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A super short and streamlined C/C++ function for writing .tga images to file! No dependencies, and no cruft.
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// Copyright(c) 2019 Nick Klingensmith (@koujaku). All rights reserved. | |
// | |
// This work is licensed under the terms of the MIT license. | |
// For a copy of this license, see < https://opensource.org/licenses/MIT > | |
#pragma once | |
#include <stdio.h> | |
#include <stdint.h> | |
/// <summary> Writes an uncompressed 24 or 32 bit .tga image to the indicated file! </summary> | |
/// <param name='filename'>I'd recommended you add a '.tga' to the end of this filename.</param> | |
/// <param name='dataBGRA'>A chunk of color data, one channel per byte, ordered as BGRA. Size should be width*height*dataChanels.</param> | |
/// <param name='dataChannels'>The number of channels in the color data. Use 1 for grayscale, 3 for BGR, and 4 for BGRA.</param> | |
/// <param name='fileChannels'>The number of color channels to write to file. Must be 3 for BGR, or 4 for BGRA. Does NOT need to match dataChannels.</param> | |
void tga_write(const char *filename, uint32_t width, uint32_t height, uint8_t *dataBGRA, uint8_t dataChannels=4, uint8_t fileChannels=3) | |
{ | |
FILE *fp = NULL; | |
// MSVC prefers fopen_s, but it's not portable | |
//fp = fopen(filename, "wb"); | |
fopen_s(&fp, filename, "wb"); | |
if (fp == NULL) return; | |
// You can find details about TGA headers here: http://www.paulbourke.net/dataformats/tga/ | |
uint8_t header[18] = { 0,0,2,0,0,0,0,0,0,0,0,0, (uint8_t)(width%256), (uint8_t)(width/256), (uint8_t)(height%256), (uint8_t)(height/256), (uint8_t)(fileChannels*8), 0x20 }; | |
fwrite(&header, 18, 1, fp); | |
for (uint32_t i = 0; i < width*height; i++) | |
{ | |
for (uint32_t b = 0; b < fileChannels; b++) | |
{ | |
fputc(dataBGRA[(i*dataChannels) + (b%dataChannels)], fp); | |
} | |
} | |
fclose(fp); | |
} |
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牛皮.