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July 22, 2016 13:56
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Manipulation of the IEEE floating point representation.
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#include <stdio.h> | |
int as_int(float f) { | |
union { float f; int i; } u; | |
u.f = f; | |
return u.i; | |
} | |
float as_float(int i) { | |
union { float f; int i; } u; | |
u.i = i; | |
return u.f; | |
} | |
float encode_float(int s, int e, int m) { | |
return as_float(s | e << 23 | m & 0x7FFFFF); | |
} | |
float fracf(float f) { | |
int i = as_int(f); | |
int e = (i >> 23) & 0xFF; | |
int m = i & 0x7FFFFF; | |
return encode_float(0, 127, m << (e - 127)) - 1.0f; | |
} | |
int main() { | |
printf("%f\n", fracf(-12877.212f)); | |
return 0; | |
} |
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