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package main | |
import ( | |
"bytes" | |
"encoding/binary" | |
"flag" | |
"fmt" | |
"io" | |
"io/ioutil" | |
"math" | |
//"os" | |
"path/filepath" | |
) | |
var le = binary.LittleEndian | |
var ( | |
totalVcount uint32 = 1 | |
totalNcount uint32 = 1 | |
totalTCcount uint32 = 1 | |
hasNormals = false | |
) | |
var symbols []string | |
type readBuf []byte | |
func (buf readBuf) uint32(off uint32) uint32 { | |
return le.Uint32(buf[off:]) | |
} | |
func (buf readBuf) uint16(off uint32) uint16 { | |
return le.Uint16(buf[off:]) | |
} | |
func (buf readBuf) float32(off uint32) float32 { | |
return math.Float32frombits(buf.uint32(off)) | |
} | |
func main() { | |
flag.Parse() | |
srcfn := flag.Arg(0) | |
dstfn := flag.Arg(1) | |
dstdir := flag.Arg(2) | |
if dstdir == "" { | |
dstdir = "." | |
} | |
data, err := ioutil.ReadFile(srcfn) | |
if err != nil { | |
fmt.Println(err) | |
return | |
} | |
if data[0] != 'P' || data[1] != 'C' { | |
fmt.Println("not a pokémon model") | |
return | |
} | |
bch := readBuf(data) | |
bch = bch[bch.uint32(0x4):] | |
if bch[0] != 'B' || bch[1] != 'C' || bch[2] != 'H' || bch[3] != 0 { | |
fmt.Println("not a BCH") | |
return | |
} | |
// 0 [4]byte "BCH\x00" | |
// 4 [4]byte 07 07 0D 97 | |
// 8 uint32 38 | |
// C symbol offset | |
// 10 desc offset | |
// 14 data offset | |
// 18 unknown offset | |
// 1C size of 08 | |
// 20 size of symbols | |
// 24 size of desc table | |
// 28 size of data table | |
// 2C size of 18 | |
// 30 e.g. 0x26B8 | |
// 34 e.g. 0x73D0 | |
info := bch[bch.uint32(0x08) : bch.uint32(0x08)+bch.uint32(0x1C)] | |
symb := bch[bch.uint32(0x0C) : bch.uint32(0x0C)+bch.uint32(0x20)] | |
desc := bch[bch.uint32(0x10) : bch.uint32(0x10)+bch.uint32(0x24)] | |
vert := bch[bch.uint32(0x14) : bch.uint32(0x14)+bch.uint32(0x28)] | |
off := info.uint32(0xCC) | |
texTableOffset := info.uint32(off + 0x34) | |
texTableEntries := info.uint32(off + 0x38) | |
tableOffset := info.uint32(off + 0x40) | |
tableEntries := info.uint32(off + 0x44) | |
var out bytes.Buffer | |
p := info[texTableOffset:] | |
for i := uint32(0); i != texTableEntries; i++ { | |
s := parseTexTableEntry(&out, p, symb) | |
symbols = append(symbols, s) | |
p = p[0x58:] | |
} | |
err = ioutil.WriteFile(filepath.Join(dstdir, dstfn+".mtl"), out.Bytes(), 0666) | |
if err != nil { | |
fmt.Println(err) | |
return | |
} | |
out.Reset() | |
//f, err := os.Create(filepath.Join(dstdir, dstfn+".obj")) | |
//if err != nil { | |
// fmt.Println(err) | |
// return | |
//} | |
//defer f.Close() | |
fmt.Fprintf(&out, "mtllib %s.mtl\n", dstfn) | |
for i := uint32(0); i != tableEntries; i++ { | |
offset := tableOffset + i*0x38 | |
parseTableEntry(&out, offset, info[offset:], info, desc, vert) | |
} | |
err = ioutil.WriteFile(filepath.Join(dstdir, dstfn+".obj"), out.Bytes(), 0666) | |
if err != nil { | |
fmt.Println(err) | |
return | |
} | |
} | |
func parseTexTableEntry(out io.Writer, data, symb readBuf) string { | |
// 0 uint32 pointer, relative to info chunk | |
// 18 . 00 03 02 00 02 00 00 00 00 00 00 00 00 00 00 FF | |
// 28 . 01 03 02 00 02 00 00 00 00 00 00 00 00 00 00 FF | |
// 38 . 01 02 02 01 05 00 00 00 00 00 00 00 00 00 00 FF | |
// 48 uint32 diffuse map symbol | |
// 4C uint32 ?? map symbol | |
// 50 uint32 normal map symbol | |
// 54 uint32 texture name symbol | |
s := string(parseSymbol(symb, data.uint32(0x54))) | |
fmt.Fprintf(out, "newmtl %s\n", s) | |
// Uhh | |
io.WriteString(out, "illum 2\n") | |
io.WriteString(out, "Kd 0.8 0.8 0.8\n") | |
io.WriteString(out, "Ka 0.8 0.8 0.8\n") | |
io.WriteString(out, "Ks 0.0 0.0 0.0\n") | |
io.WriteString(out, "Ke 0.0 0.0 0.0\n") | |
io.WriteString(out, "Ns 0.0\n") | |
fmt.Fprintf(out, "map_Kd %s.png\n", parseSymbol(symb, data.uint32(0x48))) | |
fmt.Fprintf(out, "# %s.png\n", parseSymbol(symb, data.uint32(0x4C))) | |
fmt.Fprintf(out, "# %s.png\n", parseSymbol(symb, data.uint32(0x50))) | |
io.WriteString(out, "\n") | |
return s | |
} | |
func parseSymbol(s readBuf, i uint32) readBuf { | |
s = s[i:] | |
s = s[:bytes.IndexByte(s, 0)] | |
return s | |
} | |
func parseTableEntry(out io.Writer, o uint32, entry, info, desc, tbl readBuf) { | |
// Table entry | |
// 0 uint16 texture ID | |
// 4 uint32 vf2 | |
// 8 uint32 vertex desc offset, relative to desc | |
// C uint32 count? | |
// 10 uint32 face offset, relative to info chunk | |
// 14 uint32 face count | |
// 1C uint32 | |
// 34 uint32 face offset 2, relative to info chunk | |
// | |
// Face entry | |
// length: 0x34 | |
// 0 uint16 1 | |
// 2 uint16 count | |
// 4 [0x14]uint16 unknown, first $count are set | |
// 2C uint32 face desc offset | |
// 30 uint32 0x18 | |
// | |
// Face entry 2 | |
// length: 0x48 | |
// C uint32 FFFFFFFF | |
// | |
texID := entry.uint16(0x0) | |
vf2 := entry.uint32(0x4) | |
vtxOffset := entry.uint32(0x8) | |
vtx := desc[vtxOffset:] | |
vf := entry.uint32(0xC) | |
faceOffset := entry.uint32(0x10) | |
faceCount := int(entry.uint32(0x14)) | |
face := info[faceOffset:] | |
fmt.Fprintf(out, "# desc0 %#x\n", faceOffset) | |
for i := 0; i < faceCount; i++ { | |
//face := face[uint32(i)*34:] | |
//fmt.Fprintf(out, "# flag %#x\n", face.uint16(2)) | |
//fmt.Fprintf(out, "# offset %#x\n", face.uint32(0x2C)) | |
} | |
fmt.Fprintf(out, "# %#x %#x %#x %#x %#x %#x\n", | |
o, | |
entry.uint32(0), | |
vf2, | |
vf, | |
entry.uint32(0x14), | |
entry.uint32(0x1c), | |
) | |
// Compute number of vertices. | |
// TODO: Figure out the proper way to do this. | |
vo := vtx.uint32(0x30) | |
fo := desc.uint32(face.uint32(0x2C) + 0x10) | |
vn := int((fo - vo) / uint32(vtx[0x3A])) | |
parseVTX(out, vtx, tbl, fo-vo) | |
//fmt.Fprintf(out, "g OBJ_%#x\n", o) | |
fmt.Fprintf(out, "usemtl %s\n", symbols[texID]) | |
for i := 0; i < faceCount; i++ { | |
off := face.uint32(0x2C) | |
fmt.Fprintf(out, "g face_%x\n", off) | |
//fmt.Fprintf(out, "# flag %#x\n", face.uint16(2)) | |
fmt.Fprintf(out, "# face offset %#x\n", off) | |
parseFC(out, desc[off:], tbl, vn) | |
face = face[0x34:] | |
io.WriteString(out, "\n") | |
} | |
totalVcount += uint32(vn) | |
totalNcount += uint32(vn) | |
totalTCcount += uint32(vn) | |
} | |
func parseVTX(out io.Writer, vtx, tbl readBuf, size uint32) { | |
// 30 offset, relative to data table | |
// 3A "format" (record size) | |
offset := vtx.uint32(0x30) | |
format := uint32(vtx[0x3A]) | |
fmt.Fprintf(out, "# vertex format %#x\n", format) | |
parseVertices(out, tbl[offset:offset+size], format) | |
} | |
func parseFC(out io.Writer, desc, tbl readBuf, vn int) { | |
// 10 uint32 offset, relative to data table | |
// 18 uint32 count | |
// A8 uint8 header data (huh? actually byte C in the third face after this one) | |
format := uint32(1) | |
if vn > 256 { | |
format = uint32(2) | |
} | |
fmt.Fprintf(out, "# face format %#x\n", format) | |
offset := desc.uint32(0x10) | |
size := desc.uint32(0x18) * format | |
fmt.Fprintf(out, "# vn %#x\n", vn) | |
fmt.Fprintf(out, "# size %#x\n", size) | |
fmt.Fprintf(out, "# %#x %#x\n", desc[0x0C], desc[0xA8]) | |
parseFaces(out, tbl[offset:offset+size], format) | |
} | |
func parseVertices(out io.Writer, data readBuf, f uint32) { | |
for len(data) > 0 { | |
fmt.Fprintf(out, "v % 11f % 11f % 11f\n", data.float32(0), data.float32(4), data.float32(8)) | |
fmt.Fprintf(out, "vn % 11f % 11f % 11f\n", data.float32(12), data.float32(16), data.float32(20)) | |
fmt.Fprintf(out, "vt % 11f % 11f\n", adaptU(data.float32(24)), data.float32(28)) | |
hasNormals = true | |
data = data[f:] | |
} | |
} | |
func parseFaces(out io.Writer, data readBuf, f uint32) { | |
switch f { | |
case 1: | |
// for u8 face descriptors | |
for ; len(data) > 0; data = data[3*f:] { | |
a, b, c := uint32(data[0]), uint32(data[1]), uint32(data[2]) | |
fmt.Fprintf(out, "f %d/%d/%d %d/%d/%d %d/%d/%d\n", | |
a+totalVcount, a+totalTCcount, a+totalNcount, | |
b+totalVcount, b+totalTCcount, b+totalNcount, | |
c+totalVcount, c+totalTCcount, c+totalNcount, | |
) | |
} | |
case 2: | |
// for u16 face descriptors | |
for ; len(data) > 0; data = data[3*f:] { | |
a, b, c := uint32(data.uint16(0)), uint32(data.uint16(2)), uint32(data.uint16(4)) | |
fmt.Fprintf(out, "f %d/%d/%d %d/%d/%d %d/%d/%d\n", | |
a+totalVcount, a+totalTCcount, a+totalNcount, | |
b+totalVcount, b+totalTCcount, b+totalNcount, | |
c+totalVcount, c+totalTCcount, c+totalNcount, | |
) | |
} | |
} | |
} | |
// Double and mirror the X coordinate of the texture vertex. | |
// Note: the Egg texture should not be mirrored. | |
func adaptU(u float32) float32 { | |
u *= 2 | |
//if u > 1 { | |
// u = 2 - u | |
//} | |
//if u < 0 { | |
// u = -u | |
//} | |
return u | |
} |
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package main | |
import ( | |
"bytes" | |
"encoding/binary" | |
"flag" | |
"fmt" | |
"image" | |
"image/png" | |
"io/ioutil" | |
"os" | |
"path/filepath" | |
) | |
var le = binary.LittleEndian | |
func die(v ...interface{}) { | |
fmt.Println(v...) | |
os.Exit(1) | |
} | |
type readBuf []byte | |
func (buf readBuf) uint32(off uint32) uint32 { | |
return le.Uint32(buf[off:]) | |
} | |
func (buf readBuf) uint16(off uint32) uint16 { | |
return le.Uint16(buf[off:]) | |
} | |
func main() { | |
dryrun := flag.Bool("dry", false, "dry run - don't save files") | |
flag.Parse() | |
srcfn := flag.Arg(0) | |
dstdir := flag.Arg(1) | |
srcdata, err := ioutil.ReadFile(srcfn) | |
if err != nil { | |
die(err) | |
} | |
if srcdata[0] != 'P' || srcdata[1] != 'T' { | |
die("not a texture") | |
} | |
bch := readBuf(srcdata) | |
if bch.uint16(2) == 3 { | |
if len(bch) <= 0x180 { | |
return | |
} | |
bch = bch[0x180:] | |
} else { | |
if len(srcdata) <= 0x80 { | |
return | |
} | |
bch = bch[0x80:] | |
} | |
info := bch[bch.uint32(0x8) : bch.uint32(0x8)+bch.uint32(0x1C)] | |
symb := bch[bch.uint32(0xC) : bch.uint32(0xC)+bch.uint32(0x20)] | |
desc := bch[bch.uint32(0x10) : bch.uint32(0x10)+bch.uint32(0x24)] | |
data := bch[bch.uint32(0x14) : bch.uint32(0x14)+bch.uint32(0x28)] | |
tblOffset := info.uint32(0x24) | |
numTex := int(info.uint32(0x28)) | |
p := info[tblOffset:] | |
for i := 0; i < numTex; i++ { | |
tbl := info[p.uint32(0):] | |
texOffset := tbl.uint32(0x00) | |
symOffset := tbl.uint32(0x1C) | |
texFormat := tbl[0x18] | |
p = p[4:] | |
sym := parseSymbol(symb[symOffset:]) | |
fmt.Printf("%s %x\n", sym, texFormat) | |
img := parseEntry(desc[texOffset:], data) | |
if img == nil { | |
//fmt.Println("nil image") | |
continue | |
} | |
if *dryrun { | |
continue | |
} | |
err := writePNG(img, filepath.Join(dstdir, sym+".png")) | |
if err != nil { | |
fmt.Println(err) | |
} | |
} | |
} | |
func writePNG(img image.Image, filename string) error { | |
f, err := os.Create(filename) | |
if err != nil { | |
return err | |
} | |
defer f.Close() | |
return png.Encode(f, img) | |
} | |
func parseSymbols(data []byte, n int) (sym []string) { | |
for len(sym) < n { | |
i := bytes.IndexByte(data, 0) | |
sym = append(sym, string(data[:i])) | |
data = data[i+1:] | |
} | |
return sym | |
} | |
func parseSymbol(sym []byte) string { | |
return string(sym[:bytes.IndexByte(sym, 0)]) | |
} | |
func parseEntry(entry, data readBuf) image.Image { | |
// 0 uint16 height | |
// 2 uint16 width | |
// 8 uint32 texture offset | |
// 10 uint32 texture format | |
// | |
w := int(entry.uint16(2)) | |
h := int(entry.uint16(0)) | |
if w == 0 && h == 0 { | |
//fmt.Println("zero width or height") | |
return nil | |
} | |
offset := entry.uint32(8) | |
fmt := entry.uint32(16) | |
img := parseTexture(data[offset:], w, h, fmt) | |
return img | |
} | |
// Texture formats | |
const ( | |
tfRGBA8 = iota | |
tfRGB8 | |
tfRGBA5551 | |
tfRGB565 | |
tfRGBA4 | |
tfGA8 | |
_ | |
tfG8 | |
tfA8 | |
tfGA4 | |
tfG4 | |
) | |
func parseTexture(data []byte, w, h int, tf uint32) (img image.Image) { | |
bpp := 0 | |
var ( | |
nrgba *image.NRGBA | |
gray *image.Gray | |
) | |
switch tf { | |
case tfRGBA8: | |
bpp = 32 | |
nrgba = image.NewNRGBA(image.Rect(0, 0, w, h)) | |
img = nrgba | |
case tfRGB8: | |
bpp = 24 | |
nrgba = image.NewNRGBA(image.Rect(0, 0, w, h)) | |
img = nrgba | |
case tfRGBA5551, tfRGB565, tfGA8: | |
bpp = 16 | |
nrgba = image.NewNRGBA(image.Rect(0, 0, w, h)) | |
img = nrgba | |
case tfG8: | |
bpp = 8 | |
gray = image.NewGray(image.Rect(0, 0, w, h)) | |
img = gray | |
default: | |
fmt.Println("unknown texture format", tf) | |
return | |
} | |
stride := 8 * 8 * bpp / 8 | |
//fmt.Println(tf, w, h, stride) | |
for y := 0; y+8 <= h; y += 8 { | |
for x := 0; x+8 <= w; x += 8 { | |
switch tf { | |
case tfRGBA8: | |
for ty := 0; ty < 8; ty++ { | |
for tx := 0; tx < 8; tx++ { | |
di := nrgba.PixOffset(x+tx, y+ty) | |
si := mingle(tx, ty) * bpp / 8 | |
nrgba.Pix[di+0] = data[si+3] | |
nrgba.Pix[di+1] = data[si+2] | |
nrgba.Pix[di+2] = data[si+1] | |
nrgba.Pix[di+3] = data[si+0] | |
} | |
} | |
case tfRGB8: | |
for ty := 0; ty < 8; ty++ { | |
for tx := 0; tx < 8; tx++ { | |
di := nrgba.PixOffset(x+tx, y+ty) | |
si := mingle(tx, ty) * bpp / 8 | |
nrgba.Pix[di+0] = data[si+2] | |
nrgba.Pix[di+1] = data[si+1] | |
nrgba.Pix[di+2] = data[si+0] | |
nrgba.Pix[di+3] = 0xFF | |
} | |
} | |
case tfRGBA5551: | |
for ty := 0; ty < 8; ty++ { | |
for tx := 0; tx < 8; tx++ { | |
di := nrgba.PixOffset(x+tx, y+ty) | |
si := mingle(tx, ty) * bpp / 8 | |
pix := uint16(data[si]) | uint16(data[si])<<8 | |
nrgba.Pix[di+0] = uint8((pix>>1&31*0xff + 15) / 31) | |
nrgba.Pix[di+1] = uint8((pix>>6&31*0xff + 15) / 31) | |
nrgba.Pix[di+2] = uint8((pix>>11&31*0xff + 15) / 31) | |
nrgba.Pix[di+3] = uint8((pix & 1) * 0xff) | |
} | |
} | |
case tfRGB565: | |
for ty := 0; ty < 8; ty++ { | |
for tx := 0; tx < 8; tx++ { | |
di := nrgba.PixOffset(x+tx, y+ty) | |
si := mingle(tx, ty) * bpp / 8 | |
pix := uint16(data[si]) | uint16(data[si])<<8 | |
nrgba.Pix[di+0] = uint8((pix>>0&31*0xff + 15) / 31) | |
nrgba.Pix[di+1] = uint8((pix>>6&63*0xff + 31) / 63) | |
nrgba.Pix[di+2] = uint8((pix>>11&31*0xff + 15) / 31) | |
nrgba.Pix[di+3] = 0xFF | |
} | |
} | |
case tfGA8: | |
for ty := 0; ty < 8; ty++ { | |
for tx := 0; tx < 8; tx++ { | |
di := nrgba.PixOffset(x+tx, y+ty) | |
si := mingle(tx, ty) * bpp / 8 | |
nrgba.Pix[di+0] = data[si+1] | |
nrgba.Pix[di+1] = data[si+1] | |
nrgba.Pix[di+2] = data[si+1] | |
nrgba.Pix[di+3] = data[si+0] | |
} | |
} | |
case tfG8: | |
for ty := 0; ty < 8; ty++ { | |
for tx := 0; tx < 8; tx++ { | |
di := gray.PixOffset(x+tx, y+ty) | |
si := mingle(tx, ty) * bpp / 8 | |
gray.Pix[di] = data[si] | |
} | |
} | |
} | |
data = data[stride:] | |
} | |
} | |
return img | |
} | |
func mingle(x, y int) int { | |
x = (x | x<<2) & 0x33 | |
x = (x | x<<1) & 0x55 | |
y = (y | y<<2) & 0x33 | |
y = (y | y<<1) & 0x55 | |
return x | y<<1 | |
} |
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