- Array
- AudioManager
- BattleManager
- Bitmap
- ColorFilter
- ColorManager
- ConfigManager
- DataManager
- EffectManager
- FontManager
- Game_Action
- Game_ActionResult
- Game_Actor
- Game_Actors
- Game_Battler
- Game_BattlerBase
- Game_Character
- Game_CharacterBase
- Game_CommonEvent
- Game_Enemy
- Game_Event
- Game_Follower
- Game_Followers
- Game_Interpreter
- Game_Item
- Game_Map
- Game_Message
- Game_Party
- Game_Picture
- Game_Player
- Game_Screen
- Game_SelfSwitches
- Game_Switches
- Game_System
- Game_Temp
- Game_Timer
- Game_Troop
- Game_Unit
- Game_Variables
- Game_Vehicle
- Graphics
- ImageManager
- Input
- JsonEx
- Math
- Number
- PluginManager
- Point
- Rectangle
- SceneManager
- Scene_Base
- Scene_Battle
- Scene_Boot
- Scene_Debug
- Scene_Equip
- Scene_File
- Scene_GameEnd
- Scene_Gameover
- Scene_Item
- Scene_ItemBase
- Scene_Load
- Scene_Map
- Scene_Menu
- Scene_MenuBase
- Scene_Message
- Scene_Name
- Scene_Options
- Scene_Save
- Scene_Shop
- Scene_Skill
- Scene_Status
- Scene_Title
- ScreenSprite
- SoundManager
- Sprite
- Sprite_Actor
- Sprite_Animation
- Sprite_AnimationMV
- Sprite_Balloon
- Sprite_Battleback
- Sprite_Battler
- Sprite_Button
- Sprite_Character
- Sprite_Clickable
- Sprite_Damage
- Sprite_Destination
- Sprite_Enemy
- Sprite_Gauge
- Sprite_Name
- Sprite_Picture
- Sprite_StateIcon
- Sprite_StateOverlay
- Sprite_Timer
- Sprite_Weapon
- Spriteset_Base
- Spriteset_Battle
- Spriteset_Map
- Stage
- StorageManager
- String
- TextManager
- Tilemap
- TilingSprite
- TouchInput
- Utils
- Video
- Weather
- WebAudio
- Window
- WindowLayer
- Window_ActorCommand
- Window_Base
- Window_BattleActor
- Window_BattleEnemy
- Window_BattleItem
- Window_BattleLog
- Window_BattleSkill
- Window_BattleStatus
- Window_ChoiceList
- Window_Command
- Window_DebugEdit
- Window_DebugRange
- Window_EquipCommand
- Window_EquipItem
- Window_EquipSlot
- Window_EquipStatus
- Window_EventItem
- Window_GameEnd
- Window_Gold
- Window_Help
- Window_HorzCommand
- Window_ItemCategory
- Window_ItemList
- Window_MapName
- Window_MenuActor
- Window_MenuCommand
- Window_MenuStatus
- Window_Message
- Window_NameBox
- Window_NameEdit
- Window_NameInput
- Window_NumberInput
- Window_Options
- Window_PartyCommand
- Window_SavefileList
- Window_ScrollText
- Window_Scrollable
- Window_Selectable
- Window_ShopBuy
- Window_ShopCommand
- Window_ShopNumber
- Window_ShopSell
- Window_ShopStatus
- Window_SkillList
- Window_SkillStatus
- Window_SkillType
- Window_Status
- Window_StatusBase
- Window_StatusEquip
- Window_StatusParams
- Window_TitleCommand
-
- Static functions
- Private static functions
- Instance functions
- clone()
- contains(element)
- equals(array)
- remove(element)
- Private instance functions
-
- Static functions
- audioFileExt()
- checkErrors()
- cleanupSe()
- createBuffer(folder, name)
- fadeInBgm(duration)
- fadeInBgs(duration)
- fadeOutBgm(duration)
- fadeOutBgs(duration)
- fadeOutMe(duration)
- isCurrentBgm(bgm)
- isCurrentBgs(bgs)
- isStaticSe(se)
- loadStaticSe(se)
- makeEmptyAudioObject()
- playBgm(bgm, pos)
- playBgs(bgs, pos)
- playMe(me)
- playSe(se)
- playStaticSe(se)
- replayBgm(bgm)
- replayBgs(bgs)
- saveBgm()
- saveBgs()
- stopAll()
- stopBgm()
- stopBgs()
- stopMe()
- stopSe()
- throwLoadError(webAudio)
- updateBgmParameters(bgm)
- updateBgsParameters(bgs)
- updateBufferParameters(buffer, configVolume, audio)
- updateCurrentBgm(bgm, pos)
- updateCurrentBgs(bgs, pos)
- updateMeParameters(me)
- updateSeParameters(buffer, se)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- abort()
- actor()
- allBattleMembers()
- applySubstitute(target)
- canEscape()
- canLose()
- cancelActorInput()
- changeCurrentActor(forward)
- checkAbort()
- checkBattleEnd()
- checkSubstitute(target)
- checkTpbInputClose()
- checkTpbInputOpen()
- checkTpbTurnEnd()
- displayBattlerStatus(battler, current)
- displayDefeatMessage()
- displayDropItems()
- displayEscapeFailureMessage()
- displayEscapeSuccessMessage()
- displayExp()
- displayGold()
- displayRewards()
- displayStartMessages()
- displayVictoryMessage()
- endAction()
- endAllBattlersTurn()
- endBattle(result)
- endBattlerActions(battler)
- endTurn()
- finishActorInput()
- forceAction(battler)
- gainDropItems()
- gainExp()
- gainGold()
- gainRewards()
- getNextSubject()
- initMembers()
- inputtingAction()
- invokeAction(subject, target)
- invokeCounterAttack(subject, target)
- invokeMagicReflection(subject, target)
- invokeNormalAction(subject, target)
- isAborting()
- isActionForced()
- isActiveTpb()
- isBattleEnd()
- isBattleTest()
- isBusy()
- isEscaped()
- isInTurn()
- isInputting()
- isPartyTpbInputtable()
- isTpb()
- isTpbMainPhase()
- isTurnEnd()
- makeActionOrders()
- makeEscapeRatio()
- makeRewards()
- needsActorInputCancel()
- onEncounter()
- onEscapeFailure()
- onEscapeSuccess()
- playBattleBgm()
- playDefeatMe()
- playVictoryMe()
- processAbort()
- processDefeat()
- processEscape()
- processForcedAction()
- processTurn()
- processVictory()
- ratePreemptive()
- rateSurprise()
- replayBgmAndBgs()
- saveBgmAndBgs()
- selectNextActor()
- selectNextCommand()
- selectPreviousActor()
- selectPreviousCommand()
- setBattleTest(battleTest)
- setEventCallback(callback)
- setLogWindow(logWindow)
- setSpriteset(spriteset)
- setup(troopId, canEscape, canLose)
- startAction()
- startActorInput()
- startBattle()
- startInput()
- startTurn()
- update(timeActive)
- updateAction()
- updateAllTpbBattlers()
- updateBattleEnd()
- updateEvent()
- updateEventMain()
- updatePhase(timeActive)
- updateStart()
- updateTpb()
- updateTpbBattler(battler)
- updateTpbInput()
- updateTurn(timeActive)
- updateTurnEnd()
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- load(url)
- snap(stage)
- Private static functions
- Instance functions
- addLoadListener(listner)
- blt(source, sx, sy, sw, sh, dx, dy, dw, dh)
- clear()
- clearRect(x, y, width, height)
- destroy()
- drawCircle(x, y, radius, color)
- drawText(text, x, y, maxWidth, lineHeight, align)
- fillAll(color)
- fillRect(x, y, width, height, color)
- getAlphaPixel(x, y)
- getPixel(x, y)
- initialize(width, height)
- isError()
- isReady()
- measureTextWidth(text)
- resize(width, height)
- retry()
- strokeRect(x, y, width, height, color)
- Private instance functions
- _callLoadListeners()
- _createBaseTexture(source)
- _createCanvas(width, height)
- _destroyCanvas()
- _drawTextBody(text, tx, ty, maxWidth)
- _drawTextOutline(text, tx, ty, maxWidth)
- _ensureCanvas()
- _makeFontNameText()
- _onError()
- _onLoad()
- _onXhrLoad(xhr)
- _startDecrypting()
- _startLoading()
- _updateScaleMode()
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- initialize()
- setBlendColor(color)
- setBrightness(brightness)
- setColorTone(tone)
- setHue(hue)
- Private instance functions
- _fragmentSrc()
-
- Static functions
- crisisColor()
- ctGaugeColor1()
- ctGaugeColor2()
- damageColor(colorType)
- deathColor()
- dimColor1()
- dimColor2()
- gaugeBackColor()
- hpColor(actor)
- hpGaugeColor1()
- hpGaugeColor2()
- itemBackColor1()
- itemBackColor2()
- loadWindowskin()
- mpColor()
- mpCostColor()
- mpGaugeColor1()
- mpGaugeColor2()
- normalColor()
- outlineColor()
- paramchangeTextColor(change)
- pendingColor()
- powerDownColor()
- powerUpColor()
- systemColor()
- textColor(n)
- tpColor()
- tpCostColor()
- tpGaugeColor1()
- tpGaugeColor2()
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- applyData(config)
- isLoaded()
- load()
- makeData()
- readFlag(config, name, defaultValue)
- readVolume(config, name)
- save()
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- checkError()
- correctDataErrors()
- createGameObjects()
- earliestSavefileId()
- emptySavefileId()
- extractArrayMetadata(array)
- extractMetadata(data)
- extractSaveContents(contents)
- isAnySavefileExists()
- isArmor(item)
- isBattleTest()
- isDatabaseLoaded()
- isEventTest()
- isGlobalInfoLoaded()
- isItem(item)
- isMapLoaded()
- isMapObject(object)
- isSkill(item)
- isWeapon(item)
- latestSavefileId()
- loadAllSavefileImages()
- loadDataFile(name, src)
- loadDatabase()
- loadGame(savefileId)
- loadGlobalInfo()
- loadMapData(mapId)
- loadSavefileImages(info)
- makeEmptyMap()
- makeSaveContents()
- makeSavefileInfo()
- makeSavename(savefileId)
- maxSavefiles()
- onLoad(object)
- onXhrError(name, src, url)
- onXhrLoad(xhr, name, src, url)
- removeInvalidGlobalInfo()
- saveGame(savefileId)
- saveGlobalInfo()
- savefileExists(savefileId)
- savefileInfo(savefileId)
- selectSavefileForNewGame()
- setupBattleTest()
- setupEventTest()
- setupNewGame()
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- checkErrors()
- clear()
- isReady()
- load(filename)
- makeUrl(filename)
- onError(url)
- onLoad()
- startLoading(url)
- throwLoadError(url)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- isReady()
- load(family, filename)
- makeUrl(filename)
- startLoading(family, url)
- throwLoadError(family)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- apply(target)
- applyCritical(damage)
- applyGlobal()
- applyGuard(damage, target)
- applyItemEffect(target, effect)
- applyItemUserEffect()
- applyVariance(damage, variance)
- calcElementRate(target)
- checkDamageType(list)
- checkItemScope(list)
- clear()
- confusionTarget()
- decideRandomTarget()
- elementsMaxRate(target, elements)
- evalDamageFormula(target)
- evaluate()
- evaluateWithTarget(target)
- executeDamage(target, value)
- executeHpDamage(target, value)
- executeMpDamage(target, value)
- friendsUnit()
- gainDrainedHp(value)
- gainDrainedMp(value)
- hasItemAnyValidEffects(target)
- initialize(subject, forcing)
- isAttack()
- isCertainHit()
- isDamage()
- isDrain()
- isForAliveFriend()
- isForAll()
- isForDeadFriend()
- isForEveryone()
- isForFriend()
- isForOne()
- isForOpponent()
- isForRandom()
- isForUser()
- isGuard()
- isHpEffect()
- isHpRecover()
- isItem()
- isMagicSkill()
- isMagical()
- isMpEffect()
- isMpRecover()
- isPhysical()
- isRecover()
- isSkill()
- isValid()
- item()
- itemCnt(target)
- itemCri(target)
- itemEffectAddAttackState(target, effect)
- itemEffectAddBuff(target, effect)
- itemEffectAddDebuff(target, effect)
- itemEffectAddNormalState(target, effect)
- itemEffectAddState(target, effect)
- itemEffectCommonEvent(effect*/)
- itemEffectGainTp(target, effect)
- itemEffectGrow(target, effect)
- itemEffectLearnSkill(target, effect)
- itemEffectRecoverHp(target, effect)
- itemEffectRecoverMp(target, effect)
- itemEffectRemoveBuff(target, effect)
- itemEffectRemoveDebuff(target, effect)
- itemEffectRemoveState(target, effect)
- itemEffectSpecial(target, effect)
- itemEva(target)
- itemHit()
- itemMrf(target)
- itemTargetCandidates()
- lukEffectRate(target)
- makeDamageValue(target, critical)
- makeSuccess(target)
- makeTargets()
- needsSelection()
- numRepeats()
- numTargets()
- opponentsUnit()
- prepare()
- randomTargets(unit)
- repeatTargets(targets)
- setAttack()
- setConfusion()
- setEnemyAction(action)
- setGuard()
- setItem(itemId)
- setItemObject(object)
- setSkill(skillId)
- setSubject(subject)
- setTarget(targetIndex)
- speed()
- subject()
- targetsForAlive(unit)
- targetsForDead(unit)
- targetsForDeadAndAlive(unit)
- targetsForEveryone()
- targetsForFriends()
- targetsForOpponents()
- testApply(target)
- testItemEffect(target, effect)
- testLifeAndDeath(target)
- updateLastSubject()
- updateLastTarget(target)
- updateLastUsed()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- addedStateObjects()
- clear()
- initialize()
- isBuffAdded(paramId)
- isBuffRemoved(paramId)
- isDebuffAdded(paramId)
- isHit()
- isStateAdded(stateId)
- isStateRemoved(stateId)
- isStatusAffected()
- pushAddedBuff(paramId)
- pushAddedDebuff(paramId)
- pushAddedState(stateId)
- pushRemovedBuff(paramId)
- pushRemovedState(stateId)
- removedStateObjects()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actor()
- actorId()
- armors()
- attackAnimationId1()
- attackAnimationId2()
- attackElements()
- bareHandsAnimationId()
- bareHandsElementId()
- basicFloorDamage()
- battlerName()
- benchMembersExpRate()
- bestEquipItem(slotId)
- calcEquipItemPerformance(item)
- changeClass(classId, keepExp)
- changeEquip(slotId, item)
- changeEquipById(etypeId, itemId)
- changeExp(exp, show)
- changeLevel(level, show)
- characterIndex()
- characterName()
- checkFloorEffect()
- clearActions()
- clearEquipments()
- clearStates()
- currentClass()
- currentExp()
- currentLevelExp()
- discardEquip(item)
- displayLevelUp(newSkills)
- equipSlots()
- equips()
- eraseState(stateId)
- executeFloorDamage()
- expForLevel(level)
- faceIndex()
- faceName()
- finalExpRate()
- findNewSkills(lastSkills)
- forceChangeEquip(slotId, item)
- forgetSkill(skillId)
- friendsUnit()
- gainExp(exp)
- hasArmor(armor)
- hasNoWeapons()
- hasSkill(skillId)
- hasWeapon(weapon)
- hide()
- index()
- initEquips(equips)
- initExp()
- initImages()
- initMembers()
- initSkills()
- initialize(actorId)
- inputtingAction()
- isActor()
- isBattleMember()
- isClass(gameClass)
- isEquipChangeOk(slotId)
- isEquipped(item)
- isFormationChangeOk()
- isLearnedSkill(skillId)
- isMaxLevel()
- isSkillWtypeOk(skill)
- isSpriteVisible()
- isWtypeEquipped(wtypeId)
- lastBattleSkill()
- lastCommandSymbol()
- lastMenuSkill()
- lastSkill()
- learnSkill(skillId)
- levelDown()
- levelUp()
- makeActionList()
- makeActions()
- makeAutoBattleActions()
- makeConfusionActions()
- maxFloorDamage()
- maxLevel()
- meetsUsableItemConditions(item)
- name()
- nextLevelExp()
- nextRequiredExp()
- nickname()
- onEscapeFailure()
- onPlayerWalk()
- opponentsUnit()
- optimizeEquipments()
- paramBase(paramId)
- paramPlus(paramId)
- performAction(action)
- performActionEnd()
- performActionStart(action)
- performAttack()
- performCollapse()
- performCounter()
- performDamage()
- performEscape()
- performEvasion()
- performMagicEvasion()
- performMapDamage()
- performVictory()
- profile()
- refresh()
- releaseUnequippableItems(forcing)
- resetStateCounts(stateId)
- selectNextCommand()
- selectPreviousCommand()
- setBattlerImage(battlerName)
- setFaceImage(faceName, faceIndex)
- setLastBattleSkill(skill)
- setLastCommandSymbol(symbol)
- setLastMenuSkill(skill)
- setName(name)
- setNickname(nickname)
- setProfile(profile)
- setup(actorId)
- shouldDisplayLevelUp()
- showAddedStates()
- showRemovedStates()
- skillTypes()
- skills()
- stepsForTurn()
- testEscape(item)
- tradeItemWithParty(newItem, oldItem)
- traitObjects()
- turnEndOnMap()
- updateStateSteps(state)
- usableSkills()
- weapons()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actor(actorId)
- initialize()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- action(index)
- addBuff(paramId, turns)
- addDebuff(paramId, turns)
- addState(stateId)
- applyTpbPenalty()
- canInput()
- cancelMotionRefresh()
- chargeTpByDamage(damageRate)
- clearActions()
- clearDamagePopup()
- clearEffect()
- clearMotion()
- clearResult()
- clearTp()
- clearTpbChargeTime()
- clearWeaponAnimation()
- consumeItem(item)
- currentAction()
- deselect()
- effectType()
- escape()
- finishTpbCharge()
- forceAction(skillId, targetIndex)
- gainHp(value)
- gainMp(value)
- gainSilentTp(value)
- gainTp(value)
- initMembers()
- initTp()
- initTpbChargeTime(advantageous)
- initTpbTurn()
- initialize()
- isActing()
- isChanting()
- isDamagePopupRequested()
- isEffectRequested()
- isGuardWaiting()
- isInputting()
- isMotionRefreshRequested()
- isMotionRequested()
- isSelected()
- isStateAddable(stateId)
- isStateRestrict(stateId)
- isTpbCharged()
- isTpbReady()
- isTpbTimeout()
- isTpbTurnEnd()
- isUndecided()
- isWaiting()
- isWeaponAnimationRequested()
- makeActionTimes()
- makeActions()
- makeSpeed()
- makeTpbActions()
- maxSlipDamage()
- motionType()
- numActions()
- onAllActionsEnd()
- onBattleEnd()
- onBattleStart(advantageous)
- onDamage(value)
- onRestrict()
- onTpbCharged()
- onTpbTimeout()
- onTurnEnd()
- performAction()
- performActionEnd()
- performActionStart(action)
- performCollapse()
- performCounter()
- performDamage()
- performEvasion()
- performMagicEvasion()
- performMiss()
- performRecovery()
- performReflection()
- performSubstitute()
- refresh()
- regenerateAll()
- regenerateHp()
- regenerateMp()
- regenerateTp()
- removeAllBuffs()
- removeBattleStates()
- removeBuff(paramId)
- removeBuffsAuto()
- removeCurrentAction()
- removeState(stateId)
- removeStatesAuto(timing)
- removeStatesByDamage()
- requestEffect(effectType)
- requestMotion(motionType)
- requestMotionRefresh()
- result()
- select()
- setAction(index, action)
- setActionState(actionState)
- setLastTarget(target)
- shouldDelayTpbCharge()
- shouldPopupDamage()
- speed()
- startDamagePopup()
- startTpbAction()
- startTpbCasting()
- startTpbTurn()
- startWeaponAnimation(weaponImageId)
- tpbAcceleration()
- tpbBaseSpeed()
- tpbChargeTime()
- tpbRelativeSpeed()
- tpbRequiredCastTime()
- tpbSpeed()
- turnCount()
- updateTpb()
- updateTpbAutoBattle()
- updateTpbCastTime()
- updateTpbChargeTime()
- updateTpbIdleTime()
- useItem(item)
- weaponImageId()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actionPlusSet()
- addNewState(stateId)
- addParam(paramId, value)
- addedSkillTypes()
- addedSkills()
- allIcons()
- allTraits()
- appear()
- attackElements()
- attackSkillId()
- attackSpeed()
- attackStates()
- attackStatesRate(stateId)
- attackTimesAdd()
- buff(paramId)
- buffIconIndex(buffLevel, paramId)
- buffIcons()
- buffLength()
- canAttack()
- canEquip(item)
- canEquipArmor(item)
- canEquipWeapon(item)
- canGuard()
- canInput()
- canMove()
- canPaySkillCost(skill)
- canUse(item)
- clearBuffs()
- clearParamPlus()
- clearStates()
- collapseType()
- confusionLevel()
- deathStateId()
- debuffRate(paramId)
- decreaseBuff(paramId)
- die()
- elementRate(elementId)
- eraseBuff(paramId)
- eraseState(stateId)
- guardSkillId()
- hide()
- hpRate()
- increaseBuff(paramId)
- initMembers()
- initialize()
- isActor()
- isAlive()
- isAppeared()
- isAutoBattle()
- isBuffAffected(paramId)
- isBuffExpired(paramId)
- isBuffOrDebuffAffected(paramId)
- isConfused()
- isDead()
- isDeathStateAffected()
- isDebuffAffected(paramId)
- isDualWield()
- isDying()
- isEnemy()
- isEquipAtypeOk(atypeId)
- isEquipTypeLocked(etypeId)
- isEquipTypeSealed(etypeId)
- isEquipWtypeOk(wtypeId)
- isGuard()
- isHidden()
- isMaxBuffAffected(paramId)
- isMaxDebuffAffected(paramId)
- isOccasionOk(item)
- isPreserveTp()
- isRestricted()
- isSkillSealed(skillId)
- isSkillTypeSealed(stypeId)
- isSkillWtypeOk()
- isStateAffected(stateId)
- isStateExpired(stateId)
- isStateResist(stateId)
- isSubstitute()
- maxTp()
- meetsItemConditions(item)
- meetsSkillConditions(skill)
- meetsUsableItemConditions(item)
- mostImportantStateText()
- mpRate()
- onRestrict()
- overwriteBuffTurns(paramId, turns)
- param(paramId)
- paramBase()
- paramBasePlus(paramId)
- paramBuffRate(paramId)
- paramMax()
- paramMin(paramId)
- paramPlus(paramId)
- paramRate(paramId)
- partyAbility(abilityId)
- paySkillCost(skill)
- recoverAll()
- refresh()
- resetStateCounts(stateId)
- restriction()
- revive()
- setHp(hp)
- setMp(mp)
- setTp(tp)
- skillMpCost(skill)
- skillTpCost(skill)
- slotType()
- sortStates()
- sparam(sparamId)
- specialFlag(flagId)
- stateIcons()
- stateMotionIndex()
- stateOverlayIndex()
- stateRate(stateId)
- stateResistSet()
- states()
- tpRate()
- traitObjects()
- traits(code)
- traitsPi(code, id)
- traitsSet(code)
- traitsSum(code, id)
- traitsSumAll(code)
- traitsWithId(code, id)
- updateBuffTurns()
- updateStateTurns()
- xparam(xparamId)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- advanceMoveRouteIndex()
- deltaXFrom(x)
- deltaYFrom(y)
- findDirectionTo(goalX, goalY)
- forceMoveRoute(moveRoute)
- initMembers()
- initialize()
- isMoveRouteForcing()
- memorizeMoveRoute()
- moveAwayFromCharacter(character)
- moveAwayFromPlayer()
- moveBackward()
- moveForward()
- moveRandom()
- moveTowardCharacter(character)
- moveTowardPlayer()
- processMoveCommand(command)
- processRouteEnd()
- restoreMoveRoute()
- searchLimit()
- setMoveRoute(moveRoute)
- swap(character)
- turn180()
- turnAwayFromCharacter(character)
- turnAwayFromPlayer()
- turnLeft90()
- turnRandom()
- turnRight90()
- turnRightOrLeft90()
- turnTowardCharacter(character)
- turnTowardPlayer()
- updateRoutineMove()
- updateStop()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- animationWait()
- blendMode()
- bushDepth()
- canPass(x, y, d)
- canPassDiagonally(x, y, horz, vert)
- characterIndex()
- characterName()
- checkEventTriggerTouch(y*/)
- checkEventTriggerTouchFront(d)
- checkStop(threshold)
- copyPosition(character)
- direction()
- distancePerFrame()
- endAnimation()
- endBalloon()
- hasStepAnime()
- hasWalkAnime()
- increaseSteps()
- initMembers()
- initialize()
- isAnimationPlaying()
- isBalloonPlaying()
- isCollidedWithCharacters(x, y)
- isCollidedWithEvents(x, y)
- isCollidedWithVehicles(x, y)
- isDashing()
- isDebugThrough()
- isDirectionFixed()
- isJumping()
- isMapPassable(x, y, d)
- isMovementSucceeded(y*/)
- isMoving()
- isNearTheScreen()
- isNormalPriority()
- isObjectCharacter()
- isOnBush()
- isOnLadder()
- isOriginalPattern()
- isStopping()
- isThrough()
- isTile()
- isTransparent()
- jump(xPlus, yPlus)
- jumpHeight()
- locate(x, y)
- maxPattern()
- moveDiagonally(horz, vert)
- moveFrequency()
- moveSpeed()
- moveStraight(d)
- opacity()
- pattern()
- pos(x, y)
- posNt(x, y)
- realMoveSpeed()
- refreshBushDepth()
- regionId()
- resetPattern()
- resetStopCount()
- reverseDir(d)
- screenX()
- screenY()
- screenZ()
- scrolledX()
- scrolledY()
- setBlendMode(blendMode)
- setDirection(d)
- setDirectionFix(directionFix)
- setMoveFrequency(moveFrequency)
- setMoveSpeed(moveSpeed)
- setMovementSuccess(success)
- setOpacity(opacity)
- setPattern(pattern)
- setPosition(x, y)
- setPriorityType(priorityType)
- setStepAnime(stepAnime)
- setThrough(through)
- setTileImage(tileId)
- setTransparent(transparent)
- setWalkAnime(walkAnime)
- shiftY()
- startAnimation()
- startBalloon()
- straighten()
- terrainTag()
- tileId()
- update()
- updateAnimation()
- updateAnimationCount()
- updateJump()
- updateMove()
- updatePattern()
- updateStop()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- event()
- initialize(commonEventId)
- isActive()
- list()
- refresh()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- battlerHue()
- battlerName()
- dropItemRate()
- enemy()
- enemyId()
- exp()
- friendsUnit()
- gold()
- index()
- initMembers()
- initialize(enemyId, x, y)
- isActionValid(action)
- isBattleMember()
- isEnemy()
- isLetterEmpty()
- isSpriteVisible()
- itemObject(kind, dataId)
- makeActions()
- makeDropItems()
- meetsCondition(action)
- meetsHpCondition(param1, param2)
- meetsMpCondition(param1, param2)
- meetsPartyLevelCondition(param)
- meetsStateCondition(param)
- meetsSwitchCondition(param)
- meetsTurnCondition(param1, param2)
- name()
- opponentsUnit()
- originalName()
- paramBase(paramId)
- performAction(action)
- performActionEnd()
- performActionStart(action)
- performCollapse()
- performDamage()
- screenX()
- screenY()
- selectAction(actionList, ratingZero)
- selectAllActions(actionList)
- setLetter(letter)
- setPlural(plural)
- setup(enemyId, x, y)
- traitObjects()
- transform(enemyId)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- checkEventTriggerAuto()
- checkEventTriggerTouch(x, y)
- clearPageSettings()
- clearStartingFlag()
- erase()
- event()
- eventId()
- findProperPageIndex()
- forceMoveRoute(moveRoute)
- initMembers()
- initialize(mapId, eventId)
- isCollidedWithCharacters(x, y)
- isCollidedWithEvents(x, y)
- isCollidedWithPlayerCharacters(x, y)
- isNearThePlayer()
- isOriginalPattern()
- isStarting()
- isTriggerIn(triggers)
- list()
- locate(x, y)
- lock()
- meetsConditions(page)
- moveTypeCustom()
- moveTypeRandom()
- moveTypeTowardPlayer()
- page()
- refresh()
- resetPattern()
- setupPage()
- setupPageSettings()
- start()
- stopCountThreshold()
- unlock()
- update()
- updateParallel()
- updateSelfMovement()
- updateStop()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actor()
- chaseCharacter(character)
- initialize(memberIndex)
- isGathered()
- isVisible()
- refresh()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- areGathered()
- areGathering()
- areMoving()
- data()
- follower(index)
- gather()
- hide()
- initialize()
- isSomeoneCollided(x, y)
- isVisible()
- jumpAll()
- refresh()
- reverseData()
- setup()
- show()
- synchronize(x, y, d)
- update()
- updateMove()
- visibleFollowers()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- changeHp(target, value, allowDeath)
- character(param)
- checkFreeze()
- checkOverflow()
- clear()
- command101(params)
- command102(params)
- command103(params)
- command104(params)
- command105(params)
- command108(params)
- command111(params)
- command112()
- command113()
- command115()
- command117(params)
- command118()
- command119(params)
- command121(params)
- command122(params)
- command123(params)
- command124(params)
- command125(params)
- command126(params)
- command127(params)
- command128(params)
- command129(params)
- command132(params)
- command133(params)
- command134(params)
- command135(params)
- command136(params)
- command137(params)
- command138(params)
- command139(params)
- command140(params)
- command201(params)
- command202(params)
- command203(params)
- command204(params)
- command205(params)
- command206()
- command211(params)
- command212(params)
- command213(params)
- command214()
- command216(params)
- command217()
- command221()
- command222()
- command223(params)
- command224(params)
- command225(params)
- command230(params)
- command231(params)
- command232(params)
- command233(params)
- command234(params)
- command235(params)
- command236(params)
- command241(params)
- command242(params)
- command243()
- command244()
- command245(params)
- command246(params)
- command249(params)
- command250(params)
- command251()
- command261(params)
- command281(params)
- command282(params)
- command283(params)
- command284(params)
- command285(params)
- command301(params)
- command302(params)
- command303(params)
- command311(params)
- command312(params)
- command313(params)
- command314(params)
- command315(params)
- command316(params)
- command317(params)
- command318(params)
- command319(params)
- command320(params)
- command321(params)
- command322(params)
- command323(params)
- command324(params)
- command325(params)
- command326(params)
- command331(params)
- command332(params)
- command333(params)
- command334(params)
- command335(params)
- command336(params)
- command337(params)
- command339(params)
- command340()
- command342(params)
- command351()
- command352()
- command353()
- command354()
- command355()
- command356(params)
- command357(params)
- command402(params)
- command403()
- command411()
- command413()
- command601()
- command602()
- command603()
- currentCommand()
- eventId()
- executeCommand()
- fadeSpeed()
- gameDataOperand(type, param1, param2)
- initialize(depth)
- isOnCurrentMap()
- isRunning()
- iterateActorEx(param1, param2, callback)
- iterateActorId(param, callback)
- iterateActorIndex(param, callback)
- iterateBattler(param1, param2, callback)
- iterateEnemyIndex(param, callback)
- jumpTo(index)
- loadImages()
- nextEventCode()
- picturePoint(params)
- pluginCommand()
- setWaitMode(waitMode)
- setup(list, eventId)
- setupChild(list, eventId)
- setupChoices(params)
- setupItemChoice(params)
- setupNumInput(params)
- setupReservedCommonEvent()
- skipBranch()
- terminate()
- update()
- updateChild()
- updateWait()
- updateWaitCount()
- updateWaitMode()
- videoFileExt()
- wait(duration)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(item)
- isArmor()
- isEquipItem()
- isItem()
- isNull()
- isSkill()
- isUsableItem()
- isWeapon()
- itemId()
- object()
- setEquip(isWeapon, itemId)
- setObject(item)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- adjustX(x)
- adjustY(y)
- airship()
- allTiles(x, y)
- autoplay()
- autorunCommonEvents()
- autotileType(x, y, z)
- battleback1Name()
- battleback2Name()
- boat()
- canvasToMapX(x)
- canvasToMapY(y)
- changeParallax(name, loopX, loopY, sx, sy)
- changeTileset(tilesetId)
- checkLayeredTilesFlags(x, y, bit)
- checkPassage(x, y, bit)
- createVehicles()
- data()
- deltaX(x1, x2)
- deltaY(y1, y2)
- disableNameDisplay()
- displayName()
- displayX()
- displayY()
- distance(x1, y1, x2, y2)
- doScroll(direction, distance)
- enableNameDisplay()
- encounterList()
- encounterStep()
- eraseEvent(eventId)
- event(eventId)
- eventIdXy(x, y)
- events()
- eventsXy(x, y)
- eventsXyNt(x, y)
- height()
- initialize()
- isAirshipLandOk(x, y)
- isAnyEventStarting()
- isBoatPassable(x, y)
- isBush(x, y)
- isCounter(x, y)
- isDamageFloor(x, y)
- isDashDisabled()
- isEventRunning()
- isLadder(x, y)
- isLoopHorizontal()
- isLoopVertical()
- isNameDisplayEnabled()
- isOverworld()
- isPassable(x, y, d)
- isScrolling()
- isShipPassable(x, y)
- isValid(x, y)
- layeredTiles(x, y)
- mapId()
- parallaxName()
- parallaxOx()
- parallaxOy()
- parallelCommonEvents()
- refereshVehicles()
- refresh()
- refreshIfNeeded()
- refreshTileEvents()
- regionId(x, y)
- requestRefresh()
- roundX(x)
- roundXWithDirection(x, d)
- roundY(y)
- roundYWithDirection(y, d)
- screenTileX()
- screenTileY()
- scrollDistance()
- scrollDown(distance)
- scrollLeft(distance)
- scrollRight(distance)
- scrollUp(distance)
- setDisplayPos(x, y)
- setup(mapId)
- setupAutorunCommonEvent()
- setupBattleback()
- setupEvents()
- setupParallax()
- setupScroll()
- setupStartingEvent()
- setupStartingMapEvent()
- setupTestEvent()
- ship()
- startScroll(direction, distance, speed)
- terrainTag(x, y)
- tileEventsXy(x, y)
- tileHeight()
- tileId(x, y, z)
- tileWidth()
- tileset()
- tilesetFlags()
- tilesetId()
- unlockEvent(eventId)
- update(sceneActive)
- updateEvents()
- updateInterpreter()
- updateParallax()
- updateScroll()
- updateVehicles()
- vehicle(type)
- vehicles()
- width()
- xWithDirection(x, d)
- yWithDirection(y, d)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- add(text)
- allText()
- background()
- choiceBackground()
- choiceCancelType()
- choiceDefaultType()
- choicePositionType()
- choices()
- clear()
- faceIndex()
- faceName()
- hasText()
- initialize()
- isBusy()
- isChoice()
- isItemChoice()
- isNumberInput()
- isRTL()
- itemChoiceItypeId()
- itemChoiceVariableId()
- newPage()
- numInputMaxDigits()
- numInputVariableId()
- onChoice(n)
- positionType()
- scrollMode()
- scrollNoFast()
- scrollSpeed()
- setBackground(background)
- setChoiceBackground(background)
- setChoiceCallback(callback)
- setChoicePositionType(positionType)
- setChoices(choices, defaultType, cancelType)
- setFaceImage(faceName, faceIndex)
- setItemChoice(variableId, itemType)
- setNumberInput(variableId, maxDigits)
- setPositionType(positionType)
- setScroll(speed, noFast)
- setSpeakerName(speakerName)
- speakerName()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- addActor(actorId)
- allItems()
- allMembers()
- armors()
- battleMembers()
- canInput()
- canUse(item)
- charactersForSavefile()
- consumeItem(item)
- discardMembersEquip(item, amount)
- equipItems()
- exists()
- facesForSavefile()
- gainGold(amount)
- gainItem(item, amount, includeEquip)
- gold()
- hasCancelSurprise()
- hasDropItemDouble()
- hasEncounterHalf()
- hasEncounterNone()
- hasGoldDouble()
- hasItem(item, includeEquip)
- hasMaxItems(item)
- hasRaisePreemptive()
- highestLevel()
- increaseSteps()
- initAllItems()
- initialize()
- isAllDead()
- isAnyMemberEquipped(item)
- isEmpty()
- itemContainer(item)
- items()
- lastItem()
- leader()
- loseGold(amount)
- loseItem(item, amount, includeEquip)
- makeMenuActorNext()
- makeMenuActorPrevious()
- maxBattleMembers()
- maxGold()
- maxItems()
- members()
- menuActor()
- name()
- numItems(item)
- onEscapeFailure()
- onPlayerWalk()
- partyAbility(abilityId)
- performEscape()
- performVictory()
- ratePreemptive(troopAgi)
- rateSurprise(troopAgi)
- removeActor(actorId)
- removeBattleStates()
- removeInvalidMembers()
- requestMotionRefresh()
- reviveBattleMembers()
- setLastItem(item)
- setMenuActor(actor)
- setTargetActor(actor)
- setupBattleTest()
- setupBattleTestItems()
- setupBattleTestMembers()
- setupStartingMembers()
- size()
- steps()
- swapOrder(index1, index2)
- targetActor()
- weapons()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- angle()
- applyEasing(current, target)
- blendMode()
- calcEasing(t)
- easeIn(t, exponent)
- easeInOut(t, exponent)
- easeOut(t, exponent)
- initBasic()
- initRotation()
- initTarget()
- initTone()
- initialize()
- name()
- opacity()
- origin()
- rotate(speed)
- scaleX()
- scaleY()
- tint(tone, duration)
- tone()
- update()
- updateMove()
- updateRotation()
- updateTone()
- x()
- y()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- areFollowersGathered()
- areFollowersGathering()
- canEncounter()
- canMove()
- canStartLocalEvents()
- center(x, y)
- centerX()
- centerY()
- checkEventTriggerHere(triggers)
- checkEventTriggerThere(triggers)
- checkEventTriggerTouch(x, y)
- clearTransferInfo()
- encounterProgressValue()
- executeEncounter()
- executeMove(direction)
- fadeType()
- followers()
- forceMoveForward()
- gatherFollowers()
- getInputDirection()
- getOffVehicle()
- getOnOffVehicle()
- getOnVehicle()
- hideFollowers()
- increaseSteps()
- initMembers()
- initialize()
- isCollided(x, y)
- isDashButtonPressed()
- isDashing()
- isDebugThrough()
- isInAirship()
- isInBoat()
- isInShip()
- isInVehicle()
- isMapPassable(x, y, d)
- isNormal()
- isOnDamageFloor()
- isStopping()
- isTransferring()
- jump(xPlus, yPlus)
- locate(x, y)
- makeEncounterCount()
- makeEncounterTroopId()
- meetsEncounterConditions(encounter)
- moveByInput()
- moveDiagonally(horz, vert)
- moveStraight(d)
- newMapId()
- performTransfer()
- refresh()
- requestMapReload()
- reserveTransfer(mapId, x, y, d, fadeType)
- setupForNewGame()
- showFollowers()
- startMapEvent(x, y, triggers, normal)
- triggerAction()
- triggerButtonAction()
- triggerTouchAction()
- triggerTouchActionD1(x1, y1)
- triggerTouchActionD2(x2, y2)
- triggerTouchActionD3(x2, y2)
- update(sceneActive)
- updateDashing()
- updateEncounterCount()
- updateNonmoving(wasMoving, sceneActive)
- updateScroll(lastScrolledX, lastScrolledY)
- updateVehicle()
- updateVehicleGetOff()
- updateVehicleGetOn()
- vehicle()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- brightness()
- changeWeather(type, power, duration)
- clear()
- clearFade()
- clearFlash()
- clearPictures()
- clearShake()
- clearTone()
- clearWeather()
- clearZoom()
- eraseBattlePictures()
- erasePicture(pictureId)
- flashColor()
- initialize()
- maxPictures()
- onBattleStart()
- picture(pictureId)
- realPictureId(pictureId)
- rotatePicture(pictureId, speed)
- setZoom(x, y, scale)
- shake()
- startFadeIn(duration)
- startFadeOut(duration)
- startFlash(color, duration)
- startFlashForDamage()
- startShake(power, speed, duration)
- startTint(tone, duration)
- startZoom(x, y, scale, duration)
- tintPicture(pictureId, tone, duration)
- tone()
- update()
- updateFadeIn()
- updateFadeOut()
- updateFlash()
- updatePictures()
- updateShake()
- updateTone()
- updateWeather()
- updateZoom()
- weatherPower()
- weatherType()
- zoomScale()
- zoomX()
- zoomY()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clear()
- initialize()
- onChange()
- setValue(key, value)
- value(key)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clear()
- initialize()
- onChange()
- setValue(switchId, value)
- value(switchId)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- battleBgm()
- battleCount()
- defeatMe()
- disableEncounter()
- disableFormation()
- disableMenu()
- disableSave()
- enableEncounter()
- enableFormation()
- enableMenu()
- enableSave()
- escapeCount()
- initialize()
- isAutosaveEnabled()
- isCJK()
- isChinese()
- isEncounterEnabled()
- isFormationEnabled()
- isJapanese()
- isKorean()
- isMenuEnabled()
- isRussian()
- isSaveEnabled()
- isSideView()
- mainFontFace()
- mainFontSize()
- numberFontFace()
- onAfterLoad()
- onBattleEscape()
- onBattleStart()
- onBattleWin()
- onBeforeSave()
- playtime()
- playtimeText()
- replayBgm()
- replayWalkingBgm()
- saveBgm()
- saveCount()
- saveWalkingBgm()
- saveWalkingBgm2()
- savefileId()
- setBattleBgm(value)
- setDefeatMe(value)
- setSavefileId(savefileId)
- setVictoryMe(value)
- setWindowTone(value)
- versionId()
- victoryMe()
- winCount()
- windowPadding()
- windowTone()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clearBattleRefreshRequest()
- clearDestination()
- clearTouchState()
- destinationX()
- destinationY()
- initialize()
- isBattleRefreshRequested()
- isCommonEventReserved()
- isDestinationValid()
- isPlaytest()
- lastActionData(type)
- requestBalloon(target, balloonId)
- requestBattleRefresh()
- reserveCommonEvent(commonEventId)
- retrieveAnimation()
- retrieveBalloon()
- retrieveCommonEvent()
- setDestination(x, y)
- setLastActionData(type, value)
- setLastSubjectActorId(actorID)
- setLastSubjectEnemyIndex(enemyIndex)
- setLastTargetActorId(actorID)
- setLastTargetEnemyIndex(enemyIndex)
- setLastUsedItemId(itemID)
- setLastUsedSkillId(skillID)
- setTouchState(target, state)
- touchState()
- touchTarget()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize()
- isWorking()
- onExpire()
- seconds()
- start(count)
- stop()
- update(sceneActive)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clear()
- enemyNames()
- expTotal()
- goldRate()
- goldTotal()
- increaseTurn()
- initialize()
- isEventRunning()
- isTpbTurnEnd()
- letterTable()
- makeDropItems()
- makeUniqueNames()
- meetsConditions(page)
- members()
- setup(troopId)
- setupBattleEvent()
- troop()
- turnCount()
- updateInterpreter()
- updatePluralFlags()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- agility()
- aliveMembers()
- clearActions()
- clearResults()
- deadMembers()
- inBattle()
- initialize()
- isAllDead()
- makeActions()
- members()
- movableMembers()
- onBattleEnd()
- onBattleStart(advantageous)
- randomDeadTarget()
- randomTarget()
- select(activeMember)
- smoothDeadTarget(index)
- smoothTarget(index)
- substituteBattler()
- tgrSum()
- tpbBaseSpeed()
- tpbReferenceTime()
- updateTpb()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clear()
- initialize()
- onChange()
- setValue(variableId, value)
- value(variableId)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- canMove()
- getOff()
- getOn()
- initMembers()
- initMoveSpeed()
- initialize(type)
- isAirship()
- isBoat()
- isHighest()
- isLandOk(x, y, d)
- isLowest()
- isMapPassable(x, y, d)
- isShip()
- isTakeoffOk()
- loadSystemSettings()
- maxAltitude()
- playBgm()
- pos(x, y)
- refresh()
- resetDirection()
- screenY()
- setBgm(bgm)
- setLocation(mapId, x, y)
- shadowOpacity()
- shadowX()
- shadowY()
- syncWithPlayer()
- update()
- updateAirship()
- updateAirshipAltitude()
- vehicle()
- Private instance functions
-
- Static functions
- FPSCounter()
- endLoading()
- eraseError()
- hideScreen()
- initialize()
- isInsideCanvas(x, y)
- pageToCanvasX(x)
- pageToCanvasY(y)
- printError(name, message, error, =, null)
- resize(width, height)
- setStage(stage)
- setTickHandler(handler)
- showRetryButton(retry)
- showScreen()
- startGameLoop()
- startLoading()
- stopGameLoop()
- Private static functions
- _applyCanvasFilter()
- _canRender()
- _cancelFullScreen()
- _centerElement(element)
- _clearCanvasFilter()
- _createAllElements()
- _createCanvas()
- _createEffekseerContext()
- _createErrorPrinter()
- _createFPSCounter()
- _createLoadingSpinner()
- _createPixiApp()
- _defaultStretchMode()
- _disableContextMenu()
- _isFullScreen()
- _makeErrorHtml(name, message, error*/)
- _onKeyDown(event)
- _onTick(deltaTime)
- _onWindowResize()
- _requestFullScreen()
- _setupEventHandlers()
- _setupPixi()
- _stretchHeight()
- _stretchWidth()
- _switchFPSCounter()
- _switchFullScreen()
- _switchStretchMode()
- _updateAllElements()
- _updateCanvas()
- _updateErrorPrinter()
- _updateRealScale()
- _updateVideo()
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- clear()
- isBigCharacter(filename)
- isObjectCharacter(filename)
- isReady()
- isZeroParallax(filename)
- loadAnimation(filename)
- loadBattleback1(filename)
- loadBattleback2(filename)
- loadBitmap(folder, filename)
- loadBitmapFromUrl(url)
- loadCharacter(filename)
- loadEnemy(filename)
- loadFace(filename)
- loadParallax(filename)
- loadPicture(filename)
- loadSvActor(filename)
- loadSvEnemy(filename)
- loadSystem(filename)
- loadTileset(filename)
- loadTitle1(filename)
- loadTitle2(filename)
- throwLoadError(bitmap)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- clear()
- initialize()
- isLongPressed(keyName)
- isPressed(keyName)
- isRepeated(keyName)
- isTriggered(keyName)
- update()
- virtualClick(buttonName)
- Private static functions
- _isEscapeCompatible(keyName)
- _makeNumpadDirection(x, y)
- _onKeyDown(event)
- _onKeyUp(event)
- _onLostFocus()
- _pollGamepads()
- _setupEventHandlers()
- _shouldPreventDefault(keyCode)
- _signX()
- _signY()
- _updateDirection()
- _updateGamepadState(gamepad)
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- makeDeepCopy(object)
- parse(json)
- stringify(object)
- Private static functions
- _decode(value)
- _encode(value, depth)
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- randomInt(max)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- clamp(min, max)
- mod(n)
- padZero(length)
- Private instance functions
-
- Static functions
- callCommand(self, pluginName, commandName, args)
- checkErrors()
- loadScript(filename)
- makeUrl(filename)
- onError(e)
- parameters(name)
- registerCommand(pluginName, commandName, func)
- setParameters(name, parameters)
- setup(plugins)
- throwLoadError(url)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(x, y)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(x, y, width, height)
- Private instance functions
-
- Static functions
- backgroundBitmap()
- catchException(e)
- catchLoadError(e)
- catchNormalError(e)
- catchUnknownError(e)
- changeScene()
- checkBrowser()
- checkPluginErrors()
- clearStack()
- determineRepeatNumber(deltaTime)
- exit()
- goto(sceneClass)
- initAudio()
- initGraphics()
- initInput()
- initVideo()
- initialize()
- isCurrentSceneBusy()
- isGameActive()
- isNextScene(sceneClass)
- isPreviousScene(sceneClass)
- isSceneChanging()
- onBeforeSceneStart()
- onError(event)
- onKeyDown(event)
- onReject(event)
- onSceneCreate()
- onSceneStart()
- onSceneTerminate()
- onUnload()
- pop()
- prepareNextScene()
- push(sceneClass)
- reloadGame()
- resume()
- run(sceneClass)
- setupEventHandlers()
- showDevTools()
- snap()
- snapForBackground()
- stop()
- terminate()
- update(deltaTime)
- updateEffekseer()
- updateFrameCount()
- updateInputData()
- updateMain()
- updateScene()
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- addWindow(window)
- buttonAreaBottom()
- buttonAreaHeight()
- buttonAreaTop()
- buttonY()
- calcWindowHeight(numLines, selectable)
- centerSprite(sprite)
- checkGameover()
- create()
- createColorFilter()
- createWindowLayer()
- executeAutosave()
- fadeOutAll()
- fadeSpeed()
- initialize()
- isActive()
- isAutosaveEnabled()
- isBottomButtonMode()
- isBottomHelpMode()
- isBusy()
- isFading()
- isReady()
- isRightInputMode()
- isStarted()
- mainCommandWidth()
- onAutosaveFailure()
- onAutosaveSuccess()
- popScene()
- requestAutosave()
- scaleSprite(sprite)
- slowFadeSpeed()
- start()
- startFadeIn(duration, white)
- startFadeOut(duration, white)
- stop()
- terminate()
- update()
- updateChildren()
- updateColorFilter()
- updateFade()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actorCommandWindowRect()
- actorWindowRect()
- buttonAreaTop()
- changeInputWindow()
- closeCommandWindows()
- commandAttack()
- commandCancel()
- commandEscape()
- commandFight()
- commandGuard()
- commandItem()
- commandSkill()
- create()
- createActorCommandWindow()
- createActorWindow()
- createAllWindows()
- createButtons()
- createCancelButton()
- createDisplayObjects()
- createEnemyWindow()
- createHelpWindow()
- createItemWindow()
- createLogWindow()
- createPartyCommandWindow()
- createSkillWindow()
- createSpriteset()
- createStatusWindow()
- endCommandSelection()
- enemyWindowRect()
- helpAreaBottom()
- helpAreaHeight()
- helpAreaTop()
- helpWindowRect()
- hideSubInputWindows()
- initialize()
- isAnyInputWindowActive()
- isTimeActive()
- itemWindowRect()
- logWindowRect()
- needsInputWindowChange()
- needsSlowFadeOut()
- onActorCancel()
- onActorOk()
- onEnemyCancel()
- onEnemyOk()
- onItemCancel()
- onItemOk()
- onSelectAction()
- onSkillCancel()
- onSkillOk()
- partyCommandWindowRect()
- selectNextCommand()
- selectPreviousCommand()
- shouldAutosave()
- shouldOpenStatusWindow()
- skillWindowRect()
- start()
- startActorCommandSelection()
- startActorSelection()
- startEnemySelection()
- startPartyCommandSelection()
- statusWindowRect()
- statusWindowX()
- stop()
- terminate()
- update()
- updateBattleProcess()
- updateCancelButton()
- updateInputWindowVisibility()
- updateLogWindowVisibility()
- updateStatusWindowPosition()
- updateStatusWindowVisibility()
- updateVisibility()
- windowAreaHeight()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- adjustBoxSize()
- adjustWindow()
- checkPlayerLocation()
- create()
- initialize()
- isPlayerDataLoaded()
- isReady()
- loadGameFonts()
- loadPlayerData()
- loadSystemImages()
- onDatabaseLoaded()
- resizeScreen()
- setEncryptionInfo()
- start()
- startNormalGame()
- updateDocumentTitle()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- create()
- createDebugHelpWindow()
- createEditWindow()
- createRangeWindow()
- debugHelpWindowRect()
- editWindowRect()
- helpText()
- initialize()
- needsCancelButton()
- onEditCancel()
- onRangeOk()
- rangeWindowRect()
- refreshHelpWindow()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- arePageButtonsEnabled()
- commandClear()
- commandEquip()
- commandOptimize()
- commandWindowRect()
- create()
- createCommandWindow()
- createItemWindow()
- createSlotWindow()
- createStatusWindow()
- executeEquipChange()
- hideItemWindow()
- initialize()
- itemWindowRect()
- needsPageButtons()
- onActorChange()
- onItemCancel()
- onItemOk()
- onSlotCancel()
- onSlotOk()
- refreshActor()
- slotWindowRect()
- statusWidth()
- statusWindowRect()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- activateListWindow()
- create()
- createHelpWindow()
- createListWindow()
- firstSavefileId()
- helpAreaHeight()
- helpWindowRect()
- helpWindowText()
- initialize()
- isSavefileEnabled(savefileId)
- listWindowRect()
- mode()
- needsAutosave()
- onSavefileOk()
- savefileId()
- start()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- commandToTitle()
- commandWindowRect()
- create()
- createBackground()
- createCommandWindow()
- initialize()
- stop()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- adjustBackground()
- create()
- createBackground()
- gotoTitle()
- initialize()
- isTriggered()
- playGameoverMusic()
- start()
- stop()
- terminate()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- categoryWindowRect()
- create()
- createCategoryWindow()
- createItemWindow()
- initialize()
- itemWindowRect()
- onCategoryOk()
- onItemCancel()
- onItemOk()
- playSeForItem()
- useItem()
- user()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- activateItemWindow()
- actorWindowRect()
- applyItem()
- canUse()
- checkCommonEvent()
- create()
- createActorWindow()
- determineItem()
- hideActorWindow()
- initialize()
- isActorWindowActive()
- isCursorLeft()
- isItemEffectsValid()
- item()
- itemTargetActors()
- onActorCancel()
- onActorOk()
- showActorWindow()
- useItem()
- user()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- executeLoad(savefileId)
- firstSavefileId()
- helpWindowText()
- initialize()
- mode()
- onLoadFailure()
- onLoadSuccess()
- onSavefileOk()
- reloadMapIfUpdated()
- terminate()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- callMenu()
- create()
- createAllWindows()
- createButtons()
- createDisplayObjects()
- createMapNameWindow()
- createMenuButton()
- createSpriteset()
- encounterEffectSpeed()
- fadeInForTransfer()
- fadeOutForTransfer()
- hideMenuButton()
- initialize()
- isAnyButtonPressed()
- isBusy()
- isDebugCalled()
- isFastForward()
- isMapTouchOk()
- isMenuCalled()
- isMenuEnabled()
- isPlayerActive()
- isReady()
- isSceneChangeOk()
- launchBattle()
- mapNameWindowRect()
- needsFadeIn()
- needsSlowFadeOut()
- onMapLoaded()
- onMapTouch()
- onTransfer()
- onTransferEnd()
- processMapTouch()
- shouldAutosave()
- snapForBattleBackground()
- start()
- startEncounterEffect()
- startFlashForEncounter(duration)
- stop()
- stopAudioOnBattleStart()
- terminate()
- update()
- updateCallDebug()
- updateCallMenu()
- updateDestination()
- updateEncounter()
- updateEncounterEffect()
- updateMain()
- updateMainMultiply()
- updateMapNameWindow()
- updateMenuButton()
- updateScene()
- updateTransferPlayer()
- updateWaitCount()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- commandFormation()
- commandGameEnd()
- commandItem()
- commandOptions()
- commandPersonal()
- commandSave()
- commandWindowRect()
- create()
- createCommandWindow()
- createGoldWindow()
- createStatusWindow()
- goldWindowRect()
- helpAreaHeight()
- initialize()
- onFormationCancel()
- onFormationOk()
- onPersonalCancel()
- onPersonalOk()
- start()
- statusWindowRect()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actor()
- arePageButtonsEnabled()
- create()
- createBackground()
- createButtons()
- createCancelButton()
- createHelpWindow()
- createPageButtons()
- helpAreaBottom()
- helpAreaHeight()
- helpAreaTop()
- helpWindowRect()
- initialize()
- mainAreaBottom()
- mainAreaHeight()
- mainAreaTop()
- needsCancelButton()
- needsPageButtons()
- nextActor()
- onActorChange()
- previousActor()
- setBackgroundOpacity(opacity)
- update()
- updateActor()
- updatePageButtons()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- associateWindows()
- createAllWindows()
- createChoiceListWindow()
- createEventItemWindow()
- createGoldWindow()
- createMessageWindow()
- createNameBoxWindow()
- createNumberInputWindow()
- createScrollTextWindow()
- eventItemWindowRect()
- goldWindowRect()
- initialize()
- isMessageWindowClosing()
- messageWindowRect()
- scrollTextWindowRect()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- create()
- createEditWindow()
- createInputWindow()
- editWindowRect()
- initialize()
- inputWindowRect()
- onInputOk()
- prepare(actorId, maxLength)
- start()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- create()
- createOptionsWindow()
- initialize()
- maxCommands()
- maxVisibleCommands()
- optionsWindowRect()
- terminate()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- executeSave(savefileId)
- firstSavefileId()
- helpWindowText()
- initialize()
- mode()
- onSaveFailure()
- onSaveSuccess()
- onSavefileOk()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- activateBuyWindow()
- activateSellWindow()
- buyWindowRect()
- buyingPrice()
- categoryWindowRect()
- commandBuy()
- commandSell()
- commandWindowRect()
- create()
- createBuyWindow()
- createCategoryWindow()
- createCommandWindow()
- createDummyWindow()
- createGoldWindow()
- createNumberWindow()
- createSellWindow()
- createStatusWindow()
- currencyUnit()
- doBuy(number)
- doSell(number)
- dummyWindowRect()
- endNumberInput()
- goldWindowRect()
- initialize()
- maxBuy()
- maxSell()
- money()
- numberWindowRect()
- onBuyCancel()
- onBuyOk()
- onCategoryCancel()
- onCategoryOk()
- onNumberCancel()
- onNumberOk()
- onSellCancel()
- onSellOk()
- prepare(goods, purchaseOnly)
- sellWindowRect()
- sellingPrice()
- statusWidth()
- statusWindowRect()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- arePageButtonsEnabled()
- commandSkill()
- create()
- createItemWindow()
- createSkillTypeWindow()
- createStatusWindow()
- initialize()
- itemWindowRect()
- needsPageButtons()
- onActorChange()
- onItemCancel()
- onItemOk()
- playSeForItem()
- refreshActor()
- skillTypeWindowRect()
- start()
- statusWindowRect()
- useItem()
- user()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- create()
- createProfileWindow()
- createStatusEquipWindow()
- createStatusParamsWindow()
- createStatusWindow()
- helpAreaHeight()
- initialize()
- needsPageButtons()
- onActorChange()
- profileHeight()
- profileWindowRect()
- refreshActor()
- start()
- statusEquipWindowRect()
- statusParamsHeight()
- statusParamsWidth()
- statusParamsWindowRect()
- statusWindowRect()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- adjustBackground()
- commandContinue()
- commandNewGame()
- commandOptions()
- commandWindowRect()
- create()
- createBackground()
- createCommandWindow()
- createForeground()
- drawGameTitle()
- initialize()
- isBusy()
- playTitleMusic()
- start()
- terminate()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- destroy()
- initialize()
- setBlack()
- setColor(r, g, b)
- setWhite()
- Private instance functions
-
- Static functions
- loadSystemSound(n)
- playActorCollapse()
- playActorDamage()
- playBattleStart()
- playBossCollapse1()
- playBossCollapse2()
- playBuzzer()
- playCancel()
- playCursor()
- playEnemyAttack()
- playEnemyCollapse()
- playEnemyDamage()
- playEquip()
- playEscape()
- playEvasion()
- playLoad()
- playMagicEvasion()
- playMiss()
- playOk()
- playRecovery()
- playReflection()
- playSave()
- playShop()
- playSystemSound(n)
- playUseItem()
- playUseSkill()
- preloadImportantSounds()
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- destroy()
- getBlendColor()
- getColorTone()
- hide()
- initialize(bitmap)
- move(x, y)
- setBlendColor(color)
- setColorTone(tone)
- setFrame(x, y, width, height)
- setHue(hue)
- show()
- update()
- updateVisibility()
- Private instance functions
- _createColorFilter()
- _onBitmapChange()
- _onBitmapLoad(bitmapLoaded)
- _refresh()
- _updateColorFilter()
-
- Static functions
- Private static functions
- Instance functions
- createMainSprite()
- createShadowSprite()
- createStateSprite()
- createWeaponSprite()
- damageOffsetX()
- damageOffsetY()
- initMembers()
- initialize(battler)
- mainSprite()
- motionSpeed()
- moveToStartPosition()
- onMoveEnd()
- refreshMotion()
- retreat()
- setActorHome(index)
- setBattler(battler)
- setupMotion()
- setupWeaponAnimation()
- shouldStepForward()
- startEntryMotion()
- startMotion(motionType)
- stepBack()
- stepForward()
- update()
- updateBitmap()
- updateFrame()
- updateMain()
- updateMotion()
- updateMotionCount()
- updateMove()
- updateShadow()
- updateTargetPosition()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- canStart()
- checkEnd()
- destroy(options)
- initMembers()
- initialize()
- isPlaying()
- onAfterRender(renderer)
- onBeforeRender(renderer)
- processFlashTimings()
- processSoundTimings()
- resetViewport(renderer)
- saveViewport(renderer)
- setCameraMatrix()
- setProjectionMatrix(renderer)
- setRotation(x, y, z)
- setViewport(renderer)
- shouldWaitForPrevious()
- targetPosition(renderer)
- targetSpritePosition(sprite)
- update()
- updateEffectGeometry()
- updateFlash()
- updateMain()
- Private instance functions
- _render(renderer)
-
- Static functions
- Private static functions
- Instance functions
- absoluteX()
- absoluteY()
- createCellSprites()
- createScreenFlashSprite()
- currentFrameIndex()
- initMembers()
- initialize()
- isPlaying()
- isReady()
- loadBitmaps()
- onEnd()
- processTimingData(timing)
- setupDuration()
- setupRate()
- startFlash(color, duration)
- startHiding(duration)
- startScreenFlash(color, duration)
- update()
- updateAllCellSprites(frame)
- updateCellSprite(sprite, cell)
- updateFlash()
- updateFrame()
- updateHiding()
- updateMain()
- updatePosition()
- updateScreenFlash()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- frameIndex()
- initMembers()
- initialize()
- isPlaying()
- loadBitmap()
- setup(targetSprite, balloonId)
- speed()
- update()
- updateFrame()
- updatePosition()
- waitTime()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- adjustPosition()
- autotileType(z)
- battleback1Bitmap()
- battleback1Name()
- battleback2Bitmap()
- battleback2Name()
- defaultBattleback1Name()
- defaultBattleback2Name()
- initialize(type)
- normalBattleback1Name()
- normalBattleback2Name()
- overworldBattleback1Name()
- overworldBattleback2Name()
- shipBattleback1Name()
- shipBattleback2Name()
- terrainBattleback1Name(type)
- terrainBattleback2Name(type)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- checkBattler(battler)
- createDamageSprite()
- damageOffsetX()
- damageOffsetY()
- destroyDamageSprite(sprite)
- inHomePosition()
- initMembers()
- initialize(battler)
- isEffecting()
- isMoving()
- mainSprite()
- onClick()
- onMouseEnter()
- onMoveEnd()
- onPress()
- setBattler(battler)
- setHome(x, y)
- setupDamagePopup()
- startMove(x, y, duration)
- update()
- updateBitmap()
- updateDamagePopup()
- updateFrame()
- updateMain()
- updateMove()
- updatePosition()
- updateSelectionEffect()
- updateVisibility()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- blockHeight()
- blockWidth()
- buttonData()
- checkBitmap()
- initialize(buttonType)
- loadButtonImage()
- onClick()
- setClickHandler(method)
- setColdFrame(x, y, width, height)
- setHotFrame(x, y, width, height)
- setupFrames()
- update()
- updateFrame()
- updateOpacity()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- characterBlockX()
- characterBlockY()
- characterPatternX()
- characterPatternY()
- checkCharacter(character)
- createHalfBodySprites()
- initMembers()
- initialize(character)
- isEmptyCharacter()
- isImageChanged()
- isObjectCharacter()
- isTile()
- patternHeight()
- patternWidth()
- setCharacter(character)
- setCharacterBitmap()
- setTileBitmap()
- tilesetBitmap(tileId)
- update()
- updateBitmap()
- updateCharacterFrame()
- updateFrame()
- updateHalfBodySprites()
- updateOther()
- updatePosition()
- updateTileFrame()
- updateVisibility()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- hitTest(x, y)
- initialize()
- isBeingTouched()
- isClickEnabled()
- isPressed()
- onClick()
- onMouseEnter()
- onMouseExit()
- onPress()
- processTouch()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- createBitmap(width, height)
- createChildSprite(width, height)
- createDigits(value)
- createMiss()
- damageColor()
- destroy(options)
- fontFace()
- fontSize()
- initialize()
- isPlaying()
- outlineColor()
- outlineWidth()
- setup(target)
- setupCriticalEffect()
- update()
- updateChild(sprite)
- updateFlash()
- updateOpacity()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- createBitmap()
- destroy(options)
- initialize()
- update()
- updateAnimation()
- updatePosition()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- createStateIconSprite()
- damageOffsetX()
- damageOffsetY()
- initMembers()
- initVisibility()
- initialize(battler)
- isEffecting()
- loadBitmap(name)
- revertToNormal()
- setBattler(battler)
- setHue(hue)
- setupEffect()
- startAppear()
- startBlink()
- startBossCollapse()
- startCollapse()
- startDisappear()
- startEffect(effectType)
- startInstantCollapse()
- startWhiten()
- update()
- updateAppear()
- updateBitmap()
- updateBlink()
- updateBossCollapse()
- updateCollapse()
- updateDisappear()
- updateEffect()
- updateFrame()
- updateInstantCollapse()
- updatePosition()
- updateStateSprite()
- updateWhiten()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- bitmapHeight()
- bitmapWidth()
- createBitmap()
- currentMaxValue()
- currentValue()
- destroy(options)
- drawGauge()
- drawGaugeRect(x, y, width, height)
- drawLabel()
- drawValue()
- flashingColor1()
- flashingColor2()
- gaugeBackColor()
- gaugeColor1()
- gaugeColor2()
- gaugeHeight()
- gaugeRate()
- gaugeX()
- initMembers()
- initialize()
- isValid()
- label()
- labelColor()
- labelFontFace()
- labelFontSize()
- labelOpacity()
- labelOutlineColor()
- labelOutlineWidth()
- labelY()
- measureLabelWidth()
- redraw()
- setup(battler, statusType)
- setupLabelFont()
- setupValueFont()
- smoothness()
- update()
- updateBitmap()
- updateFlashing()
- updateGaugeAnimation()
- updateTargetValue(value, maxValue)
- valueColor()
- valueFontFace()
- valueFontSize()
- valueOutlineColor()
- valueOutlineWidth()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- bitmapHeight()
- bitmapWidth()
- createBitmap()
- destroy(options)
- fontFace()
- fontSize()
- initMembers()
- initialize()
- name()
- outlineColor()
- outlineWidth()
- redraw()
- setup(battler)
- setupFont()
- textColor()
- update()
- updateBitmap()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(pictureId)
- loadBitmap()
- picture()
- update()
- updateBitmap()
- updateOrigin()
- updateOther()
- updatePosition()
- updateScale()
- updateTone()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- animationWait()
- initMembers()
- initialize()
- loadBitmap()
- setup(battler)
- shouldDisplay()
- update()
- updateFrame()
- updateIcon()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- animationWait()
- initMembers()
- initialize()
- loadBitmap()
- setup(battler)
- update()
- updateFrame()
- updatePattern()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- createBitmap()
- destroy(options)
- fontFace()
- fontSize()
- initialize()
- redraw()
- timerText()
- update()
- updateBitmap()
- updatePosition()
- updateVisibility()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- animationWait()
- initMembers()
- initialize()
- isPlaying()
- loadBitmap()
- setup(weaponImageId)
- update()
- updateFrame()
- updatePattern()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- animationBaseDelay()
- animationNextDelay()
- animationShouldMirror(target)
- createAnimation(request)
- createBaseFilters()
- createBaseSprite()
- createLowerLayer()
- createOverallFilters()
- createPictures()
- createTimer()
- createUpperLayer()
- destroy(options)
- findTargetSprite()
- initialize()
- isAnimationForEach(animation)
- isAnimationPlaying()
- isMVAnimation(animation)
- lastAnimationSprite()
- loadSystemImages()
- makeTargetSprites(targets)
- pictureContainerRect()
- processAnimationRequests()
- removeAllAnimations()
- removeAnimation(sprite)
- update()
- updateAnimations()
- updateBaseFilters()
- updateOverallFilters()
- updatePosition()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- battleFieldOffsetY()
- battlerSprites()
- compareEnemySprite(a, b)
- createActors()
- createBackground()
- createBattleField()
- createBattleback()
- createEnemies()
- createLowerLayer()
- findTargetSprite(target)
- initialize()
- isAnyoneMoving()
- isBusy()
- isEffecting()
- loadSystemImages()
- update()
- updateActors()
- updateBattleback()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- animationBaseDelay()
- createBalloon(request)
- createCharacters()
- createDestination()
- createLowerLayer()
- createParallax()
- createShadow()
- createTilemap()
- createWeather()
- destroy(options)
- findTargetSprite(target)
- hideCharacters()
- initialize()
- loadSystemImages()
- loadTileset()
- processBalloonRequests()
- removeAllBalloons()
- removeBalloon(sprite)
- update()
- updateBalloons()
- updateParallax()
- updateShadow()
- updateTilemap()
- updateTileset()
- updateWeather()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- destroy()
- initialize()
- Private instance functions
-
- Static functions
- exists(saveName)
- fileDirectoryPath()
- filePath(saveName)
- forageExists(saveName)
- forageKey(saveName)
- forageKeysUpdated()
- forageTestKey()
- fsMkdir(path)
- fsReadFile(path)
- fsRename(oldPath, newPath)
- fsUnlink(path)
- fsWriteFile(path, data)
- isLocalMode()
- jsonToObject(json)
- jsonToZip(json)
- loadFromForage(saveName)
- loadFromLocalFile(saveName)
- loadObject(saveName)
- loadZip(saveName)
- localFileExists(saveName)
- objectToJson(object)
- remove(saveName)
- removeForage(saveName)
- removeLocalFile(saveName)
- saveObject(saveName, object)
- saveToForage(saveName, zip)
- saveToLocalFile(saveName, zip)
- saveZip(saveName, zip)
- updateForageKeys()
- zipToJson(zip)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- contains(string)
- format()
- padZero(length)
- Private instance functions
-
- Static functions
- basic(basicId)
- command(commandId)
- getter(method, param)
- message(messageId)
- param(paramId)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Layer()
- Renderer()
- getAutotileKind(tileId)
- getAutotileShape(tileId)
- isAutotile(tileId)
- isFloorTypeAutotile(tileId)
- isGroundTile(tileId)
- isRoofTile(tileId)
- isSameKindTile(tileID1, tileID2)
- isShadowingTile(tileId)
- isTileA1(tileId)
- isTileA2(tileId)
- isTileA3(tileId)
- isTileA4(tileId)
- isTileA5(tileId)
- isVisibleTile(tileId)
- isWallSideTile(tileId)
- isWallTile(tileId)
- isWallTopTile(tileId)
- isWallTypeAutotile(tileId)
- isWaterTile(tileId)
- isWaterfallTile(tileId)
- isWaterfallTypeAutotile(tileId)
- makeAutotileId(kind, shape)
- Private static functions
- Instance functions
- destroy()
- initialize()
- isReady()
- refresh()
- setBitmaps(bitmaps)
- setData(width, height, data)
- update()
- updateTransform()
- Private instance functions
- _addAllSpots(startX, startY)
- _addAutotile(layer, tileId, dx, dy)
- _addNormalTile(layer, tileId, dx, dy)
- _addShadow(layer, shadowBits, dx, dy)
- _addSpot(startX, startY, x, y)
- _addSpotTile(tileId, dx, dy)
- _addTableEdge(layer, tileId, dx, dy)
- _addTile(layer, tileId, dx, dy)
- _compareChildOrder(a, b)
- _createLayers()
- _isHigherTile(tileId)
- _isOverpassPosition(my*/)
- _isTableTile(tileId)
- _readMapData(x, y, z)
- _sortChildren()
- _updateBitmaps()
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- destroy()
- initialize(bitmap)
- move(x, y, width, height)
- setFrame(x, y, width, height)
- update()
- updateTransform()
- Private instance functions
- _onBitmapChange()
- _onBitmapLoad()
- _refresh()
-
- Static functions
- clear()
- initialize()
- isCancelled()
- isClicked()
- isHovered()
- isLongPressed()
- isMoved()
- isPressed()
- isReleased()
- isRepeated()
- isTriggered()
- update()
- Private static functions
- _createNewState()
- _onCancel(x, y)
- _onHover(x, y)
- _onLeftButtonDown(event)
- _onLostFocus()
- _onMiddleButtonDown()
- _onMouseDown(event)
- _onMouseMove(event)
- _onMouseUp(event)
- _onMove(x, y)
- _onRelease(x, y)
- _onRightButtonDown(event)
- _onTouchCancel()
- _onTouchEnd(event)
- _onTouchMove(event)
- _onTouchStart(event)
- _onTrigger(x, y)
- _onWheel(event)
- _setupEventHandlers()
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- canPlayOgg()
- canPlayWebm()
- canUseCssFontLoading()
- canUseIndexedDB()
- canUseWebAudioAPI()
- canUseWebGL()
- checkRMVersion(version)
- containsArabic(str)
- decryptArrayBuffer(source)
- encodeURI(str)
- escapeHtml(str)
- hasEncryptedAudio()
- hasEncryptedImages()
- isAndroidChrome()
- isLocal()
- isMobileDevice()
- isMobileSafari()
- isNwjs()
- isOptionValid(name)
- setEncryptionInfo(hasImages, hasAudio, key)
- Private static functions
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- initialize(width, height)
- isPlaying()
- play(src)
- resize(width, height)
- setVolume(volume)
- Private static functions
- _createElement()
- _isVisible()
- _onEnd()
- _onError()
- _onLoad()
- _onUserGesture()
- _setupEventHandlers()
- _updateVisibility(videoVisible)
- Instance functions
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- destroy()
- initialize()
- update()
- Private instance functions
- _addSprite()
- _createBitmaps()
- _createDimmer()
- _rebornSprite(sprite)
- _removeSprite()
- _updateAllSprites()
- _updateDimmer()
- _updateRainSprite(sprite)
- _updateSnowSprite(sprite)
- _updateSprite(sprite)
- _updateStormSprite(sprite)
-
- Static functions
- initialize()
- setMasterVolume(value)
- Private static functions
- _createContext()
- _createMasterGainNode()
- _currentTime()
- _fadeIn(duration)
- _fadeOut(duration)
- _onHide()
- _onShow()
- _onUserGesture()
- _onVisibilityChange()
- _resetVolume()
- _setupEventHandlers()
- _shouldMuteOnHide()
- Instance functions
- addLoadListener(listner)
- addStopListener(listner)
- clear()
- destroy()
- fadeIn(duration)
- fadeOut(duration)
- initialize(url)
- isError()
- isPlaying()
- isReady()
- play(loop, offset)
- retry()
- seek()
- stop()
- Private instance functions
- _concatenateFetchedData()
- _createAllSourceNodes()
- _createDecoder()
- _createEndTimer()
- _createGainNode()
- _createPannerNode()
- _createSourceNode(index)
- _decodeAudioData(arrayBuffer)
- _destroyDecoder()
- _onDecode(buffer)
- _onError()
- _onFetch(response)
- _onFetchProcess(value)
- _onLoad()
- _onXhrLoad(xhr)
- _readFourCharacters(view, index)
- _readLoopComments(arrayBuffer)
- _readMetaData(view, index, size)
- _readableBuffer()
- _realUrl()
- _refreshSourceNode()
- _removeEndTimer()
- _removeNodes()
- _shouldUseDecoder()
- _startAllSourceNodes()
- _startFetching(url)
- _startLoading()
- _startPlaying(offset)
- _startSourceNode(index)
- _startXhrLoading(url)
- _stopSourceNode()
- _updateBuffer()
- _updateBufferOnFetch()
- _updatePanner()
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- addChildToBack(child)
- addInnerChild(child)
- destroy()
- drawShape(graphics)
- initialize()
- isClosed()
- isOpen()
- move(x, y, width, height)
- moveCursorBy(x, y)
- moveInnerChildrenBy(x, y)
- setCursorRect(x, y, width, height)
- setTone(r, g, b)
- update()
- updateTransform()
- Private instance functions
- _createAllParts()
- _createArrowSprites()
- _createBackSprite()
- _createClientArea()
- _createContainer()
- _createContentsBackSprite()
- _createContentsSprite()
- _createCursorSprite()
- _createFrameSprite()
- _createPauseSignSprites()
- _makeCursorAlpha()
- _onWindowskinLoad()
- _refreshAllParts()
- _refreshArrows()
- _refreshBack()
- _refreshCursor()
- _refreshFrame()
- _refreshPauseSign()
- _setRectPartsGeometry(sprite, srect, drect, m)
- _updateArrows()
- _updateClientArea()
- _updateContents()
- _updateContentsBack()
- _updateCursor()
- _updateFilterArea()
- _updateFrame()
- _updatePauseSign()
-
- Static functions
- Private static functions
- Instance functions
- initialize()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actor()
- addAttackCommand()
- addGuardCommand()
- addItemCommand()
- addSkillCommands()
- initialize(rect)
- makeCommandList()
- processOk()
- selectLast()
- setup(actor)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- activate()
- actorName(n)
- baseTextRect()
- calcTextHeight(textState)
- changeOutlineColor(color)
- changePaintOpacity(enabled)
- changeTextColor(color)
- checkRectObject(rect)
- close()
- contentsHeight()
- contentsWidth()
- convertEscapeCharacters(text)
- createContents()
- createDimmerSprite()
- createTextBuffer(rtl)
- createTextState(text, x, y, width)
- deactivate()
- destroy(options)
- destroyContents()
- drawCurrencyValue(value, unit, x, y, width)
- drawIcon(iconIndex, x, y)
- drawItemName(item, x, y, width)
- drawRect(x, y, width, height)
- drawText(text, x, y, maxWidth, align)
- drawTextEx(text, x, y, width)
- fittingHeight(numLines)
- flushTextState(textState)
- hide()
- hideBackgroundDimmer()
- initialize(rect)
- isClosing()
- isOpening()
- itemHeight()
- itemPadding()
- itemWidth()
- lineHeight()
- loadWindowskin()
- makeFontBigger()
- makeFontSmaller()
- maxFontSizeInLine(line)
- obtainEscapeCode(textState)
- obtainEscapeParam(textState)
- open()
- partyMemberName(n)
- playBuzzerSound()
- playCursorSound()
- playOkSound()
- processAllText(textState)
- processCharacter(textState)
- processColorChange(colorIndex)
- processControlCharacter(textState, c)
- processDrawIcon(iconIndex, textState)
- processEscapeCharacter(code, textState)
- processNewLine(textState)
- refreshDimmerBitmap()
- resetFontSettings()
- resetTextColor()
- setBackgroundType(type)
- show()
- showBackgroundDimmer()
- systemColor()
- textSizeEx(text)
- textWidth(text)
- translucentOpacity()
- update()
- updateBackOpacity()
- updateBackgroundDimmer()
- updateClose()
- updateOpen()
- updatePadding()
- updateTone()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- hide()
- initialize(rect)
- processTouch()
- select(index)
- show()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawItem(index)
- enemy()
- enemyIndex()
- hide()
- initialize(rect)
- maxCols()
- maxItems()
- processTouch()
- refresh()
- select(index)
- show()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- hide()
- includes(item)
- initialize(rect)
- show()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- addText(text)
- backColor()
- backPaintOpacity()
- backRect()
- callNextMethod()
- clear()
- displayAction(subject, item)
- displayActionResults(subject, target)
- displayAddedStates(target)
- displayAffectedStatus(target)
- displayAutoAffectedStatus(target)
- displayBuffs(target, buffs, fmt)
- displayChangedBuffs(target)
- displayChangedStates(target)
- displayCounter(target)
- displayCritical(target)
- displayCurrentState(subject)
- displayDamage(target)
- displayEvasion(target)
- displayFailure(target)
- displayHpDamage(target)
- displayItemMessage(fmt, subject, item)
- displayMiss(target)
- displayMpDamage(target)
- displayReflection(target)
- displayRegeneration(subject)
- displayRemovedStates(target)
- displaySubstitute(substitute, target)
- displayTpDamage(target)
- drawBackground()
- drawLineText(index)
- endAction(subject)
- initialize(rect)
- isBusy()
- isFastForward()
- lineRect(index)
- makeHpDamageText(target)
- makeMpDamageText(target)
- makeTpDamageText(target)
- maxLines()
- messageSpeed()
- numLines()
- performAction(subject, action)
- performActionEnd(subject)
- performActionStart(subject, action)
- performCollapse(target)
- performCounter(target)
- performDamage(target)
- performEvasion(target)
- performMagicEvasion(target)
- performMiss(target)
- performRecovery(target)
- performReflection(target)
- performSubstitute(substitute, target)
- popBaseLine()
- popupDamage(target)
- push(methodName)
- pushBaseLine()
- refresh()
- setSpriteset(spriteset)
- setWaitMode(waitMode)
- showAttackAnimation(subject, targets)
- startAction(subject, action, targets)
- startTurn()
- update()
- updateWait()
- updateWaitCount()
- updateWaitMode()
- wait()
- waitForEffect()
- waitForMovement()
- waitForNewLine()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- hide()
- initialize(rect)
- show()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actor(index)
- basicGaugesX(rect)
- basicGaugesY(rect)
- drawItem(index)
- drawItemImage(index)
- drawItemStatus(index)
- extraHeight()
- faceRect(index)
- initialize(rect)
- itemHeight()
- maxCols()
- maxItems()
- nameX(rect)
- nameY(rect)
- performPartyRefresh()
- preparePartyRefresh()
- rowSpacing()
- selectActor(actor)
- stateIconX(rect)
- stateIconY(rect)
- update()
- updatePadding()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- callCancelHandler()
- callOkHandler()
- createCancelButton()
- drawItem(index)
- initialize()
- isCancelEnabled()
- makeCommandList()
- maxChoiceWidth()
- maxLines()
- needsCancelButton()
- numVisibleRows()
- placeCancelButton()
- selectDefault()
- setMessageWindow(messageWindow)
- start()
- update()
- updateBackground()
- updateCancelButton()
- updatePlacement()
- windowHeight()
- windowWidth()
- windowX()
- windowY()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- callOkHandler()
- clearCommandList()
- commandName(index)
- commandSymbol(index)
- currentData()
- currentExt()
- currentSymbol()
- drawItem(index)
- findExt(ext)
- findSymbol(symbol)
- initialize(rect)
- isCommandEnabled(index)
- isCurrentItemEnabled()
- isOkEnabled()
- itemTextAlign()
- makeCommandList()
- maxItems()
- refresh()
- selectExt(ext)
- selectSymbol(symbol)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- currentId()
- deltaForVariable()
- drawItem(index)
- initialize(rect)
- itemName(dataId)
- itemStatus(dataId)
- maxItems()
- setMode(mode)
- setTopId(id)
- update()
- updateSwitch()
- updateVariable()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawItem(index)
- initialize(rect)
- isCancelTriggered()
- isSwitchMode(index)
- maxItems()
- mode(index)
- processCancel()
- setEditWindow(editWindow)
- topId(index)
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- makeCommandList()
- maxCols()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- colSpacing()
- etypeId()
- includes(item)
- initialize(rect)
- isEnabled()
- maxCols()
- playOkSound()
- selectLast()
- setActor(actor)
- setSlotId(slotId)
- setStatusWindow(statusWindow)
- updateHelp()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawItem(index)
- initialize(rect)
- isCurrentItemEnabled()
- isEnabled(index)
- item()
- itemAt(index)
- maxItems()
- setActor(actor)
- setItemWindow(itemWindow)
- setStatusWindow(statusWindow)
- slotNameWidth()
- update()
- updateHelp()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- colSpacing()
- drawAllParams()
- drawCurrentParam(x, y, paramId)
- drawItem(x, y, paramId)
- drawNewParam(x, y, paramId)
- drawParamName(x, y, paramId)
- drawRightArrow(x, y)
- initialize(rect)
- paramWidth()
- paramX()
- paramY(index)
- refresh()
- rightArrowWidth()
- setActor(actor)
- setTempActor(tempActor)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- createCancelButton()
- includes(item)
- initialize(rect)
- isEnabled()
- needsNumber()
- onCancel()
- onOk()
- placeCancelButton()
- setMessageWindow(messageWindow)
- start()
- update()
- updateCancelButton()
- updatePlacement()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- makeCommandList()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- colSpacing()
- currencyUnit()
- initialize(rect)
- open()
- refresh()
- value()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clear()
- initialize(rect)
- refresh()
- setItem(item)
- setText(text)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- itemTextAlign()
- maxCols()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- makeCommandList()
- maxCols()
- needsCommand(name)
- needsSelection()
- setItemWindow(itemWindow)
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- colSpacing()
- drawItem(index)
- drawItemNumber(item, x, y, width)
- includes(item)
- initialize(rect)
- isCurrentItemEnabled()
- isEnabled(item)
- item()
- itemAt(index)
- makeItemList()
- maxCols()
- maxItems()
- needsNumber()
- numberWidth()
- refresh()
- selectLast()
- setCategory(category)
- updateHelp()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- close()
- drawBackground(x, y, width, height)
- initialize(rect)
- open()
- refresh()
- update()
- updateFadeIn()
- updateFadeOut()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- processOk()
- selectForItem(item)
- selectLast()
- Private instance functions
-
- Static functions
- initCommandPosition()
- Private static functions
- Instance functions
- addFormationCommand()
- addGameEndCommand()
- addMainCommands()
- addOptionsCommand()
- addOriginalCommands()
- addSaveCommand()
- areMainCommandsEnabled()
- initialize(rect)
- isFormationEnabled()
- isGameEndEnabled()
- isOptionsEnabled()
- isSaveEnabled()
- makeCommandList()
- needsCommand(name)
- processOk()
- selectLast()
- Private instance functions
- Static functions
-
- Static functions
- Private static functions
- Instance functions
- actor(index)
- drawItem(index)
- drawItemImage(index)
- drawItemStatus(index)
- drawPendingItemBackground(index)
- formationMode()
- initialize(rect)
- isCurrentItemEnabled()
- itemHeight()
- maxItems()
- numVisibleRows()
- pendingIndex()
- processOk()
- selectLast()
- setFormationMode(formationMode)
- setPendingIndex(index)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- areSettingsChanged()
- canBreakHere(textState)
- canStart()
- checkToNotClose()
- clearFlags()
- doesContinue()
- drawMessageFace()
- initMembers()
- initialize(rect)
- isAnySubWindowActive()
- isEndOfText(textState)
- isTriggered()
- isWaiting()
- loadMessageFace()
- needsNewPage(textState)
- newLineX(textState)
- newPage(textState)
- onEndOfText()
- processControlCharacter(textState, c)
- processEscapeCharacter(code, textState)
- processNewLine(textState)
- processNewPage(textState)
- setChoiceListWindow(choiceListWindow)
- setEventItemWindow(eventItemWindow)
- setGoldWindow(goldWindow)
- setNameBoxWindow(nameBoxWindow)
- setNumberInputWindow(numberInputWindow)
- shouldBreakHere(textState)
- startInput()
- startMessage()
- startPause()
- startWait(count)
- synchronizeNameBox()
- terminateMessage()
- update()
- updateBackground()
- updateInput()
- updateLoading()
- updateMessage()
- updatePlacement()
- updateShowFast()
- updateSpeakerName()
- updateWait()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clear()
- initialize()
- refresh()
- setMessageWindow(messageWindow)
- setName(name)
- start()
- updateBackground()
- updatePlacement()
- windowHeight()
- windowWidth()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- add(ch)
- back()
- charWidth()
- drawChar(index)
- drawUnderline(index)
- faceWidth()
- initialize(rect)
- itemRect(index)
- left()
- name()
- refresh()
- restoreDefault()
- setup(actor, maxLength)
- underlineColor()
- underlineRect(index)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- character()
- cursorDown(wrap)
- cursorLeft(wrap)
- cursorPagedown()
- cursorPageup()
- cursorRight(wrap)
- cursorUp(wrap)
- drawItem(index)
- groupSpacing()
- initialize(rect)
- isCancelEnabled()
- isCursorMovable()
- isOk()
- isPageChange()
- itemRect(index)
- itemWidth()
- maxCols()
- maxItems()
- onNameAdd()
- onNameOk()
- processBack()
- processCancel()
- processCursorMove()
- processHandling()
- processJump()
- processOk()
- setEditWindow(editWindow)
- table()
- updateCursor()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- buttonSpacing()
- buttonY()
- changeDigit(up)
- createButtons()
- drawItem(index)
- initialize()
- isCancelEnabled()
- isHoverEnabled()
- isOkEnabled()
- isScrollEnabled()
- isTouchOkEnabled()
- itemRect(index)
- itemWidth()
- maxCols()
- maxItems()
- onButtonDown()
- onButtonOk()
- onButtonUp()
- placeButtons()
- processDigitChange()
- processOk()
- setMessageWindow(messageWindow)
- start()
- totalButtonWidth()
- update()
- updatePlacement()
- windowHeight()
- windowWidth()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- addGeneralOptions()
- addVolumeOptions()
- booleanStatusText(value)
- changeValue(symbol, value)
- changeVolume(symbol, forward, wrap)
- cursorLeft()
- cursorRight()
- drawItem(index)
- getConfigValue(symbol)
- initialize(rect)
- isVolumeSymbol(symbol)
- makeCommandList()
- processOk()
- setConfigValue(symbol, volume)
- statusText(index)
- statusWidth()
- volumeOffset()
- volumeStatusText(value)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- makeCommandList()
- setup()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawContents(info, rect)
- drawItem(index)
- drawPartyCharacters(info, x, y)
- drawPlaytime(info, x, y, width)
- drawTitle(savefileId, x, y)
- indexToSavefileId(index)
- initialize(rect)
- isEnabled(savefileId)
- itemHeight()
- maxItems()
- numVisibleRows()
- playOkSound()
- savefileId()
- savefileIdToIndex(savefileId)
- selectSavefile(savefileId)
- setMode(mode, autosave)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- contentsHeight()
- fastForwardRate()
- initialize(rect)
- isFastForward()
- refresh()
- scrollSpeed()
- startMessage()
- terminateMessage()
- update()
- updateMessage()
- updatePlacement()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- clearScrollStatus()
- initialize(rect)
- isScrollEnabled()
- isTouchScrollEnabled()
- isTouchedInsideFrame()
- isWheelScrollEnabled()
- maxScrollX()
- maxScrollY()
- onTouchScroll()
- onTouchScrollEnd()
- onTouchScrollStart()
- overallHeight()
- overallWidth()
- paint()
- processTouchScroll()
- processWheelScroll()
- scrollBaseX()
- scrollBaseY()
- scrollBlockHeight()
- scrollBlockWidth()
- scrollBy(x, y)
- scrollTo(x, y)
- scrollX()
- scrollY()
- setScrollAccel(x, y)
- smoothScrollBy(x, y)
- smoothScrollDown(n)
- smoothScrollTo(x, y)
- smoothScrollUp(n)
- update()
- updateArrows()
- updateOrigin()
- updateScrollAccel()
- updateScrollBase(baseX, baseY)
- updateSmoothScroll()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- activate()
- callCancelHandler()
- callHandler(symbol)
- callOkHandler()
- callUpdateHelp()
- clearItem(index)
- colSpacing()
- contentsHeight()
- cursorAll()
- cursorDown(wrap)
- cursorFixed()
- cursorLeft(wrap)
- cursorPagedown()
- cursorPageup()
- cursorRight(wrap)
- cursorUp(wrap)
- deactivate()
- deselect()
- drawAllItems()
- drawBackgroundRect(rect)
- drawItem()
- drawItemBackground(index)
- ensureCursorVisible(smooth)
- forceSelect(index)
- hideHelpWindow()
- hitIndex()
- hitTest(x, y)
- index()
- initialize(rect)
- isCancelEnabled()
- isCancelTriggered()
- isCurrentItemEnabled()
- isCursorMovable()
- isHandled(symbol)
- isHorizontal()
- isHoverEnabled()
- isOkEnabled()
- isOkTriggered()
- isOpenAndActive()
- isScrollEnabled()
- isTouchOkEnabled()
- itemHeight()
- itemLineRect(index)
- itemRect(index)
- itemRectWithPadding(index)
- itemWidth()
- maxCols()
- maxItems()
- maxPageItems()
- maxPageRows()
- maxRows()
- maxTopRow()
- maxVisibleItems()
- onTouchCancel()
- onTouchOk()
- onTouchSelect(trigger)
- overallHeight()
- paint()
- processCancel()
- processCursorMove()
- processHandling()
- processOk()
- processPagedown()
- processPageup()
- processTouch()
- redrawCurrentItem()
- redrawItem(index)
- refresh()
- refreshCursor()
- refreshCursorForAll()
- reselect()
- row()
- rowSpacing()
- select(index)
- setCursorAll(cursorAll)
- setCursorFixed(cursorFixed)
- setHandler(symbol, method)
- setHelpWindow(helpWindow)
- setHelpWindowItem(item)
- setTopRow(row)
- showHelpWindow()
- smoothSelect(index)
- topIndex()
- topRow()
- update()
- updateHelp()
- updateInputData()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawItem(index)
- goodsToItem(goods)
- initialize(rect)
- isCurrentItemEnabled()
- isEnabled(item)
- item()
- itemAt(index)
- makeItemList()
- maxItems()
- price(item)
- priceWidth()
- refresh()
- setMoney(money)
- setStatusWindow(statusWindow)
- setupGoods(shopGoods)
- updateHelp()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- makeCommandList()
- maxCols()
- setPurchaseOnly(purchaseOnly)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- buttonSpacing()
- buttonY()
- changeNumber(amount)
- createButtons()
- cursorWidth()
- cursorX()
- drawCurrentItemName()
- drawHorzLine()
- drawMultiplicationSign()
- drawNumber()
- drawTotalPrice()
- initialize(rect)
- isScrollEnabled()
- isTouchOkEnabled()
- itemNameY()
- itemRect()
- maxDigits()
- multiplicationSign()
- multiplicationSignX()
- number()
- onButtonDown()
- onButtonDown2()
- onButtonOk()
- onButtonUp()
- onButtonUp2()
- placeButtons()
- playOkSound()
- processNumberChange()
- refresh()
- setCurrencyUnit(currencyUnit)
- setup(item, max, price)
- totalButtonWidth()
- totalPriceY()
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- isEnabled(item)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- changePage()
- currentEquippedItem(actor, etypeId)
- drawActorEquipInfo(x, y, actor)
- drawEquipInfo(x, y)
- drawPossession(x, y)
- initialize(rect)
- isEquipItem()
- isPageChangeEnabled()
- isPageChangeRequested()
- maxPages()
- pageSize()
- paramId()
- refresh()
- setItem(item)
- statusMembers()
- update()
- updatePage()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- colSpacing()
- costWidth()
- drawItem(index)
- drawSkillCost(skill, x, y, width)
- includes(item)
- initialize(rect)
- isCurrentItemEnabled()
- isEnabled(item)
- item()
- itemAt(index)
- makeItemList()
- maxCols()
- maxItems()
- refresh()
- selectLast()
- setActor(actor)
- setStypeId(stypeId)
- updateHelp()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- refresh()
- setActor(actor)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- initialize(rect)
- makeCommandList()
- selectLast()
- setActor(actor)
- setSkillWindow(skillWindow)
- update()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- block1Y()
- block2Y()
- drawBasicInfo(x, y)
- drawBlock1()
- drawBlock2()
- drawExpInfo(x, y)
- expNextValue()
- expTotalValue()
- initialize(rect)
- refresh()
- setActor(actor)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- actorSlotName(actor, index)
- createInnerSprite(key, spriteClass)
- drawActorCharacter(actor, x, y)
- drawActorClass(actor, x, y, width)
- drawActorIcons(actor, x, y, width)
- drawActorLevel(actor, x, y)
- drawActorName(actor, x, y, width)
- drawActorNickname(actor, x, y, width)
- drawActorSimpleStatus(actor, x, y)
- gaugeLineHeight()
- hideAdditionalSprites()
- initialize(rect)
- loadFaceImages()
- placeActorName(actor, x, y)
- placeBasicGauges(actor, x, y)
- placeGauge(actor, type, x, y)
- placeStateIcon(actor, x, y)
- placeTimeGauge(actor, x, y)
- refresh()
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawItem(index)
- drawItemBackground()
- initialize(rect)
- itemHeight()
- maxItems()
- setActor(actor)
- Private instance functions
-
- Static functions
- Private static functions
- Instance functions
- drawItem(index)
- drawItemBackground()
- initialize(rect)
- itemHeight()
- maxItems()
- setActor(actor)
- Private instance functions
-
- Static functions
- initCommandPosition()
- Private static functions
- Instance functions
- initialize(rect)
- isContinueEnabled()
- makeCommandList()
- processOk()
- selectLast()
- Private instance functions
- Static functions