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@mamtha23
Created October 27, 2021 09:17
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Last login: Wed Oct 27 09:53:43 on ttys000
Trupthi-iMac:~ sushmitha$ adb logcat -s Unity
--------- beginning of system
--------- beginning of main
11-01 14:21:14.505 14633 14633 I Unity : windowFocusChanged: false
11-01 14:21:16.830 14633 14633 I Unity : onPause
11-01 14:21:16.891 14633 14889 I Unity :
11-01 14:21:16.891 14633 14889 I Unity :
11-01 14:21:16.891 14633 14889 I Unity : PhotonManager.cs OnApplicationPause isMasterClient False _punGameState GameStarted : => member name: OnPaused : => source line number: 1621
11-01 14:21:16.891 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:21:16.891 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:21:16.891 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:21:16.891 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:21:16.891 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:21:16.891 14633 14889 I Unity : PhotonManager:OnPaused (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1621)
11-01 14:21:16.891 14633 14889 I Unity : PhotonManager:OnApplicationPause (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1536)
11-01 14:21:16.891 14633 14889 I Unity :
11-01 14:21:16.945 14633 14889 D Unity : Sensor : Accelerometer ( 1) ; 0.001200 / 0.00s ; ACCELEROMETER / sc7a20
11-01 14:21:16.975 14633 14633 I Unity : windowFocusChanged: true
11-01 14:21:17.002 14633 14633 D Unity : PersistentUnitySurface.preserveContent: android.view.SurfaceView{5419f73 VFE...... .F....I. 0,0-720,1545 #7f0700ce app:id/unitySurfaceView aid=1073741825}
11-01 14:21:17.002 14633 14633 D Unity : Last resumed Activity is the Unity activity, no need to preserve SurfaceView content
11-01 14:21:17.028 14633 14889 D Unity : SetWindow 0 0x0
11-01 14:21:17.115 14633 14633 I Unity : windowFocusChanged: false
11-01 14:21:17.266 14633 14889 D Unity : SetWindow 0 0xd1162808
11-01 14:21:17.266 14633 14889 D Unity : SetWindow 0 0xd1162808
11-01 14:21:20.434 14633 14633 I Unity : windowFocusChanged: true
11-01 14:21:20.434 14633 14889 D Unity : [EGL] Attaching window :0xd1162808
11-01 14:21:20.447 14633 14633 D Unity : onActivityResumed: com.unity3d.player.UnityPlayerActivity@f7e5256
11-01 14:21:20.456 14633 14889 D Unity : ANativeWindow: (720/1545) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (720/1545)
11-01 14:21:20.467 14633 14633 I Unity : onResume
11-01 14:21:20.547 14633 14889 D Unity : Sensor : Accelerometer ( 1) ; 0.001200 / 0.00s ; ACCELEROMETER / sc7a20
11-01 14:21:20.675 14633 14889 D Unity : Choreographer available: Enabling VSYNC timing
11-01 14:21:20.886 14633 14889 I Unity :
11-01 14:21:20.886 14633 14889 I Unity :
11-01 14:21:20.886 14633 14889 I Unity : PhotonManager.cs OnApplicationResume isMasterClient False _punGameState GameStarted : => member name: OnPaused : => source line number: 1653
11-01 14:21:20.886 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:21:20.886 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:21:20.886 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:21:20.886 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:21:20.886 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:21:20.886 14633 14889 I Unity : PhotonManager:OnPaused (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1653)
11-01 14:21:20.886 14633 14889 I Unity : PhotonManager:OnApplicationPause (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1536)
11-01 14:21:20.886 14633 14889 I Unity :
11-01 14:22:11.997 14633 14633 I Unity : windowFocusChanged: false
11-01 14:22:22.736 14633 14633 I Unity : windowFocusChanged: true
11-01 14:22:31.635 14633 14889 I Unity :
11-01 14:22:31.635 14633 14889 I Unity :
11-01 14:22:31.635 14633 14889 I Unity : DisconnectFromPhoton : => member name: DisconnectFromPhoton : => source line number: 2277
11-01 14:22:31.635 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:31.635 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:31.635 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:31.635 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:31.635 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:31.635 14633 14889 I Unity : PhotonManager:DisconnectFromPhoton () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2277)
11-01 14:22:31.635 14633 14889 I Unity : IntroScreenUIController:PlayOnlinePrivate () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1426)
11-01 14:22:31.635 14633 14889 I Unity : UnityEngine.Events.InvokableCall:Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
11-01 14:22:31.635 14633 14889 I Unity : UnityEngine.Events.UnityEvent:Invoke
11-01 14:22:31.642 14633 14889 I Unity :
11-01 14:22:31.642 14633 14889 I Unity :
11-01 14:22:31.642 14633 14889 I Unity : _rejoinedGameAfterDisconnection False : => member name: rejoinedGameAfterDisconnection : => source line number: 247
11-01 14:22:31.642 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:31.642 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:31.642 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:31.642 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:31.642 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:31.642 14633 14889 I Unity : Game:set_rejoinedGameAfterDisconnection (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:247)
11-01 14:22:31.642 14633 14889 I Unity : IntroScreenUIController:PlayOnlinePrivate () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1445)
11-01 14:22:31.642 14633 14889 I Unity : UnityEngine.Events.InvokableCall:Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
11-01 14:22:31.642 14633 14889 I Unity : UnityEngine.Even
11-01 14:22:31.644 14633 14889 I Unity :
11-01 14:22:31.644 14633 14889 I Unity :
11-01 14:22:31.644 14633 14889 I Unity : SetGameMode mode OnlinePrivate : => member name: SetGameMode : => source line number: 274
11-01 14:22:31.644 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:31.644 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:31.644 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:31.644 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:31.644 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:31.644 14633 14889 I Unity : Game:SetGameMode (PlayModes) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:274)
11-01 14:22:31.644 14633 14889 I Unity : IntroScreenUIController:PlayOnlinePrivate () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1446)
11-01 14:22:31.644 14633 14889 I Unity : UnityEngine.Events.InvokableCall:Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
11-01 14:22:31.644 14633 14889 I Unity : UnityEngine.Events.UnityEvent:Invoke () (at /Users/bokken/bu
11-01 14:22:31.648 14633 14889 I Unity :
11-01 14:22:31.648 14633 14889 I Unity :
11-01 14:22:31.648 14633 14889 I Unity : Show Dialog Do you want to create the game or join the game? : => member name: Show : => source line number: 128
11-01 14:22:31.648 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:31.648 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:31.648 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:31.648 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:31.648 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:31.648 14633 14889 I Unity : DialogBox:Show (string,string,string,string,Dialog/Callback,bool,bool,bool,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:128)
11-01 14:22:31.648 14633 14889 I Unity : IntroScreenUIController:PlayOnlinePrivate () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1447)
11-01 14:22:31.648 14633 14889 I Unity : UnityEngine.Events.InvokableCall:Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Un
11-01 14:22:40.251 14633 14889 I Unity :
11-01 14:22:40.251 14633 14889 I Unity :
11-01 14:22:40.251 14633 14889 I Unity : SelectCardsCount 30 creating private game : => member name: SelectCardsCount : => source line number: 1342
11-01 14:22:40.251 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:40.251 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:40.251 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:40.251 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:40.251 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:40.251 14633 14889 I Unity : IntroScreenUIController/<>c__DisplayClass136_0:<SelectCardsCount>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1342)
11-01 14:22:40.251 14633 14889 I Unity : UIWindow/<>c__DisplayClass18_0:<CloseWindow>b__2 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/UIWindow.cs:126)
11-01 14:22:40.251 14633 14889 I Unity : LeanTween:update () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Plugins/LeanTween/Framework/LeanTween.cs:450)
11-01 14:22:40.251 14633 14889 I Unity : Lea
11-01 14:22:40.253 14633 14889 I Unity :
11-01 14:22:40.253 14633 14889 I Unity :
11-01 14:22:40.253 14633 14889 I Unity : DialogBox.cs ShowLoadingScreen Creating private game : => member name: ShowLoadingScreen : => source line number: 156
11-01 14:22:40.253 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:40.253 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:40.253 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:40.253 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:40.253 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:40.253 14633 14889 I Unity : DialogBox:ShowLoadingScreen (string,bool,System.Action,bool,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:156)
11-01 14:22:40.253 14633 14889 I Unity : IntroScreenUIController/<>c__DisplayClass136_0:<SelectCardsCount>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1343)
11-01 14:22:40.253 14633 14889 I Unity : UIWindow/<>c__DisplayClass18_0:<CloseWindow>b__2 () (at D:/UnityProjects/SkipBoGit/
11-01 14:22:41.307 14633 14889 I Unity :
11-01 14:22:41.307 14633 14889 I Unity :
11-01 14:22:41.307 14633 14889 I Unity : checkInternetConnection isNetworkError False isHttpError False error : => member name: checkInternetConnection : => source line number: 1621
11-01 14:22:41.307 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:41.307 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:41.307 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:41.307 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:41.307 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:41.307 14633 14889 I Unity : IntroScreenUIController/<checkInternetConnection>d__151:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1621)
11-01 14:22:41.307 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:22:41.307 14633 14889 I Unity :
11-01 14:22:41.310 14633 14889 I Unity :
11-01 14:22:41.310 14633 14889 I Unity :
11-01 14:22:41.310 14633 14889 I Unity : Connect To Photon IsConnectedAndReady False inLobby False : => member name: Connect : => source line number: 208
11-01 14:22:41.310 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:41.310 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:41.310 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:41.310 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:41.310 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:41.310 14633 14889 I Unity : PhotonManager:Connect () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:208)
11-01 14:22:41.310 14633 14889 I Unity : IntroScreenUIController/<>c__DisplayClass136_0:<SelectCardsCount>b__1 (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1349)
11-01 14:22:41.310 14633 14889 I Unity : IntroScreenUIController/<checkInternetConnection>d__151:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts
11-01 14:22:43.574 14633 14889 I Unity :
11-01 14:22:43.574 14633 14889 I Unity :
11-01 14:22:43.574 14633 14889 I Unity : PhotonManager : OnConnectedToPhoton True CloudRegion IsConnectedAndReady True Game.playMode OnlinePrivate : => member name: OnConnectedToMaster : => source line number: 269
11-01 14:22:43.574 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:43.574 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:43.574 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:43.574 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:43.574 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:43.574 14633 14889 I Unity : PhotonManager:OnConnectedToMaster () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:269)
11-01 14:22:43.574 14633 14889 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3728)
11-01 14:22:43.574 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationRe
11-01 14:22:44.597 14633 14889 I Unity :
11-01 14:22:44.597 14633 14889 I Unity :
11-01 14:22:44.597 14633 14889 I Unity : _CreatePrivateRoom dateTime 01-11-2021 15:26:16 roomName 165 DateTime.Now 01-11-2021 14:22:44 : => member name: _CreatePrivateRoom : => source line number: 2408
11-01 14:22:44.597 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:44.597 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:44.597 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:44.597 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:44.597 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:44.597 14633 14889 I Unity : PhotonManager:_CreatePrivateRoom (byte) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2408)
11-01 14:22:44.597 14633 14889 I Unity : PhotonManager:CreatePrivateRoom (byte) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2384)
11-01 14:22:44.597 14633 14889 I Unity : IntroScreenUIController:OnConnectAndReadyToCreatePrivateRoom (bool) (at D:/UnityProjects/SkipBoGit/Skip
11-01 14:22:44.599 14633 14889 I Unity :
11-01 14:22:44.599 14633 14889 I Unity :
11-01 14:22:44.599 14633 14889 I Unity : CreateRoom roomName 1652 maxPlayers 2 isVisible False : => member name: CreateRoom : => source line number: 2353
11-01 14:22:44.599 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:44.599 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:44.599 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:44.599 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:44.599 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:44.599 14633 14889 I Unity : PhotonManager:CreateRoom (string,byte,ExitGames.Client.Photon.Hashtable,string[],bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2353)
11-01 14:22:44.599 14633 14889 I Unity : PhotonManager:_CreatePrivateRoom (byte) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2412)
11-01 14:22:44.599 14633 14889 I Unity : PhotonManager:CreatePrivateRoom (byte) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Manage
11-01 14:22:46.364 14633 14889 I Unity :
11-01 14:22:46.364 14633 14889 I Unity :
11-01 14:22:46.364 14633 14889 I Unity : PhotonManager : OnCreatedRoom : => member name: OnCreatedRoom : => source line number: 792
11-01 14:22:46.364 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.364 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.364 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.364 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.364 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.364 14633 14889 I Unity : PhotonManager:OnCreatedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:792)
11-01 14:22:46.364 14633 14889 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnCreatedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3795)
11-01 14:22:46.364 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:GameEnteredOnGameServer (ExitGames.Client.Photon.OperationResponse) (at D:/UnityProjects/SkipBoGit/SkipBoMe
11-01 14:22:46.367 14633 14889 I Unity :
11-01 14:22:46.367 14633 14889 I Unity :
11-01 14:22:46.367 14633 14889 I Unity : ShowToastMessage Game created. : => member name: ShowToastMessage : => source line number: 229
11-01 14:22:46.367 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.367 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.367 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.367 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.367 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.367 14633 14889 I Unity : DialogBox:ShowToastMessage (string,single,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:229)
11-01 14:22:46.367 14633 14889 I Unity : PhotonManager:OnCreatedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:794)
11-01 14:22:46.367 14633 14889 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnCreatedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3795)
11-01 14:22:46.367 14633 14889 I Unity : Ph
11-01 14:22:46.372 14633 14889 I Unity :
11-01 14:22:46.372 14633 14889 I Unity :
11-01 14:22:46.372 14633 14889 I Unity : PhotonManager : OnJoinedRoom rejoinedGameAfterDisconnection? False reOpenedRoomAndWaitingForMorePlayers False totalActivePlayers 1 isMasterClient True : => member name: OnJoinedRoom : => source line number: 813
11-01 14:22:46.372 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.372 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.372 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.372 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.372 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.372 14633 14889 I Unity : PhotonManager:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:813)
11-01 14:22:46.372 14633 14889 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3805)
11-01 14:22:46.372 14633 14889 I Unity : Photon.Realtime.LoadBalan
11-01 14:22:46.376 14633 14889 I Unity :
11-01 14:22:46.376 14633 14889 I Unity :
11-01 14:22:46.376 14633 14889 I Unity : OnJoinedRoom 1652 UIState MainMenuScreen GameMode OnlinePrivate player localPlayerID 1 isMC True totalPlayers 1 : => member name: OnJoinedRoom : => source line number: 820
11-01 14:22:46.376 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.376 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.376 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.376 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.376 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.376 14633 14889 I Unity : PhotonManager:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:820)
11-01 14:22:46.376 14633 14889 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3805)
11-01 14:22:46.376 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Ph
11-01 14:22:46.392 14633 14889 I Unity :
11-01 14:22:46.392 14633 14889 I Unity :
11-01 14:22:46.392 14633 14889 I Unity : OnCreatePrivateRoom : => member name: OnCreatePrivateRoom : => source line number: 1483
11-01 14:22:46.392 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.392 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.392 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.392 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.392 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.392 14633 14889 I Unity : IntroScreenUIController:OnCreatePrivateRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1483)
11-01 14:22:46.392 14633 14889 I Unity : PhotonManager:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:840)
11-01 14:22:46.392 14633 14889 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3805)
11-01 14:22:46.392 14633 14889 I Unity : Photon.
11-01 14:22:46.394 14633 14889 I Unity :
11-01 14:22:46.394 14633 14889 I Unity :
11-01 14:22:46.394 14633 14889 I Unity : DialogBox.cs HideLoadingScreen : => member name: HideLoadingScreen : => source line number: 184
11-01 14:22:46.394 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.394 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.394 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.394 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.394 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.394 14633 14889 I Unity : DialogBox:HideLoadingScreen (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:184)
11-01 14:22:46.394 14633 14889 I Unity : IntroScreenUIController:OnCreatePrivateRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1484)
11-01 14:22:46.394 14633 14889 I Unity : PhotonManager:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:840)
11-01 14:22:46.394 14633 14889 I Unity : Photon.Realtime.MatchMakingCallbacksContai
11-01 14:22:46.466 14633 14889 I Unity :
11-01 14:22:46.466 14633 14889 I Unity :
11-01 14:22:46.466 14633 14889 I Unity : CheckForPermission hasMicPermission False : => member name: CheckForPermission : => source line number: 254
11-01 14:22:46.466 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.466 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.466 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.466 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.466 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.466 14633 14889 I Unity : VivoxVoiceManager:CheckForPermission () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:254)
11-01 14:22:46.466 14633 14889 I Unity : IntroScreenUIController:OnCreatePrivateRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1489)
11-01 14:22:46.466 14633 14889 I Unity : PhotonManager:OnJoinedRoom () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:840)
11-01 14:22:46.466 14633 14889 I Unity : Photon.Realtime.MatchM
11-01 14:22:46.471 14633 14889 I Unity :
11-01 14:22:46.471 14633 14889 I Unity :
11-01 14:22:46.471 14633 14889 I Unity : Show Dialog Please grant access to microphone and you enjoy the voice chat with your friends. : => member name: Show : => source line number: 128
11-01 14:22:46.471 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:22:46.471 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:22:46.471 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:22:46.471 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:22:46.471 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:22:46.471 14633 14889 I Unity : DialogBox:Show (string,string,string,string,Dialog/Callback,bool,bool,bool,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:128)
11-01 14:22:46.471 14633 14889 I Unity : VivoxVoiceManager:CheckForPermission () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:260)
11-01 14:22:46.471 14633 14889 I Unity : IntroScreenUIController:OnCreatePrivateRoom () (at D:/UnityProjects/SkipBo
11-01 14:23:41.048 14633 14889 I Unity :
11-01 14:23:41.048 14633 14889 I Unity :
11-01 14:23:41.048 14633 14889 I Unity : PhotonManager : OnPlayerEnteredRoom _playerProfiles.Count 0 totalActivePlayers 2 Game.totalPlayers 2 isMC True newPlayer.ActorNumber 2 : => member name: OnPlayerEnteredRoom : => source line number: 1252
11-01 14:23:41.048 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.048 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.048 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.048 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.048 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.048 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1252)
11-01 14:23:41.048 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBala
11-01 14:23:41.051 14633 14889 I Unity :
11-01 14:23:41.051 14633 14889 I Unity :
11-01 14:23:41.051 14633 14889 I Unity : NickName Samy UserId 5a99f209-9249-4262-bc6f-20a8e0a13020 : => member name: OnPlayerEnteredRoom : => source line number: 1256
11-01 14:23:41.051 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.051 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.051 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.051 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.051 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.051 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1256)
11-01 14:23:41.051 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3883)
11-01 14:23:41.051 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.C
11-01 14:23:41.053 14633 14889 I Unity :
11-01 14:23:41.053 14633 14889 I Unity :
11-01 14:23:41.053 14633 14889 I Unity : NickName UserId : => member name: OnPlayerEnteredRoom : => source line number: 1256
11-01 14:23:41.053 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.053 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.053 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.053 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.053 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.053 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1256)
11-01 14:23:41.053 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3883)
11-01 14:23:41.053 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProj
11-01 14:23:41.057 14633 14889 I Unity :
11-01 14:23:41.057 14633 14889 I Unity :
11-01 14:23:41.057 14633 14889 I Unity : OnPlayerEnteredRoom 2 isNewGame True profile null? True reOpenedRoomAndWaitingForMorePlayers False uiScreen MainMenuScreen : => member name: OnPlayerEnteredRoom : => source line number: 1259
11-01 14:23:41.057 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.057 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.057 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.057 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.057 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.057 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1259)
11-01 14:23:41.057 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient
11-01 14:23:41.059 14633 14889 I Unity :
11-01 14:23:41.059 14633 14889 I Unity :
11-01 14:23:41.059 14633 14889 I Unity : OnPlayerEnteredRoom new player : => member name: OnPlayerEnteredRoom : => source line number: 1262
11-01 14:23:41.059 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.059 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.059 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.059 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.059 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.059 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1262)
11-01 14:23:41.059 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3883)
11-01 14:23:41.059 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (a
11-01 14:23:41.062 14633 14889 I Unity :
11-01 14:23:41.062 14633 14889 I Unity :
11-01 14:23:41.062 14633 14889 I Unity : ShowToastMessage 2/2 Joined the game : => member name: ShowToastMessage : => source line number: 229
11-01 14:23:41.062 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.062 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.062 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.062 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.062 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.062 14633 14889 I Unity : DialogBox:ShowToastMessage (string,single,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:229)
11-01 14:23:41.062 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1264)
11-01 14:23:41.062 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/
11-01 14:23:41.066 14633 14889 I Unity :
11-01 14:23:41.066 14633 14889 I Unity :
11-01 14:23:41.066 14633 14889 I Unity : DialogBox.cs ShowLoadingScreen Starting the game.. : => member name: ShowLoadingScreen : => source line number: 156
11-01 14:23:41.066 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.066 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.066 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.066 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.066 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.066 14633 14889 I Unity : DialogBox:ShowLoadingScreen (string,bool,System.Action,bool,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:156)
11-01 14:23:41.066 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1292)
11-01 14:23:41.066 14633 14889 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProje
11-01 14:23:41.072 14633 14889 I Unity :
11-01 14:23:41.072 14633 14889 I Unity :
11-01 14:23:41.072 14633 14889 I Unity : LoadLevelWithDelay : => member name: LoadLevelWithDelay : => source line number: 1694
11-01 14:23:41.072 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.072 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.072 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.072 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.072 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.072 14633 14889 I Unity : IntroScreenUIController:LoadLevelWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1694)
11-01 14:23:41.072 14633 14889 I Unity : PhotonManager:CloseRoomAndStartPrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2458)
11-01 14:23:41.072 14633 14889 I Unity : PhotonManager:OnPlayerEnteredRoom (Photon.Realtime.Player) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1310)
11-01 14:23:41.072 14633 14889 I Unity : Photon.Realt
11-01 14:23:41.075 14633 14889 I Unity :
11-01 14:23:41.075 14633 14889 I Unity :
11-01 14:23:41.075 14633 14889 I Unity : DialogBox.cs ShowLoadingScreen Joining the game : => member name: ShowLoadingScreen : => source line number: 156
11-01 14:23:41.075 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.075 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.075 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.075 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.075 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.075 14633 14889 I Unity : DialogBox:ShowLoadingScreen (string,bool,System.Action,bool,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:156)
11-01 14:23:41.075 14633 14889 I Unity : IntroScreenUIController:LoadLevelWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1695)
11-01 14:23:41.075 14633 14889 I Unity : PhotonManager:CloseRoomAndStartPrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Ph
11-01 14:23:41.558 14633 14889 I Unity :
11-01 14:23:41.558 14633 14889 I Unity :
11-01 14:23:41.558 14633 14889 I Unity : LoadGameScene isOnlineGame True : => member name: LoadGameScene : => source line number: 1710
11-01 14:23:41.558 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:41.558 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:41.558 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:41.558 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:41.558 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:41.558 14633 14889 I Unity : IntroScreenUIController:LoadGameScene () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/IntroScreenUIController.cs:1710)
11-01 14:23:41.558 14633 14889 I Unity :
11-01 14:23:41.891 14633 14975 D Unity : Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
11-01 14:23:42.069 14633 14889 D Unity : UnloadTime: 97.816923 ms
11-01 14:23:42.152 14633 14889 I Unity :
11-01 14:23:42.152 14633 14889 I Unity :
11-01 14:23:42.152 14633 14889 I Unity : cam.aspect : 0.4660194 aspect 0.46 width 720 height 1545 subAspect 46 replacedAspect 0.46 : => member name: Init : => source line number: 71
11-01 14:23:42.152 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:42.152 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:42.152 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:42.152 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:42.152 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:42.152 14633 14889 I Unity : UIRootScaler:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:71)
11-01 14:23:42.152 14633 14889 I Unity : UIRootScaler:OnEnable () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:44)
11-01 14:23:42.152 14633 14889 I Unity :
11-01 14:23:42.153 14633 14889 I Unity :
11-01 14:23:42.153 14633 14889 I Unity :
11-01 14:23:42.153 14633 14889 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 1560 pos (720.0, 1560.0) orientation portrait : => member name: ChangeUIRootSize : => source line number: 54
11-01 14:23:42.153 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:42.153 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:42.153 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:42.153 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:42.153 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:42.153 14633 14889 I Unity : UIRootScaler:ChangeUIRootSize (int,string) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:54)
11-01 14:23:42.153 14633 14889 I Unity : UIRootScaler:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:83)
11-01 14:23:42.153 14633 14889 I Unity : UIRootScaler:OnEnable () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:44)
11-01 14:23:42.153 14633 14889 I Unity :
11-01 14:23:42.330 14633 14889 D Unity : System memory in use before: 44.8 MB.
11-01 14:23:42.568 14633 14889 D Unity : System memory in use after: 45.0 MB.
11-01 14:23:42.568 14633 14889 D Unity :
11-01 14:23:42.568 14633 14889 D Unity : Unloading 2534 unused Assets to reduce memory usage. Loaded Objects now: 6806.
11-01 14:23:42.568 14633 14889 D Unity : Total: 237.800769 ms (FindLiveObjects: 6.548308 ms CreateObjectMapping: 3.871692 ms MarkObjects: 216.171154 ms DeleteObjects: 11.198231 ms)
11-01 14:23:42.568 14633 14889 D Unity :
11-01 14:23:42.689 14633 14975 D Unity : Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
11-01 14:23:42.776 14633 14889 I Unity :
11-01 14:23:42.776 14633 14889 I Unity :
11-01 14:23:42.776 14633 14889 I Unity : cam.aspect : 0.4660194 aspect 0.46 width 720 height 1545 subAspect 46 replacedAspect 0.46 : => member name: Init : => source line number: 71
11-01 14:23:42.776 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:42.776 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:42.776 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:42.776 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:42.776 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:42.776 14633 14889 I Unity : UIRootScaler:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:71)
11-01 14:23:42.776 14633 14889 I Unity : UIRootScaler:OnEnable () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:44)
11-01 14:23:42.776 14633 14889 I Unity :
11-01 14:23:42.777 14633 14889 I Unity :
11-01 14:23:42.777 14633 14889 I Unity :
11-01 14:23:42.777 14633 14889 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 1550 pos (720.0, 1550.0) orientation portrait : => member name: ChangeUIRootSize : => source line number: 54
11-01 14:23:42.777 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:42.777 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:42.777 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:42.777 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:42.777 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:42.777 14633 14889 I Unity : UIRootScaler:ChangeUIRootSize (int,string) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:54)
11-01 14:23:42.777 14633 14889 I Unity : UIRootScaler:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:83)
11-01 14:23:42.777 14633 14889 I Unity : UIRootScaler:OnEnable () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:44)
11-01 14:23:42.777 14633 14889 I Unity :
11-01 14:23:44.105 14633 14889 I Unity :
11-01 14:23:44.105 14633 14889 I Unity :
11-01 14:23:44.105 14633 14889 I Unity : cam.aspect : 0.4660194 aspect 0.46 width 720 height 1545 subAspect 46 replacedAspect 0.46 : => member name: Init : => source line number: 71
11-01 14:23:44.105 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.105 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.105 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.105 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.105 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.105 14633 14889 I Unity : UIRootScaler:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:71)
11-01 14:23:44.105 14633 14889 I Unity : UIRootScaler:OnEnable () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:44)
11-01 14:23:44.105 14633 14889 I Unity :
11-01 14:23:44.106 14633 14889 I Unity :
11-01 14:23:44.106 14633 14889 I Unity :
11-01 14:23:44.106 14633 14889 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 1560 pos (720.0, 1560.0) orientation portrait : => member name: ChangeUIRootSize : => source line number: 54
11-01 14:23:44.106 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.106 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.106 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.106 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.106 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.106 14633 14889 I Unity : UIRootScaler:ChangeUIRootSize (int,string) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:54)
11-01 14:23:44.106 14633 14889 I Unity : UIRootScaler:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:83)
11-01 14:23:44.106 14633 14889 I Unity : UIRootScaler:OnEnable () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/Utils/UIRootScaler.cs:44)
11-01 14:23:44.106 14633 14889 I Unity :
11-01 14:23:44.163 14633 14889 I Unity :
11-01 14:23:44.163 14633 14889 I Unity :
11-01 14:23:44.163 14633 14889 I Unity : DialogBox.cs ShowLoadingScreen Please wait : => member name: ShowLoadingScreen : => source line number: 156
11-01 14:23:44.163 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.163 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.163 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.163 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.163 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.163 14633 14889 I Unity : DialogBox:ShowLoadingScreen (string,bool,System.Action,bool,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:156)
11-01 14:23:44.163 14633 14889 I Unity : GameSceneUIController:InitApp () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/GameSceneUIController.cs:95)
11-01 14:23:44.163 14633 14889 I Unity : UIController:Start () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/UIController.cs:31)
11-01 14:23:44.163 14633 14889 I Unity :
11-01 14:23:44.252 14633 14889 D Unity : System memory in use before: 44.8 MB.
11-01 14:23:44.473 14633 14889 D Unity : System memory in use after: 45.3 MB.
11-01 14:23:44.473 14633 14889 D Unity :
11-01 14:23:44.473 14633 14889 D Unity : Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8888.
11-01 14:23:44.473 14633 14889 D Unity : Total: 220.981308 ms (FindLiveObjects: 5.152000 ms CreateObjectMapping: 3.114000 ms MarkObjects: 212.558846 ms DeleteObjects: 0.141615 ms)
11-01 14:23:44.473 14633 14889 D Unity :
11-01 14:23:44.475 14633 14889 I Unity :
11-01 14:23:44.475 14633 14889 I Unity :
11-01 14:23:44.475 14633 14889 I Unity : ^*^CreateGame OnlinePrivate isNewGame True : => member name: CreateGame : => source line number: 102
11-01 14:23:44.475 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.475 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.475 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.475 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.475 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.475 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:102)
11-01 14:23:44.475 14633 14889 I Unity :
11-01 14:23:44.476 14633 14889 I Unity :
11-01 14:23:44.476 14633 14889 I Unity :
11-01 14:23:44.476 14633 14889 I Unity : vivox Enabled. isInitialized? False playMode OnlinePrivate isLoggedIn False : => member name: CreateGame : => source line number: 149
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.476 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.476 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:149)
11-01 14:23:44.476 14633 14889 I Unity :
11-01 14:23:44.476 14633 14889 I Unity :
11-01 14:23:44.476 14633 14889 I Unity :
11-01 14:23:44.476 14633 14889 I Unity : Vivox Init...................... : => member name: Init : => source line number: 224
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.476 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.476 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.476 14633 14889 I Unity : VivoxVoiceManager:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:224)
11-01 14:23:44.476 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:152)
11-01 14:23:44.476 14633 14889 I Unity :
11-01 14:23:44.525 14633 14889 I Unity :
11-01 14:23:44.525 14633 14889 I Unity :
11-01 14:23:44.525 14633 14889 I Unity : Vivox LoginToVivoxService : => member name: LoginToVivoxService : => source line number: 302
11-01 14:23:44.525 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.525 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.525 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.525 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.525 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.525 14633 14889 I Unity : VivoxVoiceManager:LoginToVivoxService () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:302)
11-01 14:23:44.525 14633 14889 I Unity : VivoxVoiceManager:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:230)
11-01 14:23:44.525 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:152)
11-01 14:23:44.525 14633 14889 I Unity :
11-01 14:23:44.529 14633 14889 I Unity :
11-01 14:23:44.529 14633 14889 I Unity :
11-01 14:23:44.529 14633 14889 I Unity : No mic permission : => member name: LoginToVivoxService : => source line number: 311
11-01 14:23:44.529 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.529 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.529 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.529 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.529 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.529 14633 14889 I Unity : VivoxVoiceManager:LoginToVivoxService () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:311)
11-01 14:23:44.529 14633 14889 I Unity : VivoxVoiceManager:Init () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/VivoxVoiceManager.cs:230)
11-01 14:23:44.529 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:152)
11-01 14:23:44.529 14633 14889 I Unity :
11-01 14:23:44.632 14633 14889 I Unity :
11-01 14:23:44.632 14633 14889 I Unity :
11-01 14:23:44.632 14633 14889 I Unity : Private game isMasterClient True isNewGame True : => member name: CreateGame : => source line number: 161
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.632 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.632 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:161)
11-01 14:23:44.632 14633 14889 I Unity :
11-01 14:23:44.632 14633 14889 I Unity :
11-01 14:23:44.632 14633 14889 I Unity :
11-01 14:23:44.632 14633 14889 I Unity : SendStartGameMessage..................._sentStartGameMessage? False loadingNextGame False : => member name: SendStartGameMessage : => source line number: 2494
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.632 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.632 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.632 14633 14889 I Unity : PhotonManager:SendStartGameMessage () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2494)
11-01 14:23:44.632 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:165)
11-01 14:23:44.632 14633 14889 I Unity :
11-01 14:23:44.999 14633 14889 I Unity :
11-01 14:23:44.999 14633 14889 I Unity :
11-01 14:23:44.999 14633 14889 I Unity : HandleBack rejoinedGameAfterDisconnection False tweeningUI False : => member name: InitApp : => source line number: 136
11-01 14:23:44.999 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:44.999 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:44.999 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:44.999 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:44.999 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:44.999 14633 14889 I Unity : GameSceneUIController/<>c:<InitApp>b__28_0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/GameSceneUIController.cs:136)
11-01 14:23:44.999 14633 14889 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Msc/ExtensionUtils.cs:115)
11-01 14:23:44.999 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime
11-01 14:23:45.001 14633 14889 I Unity :
11-01 14:23:45.001 14633 14889 I Unity :
11-01 14:23:45.001 14633 14889 I Unity : ShowToastMessage Voice chat enabled. Use earphones for the best experience. : => member name: ShowToastMessage : => source line number: 229
11-01 14:23:45.001 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:45.001 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:45.001 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:45.001 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:45.001 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:45.001 14633 14889 I Unity : DialogBox:ShowToastMessage (string,single,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:229)
11-01 14:23:45.001 14633 14889 I Unity : GameSceneUIController/<>c:<InitApp>b__28_1 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/GameSceneUIController.cs:150)
11-01 14:23:45.001 14633 14889 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/
11-01 14:23:46.217 14633 14889 I Unity :
11-01 14:23:46.217 14633 14889 I Unity :
11-01 14:23:46.217 14633 14889 I Unity : ****OnEvent **** 1 _punGameState JoinedGame IsCustomHeavyData False lastReceivedEvent 1 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:23:46.217 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.217 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.217 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.217 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.217 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.217 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:23:46.217 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load
11-01 14:23:46.222 14633 14889 I Unity :
11-01 14:23:46.222 14633 14889 I Unity :
11-01 14:23:46.222 14633 14889 I Unity : OnMCReceiveOtherPlayersProfile count 2 playerName Bala isNewGame True totalActivePlayers 2 _punGameState JoinedGame : => member name: OnMCReceiveOtherPlayersProfile : => source line number: 2520
11-01 14:23:46.222 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.222 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.222 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.222 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.222 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.222 14633 14889 I Unity : PhotonManager:OnMCReceiveOtherPlayersProfile (SkipBo.PUNOnJoinGameMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2520)
11-01 14:23:46.222 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photo
11-01 14:23:46.226 14633 14889 I Unity :
11-01 14:23:46.226 14633 14889 I Unity :
11-01 14:23:46.226 14633 14889 I Unity : Joining order 1 : => member name: OnMCReceiveOtherPlayersProfile : => source line number: 2525
11-01 14:23:46.226 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.226 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.226 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.226 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.226 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.226 14633 14889 I Unity : PhotonManager/<>c:<OnMCReceiveOtherPlayersProfile>b__137_1 (SkipBo.PUNOnJoinGameMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2525)
11-01 14:23:46.226 14633 14889 I Unity : System.Collections.Generic.List`1<SkipBo.PUNOnJoinGameMessage>:ForEach (System.Action`1<SkipBo.PUNOnJoinGameMessage>)
11-01 14:23:46.226 14633 14889 I Unity : PhotonManager:OnMCReceiveOtherPlayersProfile (SkipBo.PUNOnJoinGameMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Script
11-01 14:23:46.229 14633 14889 I Unity :
11-01 14:23:46.229 14633 14889 I Unity :
11-01 14:23:46.229 14633 14889 I Unity : Joining order 2 : => member name: OnMCReceiveOtherPlayersProfile : => source line number: 2525
11-01 14:23:46.229 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.229 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.229 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.229 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.229 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.229 14633 14889 I Unity : PhotonManager/<>c:<OnMCReceiveOtherPlayersProfile>b__137_1 (SkipBo.PUNOnJoinGameMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2525)
11-01 14:23:46.229 14633 14889 I Unity : System.Collections.Generic.List`1<SkipBo.PUNOnJoinGameMessage>:ForEach (System.Action`1<SkipBo.PUNOnJoinGameMessage>)
11-01 14:23:46.229 14633 14889 I Unity : PhotonManager:OnMCReceiveOtherPlayersProfile (SkipBo.PUNOnJoinGameMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Script
11-01 14:23:46.231 14633 14889 I Unity :
11-01 14:23:46.231 14633 14889 I Unity :
11-01 14:23:46.231 14633 14889 I Unity : Invoke StartTheOnlinePrivateGameWithDelay isMasterClient True : => member name: OnMCReceiveOtherPlayersProfile : => source line number: 2542
11-01 14:23:46.231 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.231 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.231 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.231 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.231 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.231 14633 14889 I Unity : PhotonManager:OnMCReceiveOtherPlayersProfile (SkipBo.PUNOnJoinGameMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2542)
11-01 14:23:46.231 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1878)
11-01 14:23:46.231 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:
11-01 14:23:46.313 14633 14889 I Unity :
11-01 14:23:46.313 14633 14889 I Unity :
11-01 14:23:46.313 14633 14889 I Unity : StartTheOnlinePrivateGameWithDelay isMasterClient True : => member name: StartTheOnlinePrivateGameWithDelay : => source line number: 2603
11-01 14:23:46.313 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.313 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.313 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.313 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.313 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.313 14633 14889 I Unity : PhotonManager:StartTheOnlinePrivateGameWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2603)
11-01 14:23:46.313 14633 14889 I Unity :
11-01 14:23:46.314 14633 14889 I Unity :
11-01 14:23:46.314 14633 14889 I Unity :
11-01 14:23:46.314 14633 14889 I Unity : SetGameMode mode OnlinePrivate : => member name: SetGameMode : => source line number: 274
11-01 14:23:46.314 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.314 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.314 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.314 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.314 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.314 14633 14889 I Unity : Game:SetGameMode (PlayModes) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:274)
11-01 14:23:46.314 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:214)
11-01 14:23:46.314 14633 14889 I Unity : PhotonManager:StartTheOnlinePrivateGameWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2607)
11-01 14:23:46.314 14633 14889 I Unity :
11-01 14:23:46.316 14633 14889 I Unity :
11-01 14:23:46.316 14633 14889 I Unity :
11-01 14:23:46.316 14633 14889 I Unity : DestroyGameInstance uiScreen GameplayScreen game is null ? True : => member name: DestroyGameInstance : => source line number: 445
11-01 14:23:46.316 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.316 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.316 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.316 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.316 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.316 14633 14889 I Unity : SkipBo.SkipBoGameManager:DestroyGameInstance () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:445)
11-01 14:23:46.316 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:217)
11-01 14:23:46.316 14633 14889 I Unity : PhotonManager:StartTheOnlinePrivateGameWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/
11-01 14:23:46.374 14633 14889 I Unity :
11-01 14:23:46.374 14633 14889 I Unity :
11-01 14:23:46.374 14633 14889 I Unity : Constructor --> stockPileCount 30 : => member name: .ctor : => source line number: 117
11-01 14:23:46.374 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.374 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.374 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.374 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.374 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.374 14633 14889 I Unity : SkipBo.SkipBoGame:.ctor (int,int,PlayModes,bool,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:117)
11-01 14:23:46.374 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:218)
11-01 14:23:46.374 14633 14889 I Unity : PhotonManager:StartTheOnlinePrivateGameWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2607)
11-01 14:23:46.374 14633 14889 I Unity :
11-01 14:23:46.378 14633 14889 I Unity :
11-01 14:23:46.378 14633 14889 I Unity :
11-01 14:23:46.378 14633 14889 I Unity : CreateOnlineGame networkPlayers 1 : => member name: CreateOnlineGame : => source line number: 749
11-01 14:23:46.378 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.378 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.378 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.378 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.378 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.378 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:749)
11-01 14:23:46.378 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.378 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:219)
11-01 14:23:46.378 14633 14889 I Unity : PhotonManager:StartTheOnlinePriv
11-01 14:23:46.380 14633 14889 I Unity :
11-01 14:23:46.380 14633 14889 I Unity :
11-01 14:23:46.380 14633 14889 I Unity : CreateOnlineGame networkPlayers 2 : => member name: CreateOnlineGame : => source line number: 749
11-01 14:23:46.380 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.380 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.380 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.380 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.380 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.380 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:749)
11-01 14:23:46.380 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.380 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:219)
11-01 14:23:46.380 14633 14889 I Unity : PhotonManager:StartTheOnlinePriv
11-01 14:23:46.381 14633 14889 I Unity :
11-01 14:23:46.381 14633 14889 I Unity :
11-01 14:23:46.381 14633 14889 I Unity : Found profile 0 actorID 1 networkPlayer?.ActorNumber 1 playerName Samy : => member name: CreateOnlineGame : => source line number: 767
11-01 14:23:46.381 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.381 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.381 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.381 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.381 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.381 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:767)
11-01 14:23:46.381 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.381 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:
11-01 14:23:46.382 14633 14889 I Unity :
11-01 14:23:46.382 14633 14889 I Unity :
11-01 14:23:46.382 14633 14889 I Unity : CreateOnlineGame _players.Length 2 profile null? False : => member name: CreateOnlineGame : => source line number: 778
11-01 14:23:46.382 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.382 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.382 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.382 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.382 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.382 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:778)
11-01 14:23:46.382 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.382 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:219)
11-01 14:23:46.382 14633 14889 I Unity : PhotonMana
11-01 14:23:46.383 14633 14889 I Unity :
11-01 14:23:46.383 14633 14889 I Unity :
11-01 14:23:46.383 14633 14889 I Unity : CreatePlayerProfile using real profile from PhotonManager PlayerProfileCC _playerName Samy _playFabID 1D7AD732C1C114F8 _avatarID 0 _avatarURL _totalCoins 878 : => member name: CreateOnlineGame : => source line number: 802
11-01 14:23:46.383 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.383 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.383 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.383 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.383 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.383 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:802)
11-01 14:23:46.383 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.383 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (a
11-01 14:23:46.384 14633 14889 I Unity :
11-01 14:23:46.384 14633 14889 I Unity :
11-01 14:23:46.384 14633 14889 I Unity : Found profile 1 actorID 2 networkPlayer?.ActorNumber 2 playerName Bala : => member name: CreateOnlineGame : => source line number: 767
11-01 14:23:46.384 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.384 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.384 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.384 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.384 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.384 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:767)
11-01 14:23:46.384 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.384 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:
11-01 14:23:46.385 14633 14889 I Unity :
11-01 14:23:46.385 14633 14889 I Unity :
11-01 14:23:46.385 14633 14889 I Unity : CreateOnlineGame _players.Length 2 profile null? False : => member name: CreateOnlineGame : => source line number: 778
11-01 14:23:46.385 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.385 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.385 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.385 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.385 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.385 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:778)
11-01 14:23:46.385 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.385 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:219)
11-01 14:23:46.385 14633 14889 I Unity : PhotonMana
11-01 14:23:46.386 14633 14889 I Unity :
11-01 14:23:46.386 14633 14889 I Unity :
11-01 14:23:46.386 14633 14889 I Unity : CreatePlayerProfile using real profile from PhotonManager PlayerProfileCC _playerName Bala _playFabID A236080F05E9C3E0 _avatarID 3 _avatarURL _totalCoins 726 : => member name: CreateOnlineGame : => source line number: 802
11-01 14:23:46.386 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.386 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.386 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.386 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.386 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.386 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:802)
11-01 14:23:46.386 14633 14889 I Unity : SkipBo.SkipBoGame:CreateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:393)
11-01 14:23:46.386 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (a
11-01 14:23:46.387 14633 14889 I Unity :
11-01 14:23:46.387 14633 14889 I Unity :
11-01 14:23:46.387 14633 14889 I Unity : PreparePlayersUI delay 2 : => member name: PreparePlayersUI : => source line number: 361
11-01 14:23:46.387 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.387 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.387 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.387 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.387 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.387 14633 14889 I Unity : SkipBo.UISkipBoGame:PreparePlayersUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:361)
11-01 14:23:46.387 14633 14889 I Unity : SkipBo.SkipBoGameManager:PrepareGameUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:425)
11-01 14:23:46.387 14633 14889 I Unity : SkipBo.SkipBoGame:CreateOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:828)
11-01 14:23:46.387 14633 14889 I Unity : SkipBo.Skip
11-01 14:23:46.394 14633 14889 I Unity :
11-01 14:23:46.394 14633 14889 I Unity :
11-01 14:23:46.394 14633 14889 I Unity : PreparePlayersUI Player id 0 name Samy playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 localPlayer NetworkID 1 : => member name: PreparePlayersUI : => source line number: 381
11-01 14:23:46.394 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.394 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.394 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.394 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.394 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.394 14633 14889 I Unity : SkipBo.UISkipBoGame:PreparePlayersUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:381)
11-01 14:23:46.394 14633 14889 I Unity : SkipBo.SkipBoGameManager:PrepareGameUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:425)
11-01 14:23:46.394 14633 14889 I Unity : SkipBo.SkipBoGame:Cre
11-01 14:23:46.396 14633 14889 I Unity :
11-01 14:23:46.396 14633 14889 I Unity :
11-01 14:23:46.396 14633 14889 I Unity : PreparePlayer createProfile True _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:23:46.396 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.396 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.396 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.396 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.396 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.396 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:23:46.396 14633 14889 I Unity : SkipBo.UISkipBoGame:PreparePlayersUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:389)
11-01 14:23:46.396 14633 14889 I Unity : SkipBo.SkipBoGameManager:PrepareGameUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/
11-01 14:23:46.399 14633 14889 I Unity :
11-01 14:23:46.399 14633 14889 I Unity :
11-01 14:23:46.399 14633 14889 I Unity : PreparePlayer createProfile True _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:23:46.399 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.399 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.399 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.399 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.399 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.399 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:23:46.399 14633 14889 I Unity : SkipBo.UISkipBoGame:PreparePlayersUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:389)
11-01 14:23:46.399 14633 14889 I Unity : SkipBo.SkipBoGameManager:PrepareGameUI (SkipBo.Player[]) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/
11-01 14:23:46.456 14633 14889 I Unity :
11-01 14:23:46.456 14633 14889 I Unity :
11-01 14:23:46.456 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 0.001 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:23:46.456 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.456 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.456 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.456 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.456 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.456 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:23:46.456 14633 14889 I Unity : PhotonManager:StartTheGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2664)
11-01 14:23:46.456 14633 14889 I Unity : PhotonManager:SendTheGameInstanceToOtherPlayers (SkipBo.SkipBoGame) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers
11-01 14:23:46.458 14633 14889 I Unity :
11-01 14:23:46.458 14633 14889 I Unity :
11-01 14:23:46.458 14633 14889 I Unity : SetNextPlayerTurnWithDelay 0.001 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:23:46.458 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.458 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.458 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.458 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.458 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.458 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:23:46.458 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:23:46.458 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:23:46.458 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTur
11-01 14:23:46.459 14633 14889 I Unity :
11-01 14:23:46.459 14633 14889 I Unity :
11-01 14:23:46.459 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:23:46.459 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.459 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.459 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.459 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.459 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.459 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:23:46.459 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:23:46.459 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:23:46.461 14633 14889 I Unity :
11-01 14:23:46.461 14633 14889 I Unity :
11-01 14:23:46.461 14633 14889 I Unity : CreateOnlinePrivateGame Game totalPlayersCount 2 playMode OnlinePrivate stockPileCount 30 testingGame False : => member name: CreateOnlinePrivateGame : => source line number: 220
11-01 14:23:46.461 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.461 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.461 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.461 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.461 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.461 14633 14889 I Unity : SkipBo.SkipBoGameManager:CreateOnlinePrivateGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:220)
11-01 14:23:46.461 14633 14889 I Unity : PhotonManager:StartTheOnlinePrivateGameWithDelay () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2607)
11-01 14:23:46.461 14633 14889 I Unity :
11-01 14:23:46.486 14633 14889 I Unity :
11-01 14:23:46.486 14633 14889 I Unity :
11-01 14:23:46.486 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted playedCurrentTurn : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:23:46.486 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.486 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.486 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.486 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.486 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.486 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:23:46.486 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:23:46.486 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool
11-01 14:23:46.488 14633 14889 I Unity :
11-01 14:23:46.488 14633 14889 I Unity :
11-01 14:23:46.488 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 0 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:23:46.488 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.488 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.488 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.488 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.488 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.488 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:23:46.488 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:23:46.488 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:23:46.488 14633 14889 I Unity : System.Threadin
11-01 14:23:46.714 14633 14889 I Unity :
11-01 14:23:46.714 14633 14889 I Unity :
11-01 14:23:46.714 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:23:46.714 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.714 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.714 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.714 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.714 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.714 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:23:46.714 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:23:46.719 14633 14889 I Unity :
11-01 14:23:46.719 14633 14889 I Unity :
11-01 14:23:46.719 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:23:46.719 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.719 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.719 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.719 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.719 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.719 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:23:46.719 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:23:46.719 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:23:46.723 14633 14889 I Unity :
11-01 14:23:46.723 14633 14889 I Unity :
11-01 14:23:46.723 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:23:46.723 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.723 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.723 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.723 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.723 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.723 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:23:46.723 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:23:46.723 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:23:46.727 14633 14889 I Unity :
11-01 14:23:46.727 14633 14889 I Unity :
11-01 14:23:46.727 14633 14889 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590
11-01 14:23:46.727 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.727 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.727 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.727 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.727 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.727 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:23:46.727 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:23:46.727 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:23:46.727 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:23:46.731 14633 14889 I Unity :
11-01 14:23:46.731 14633 14889 I Unity :
11-01 14:23:46.731 14633 14889 I Unity : SetTurn turn 0 is AI ? False handCount 5 cardToGive 0 start turn delay 0 isMyTurn True playerTpe LocalPlayer _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:23:46.731 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.731 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.731 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.731 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.731 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.731 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:23:46.731 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:23:46.731 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:23:46.731 14633 14889 I Unity : SkipBo.Player:SetTurn ()
11-01 14:23:46.734 14633 14889 I Unity :
11-01 14:23:46.734 14633 14889 I Unity :
11-01 14:23:46.734 14633 14889 I Unity : SetTurn _playerTurnStarted True _id 0 : => member name: SetTurn : => source line number: 646
11-01 14:23:46.734 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.734 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.734 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.734 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.734 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.734 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:23:46.734 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:23:46.734 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:23:46.734 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:23:46.734 14633 14889 I Unity : SkipBo.Skip
11-01 14:23:46.740 14633 14889 I Unity :
11-01 14:23:46.740 14633 14889 I Unity :
11-01 14:23:46.740 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:23:46.740 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.740 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.740 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.740 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.740 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.740 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:23:46.740 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:23:46.740 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:23:46.740 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:23:46.960 14633 14889 I Unity :
11-01 14:23:46.960 14633 14889 I Unity :
11-01 14:23:46.960 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:23:46.960 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.960 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.960 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.960 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.960 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.960 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:23:46.960 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:23:46.964 14633 14889 I Unity :
11-01 14:23:46.964 14633 14889 I Unity :
11-01 14:23:46.964 14633 14889 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893
11-01 14:23:46.964 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.964 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.964 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.964 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.964 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.964 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:23:46.964 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:23:46.964 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:23:46.967 14633 14889 I Unity :
11-01 14:23:46.967 14633 14889 I Unity :
11-01 14:23:46.967 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:23:46.967 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.967 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.967 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.967 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.967 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.967 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:23:46.967 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:23:46.967 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:23:46.967 14633 14889 I Unity : P
11-01 14:23:46.970 14633 14889 I Unity :
11-01 14:23:46.970 14633 14889 I Unity :
11-01 14:23:46.970 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:23:46.970 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.970 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.970 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.970 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.970 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.970 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:23:46.970 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:23:46.970 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:23:46.974 14633 14889 I Unity :
11-01 14:23:46.974 14633 14889 I Unity :
11-01 14:23:46.974 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Samy playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player1 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:23:46.974 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.974 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.974 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.974 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.974 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.974 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:23:46.974 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:23:46.974 14633 14889 I Unity : SkipBo.SkipBo
11-01 14:23:46.978 14633 14889 I Unity :
11-01 14:23:46.978 14633 14889 I Unity :
11-01 14:23:46.978 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:23:46.978 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.978 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.978 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.978 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.978 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.978 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:23:46.978 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1697)
11-01 14:23:46.978 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:23:46.978 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at
11-01 14:23:46.983 14633 14889 I Unity :
11-01 14:23:46.983 14633 14889 I Unity :
11-01 14:23:46.983 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType LocalPlayer : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:23:46.983 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.983 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.983 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.983 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.983 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.983 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:23:46.983 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:23:46.983 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/S
11-01 14:23:46.985 14633 14889 I Unity :
11-01 14:23:46.985 14633 14889 I Unity :
11-01 14:23:46.985 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True : => member name: InvokeOnTurnBegin : => source line number: 830
11-01 14:23:46.985 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.985 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.985 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.985 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.985 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.985 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:830)
11-01 14:23:46.985 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:23:46.985 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.c
11-01 14:23:46.988 14633 14889 I Unity :
11-01 14:23:46.988 14633 14889 I Unity :
11-01 14:23:46.988 14633 14889 I Unity : HandleTurnTimers staring at 20 : => member name: HandleTurnTimers : => source line number: 762
11-01 14:23:46.988 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:46.988 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:46.988 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:46.988 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:46.988 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:46.988 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:762)
11-01 14:23:46.988 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SkipBo.Player/<HandleTurnTimers>d__114> (SkipBo.Player/<HandleTurnTimers>d__114&)
11-01 14:23:46.988 14633 14889 I Unity : SkipBo.Player:HandleTurnTimers ()
11-01 14:23:46.988 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:83
11-01 14:23:48.346 14633 14889 I Unity :
11-01 14:23:48.346 14633 14889 I Unity :
11-01 14:23:48.346 14633 14889 I Unity : DialogBox.cs HideLoadingScreen : => member name: HideLoadingScreen : => source line number: 184
11-01 14:23:48.346 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:48.346 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:48.346 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:48.346 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:48.346 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:48.346 14633 14889 I Unity : DialogBox:HideLoadingScreen (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/UI/DialogBox/DialogBox.cs:184)
11-01 14:23:48.346 14633 14889 I Unity : PhotonManager/<>c:<SendTheGameInstanceToOtherPlayers>b__142_0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2627)
11-01 14:23:48.346 14633 14889 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Msc/ExtensionUtils.cs:115)
11-01 14:23:48.346 14633 14889 I Unity : UnityEngine
11-01 14:23:52.012 14633 14889 I Unity :
11-01 14:23:52.012 14633 14889 I Unity :
11-01 14:23:52.012 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:23:52.012 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.012 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.012 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.012 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.012 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.012 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:23:52.012 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:23:52.014 14633 14889 I Unity :
11-01 14:23:52.014 14633 14889 I Unity :
11-01 14:23:52.014 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 0 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 318 hash -1780655488 : => member name: ValidateDrop : => source line number: 90
11-01 14:23:52.014 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.014 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.014 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.014 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.014 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.014 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:23:52.014 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:23:52.016 14633 14889 I Unity :
11-01 14:23:52.016 14633 14889 I Unity :
11-01 14:23:52.016 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:23:52.016 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.016 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.016 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.016 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.016 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.016 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:23:52.016 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:23:52.016 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:23:52.017 14633 14889 I Unity :
11-01 14:23:52.017 14633 14889 I Unity :
11-01 14:23:52.017 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:23:52.017 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.017 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.017 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.017 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.017 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.017 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:23:52.017 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:23:52.017 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:23:52.020 14633 14889 I Unity :
11-01 14:23:52.020 14633 14889 I Unity :
11-01 14:23:52.020 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:23:52.020 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.020 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.020 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.020 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.020 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.020 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:23:52.020 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:23:52.020 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:23:52.022 14633 14889 I Unity :
11-01 14:23:52.022 14633 14889 I Unity :
11-01 14:23:52.022 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:23:52.022 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.022 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.022 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.022 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.022 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.022 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:23:52.022 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:23:52.022 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:23:52.024 14633 14889 I Unity :
11-01 14:23:52.024 14633 14889 I Unity :
11-01 14:23:52.024 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType Hand hand count 5 card Card_ Rank 0 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 : => member name: onValidDrop : => source line number: 326
11-01 14:23:52.024 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.024 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.024 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.024 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.024 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.024 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:23:52.024 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventS
11-01 14:23:52.026 14633 14889 I Unity :
11-01 14:23:52.026 14633 14889 I Unity :
11-01 14:23:52.026 14633 14889 I Unity : onValidBuildPileDropEvent Invoke id 0 card Card_ Rank 0 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 uiCard Card_ Rank 0 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 : => member name: onValidDrop : => source line number: 352
11-01 14:23:52.026 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.026 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.026 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.026 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.026 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.026 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/As
11-01 14:23:52.028 14633 14889 I Unity :
11-01 14:23:52.028 14633 14889 I Unity :
11-01 14:23:52.028 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 0 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 buildCellID 0 isSkipBoCard True player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:23:52.028 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.028 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.028 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.028 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.028 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.028 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:23:52.028 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.
11-01 14:23:52.031 14633 14889 I Unity :
11-01 14:23:52.031 14633 14889 I Unity :
11-01 14:23:52.031 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 0 isSkipBoCard True : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:23:52.031 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.031 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.031 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.031 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.031 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.031 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:23:52.031 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:23:52.031 14633 14889 I Unity : SkipBo.Player:on
11-01 14:23:52.033 14633 14889 I Unity :
11-01 14:23:52.033 14633 14889 I Unity :
11-01 14:23:52.033 14633 14889 I Unity : Player.cs onValidDrop hand.Count 4 : => member name: onValidDrop : => source line number: 402
11-01 14:23:52.033 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.033 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.033 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.033 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.033 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.033 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:23:52.033 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:23:52.033 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:23:52.035 14633 14889 I Unity :
11-01 14:23:52.035 14633 14889 I Unity :
11-01 14:23:52.035 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 1 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:23:52.035 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.035 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.035 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.035 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.035 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.035 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:23:52.035 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:23:52.064 14633 14889 I Unity :
11-01 14:23:52.064 14633 14889 I Unity :
11-01 14:23:52.064 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:23:52.064 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.064 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.064 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.064 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.064 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.064 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:23:52.064 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:23:52.064 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:23:52.072 14633 14889 I Unity :
11-01 14:23:52.072 14633 14889 I Unity :
11-01 14:23:52.072 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 1 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 cardDragSourceType Hand cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:23:52.072 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.072 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.072 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.072 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.072 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.072 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:23:52.072 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.E
11-01 14:23:52.074 14633 14889 I Unity :
11-01 14:23:52.074 14633 14889 I Unity :
11-01 14:23:52.074 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 1 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 318 hash -1780655488 cardDragSourceType Hand hash 2034218560 discardPile count 0 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:23:52.074 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.074 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.074 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.074 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.074 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.074 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:23:52.074 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int
11-01 14:23:52.076 14633 14889 I Unity :
11-01 14:23:52.076 14633 14889 I Unity :
11-01 14:23:52.076 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:23:52.076 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.076 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.076 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.076 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.076 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.076 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:23:52.076 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:23:52.076 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:23:52.078 14633 14889 I Unity :
11-01 14:23:52.078 14633 14889 I Unity :
11-01 14:23:52.078 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:23:52.078 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.078 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.078 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.078 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.078 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.078 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:23:52.078 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:23:52.078 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:23:52.079 14633 14889 I Unity :
11-01 14:23:52.079 14633 14889 I Unity :
11-01 14:23:52.079 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 1 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:23:52.079 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.079 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.079 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.079 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.079 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.079 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:23:52.079 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:23:52.079 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:23:52.080 14633 14889 I Unity :
11-01 14:23:52.080 14633 14889 I Unity :
11-01 14:23:52.080 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:23:52.080 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.080 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.080 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.080 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.080 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.080 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:23:52.080 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:23:52.178 14633 14889 I Unity :
11-01 14:23:52.178 14633 14889 I Unity :
11-01 14:23:52.178 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:23:52.178 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:52.178 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:52.178 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:52.178 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:52.178 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:52.178 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:23:52.178 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1028)
11-01 14:23:52.178 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:23:53.630 14633 14889 I Unity :
11-01 14:23:53.630 14633 14889 I Unity :
11-01 14:23:53.630 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:23:53.630 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.630 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.630 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.630 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.630 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.630 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:23:53.630 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:23:53.632 14633 14889 I Unity :
11-01 14:23:53.632 14633 14889 I Unity :
11-01 14:23:53.632 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 232 hash -1647363712 : => member name: ValidateDrop : => source line number: 90
11-01 14:23:53.632 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.632 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.632 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.632 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.632 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.632 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:23:53.632 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Ski
11-01 14:23:53.634 14633 14889 I Unity :
11-01 14:23:53.634 14633 14889 I Unity :
11-01 14:23:53.634 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:23:53.634 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.634 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.634 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.634 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.634 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.634 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:23:53.634 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:139)
11-01 14:23:53.634 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:23:53.636 14633 14889 I Unity :
11-01 14:23:53.636 14633 14889 I Unity :
11-01 14:23:53.636 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:23:53.636 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.636 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.636 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.636 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.636 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.636 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:23:53.636 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:142)
11-01 14:23:53.636 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:23:53.637 14633 14889 I Unity :
11-01 14:23:53.637 14633 14889 I Unity :
11-01 14:23:53.637 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType DiscardPile cardDragSourceType Hand hand count 4 card Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 3 _cardDragSourceType DiscardPile uniqueID 232 hash -1647363712 : => member name: onValidDrop : => source line number: 326
11-01 14:23:53.637 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.637 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.637 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.637 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.637 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.637 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:23:53.637 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEng
11-01 14:23:53.640 14633 14889 I Unity :
11-01 14:23:53.640 14633 14889 I Unity :
11-01 14:23:53.640 14633 14889 I Unity : MoveCardToDiscardPile Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 3 _cardDragSourceType DiscardPile uniqueID 232 hash -1647363712 GetHashCode 2034218560 : => member name: MoveCardToDiscardPile : => source line number: 279
11-01 14:23:53.640 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.640 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.640 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.640 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.640 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.640 14633 14889 I Unity : SkipBo.Player:MoveCardToDiscardPile (SkipBo.Card,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:279)
11-01 14:23:53.640 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGi
11-01 14:23:53.643 14633 14889 I Unity :
11-01 14:23:53.643 14633 14889 I Unity :
11-01 14:23:53.643 14633 14889 I Unity : HandleTurnTimers A task was canceled. : => member name: HandleTurnTimers : => source line number: 779
11-01 14:23:53.643 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.643 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.643 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.643 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.643 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.643 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:779)
11-01 14:23:53.643 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:23:53.643 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
11-01 14:23:53.643 14633 14889 I Unity : System.Threading.ExecutionContext:Run (System.Threading.Execution
11-01 14:23:53.645 14633 14889 I Unity :
11-01 14:23:53.645 14633 14889 I Unity :
11-01 14:23:53.645 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 3 _cardDragSourceType DiscardPile uniqueID 232 hash -1647363712 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:23:53.645 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.645 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.645 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.645 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.645 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.645 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:23:53.645 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:23:53.651 14633 14889 I Unity :
11-01 14:23:53.651 14633 14889 I Unity :
11-01 14:23:53.651 14633 14889 I Unity : End turn 0 is AI ? False player count 3 delay 0.0001 isMyTurn True : => member name: EndTurnWithDelay : => source line number: 542
11-01 14:23:53.651 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.651 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.651 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.651 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.651 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.651 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:542)
11-01 14:23:53.651 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:23:53.651 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:23:53.651 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDro
11-01 14:23:53.652 14633 14889 I Unity :
11-01 14:23:53.652 14633 14889 I Unity :
11-01 14:23:53.652 14633 14889 I Unity : EndTurnWithDelay _playerTurnStarted False _id 0 : => member name: EndTurnWithDelay : => source line number: 554
11-01 14:23:53.652 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.652 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.652 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.652 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.652 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.652 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:554)
11-01 14:23:53.652 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:23:53.652 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:23:53.652 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,
11-01 14:23:53.655 14633 14889 I Unity :
11-01 14:23:53.655 14633 14889 I Unity :
11-01 14:23:53.655 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:23:53.655 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.655 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.655 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.655 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.655 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.655 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:23:53.655 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:23:53.655 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:23:53.662 14633 14889 I Unity :
11-01 14:23:53.662 14633 14889 I Unity :
11-01 14:23:53.662 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 3 _cardDragSourceType DiscardPile uniqueID 232 hash -1647363712 cardDragSourceType Hand cellType DiscardPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:23:53.662 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.662 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.662 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.662 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.662 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.662 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:23:53.662 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (Uni
11-01 14:23:53.664 14633 14889 I Unity :
11-01 14:23:53.664 14633 14889 I Unity :
11-01 14:23:53.664 14633 14889 I Unity : MoveCardFromHandToDiscardPile Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 3 _cardDragSourceType DiscardPile uniqueID 232 hash -1647363712 hand count 4 : => member name: MoveCardFromHandToDiscardPile : => source line number: 1212
11-01 14:23:53.664 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.664 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.664 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.664 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.664 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.664 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1212)
11-01 14:23:53.664 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/Un
11-01 14:23:53.666 14633 14889 I Unity :
11-01 14:23:53.666 14633 14889 I Unity :
11-01 14:23:53.666 14633 14889 I Unity : MoveCardFromHandToDiscardPile added to discard pile : => member name: MoveCardFromHandToDiscardPile : => source line number: 1216
11-01 14:23:53.666 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.666 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.666 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.666 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.666 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.666 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1216)
11-01 14:23:53.666 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:804)
11-01 14:23:53.666 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.
11-01 14:23:53.668 14633 14889 I Unity :
11-01 14:23:53.668 14633 14889 I Unity :
11-01 14:23:53.668 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:23:53.668 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.668 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.668 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.668 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.668 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.668 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:23:53.668 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:23:53.668 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:23:53.670 14633 14889 I Unity :
11-01 14:23:53.670 14633 14889 I Unity :
11-01 14:23:53.670 14633 14889 I Unity : ReArrangeHandCards 3 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:23:53.670 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.670 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.670 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.670 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.670 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.670 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:23:53.670 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:23:53.670 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:23:53.672 14633 14889 I Unity :
11-01 14:23:53.672 14633 14889 I Unity :
11-01 14:23:53.672 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 11 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:23:53.672 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.672 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.672 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.672 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.672 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.672 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:23:53.672 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:143)
11-01 14:23:53.672 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEve
11-01 14:23:53.673 14633 14889 I Unity :
11-01 14:23:53.673 14633 14889 I Unity :
11-01 14:23:53.673 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:23:53.673 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.673 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.673 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.673 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.673 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.673 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:23:53.673 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:23:53.881 14633 14889 I Unity :
11-01 14:23:53.881 14633 14889 I Unity :
11-01 14:23:53.881 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:23:53.881 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.881 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.881 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.881 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.881 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.881 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:23:53.881 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:23:53.886 14633 14889 I Unity :
11-01 14:23:53.886 14633 14889 I Unity :
11-01 14:23:53.886 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 0 ***** currentPlayer 0 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:23:53.886 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.886 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.886 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.886 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.886 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.886 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:23:53.886 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:23:53.886 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:23:53.889 14633 14889 I Unity :
11-01 14:23:53.889 14633 14889 I Unity :
11-01 14:23:53.889 14633 14889 I Unity : SetTurnStarted _id 0 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:23:53.889 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.889 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.889 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.889 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.889 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.889 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:23:53.889 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:23:53.889 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:23:53.889 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:23:53.893 14633 14889 I Unity :
11-01 14:23:53.893 14633 14889 I Unity :
11-01 14:23:53.893 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:23:53.893 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.893 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.893 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.893 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.893 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.893 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:23:53.893 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:23:53.893 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:23:53.893 14633 14889 I Unity : Photo
11-01 14:23:53.897 14633 14889 I Unity :
11-01 14:23:53.897 14633 14889 I Unity :
11-01 14:23:53.897 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 0 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:23:53.897 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.897 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.897 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.897 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.897 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.897 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:23:53.897 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:23:53.897 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:23:53.897 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:23:53.901 14633 14889 I Unity :
11-01 14:23:53.901 14633 14889 I Unity :
11-01 14:23:53.901 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:23:53.901 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.901 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.901 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.901 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.901 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.901 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:23:53.901 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:23:53.901 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:23:53.901 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:23:53.908 14633 14889 I Unity :
11-01 14:23:53.908 14633 14889 I Unity :
11-01 14:23:53.908 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:23:53.908 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.908 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.908 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.908 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.908 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.908 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:23:53.908 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:23:53.908 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:23:53.913 14633 14889 I Unity :
11-01 14:23:53.913 14633 14889 I Unity :
11-01 14:23:53.913 14633 14889 I Unity : ReArrangeHandCards 3 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:23:53.913 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.913 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.913 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.913 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.913 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.913 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:23:53.913 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:23:53.913 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:23:53.917 14633 14889 I Unity :
11-01 14:23:53.917 14633 14889 I Unity :
11-01 14:23:53.917 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:23:53.917 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.917 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.917 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.917 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.917 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.917 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:23:53.917 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:23:53.917 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:23:53.920 14633 14889 I Unity :
11-01 14:23:53.920 14633 14889 I Unity :
11-01 14:23:53.920 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:23:53.920 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.920 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.920 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.920 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.920 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.920 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:23:53.920 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:23:53.920 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:23:53.920 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:23:53.924 14633 14889 I Unity :
11-01 14:23:53.924 14633 14889 I Unity :
11-01 14:23:53.924 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:23:53.924 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:53.924 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:53.924 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:53.924 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:53.924 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:53.924 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:23:53.924 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:23:53.924 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:23:54.954 14633 14889 I Unity :
11-01 14:23:54.954 14633 14889 I Unity :
11-01 14:23:54.954 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:23:54.954 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:54.954 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:54.954 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:54.954 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:54.954 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:54.954 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:23:54.954 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:23:54.954 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:23:54.956 14633 14889 I Unity :
11-01 14:23:54.956 14633 14889 I Unity :
11-01 14:23:54.956 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 1 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:23:54.956 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:54.956 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:54.956 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:54.956 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:54.956 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:54.956 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:23:54.956 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:23:54.956 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:23:54.956 14633 14889 I Unity : System.Threadin
11-01 14:23:55.185 14633 14889 I Unity :
11-01 14:23:55.185 14633 14889 I Unity :
11-01 14:23:55.185 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:23:55.185 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.185 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.185 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.185 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.185 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.185 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:23:55.185 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:23:55.190 14633 14889 I Unity :
11-01 14:23:55.190 14633 14889 I Unity :
11-01 14:23:55.190 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 1 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:23:55.190 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.190 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.190 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.190 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.190 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.190 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:23:55.190 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:23:55.190 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:23:55.193 14633 14889 I Unity :
11-01 14:23:55.193 14633 14889 I Unity :
11-01 14:23:55.193 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 1 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:23:55.193 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.193 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.193 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.193 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.193 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.193 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:23:55.193 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:23:55.193 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:23:55.196 14633 14889 I Unity :
11-01 14:23:55.196 14633 14889 I Unity :
11-01 14:23:55.196 14633 14889 I Unity : SetTurn____________________1 : => member name: SetTurn : => source line number: 590
11-01 14:23:55.196 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.196 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.196 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.196 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.196 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.196 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:23:55.196 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:23:55.196 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:23:55.196 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:23:55.201 14633 14889 I Unity :
11-01 14:23:55.201 14633 14889 I Unity :
11-01 14:23:55.201 14633 14889 I Unity : SetTurn turn 1 is AI ? False handCount 5 cardToGive 0 start turn delay 0 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:23:55.201 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.201 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.201 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.201 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.201 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.201 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:23:55.201 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:23:55.201 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:23:55.201 14633 14889 I Unity : SkipBo.Player:SetTurn () (a
11-01 14:23:55.205 14633 14889 I Unity :
11-01 14:23:55.205 14633 14889 I Unity :
11-01 14:23:55.205 14633 14889 I Unity : SetTurn _playerTurnStarted False _id 1 : => member name: SetTurn : => source line number: 646
11-01 14:23:55.205 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.205 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.205 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.205 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.205 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.205 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:23:55.205 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:23:55.205 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:23:55.205 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:23:55.205 14633 14889 I Unity : SkipBo.Ski
11-01 14:23:55.210 14633 14889 I Unity :
11-01 14:23:55.210 14633 14889 I Unity :
11-01 14:23:55.210 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:23:55.210 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.210 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.210 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.210 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.210 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.210 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:23:55.210 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:23:55.210 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:23:55.210 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:23:55.400 14633 14889 I Unity :
11-01 14:23:55.400 14633 14889 I Unity :
11-01 14:23:55.400 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:23:55.400 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.400 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.400 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.400 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.400 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.400 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:23:55.400 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:23:55.404 14633 14889 I Unity :
11-01 14:23:55.404 14633 14889 I Unity :
11-01 14:23:55.404 14633 14889 I Unity : ON_MY_TURN_BEGIN 1 : => member name: OnEvent : => source line number: 1893
11-01 14:23:55.404 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.404 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.404 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.404 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.404 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.404 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:23:55.404 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:23:55.404 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:23:55.407 14633 14889 I Unity :
11-01 14:23:55.407 14633 14889 I Unity :
11-01 14:23:55.407 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:23:55.407 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.407 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.407 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.407 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.407 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.407 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:23:55.407 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:23:55.407 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:23:55.407 14633 14889 I Unity : P
11-01 14:23:55.410 14633 14889 I Unity :
11-01 14:23:55.410 14633 14889 I Unity :
11-01 14:23:55.410 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 1***** currentPlayer 1 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:23:55.410 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.410 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.410 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.410 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.410 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.410 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:23:55.410 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:23:55.410 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:23:55.415 14633 14889 I Unity :
11-01 14:23:55.415 14633 14889 I Unity :
11-01 14:23:55.415 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 1 name Bala playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player2 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:23:55.415 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.415 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.415 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.415 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.415 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.415 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:23:55.415 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:23:55.415 14633 14889 I Unity : SkipBo.SkipBoGam
11-01 14:23:55.419 14633 14889 I Unity :
11-01 14:23:55.419 14633 14889 I Unity :
11-01 14:23:55.419 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:23:55.419 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:23:55.419 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:23:55.419 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:23:55.419 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:23:55.419 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:23:55.419 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:23:55.419 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:23:55.419 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:24:16.541 14633 14889 I Unity :
11-01 14:24:16.541 14633 14889 I Unity :
11-01 14:24:16.541 14633 14889 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:16.541 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.541 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.541 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.541 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.541 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.541 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:16.541 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load
11-01 14:24:16.551 14633 14889 I Unity :
11-01 14:24:16.551 14633 14889 I Unity :
11-01 14:24:16.551 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:24:16.551 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.551 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.551 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.551 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.551 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.551 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:24:16.551 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029)
11-01 14:24:16.551 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:24:16.555 14633 14889 I Unity :
11-01 14:24:16.555 14633 14889 I Unity :
11-01 14:24:16.555 14633 14889 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -1581951552 _player.GetHashCode 226133504 : => member name: OnSyncPlayer : => source line number: 1030
11-01 14:24:16.555 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.555 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.555 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.555 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.555 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.555 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030)
11-01 14:24:16.555 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154)
11-01 14:24:16.555 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM
11-01 14:24:16.560 14633 14889 I Unity :
11-01 14:24:16.560 14633 14889 I Unity :
11-01 14:24:16.560 14633 14889 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 550
11-01 14:24:16.560 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.560 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.560 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.560 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.560 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.560 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:550)
11-01 14:24:16.560 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:24:16.560 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:24:16.564 14633 14889 I Unity :
11-01 14:24:16.564 14633 14889 I Unity :
11-01 14:24:16.564 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:24:16.564 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.564 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.564 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.564 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.564 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.564 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:24:16.564 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:552)
11-01 14:24:16.564 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip
11-01 14:24:16.568 14633 14889 I Unity :
11-01 14:24:16.568 14633 14889 I Unity :
11-01 14:24:16.568 14633 14889 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 557
11-01 14:24:16.568 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.568 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.568 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.568 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.568 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.568 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:557)
11-01 14:24:16.568 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:24:16.568 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:24:16.573 14633 14889 I Unity :
11-01 14:24:16.573 14633 14889 I Unity :
11-01 14:24:16.573 14633 14889 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:24:16.573 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.573 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.573 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.573 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.573 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.573 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:24:16.573 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:558)
11-01 14:24:16.573 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/
11-01 14:24:16.579 14633 14889 I Unity :
11-01 14:24:16.579 14633 14889 I Unity :
11-01 14:24:16.579 14633 14889 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn True playerTurnStarted False : => member name: OnOpponentPlayerValidDrop : => source line number: 1158
11-01 14:24:16.579 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.579 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.579 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.579 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.579 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.579 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158)
11-01 14:24:16.579 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554)
11-01 14:24:16.579 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E
11-01 14:24:16.583 14633 14889 I Unity :
11-01 14:24:16.583 14633 14889 I Unity :
11-01 14:24:16.583 14633 14889 I Unity : OnOpponentPlayerValidDrop Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash 1889190784 move.player.GetHashCode -1581951552 found player Hash -1581951552 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159
11-01 14:24:16.583 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.583 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.583 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.583 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.583 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.583 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159)
11-01 14:24:16.583 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMove
11-01 14:24:16.587 14633 14889 I Unity :
11-01 14:24:16.587 14633 14889 I Unity :
11-01 14:24:16.587 14633 14889 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType DiscardPile dropCellID 0 cardDragSourceType Hand card Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash 1889190784 GetHashCode -1581951552 : => member name: OnOpponentValidDrop : => source line number: 789
11-01 14:24:16.587 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.587 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.587 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.587 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.587 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.587 14633 14889 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789)
11-01 14:24:16.587 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPl
11-01 14:24:16.595 14633 14889 I Unity :
11-01 14:24:16.595 14633 14889 I Unity :
11-01 14:24:16.595 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:16.595 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.595 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.595 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.595 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.595 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.595 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:16.595 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161)
11-01 14:24:16.595 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan
11-01 14:24:16.599 14633 14889 I Unity :
11-01 14:24:16.599 14633 14889 I Unity :
11-01 14:24:16.599 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:16.599 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:16.599 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:16.599 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:16.599 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:16.599 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:16.599 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:16.599 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162)
11-01 14:24:16.599 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa
11-01 14:24:17.003 14633 14889 I Unity :
11-01 14:24:17.003 14633 14889 I Unity :
11-01 14:24:17.003 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:17.003 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.003 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.003 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.003 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.003 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.003 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:17.003 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:17.008 14633 14889 I Unity :
11-01 14:24:17.008 14633 14889 I Unity :
11-01 14:24:17.008 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 1 ***** currentPlayer 1 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:24:17.008 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.008 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.008 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.008 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.008 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.008 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:24:17.008 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:17.008 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:24:17.012 14633 14889 I Unity :
11-01 14:24:17.012 14633 14889 I Unity :
11-01 14:24:17.012 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:17.012 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.012 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.012 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.012 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.012 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.012 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:17.012 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:24:17.012 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:17.012 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:24:17.015 14633 14889 I Unity :
11-01 14:24:17.015 14633 14889 I Unity :
11-01 14:24:17.015 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:17.015 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.015 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.015 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.015 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.015 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.015 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:17.015 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:24:17.015 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:17.015 14633 14889 I Unity : Photo
11-01 14:24:17.019 14633 14889 I Unity :
11-01 14:24:17.019 14633 14889 I Unity :
11-01 14:24:17.019 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 1 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:24:17.019 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.019 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.019 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.019 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.019 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.019 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:24:17.019 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:17.019 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:24:17.019 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:24:17.023 14633 14889 I Unity :
11-01 14:24:17.023 14633 14889 I Unity :
11-01 14:24:17.023 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:17.023 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.023 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.023 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.023 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.023 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.023 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:17.023 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:24:17.023 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:17.023 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:24:17.028 14633 14889 I Unity :
11-01 14:24:17.028 14633 14889 I Unity :
11-01 14:24:17.028 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:17.028 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.028 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.028 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.028 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.028 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.028 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:17.028 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:17.028 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:17.032 14633 14889 I Unity :
11-01 14:24:17.032 14633 14889 I Unity :
11-01 14:24:17.032 14633 14889 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:17.032 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.032 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.032 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.032 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.032 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.032 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:17.032 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:17.032 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:17.036 14633 14889 I Unity :
11-01 14:24:17.036 14633 14889 I Unity :
11-01 14:24:17.036 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:24:17.036 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.036 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.036 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.036 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.036 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.036 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:24:17.036 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:24:17.036 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:24:17.039 14633 14889 I Unity :
11-01 14:24:17.039 14633 14889 I Unity :
11-01 14:24:17.039 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:24:17.039 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.039 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.039 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.039 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.039 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.039 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:24:17.039 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:24:17.039 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:24:17.039 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:24:17.043 14633 14889 I Unity :
11-01 14:24:17.043 14633 14889 I Unity :
11-01 14:24:17.043 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:24:17.043 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:17.043 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:17.043 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:17.043 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:17.043 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:17.043 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:24:17.043 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:24:17.043 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:24:18.075 14633 14889 I Unity :
11-01 14:24:18.075 14633 14889 I Unity :
11-01 14:24:18.075 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:24:18.075 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.075 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.075 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.075 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.075 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.075 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:24:18.075 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:18.075 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:24:18.077 14633 14889 I Unity :
11-01 14:24:18.077 14633 14889 I Unity :
11-01 14:24:18.077 14633 14889 I Unity : *****SetOnlineGameNextPlayerTurn() Round complete***** : => member name: SetOnlineGameNextPlayerTurn : => source line number: 964
11-01 14:24:18.077 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.077 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.077 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.077 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.077 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.077 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:964)
11-01 14:24:18.077 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:24:18.077 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:18.077 14633 14889 I Unity : System.Thr
11-01 14:24:18.080 14633 14889 I Unity :
11-01 14:24:18.080 14633 14889 I Unity :
11-01 14:24:18.080 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 0 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:24:18.080 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.080 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.080 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.080 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.080 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.080 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:24:18.080 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:24:18.080 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:18.080 14633 14889 I Unity : System.Threadin
11-01 14:24:18.473 14633 14889 I Unity :
11-01 14:24:18.473 14633 14889 I Unity :
11-01 14:24:18.473 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:18.473 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.473 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.473 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.473 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.473 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.473 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:18.473 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:18.477 14633 14889 I Unity :
11-01 14:24:18.477 14633 14889 I Unity :
11-01 14:24:18.477 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:24:18.477 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.477 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.477 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.477 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.477 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.477 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:24:18.477 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:18.477 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:24:18.480 14633 14889 I Unity :
11-01 14:24:18.480 14633 14889 I Unity :
11-01 14:24:18.480 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:24:18.480 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.480 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.480 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.480 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.480 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.480 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:24:18.480 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:18.480 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:24:18.484 14633 14889 I Unity :
11-01 14:24:18.484 14633 14889 I Unity :
11-01 14:24:18.484 14633 14889 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590
11-01 14:24:18.484 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.484 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.484 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.484 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.484 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.484 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:24:18.484 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:24:18.484 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:18.484 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:24:18.488 14633 14889 I Unity :
11-01 14:24:18.488 14633 14889 I Unity :
11-01 14:24:18.488 14633 14889 I Unity : SetTurn turn 0 is AI ? False handCount 3 cardToGive 2 start turn delay 0.6 isMyTurn True playerTpe LocalPlayer _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:24:18.488 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.488 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.488 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.488 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.488 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.488 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:24:18.488 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:18.488 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:18.488 14633 14889 I Unity : SkipBo.Player:SetTurn
11-01 14:24:18.492 14633 14889 I Unity :
11-01 14:24:18.492 14633 14889 I Unity :
11-01 14:24:18.492 14633 14889 I Unity : SetTurn in online mode _id 0 isAI False playerType LocalPlayer isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:24:18.492 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.492 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.492 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.492 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.492 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.492 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:24:18.492 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:18.492 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:18.492 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/
11-01 14:24:18.506 14633 14889 I Unity :
11-01 14:24:18.506 14633 14889 I Unity :
11-01 14:24:18.506 14633 14889 I Unity : SetTurn _playerTurnStarted True _id 0 : => member name: SetTurn : => source line number: 646
11-01 14:24:18.506 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.506 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.506 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.506 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.506 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.506 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:24:18.506 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:18.506 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:18.506 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:24:18.506 14633 14889 I Unity : SkipBo.Skip
11-01 14:24:18.512 14633 14889 I Unity :
11-01 14:24:18.512 14633 14889 I Unity :
11-01 14:24:18.512 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:18.512 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.512 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.512 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.512 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.512 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.512 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:18.512 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:24:18.512 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:18.512 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:24:18.737 14633 14889 I Unity :
11-01 14:24:18.737 14633 14889 I Unity :
11-01 14:24:18.737 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:18.737 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.737 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.737 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.737 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.737 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.737 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:18.737 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:18.741 14633 14889 I Unity :
11-01 14:24:18.741 14633 14889 I Unity :
11-01 14:24:18.741 14633 14889 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893
11-01 14:24:18.741 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.741 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.741 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.741 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.741 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.741 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:24:18.741 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:24:18.741 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:24:18.745 14633 14889 I Unity :
11-01 14:24:18.745 14633 14889 I Unity :
11-01 14:24:18.745 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:18.745 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.745 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.745 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.745 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.745 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.745 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:18.745 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:24:18.745 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:18.745 14633 14889 I Unity : P
11-01 14:24:18.748 14633 14889 I Unity :
11-01 14:24:18.748 14633 14889 I Unity :
11-01 14:24:18.748 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:24:18.748 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.748 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.748 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.748 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.748 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.748 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:24:18.748 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:18.748 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:24:18.752 14633 14889 I Unity :
11-01 14:24:18.752 14633 14889 I Unity :
11-01 14:24:18.752 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Samy playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player1 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:24:18.752 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.752 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.752 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.752 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.752 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.752 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:24:18.752 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:24:18.752 14633 14889 I Unity : SkipBo.SkipBo
11-01 14:24:18.756 14633 14889 I Unity :
11-01 14:24:18.756 14633 14889 I Unity :
11-01 14:24:18.756 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:18.756 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.756 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.756 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.756 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.756 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.756 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:18.756 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1697)
11-01 14:24:18.756 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:24:18.756 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at
11-01 14:24:18.762 14633 14889 I Unity :
11-01 14:24:18.762 14633 14889 I Unity :
11-01 14:24:18.762 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType LocalPlayer : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:24:18.762 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.762 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.762 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.762 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.762 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.762 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:24:18.762 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:24:18.762 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/S
11-01 14:24:18.765 14633 14889 I Unity :
11-01 14:24:18.765 14633 14889 I Unity :
11-01 14:24:18.765 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True : => member name: InvokeOnTurnBegin : => source line number: 830
11-01 14:24:18.765 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.765 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.765 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.765 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.765 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.765 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:830)
11-01 14:24:18.765 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:24:18.765 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.c
11-01 14:24:18.770 14633 14889 I Unity :
11-01 14:24:18.770 14633 14889 I Unity :
11-01 14:24:18.770 14633 14889 I Unity : HandleTurnTimers staring at 20 : => member name: HandleTurnTimers : => source line number: 762
11-01 14:24:18.770 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:18.770 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:18.770 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:18.770 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:18.770 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:18.770 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:762)
11-01 14:24:18.770 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SkipBo.Player/<HandleTurnTimers>d__114> (SkipBo.Player/<HandleTurnTimers>d__114&)
11-01 14:24:18.770 14633 14889 I Unity : SkipBo.Player:HandleTurnTimers ()
11-01 14:24:18.770 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:83
11-01 14:24:33.120 14633 14889 I Unity :
11-01 14:24:33.120 14633 14889 I Unity :
11-01 14:24:33.120 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:24:33.120 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.120 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.120 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.120 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.120 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.120 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:24:33.120 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:24:33.122 14633 14889 I Unity :
11-01 14:24:33.122 14633 14889 I Unity :
11-01 14:24:33.122 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 212 hash -1638615680 : => member name: ValidateDrop : => source line number: 90
11-01 14:24:33.122 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.122 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.122 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.122 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.122 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.122 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:24:33.122 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Skip
11-01 14:24:33.124 14633 14889 I Unity :
11-01 14:24:33.124 14633 14889 I Unity :
11-01 14:24:33.124 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:24:33.124 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.124 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.124 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.124 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.124 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.124 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:24:33.124 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:139)
11-01 14:24:33.124 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:24:33.125 14633 14889 I Unity :
11-01 14:24:33.125 14633 14889 I Unity :
11-01 14:24:33.125 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:24:33.125 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.125 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.125 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.125 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.125 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.125 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:24:33.125 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:142)
11-01 14:24:33.125 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:33.127 14633 14889 I Unity :
11-01 14:24:33.127 14633 14889 I Unity :
11-01 14:24:33.127 14633 14889 I Unity : Player.cs onValidDrop dropCellID 1 cellType DiscardPile cardDragSourceType Hand hand count 5 card Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 212 hash -1638615680 : => member name: onValidDrop : => source line number: 326
11-01 14:24:33.127 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.127 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.127 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.127 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.127 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.127 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:24:33.127 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngi
11-01 14:24:33.129 14633 14889 I Unity :
11-01 14:24:33.129 14633 14889 I Unity :
11-01 14:24:33.129 14633 14889 I Unity : MoveCardToDiscardPile Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 212 hash -1638615680 GetHashCode 2034218560 : => member name: MoveCardToDiscardPile : => source line number: 279
11-01 14:24:33.129 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.129 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.129 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.129 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.129 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.129 14633 14889 I Unity : SkipBo.Player:MoveCardToDiscardPile (SkipBo.Card,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:279)
11-01 14:24:33.129 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit
11-01 14:24:33.133 14633 14889 I Unity :
11-01 14:24:33.133 14633 14889 I Unity :
11-01 14:24:33.133 14633 14889 I Unity : HandleTurnTimers A task was canceled. : => member name: HandleTurnTimers : => source line number: 779
11-01 14:24:33.133 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.133 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.133 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.133 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.133 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.133 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:779)
11-01 14:24:33.133 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:33.133 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
11-01 14:24:33.133 14633 14889 I Unity : System.Threading.ExecutionContext:Run (System.Threading.Execution
11-01 14:24:33.135 14633 14889 I Unity :
11-01 14:24:33.135 14633 14889 I Unity :
11-01 14:24:33.135 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 212 hash -1638615680 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:24:33.135 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.135 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.135 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.135 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.135 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.135 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:24:33.135 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:24:33.140 14633 14889 I Unity :
11-01 14:24:33.140 14633 14889 I Unity :
11-01 14:24:33.140 14633 14889 I Unity : End turn 0 is AI ? False player count 4 delay 0.0001 isMyTurn True : => member name: EndTurnWithDelay : => source line number: 542
11-01 14:24:33.140 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.140 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.140 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.140 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.140 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.140 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:542)
11-01 14:24:33.140 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:24:33.140 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:24:33.140 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDro
11-01 14:24:33.142 14633 14889 I Unity :
11-01 14:24:33.142 14633 14889 I Unity :
11-01 14:24:33.142 14633 14889 I Unity : EndTurnWithDelay _playerTurnStarted False _id 0 : => member name: EndTurnWithDelay : => source line number: 554
11-01 14:24:33.142 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.142 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.142 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.142 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.142 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.142 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:554)
11-01 14:24:33.142 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:24:33.142 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:24:33.142 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,
11-01 14:24:33.144 14633 14889 I Unity :
11-01 14:24:33.144 14633 14889 I Unity :
11-01 14:24:33.144 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:33.144 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.144 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.144 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.144 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.144 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.144 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:33.144 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:24:33.144 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:24:33.152 14633 14889 I Unity :
11-01 14:24:33.152 14633 14889 I Unity :
11-01 14:24:33.152 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 1 id 0 card Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 212 hash -1638615680 cardDragSourceType Hand cellType DiscardPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:24:33.152 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.152 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.152 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.152 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.152 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.152 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:24:33.152 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (Unit
11-01 14:24:33.154 14633 14889 I Unity :
11-01 14:24:33.154 14633 14889 I Unity :
11-01 14:24:33.154 14633 14889 I Unity : MoveCardFromHandToDiscardPile Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 212 hash -1638615680 hand count 5 : => member name: MoveCardFromHandToDiscardPile : => source line number: 1212
11-01 14:24:33.154 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.154 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.154 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.154 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.154 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.154 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1212)
11-01 14:24:33.154 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/Uni
11-01 14:24:33.156 14633 14889 I Unity :
11-01 14:24:33.156 14633 14889 I Unity :
11-01 14:24:33.156 14633 14889 I Unity : MoveCardFromHandToDiscardPile added to discard pile : => member name: MoveCardFromHandToDiscardPile : => source line number: 1216
11-01 14:24:33.156 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.156 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.156 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.156 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.156 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.156 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1216)
11-01 14:24:33.156 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:804)
11-01 14:24:33.156 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.
11-01 14:24:33.158 14633 14889 I Unity :
11-01 14:24:33.158 14633 14889 I Unity :
11-01 14:24:33.158 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:33.158 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.158 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.158 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.158 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.158 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.158 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:33.158 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:33.158 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:33.160 14633 14889 I Unity :
11-01 14:24:33.160 14633 14889 I Unity :
11-01 14:24:33.160 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:33.160 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.160 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.160 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.160 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.160 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.160 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:33.160 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:33.160 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:33.161 14633 14889 I Unity :
11-01 14:24:33.161 14633 14889 I Unity :
11-01 14:24:33.161 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 3 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:24:33.161 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.161 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.161 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.161 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.161 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.161 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:24:33.161 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:143)
11-01 14:24:33.161 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:24:33.163 14633 14889 I Unity :
11-01 14:24:33.163 14633 14889 I Unity :
11-01 14:24:33.163 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:24:33.163 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.163 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.163 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.163 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.163 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.163 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:24:33.163 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:24:33.402 14633 14889 I Unity :
11-01 14:24:33.402 14633 14889 I Unity :
11-01 14:24:33.402 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:33.402 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.402 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.402 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.402 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.402 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.402 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:33.402 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:33.404 14633 14889 I Unity :
11-01 14:24:33.404 14633 14889 I Unity :
11-01 14:24:33.404 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 0 ***** currentPlayer 0 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:24:33.404 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.404 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.404 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.404 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.404 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.404 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:24:33.404 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:33.404 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:24:33.408 14633 14889 I Unity :
11-01 14:24:33.408 14633 14889 I Unity :
11-01 14:24:33.408 14633 14889 I Unity : SetTurnStarted _id 0 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:33.408 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.408 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.408 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.408 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.408 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.408 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:33.408 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:24:33.408 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:33.408 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:24:33.412 14633 14889 I Unity :
11-01 14:24:33.412 14633 14889 I Unity :
11-01 14:24:33.412 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:33.412 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.412 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.412 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.412 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.412 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.412 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:33.412 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:24:33.412 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:33.412 14633 14889 I Unity : Photo
11-01 14:24:33.416 14633 14889 I Unity :
11-01 14:24:33.416 14633 14889 I Unity :
11-01 14:24:33.416 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 0 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:24:33.416 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.416 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.416 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.416 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.416 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.416 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:24:33.416 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:33.416 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:24:33.416 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:24:33.418 14633 14889 I Unity :
11-01 14:24:33.418 14633 14889 I Unity :
11-01 14:24:33.418 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:33.418 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.418 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.418 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.418 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.418 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.418 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:33.418 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:24:33.418 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:33.418 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:24:33.422 14633 14889 I Unity :
11-01 14:24:33.422 14633 14889 I Unity :
11-01 14:24:33.422 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:33.422 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.422 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.422 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.422 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.422 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.422 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:33.422 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:33.422 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:33.425 14633 14889 I Unity :
11-01 14:24:33.425 14633 14889 I Unity :
11-01 14:24:33.425 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:33.425 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.425 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.425 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.425 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.425 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.425 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:33.425 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:33.425 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:33.427 14633 14889 I Unity :
11-01 14:24:33.427 14633 14889 I Unity :
11-01 14:24:33.427 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:24:33.427 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.427 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.427 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.427 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.427 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.427 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:24:33.427 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:24:33.427 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:24:33.429 14633 14889 I Unity :
11-01 14:24:33.429 14633 14889 I Unity :
11-01 14:24:33.429 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:24:33.429 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.429 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.429 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.429 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.429 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.429 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:24:33.429 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:24:33.429 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:24:33.429 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:24:33.431 14633 14889 I Unity :
11-01 14:24:33.431 14633 14889 I Unity :
11-01 14:24:33.431 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:24:33.431 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:33.431 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:33.431 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:33.431 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:33.431 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:33.431 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:24:33.431 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:24:33.431 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:24:34.460 14633 14889 I Unity :
11-01 14:24:34.460 14633 14889 I Unity :
11-01 14:24:34.460 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:24:34.460 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.460 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.460 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.460 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.460 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.460 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:24:34.460 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:34.460 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:24:34.462 14633 14889 I Unity :
11-01 14:24:34.462 14633 14889 I Unity :
11-01 14:24:34.462 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 1 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:24:34.462 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.462 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.462 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.462 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.462 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.462 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:24:34.462 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:24:34.462 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:34.462 14633 14889 I Unity : System.Threadin
11-01 14:24:34.692 14633 14889 I Unity :
11-01 14:24:34.692 14633 14889 I Unity :
11-01 14:24:34.692 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:34.692 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.692 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.692 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.692 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.692 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.692 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:34.692 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:34.696 14633 14889 I Unity :
11-01 14:24:34.696 14633 14889 I Unity :
11-01 14:24:34.696 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 1 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:24:34.696 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.696 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.696 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.696 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.696 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.696 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:24:34.696 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:34.696 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:24:34.700 14633 14889 I Unity :
11-01 14:24:34.700 14633 14889 I Unity :
11-01 14:24:34.700 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 1 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:24:34.700 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.700 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.700 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.700 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.700 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.700 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:24:34.700 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:34.700 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:24:34.703 14633 14889 I Unity :
11-01 14:24:34.703 14633 14889 I Unity :
11-01 14:24:34.703 14633 14889 I Unity : SetTurn____________________1 : => member name: SetTurn : => source line number: 590
11-01 14:24:34.703 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.703 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.703 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.703 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.703 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.703 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:24:34.703 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:24:34.703 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:34.703 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:24:34.706 14633 14889 I Unity :
11-01 14:24:34.706 14633 14889 I Unity :
11-01 14:24:34.706 14633 14889 I Unity : SetTurn turn 1 is AI ? False handCount 4 cardToGive 1 start turn delay 0.3 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:24:34.706 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.706 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.706 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.706 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.706 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.706 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:24:34.706 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:34.706 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:34.706 14633 14889 I Unity : SkipBo.Player:SetTurn ()
11-01 14:24:34.709 14633 14889 I Unity :
11-01 14:24:34.709 14633 14889 I Unity :
11-01 14:24:34.709 14633 14889 I Unity : SetTurn in online mode _id 1 isAI False playerType Opponent isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:24:34.709 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.709 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.709 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.709 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.709 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.709 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:24:34.709 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:34.709 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:34.709 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr
11-01 14:24:34.711 14633 14889 I Unity :
11-01 14:24:34.711 14633 14889 I Unity :
11-01 14:24:34.711 14633 14889 I Unity : SetTurn _playerTurnStarted False _id 1 : => member name: SetTurn : => source line number: 646
11-01 14:24:34.711 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.711 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.711 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.711 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.711 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.711 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:24:34.711 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:34.711 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:34.711 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:24:34.711 14633 14889 I Unity : SkipBo.Ski
11-01 14:24:34.714 14633 14889 I Unity :
11-01 14:24:34.714 14633 14889 I Unity :
11-01 14:24:34.714 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:34.714 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:34.714 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:34.714 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:34.714 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:34.714 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:34.714 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:34.714 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:24:34.714 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:34.714 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:24:35.254 14633 14889 I Unity :
11-01 14:24:35.254 14633 14889 I Unity :
11-01 14:24:35.254 14633 14889 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:35.254 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.254 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.254 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.254 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.254 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.254 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:35.254 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L
11-01 14:24:35.258 14633 14889 I Unity :
11-01 14:24:35.258 14633 14889 I Unity :
11-01 14:24:35.258 14633 14889 I Unity : OnAddCardsToHand 1 : => member name: OnAddCardsToHand : => source line number: 1127
11-01 14:24:35.258 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.258 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.258 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.258 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.258 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.258 14633 14889 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127)
11-01 14:24:35.258 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588)
11-01 14:24:35.258 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon
11-01 14:24:35.264 14633 14889 I Unity :
11-01 14:24:35.264 14633 14889 I Unity :
11-01 14:24:35.264 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:35.264 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.264 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.264 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.264 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.264 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.264 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:35.264 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:35.267 14633 14889 I Unity :
11-01 14:24:35.267 14633 14889 I Unity :
11-01 14:24:35.267 14633 14889 I Unity : ON_MY_TURN_BEGIN 1 : => member name: OnEvent : => source line number: 1893
11-01 14:24:35.267 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.267 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.267 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.267 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.267 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.267 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:24:35.267 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:24:35.267 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:24:35.269 14633 14889 I Unity :
11-01 14:24:35.269 14633 14889 I Unity :
11-01 14:24:35.269 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:35.269 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.269 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.269 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.269 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.269 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.269 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:35.269 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:24:35.269 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:35.269 14633 14889 I Unity : P
11-01 14:24:35.271 14633 14889 I Unity :
11-01 14:24:35.271 14633 14889 I Unity :
11-01 14:24:35.271 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 1***** currentPlayer 1 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:24:35.271 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.271 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.271 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.271 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.271 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.271 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:24:35.271 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:35.271 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:24:35.274 14633 14889 I Unity :
11-01 14:24:35.274 14633 14889 I Unity :
11-01 14:24:35.274 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 1 name Bala playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player2 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:24:35.274 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.274 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.274 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.274 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.274 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.274 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:24:35.274 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:24:35.274 14633 14889 I Unity : SkipBo.SkipBoGam
11-01 14:24:35.276 14633 14889 I Unity :
11-01 14:24:35.276 14633 14889 I Unity :
11-01 14:24:35.276 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:24:35.276 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:35.276 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:35.276 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:35.276 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:35.276 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:35.276 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:24:35.276 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:24:35.276 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:24:38.127 14633 14889 I Unity :
11-01 14:24:38.127 14633 14889 I Unity :
11-01 14:24:38.127 14633 14889 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:38.127 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.127 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.127 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.127 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.127 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.127 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:38.127 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load
11-01 14:24:38.137 14633 14889 I Unity :
11-01 14:24:38.137 14633 14889 I Unity :
11-01 14:24:38.137 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:24:38.137 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.137 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.137 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.137 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.137 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.137 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:24:38.137 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029)
11-01 14:24:38.137 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:24:38.141 14633 14889 I Unity :
11-01 14:24:38.141 14633 14889 I Unity :
11-01 14:24:38.141 14633 14889 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode 904930688 _player.GetHashCode -1581951552 : => member name: OnSyncPlayer : => source line number: 1030
11-01 14:24:38.141 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.141 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.141 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.141 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.141 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.141 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030)
11-01 14:24:38.141 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154)
11-01 14:24:38.141 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM
11-01 14:24:38.145 14633 14889 I Unity :
11-01 14:24:38.145 14633 14889 I Unity :
11-01 14:24:38.145 14633 14889 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 550
11-01 14:24:38.145 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.145 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.145 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.145 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.145 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.145 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:550)
11-01 14:24:38.145 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:24:38.145 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:24:38.149 14633 14889 I Unity :
11-01 14:24:38.149 14633 14889 I Unity :
11-01 14:24:38.149 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:24:38.149 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.149 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.149 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.149 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.149 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.149 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:24:38.149 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:552)
11-01 14:24:38.149 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip
11-01 14:24:38.153 14633 14889 I Unity :
11-01 14:24:38.153 14633 14889 I Unity :
11-01 14:24:38.153 14633 14889 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 557
11-01 14:24:38.153 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.153 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.153 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.153 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.153 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.153 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:557)
11-01 14:24:38.153 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:24:38.153 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:24:38.157 14633 14889 I Unity :
11-01 14:24:38.157 14633 14889 I Unity :
11-01 14:24:38.157 14633 14889 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:24:38.157 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.157 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.157 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.157 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.157 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.157 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:24:38.157 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:558)
11-01 14:24:38.157 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/
11-01 14:24:38.162 14633 14889 I Unity :
11-01 14:24:38.162 14633 14889 I Unity :
11-01 14:24:38.162 14633 14889 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158
11-01 14:24:38.162 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.162 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.162 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.162 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.162 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.162 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158)
11-01 14:24:38.162 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554)
11-01 14:24:38.162 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E
11-01 14:24:38.166 14633 14889 I Unity :
11-01 14:24:38.166 14633 14889 I Unity :
11-01 14:24:38.166 14633 14889 I Unity : OnOpponentPlayerValidDrop Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash 804513920 move.player.GetHashCode 904930688 found player Hash 904930688 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159
11-01 14:24:38.166 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.166 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.166 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.166 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.166 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.166 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159)
11-01 14:24:38.166 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessa
11-01 14:24:38.170 14633 14889 I Unity :
11-01 14:24:38.170 14633 14889 I Unity :
11-01 14:24:38.170 14633 14889 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType BuildPile dropCellID 0 cardDragSourceType DiscardPile card Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash 804513920 GetHashCode 904930688 : => member name: OnOpponentValidDrop : => source line number: 789
11-01 14:24:38.170 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.170 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.170 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.170 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.170 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.170 14633 14889 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789)
11-01 14:24:38.170 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponent
11-01 14:24:38.175 14633 14889 I Unity :
11-01 14:24:38.175 14633 14889 I Unity :
11-01 14:24:38.175 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash 804513920 buildCellID 0 isSkipBoCard False player ID 1 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:24:38.175 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.175 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.175 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.175 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.175 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.175 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:24:38.175 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,
11-01 14:24:38.179 14633 14889 I Unity :
11-01 14:24:38.179 14633 14889 I Unity :
11-01 14:24:38.179 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 1 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:24:38.179 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.179 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.179 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.179 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.179 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.179 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:24:38.179 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:24:38.179 14633 14889 I Unity : SkipBo.Player:O
11-01 14:24:38.184 14633 14889 I Unity :
11-01 14:24:38.184 14633 14889 I Unity :
11-01 14:24:38.184 14633 14889 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 1 Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash 804513920 dropCellID 0 cardDragSourceType DiscardPile : => member name: onValidBuildPileDrop : => source line number: 689
11-01 14:24:38.184 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.184 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.184 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.184 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.184 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.184 14633 14889 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689)
11-01 14:24:38.184 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (Skip
11-01 14:24:38.190 14633 14889 I Unity :
11-01 14:24:38.190 14633 14889 I Unity :
11-01 14:24:38.190 14633 14889 I Unity : SetTurnStarted _id 1 started True : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:38.190 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.190 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.190 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.190 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.190 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.190 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:38.190 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161)
11-01 14:24:38.190 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana
11-01 14:24:38.193 14633 14889 I Unity :
11-01 14:24:38.193 14633 14889 I Unity :
11-01 14:24:38.193 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:38.193 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.193 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.193 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.193 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.193 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.193 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:38.193 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162)
11-01 14:24:38.193 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG
11-01 14:24:38.196 14633 14889 I Unity :
11-01 14:24:38.196 14633 14889 I Unity :
11-01 14:24:38.196 14633 14889 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:38.196 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:38.196 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:38.196 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:38.196 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:38.196 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:38.196 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:38.196 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo
11-01 14:24:41.216 14633 14889 I Unity :
11-01 14:24:41.216 14633 14889 I Unity :
11-01 14:24:41.216 14633 14889 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:41.216 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.216 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.216 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.216 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.216 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.216 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:41.216 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load
11-01 14:24:41.226 14633 14889 I Unity :
11-01 14:24:41.226 14633 14889 I Unity :
11-01 14:24:41.226 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:24:41.226 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.226 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.226 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.226 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.226 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.226 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:24:41.226 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029)
11-01 14:24:41.226 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:24:41.230 14633 14889 I Unity :
11-01 14:24:41.230 14633 14889 I Unity :
11-01 14:24:41.230 14633 14889 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -903154368 _player.GetHashCode 904930688 : => member name: OnSyncPlayer : => source line number: 1030
11-01 14:24:41.230 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.230 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.230 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.230 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.230 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.230 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030)
11-01 14:24:41.230 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154)
11-01 14:24:41.230 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo
11-01 14:24:41.234 14633 14889 I Unity :
11-01 14:24:41.234 14633 14889 I Unity :
11-01 14:24:41.234 14633 14889 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 550
11-01 14:24:41.234 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.234 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.234 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.234 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.234 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.234 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:550)
11-01 14:24:41.234 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:24:41.234 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:24:41.239 14633 14889 I Unity :
11-01 14:24:41.239 14633 14889 I Unity :
11-01 14:24:41.239 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:24:41.239 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.239 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.239 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.239 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.239 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.239 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:24:41.239 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:552)
11-01 14:24:41.239 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip
11-01 14:24:41.243 14633 14889 I Unity :
11-01 14:24:41.243 14633 14889 I Unity :
11-01 14:24:41.243 14633 14889 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 557
11-01 14:24:41.243 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.243 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.243 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.243 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.243 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.243 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:557)
11-01 14:24:41.243 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:24:41.243 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:24:41.247 14633 14889 I Unity :
11-01 14:24:41.247 14633 14889 I Unity :
11-01 14:24:41.247 14633 14889 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:24:41.247 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.247 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.247 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.247 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.247 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.247 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:24:41.247 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:558)
11-01 14:24:41.247 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/
11-01 14:24:41.252 14633 14889 I Unity :
11-01 14:24:41.252 14633 14889 I Unity :
11-01 14:24:41.252 14633 14889 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158
11-01 14:24:41.252 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.252 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.252 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.252 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.252 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.252 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158)
11-01 14:24:41.252 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554)
11-01 14:24:41.252 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E
11-01 14:24:41.256 14633 14889 I Unity :
11-01 14:24:41.256 14633 14889 I Unity :
11-01 14:24:41.256 14633 14889 I Unity : OnOpponentPlayerValidDrop Card_ Rank 5 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 100 hash 1471757952 move.player.GetHashCode -903154368 found player Hash -903154368 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159
11-01 14:24:41.256 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.256 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.256 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.256 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.256 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.256 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159)
11-01 14:24:41.256 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMes
11-01 14:24:41.260 14633 14889 I Unity :
11-01 14:24:41.260 14633 14889 I Unity :
11-01 14:24:41.260 14633 14889 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType DiscardPile dropCellID 0 cardDragSourceType Hand card Card_ Rank 5 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 100 hash 1471757952 GetHashCode -903154368 : => member name: OnOpponentValidDrop : => source line number: 789
11-01 14:24:41.260 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.260 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.260 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.260 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.260 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.260 14633 14889 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789)
11-01 14:24:41.260 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlay
11-01 14:24:41.268 14633 14889 I Unity :
11-01 14:24:41.268 14633 14889 I Unity :
11-01 14:24:41.268 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:41.268 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.268 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.268 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.268 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.268 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.268 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:41.268 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161)
11-01 14:24:41.268 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan
11-01 14:24:41.271 14633 14889 I Unity :
11-01 14:24:41.271 14633 14889 I Unity :
11-01 14:24:41.271 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:41.271 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.271 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.271 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.271 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.271 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.271 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:41.271 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162)
11-01 14:24:41.271 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa
11-01 14:24:41.274 14633 14889 I Unity :
11-01 14:24:41.274 14633 14889 I Unity :
11-01 14:24:41.274 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:41.274 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.274 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.274 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.274 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.274 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.274 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:41.274 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:41.278 14633 14889 I Unity :
11-01 14:24:41.278 14633 14889 I Unity :
11-01 14:24:41.278 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 1 ***** currentPlayer 1 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:24:41.278 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.278 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.278 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.278 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.278 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.278 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:24:41.278 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:41.278 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:24:41.281 14633 14889 I Unity :
11-01 14:24:41.281 14633 14889 I Unity :
11-01 14:24:41.281 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:41.281 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.281 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.281 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.281 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.281 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.281 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:41.281 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:24:41.281 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:41.281 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:24:41.284 14633 14889 I Unity :
11-01 14:24:41.284 14633 14889 I Unity :
11-01 14:24:41.284 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:41.284 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.284 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.284 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.284 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.284 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.284 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:41.284 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:24:41.284 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:41.284 14633 14889 I Unity : Photo
11-01 14:24:41.287 14633 14889 I Unity :
11-01 14:24:41.287 14633 14889 I Unity :
11-01 14:24:41.287 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 1 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:24:41.287 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.287 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.287 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.287 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.287 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.287 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:24:41.287 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:41.287 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:24:41.287 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:24:41.290 14633 14889 I Unity :
11-01 14:24:41.290 14633 14889 I Unity :
11-01 14:24:41.290 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:41.290 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.290 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.290 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.290 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.290 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.290 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:41.290 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:24:41.290 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:41.290 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:24:41.295 14633 14889 I Unity :
11-01 14:24:41.295 14633 14889 I Unity :
11-01 14:24:41.295 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:41.295 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.295 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.295 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.295 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.295 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.295 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:41.295 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:41.295 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:41.298 14633 14889 I Unity :
11-01 14:24:41.298 14633 14889 I Unity :
11-01 14:24:41.298 14633 14889 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:41.298 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.298 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.298 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.298 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.298 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.298 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:41.298 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:41.298 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:41.301 14633 14889 I Unity :
11-01 14:24:41.301 14633 14889 I Unity :
11-01 14:24:41.301 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:24:41.301 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.301 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.301 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.301 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.301 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.301 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:24:41.301 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:24:41.301 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:24:41.304 14633 14889 I Unity :
11-01 14:24:41.304 14633 14889 I Unity :
11-01 14:24:41.304 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:24:41.304 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.304 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.304 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.304 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.304 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.304 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:24:41.304 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:24:41.304 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:24:41.304 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:24:41.307 14633 14889 I Unity :
11-01 14:24:41.307 14633 14889 I Unity :
11-01 14:24:41.307 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:24:41.307 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:41.307 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:41.307 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:41.307 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:41.307 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:41.307 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:24:41.307 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:24:41.307 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:24:42.338 14633 14889 I Unity :
11-01 14:24:42.338 14633 14889 I Unity :
11-01 14:24:42.338 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:24:42.338 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.338 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.338 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.338 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.338 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.338 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:24:42.338 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:42.338 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:24:42.341 14633 14889 I Unity :
11-01 14:24:42.341 14633 14889 I Unity :
11-01 14:24:42.341 14633 14889 I Unity : *****SetOnlineGameNextPlayerTurn() Round complete***** : => member name: SetOnlineGameNextPlayerTurn : => source line number: 964
11-01 14:24:42.341 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.341 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.341 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.341 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.341 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.341 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:964)
11-01 14:24:42.341 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:24:42.341 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:42.341 14633 14889 I Unity : System.Thr
11-01 14:24:42.343 14633 14889 I Unity :
11-01 14:24:42.343 14633 14889 I Unity :
11-01 14:24:42.343 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 0 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:24:42.343 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.343 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.343 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.343 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.343 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.343 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:24:42.343 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:24:42.343 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:42.343 14633 14889 I Unity : System.Threadin
11-01 14:24:42.570 14633 14889 I Unity :
11-01 14:24:42.570 14633 14889 I Unity :
11-01 14:24:42.570 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:42.570 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.570 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.570 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.570 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.570 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.570 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:42.570 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:42.575 14633 14889 I Unity :
11-01 14:24:42.575 14633 14889 I Unity :
11-01 14:24:42.575 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:24:42.575 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.575 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.575 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.575 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.575 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.575 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:24:42.575 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:42.575 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:24:42.578 14633 14889 I Unity :
11-01 14:24:42.578 14633 14889 I Unity :
11-01 14:24:42.578 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:24:42.578 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.578 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.578 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.578 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.578 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.578 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:24:42.578 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:42.578 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:24:42.582 14633 14889 I Unity :
11-01 14:24:42.582 14633 14889 I Unity :
11-01 14:24:42.582 14633 14889 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590
11-01 14:24:42.582 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.582 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.582 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.582 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.582 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.582 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:24:42.582 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:24:42.582 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:42.582 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:24:42.587 14633 14889 I Unity :
11-01 14:24:42.587 14633 14889 I Unity :
11-01 14:24:42.587 14633 14889 I Unity : SetTurn turn 0 is AI ? False handCount 4 cardToGive 1 start turn delay 0.3 isMyTurn True playerTpe LocalPlayer _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:24:42.587 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.587 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.587 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.587 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.587 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.587 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:24:42.587 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:42.587 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:42.587 14633 14889 I Unity : SkipBo.Player:SetTurn
11-01 14:24:42.591 14633 14889 I Unity :
11-01 14:24:42.591 14633 14889 I Unity :
11-01 14:24:42.591 14633 14889 I Unity : SetTurn in online mode _id 0 isAI False playerType LocalPlayer isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:24:42.591 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.591 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.591 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.591 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.591 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.591 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:24:42.591 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:42.591 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:42.591 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/
11-01 14:24:42.602 14633 14889 I Unity :
11-01 14:24:42.602 14633 14889 I Unity :
11-01 14:24:42.602 14633 14889 I Unity : SetTurn _playerTurnStarted True _id 0 : => member name: SetTurn : => source line number: 646
11-01 14:24:42.602 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.602 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.602 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.602 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.602 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.602 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:24:42.602 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:42.602 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:42.602 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:24:42.602 14633 14889 I Unity : SkipBo.Skip
11-01 14:24:42.608 14633 14889 I Unity :
11-01 14:24:42.608 14633 14889 I Unity :
11-01 14:24:42.608 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:42.608 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.608 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.608 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.608 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.608 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.608 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:42.608 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:24:42.608 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:42.608 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:24:42.934 14633 14889 I Unity :
11-01 14:24:42.934 14633 14889 I Unity :
11-01 14:24:42.934 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:42.934 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.934 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.934 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.934 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.934 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.934 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:42.934 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:42.938 14633 14889 I Unity :
11-01 14:24:42.938 14633 14889 I Unity :
11-01 14:24:42.938 14633 14889 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893
11-01 14:24:42.938 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.938 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.938 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.938 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.938 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.938 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:24:42.938 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:24:42.938 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:24:42.941 14633 14889 I Unity :
11-01 14:24:42.941 14633 14889 I Unity :
11-01 14:24:42.941 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:42.941 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.941 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.941 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.941 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.941 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.941 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:42.941 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:24:42.941 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:42.941 14633 14889 I Unity : P
11-01 14:24:42.944 14633 14889 I Unity :
11-01 14:24:42.944 14633 14889 I Unity :
11-01 14:24:42.944 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:24:42.944 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.944 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.944 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.944 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.944 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.944 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:24:42.944 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:42.944 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:24:42.948 14633 14889 I Unity :
11-01 14:24:42.948 14633 14889 I Unity :
11-01 14:24:42.948 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Samy playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player1 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:24:42.948 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.948 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.948 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.948 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.948 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.948 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:24:42.948 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:24:42.948 14633 14889 I Unity : SkipBo.SkipBo
11-01 14:24:42.952 14633 14889 I Unity :
11-01 14:24:42.952 14633 14889 I Unity :
11-01 14:24:42.952 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:42.952 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.952 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.952 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.952 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.952 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.952 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:42.952 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1697)
11-01 14:24:42.952 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:24:42.952 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at
11-01 14:24:42.958 14633 14889 I Unity :
11-01 14:24:42.958 14633 14889 I Unity :
11-01 14:24:42.958 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType LocalPlayer : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:24:42.958 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.958 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.958 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.958 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.958 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.958 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:24:42.958 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:24:42.958 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/S
11-01 14:24:42.962 14633 14889 I Unity :
11-01 14:24:42.962 14633 14889 I Unity :
11-01 14:24:42.962 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True : => member name: InvokeOnTurnBegin : => source line number: 830
11-01 14:24:42.962 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.962 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.962 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.962 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.962 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.962 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:830)
11-01 14:24:42.962 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:24:42.962 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.c
11-01 14:24:42.966 14633 14889 I Unity :
11-01 14:24:42.966 14633 14889 I Unity :
11-01 14:24:42.966 14633 14889 I Unity : HandleTurnTimers staring at 20 : => member name: HandleTurnTimers : => source line number: 762
11-01 14:24:42.966 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:42.966 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:42.966 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:42.966 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:42.966 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:42.966 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:762)
11-01 14:24:42.966 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SkipBo.Player/<HandleTurnTimers>d__114> (SkipBo.Player/<HandleTurnTimers>d__114&)
11-01 14:24:42.966 14633 14889 I Unity : SkipBo.Player:HandleTurnTimers ()
11-01 14:24:42.966 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:83
11-01 14:24:48.497 14633 14889 I Unity :
11-01 14:24:48.497 14633 14889 I Unity :
11-01 14:24:48.497 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:24:48.497 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.497 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.497 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.497 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.497 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.497 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:24:48.497 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:24:48.498 14633 14889 I Unity :
11-01 14:24:48.498 14633 14889 I Unity :
11-01 14:24:48.498 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 74 hash -480879872 : => member name: ValidateDrop : => source line number: 90
11-01 14:24:48.498 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.498 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.498 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.498 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.498 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.498 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:24:48.498 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBo
11-01 14:24:48.500 14633 14889 I Unity :
11-01 14:24:48.500 14633 14889 I Unity :
11-01 14:24:48.500 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:24:48.500 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.500 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.500 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.500 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.500 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.500 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:24:48.500 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:24:48.500 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:24:48.502 14633 14889 I Unity :
11-01 14:24:48.502 14633 14889 I Unity :
11-01 14:24:48.502 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 2 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 247 hash -1533844352 dragged card Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 74 hash -480879872 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:24:48.502 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.502 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.502 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.502 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.502 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.502 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProject
11-01 14:24:48.503 14633 14889 I Unity :
11-01 14:24:48.503 14633 14889 I Unity :
11-01 14:24:48.503 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:24:48.503 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.503 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.503 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.503 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.503 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.503 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:24:48.503 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:24:48.503 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:24:48.505 14633 14889 I Unity :
11-01 14:24:48.505 14633 14889 I Unity :
11-01 14:24:48.505 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:24:48.505 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.505 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.505 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.505 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.505 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.505 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:24:48.505 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:24:48.505 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:24:48.507 14633 14889 I Unity :
11-01 14:24:48.507 14633 14889 I Unity :
11-01 14:24:48.507 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:24:48.507 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.507 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.507 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.507 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.507 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.507 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:24:48.507 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:24:48.507 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:48.509 14633 14889 I Unity :
11-01 14:24:48.509 14633 14889 I Unity :
11-01 14:24:48.509 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType Hand hand count 5 card Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 : => member name: onValidDrop : => source line number: 326
11-01 14:24:48.509 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.509 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.509 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.509 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.509 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.509 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:24:48.509 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSy
11-01 14:24:48.510 14633 14889 I Unity :
11-01 14:24:48.510 14633 14889 I Unity :
11-01 14:24:48.510 14633 14889 I Unity : onValidBuildPileDropEvent Invoke id 0 card Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 uiCard Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 : => member name: onValidDrop : => source line number: 352
11-01 14:24:48.510 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.510 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.510 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.510 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.510 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.510 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:24:48.512 14633 14889 I Unity :
11-01 14:24:48.512 14633 14889 I Unity :
11-01 14:24:48.512 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 buildCellID 0 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:24:48.512 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.512 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.512 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.512 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.512 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.512 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:24:48.512 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.
11-01 14:24:48.515 14633 14889 I Unity :
11-01 14:24:48.515 14633 14889 I Unity :
11-01 14:24:48.515 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 2 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:24:48.515 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.515 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.515 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.515 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.515 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.515 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:24:48.515 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:24:48.515 14633 14889 I Unity : SkipBo.Player:o
11-01 14:24:48.517 14633 14889 I Unity :
11-01 14:24:48.517 14633 14889 I Unity :
11-01 14:24:48.517 14633 14889 I Unity : Player.cs onValidDrop hand.Count 4 : => member name: onValidDrop : => source line number: 402
11-01 14:24:48.517 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.517 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.517 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.517 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.517 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.517 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:24:48.517 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:24:48.517 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:48.518 14633 14889 I Unity :
11-01 14:24:48.518 14633 14889 I Unity :
11-01 14:24:48.518 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:24:48.518 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.518 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.518 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.518 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.518 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.518 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:24:48.518 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip
11-01 14:24:48.525 14633 14889 I Unity :
11-01 14:24:48.525 14633 14889 I Unity :
11-01 14:24:48.525 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:48.525 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.525 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.525 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.525 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.525 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.525 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:48.525 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:24:48.525 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:24:48.532 14633 14889 I Unity :
11-01 14:24:48.532 14633 14889 I Unity :
11-01 14:24:48.532 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 cardDragSourceType Hand cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:24:48.532 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.532 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.532 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.532 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.532 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.532 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:24:48.532 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.Ev
11-01 14:24:48.534 14633 14889 I Unity :
11-01 14:24:48.534 14633 14889 I Unity :
11-01 14:24:48.534 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 cardDragSourceType Hand hash 2034218560 discardPile count 2 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:24:48.534 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.534 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.534 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.534 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.534 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.534 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:24:48.534 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,
11-01 14:24:48.536 14633 14889 I Unity :
11-01 14:24:48.536 14633 14889 I Unity :
11-01 14:24:48.536 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:48.536 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.536 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.536 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.536 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.536 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.536 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:48.536 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:48.536 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:48.538 14633 14889 I Unity :
11-01 14:24:48.538 14633 14889 I Unity :
11-01 14:24:48.538 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:48.538 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.538 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.538 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.538 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.538 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.538 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:48.538 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:48.538 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:48.540 14633 14889 I Unity :
11-01 14:24:48.540 14633 14889 I Unity :
11-01 14:24:48.540 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 3 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:24:48.540 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.540 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.540 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.540 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.540 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.540 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:24:48.540 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:24:48.540 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:24:48.541 14633 14889 I Unity :
11-01 14:24:48.541 14633 14889 I Unity :
11-01 14:24:48.541 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:24:48.541 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.541 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.541 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.541 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.541 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.541 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:24:48.541 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:24:48.647 14633 14889 I Unity :
11-01 14:24:48.647 14633 14889 I Unity :
11-01 14:24:48.647 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:48.647 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:48.647 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:48.647 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:48.647 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:48.647 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:48.647 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:48.647 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1028)
11-01 14:24:48.647 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:49.703 14633 14889 I Unity :
11-01 14:24:49.703 14633 14889 I Unity :
11-01 14:24:49.703 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:24:49.703 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.703 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.703 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.703 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.703 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.703 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:24:49.703 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:24:49.704 14633 14889 I Unity :
11-01 14:24:49.704 14633 14889 I Unity :
11-01 14:24:49.704 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 : => member name: ValidateDrop : => source line number: 90
11-01 14:24:49.704 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.704 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.704 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.704 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.704 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.704 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:24:49.704 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:24:49.706 14633 14889 I Unity :
11-01 14:24:49.706 14633 14889 I Unity :
11-01 14:24:49.706 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:24:49.706 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.706 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.706 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.706 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.706 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.706 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:24:49.706 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:24:49.706 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:24:49.708 14633 14889 I Unity :
11-01 14:24:49.708 14633 14889 I Unity :
11-01 14:24:49.708 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 3 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 74 hash -480879872 dragged card Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:24:49.708 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.708 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.708 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.708 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.708 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.708 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/Sk
11-01 14:24:49.709 14633 14889 I Unity :
11-01 14:24:49.709 14633 14889 I Unity :
11-01 14:24:49.709 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:24:49.709 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.709 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.709 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.709 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.709 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.709 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:24:49.709 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:24:49.709 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:24:49.711 14633 14889 I Unity :
11-01 14:24:49.711 14633 14889 I Unity :
11-01 14:24:49.711 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource StockPile discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:24:49.711 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.711 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.711 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.711 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.711 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.711 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:24:49.711 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:24:49.711 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/
11-01 14:24:49.713 14633 14889 I Unity :
11-01 14:24:49.713 14633 14889 I Unity :
11-01 14:24:49.713 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:24:49.713 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.713 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.713 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.713 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.713 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.713 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:24:49.713 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:24:49.713 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:49.715 14633 14889 I Unity :
11-01 14:24:49.715 14633 14889 I Unity :
11-01 14:24:49.715 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType StockPile hand count 4 card Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 : => member name: onValidDrop : => source line number: 326
11-01 14:24:49.715 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.715 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.715 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.715 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.715 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.715 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:24:49.715 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEng
11-01 14:24:49.717 14633 14889 I Unity :
11-01 14:24:49.717 14633 14889 I Unity :
11-01 14:24:49.717 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 buildCellID 0 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:24:49.717 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.717 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.717 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.717 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.717 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.717 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:24:49.717 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,S
11-01 14:24:49.719 14633 14889 I Unity :
11-01 14:24:49.719 14633 14889 I Unity :
11-01 14:24:49.719 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 3 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:24:49.719 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.719 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.719 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.719 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.719 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.719 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:24:49.719 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:24:49.719 14633 14889 I Unity : SkipBo.Player:o
11-01 14:24:49.721 14633 14889 I Unity :
11-01 14:24:49.721 14633 14889 I Unity :
11-01 14:24:49.721 14633 14889 I Unity : #onValidBuildPileDropEvent Invoke id 0 discardedCard Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 : => member name: onValidDrop : => source line number: 381
11-01 14:24:49.721 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.721 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.721 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.721 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.721 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.721 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:381)
11-01 14:24:49.721 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityP
11-01 14:24:49.722 14633 14889 I Unity :
11-01 14:24:49.722 14633 14889 I Unity :
11-01 14:24:49.722 14633 14889 I Unity : Player.cs onValidDrop hand.Count 4 : => member name: onValidDrop : => source line number: 402
11-01 14:24:49.722 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.722 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.722 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.722 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.722 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.722 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:24:49.722 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:24:49.722 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:49.724 14633 14889 I Unity :
11-01 14:24:49.724 14633 14889 I Unity :
11-01 14:24:49.724 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:24:49.724 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.724 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.724 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.724 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.724 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.724 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:24:49.724 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets
11-01 14:24:49.732 14633 14889 I Unity :
11-01 14:24:49.732 14633 14889 I Unity :
11-01 14:24:49.732 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:49.732 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.732 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.732 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.732 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.732 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.732 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:49.732 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:24:49.732 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:24:49.744 14633 14889 I Unity :
11-01 14:24:49.744 14633 14889 I Unity :
11-01 14:24:49.744 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 cardDragSourceType StockPile cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:24:49.744 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.744 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.744 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.744 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.744 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.744 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:24:49.744 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (Uni
11-01 14:24:49.747 14633 14889 I Unity :
11-01 14:24:49.747 14633 14889 I Unity :
11-01 14:24:49.747 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 cardDragSourceType StockPile hash 2034218560 discardPile count 2 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:24:49.747 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.747 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.747 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.747 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.747 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.747 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:24:49.747 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/Ce
11-01 14:24:49.751 14633 14889 I Unity :
11-01 14:24:49.751 14633 14889 I Unity :
11-01 14:24:49.751 14633 14889 I Unity : #AddAnUICardOnStockPile Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 31 hash 1704201856 oldCards count 0 : => member name: AddAnUICardOnStockPile : => source line number: 1302
11-01 14:24:49.751 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.751 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.751 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.751 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.751 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.751 14633 14889 I Unity : SkipBo.UIPlayer:AddAnUICardOnStockPile () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1302)
11-01 14:24:49.751 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG
11-01 14:24:49.755 14633 14889 I Unity :
11-01 14:24:49.755 14633 14889 I Unity :
11-01 14:24:49.755 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 4 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:24:49.755 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.755 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.755 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.755 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.755 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.755 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:24:49.755 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:24:49.755 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:24:49.757 14633 14889 I Unity :
11-01 14:24:49.757 14633 14889 I Unity :
11-01 14:24:49.757 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:24:49.757 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:49.757 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:49.757 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:49.757 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:49.757 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:49.757 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:24:49.757 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:24:51.837 14633 14889 I Unity :
11-01 14:24:51.837 14633 14889 I Unity :
11-01 14:24:51.837 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:24:51.837 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.837 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.837 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.837 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.837 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.837 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:24:51.837 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:24:51.840 14633 14889 I Unity :
11-01 14:24:51.840 14633 14889 I Unity :
11-01 14:24:51.840 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 178 hash 2033209600 : => member name: ValidateDrop : => source line number: 90
11-01 14:24:51.840 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.840 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.840 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.840 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.840 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.840 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:24:51.840 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:24:51.843 14633 14889 I Unity :
11-01 14:24:51.843 14633 14889 I Unity :
11-01 14:24:51.843 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:24:51.843 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.843 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.843 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.843 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.843 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.843 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:24:51.843 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:24:51.843 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:24:51.847 14633 14889 I Unity :
11-01 14:24:51.847 14633 14889 I Unity :
11-01 14:24:51.847 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 4 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 39 hash -874528128 dragged card Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 178 hash 2033209600 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:24:51.847 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.847 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.847 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.847 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.847 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.847 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/
11-01 14:24:51.851 14633 14889 I Unity :
11-01 14:24:51.851 14633 14889 I Unity :
11-01 14:24:51.851 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:24:51.851 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.851 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.851 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.851 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.851 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.851 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:24:51.851 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:24:51.851 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:24:51.855 14633 14889 I Unity :
11-01 14:24:51.855 14633 14889 I Unity :
11-01 14:24:51.855 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:24:51.855 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.855 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.855 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.855 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.855 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.855 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:24:51.855 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:24:51.855 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:24:51.859 14633 14889 I Unity :
11-01 14:24:51.859 14633 14889 I Unity :
11-01 14:24:51.859 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:24:51.859 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.859 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.859 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.859 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.859 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.859 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:24:51.859 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:24:51.859 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:51.862 14633 14889 I Unity :
11-01 14:24:51.862 14633 14889 I Unity :
11-01 14:24:51.862 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType Hand hand count 4 card Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 : => member name: onValidDrop : => source line number: 326
11-01 14:24:51.862 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.862 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.862 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.862 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.862 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.862 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:24:51.862 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventS
11-01 14:24:51.866 14633 14889 I Unity :
11-01 14:24:51.866 14633 14889 I Unity :
11-01 14:24:51.866 14633 14889 I Unity : onValidBuildPileDropEvent Invoke id 0 card Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 uiCard Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 : => member name: onValidDrop : => source line number: 352
11-01 14:24:51.866 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.866 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.866 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.866 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.866 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.866 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/As
11-01 14:24:51.870 14633 14889 I Unity :
11-01 14:24:51.870 14633 14889 I Unity :
11-01 14:24:51.870 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 buildCellID 0 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:24:51.870 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.870 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.870 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.870 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.870 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.870 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:24:51.870 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo
11-01 14:24:51.875 14633 14889 I Unity :
11-01 14:24:51.875 14633 14889 I Unity :
11-01 14:24:51.875 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 4 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:24:51.875 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.875 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.875 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.875 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.875 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.875 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:24:51.875 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:24:51.875 14633 14889 I Unity : SkipBo.Player:o
11-01 14:24:51.878 14633 14889 I Unity :
11-01 14:24:51.878 14633 14889 I Unity :
11-01 14:24:51.878 14633 14889 I Unity : Player.cs onValidDrop hand.Count 3 : => member name: onValidDrop : => source line number: 402
11-01 14:24:51.878 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.878 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.878 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.878 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.878 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.878 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:24:51.878 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:24:51.878 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:51.882 14633 14889 I Unity :
11-01 14:24:51.882 14633 14889 I Unity :
11-01 14:24:51.882 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:24:51.882 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.882 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.882 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.882 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.882 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.882 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:24:51.882 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:24:51.893 14633 14889 I Unity :
11-01 14:24:51.893 14633 14889 I Unity :
11-01 14:24:51.893 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:51.893 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.893 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.893 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.893 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.893 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.893 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:51.893 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:24:51.893 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:24:51.908 14633 14889 I Unity :
11-01 14:24:51.908 14633 14889 I Unity :
11-01 14:24:51.908 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 cardDragSourceType Hand cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:24:51.908 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.908 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.908 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.908 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.908 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.908 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:24:51.908 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.E
11-01 14:24:51.911 14633 14889 I Unity :
11-01 14:24:51.911 14633 14889 I Unity :
11-01 14:24:51.911 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 cardDragSourceType Hand hash 2034218560 discardPile count 2 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:24:51.911 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.911 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.911 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.911 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.911 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.911 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:24:51.911 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int
11-01 14:24:51.914 14633 14889 I Unity :
11-01 14:24:51.914 14633 14889 I Unity :
11-01 14:24:51.914 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:51.914 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.914 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.914 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.914 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.914 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.914 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:51.914 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:51.914 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:51.918 14633 14889 I Unity :
11-01 14:24:51.918 14633 14889 I Unity :
11-01 14:24:51.918 14633 14889 I Unity : ReArrangeHandCards 3 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:51.918 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.918 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.918 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.918 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.918 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.918 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:51.918 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:51.918 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:51.920 14633 14889 I Unity :
11-01 14:24:51.920 14633 14889 I Unity :
11-01 14:24:51.920 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 5 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:24:51.920 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.920 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.920 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.920 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.920 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.920 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:24:51.920 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:24:51.920 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:24:51.922 14633 14889 I Unity :
11-01 14:24:51.922 14633 14889 I Unity :
11-01 14:24:51.922 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:24:51.922 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.922 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.922 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.922 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.922 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.922 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:24:51.922 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:24:51.999 14633 14889 I Unity :
11-01 14:24:51.999 14633 14889 I Unity :
11-01 14:24:51.999 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:51.999 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:51.999 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:51.999 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:51.999 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:51.999 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:51.999 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:51.999 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1028)
11-01 14:24:51.999 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:55.565 14633 14889 I Unity :
11-01 14:24:55.565 14633 14889 I Unity :
11-01 14:24:55.565 14633 14889 I Unity : OnEndDrag validDrop False didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:24:55.565 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:55.565 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:55.565 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:55.565 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:55.565 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:55.565 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:24:55.565 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:
11-01 14:24:56.854 14633 14889 I Unity :
11-01 14:24:56.854 14633 14889 I Unity :
11-01 14:24:56.854 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:24:56.854 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.854 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.854 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.854 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.854 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.854 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:24:56.854 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:24:56.855 14633 14889 I Unity :
11-01 14:24:56.855 14633 14889 I Unity :
11-01 14:24:56.855 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 94 hash -916500224 : => member name: ValidateDrop : => source line number: 90
11-01 14:24:56.855 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.855 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.855 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.855 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.855 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.855 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:24:56.855 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:24:56.858 14633 14889 I Unity :
11-01 14:24:56.858 14633 14889 I Unity :
11-01 14:24:56.858 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:24:56.858 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.858 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.858 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.858 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.858 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.858 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:24:56.858 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:139)
11-01 14:24:56.858 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:24:56.859 14633 14889 I Unity :
11-01 14:24:56.859 14633 14889 I Unity :
11-01 14:24:56.859 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:24:56.859 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.859 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.859 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.859 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.859 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.859 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:24:56.859 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:142)
11-01 14:24:56.859 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:24:56.861 14633 14889 I Unity :
11-01 14:24:56.861 14633 14889 I Unity :
11-01 14:24:56.861 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType DiscardPile cardDragSourceType Hand hand count 3 card Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 94 hash -916500224 : => member name: onValidDrop : => source line number: 326
11-01 14:24:56.861 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.861 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.861 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.861 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.861 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.861 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:24:56.861 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngin
11-01 14:24:56.864 14633 14889 I Unity :
11-01 14:24:56.864 14633 14889 I Unity :
11-01 14:24:56.864 14633 14889 I Unity : MoveCardToDiscardPile Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 94 hash -916500224 GetHashCode 2034218560 : => member name: MoveCardToDiscardPile : => source line number: 279
11-01 14:24:56.864 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.864 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.864 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.864 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.864 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.864 14633 14889 I Unity : SkipBo.Player:MoveCardToDiscardPile (SkipBo.Card,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:279)
11-01 14:24:56.864 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/
11-01 14:24:56.867 14633 14889 I Unity :
11-01 14:24:56.867 14633 14889 I Unity :
11-01 14:24:56.867 14633 14889 I Unity : HandleTurnTimers A task was canceled. : => member name: HandleTurnTimers : => source line number: 779
11-01 14:24:56.867 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.867 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.867 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.867 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.867 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.867 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:779)
11-01 14:24:56.867 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:56.867 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
11-01 14:24:56.867 14633 14889 I Unity : System.Threading.ExecutionContext:Run (System.Threading.Execution
11-01 14:24:56.869 14633 14889 I Unity :
11-01 14:24:56.869 14633 14889 I Unity :
11-01 14:24:56.869 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 94 hash -916500224 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:24:56.869 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.869 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.869 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.869 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.869 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.869 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:24:56.869 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asset
11-01 14:24:56.874 14633 14889 I Unity :
11-01 14:24:56.874 14633 14889 I Unity :
11-01 14:24:56.874 14633 14889 I Unity : End turn 0 is AI ? False player count 2 delay 0.0001 isMyTurn True : => member name: EndTurnWithDelay : => source line number: 542
11-01 14:24:56.874 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.874 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.874 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.874 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.874 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.874 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:542)
11-01 14:24:56.874 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:24:56.874 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:24:56.874 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDro
11-01 14:24:56.876 14633 14889 I Unity :
11-01 14:24:56.876 14633 14889 I Unity :
11-01 14:24:56.876 14633 14889 I Unity : EndTurnWithDelay _playerTurnStarted False _id 0 : => member name: EndTurnWithDelay : => source line number: 554
11-01 14:24:56.876 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.876 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.876 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.876 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.876 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.876 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:554)
11-01 14:24:56.876 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:24:56.876 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:24:56.876 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,
11-01 14:24:56.879 14633 14889 I Unity :
11-01 14:24:56.879 14633 14889 I Unity :
11-01 14:24:56.879 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:56.879 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.879 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.879 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.879 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.879 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.879 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:56.879 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:24:56.879 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:24:56.887 14633 14889 I Unity :
11-01 14:24:56.887 14633 14889 I Unity :
11-01 14:24:56.887 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 94 hash -916500224 cardDragSourceType Hand cellType DiscardPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:24:56.887 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.887 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.887 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.887 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.887 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.887 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:24:56.887 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (Unity
11-01 14:24:56.888 14633 14889 I Unity :
11-01 14:24:56.888 14633 14889 I Unity :
11-01 14:24:56.888 14633 14889 I Unity : MoveCardFromHandToDiscardPile Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 94 hash -916500224 hand count 3 : => member name: MoveCardFromHandToDiscardPile : => source line number: 1212
11-01 14:24:56.888 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.888 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.888 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.888 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.888 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.888 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1212)
11-01 14:24:56.888 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/Unit
11-01 14:24:56.890 14633 14889 I Unity :
11-01 14:24:56.890 14633 14889 I Unity :
11-01 14:24:56.890 14633 14889 I Unity : MoveCardFromHandToDiscardPile added to discard pile : => member name: MoveCardFromHandToDiscardPile : => source line number: 1216
11-01 14:24:56.890 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.890 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.890 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.890 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.890 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.890 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1216)
11-01 14:24:56.890 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:804)
11-01 14:24:56.890 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.
11-01 14:24:56.892 14633 14889 I Unity :
11-01 14:24:56.892 14633 14889 I Unity :
11-01 14:24:56.892 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:56.892 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.892 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.892 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.892 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.892 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.892 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:56.892 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:56.892 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:56.895 14633 14889 I Unity :
11-01 14:24:56.895 14633 14889 I Unity :
11-01 14:24:56.895 14633 14889 I Unity : ReArrangeHandCards 2 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:56.895 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.895 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.895 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.895 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.895 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.895 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:56.895 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:56.895 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:56.897 14633 14889 I Unity :
11-01 14:24:56.897 14633 14889 I Unity :
11-01 14:24:56.897 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 11 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:24:56.897 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.897 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.897 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.897 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.897 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.897 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:24:56.897 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:143)
11-01 14:24:56.897 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEve
11-01 14:24:56.898 14633 14889 I Unity :
11-01 14:24:56.898 14633 14889 I Unity :
11-01 14:24:56.898 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:24:56.898 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:56.898 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:56.898 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:56.898 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:56.898 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:56.898 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:24:56.898 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:24:57.104 14633 14889 I Unity :
11-01 14:24:57.104 14633 14889 I Unity :
11-01 14:24:57.104 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:57.104 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.104 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.104 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.104 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.104 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.104 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:57.104 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:57.108 14633 14889 I Unity :
11-01 14:24:57.108 14633 14889 I Unity :
11-01 14:24:57.108 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 0 ***** currentPlayer 0 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:24:57.108 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.108 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.108 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.108 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.108 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.108 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:24:57.108 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:57.108 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:24:57.112 14633 14889 I Unity :
11-01 14:24:57.112 14633 14889 I Unity :
11-01 14:24:57.112 14633 14889 I Unity : SetTurnStarted _id 0 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:24:57.112 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.112 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.112 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.112 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.112 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.112 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:24:57.112 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:24:57.112 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:57.112 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:24:57.115 14633 14889 I Unity :
11-01 14:24:57.115 14633 14889 I Unity :
11-01 14:24:57.115 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:57.115 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.115 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.115 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.115 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.115 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.115 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:57.115 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:24:57.115 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:24:57.115 14633 14889 I Unity : Photo
11-01 14:24:57.119 14633 14889 I Unity :
11-01 14:24:57.119 14633 14889 I Unity :
11-01 14:24:57.119 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 0 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:24:57.119 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.119 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.119 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.119 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.119 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.119 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:24:57.119 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:57.119 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:24:57.119 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:24:57.123 14633 14889 I Unity :
11-01 14:24:57.123 14633 14889 I Unity :
11-01 14:24:57.123 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:57.123 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.123 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.123 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.123 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.123 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.123 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:57.123 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:24:57.123 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:24:57.123 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:24:57.129 14633 14889 I Unity :
11-01 14:24:57.129 14633 14889 I Unity :
11-01 14:24:57.129 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:24:57.129 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.129 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.129 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.129 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.129 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.129 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:24:57.129 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:24:57.129 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:24:57.133 14633 14889 I Unity :
11-01 14:24:57.133 14633 14889 I Unity :
11-01 14:24:57.133 14633 14889 I Unity : ReArrangeHandCards 2 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:24:57.133 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.133 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.133 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.133 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.133 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.133 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:24:57.133 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:24:57.133 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:24:57.136 14633 14889 I Unity :
11-01 14:24:57.136 14633 14889 I Unity :
11-01 14:24:57.136 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:24:57.136 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.136 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.136 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.136 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.136 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.136 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:24:57.136 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:24:57.136 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:24:57.140 14633 14889 I Unity :
11-01 14:24:57.140 14633 14889 I Unity :
11-01 14:24:57.140 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:24:57.140 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.140 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.140 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.140 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.140 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.140 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:24:57.140 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:24:57.140 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:24:57.140 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:24:57.143 14633 14889 I Unity :
11-01 14:24:57.143 14633 14889 I Unity :
11-01 14:24:57.143 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:24:57.143 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:57.143 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:57.143 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:57.143 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:57.143 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:57.143 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:24:57.143 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:24:57.143 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:24:58.177 14633 14889 I Unity :
11-01 14:24:58.177 14633 14889 I Unity :
11-01 14:24:58.177 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:24:58.177 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.177 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.177 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.177 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.177 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.177 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:24:58.177 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:58.177 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:24:58.179 14633 14889 I Unity :
11-01 14:24:58.179 14633 14889 I Unity :
11-01 14:24:58.179 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 1 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:24:58.179 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.179 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.179 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.179 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.179 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.179 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:24:58.179 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:24:58.179 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:24:58.179 14633 14889 I Unity : System.Threadin
11-01 14:24:58.409 14633 14889 I Unity :
11-01 14:24:58.409 14633 14889 I Unity :
11-01 14:24:58.409 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:58.409 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.409 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.409 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.409 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.409 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.409 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:58.409 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:58.413 14633 14889 I Unity :
11-01 14:24:58.413 14633 14889 I Unity :
11-01 14:24:58.413 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 1 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:24:58.413 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.413 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.413 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.413 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.413 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.413 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:24:58.413 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:58.413 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:24:58.416 14633 14889 I Unity :
11-01 14:24:58.416 14633 14889 I Unity :
11-01 14:24:58.416 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 1 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:24:58.416 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.416 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.416 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.416 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.416 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.416 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:24:58.416 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:58.416 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:24:58.419 14633 14889 I Unity :
11-01 14:24:58.419 14633 14889 I Unity :
11-01 14:24:58.419 14633 14889 I Unity : SetTurn____________________1 : => member name: SetTurn : => source line number: 590
11-01 14:24:58.419 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.419 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.419 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.419 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.419 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.419 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:24:58.419 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:24:58.419 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:24:58.419 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:24:58.425 14633 14889 I Unity :
11-01 14:24:58.425 14633 14889 I Unity :
11-01 14:24:58.425 14633 14889 I Unity : SetTurn turn 1 is AI ? False handCount 4 cardToGive 1 start turn delay 0.3 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:24:58.425 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.425 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.425 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.425 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.425 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.425 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:24:58.425 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:58.425 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:58.425 14633 14889 I Unity : SkipBo.Player:SetTurn ()
11-01 14:24:58.429 14633 14889 I Unity :
11-01 14:24:58.429 14633 14889 I Unity :
11-01 14:24:58.429 14633 14889 I Unity : SetTurn in online mode _id 1 isAI False playerType Opponent isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:24:58.429 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.429 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.429 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.429 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.429 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.429 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:24:58.429 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:58.429 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:58.429 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr
11-01 14:24:58.433 14633 14889 I Unity :
11-01 14:24:58.433 14633 14889 I Unity :
11-01 14:24:58.433 14633 14889 I Unity : SetTurn _playerTurnStarted False _id 1 : => member name: SetTurn : => source line number: 646
11-01 14:24:58.433 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.433 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.433 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.433 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.433 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.433 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:24:58.433 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:58.433 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:24:58.433 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:24:58.433 14633 14889 I Unity : SkipBo.Ski
11-01 14:24:58.437 14633 14889 I Unity :
11-01 14:24:58.437 14633 14889 I Unity :
11-01 14:24:58.437 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:24:58.437 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.437 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.437 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.437 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.437 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.437 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:24:58.437 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:24:58.437 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:24:58.437 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:24:58.888 14633 14889 I Unity :
11-01 14:24:58.888 14633 14889 I Unity :
11-01 14:24:58.888 14633 14889 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:58.888 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.888 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.888 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.888 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.888 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.888 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:58.888 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L
11-01 14:24:58.892 14633 14889 I Unity :
11-01 14:24:58.892 14633 14889 I Unity :
11-01 14:24:58.892 14633 14889 I Unity : OnAddCardsToHand 1 : => member name: OnAddCardsToHand : => source line number: 1127
11-01 14:24:58.892 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.892 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.892 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.892 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.892 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.892 14633 14889 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127)
11-01 14:24:58.892 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588)
11-01 14:24:58.892 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon
11-01 14:24:58.899 14633 14889 I Unity :
11-01 14:24:58.899 14633 14889 I Unity :
11-01 14:24:58.899 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:24:58.899 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.899 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.899 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.899 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.899 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.899 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:24:58.899 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:24:58.901 14633 14889 I Unity :
11-01 14:24:58.901 14633 14889 I Unity :
11-01 14:24:58.901 14633 14889 I Unity : ON_MY_TURN_BEGIN 1 : => member name: OnEvent : => source line number: 1893
11-01 14:24:58.901 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.901 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.901 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.901 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.901 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.901 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:24:58.901 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:24:58.901 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:24:58.903 14633 14889 I Unity :
11-01 14:24:58.903 14633 14889 I Unity :
11-01 14:24:58.903 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:24:58.903 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.903 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.903 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.903 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.903 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.903 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:24:58.903 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:24:58.903 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:58.903 14633 14889 I Unity : P
11-01 14:24:58.905 14633 14889 I Unity :
11-01 14:24:58.905 14633 14889 I Unity :
11-01 14:24:58.905 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 1***** currentPlayer 1 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:24:58.905 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.905 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.905 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.905 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.905 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.905 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:24:58.905 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:24:58.905 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:24:58.907 14633 14889 I Unity :
11-01 14:24:58.907 14633 14889 I Unity :
11-01 14:24:58.907 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 1 name Bala playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player2 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:24:58.907 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.907 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.907 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.907 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.907 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.907 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:24:58.907 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:24:58.907 14633 14889 I Unity : SkipBo.SkipBoGam
11-01 14:24:58.910 14633 14889 I Unity :
11-01 14:24:58.910 14633 14889 I Unity :
11-01 14:24:58.910 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:24:58.910 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:24:58.910 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:24:58.910 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:24:58.910 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:24:58.910 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:24:58.910 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:24:58.910 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:24:58.910 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:25:02.522 14633 14889 I Unity :
11-01 14:25:02.522 14633 14889 I Unity :
11-01 14:25:02.522 14633 14889 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:02.522 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.522 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.522 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.522 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.522 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.522 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:02.522 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load
11-01 14:25:02.531 14633 14889 I Unity :
11-01 14:25:02.531 14633 14889 I Unity :
11-01 14:25:02.531 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:25:02.531 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.531 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.531 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.531 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.531 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.531 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:25:02.531 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029)
11-01 14:25:02.531 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:25:02.535 14633 14889 I Unity :
11-01 14:25:02.535 14633 14889 I Unity :
11-01 14:25:02.535 14633 14889 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode 226133504 _player.GetHashCode -903154368 : => member name: OnSyncPlayer : => source line number: 1030
11-01 14:25:02.535 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.535 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.535 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.535 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.535 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.535 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030)
11-01 14:25:02.535 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154)
11-01 14:25:02.535 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo
11-01 14:25:02.540 14633 14889 I Unity :
11-01 14:25:02.540 14633 14889 I Unity :
11-01 14:25:02.540 14633 14889 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 550
11-01 14:25:02.540 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.540 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.540 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.540 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.540 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.540 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:550)
11-01 14:25:02.540 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:25:02.540 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:25:02.544 14633 14889 I Unity :
11-01 14:25:02.544 14633 14889 I Unity :
11-01 14:25:02.544 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:25:02.544 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.544 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.544 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.544 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.544 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.544 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:25:02.544 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:552)
11-01 14:25:02.544 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip
11-01 14:25:02.548 14633 14889 I Unity :
11-01 14:25:02.548 14633 14889 I Unity :
11-01 14:25:02.548 14633 14889 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 557
11-01 14:25:02.548 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.548 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.548 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.548 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.548 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.548 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:557)
11-01 14:25:02.548 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:25:02.548 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:25:02.553 14633 14889 I Unity :
11-01 14:25:02.553 14633 14889 I Unity :
11-01 14:25:02.553 14633 14889 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:25:02.553 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.553 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.553 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.553 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.553 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.553 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:25:02.553 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:558)
11-01 14:25:02.553 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/
11-01 14:25:02.558 14633 14889 I Unity :
11-01 14:25:02.558 14633 14889 I Unity :
11-01 14:25:02.558 14633 14889 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158
11-01 14:25:02.558 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.558 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.558 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.558 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.558 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.558 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158)
11-01 14:25:02.558 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554)
11-01 14:25:02.558 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E
11-01 14:25:02.561 14633 14889 I Unity :
11-01 14:25:02.561 14633 14889 I Unity :
11-01 14:25:02.561 14633 14889 I Unity : OnOpponentPlayerValidDrop Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 226 hash -652343936 move.player.GetHashCode 226133504 found player Hash 226133504 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159
11-01 14:25:02.561 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.561 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.561 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.561 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.561 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.561 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159)
11-01 14:25:02.561 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessa
11-01 14:25:02.565 14633 14889 I Unity :
11-01 14:25:02.565 14633 14889 I Unity :
11-01 14:25:02.565 14633 14889 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType DiscardPile dropCellID 0 cardDragSourceType Hand card Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 226 hash -652343936 GetHashCode 226133504 : => member name: OnOpponentValidDrop : => source line number: 789
11-01 14:25:02.565 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.565 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.565 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.565 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.565 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.565 14633 14889 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789)
11-01 14:25:02.565 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlaye
11-01 14:25:02.573 14633 14889 I Unity :
11-01 14:25:02.573 14633 14889 I Unity :
11-01 14:25:02.573 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:25:02.573 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.573 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.573 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.573 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.573 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.573 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:25:02.573 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161)
11-01 14:25:02.573 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan
11-01 14:25:02.577 14633 14889 I Unity :
11-01 14:25:02.577 14633 14889 I Unity :
11-01 14:25:02.577 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:02.577 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.577 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.577 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.577 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.577 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.577 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:02.577 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162)
11-01 14:25:02.577 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa
11-01 14:25:02.580 14633 14889 I Unity :
11-01 14:25:02.580 14633 14889 I Unity :
11-01 14:25:02.580 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:02.580 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.580 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.580 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.580 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.580 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.580 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:02.580 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:02.584 14633 14889 I Unity :
11-01 14:25:02.584 14633 14889 I Unity :
11-01 14:25:02.584 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 1 ***** currentPlayer 1 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:25:02.584 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.584 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.584 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.584 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.584 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.584 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:25:02.584 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:02.584 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:25:02.587 14633 14889 I Unity :
11-01 14:25:02.587 14633 14889 I Unity :
11-01 14:25:02.587 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:25:02.587 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.587 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.587 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.587 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.587 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.587 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:25:02.587 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:25:02.587 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:02.587 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:25:02.590 14633 14889 I Unity :
11-01 14:25:02.590 14633 14889 I Unity :
11-01 14:25:02.590 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:02.590 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.590 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.590 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.590 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.590 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.590 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:02.590 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:25:02.590 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:02.590 14633 14889 I Unity : Photo
11-01 14:25:02.593 14633 14889 I Unity :
11-01 14:25:02.593 14633 14889 I Unity :
11-01 14:25:02.593 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 1 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:25:02.593 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.593 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.593 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.593 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.593 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.593 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:25:02.593 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:25:02.593 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:25:02.593 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:25:02.597 14633 14889 I Unity :
11-01 14:25:02.597 14633 14889 I Unity :
11-01 14:25:02.597 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:02.597 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.597 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.597 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.597 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.597 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.597 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:02.597 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:25:02.597 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:25:02.597 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:25:02.601 14633 14889 I Unity :
11-01 14:25:02.601 14633 14889 I Unity :
11-01 14:25:02.601 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:02.601 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.601 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.601 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.601 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.601 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.601 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:02.601 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:25:02.601 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:02.605 14633 14889 I Unity :
11-01 14:25:02.605 14633 14889 I Unity :
11-01 14:25:02.605 14633 14889 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:25:02.605 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.605 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.605 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.605 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.605 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.605 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:25:02.605 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:25:02.605 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:25:02.608 14633 14889 I Unity :
11-01 14:25:02.608 14633 14889 I Unity :
11-01 14:25:02.608 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:25:02.608 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.608 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.608 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.608 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.608 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.608 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:25:02.608 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:25:02.608 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:25:02.611 14633 14889 I Unity :
11-01 14:25:02.611 14633 14889 I Unity :
11-01 14:25:02.611 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:25:02.611 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.611 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.611 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.611 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.611 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.611 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:25:02.611 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:25:02.611 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:25:02.611 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:25:02.614 14633 14889 I Unity :
11-01 14:25:02.614 14633 14889 I Unity :
11-01 14:25:02.614 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:25:02.614 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:02.614 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:02.614 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:02.614 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:02.614 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:02.614 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:25:02.614 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:25:02.614 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:25:03.644 14633 14889 I Unity :
11-01 14:25:03.644 14633 14889 I Unity :
11-01 14:25:03.644 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:25:03.644 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.644 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.644 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.644 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.644 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.644 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:25:03.644 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:03.644 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:25:03.646 14633 14889 I Unity :
11-01 14:25:03.646 14633 14889 I Unity :
11-01 14:25:03.646 14633 14889 I Unity : *****SetOnlineGameNextPlayerTurn() Round complete***** : => member name: SetOnlineGameNextPlayerTurn : => source line number: 964
11-01 14:25:03.646 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.646 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.646 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.646 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.646 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.646 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:964)
11-01 14:25:03.646 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:25:03.646 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:03.646 14633 14889 I Unity : System.Thr
11-01 14:25:03.649 14633 14889 I Unity :
11-01 14:25:03.649 14633 14889 I Unity :
11-01 14:25:03.649 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 0 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:25:03.649 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.649 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.649 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.649 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.649 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.649 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:25:03.649 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:25:03.649 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:03.649 14633 14889 I Unity : System.Threadin
11-01 14:25:03.876 14633 14889 I Unity :
11-01 14:25:03.876 14633 14889 I Unity :
11-01 14:25:03.876 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:03.876 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.876 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.876 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.876 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.876 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.876 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:03.876 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:03.880 14633 14889 I Unity :
11-01 14:25:03.880 14633 14889 I Unity :
11-01 14:25:03.880 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:25:03.880 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.880 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.880 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.880 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.880 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.880 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:25:03.880 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:03.880 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:25:03.883 14633 14889 I Unity :
11-01 14:25:03.883 14633 14889 I Unity :
11-01 14:25:03.883 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:25:03.883 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.883 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.883 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.883 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.883 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.883 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:25:03.883 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:03.883 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:25:03.887 14633 14889 I Unity :
11-01 14:25:03.887 14633 14889 I Unity :
11-01 14:25:03.887 14633 14889 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590
11-01 14:25:03.887 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.887 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.887 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.887 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.887 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.887 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:25:03.887 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:25:03.887 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:03.887 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:25:03.891 14633 14889 I Unity :
11-01 14:25:03.891 14633 14889 I Unity :
11-01 14:25:03.891 14633 14889 I Unity : SetTurn turn 0 is AI ? False handCount 2 cardToGive 3 start turn delay 0.9 isMyTurn True playerTpe LocalPlayer _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:25:03.891 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.891 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.891 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.891 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.891 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.891 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:25:03.891 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:03.891 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:03.891 14633 14889 I Unity : SkipBo.Player:SetTurn
11-01 14:25:03.896 14633 14889 I Unity :
11-01 14:25:03.896 14633 14889 I Unity :
11-01 14:25:03.896 14633 14889 I Unity : SetTurn in online mode _id 0 isAI False playerType LocalPlayer isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:25:03.896 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.896 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.896 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.896 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.896 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.896 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:25:03.896 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:03.896 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:03.896 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/
11-01 14:25:03.911 14633 14889 I Unity :
11-01 14:25:03.911 14633 14889 I Unity :
11-01 14:25:03.911 14633 14889 I Unity : SetTurn _playerTurnStarted True _id 0 : => member name: SetTurn : => source line number: 646
11-01 14:25:03.911 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.911 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.911 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.911 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.911 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.911 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:25:03.911 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:03.911 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:03.911 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:25:03.911 14633 14889 I Unity : SkipBo.Skip
11-01 14:25:03.918 14633 14889 I Unity :
11-01 14:25:03.918 14633 14889 I Unity :
11-01 14:25:03.918 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:03.918 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:03.918 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:03.918 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:03.918 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:03.918 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:03.918 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:03.918 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:25:03.918 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:03.918 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:25:04.140 14633 14889 I Unity :
11-01 14:25:04.140 14633 14889 I Unity :
11-01 14:25:04.140 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:04.140 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.140 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.140 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.140 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.140 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.140 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:04.140 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:04.144 14633 14889 I Unity :
11-01 14:25:04.144 14633 14889 I Unity :
11-01 14:25:04.144 14633 14889 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893
11-01 14:25:04.144 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.144 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.144 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.144 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.144 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.144 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:25:04.144 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:25:04.144 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:25:04.148 14633 14889 I Unity :
11-01 14:25:04.148 14633 14889 I Unity :
11-01 14:25:04.148 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:04.148 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.148 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.148 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.148 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.148 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.148 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:04.148 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:25:04.148 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:25:04.148 14633 14889 I Unity : P
11-01 14:25:04.151 14633 14889 I Unity :
11-01 14:25:04.151 14633 14889 I Unity :
11-01 14:25:04.151 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:25:04.151 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.151 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.151 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.151 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.151 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.151 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:25:04.151 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:25:04.151 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:25:04.155 14633 14889 I Unity :
11-01 14:25:04.155 14633 14889 I Unity :
11-01 14:25:04.155 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Samy playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player1 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:25:04.155 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.155 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.155 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.155 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.155 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.155 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:25:04.155 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:25:04.155 14633 14889 I Unity : SkipBo.SkipBo
11-01 14:25:04.159 14633 14889 I Unity :
11-01 14:25:04.159 14633 14889 I Unity :
11-01 14:25:04.159 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:04.159 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.159 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.159 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.159 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.159 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.159 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:04.159 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1697)
11-01 14:25:04.159 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:25:04.159 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at
11-01 14:25:04.165 14633 14889 I Unity :
11-01 14:25:04.165 14633 14889 I Unity :
11-01 14:25:04.165 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType LocalPlayer : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:25:04.165 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.165 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.165 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.165 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.165 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.165 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:25:04.165 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:25:04.165 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/S
11-01 14:25:04.169 14633 14889 I Unity :
11-01 14:25:04.169 14633 14889 I Unity :
11-01 14:25:04.169 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True : => member name: InvokeOnTurnBegin : => source line number: 830
11-01 14:25:04.169 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.169 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.169 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.169 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.169 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.169 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:830)
11-01 14:25:04.169 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:25:04.169 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.c
11-01 14:25:04.173 14633 14889 I Unity :
11-01 14:25:04.173 14633 14889 I Unity :
11-01 14:25:04.173 14633 14889 I Unity : HandleTurnTimers staring at 20 : => member name: HandleTurnTimers : => source line number: 762
11-01 14:25:04.173 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:04.173 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:04.173 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:04.173 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:04.173 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:04.173 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:762)
11-01 14:25:04.173 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SkipBo.Player/<HandleTurnTimers>d__114> (SkipBo.Player/<HandleTurnTimers>d__114&)
11-01 14:25:04.173 14633 14889 I Unity : SkipBo.Player:HandleTurnTimers ()
11-01 14:25:04.173 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:83
11-01 14:25:09.967 14633 14889 I Unity :
11-01 14:25:09.967 14633 14889 I Unity :
11-01 14:25:09.967 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:25:09.967 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.967 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.967 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.967 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.967 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.967 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:25:09.967 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:25:09.969 14633 14889 I Unity :
11-01 14:25:09.969 14633 14889 I Unity :
11-01 14:25:09.969 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 164 hash 1499619200 : => member name: ValidateDrop : => source line number: 90
11-01 14:25:09.969 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.969 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.969 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.969 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.969 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.969 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:25:09.969 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:25:09.971 14633 14889 I Unity :
11-01 14:25:09.971 14633 14889 I Unity :
11-01 14:25:09.971 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:25:09.971 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.971 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.971 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.971 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.971 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.971 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:25:09.971 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:139)
11-01 14:25:09.971 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:25:09.973 14633 14889 I Unity :
11-01 14:25:09.973 14633 14889 I Unity :
11-01 14:25:09.973 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:25:09.973 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.973 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.973 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.973 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.973 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.973 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:25:09.973 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:142)
11-01 14:25:09.973 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:09.975 14633 14889 I Unity :
11-01 14:25:09.975 14633 14889 I Unity :
11-01 14:25:09.975 14633 14889 I Unity : Player.cs onValidDrop dropCellID 1 cellType DiscardPile cardDragSourceType Hand hand count 5 card Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 164 hash 1499619200 : => member name: onValidDrop : => source line number: 326
11-01 14:25:09.975 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.975 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.975 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.975 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.975 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.975 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:25:09.975 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngin
11-01 14:25:09.977 14633 14889 I Unity :
11-01 14:25:09.977 14633 14889 I Unity :
11-01 14:25:09.977 14633 14889 I Unity : MoveCardToDiscardPile Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 164 hash 1499619200 GetHashCode 2034218560 : => member name: MoveCardToDiscardPile : => source line number: 279
11-01 14:25:09.977 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.977 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.977 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.977 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.977 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.977 14633 14889 I Unity : SkipBo.Player:MoveCardToDiscardPile (SkipBo.Card,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:279)
11-01 14:25:09.977 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/
11-01 14:25:09.980 14633 14889 I Unity :
11-01 14:25:09.980 14633 14889 I Unity :
11-01 14:25:09.980 14633 14889 I Unity : HandleTurnTimers A task was canceled. : => member name: HandleTurnTimers : => source line number: 779
11-01 14:25:09.980 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.980 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.980 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.980 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.980 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.980 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:779)
11-01 14:25:09.980 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:09.980 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
11-01 14:25:09.980 14633 14889 I Unity : System.Threading.ExecutionContext:Run (System.Threading.Execution
11-01 14:25:09.982 14633 14889 I Unity :
11-01 14:25:09.982 14633 14889 I Unity :
11-01 14:25:09.982 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 164 hash 1499619200 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:25:09.982 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.982 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.982 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.982 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.982 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.982 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:25:09.982 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asset
11-01 14:25:09.988 14633 14889 I Unity :
11-01 14:25:09.988 14633 14889 I Unity :
11-01 14:25:09.988 14633 14889 I Unity : End turn 0 is AI ? False player count 4 delay 0.0001 isMyTurn True : => member name: EndTurnWithDelay : => source line number: 542
11-01 14:25:09.988 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.988 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.988 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.988 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.988 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.988 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:542)
11-01 14:25:09.988 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:25:09.988 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:25:09.988 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDro
11-01 14:25:09.990 14633 14889 I Unity :
11-01 14:25:09.990 14633 14889 I Unity :
11-01 14:25:09.990 14633 14889 I Unity : EndTurnWithDelay _playerTurnStarted False _id 0 : => member name: EndTurnWithDelay : => source line number: 554
11-01 14:25:09.990 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.990 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.990 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.990 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.990 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.990 14633 14889 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:554)
11-01 14:25:09.990 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&)
11-01 14:25:09.990 14633 14889 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken)
11-01 14:25:09.990 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,
11-01 14:25:09.992 14633 14889 I Unity :
11-01 14:25:09.992 14633 14889 I Unity :
11-01 14:25:09.992 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:09.992 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:09.992 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:09.992 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:09.992 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:09.992 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:09.992 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:09.992 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:25:09.992 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:25:10.000 14633 14889 I Unity :
11-01 14:25:10.000 14633 14889 I Unity :
11-01 14:25:10.000 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 1 id 0 card Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 164 hash 1499619200 cardDragSourceType Hand cellType DiscardPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:25:10.000 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.000 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.000 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.000 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.000 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.000 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:25:10.000 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (Unity
11-01 14:25:10.002 14633 14889 I Unity :
11-01 14:25:10.002 14633 14889 I Unity :
11-01 14:25:10.002 14633 14889 I Unity : MoveCardFromHandToDiscardPile Card_ Rank 3 _isSkipBoCard False _deckID 1 _discardPileIndex 1 _handPileIndex 4 _cardDragSourceType DiscardPile uniqueID 164 hash 1499619200 hand count 5 : => member name: MoveCardFromHandToDiscardPile : => source line number: 1212
11-01 14:25:10.002 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.002 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.002 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.002 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.002 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.002 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1212)
11-01 14:25:10.002 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/Unit
11-01 14:25:10.003 14633 14889 I Unity :
11-01 14:25:10.003 14633 14889 I Unity :
11-01 14:25:10.003 14633 14889 I Unity : MoveCardFromHandToDiscardPile added to discard pile : => member name: MoveCardFromHandToDiscardPile : => source line number: 1216
11-01 14:25:10.003 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.003 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.003 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.003 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.003 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.003 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1216)
11-01 14:25:10.003 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:804)
11-01 14:25:10.003 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.
11-01 14:25:10.005 14633 14889 I Unity :
11-01 14:25:10.005 14633 14889 I Unity :
11-01 14:25:10.005 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:10.005 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.005 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.005 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.005 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.005 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.005 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:10.005 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:25:10.005 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:10.008 14633 14889 I Unity :
11-01 14:25:10.008 14633 14889 I Unity :
11-01 14:25:10.008 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:25:10.008 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.008 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.008 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.008 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.008 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.008 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:25:10.008 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:25:10.008 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:25:10.009 14633 14889 I Unity :
11-01 14:25:10.009 14633 14889 I Unity :
11-01 14:25:10.009 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 3 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:25:10.009 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.009 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.009 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.009 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.009 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.009 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:25:10.009 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:143)
11-01 14:25:10.009 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:25:10.011 14633 14889 I Unity :
11-01 14:25:10.011 14633 14889 I Unity :
11-01 14:25:10.011 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:25:10.011 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.011 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.011 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.011 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.011 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.011 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:25:10.011 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:25:10.218 14633 14889 I Unity :
11-01 14:25:10.218 14633 14889 I Unity :
11-01 14:25:10.218 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:10.218 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.218 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.218 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.218 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.218 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.218 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:10.218 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:10.222 14633 14889 I Unity :
11-01 14:25:10.222 14633 14889 I Unity :
11-01 14:25:10.222 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 0 ***** currentPlayer 0 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:25:10.222 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.222 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.222 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.222 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.222 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.222 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:25:10.222 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:10.222 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:25:10.225 14633 14889 I Unity :
11-01 14:25:10.225 14633 14889 I Unity :
11-01 14:25:10.225 14633 14889 I Unity : SetTurnStarted _id 0 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:25:10.225 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.225 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.225 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.225 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.225 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.225 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:25:10.225 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:25:10.225 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:10.225 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:25:10.229 14633 14889 I Unity :
11-01 14:25:10.229 14633 14889 I Unity :
11-01 14:25:10.229 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:10.229 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.229 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.229 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.229 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.229 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.229 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:10.229 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:25:10.229 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:10.229 14633 14889 I Unity : Photo
11-01 14:25:10.233 14633 14889 I Unity :
11-01 14:25:10.233 14633 14889 I Unity :
11-01 14:25:10.233 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 0 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:25:10.233 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.233 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.233 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.233 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.233 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.233 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:25:10.233 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:25:10.233 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:25:10.233 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:25:10.236 14633 14889 I Unity :
11-01 14:25:10.236 14633 14889 I Unity :
11-01 14:25:10.236 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:10.236 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.236 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.236 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.236 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.236 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.236 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:10.236 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:25:10.236 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:25:10.236 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:25:10.243 14633 14889 I Unity :
11-01 14:25:10.243 14633 14889 I Unity :
11-01 14:25:10.243 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:10.243 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.243 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.243 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.243 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.243 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.243 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:10.243 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:25:10.243 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:10.248 14633 14889 I Unity :
11-01 14:25:10.248 14633 14889 I Unity :
11-01 14:25:10.248 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:25:10.248 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.248 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.248 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.248 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.248 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.248 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:25:10.248 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:25:10.248 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:25:10.252 14633 14889 I Unity :
11-01 14:25:10.252 14633 14889 I Unity :
11-01 14:25:10.252 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:25:10.252 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.252 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.252 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.252 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.252 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.252 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:25:10.252 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:25:10.252 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:25:10.255 14633 14889 I Unity :
11-01 14:25:10.255 14633 14889 I Unity :
11-01 14:25:10.255 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:25:10.255 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.255 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.255 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.255 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.255 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.255 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:25:10.255 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:25:10.255 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:25:10.255 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:25:10.259 14633 14889 I Unity :
11-01 14:25:10.259 14633 14889 I Unity :
11-01 14:25:10.259 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:25:10.259 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:10.259 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:10.259 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:10.259 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:10.259 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:10.259 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:25:10.259 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:25:10.259 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:25:11.290 14633 14889 I Unity :
11-01 14:25:11.290 14633 14889 I Unity :
11-01 14:25:11.290 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:25:11.290 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.290 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.290 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.290 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.290 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.290 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:25:11.290 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:11.290 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:25:11.292 14633 14889 I Unity :
11-01 14:25:11.292 14633 14889 I Unity :
11-01 14:25:11.292 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 1 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:25:11.292 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.292 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.292 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.292 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.292 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.292 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:25:11.292 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:25:11.292 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:11.292 14633 14889 I Unity : System.Threadin
11-01 14:25:11.522 14633 14889 I Unity :
11-01 14:25:11.522 14633 14889 I Unity :
11-01 14:25:11.522 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:11.522 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.522 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.522 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.522 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.522 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.522 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:11.522 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:11.526 14633 14889 I Unity :
11-01 14:25:11.526 14633 14889 I Unity :
11-01 14:25:11.526 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 1 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:25:11.526 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.526 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.526 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.526 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.526 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.526 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:25:11.526 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:11.526 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:25:11.530 14633 14889 I Unity :
11-01 14:25:11.530 14633 14889 I Unity :
11-01 14:25:11.530 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 1 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:25:11.530 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.530 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.530 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.530 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.530 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.530 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:25:11.530 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:11.530 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:25:11.533 14633 14889 I Unity :
11-01 14:25:11.533 14633 14889 I Unity :
11-01 14:25:11.533 14633 14889 I Unity : SetTurn____________________1 : => member name: SetTurn : => source line number: 590
11-01 14:25:11.533 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.533 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.533 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.533 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.533 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.533 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:25:11.533 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:25:11.533 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:11.533 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:25:11.538 14633 14889 I Unity :
11-01 14:25:11.538 14633 14889 I Unity :
11-01 14:25:11.538 14633 14889 I Unity : SetTurn turn 1 is AI ? False handCount 4 cardToGive 1 start turn delay 0.3 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:25:11.538 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.538 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.538 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.538 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.538 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.538 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:25:11.538 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:11.538 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:11.538 14633 14889 I Unity : SkipBo.Player:SetTurn ()
11-01 14:25:11.542 14633 14889 I Unity :
11-01 14:25:11.542 14633 14889 I Unity :
11-01 14:25:11.542 14633 14889 I Unity : SetTurn in online mode _id 1 isAI False playerType Opponent isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:25:11.542 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.542 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.542 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.542 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.542 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.542 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:25:11.542 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:11.542 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:11.542 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr
11-01 14:25:11.546 14633 14889 I Unity :
11-01 14:25:11.546 14633 14889 I Unity :
11-01 14:25:11.546 14633 14889 I Unity : SetTurn _playerTurnStarted False _id 1 : => member name: SetTurn : => source line number: 646
11-01 14:25:11.546 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.546 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.546 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.546 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.546 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.546 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:25:11.546 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:11.546 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:11.546 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:25:11.546 14633 14889 I Unity : SkipBo.Ski
11-01 14:25:11.550 14633 14889 I Unity :
11-01 14:25:11.550 14633 14889 I Unity :
11-01 14:25:11.550 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:11.550 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:11.550 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:11.550 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:11.550 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:11.550 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:11.550 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:11.550 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:25:11.550 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:11.550 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:25:12.069 14633 14889 I Unity :
11-01 14:25:12.069 14633 14889 I Unity :
11-01 14:25:12.069 14633 14889 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:12.069 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.069 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.069 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.069 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.069 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.069 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:12.069 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L
11-01 14:25:12.073 14633 14889 I Unity :
11-01 14:25:12.073 14633 14889 I Unity :
11-01 14:25:12.073 14633 14889 I Unity : OnAddCardsToHand 1 : => member name: OnAddCardsToHand : => source line number: 1127
11-01 14:25:12.073 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.073 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.073 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.073 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.073 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.073 14633 14889 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127)
11-01 14:25:12.073 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588)
11-01 14:25:12.073 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon
11-01 14:25:12.079 14633 14889 I Unity :
11-01 14:25:12.079 14633 14889 I Unity :
11-01 14:25:12.079 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:12.079 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.079 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.079 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.079 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.079 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.079 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:12.079 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:12.083 14633 14889 I Unity :
11-01 14:25:12.083 14633 14889 I Unity :
11-01 14:25:12.083 14633 14889 I Unity : ON_MY_TURN_BEGIN 1 : => member name: OnEvent : => source line number: 1893
11-01 14:25:12.083 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.083 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.083 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.083 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.083 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.083 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:25:12.083 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:25:12.083 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:25:12.087 14633 14889 I Unity :
11-01 14:25:12.087 14633 14889 I Unity :
11-01 14:25:12.087 14633 14889 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:12.087 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.087 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.087 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.087 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.087 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.087 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:12.087 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:25:12.087 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:25:12.087 14633 14889 I Unity : P
11-01 14:25:12.090 14633 14889 I Unity :
11-01 14:25:12.090 14633 14889 I Unity :
11-01 14:25:12.090 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 1***** currentPlayer 1 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:25:12.090 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.090 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.090 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.090 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.090 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.090 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:25:12.090 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:25:12.090 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:25:12.095 14633 14889 I Unity :
11-01 14:25:12.095 14633 14889 I Unity :
11-01 14:25:12.095 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 1 name Bala playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player2 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:25:12.095 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.095 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.095 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.095 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.095 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.095 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:25:12.095 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:25:12.095 14633 14889 I Unity : SkipBo.SkipBoGam
11-01 14:25:12.099 14633 14889 I Unity :
11-01 14:25:12.099 14633 14889 I Unity :
11-01 14:25:12.099 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:25:12.099 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:12.099 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:12.099 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:12.099 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:12.099 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:12.099 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:25:12.099 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:25:12.099 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:25:26.454 14633 14889 I Unity :
11-01 14:25:26.454 14633 14889 I Unity :
11-01 14:25:26.454 14633 14889 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:26.454 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.454 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.454 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.454 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.454 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.454 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:26.454 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load
11-01 14:25:26.480 14633 14889 I Unity :
11-01 14:25:26.480 14633 14889 I Unity :
11-01 14:25:26.480 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:25:26.480 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.480 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.480 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.480 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.480 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.480 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:25:26.480 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029)
11-01 14:25:26.480 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:25:26.485 14633 14889 I Unity :
11-01 14:25:26.485 14633 14889 I Unity :
11-01 14:25:26.485 14633 14889 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -1581951552 _player.GetHashCode 226133504 : => member name: OnSyncPlayer : => source line number: 1030
11-01 14:25:26.485 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.485 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.485 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.485 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.485 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.485 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030)
11-01 14:25:26.485 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154)
11-01 14:25:26.485 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM
11-01 14:25:26.492 14633 14889 I Unity :
11-01 14:25:26.492 14633 14889 I Unity :
11-01 14:25:26.492 14633 14889 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 550
11-01 14:25:26.492 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.492 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.492 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.492 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.492 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.492 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:550)
11-01 14:25:26.492 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:25:26.492 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse
11-01 14:25:26.512 14633 14889 I Unity :
11-01 14:25:26.512 14633 14889 I Unity :
11-01 14:25:26.512 14633 14889 I Unity : UpdateNetworkPlayerType Bala playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184
11-01 14:25:26.512 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.512 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.512 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.512 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.512 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.512 14633 14889 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184)
11-01 14:25:26.512 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:552)
11-01 14:25:26.512 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip
11-01 14:25:26.516 14633 14889 I Unity :
11-01 14:25:26.516 14633 14889 I Unity :
11-01 14:25:26.516 14633 14889 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 557
11-01 14:25:26.516 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.516 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.516 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.516 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.516 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.516 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:557)
11-01 14:25:26.516 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594)
11-01 14:25:26.516 14633 14889 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:25:26.520 14633 14889 I Unity :
11-01 14:25:26.520 14633 14889 I Unity :
11-01 14:25:26.520 14633 14889 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167
11-01 14:25:26.520 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.520 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.520 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.520 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.520 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.520 14633 14889 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167)
11-01 14:25:26.520 14633 14889 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:558)
11-01 14:25:26.520 14633 14889 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/
11-01 14:25:26.525 14633 14889 I Unity :
11-01 14:25:26.525 14633 14889 I Unity :
11-01 14:25:26.525 14633 14889 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158
11-01 14:25:26.525 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.525 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.525 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.525 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.525 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.525 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158)
11-01 14:25:26.525 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554)
11-01 14:25:26.525 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E
11-01 14:25:26.528 14633 14889 I Unity :
11-01 14:25:26.528 14633 14889 I Unity :
11-01 14:25:26.528 14633 14889 I Unity : OnOpponentPlayerValidDrop Card_ Rank 9 _isSkipBoCard False _deckID 0 _discardPileIndex 1 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 104 hash -591569152 move.player.GetHashCode -1581951552 found player Hash -1581951552 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159
11-01 14:25:26.528 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.528 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.528 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.528 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.528 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.528 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159)
11-01 14:25:26.528 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveM
11-01 14:25:26.532 14633 14889 I Unity :
11-01 14:25:26.532 14633 14889 I Unity :
11-01 14:25:26.532 14633 14889 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType DiscardPile dropCellID 1 cardDragSourceType Hand card Card_ Rank 9 _isSkipBoCard False _deckID 0 _discardPileIndex 1 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 104 hash -591569152 GetHashCode -1581951552 : => member name: OnOpponentValidDrop : => source line number: 789
11-01 14:25:26.532 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.532 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.532 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.532 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.532 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.532 14633 14889 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789)
11-01 14:25:26.532 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPla
11-01 14:25:26.540 14633 14889 I Unity :
11-01 14:25:26.540 14633 14889 I Unity :
11-01 14:25:26.540 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:25:26.540 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.540 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.540 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.540 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.540 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.540 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:25:26.540 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161)
11-01 14:25:26.540 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan
11-01 14:25:26.543 14633 14889 I Unity :
11-01 14:25:26.543 14633 14889 I Unity :
11-01 14:25:26.543 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:26.543 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.543 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.543 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.543 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.543 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.543 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:26.543 14633 14889 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162)
11-01 14:25:26.543 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa
11-01 14:25:26.547 14633 14889 I Unity :
11-01 14:25:26.547 14633 14889 I Unity :
11-01 14:25:26.547 14633 14889 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:26.547 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.547 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.547 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.547 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.547 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.547 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:26.547 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:26.550 14633 14889 I Unity :
11-01 14:25:26.550 14633 14889 I Unity :
11-01 14:25:26.550 14633 14889 I Unity : *****OnNetworkPlayerTurnEnd Turn End 1 ***** currentPlayer 1 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017
11-01 14:25:26.550 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.550 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.550 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.550 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.550 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.550 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017)
11-01 14:25:26.550 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:26.550 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro
11-01 14:25:26.553 14633 14889 I Unity :
11-01 14:25:26.553 14633 14889 I Unity :
11-01 14:25:26.553 14633 14889 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819
11-01 14:25:26.553 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.553 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.553 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.553 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.553 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.553 14633 14889 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819)
11-01 14:25:26.553 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019)
11-01 14:25:26.553 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:26.553 14633 14889 I Unity : PhotonManager:Photon.
11-01 14:25:26.556 14633 14889 I Unity :
11-01 14:25:26.556 14633 14889 I Unity :
11-01 14:25:26.556 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:26.556 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.556 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.556 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.556 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.556 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.556 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:26.556 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020)
11-01 14:25:26.556 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568)
11-01 14:25:26.556 14633 14889 I Unity : Photo
11-01 14:25:26.559 14633 14889 I Unity :
11-01 14:25:26.559 14633 14889 I Unity :
11-01 14:25:26.559 14633 14889 I Unity : ^onMyTurnEnd******************************************* ID : 1 : => member name: onMyTurnEnd : => source line number: 1742
11-01 14:25:26.559 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.559 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.559 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.559 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.559 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.559 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1742)
11-01 14:25:26.559 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:25:26.559 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021)
11-01 14:25:26.559 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNe
11-01 14:25:26.563 14633 14889 I Unity :
11-01 14:25:26.563 14633 14889 I Unity :
11-01 14:25:26.563 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:26.563 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.563 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.563 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.563 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.563 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.563 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:26.563 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1746)
11-01 14:25:26.563 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841)
11-01 14:25:26.563 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U
11-01 14:25:26.567 14633 14889 I Unity :
11-01 14:25:26.567 14633 14889 I Unity :
11-01 14:25:26.567 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:26.567 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.567 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.567 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.567 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.567 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.567 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:26.567 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:25:26.567 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:26.571 14633 14889 I Unity :
11-01 14:25:26.571 14633 14889 I Unity :
11-01 14:25:26.571 14633 14889 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:25:26.571 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.571 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.571 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.571 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.571 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.571 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:25:26.571 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:25:26.571 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:25:26.574 14633 14889 I Unity :
11-01 14:25:26.574 14633 14889 I Unity :
11-01 14:25:26.574 14633 14889 I Unity : SBGM: SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 576
11-01 14:25:26.574 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.574 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.574 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.574 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.574 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.574 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWithDelay (single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:576)
11-01 14:25:26.574 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1900)
11-01 14:25:26.574 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventDat
11-01 14:25:26.577 14633 14889 I Unity :
11-01 14:25:26.577 14633 14889 I Unity :
11-01 14:25:26.577 14633 14889 I Unity : SetNextPlayerTurnWithDelay 1 : => member name: SetNextPlayerTurnWithDelay : => source line number: 536
11-01 14:25:26.577 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.577 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.577 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.577 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.577 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.577 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:536)
11-01 14:25:26.577 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56> (SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56&)
11-01 14:25:26.577 14633 14889 I Unity : SkipBo.SkipBoGame:SetNextPlayerTurnWithDelay (single)
11-01 14:25:26.577 14633 14889 I Unity : SkipBo.SkipBoGameManager:SetNextPlayerTurnWit
11-01 14:25:26.580 14633 14889 I Unity :
11-01 14:25:26.580 14633 14889 I Unity :
11-01 14:25:26.580 14633 14889 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 772
11-01 14:25:26.580 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:26.580 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:26.580 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:26.580 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:26.580 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:26.580 14633 14889 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:772)
11-01 14:25:26.580 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:537)
11-01 14:25:26.580 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.SkipBoGame/<SetNextPlayerTurn
11-01 14:25:27.609 14633 14889 I Unity :
11-01 14:25:27.609 14633 14889 I Unity :
11-01 14:25:27.609 14633 14889 I Unity : SetNextPlayerTurnWithDelay after delay playerTurnStarted False playedCurrentTurn True : => member name: SetNextPlayerTurnWithDelay : => source line number: 542
11-01 14:25:27.609 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:27.609 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:27.609 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:27.609 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:27.609 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:27.609 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:542)
11-01 14:25:27.609 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:27.609 14633 14889 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,ob
11-01 14:25:27.611 14633 14889 I Unity :
11-01 14:25:27.611 14633 14889 I Unity :
11-01 14:25:27.611 14633 14889 I Unity : *****SetOnlineGameNextPlayerTurn() Round complete***** : => member name: SetOnlineGameNextPlayerTurn : => source line number: 964
11-01 14:25:27.611 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:27.611 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:27.611 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:27.611 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:27.611 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:27.611 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:964)
11-01 14:25:27.611 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:25:27.611 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:27.611 14633 14889 I Unity : System.Thr
11-01 14:25:27.613 14633 14889 I Unity :
11-01 14:25:27.613 14633 14889 I Unity :
11-01 14:25:27.613 14633 14889 I Unity : SetOnlineGameNextPlayerTurn _currentPlayerIndex 0 : => member name: SetOnlineGameNextPlayerTurn : => source line number: 966
11-01 14:25:27.613 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:27.613 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:27.613 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:27.613 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:27.613 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:27.613 14633 14889 I Unity : SkipBo.SkipBoGame:SetOnlineGameNextPlayerTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:966)
11-01 14:25:27.613 14633 14889 I Unity : SkipBo.SkipBoGame/<SetNextPlayerTurnWithDelay>d__56:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:546)
11-01 14:25:27.613 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
11-01 14:25:27.613 14633 14889 I Unity : System.Threadin
11-01 14:25:28.006 14633 14889 I Unity :
11-01 14:25:28.006 14633 14889 I Unity :
11-01 14:25:28.006 14633 14889 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:28.006 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.006 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.006 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.006 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.006 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.006 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:28.006 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:28.010 14633 14889 I Unity :
11-01 14:25:28.010 14633 14889 I Unity :
11-01 14:25:28.010 14633 14889 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977
11-01 14:25:28.010 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.010 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.010 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.010 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.010 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.010 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977)
11-01 14:25:28.010 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:28.010 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip
11-01 14:25:28.013 14633 14889 I Unity :
11-01 14:25:28.013 14633 14889 I Unity :
11-01 14:25:28.013 14633 14889 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983
11-01 14:25:28.013 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.013 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.013 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.013 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.013 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.013 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983)
11-01 14:25:28.013 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:28.013 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D
11-01 14:25:28.017 14633 14889 I Unity :
11-01 14:25:28.017 14633 14889 I Unity :
11-01 14:25:28.017 14633 14889 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590
11-01 14:25:28.017 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.017 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.017 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.017 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.017 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.017 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590)
11-01 14:25:28.017 14633 14889 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990)
11-01 14:25:28.017 14633 14889 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582)
11-01 14:25:28.017 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEvent
11-01 14:25:28.021 14633 14889 I Unity :
11-01 14:25:28.021 14633 14889 I Unity :
11-01 14:25:28.021 14633 14889 I Unity : SetTurn turn 0 is AI ? False handCount 4 cardToGive 1 start turn delay 0.3 isMyTurn True playerTpe LocalPlayer _playerTurnStarted False : => member name: SetTurn : => source line number: 617
11-01 14:25:28.021 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.021 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.021 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.021 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.021 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.021 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617)
11-01 14:25:28.021 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:28.021 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:28.021 14633 14889 I Unity : SkipBo.Player:SetTurn
11-01 14:25:28.026 14633 14889 I Unity :
11-01 14:25:28.026 14633 14889 I Unity :
11-01 14:25:28.026 14633 14889 I Unity : SetTurn in online mode _id 0 isAI False playerType LocalPlayer isMasterClient True : => member name: SetTurn : => source line number: 625
11-01 14:25:28.026 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.026 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.026 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.026 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.026 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.026 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625)
11-01 14:25:28.026 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:28.026 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:28.026 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/
11-01 14:25:28.035 14633 14889 I Unity :
11-01 14:25:28.035 14633 14889 I Unity :
11-01 14:25:28.035 14633 14889 I Unity : SetTurn _playerTurnStarted True _id 0 : => member name: SetTurn : => source line number: 646
11-01 14:25:28.035 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.035 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.035 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.035 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.035 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.035 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646)
11-01 14:25:28.035 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:28.035 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken)
11-01 14:25:28.035 14633 14889 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594)
11-01 14:25:28.035 14633 14889 I Unity : SkipBo.Skip
11-01 14:25:28.042 14633 14889 I Unity :
11-01 14:25:28.042 14633 14889 I Unity :
11-01 14:25:28.042 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:28.042 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.042 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.042 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.042 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.042 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.042 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:28.042 14633 14889 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689)
11-01 14:25:28.042 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&)
11-01 14:25:28.042 14633 14889 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio
11-01 14:25:28.270 14633 14889 I Unity :
11-01 14:25:28.270 14633 14889 I Unity :
11-01 14:25:28.270 14633 14889 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751
11-01 14:25:28.270 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.270 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.270 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.270 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.270 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.270 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751)
11-01 14:25:28.270 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa
11-01 14:25:28.274 14633 14889 I Unity :
11-01 14:25:28.274 14633 14889 I Unity :
11-01 14:25:28.274 14633 14889 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893
11-01 14:25:28.274 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.274 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.274 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.274 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.274 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.274 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893)
11-01 14:25:28.274 14633 14889 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018)
11-01 14:25:28.274 14633 14889 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client.
11-01 14:25:28.278 14633 14889 I Unity :
11-01 14:25:28.278 14633 14889 I Unity :
11-01 14:25:28.278 14633 14889 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813
11-01 14:25:28.278 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.278 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.278 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.278 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.278 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.278 14633 14889 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813)
11-01 14:25:28.278 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998)
11-01 14:25:28.278 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:25:28.278 14633 14889 I Unity : P
11-01 14:25:28.281 14633 14889 I Unity :
11-01 14:25:28.281 14633 14889 I Unity :
11-01 14:25:28.281 14633 14889 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004
11-01 14:25:28.281 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.281 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.281 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.281 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.281 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.281 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004)
11-01 14:25:28.281 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556)
11-01 14:25:28.281 14633 14889 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at
11-01 14:25:28.285 14633 14889 I Unity :
11-01 14:25:28.285 14633 14889 I Unity :
11-01 14:25:28.285 14633 14889 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Samy playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player1 : => member name: onMyTurnBegin : => source line number: 1687
11-01 14:25:28.285 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.285 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.285 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.285 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.285 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.285 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1687)
11-01 14:25:28.285 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:25:28.285 14633 14889 I Unity : SkipBo.SkipBo
11-01 14:25:28.289 14633 14889 I Unity :
11-01 14:25:28.289 14633 14889 I Unity :
11-01 14:25:28.289 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:28.289 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.289 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.289 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.289 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.289 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.289 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:28.289 14633 14889 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1697)
11-01 14:25:28.289 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826)
11-01 14:25:28.289 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at
11-01 14:25:28.295 14633 14889 I Unity :
11-01 14:25:28.295 14633 14889 I Unity :
11-01 14:25:28.295 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType LocalPlayer : => member name: InvokeOnTurnBegin : => source line number: 827
11-01 14:25:28.295 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.295 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.295 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.295 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.295 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.295 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827)
11-01 14:25:28.295 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:25:28.295 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/S
11-01 14:25:28.298 14633 14889 I Unity :
11-01 14:25:28.298 14633 14889 I Unity :
11-01 14:25:28.298 14633 14889 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True : => member name: InvokeOnTurnBegin : => source line number: 830
11-01 14:25:28.298 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.298 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.298 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.298 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.298 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.298 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:830)
11-01 14:25:28.298 14633 14889 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006)
11-01 14:25:28.298 14633 14889 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.c
11-01 14:25:28.302 14633 14889 I Unity :
11-01 14:25:28.302 14633 14889 I Unity :
11-01 14:25:28.302 14633 14889 I Unity : HandleTurnTimers staring at 20 : => member name: HandleTurnTimers : => source line number: 762
11-01 14:25:28.302 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:28.302 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:28.302 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:28.302 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:28.302 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:28.302 14633 14889 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:762)
11-01 14:25:28.302 14633 14889 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SkipBo.Player/<HandleTurnTimers>d__114> (SkipBo.Player/<HandleTurnTimers>d__114&)
11-01 14:25:28.302 14633 14889 I Unity : SkipBo.Player:HandleTurnTimers ()
11-01 14:25:28.302 14633 14889 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:83
11-01 14:25:30.861 14633 14889 I Unity :
11-01 14:25:30.861 14633 14889 I Unity :
11-01 14:25:30.861 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:25:30.861 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.861 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.861 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.861 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.861 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.861 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:25:30.861 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:25:30.862 14633 14889 I Unity :
11-01 14:25:30.862 14633 14889 I Unity :
11-01 14:25:30.862 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 : => member name: ValidateDrop : => source line number: 90
11-01 14:25:30.862 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.862 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.862 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.862 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.862 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.862 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:25:30.862 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Skip
11-01 14:25:30.864 14633 14889 I Unity :
11-01 14:25:30.864 14633 14889 I Unity :
11-01 14:25:30.864 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:25:30.864 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.864 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.864 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.864 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.864 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.864 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:25:30.864 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:25:30.864 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:25:30.866 14633 14889 I Unity :
11-01 14:25:30.866 14633 14889 I Unity :
11-01 14:25:30.866 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 178 hash 2033209600 dragged card Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:25:30.866 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.866 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.866 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.866 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.866 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.866 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/Skip
11-01 14:25:30.867 14633 14889 I Unity :
11-01 14:25:30.867 14633 14889 I Unity :
11-01 14:25:30.867 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:25:30.867 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.867 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.867 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.867 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.867 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.867 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:25:30.867 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:25:30.867 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:25:30.869 14633 14889 I Unity :
11-01 14:25:30.869 14633 14889 I Unity :
11-01 14:25:30.869 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:25:30.869 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.869 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.869 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.869 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.869 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.869 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:25:30.869 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:25:30.869 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:25:30.871 14633 14889 I Unity :
11-01 14:25:30.871 14633 14889 I Unity :
11-01 14:25:30.871 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:25:30.871 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.871 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.871 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.871 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.871 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.871 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:25:30.871 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:30.871 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:30.872 14633 14889 I Unity :
11-01 14:25:30.872 14633 14889 I Unity :
11-01 14:25:30.872 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType Hand hand count 5 card Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 : => member name: onValidDrop : => source line number: 326
11-01 14:25:30.872 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.872 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.872 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.872 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.872 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.872 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:25:30.872 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.Event
11-01 14:25:30.874 14633 14889 I Unity :
11-01 14:25:30.874 14633 14889 I Unity :
11-01 14:25:30.874 14633 14889 I Unity : onValidBuildPileDropEvent Invoke id 0 card Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 uiCard Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 : => member name: onValidDrop : => source line number: 352
11-01 14:25:30.874 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.874 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.874 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.874 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.874 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.874 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/
11-01 14:25:30.876 14633 14889 I Unity :
11-01 14:25:30.876 14633 14889 I Unity :
11-01 14:25:30.876 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 buildCellID 0 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:25:30.876 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.876 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.876 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.876 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.876 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.876 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:25:30.876 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipB
11-01 14:25:30.878 14633 14889 I Unity :
11-01 14:25:30.878 14633 14889 I Unity :
11-01 14:25:30.878 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 5 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:25:30.878 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.878 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.878 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.878 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.878 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.878 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:25:30.878 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:25:30.878 14633 14889 I Unity : SkipBo.Player:o
11-01 14:25:30.880 14633 14889 I Unity :
11-01 14:25:30.880 14633 14889 I Unity :
11-01 14:25:30.880 14633 14889 I Unity : Player.cs onValidDrop hand.Count 4 : => member name: onValidDrop : => source line number: 402
11-01 14:25:30.880 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.880 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.880 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.880 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.880 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.880 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:25:30.880 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:30.880 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:30.882 14633 14889 I Unity :
11-01 14:25:30.882 14633 14889 I Unity :
11-01 14:25:30.882 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:25:30.882 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.882 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.882 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.882 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.882 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.882 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:25:30.882 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr
11-01 14:25:30.889 14633 14889 I Unity :
11-01 14:25:30.889 14633 14889 I Unity :
11-01 14:25:30.889 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:30.889 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.889 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.889 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.889 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.889 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.889 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:30.889 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:25:30.889 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:25:30.896 14633 14889 I Unity :
11-01 14:25:30.896 14633 14889 I Unity :
11-01 14:25:30.896 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 cardDragSourceType Hand cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:25:30.896 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.896 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.896 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.896 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.896 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.896 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:25:30.896 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.
11-01 14:25:30.898 14633 14889 I Unity :
11-01 14:25:30.898 14633 14889 I Unity :
11-01 14:25:30.898 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 cardDragSourceType Hand hash 2034218560 discardPile count 4 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:25:30.898 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.898 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.898 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.898 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.898 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.898 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:25:30.898 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,in
11-01 14:25:30.900 14633 14889 I Unity :
11-01 14:25:30.900 14633 14889 I Unity :
11-01 14:25:30.900 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:30.900 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.900 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.900 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.900 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.900 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.900 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:30.900 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:25:30.900 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:30.902 14633 14889 I Unity :
11-01 14:25:30.902 14633 14889 I Unity :
11-01 14:25:30.902 14633 14889 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:25:30.902 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.902 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.902 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.902 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.902 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.902 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:25:30.902 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:25:30.902 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:25:30.904 14633 14889 I Unity :
11-01 14:25:30.904 14633 14889 I Unity :
11-01 14:25:30.904 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 6 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:25:30.904 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.904 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.904 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.904 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.904 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.904 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:25:30.904 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:25:30.904 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:25:30.905 14633 14889 I Unity :
11-01 14:25:30.905 14633 14889 I Unity :
11-01 14:25:30.905 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:25:30.905 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:30.905 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:30.905 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:30.905 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:30.905 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:30.905 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:25:30.905 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:25:31.010 14633 14889 I Unity :
11-01 14:25:31.010 14633 14889 I Unity :
11-01 14:25:31.010 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:31.010 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.010 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.010 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.010 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.010 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.010 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:31.010 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1028)
11-01 14:25:31.010 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:31.868 14633 14889 I Unity :
11-01 14:25:31.868 14633 14889 I Unity :
11-01 14:25:31.868 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:25:31.868 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.868 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.868 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.868 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.868 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.868 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:25:31.868 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:25:31.870 14633 14889 I Unity :
11-01 14:25:31.870 14633 14889 I Unity :
11-01 14:25:31.870 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 228 hash -357998720 : => member name: ValidateDrop : => source line number: 90
11-01 14:25:31.870 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.870 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.870 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.870 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.870 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.870 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:25:31.870 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:25:31.871 14633 14889 I Unity :
11-01 14:25:31.871 14633 14889 I Unity :
11-01 14:25:31.871 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:25:31.871 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.871 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.871 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.871 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.871 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.871 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:25:31.871 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:25:31.871 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:25:31.873 14633 14889 I Unity :
11-01 14:25:31.873 14633 14889 I Unity :
11-01 14:25:31.873 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 6 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 287 hash -1451753216 dragged card Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 228 hash -357998720 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:25:31.873 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.873 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.873 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.873 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.873 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.873 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/Skip
11-01 14:25:31.874 14633 14889 I Unity :
11-01 14:25:31.874 14633 14889 I Unity :
11-01 14:25:31.874 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:25:31.874 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.874 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.874 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.874 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.874 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.874 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:25:31.874 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:25:31.874 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:25:31.876 14633 14889 I Unity :
11-01 14:25:31.876 14633 14889 I Unity :
11-01 14:25:31.876 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:25:31.876 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.876 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.876 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.876 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.876 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.876 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:25:31.876 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:25:31.876 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:25:31.878 14633 14889 I Unity :
11-01 14:25:31.878 14633 14889 I Unity :
11-01 14:25:31.878 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:25:31.878 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.878 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.878 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.878 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.878 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.878 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:25:31.878 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:31.878 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:31.880 14633 14889 I Unity :
11-01 14:25:31.880 14633 14889 I Unity :
11-01 14:25:31.880 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType Hand hand count 4 card Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 : => member name: onValidDrop : => source line number: 326
11-01 14:25:31.880 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.880 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.880 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.880 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.880 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.880 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:25:31.880 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventS
11-01 14:25:31.881 14633 14889 I Unity :
11-01 14:25:31.881 14633 14889 I Unity :
11-01 14:25:31.881 14633 14889 I Unity : onValidBuildPileDropEvent Invoke id 0 card Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 uiCard Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 : => member name: onValidDrop : => source line number: 352
11-01 14:25:31.881 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.881 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.881 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.881 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.881 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.881 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/As
11-01 14:25:31.883 14633 14889 I Unity :
11-01 14:25:31.883 14633 14889 I Unity :
11-01 14:25:31.883 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 buildCellID 0 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:25:31.883 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.883 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.883 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.883 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.883 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.883 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:25:31.883 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo
11-01 14:25:31.886 14633 14889 I Unity :
11-01 14:25:31.886 14633 14889 I Unity :
11-01 14:25:31.886 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 6 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:25:31.886 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.886 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.886 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.886 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.886 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.886 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:25:31.886 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:25:31.886 14633 14889 I Unity : SkipBo.Player:o
11-01 14:25:31.887 14633 14889 I Unity :
11-01 14:25:31.887 14633 14889 I Unity :
11-01 14:25:31.887 14633 14889 I Unity : Player.cs onValidDrop hand.Count 3 : => member name: onValidDrop : => source line number: 402
11-01 14:25:31.887 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.887 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.887 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.887 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.887 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.887 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:25:31.887 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:31.887 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:31.889 14633 14889 I Unity :
11-01 14:25:31.889 14633 14889 I Unity :
11-01 14:25:31.889 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:25:31.889 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.889 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.889 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.889 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.889 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.889 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:25:31.889 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri
11-01 14:25:31.912 14633 14889 I Unity :
11-01 14:25:31.912 14633 14889 I Unity :
11-01 14:25:31.912 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:31.912 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.912 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.912 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.912 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.912 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.912 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:31.912 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:25:31.912 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:25:31.920 14633 14889 I Unity :
11-01 14:25:31.920 14633 14889 I Unity :
11-01 14:25:31.920 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 cardDragSourceType Hand cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:25:31.920 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.920 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.920 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.920 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.920 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.920 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:25:31.920 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.E
11-01 14:25:31.921 14633 14889 I Unity :
11-01 14:25:31.921 14633 14889 I Unity :
11-01 14:25:31.921 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 cardDragSourceType Hand hash 2034218560 discardPile count 4 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:25:31.921 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.921 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.921 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.921 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.921 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.921 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:25:31.921 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int
11-01 14:25:31.923 14633 14889 I Unity :
11-01 14:25:31.923 14633 14889 I Unity :
11-01 14:25:31.923 14633 14889 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:31.923 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.923 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.923 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.923 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.923 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.923 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:31.923 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994)
11-01 14:25:31.923 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:31.925 14633 14889 I Unity :
11-01 14:25:31.925 14633 14889 I Unity :
11-01 14:25:31.925 14633 14889 I Unity : ReArrangeHandCards 3 : => member name: ReArrangeHandCards : => source line number: 997
11-01 14:25:31.925 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.925 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.925 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.925 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.925 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.925 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997)
11-01 14:25:31.925 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
11-01 14:25:31.925 14633 14889 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/
11-01 14:25:31.927 14633 14889 I Unity :
11-01 14:25:31.927 14633 14889 I Unity :
11-01 14:25:31.927 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 7 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:25:31.927 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.927 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.927 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.927 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.927 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.927 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:25:31.927 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:25:31.927 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:25:31.928 14633 14889 I Unity :
11-01 14:25:31.928 14633 14889 I Unity :
11-01 14:25:31.928 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:25:31.928 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:31.928 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:31.928 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:31.928 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:31.928 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:31.928 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:25:31.928 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:25:32.002 14633 14889 I Unity :
11-01 14:25:32.002 14633 14889 I Unity :
11-01 14:25:32.002 14633 14889 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1767
11-01 14:25:32.002 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:32.002 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:32.002 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:32.002 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:32.002 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:32.002 14633 14889 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1767)
11-01 14:25:32.002 14633 14889 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1028)
11-01 14:25:32.002 14633 14889 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co
11-01 14:25:33.160 14633 14889 I Unity :
11-01 14:25:33.160 14633 14889 I Unity :
11-01 14:25:33.160 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:25:33.160 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.160 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.160 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.160 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.160 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.160 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:25:33.160 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:25:33.164 14633 14889 I Unity :
11-01 14:25:33.164 14633 14889 I Unity :
11-01 14:25:33.164 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 : => member name: ValidateDrop : => source line number: 90
11-01 14:25:33.164 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.164 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.164 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.164 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.164 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.164 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:25:33.164 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S
11-01 14:25:33.167 14633 14889 I Unity :
11-01 14:25:33.167 14633 14889 I Unity :
11-01 14:25:33.167 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:25:33.167 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.167 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.167 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.167 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.167 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.167 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:25:33.167 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:25:33.167 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:25:33.171 14633 14889 I Unity :
11-01 14:25:33.171 14633 14889 I Unity :
11-01 14:25:33.171 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 7 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 228 hash -357998720 dragged card Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:25:33.171 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.171 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.171 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.171 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.171 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.171 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/S
11-01 14:25:33.174 14633 14889 I Unity :
11-01 14:25:33.174 14633 14889 I Unity :
11-01 14:25:33.174 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:25:33.174 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.174 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.174 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.174 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.174 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.174 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:25:33.174 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:25:33.174 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:25:33.177 14633 14889 I Unity :
11-01 14:25:33.177 14633 14889 I Unity :
11-01 14:25:33.177 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource StockPile discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:25:33.177 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.177 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.177 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.177 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.177 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.177 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:25:33.177 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:25:33.177 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/
11-01 14:25:33.181 14633 14889 I Unity :
11-01 14:25:33.181 14633 14889 I Unity :
11-01 14:25:33.181 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:25:33.181 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.181 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.181 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.181 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.181 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.181 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:25:33.181 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:33.181 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:33.182 14633 14889 I Unity :
11-01 14:25:33.182 14633 14889 I Unity :
11-01 14:25:33.182 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType StockPile hand count 3 card Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 : => member name: onValidDrop : => source line number: 326
11-01 14:25:33.182 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.182 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.182 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.182 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.182 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.182 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:25:33.182 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEng
11-01 14:25:33.184 14633 14889 I Unity :
11-01 14:25:33.184 14633 14889 I Unity :
11-01 14:25:33.184 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 buildCellID 0 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188
11-01 14:25:33.184 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.184 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.184 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.184 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.184 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.184 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188)
11-01 14:25:33.184 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,S
11-01 14:25:33.186 14633 14889 I Unity :
11-01 14:25:33.186 14633 14889 I Unity :
11-01 14:25:33.186 14633 14889 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 7 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196
11-01 14:25:33.186 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.186 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.186 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.186 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.186 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.186 14633 14889 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196)
11-01 14:25:33.186 14633 14889 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487)
11-01 14:25:33.186 14633 14889 I Unity : SkipBo.Player:o
11-01 14:25:33.188 14633 14889 I Unity :
11-01 14:25:33.188 14633 14889 I Unity :
11-01 14:25:33.188 14633 14889 I Unity : #onValidBuildPileDropEvent Invoke id 0 discardedCard Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 : => member name: onValidDrop : => source line number: 381
11-01 14:25:33.188 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.188 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.188 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.188 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.188 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.188 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:381)
11-01 14:25:33.188 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityP
11-01 14:25:33.190 14633 14889 I Unity :
11-01 14:25:33.190 14633 14889 I Unity :
11-01 14:25:33.190 14633 14889 I Unity : Player.cs onValidDrop hand.Count 3 : => member name: onValidDrop : => source line number: 402
11-01 14:25:33.190 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.190 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.190 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.190 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.190 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.190 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402)
11-01 14:25:33.190 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:33.190 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:33.192 14633 14889 I Unity :
11-01 14:25:33.192 14633 14889 I Unity :
11-01 14:25:33.192 14633 14889 I Unity : Photon OnValidDrop Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 Hash 2034218560 : => member name: OnValidDrop : => source line number: 2699
11-01 14:25:33.192 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.192 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.192 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.192 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.192 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.192 14633 14889 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699)
11-01 14:25:33.192 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets
11-01 14:25:33.198 14633 14889 I Unity :
11-01 14:25:33.198 14633 14889 I Unity :
11-01 14:25:33.198 14633 14889 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472
11-01 14:25:33.198 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.198 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.198 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.198 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.198 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.198 14633 14889 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472)
11-01 14:25:33.198 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426)
11-01 14:25:33.198 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A
11-01 14:25:33.206 14633 14889 I Unity :
11-01 14:25:33.206 14633 14889 I Unity :
11-01 14:25:33.206 14633 14889 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 0 card Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 cardDragSourceType StockPile cellType BuildPile id 0 : => member name: onValidDrop : => source line number: 797
11-01 14:25:33.206 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.206 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.206 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.206 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.206 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.206 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797)
11-01 14:25:33.206 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (Uni
11-01 14:25:33.208 14633 14889 I Unity :
11-01 14:25:33.208 14633 14889 I Unity :
11-01 14:25:33.208 14633 14889 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 cardDragSourceType StockPile hash 2034218560 discardPile count 4 : => member name: MoveCardToBuildPile : => source line number: 1236
11-01 14:25:33.208 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.208 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.208 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.208 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.208 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.208 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1236)
11-01 14:25:33.208 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/Ce
11-01 14:25:33.210 14633 14889 I Unity :
11-01 14:25:33.210 14633 14889 I Unity :
11-01 14:25:33.210 14633 14889 I Unity : #AddAnUICardOnStockPile Card_ Rank 5 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 190 hash -1834885376 oldCards count 0 : => member name: AddAnUICardOnStockPile : => source line number: 1302
11-01 14:25:33.210 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.210 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.210 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.210 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.210 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.210 14633 14889 I Unity : SkipBo.UIPlayer:AddAnUICardOnStockPile () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1302)
11-01 14:25:33.210 14633 14889 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB
11-01 14:25:33.212 14633 14889 I Unity :
11-01 14:25:33.212 14633 14889 I Unity :
11-01 14:25:33.212 14633 14889 I Unity : UIPlayer.cs onValidDrop rank 8 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824
11-01 14:25:33.212 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.212 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.212 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.212 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.212 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.212 14633 14889 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824)
11-01 14:25:33.212 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115)
11-01 14:25:33.212 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
11-01 14:25:33.214 14633 14889 I Unity :
11-01 14:25:33.214 14633 14889 I Unity :
11-01 14:25:33.214 14633 14889 I Unity : OnEndDrag validDrop True didForceDragStop False isMyTurn True : => member name: OnEndDrag : => source line number: 329
11-01 14:25:33.214 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:33.214 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:33.214 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:33.214 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:33.214 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:33.214 14633 14889 I Unity : SkipBo.UICard:OnEndDrag (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:329)
11-01 14:25:33.214 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/ExecuteEvents.cs:7
11-01 14:25:37.351 14633 14889 I Unity :
11-01 14:25:37.351 14633 14889 I Unity :
11-01 14:25:37.351 14633 14889 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76
11-01 14:25:37.351 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.351 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.351 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.351 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.351 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.351 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76)
11-01 14:25:37.351 14633 14889 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/[email protected]/Runtime/EventSystem/Ex
11-01 14:25:37.353 14633 14889 I Unity :
11-01 14:25:37.353 14633 14889 I Unity :
11-01 14:25:37.353 14633 14889 I Unity : ValidateDrop False isMyTurn True Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 206 hash -1852051840 : => member name: ValidateDrop : => source line number: 90
11-01 14:25:37.353 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.353 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.353 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.353 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.353 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.353 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90)
11-01 14:25:37.353 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Skip
11-01 14:25:37.355 14633 14889 I Unity :
11-01 14:25:37.355 14633 14889 I Unity :
11-01 14:25:37.355 14633 14889 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137
11-01 14:25:37.355 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.355 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.355 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.355 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.355 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.355 14633 14889 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137)
11-01 14:25:37.355 14633 14889 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548)
11-01 14:25:37.355 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass
11-01 14:25:37.356 14633 14889 I Unity :
11-01 14:25:37.356 14633 14889 I Unity :
11-01 14:25:37.356 14633 14889 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 31 hash 1704201856 dragged card Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 206 hash -1852051840 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177
11-01 14:25:37.356 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.356 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.356 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.356 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.356 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.356 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects
11-01 14:25:37.358 14633 14889 I Unity :
11-01 14:25:37.358 14633 14889 I Unity :
11-01 14:25:37.358 14633 14889 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187
11-01 14:25:37.358 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.358 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.358 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.358 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.358 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.358 14633 14889 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187)
11-01 14:25:37.358 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103)
11-01 14:25:37.358 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo
11-01 14:25:37.360 14633 14889 I Unity :
11-01 14:25:37.360 14633 14889 I Unity :
11-01 14:25:37.360 14633 14889 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 350
11-01 14:25:37.360 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.360 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.360 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.360 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.360 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.360 14633 14889 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:350)
11-01 14:25:37.360 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107)
11-01 14:25:37.360 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB
11-01 14:25:37.362 14633 14889 I Unity :
11-01 14:25:37.362 14633 14889 I Unity :
11-01 14:25:37.362 14633 14889 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314
11-01 14:25:37.362 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.362 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.362 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.362 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.362 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.362 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314)
11-01 14:25:37.362 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114)
11-01 14:25:37.362 14633 14889 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr
11-01 14:25:37.364 14633 14889 I Unity :
11-01 14:25:37.364 14633 14889 I Unity :
11-01 14:25:37.364 14633 14889 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType Hand hand count 3 card Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 206 hash -1852051840 : => member name: onValidDrop : => source line number: 326
11-01 14:25:37.364 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.364 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.364 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.364 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.364 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515)
11-01 14:25:37.364 14633 14889 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326)
11-01 14:25:37.364 14633 14889 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.Event
11-01 14:25:37.365 14633 14889 I Unity :
11-01 14:25:37.365 14633 14889 I Unity :
11-01 14:25:37.365 14633 14889 I Unity : onValidBuildPileDropEvent Invoke id 0 card Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 206 hash -1852051840 uiCard Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 206 hash -1852051840 : => member name: onValidDrop : => source line number: 352
11-01 14:25:37.365 14633 14889 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
11-01 14:25:37.365 14633 14889 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
11-01 14:25:37.365 14633 14889 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
11-01 14:25:37.365 14633 14889 I Unity : UnityEngine.Debug:Log (object)
11-01 14:25:37.365 14633 14889 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine
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