Created
November 24, 2016 09:04
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3D World (with THREE)
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<!DOCTYPE html> | |
<script src='http://cdnjs.cloudflare.com/ajax/libs/three.js/r82/three.min.js'></script> | |
<script src='http://cdnjs.cloudflare.com/ajax/libs/stats.js/r14/Stats.min.js'></script> | |
<script src='http://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5/dat.gui.min.js'></script> | |
<script src="http://cdnjs.cloudflare.com/ajax/libs/tween.js/16.3.5/Tween.min.js"></script> | |
<script src='orbit.js'></script> | |
<script> | |
</script> | |
<body style='margin: 0px; background-color: #000000; overflow: hidden;'> | |
<!--script type="text/javascript"> | |
var scene, renderer, camera, controls; | |
//init(); | |
//animate(); | |
function init() | |
{ | |
// basic scene | |
renderer = new THREE.WebGLRenderer( {antialias:true} ); | |
var width = window.innerWidth; | |
var height = window.innerHeight; | |
renderer.setSize (width, height); | |
renderer.setClearColor( 0x222244, 1); | |
document.body.appendChild (renderer.domElement); | |
scene = new THREE.Scene(); | |
camera = new THREE.PerspectiveCamera (45, width/height, 1, 10000); | |
camera.position.y = 16; | |
camera.position.z = 250; | |
controls = new THREE.OrbitControls (camera, renderer.domElement); | |
controls.enableDamping = true; | |
controls.dampingFactor = 0.25; | |
var gridXZ = new THREE.GridHelper(100, 10); | |
gridXZ.setColors( new THREE.Color(0xff0000), new THREE.Color(0xffffff) ); | |
scene.add(gridXZ); | |
var loader = new THREE.TextureLoader(); | |
loader.crossOrigin = ""; | |
var earthTexture = loader.load( "world.jpg", callback ); | |
// globe | |
var radius = 100; | |
var sphere = new THREE.Mesh( new THREE.SphereGeometry( radius, 16,16), new THREE.MeshBasicMaterial({ | |
color: 0xFF00FF | |
})); | |
scene.add( sphere ); | |
// lissabon, portugal | |
var latitude = 38.43; | |
var longitude = -9.1; | |
var position = convertLatLonToVec3( latitude, longitude ); | |
position.multiplyScalar( radius-1 ); | |
var marker = new THREE.Mesh( new THREE.SphereGeometry( 1, 16, 16 ), new THREE.MeshBasicMaterial( { color: 0xFF0000 } ) ); | |
marker.position.copy( position ); | |
sphere.add( marker ); | |
// set rotation | |
var verticalOffset = 0.1; | |
//sphere.rotation.x = latitude * ( Math.PI / 180 ) - verticalOffset; | |
//sphere.rotation.y = ( 270 - longitude ) * ( Math.PI / 180 ); | |
// callback is executed | |
// when the earth texture has been loaded | |
function callback() { | |
new TWEEN.Tween( sphere.rotation ) | |
.to( { x: latitude * ( Math.PI / 180 ) - verticalOffset, y: ( 270 - longitude ) * ( Math.PI / 180 ) }, 2000 ) | |
.start(); | |
} | |
} | |
// utility function | |
function convertLatLonToVec3 ( lat, lon ) { | |
lat = lat * Math.PI / 180.0; | |
lon = -lon * Math.PI / 180.0; | |
return new THREE.Vector3( | |
Math.cos(lat) * Math.cos(lon), | |
Math.sin(lat), | |
Math.cos(lat) * Math.sin(lon)); | |
} | |
function animate() | |
{ | |
requestAnimationFrame ( animate ); | |
TWEEN.update(); | |
controls.update(); | |
renderer.render (scene, camera); | |
} | |
</script--> | |
<script type="text/javascript"> | |
class World { | |
constructor({radius, segments}) { | |
this.radius = radius || 50; | |
this.segments = segments || 32; | |
this.cities = [{ | |
name: 'Paris', | |
geo: [48.8588377,2.2775169] | |
}, { | |
name: 'Buenos Aires', | |
geo: [-34.6156541,-58.5734066] | |
}, { | |
name: 'New York', | |
geo: [40.705311,-74.2581937] | |
}, { | |
name: 'Sydney', | |
geo: [-33.847973,150.6517688] | |
}] | |
let sphere = this.createSphere(radius, segments); | |
sphere.userData = this; | |
return sphere; | |
} | |
createSphere(radius, segments) { | |
let loader = new THREE.TextureLoader(); | |
return new THREE.Mesh( | |
new THREE.SphereGeometry(radius, segments, segments), | |
new THREE.MeshPhongMaterial({ | |
map: loader.load('world.jpg'), | |
bumpMap: loader.load('bump.jpg'), | |
bumpScale: 2, | |
shininess: 100, | |
specularMap: loader.load('water.png'), | |
specular: new THREE.Color('grey') | |
}) | |
); | |
} | |
tween(latitude, longitude) { | |
let verticalOffset = 0.1; | |
var tween = new TWEEN.Tween( sphere.rotation ) | |
.to({ | |
x: latitude * ( Math.PI / 180 ) - verticalOffset, | |
y: ( 270 - longitude ) * ( Math.PI / 180 ) | |
}, 2000) | |
.easing( TWEEN.Easing.Quartic.InOut ) | |
.start(); | |
} | |
} | |
class Stars { | |
constructor(radius, segments) { | |
this.radius = radius || 50; | |
this.segments = segments || 32; | |
this.stars = this.createStars(radius, segments); | |
return this.stars; | |
} | |
createStars(radius, segments) { | |
let loader = new THREE.TextureLoader(); | |
return new THREE.Mesh( | |
new THREE.SphereGeometry(radius, segments, segments), | |
new THREE.MeshBasicMaterial({ | |
map: loader.load('starfield.png'), | |
side: THREE.BackSide | |
}) | |
); | |
} | |
} | |
</script> | |
<script> | |
var renderer = new THREE.WebGLRenderer({ | |
antialias: true, | |
alpha: true | |
}); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
document.body.appendChild( renderer.domElement ); | |
renderer.shadowMap.enabled = true | |
var scene = new THREE.Scene(); | |
var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000 ); | |
camera.position.y = 16; | |
camera.position.z = 250; | |
var controls = new THREE.OrbitControls (camera, renderer.domElement); | |
controls.enableDamping = true; | |
controls.dampingFactor = 0.25; | |
var gridXZ = new THREE.GridHelper(100, 10, new THREE.Color(0xff0000), new THREE.Color(0xffffff)); | |
scene.add(gridXZ); | |
// Earth params | |
var radius = 100, | |
segments = 64, | |
rotation = 6; | |
// lissabon, portugal | |
var latitude = 38.43; | |
var longitude = -9.1; | |
var position = convertLatLonToVec3( latitude, longitude ); | |
position.multiplyScalar( radius-1 ); | |
scene.add(new THREE.AmbientLight(0x333333)); | |
var light = new THREE.DirectionalLight(0xffffff, 1); | |
light.position.set(5,3,5); | |
scene.add(light); | |
/*var sphere = createSphere(radius, segments); | |
sphere.rotation.y = rotation; | |
scene.add(sphere)*/ | |
var sphere = new World({radius, segments}); | |
sphere.rotation.y = rotation; | |
scene.add(sphere); | |
var stars = new Stars(650, 64); | |
scene.add(stars); | |
// set rotation | |
/*var verticalOffset = 0.1; | |
sphere.rotation.x = latitude * ( Math.PI / 180 ) - verticalOffset; | |
sphere.rotation.y = ( 270 - longitude ) * ( Math.PI / 180 );*/ | |
function gira(latitude, longitude) { | |
let verticalOffset = 0.1; | |
var tween = new TWEEN.Tween( sphere.rotation ) | |
.to({ | |
x: latitude * ( Math.PI / 180 ) - verticalOffset, | |
y: ( 270 - longitude ) * ( Math.PI / 180 ) | |
}, 2000) | |
.easing( TWEEN.Easing.Quartic.InOut ) | |
.start(); | |
} | |
render(); | |
//setTimeout(function() {gira(latitude, longitude)}, 1500) | |
sphere.userData.cities.forEach(function(city, index) { | |
console.log(city.name) | |
return (function(city) { | |
return setTimeout(function() { | |
console.log(city.name) | |
gira(city.geo[0], city.geo[1]) | |
}, 5000 * index) | |
})(city); | |
}); | |
function render(time) { | |
requestAnimationFrame(render); | |
renderer.render(scene, camera); | |
controls.update(); | |
TWEEN.update(time); | |
} | |
function createClouds(radius, segments) { | |
return new THREE.Mesh( | |
new THREE.SphereGeometry(radius + 0.003, segments, segments), | |
new THREE.MeshPhongMaterial({ | |
map: THREE.ImageUtils.loadTexture('images/fair_clouds_4k.png'), | |
transparent: true | |
}) | |
); | |
} | |
// utility function | |
function convertLatLonToVec3 ( lat, lon ) { | |
lat = lat * Math.PI / 180.0; | |
lon = -lon * Math.PI / 180.0; | |
return new THREE.Vector3( | |
Math.cos(lat) * Math.cos(lon), | |
Math.sin(lat), | |
Math.cos(lat) * Math.sin(lon) | |
); | |
} | |
</script> | |
</body> |
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/** | |
* @author qiao / https://github.com/qiao | |
* @author mrdoob / http://mrdoob.com | |
* @author alteredq / http://alteredqualia.com/ | |
* @author WestLangley / http://github.com/WestLangley | |
* @author erich666 / http://erichaines.com | |
*/ | |
// This set of controls performs orbiting, dollying (zooming), and panning. | |
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). | |
// | |
// Orbit - left mouse / touch: one finger move | |
// Zoom - middle mouse, or mousewheel / touch: two finger spread or squish | |
// Pan - right mouse, or arrow keys / touch: three finter swipe | |
THREE.OrbitControls = function ( object, domElement ) { | |
this.object = object; | |
this.domElement = ( domElement !== undefined ) ? domElement : document; | |
// Set to false to disable this control | |
this.enabled = true; | |
// "target" sets the location of focus, where the object orbits around | |
this.target = new THREE.Vector3(); | |
// How far you can dolly in and out ( PerspectiveCamera only ) | |
this.minDistance = 0; | |
this.maxDistance = Infinity; | |
// How far you can zoom in and out ( OrthographicCamera only ) | |
this.minZoom = 0; | |
this.maxZoom = Infinity; | |
// How far you can orbit vertically, upper and lower limits. | |
// Range is 0 to Math.PI radians. | |
this.minPolarAngle = 0; // radians | |
this.maxPolarAngle = Math.PI; // radians | |
// How far you can orbit horizontally, upper and lower limits. | |
// If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ]. | |
this.minAzimuthAngle = - Infinity; // radians | |
this.maxAzimuthAngle = Infinity; // radians | |
// Set to true to enable damping (inertia) | |
// If damping is enabled, you must call controls.update() in your animation loop | |
this.enableDamping = false; | |
this.dampingFactor = 0.25; | |
// This option actually enables dollying in and out; left as "zoom" for backwards compatibility. | |
// Set to false to disable zooming | |
this.enableZoom = true; | |
this.zoomSpeed = 1.0; | |
// Set to false to disable rotating | |
this.enableRotate = true; | |
this.rotateSpeed = 1.0; | |
// Set to false to disable panning | |
this.enablePan = true; | |
this.keyPanSpeed = 7.0; // pixels moved per arrow key push | |
// Set to true to automatically rotate around the target | |
// If auto-rotate is enabled, you must call controls.update() in your animation loop | |
this.autoRotate = false; | |
this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60 | |
// Set to false to disable use of the keys | |
this.enableKeys = true; | |
// The four arrow keys | |
this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }; | |
// Mouse buttons | |
this.mouseButtons = { ORBIT: THREE.MOUSE.LEFT, ZOOM: THREE.MOUSE.MIDDLE, PAN: THREE.MOUSE.RIGHT }; | |
// for reset | |
this.target0 = this.target.clone(); | |
this.position0 = this.object.position.clone(); | |
this.zoom0 = this.object.zoom; | |
// | |
// public methods | |
// | |
this.getPolarAngle = function () { | |
return phi; | |
}; | |
this.getAzimuthalAngle = function () { | |
return theta; | |
}; | |
this.reset = function () { | |
scope.target.copy( scope.target0 ); | |
scope.object.position.copy( scope.position0 ); | |
scope.object.zoom = scope.zoom0; | |
scope.object.updateProjectionMatrix(); | |
scope.dispatchEvent( changeEvent ); | |
scope.update(); | |
state = STATE.NONE; | |
}; | |
// this method is exposed, but perhaps it would be better if we can make it private... | |
this.update = function() { | |
var offset = new THREE.Vector3(); | |
// so camera.up is the orbit axis | |
var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) ); | |
var quatInverse = quat.clone().inverse(); | |
var lastPosition = new THREE.Vector3(); | |
var lastQuaternion = new THREE.Quaternion(); | |
return function () { | |
var position = scope.object.position; | |
offset.copy( position ).sub( scope.target ); | |
// rotate offset to "y-axis-is-up" space | |
offset.applyQuaternion( quat ); | |
// angle from z-axis around y-axis | |
theta = Math.atan2( offset.x, offset.z ); | |
// angle from y-axis | |
phi = Math.atan2( Math.sqrt( offset.x * offset.x + offset.z * offset.z ), offset.y ); | |
if ( scope.autoRotate && state === STATE.NONE ) { | |
rotateLeft( getAutoRotationAngle() ); | |
} | |
theta += thetaDelta; | |
phi += phiDelta; | |
// restrict theta to be between desired limits | |
theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, theta ) ); | |
// restrict phi to be between desired limits | |
phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, phi ) ); | |
// restrict phi to be betwee EPS and PI-EPS | |
phi = Math.max( EPS, Math.min( Math.PI - EPS, phi ) ); | |
var radius = offset.length() * scale; | |
// restrict radius to be between desired limits | |
radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, radius ) ); | |
// move target to panned location | |
scope.target.add( panOffset ); | |
offset.x = radius * Math.sin( phi ) * Math.sin( theta ); | |
offset.y = radius * Math.cos( phi ); | |
offset.z = radius * Math.sin( phi ) * Math.cos( theta ); | |
// rotate offset back to "camera-up-vector-is-up" space | |
offset.applyQuaternion( quatInverse ); | |
position.copy( scope.target ).add( offset ); | |
scope.object.lookAt( scope.target ); | |
if ( scope.enableDamping === true ) { | |
thetaDelta *= ( 1 - scope.dampingFactor ); | |
phiDelta *= ( 1 - scope.dampingFactor ); | |
} else { | |
thetaDelta = 0; | |
phiDelta = 0; | |
} | |
scale = 1; | |
panOffset.set( 0, 0, 0 ); | |
// update condition is: | |
// min(camera displacement, camera rotation in radians)^2 > EPS | |
// using small-angle approximation cos(x/2) = 1 - x^2 / 8 | |
if ( zoomChanged || | |
lastPosition.distanceToSquared( scope.object.position ) > EPS || | |
8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) { | |
scope.dispatchEvent( changeEvent ); | |
lastPosition.copy( scope.object.position ); | |
lastQuaternion.copy( scope.object.quaternion ); | |
zoomChanged = false; | |
return true; | |
} | |
return false; | |
}; | |
}(); | |
this.dispose = function() { | |
scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false ); | |
scope.domElement.removeEventListener( 'mousedown', onMouseDown, false ); | |
scope.domElement.removeEventListener( 'mousewheel', onMouseWheel, false ); | |
scope.domElement.removeEventListener( 'MozMousePixelScroll', onMouseWheel, false ); // firefox | |
scope.domElement.removeEventListener( 'touchstart', onTouchStart, false ); | |
scope.domElement.removeEventListener( 'touchend', onTouchEnd, false ); | |
scope.domElement.removeEventListener( 'touchmove', onTouchMove, false ); | |
document.removeEventListener( 'mousemove', onMouseMove, false ); | |
document.removeEventListener( 'mouseup', onMouseUp, false ); | |
document.removeEventListener( 'mouseout', onMouseUp, false ); | |
window.removeEventListener( 'keydown', onKeyDown, false ); | |
//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here? | |
}; | |
// | |
// internals | |
// | |
var scope = this; | |
var changeEvent = { type: 'change' }; | |
var startEvent = { type: 'start' }; | |
var endEvent = { type: 'end' }; | |
var STATE = { NONE : - 1, ROTATE : 0, DOLLY : 1, PAN : 2, TOUCH_ROTATE : 3, TOUCH_DOLLY : 4, TOUCH_PAN : 5 }; | |
var state = STATE.NONE; | |
var EPS = 0.000001; | |
// current position in spherical coordinates | |
var theta; | |
var phi; | |
var phiDelta = 0; | |
var thetaDelta = 0; | |
var scale = 1; | |
var panOffset = new THREE.Vector3(); | |
var zoomChanged = false; | |
var rotateStart = new THREE.Vector2(); | |
var rotateEnd = new THREE.Vector2(); | |
var rotateDelta = new THREE.Vector2(); | |
var panStart = new THREE.Vector2(); | |
var panEnd = new THREE.Vector2(); | |
var panDelta = new THREE.Vector2(); | |
var dollyStart = new THREE.Vector2(); | |
var dollyEnd = new THREE.Vector2(); | |
var dollyDelta = new THREE.Vector2(); | |
function getAutoRotationAngle() { | |
return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed; | |
} | |
function getZoomScale() { | |
return Math.pow( 0.95, scope.zoomSpeed ); | |
} | |
function rotateLeft( angle ) { | |
thetaDelta -= angle; | |
} | |
function rotateUp( angle ) { | |
phiDelta -= angle; | |
} | |
var panLeft = function() { | |
var v = new THREE.Vector3(); | |
return function panLeft( distance, objectMatrix ) { | |
var te = objectMatrix.elements; | |
// get X column of objectMatrix | |
v.set( te[ 0 ], te[ 1 ], te[ 2 ] ); | |
v.multiplyScalar( - distance ); | |
panOffset.add( v ); | |
}; | |
}(); | |
var panUp = function() { | |
var v = new THREE.Vector3(); | |
return function panUp( distance, objectMatrix ) { | |
var te = objectMatrix.elements; | |
// get Y column of objectMatrix | |
v.set( te[ 4 ], te[ 5 ], te[ 6 ] ); | |
v.multiplyScalar( distance ); | |
panOffset.add( v ); | |
}; | |
}(); | |
// deltaX and deltaY are in pixels; right and down are positive | |
var pan = function() { | |
var offset = new THREE.Vector3(); | |
return function( deltaX, deltaY ) { | |
var element = scope.domElement === document ? scope.domElement.body : scope.domElement; | |
if ( scope.object instanceof THREE.PerspectiveCamera ) { | |
// perspective | |
var position = scope.object.position; | |
offset.copy( position ).sub( scope.target ); | |
var targetDistance = offset.length(); | |
// half of the fov is center to top of screen | |
targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 ); | |
// we actually don't use screenWidth, since perspective camera is fixed to screen height | |
panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix ); | |
panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix ); | |
} else if ( scope.object instanceof THREE.OrthographicCamera ) { | |
// orthographic | |
panLeft( deltaX * ( scope.object.right - scope.object.left ) / element.clientWidth, scope.object.matrix ); | |
panUp( deltaY * ( scope.object.top - scope.object.bottom ) / element.clientHeight, scope.object.matrix ); | |
} else { | |
// camera neither orthographic nor perspective | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' ); | |
scope.enablePan = false; | |
} | |
}; | |
}(); | |
function dollyIn( dollyScale ) { | |
if ( scope.object instanceof THREE.PerspectiveCamera ) { | |
scale /= dollyScale; | |
} else if ( scope.object instanceof THREE.OrthographicCamera ) { | |
scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) ); | |
scope.object.updateProjectionMatrix(); | |
zoomChanged = true; | |
} else { | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); | |
scope.enableZoom = false; | |
} | |
} | |
function dollyOut( dollyScale ) { | |
if ( scope.object instanceof THREE.PerspectiveCamera ) { | |
scale *= dollyScale; | |
} else if ( scope.object instanceof THREE.OrthographicCamera ) { | |
scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) ); | |
scope.object.updateProjectionMatrix(); | |
zoomChanged = true; | |
} else { | |
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); | |
scope.enableZoom = false; | |
} | |
} | |
// | |
// event callbacks - update the object state | |
// | |
function handleMouseDownRotate( event ) { | |
//console.log( 'handleMouseDownRotate' ); | |
rotateStart.set( event.clientX, event.clientY ); | |
} | |
function handleMouseDownDolly( event ) { | |
//console.log( 'handleMouseDownDolly' ); | |
dollyStart.set( event.clientX, event.clientY ); | |
} | |
function handleMouseDownPan( event ) { | |
//console.log( 'handleMouseDownPan' ); | |
panStart.set( event.clientX, event.clientY ); | |
} | |
function handleMouseMoveRotate( event ) { | |
//console.log( 'handleMouseMoveRotate' ); | |
rotateEnd.set( event.clientX, event.clientY ); | |
rotateDelta.subVectors( rotateEnd, rotateStart ); | |
var element = scope.domElement === document ? scope.domElement.body : scope.domElement; | |
// rotating across whole screen goes 360 degrees around | |
rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed ); | |
// rotating up and down along whole screen attempts to go 360, but limited to 180 | |
rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed ); | |
rotateStart.copy( rotateEnd ); | |
scope.update(); | |
} | |
function handleMouseMoveDolly( event ) { | |
//console.log( 'handleMouseMoveDolly' ); | |
dollyEnd.set( event.clientX, event.clientY ); | |
dollyDelta.subVectors( dollyEnd, dollyStart ); | |
if ( dollyDelta.y > 0 ) { | |
dollyIn( getZoomScale() ); | |
} else if ( dollyDelta.y < 0 ) { | |
dollyOut( getZoomScale() ); | |
} | |
dollyStart.copy( dollyEnd ); | |
scope.update(); | |
} | |
function handleMouseMovePan( event ) { | |
//console.log( 'handleMouseMovePan' ); | |
panEnd.set( event.clientX, event.clientY ); | |
panDelta.subVectors( panEnd, panStart ); | |
pan( panDelta.x, panDelta.y ); | |
panStart.copy( panEnd ); | |
scope.update(); | |
} | |
function handleMouseUp( event ) { | |
//console.log( 'handleMouseUp' ); | |
} | |
function handleMouseWheel( event ) { | |
//console.log( 'handleMouseWheel' ); | |
var delta = 0; | |
if ( event.wheelDelta !== undefined ) { | |
// WebKit / Opera / Explorer 9 | |
delta = event.wheelDelta; | |
} else if ( event.detail !== undefined ) { | |
// Firefox | |
delta = - event.detail; | |
} | |
if ( delta > 0 ) { | |
dollyOut( getZoomScale() ); | |
} else if ( delta < 0 ) { | |
dollyIn( getZoomScale() ); | |
} | |
scope.update(); | |
} | |
function handleKeyDown( event ) { | |
//console.log( 'handleKeyDown' ); | |
switch ( event.keyCode ) { | |
case scope.keys.UP: | |
pan( 0, scope.keyPanSpeed ); | |
scope.update(); | |
break; | |
case scope.keys.BOTTOM: | |
pan( 0, - scope.keyPanSpeed ); | |
scope.update(); | |
break; | |
case scope.keys.LEFT: | |
pan( scope.keyPanSpeed, 0 ); | |
scope.update(); | |
break; | |
case scope.keys.RIGHT: | |
pan( - scope.keyPanSpeed, 0 ); | |
scope.update(); | |
break; | |
} | |
} | |
function handleTouchStartRotate( event ) { | |
//console.log( 'handleTouchStartRotate' ); | |
rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); | |
} | |
function handleTouchStartDolly( event ) { | |
//console.log( 'handleTouchStartDolly' ); | |
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX; | |
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY; | |
var distance = Math.sqrt( dx * dx + dy * dy ); | |
dollyStart.set( 0, distance ); | |
} | |
function handleTouchStartPan( event ) { | |
//console.log( 'handleTouchStartPan' ); | |
panStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); | |
} | |
function handleTouchMoveRotate( event ) { | |
//console.log( 'handleTouchMoveRotate' ); | |
rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); | |
rotateDelta.subVectors( rotateEnd, rotateStart ); | |
var element = scope.domElement === document ? scope.domElement.body : scope.domElement; | |
// rotating across whole screen goes 360 degrees around | |
rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed ); | |
// rotating up and down along whole screen attempts to go 360, but limited to 180 | |
rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed ); | |
rotateStart.copy( rotateEnd ); | |
scope.update(); | |
} | |
function handleTouchMoveDolly( event ) { | |
//console.log( 'handleTouchMoveDolly' ); | |
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX; | |
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY; | |
var distance = Math.sqrt( dx * dx + dy * dy ); | |
dollyEnd.set( 0, distance ); | |
dollyDelta.subVectors( dollyEnd, dollyStart ); | |
if ( dollyDelta.y > 0 ) { | |
dollyOut( getZoomScale() ); | |
} else if ( dollyDelta.y < 0 ) { | |
dollyIn( getZoomScale() ); | |
} | |
dollyStart.copy( dollyEnd ); | |
scope.update(); | |
} | |
function handleTouchMovePan( event ) { | |
//console.log( 'handleTouchMovePan' ); | |
panEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); | |
panDelta.subVectors( panEnd, panStart ); | |
pan( panDelta.x, panDelta.y ); | |
panStart.copy( panEnd ); | |
scope.update(); | |
} | |
function handleTouchEnd( event ) { | |
//console.log( 'handleTouchEnd' ); | |
} | |
// | |
// event handlers - FSM: listen for events and reset state | |
// | |
function onMouseDown( event ) { | |
if ( scope.enabled === false ) return; | |
event.preventDefault(); | |
if ( event.button === scope.mouseButtons.ORBIT ) { | |
if ( scope.enableRotate === false ) return; | |
handleMouseDownRotate( event ); | |
state = STATE.ROTATE; | |
} else if ( event.button === scope.mouseButtons.ZOOM ) { | |
if ( scope.enableZoom === false ) return; | |
handleMouseDownDolly( event ); | |
state = STATE.DOLLY; | |
} else if ( event.button === scope.mouseButtons.PAN ) { | |
if ( scope.enablePan === false ) return; | |
handleMouseDownPan( event ); | |
state = STATE.PAN; | |
} | |
if ( state !== STATE.NONE ) { | |
document.addEventListener( 'mousemove', onMouseMove, false ); | |
document.addEventListener( 'mouseup', onMouseUp, false ); | |
document.addEventListener( 'mouseout', onMouseUp, false ); | |
scope.dispatchEvent( startEvent ); | |
} | |
} | |
function onMouseMove( event ) { | |
if ( scope.enabled === false ) return; | |
event.preventDefault(); | |
if ( state === STATE.ROTATE ) { | |
if ( scope.enableRotate === false ) return; | |
handleMouseMoveRotate( event ); | |
} else if ( state === STATE.DOLLY ) { | |
if ( scope.enableZoom === false ) return; | |
handleMouseMoveDolly( event ); | |
} else if ( state === STATE.PAN ) { | |
if ( scope.enablePan === false ) return; | |
handleMouseMovePan( event ); | |
} | |
} | |
function onMouseUp( event ) { | |
if ( scope.enabled === false ) return; | |
handleMouseUp( event ); | |
document.removeEventListener( 'mousemove', onMouseMove, false ); | |
document.removeEventListener( 'mouseup', onMouseUp, false ); | |
document.removeEventListener( 'mouseout', onMouseUp, false ); | |
scope.dispatchEvent( endEvent ); | |
state = STATE.NONE; | |
} | |
function onMouseWheel( event ) { | |
if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return; | |
event.preventDefault(); | |
event.stopPropagation(); | |
handleMouseWheel( event ); | |
scope.dispatchEvent( startEvent ); // not sure why these are here... | |
scope.dispatchEvent( endEvent ); | |
} | |
function onKeyDown( event ) { | |
if ( scope.enabled === false || scope.enableKeys === false || scope.enablePan === false ) return; | |
handleKeyDown( event ); | |
} | |
function onTouchStart( event ) { | |
if ( scope.enabled === false ) return; | |
switch ( event.touches.length ) { | |
case 1: // one-fingered touch: rotate | |
if ( scope.enableRotate === false ) return; | |
handleTouchStartRotate( event ); | |
state = STATE.TOUCH_ROTATE; | |
break; | |
case 2: // two-fingered touch: dolly | |
if ( scope.enableZoom === false ) return; | |
handleTouchStartDolly( event ); | |
state = STATE.TOUCH_DOLLY; | |
break; | |
case 3: // three-fingered touch: pan | |
if ( scope.enablePan === false ) return; | |
handleTouchStartPan( event ); | |
state = STATE.TOUCH_PAN; | |
break; | |
default: | |
state = STATE.NONE; | |
} | |
if ( state !== STATE.NONE ) { | |
scope.dispatchEvent( startEvent ); | |
} | |
} | |
function onTouchMove( event ) { | |
if ( scope.enabled === false ) return; | |
event.preventDefault(); | |
event.stopPropagation(); | |
switch ( event.touches.length ) { | |
case 1: // one-fingered touch: rotate | |
if ( scope.enableRotate === false ) return; | |
if ( state !== STATE.TOUCH_ROTATE ) return; // is this needed?... | |
handleTouchMoveRotate( event ); | |
break; | |
case 2: // two-fingered touch: dolly | |
if ( scope.enableZoom === false ) return; | |
if ( state !== STATE.TOUCH_DOLLY ) return; // is this needed?... | |
handleTouchMoveDolly( event ); | |
break; | |
case 3: // three-fingered touch: pan | |
if ( scope.enablePan === false ) return; | |
if ( state !== STATE.TOUCH_PAN ) return; // is this needed?... | |
handleTouchMovePan( event ); | |
break; | |
default: | |
state = STATE.NONE; | |
} | |
} | |
function onTouchEnd( event ) { | |
if ( scope.enabled === false ) return; | |
handleTouchEnd( event ); | |
scope.dispatchEvent( endEvent ); | |
state = STATE.NONE; | |
} | |
function onContextMenu( event ) { | |
event.preventDefault(); | |
} | |
// | |
scope.domElement.addEventListener( 'contextmenu', onContextMenu, false ); | |
scope.domElement.addEventListener( 'mousedown', onMouseDown, false ); | |
scope.domElement.addEventListener( 'mousewheel', onMouseWheel, false ); | |
scope.domElement.addEventListener( 'MozMousePixelScroll', onMouseWheel, false ); // firefox | |
scope.domElement.addEventListener( 'touchstart', onTouchStart, false ); | |
scope.domElement.addEventListener( 'touchend', onTouchEnd, false ); | |
scope.domElement.addEventListener( 'touchmove', onTouchMove, false ); | |
window.addEventListener( 'keydown', onKeyDown, false ); | |
// force an update at start | |
this.update(); | |
}; | |
THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype ); | |
THREE.OrbitControls.prototype.constructor = THREE.OrbitControls; | |
Object.defineProperties( THREE.OrbitControls.prototype, { | |
center: { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .center has been renamed to .target' ); | |
return this.target; | |
} | |
}, | |
// backward compatibility | |
noZoom: { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' ); | |
return ! this.enableZoom; | |
}, | |
set: function ( value ) { | |
console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' ); | |
this.enableZoom = ! value; | |
} | |
}, | |
noRotate: { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' ); | |
return ! this.enableRotate; | |
}, | |
set: function ( value ) { | |
console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' ); | |
this.enableRotate = ! value; | |
} | |
}, | |
noPan: { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' ); | |
return ! this.enablePan; | |
}, | |
set: function ( value ) { | |
console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' ); | |
this.enablePan = ! value; | |
} | |
}, | |
noKeys: { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' ); | |
return ! this.enableKeys; | |
}, | |
set: function ( value ) { | |
console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' ); | |
this.enableKeys = ! value; | |
} | |
}, | |
staticMoving : { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' ); | |
return ! this.constraint.enableDamping; | |
}, | |
set: function ( value ) { | |
console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' ); | |
this.constraint.enableDamping = ! value; | |
} | |
}, | |
dynamicDampingFactor : { | |
get: function () { | |
console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' ); | |
return this.constraint.dampingFactor; | |
}, | |
set: function ( value ) { | |
console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' ); | |
this.constraint.dampingFactor = value; | |
} | |
} | |
} ); |
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