToRenderPerFrame=2 | |
uReflectionProbeArraySize=16 | |
[Particle] | |
uParticleLightingParticleCountQuality=0 | |
bEnableHalfResParticles=1 | |
[VolumetricLighting] | |
uraVolumetricQuality=0 | |
bFogMapBlurHalfRes=1 | |
bVolumetricIndirectForceFallback=1 | |
uraVolumetricLightingPhaseFunction=1 ;Schlick | |
[VariableRateShading] | |
fVariableRateShadingVarianceCutoff=0.15 | |
[Crowd] | |
fCrowdActorPlatformSpecificSpawnScalar=0.400 | |
uMaxCrowdActorCount=80 | |
[Terrain] | |
bEnableStochasticTiling=0 | |
bEnableStochasticTilingDominantPlane=0 | |
bEnableTerrainPlanarMapping=0 | |
fTerrainDisplacementErrorThreshold=1.0 | |
bEnableDisplacementMapping=0 | |
bEnableTerrainTessellation=0 | |
[DynamicResolution] | |
fRenderResolutionSetting=0.7 | |
[ContactShadows] | |
iContactShadowsQuality=0 | |
bContactShadowsEnabled=0 | |
bContactShadowHalfResolution=1 | |
iBlurRadius=1 | |
[ContactShadow] | |
iContactShadowsQuality=0 | |
[PostEffects] | |
fCASSharpnessSetting=0.7 | |
fDistantAOFarMaxAttenuationDistance=0.0 | |
fDistantAOFarPower=0 | |
fDistantAOFarBetaThicknessCorrection=0 | |
[Shadows] | |
fShadowCascadeSplitDistance0=5.0 | |
fShadowCascadeSplitDistance1=11.0 | |
fShadowCascadeSplitDistance2=35.0 | |
fShadowCascadeSplitDistance3=350.0 | |
uTerrainShadowMapSize=64 | |
uShadowMapCount4096=0 | |
uShadowMapCount2048=0 | |
uShadowMapCount1024=8 | |
uShadowMapCount512=22 | |
uShadowMapCount256=64 | |
uShadowMapCount128=64 | |
uDirectionalLightShadowMapResolution=128 | |
uFocusShadowResolution=128 | |
uShadowFilteringQuality=0 | |
uShadowFilteringTransparencies=0 | |
bContactShadowsEnabled=0 | |
uTotalDynamicShadowMapRenderCount=3 | |
uAdditionalDynamicOnlyLightsBudget=1 | |
[MotionBlur] | |
uMotionBlurQuality=1 | |
[GlobalIllumination] | |
uGIFallbackQuality=0 | |
bHalfResIndirect=1 | |
[Reflections] | |
uReflectionsResolution=32 | |
uReflectionProbeFacesToRenderPerFrame=2 | |
uReflectionProbeArraySize=16 | |
[Particle] | |
uParticleLightingParticleCountQuality=0 | |
bEnableHalfResParticles=1 | |
[VolumetricLighting] | |
uraVolumetricQuality=0 | |
bFogMapBlurHalfRes=1 | |
bVolumetricIndirectForceFallback=1 | |
uraVolumetricLightingPhaseFunction=1 ;Schlick | |
[VariableRateShading] | |
fVariableRateShadingVarianceCutoff=0.15 | |
[Crowd] | |
fCrowdActorPlatformSpecificSpawnScalar=0.400 | |
uMaxCrowdActorCount=80 | |
[Terrain] | |
bEnableStochasticTiling=0 | |
bEnableStochasticTilingDominantPlane=0 | |
bEnableTerrainPlanarMapping=0 | |
fTerrainDisplacementErrorThreshold=1.0 | |
bEnableDisplacementMapping=0 | |
bEnableTerrainTessellation=0 | |
[DynamicResolution] | |
fRenderResolutionSetting=0.7 | |
[ContactShadows] | |
iContactShadowsQuality=0 | |
bContactShadowsEnabled=0 | |
bContactShadowHalfResolution=1 | |
iBlurRadius=1 | |
[ContactShadow] | |
iContactShadowsQuality=0 | |
[PostEffects] | |
fCASSharpnessSetting=0.7 |
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