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| [2017.04.01-23.18.12:566][918]BlueprintLog: New page: Pre-Play auto-recompile | |
| [2017.04.01-23.18.12:566][918]LogPlayLevel: [PlayLevel] Compiling LandscapeMap before play... | |
| [2017.04.01-23.18.15:628][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Spawn node SpawnActor NONE must have a Class specified. | |
| [2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Could not find a variable named "bIsOutOfBounds" in 'LandscapeMap'. | |
| Make sure 'LandscapeMap' has been compiled for Set bIsOutOfBounds | |
| [2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). | |
| [2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). | |
| [2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Could not find a variable named "bIsOutOfBounds" in 'LandscapeMap'. | |
| Make sure 'LandscapeMap' has been compiled for Set bIsOutOfBounds | |
| [2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). | |
| [2017.04.01-23.18.15:630][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). | |
| [2017.04.01-23.18.15:630][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). | |
| [2017.04.01-23.18.15:631][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). | |
| [2017.04.01-23.18.15:631][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. | |
| [2017.04.01-23.18.15:631][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. | |
| [2017.04.01-23.18.15:631][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. | |
| [2017.04.01-23.18.15:631][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. | |
| [2017.04.01-23.18.15:631][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. | |
| [2017.04.01-23.18.15:632][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Using VR : unable to determine expected signature - is the delegate pin connected? | |
| [2017.04.01-23.18.15:632][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Event Dispatcher has no property Bind Event to Using VR | |
| [2017.04.01-23.18.15:632][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Respawn player_Event : unable to determine expected signature - is the delegate pin connected? | |
| [2017.04.01-23.18.15:632][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Event Dispatcher has no property Bind Event to Respawn player | |
| [2017.04.01-23.18.15:633][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error The property associated with Is Out Of Bounds could not be found | |
| [2017.04.01-23.18.15:633][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Event Dispatcher has no property Call Respawn player | |
| [2017.04.01-23.18.15:633][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error The property associated with Is Out Of Bounds could not be found | |
| [2017.04.01-23.18.15:633][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Failed to create property K2Node_CreateDelegate_OutputDelegate from <None> due to a bad or unknown type (Delegate) | |
| [2017.04.01-23.18.15:633][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Failed to create property K2Node_CreateDelegate_OutputDelegate2 from <None> due to a bad or unknown type (Delegate) | |
| [2017.04.01-23.18.15:634][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Respawn player_Event Signature Error: Unable to determine expected signature - is the delegate pin connected? | |
| [2017.04.01-23.18.15:634][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Using VR Signature Error: Unable to determine expected signature - is the delegate pin connected? | |
| [2017.04.01-23.18.15:982][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning [0092.29] Compile of PersistentLevel.LandscapeMap failed. 17 Fatal Issue(s) 8 Warning(s) [in 3,345 ms] (/Game/Maps/LandscapeMap.LandscapeMap:PersistentLevel.LandscapeMap) | |
| [2017.04.01-23.18.15:982][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning [0092.30] Compile of PersistentLevel.LandscapeMap failed. 17 Fatal Issue(s) 9 Warning(s) [in 0 ms] (/Game/Maps/LandscapeMap.LandscapeMap:PersistentLevel.LandscapeMap) | |
| [2017.04.01-23.18.15:982][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning [0092.30] Compile of PersistentLevel.LandscapeMap failed. 17 Fatal Issue(s) 10 Warning(s) [in 0 ms] (/Game/Maps/LandscapeMap.LandscapeMap:PersistentLevel.LandscapeMap) | |
| [2017.04.01-23.18.15:982][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning [0092.30] Compile of PersistentLevel.LandscapeMap failed. 17 Fatal Issue(s) 11 Warning(s) [in 0 ms] (/Game/Maps/LandscapeMap.LandscapeMap:PersistentLevel.LandscapeMap) | |
| [2017.04.01-23.18.15:982][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning [0092.30] Compile of PersistentLevel.LandscapeMap failed. 17 Fatal Issue(s) 12 Warning(s) [in 0 ms] (/Game/Maps/LandscapeMap.LandscapeMap:PersistentLevel.LandscapeMap) | |
| [2017.04.01-23.18.15:982][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning [0092.30] Compile of PersistentLevel.LandscapeMap failed. 17 Fatal Issue(s) 13 Warning(s) [in 0 ms] (/Game/Maps/LandscapeMap.LandscapeMap:PersistentLevel.LandscapeMap) | |
| Signal 11 caught. | |
| Malloc Size=131076 LargeMemoryPoolOffset=131092 | |
| CommonLinuxCrashHandler: Signal=11 | |
| Malloc Size=65535 LargeMemoryPoolOffset=196655 | |
| [2017.04.01-23.18.16:267][918]LogCrashTracker: | |
| [2017.04.01-23.18.16:268][918]LogLinux: === Critical error: === | |
| Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000002 | |
| [2017.04.01-23.18.16:268][918]LogLinux: Fatal error! | |
| [Callstack] 00 0x00007f1ea1ec0dbf FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) | |
| [Callstack] 01 0x00007f1ea1d7b195 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) | |
| [Callstack] 02 0x00007f1ea1e78b71 FLinuxCrashContext::CaptureStackTrace() | |
| [Callstack] 03 0x00007f1e96ea6380 CommonLinuxCrashHandler(FGenericCrashContext const&) | |
| [Callstack] 04 0x00007f1ea1e7da72 PlatformCrashHandler(int, siginfo_t*, void*) | |
| [Callstack] 05 0x00007f1ea7ca3330 /lib/x86_64-linux-gnu/libpthread.so.0(+0x10330) [0x7f1ea7ca3330] | |
| [Callstack] 06 0x00007f1ea1e0cc68 FMallocBinned::Private::FreeInternal(FMallocBinned&, void*) | |
| [Callstack] 07 0x00007f1e2b20beca std::__1::basic_filebuf<char, std::__1::char_traits<char> >::~basic_filebuf() | |
| [Callstack] 08 0x00007f1e2b2064a1 ASimModeWorldBase::~ASimModeWorldBase() | |
| [Callstack] 09 0x00007f1ea154b576 IncrementalPurgeGarbage(bool, float) | |
| [Callstack] 10 0x00007f1ea154e5ee CollectGarbageInternal(EObjectFlags, bool) | |
| [Callstack] 11 0x00007f1ea154f5f7 CollectGarbage(EObjectFlags, bool) | |
| [Callstack] 12 0x00007f1e9895dc94 FInternalPlayLevelUtils::ResolveDirtyBlueprints(bool, TArray<UBlueprint*, FDefaultAllocator>&, bool) | |
| [Callstack] 13 0x00007f1e989434a6 UEditorEngine::PlayInEditor(UWorld*, bool) | |
| [Callstack] 14 0x00007f1e989343ea UEditorEngine::StartQueuedPlayMapRequest() | |
| [Callstack] 15 0x00007f1e98327c1f UEditorEngine::Tick(float, bool) | |
| [Callstack] 16 0x00007f1e98cfa1b9 UUnrealEdEngine::Tick(float, bool) | |
| [Callstack] 17 0x0000000000423d90 FEngineLoop::Tick() [Runtime/Core/Public/Stats/Stats2.h, line 1686] | |
| [Callstack] 18 0x000000000042b8d3 GuardedMain(wchar_t const*) [/home/vaibhav/madratman/take_2/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 62] | |
| [Callstack] 19 0x00007f1e96ea710a CommonLinuxMain(int, char**, int (*)(wchar_t const*)) | |
| [Callstack] 20 0x00007f1e968f8f45 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f1e968f8f45] | |
| [Callstack] 21 0x0000000000415ddf ./Engine/Binaries/Linux/UE4Editor() [0x415ddf] | |
| [2017.04.01-23.18.16:278][918]LogExit: Executing StaticShutdownAfterError | |
| Malloc Size=268187 LargeMemoryPoolOffset=464859 | |
| Engine crash handling finished; re-raising signal 11 for the default handler. Good bye. | |
| Segmentation fault (core dumped) |
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