Created
July 24, 2015 08:11
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public class GraphGymnastic extends Application { | |
final ExecutorService serv = Executors.newFixedThreadPool(2); | |
public static void main(String argv[]) { | |
launch(argv); | |
} | |
@Override public void start(Stage primaryStage) throws Exception { | |
//Setup UI | |
primaryStage.setTitle("Demo"); | |
final List<Node> nodesInGraph = new ArrayList<>(); | |
final FlowPane p = new FlowPane() {{ | |
setId("flowpane"); | |
getChildren().addAll(new Label("Label") {{ | |
setId("label"); | |
}}, new Button("Button") {{ | |
setId("button"); | |
// setOnMouseClicked(event -> handle(event, nodesInGraph)); //Uncomment and comment below to see effects! | |
setOnMouseClicked(event -> handleAsync(event, nodesInGraph)); | |
}}); | |
setHgap(5); | |
}}; | |
//Assume that this goes recursive and deep into a scene graph but still | |
// returns a list | |
//Here it takes the two childs for simplicity | |
nodesInGraph.addAll(p.getChildrenUnmodifiable()); | |
//Show stage | |
primaryStage.setScene(new Scene(p)); | |
primaryStage.show(); | |
} | |
public void handle(MouseEvent ev, List<Node> nodesInGraph) { | |
if (null != nodesInGraph) | |
Platform.runLater(() -> nodesInGraph.forEach(node -> { | |
//This will block the UI thread, so there is the need for a second | |
//thread | |
System.out.println( | |
"Calculating heavy on node " + node.toString() + " with event from " | |
+ ev.getSource().toString()); | |
try { | |
Thread.sleep(1000); | |
} catch (InterruptedException e) { | |
e.printStackTrace(); | |
} | |
})); | |
} | |
public void handleAsync(MouseEvent ev, List<Node> nodesInGraph) { | |
if (null != nodesInGraph) | |
serv.submit(() -> nodesInGraph.forEach(node -> { | |
//Now there is a second thread but it works on a LIVE view object | |
// list, which is ugly | |
//Option 1: Keep it like this, drawbacks? :S | |
//Option 2: Copy the graph, costs performance... How deep should it | |
// copy? :S | |
System.out.println( | |
"Calculating heavy on node " + node.toString() + " with event from " | |
+ ev.getSource().toString()); | |
try { | |
Thread.sleep(1000); | |
} catch (InterruptedException e) { | |
e.printStackTrace(); | |
} | |
})); | |
} | |
} |
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