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@madebyjeffrey
Created September 30, 2011 03:32
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vec4
template <typename T>
struct tvec4
{
enum ctor{null};
typedef T value_type;
typedef std::size_t size_type;
GLM_FUNC_DECL size_type length() const;
static GLM_FUNC_DECL size_type value_size();
typedef tvec4<T> type;
typedef tvec4<bool> bool_type;
//////////////////////////////////////
// Data
# if(GLM_COMPONENT == GLM_COMPONENT_ONLY_XYZW)
value_type x, y, z, w;
# elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT)
union
{
struct{value_type x, y, z, w;};
struct{value_type r, g, b, a;};
struct{value_type s, t, p, q;};
};
# else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)
union {value_type x, r, s;};
union {value_type y, g, t;};
union {value_type z, b, p;};
union {value_type w, a, q;};
# endif//GLM_COMPONENT
//////////////////////////////////////
// Accesses
GLM_FUNC_DECL value_type & operator[](size_type i);
GLM_FUNC_DECL value_type const & operator[](size_type i) const;
//////////////////////////////////////
// Implicit basic constructors
GLM_FUNC_DECL tvec4();
GLM_FUNC_DECL tvec4(type const & v);
//////////////////////////////////////
// Explicit basic constructors
GLM_FUNC_DECL explicit tvec4(
ctor);
GLM_FUNC_DECL explicit tvec4(
value_type const & s);
GLM_FUNC_DECL explicit tvec4(
value_type const & s0,
value_type const & s1,
value_type const & s2,
value_type const & s3);
//////////////////////////////////////
// Swizzle constructors
GLM_FUNC_DECL tvec4(tref4<T> const & r);
//////////////////////////////////////
// Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
GLM_FUNC_DECL explicit tvec4(
U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, typename D>
GLM_FUNC_DECL explicit tvec4(
A const & x,
B const & y,
C const & z,
D const & w);
//////////////////////////////////////
// Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
GLM_FUNC_DECL explicit tvec4(tvec2<A> const & v, B const & s1, C const & s2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
GLM_FUNC_DECL explicit tvec4(A const & s1, tvec2<B> const & v, C const & s2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C>
GLM_FUNC_DECL explicit tvec4(A const & s1, B const & s2, tvec2<C> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
GLM_FUNC_DECL explicit tvec4(tvec3<A> const & v, B const & s);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
GLM_FUNC_DECL explicit tvec4(A const & s, tvec3<B> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B>
GLM_FUNC_DECL explicit tvec4(tvec2<A> const & v1, tvec2<B> const & v2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U>
GLM_FUNC_DECL explicit tvec4(tvec4<U> const & v);
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec4<T> & operator= (tvec4<T> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator= (tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator+=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator+=(tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator-=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator-=(tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator*=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator*=(tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator/=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator/=(tvec4<U> const & v);
GLM_FUNC_DECL tvec4<T> & operator++();
GLM_FUNC_DECL tvec4<T> & operator--();
//////////////////////////////////////
// Unary bit operators
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator%= (U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator%= (tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator&= (U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator&= (tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator|= (U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator|= (tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator^= (U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator^= (tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator<<=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator<<=(tvec4<U> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator>>=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T> & operator>>=(tvec4<U> const & v);
//////////////////////////////////////
// Swizzle operators
GLM_FUNC_DECL value_type swizzle(comp X) const;
GLM_FUNC_DECL tvec2<T> swizzle(comp X, comp Y) const;
GLM_FUNC_DECL tvec3<T> swizzle(comp X, comp Y, comp Z) const;
GLM_FUNC_DECL tvec4<T> swizzle(comp X, comp Y, comp Z, comp W) const;
GLM_FUNC_DECL tref4<T> swizzle(comp X, comp Y, comp Z, comp W);
};
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