Created
November 13, 2014 14:54
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Make Resource
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#include <iostream> | |
#include <bitset> | |
#include <vector> | |
#include <map> | |
#include <algorithm> | |
#include <memory> | |
template<typename Creator, typename Destructor, typename... Arguments> | |
auto make_resource(Creator c, Destructor d, Arguments&&... args){ | |
auto r = c(std::forward<Arguments>(args)...); | |
if (!r) {throw std::runtime_error{"Unable to create resource"};} | |
typedef typename std::decay<decltype(*r)>::type ResourceType; | |
return std::unique_ptr<ResourceType, void(*)(ResourceType*)>(r,d); | |
} | |
class Foo { | |
private: | |
int _a; | |
public: | |
Foo(int a){ | |
std::cout << "constructor Foo\n"; | |
_a = a; | |
} | |
~Foo(){ | |
std::cout << "destructor Foo\n"; | |
} | |
int getA(){ | |
return _a; | |
} | |
}; | |
Foo *createFoo(int a) { | |
std::cout << "createFoo\n"; | |
return new Foo(a); | |
} | |
void deleteFoo(Foo* foo){ | |
std::cout << "deleteFoo\n"; | |
delete foo; | |
} | |
int main() { | |
auto foo = make_resource(createFoo, deleteFoo, 20); | |
std::cout << foo->getA() << '\n'; | |
return 0; | |
} |
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