This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env bash | |
# Requires libwebp (provides cwebp) | |
while IFS= read -r PATH_INPUT; do | |
PATH_DIR_PARENT="$(dirname "${PATH_INPUT}")" | |
NAME_NO_EXT=$(basename "$PATH_INPUT" | cut -d. -f1) | |
PATH_OUTPUT="${PATH_DIR_PARENT}/${NAME_NO_EXT}.webp" | |
cwebp "${PATH_INPUT}" -o "${PATH_OUTPUT}" | |
done <<<"${NAUTILUS_SCRIPT_SELECTED_FILE_PATHS}" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env bash | |
# Requires imagemagick to be installed and PATH-accesible | |
# Place in ~/.local/share/nautilus/scripts | |
# Call `nautilus -q` and start a new nautilus instance to load. | |
EXT_OUTPUT=$( | |
zenity --list \ | |
--title="Convert image" \ | |
--print-column=1 \ | |
--column="Extension" \ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{% if src %} | |
{%- if src is matching("[.](jpg|jpeg|png|webp)$") -%} | |
{# The trick is to resize first, which provides the original size for the 1:1 size format conversion #} | |
{% set converted_small = resize_image(path=src, width=800, op="fit_width", format="webp") %} | |
{% set converted_full = resize_image(path=src, width=converted_small.orig_width, height=converted_small.orig_height, format="webp") %} | |
{% set url_full = converted_full.url %} | |
{% set url_small = converted_small.url %} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"count":1,"next":null,"previous":null,"results":[{"id":8515,"game_id":3367,"game_slug":"starcraft-ii","name":"StarCraft II","year":2010,"user":"Dox","runner":"wine","slug":"starcraft-ii-battlenet","version":"Battle.net","description":null,"notes":"","credits":"","created_at":"2018-06-02T20:54:49.660000Z","updated_at":"2022-06-09T00:55:29.722145Z","draft":false,"published":true,"published_by":1,"rating":"","is_playable":true,"steamid":null,"gogid":null,"gogslug":"","humbleid":"","humblestoreid":"","humblestoreid_real":"","script":{"files":[{"setup":{"filename":"Battle.net-Setup.exe","url":"https://www.battle.net/download/getInstallerForGame?os=win&version=LIVE&gameProgram=BATTLENET_APP"}},{"d3dcompiler47":"https://lutris.net/files/tools/dll/d3dcompiler_47.dll"}],"game":{"arch":"win64","exe":"drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe","prefix":"$GAMEDIR"},"installer":[{"task":{"arch":"win64","description":"Creating 64bit Wine prefix.","name":"create_prefix","prefix":"$GAMEDIR"}},{"task":{" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
""" | |
Downloads all comics from the Poorly Drawn Lines archive. | |
Comic images are saved in directory defined by _OUTPUT_DIR. | |
""" | |
from pathlib import Path | |
from typing import Iterable, Tuple, Optional | |
from urllib.parse import urlparse |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/bin/bash | |
# Credits go to John McLaren: https://johnscs.com/remove-proxmox51-subscription-notice/ | |
sed -Ezi.bak "s/(Ext.Msg.show\(\{\s+title: gettext\('No valid sub)/void\(\{ \/\/\1/g" /usr/share/javascript/proxmox-widget-toolkit/proxmoxlib.js && systemctl restart pveproxy.service |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
; Ender 3 custom end GCode | |
G91 ;Relative positioning | |
G1 E-2 F2700 ;Retract a bit | |
G1 E-2 Z0.2 F2400 ;Retract and raise Z | |
G1 X5 Y5 F3000 ;Wipe out | |
G1 Z10 ;Raise Z more | |
G90 ;Absolute positioning | |
G1 X0 Y{machine_depth} ;Present print | |
M106 S0 ;Turn-off fan |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// IKEA Skarsta crank shim | |
$fn=100; | |
fi_in=8; | |
fi_out=15; | |
height=8; | |
fi_screw=4; | |
difference(){ | |
difference(){ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/bin/bash | |
# Temporarily preprends ~/.steam/root/ubuntu12_32 to LD_LIBRARY_PATH env variable, | |
# and then runs Steam client. This fixes steam client not detecting libraries | |
# located at ~/.steam/root/ubuntu12_32 (e.g. for Steam Remote Play). | |
# | |
# Make this script executable and use it to start the Steam client: | |
# | |
# $ chmod +x run_steam.sh | |
# $ bash your/path/run_steam.sh |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import sys | |
from PyQt5.QtCore import pyqtSlot, QThread, QObject, pyqtSignal | |
from PyQt5.QtWidgets import QMainWindow, QApplication | |
class Worker(QObject): | |
finished = pyqtSignal() | |
def __init__(self): |
NewerOlder