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@mamtha23
Created January 1, 2026 09:57
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adb logcat -s Unity
--------- beginning of main
01-01 15:11:23.488 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: NkFWaZe0Hvfl29gPk8zDmAo, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3041, dspName: ]
01-01 15:11:23.488 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:11:23.488 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:11:23.488 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:11:23.488 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:11:23.488 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:11:23.488 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:11:23.488 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:11:23.488 26822 28381 I Unity :
01-01 15:11:23.972 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: NkFWaZe0Hvfl29gPk8zDmAo, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3041, dspName: ]
01-01 15:11:23.972 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:11:23.972 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:11:23.972 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:11:23.972 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:11:23.972 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:11:23.972 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:11:23.972 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:11:23.972 26822 27138 I Unity :
01-01 15:11:23.983 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:11:23.983 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:11:23.983 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:11:23.983 26822 26939 I Unity :
01-01 15:11:38.491 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: RUFWabX1OISOpt8PrZ7LmQo, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3272, dspName: ]
01-01 15:11:38.491 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:11:38.491 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:11:38.491 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:11:38.491 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:11:38.491 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:11:38.491 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:11:38.491 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:11:38.491 26822 28381 I Unity :
01-01 15:11:38.857 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: RUFWabX1OISOpt8PrZ7LmQo, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3272, dspName: ]
01-01 15:11:38.857 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:11:38.857 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:11:38.857 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:11:38.857 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:11:38.857 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:11:38.857 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:11:38.857 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:11:38.857 26822 28148 I Unity :
01-01 15:11:38.908 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:11:38.908 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:11:38.908 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:11:38.908 26822 26939 I Unity :
01-01 15:11:53.474 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: VEFWaeTdMfuLid4P_vWS-AE, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3718, dspName: ]
01-01 15:11:53.474 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:11:53.474 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:11:53.474 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:11:53.474 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:11:53.474 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:11:53.474 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:11:53.474 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:11:53.474 26822 28381 I Unity :
01-01 15:11:53.878 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: VEFWaeTdMfuLid4P_vWS-AE, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3718, dspName: ]
01-01 15:11:53.878 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:11:53.878 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:11:53.878 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:11:53.878 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:11:53.878 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:11:53.878 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:11:53.878 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:11:53.878 26822 27138 I Unity :
01-01 15:11:53.889 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:11:53.889 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:11:53.889 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:11:53.889 26822 26939 I Unity :
01-01 15:12:08.495 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: Y0FWae-nMPbks8IP5NSH6AE, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3758, dspName: ]
01-01 15:12:08.495 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:08.495 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:08.495 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:08.495 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:08.495 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:08.495 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:08.495 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:08.495 26822 28381 I Unity :
01-01 15:12:08.947 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: Y0FWae-nMPbks8IP5NSH6AE, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3758, dspName: ]
01-01 15:12:08.947 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:08.947 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:08.947 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:08.947 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:08.947 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:08.947 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:08.947 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:08.947 26822 28148 I Unity :
01-01 15:12:08.964 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:12:08.964 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:12:08.964 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:12:08.964 26822 26939 I Unity :
01-01 15:12:23.503 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: c0FWaYTCMdOVpt8PwuOXyA0, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4189, dspName: ]
01-01 15:12:23.503 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:23.503 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:23.503 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:23.503 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:23.503 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:23.503 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:23.503 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:23.503 26822 28381 I Unity :
01-01 15:12:23.630 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: c0FWaYTCMdOVpt8PwuOXyA0, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4189, dspName: ]
01-01 15:12:23.630 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:23.630 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:23.630 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:23.630 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:23.630 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:23.630 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:23.630 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:23.630 26822 27138 I Unity :
01-01 15:12:23.643 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:12:23.643 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:12:23.643 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:12:23.643 26822 26939 I Unity :
01-01 15:12:38.487 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Mintegral, networkPlacement: 4097414, creativeIdentifier: 2858294070, placement: , revenue: 2.346E-07, revenuePrecision: exact, latency: 7719, dspName: ]
01-01 15:12:38.487 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:38.487 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:38.487 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:38.487 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:38.487 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:38.487 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:38.487 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:38.487 26822 28381 I Unity :
01-01 15:12:38.768 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Mintegral, networkPlacement: 4097414, creativeIdentifier: 2858294070, placement: , revenue: 2.346E-07, revenuePrecision: exact, latency: 7719, dspName: ]
01-01 15:12:38.768 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:38.768 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:38.768 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:38.768 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:38.768 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:38.768 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:38.768 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:38.768 26822 28148 I Unity :
01-01 15:12:38.780 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:12:38.780 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:12:38.780 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:12:38.780 26822 26939 I Unity :
01-01 15:12:53.470 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: kEFWaZXMMqmS29gPtZGEsAI, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3331, dspName: ]
01-01 15:12:53.470 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:53.470 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:53.470 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:53.470 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:53.470 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:53.470 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:53.470 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:53.470 26822 28381 I Unity :
01-01 15:12:53.658 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: kEFWaZXMMqmS29gPtZGEsAI, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3331, dspName: ]
01-01 15:12:53.658 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:12:53.658 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:12:53.658 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:12:53.658 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:12:53.658 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:12:53.658 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:12:53.658 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:12:53.658 26822 27138 I Unity :
01-01 15:12:53.668 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:12:53.668 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:12:53.668 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:12:53.668 26822 26939 I Unity :
01-01 15:13:08.485 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: n0FWabLCJp2Tpt8P7d3CoAo, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 2846, dspName: ]
01-01 15:13:08.485 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:08.485 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:08.485 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:08.485 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:08.485 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:08.485 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:08.485 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:08.485 26822 28381 I Unity :
01-01 15:13:08.684 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: n0FWabLCJp2Tpt8P7d3CoAo, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 2846, dspName: ]
01-01 15:13:08.684 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:08.684 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:08.684 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:08.684 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:08.684 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:08.684 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:08.684 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:08.684 26822 28148 I Unity :
01-01 15:13:08.689 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:13:08.689 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:13:08.689 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:13:08.689 26822 26939 I Unity :
01-01 15:13:23.485 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: r0FWaburFdqts8IPuJDOoQw, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3845, dspName: ]
01-01 15:13:23.485 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:23.485 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:23.485 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:23.485 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:23.485 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:23.485 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:23.485 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:23.485 26822 28381 I Unity :
01-01 15:13:23.753 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: r0FWaburFdqts8IPuJDOoQw, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3845, dspName: ]
01-01 15:13:23.753 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:23.753 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:23.753 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:23.753 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:23.753 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:23.753 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:23.753 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:23.753 26822 27138 I Unity :
01-01 15:13:23.767 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:13:23.767 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:13:23.767 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:13:23.767 26822 26939 I Unity :
01-01 15:13:38.491 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: vUFWad_yCfnl29gP47n40AE, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 2620, dspName: ]
01-01 15:13:38.491 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:38.491 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:38.491 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:38.491 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:38.491 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:38.491 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:38.491 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:38.491 26822 28381 I Unity :
01-01 15:13:38.892 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: vUFWad_yCfnl29gP47n40AE, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 2620, dspName: ]
01-01 15:13:38.892 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:38.892 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:38.892 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:38.892 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:38.892 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:38.892 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:38.892 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:38.892 26822 28148 I Unity :
01-01 15:13:38.905 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:13:38.905 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:13:38.905 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:13:38.905 26822 26939 I Unity :
01-01 15:13:53.493 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: zkFWaY6DF5jhvcAP7p6C8A8, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 5236, dspName: ]
01-01 15:13:53.493 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:53.493 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:53.493 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:53.493 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:53.493 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:53.493 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:53.493 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:53.493 26822 28381 I Unity :
01-01 15:13:53.637 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: zkFWaY6DF5jhvcAP7p6C8A8, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 5236, dspName: ]
01-01 15:13:53.637 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:13:53.637 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:13:53.637 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:13:53.637 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:13:53.637 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:13:53.637 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:13:53.637 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:13:53.637 26822 27138 I Unity :
01-01 15:13:53.648 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:13:53.648 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:13:53.648 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:13:53.648 26822 26939 I Unity :
01-01 15:14:08.490 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: 20FWaZW-Lurg5t0Pp4fguAU, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 2891, dspName: ]
01-01 15:14:08.490 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:08.490 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:08.490 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:08.490 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:08.490 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:08.490 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:08.490 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:08.490 26822 28381 I Unity :
01-01 15:14:08.657 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: 20FWaZW-Lurg5t0Pp4fguAU, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 2891, dspName: ]
01-01 15:14:08.657 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:08.657 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:08.657 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:08.657 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:08.657 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:08.657 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:08.657 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:08.657 26822 28148 I Unity :
01-01 15:14:08.659 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:14:08.659 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:14:08.659 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:14:08.659 26822 26939 I Unity :
01-01 15:14:23.577 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: 60FWade1ApqKid4P8sWP6AI, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3801, dspName: ]
01-01 15:14:23.577 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:23.577 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:23.577 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:23.577 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:23.577 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:23.577 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:23.577 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:23.577 26822 28381 I Unity :
01-01 15:14:24.044 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: 60FWade1ApqKid4P8sWP6AI, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3801, dspName: ]
01-01 15:14:24.044 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:24.044 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:24.044 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:24.044 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:24.044 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:24.044 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:24.044 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:24.044 26822 27138 I Unity :
01-01 15:14:24.058 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:14:24.058 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:14:24.058 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:14:24.058 26822 26939 I Unity :
01-01 15:14:38.520 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: -kFWabjRAqKMpt8Ph8vmmAQ, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3971, dspName: ]
01-01 15:14:38.520 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:38.520 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:38.520 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:38.520 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:38.520 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:38.520 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:38.520 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:38.520 26822 28381 I Unity :
01-01 15:14:39.016 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: -kFWabjRAqKMpt8Ph8vmmAQ, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3971, dspName: ]
01-01 15:14:39.016 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:39.016 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:39.016 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:39.016 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:39.016 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:39.016 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:39.016 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:39.016 26822 28148 I Unity :
01-01 15:14:39.027 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:14:39.027 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:14:39.027 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:14:39.027 26822 26939 I Unity :
01-01 15:14:53.501 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: CUJWafCfKriQpt8P5sDBaQ, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4158, dspName: ]
01-01 15:14:53.501 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:53.501 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:53.501 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:53.501 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:53.501 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:53.501 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:53.501 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:53.501 26822 28381 I Unity :
01-01 15:14:53.714 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: CUJWafCfKriQpt8P5sDBaQ, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4158, dspName: ]
01-01 15:14:53.714 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:14:53.714 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:14:53.714 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:14:53.714 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:14:53.714 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:14:53.714 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:14:53.714 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:14:53.714 26822 27138 I Unity :
01-01 15:14:53.730 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:14:53.730 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:14:53.730 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:14:53.730 26822 26939 I Unity :
01-01 15:15:08.516 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: GEJWaYObF-3JvcAPsY7BqQM, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3818, dspName: ]
01-01 15:15:08.516 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:08.516 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:08.516 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:08.516 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:08.516 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:08.516 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:08.516 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:08.516 26822 28381 I Unity :
01-01 15:15:09.064 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: GEJWaYObF-3JvcAPsY7BqQM, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3818, dspName: ]
01-01 15:15:09.064 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:09.064 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:09.064 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:09.064 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:09.064 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:09.064 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:09.064 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:09.064 26822 28148 I Unity :
01-01 15:15:09.079 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:15:09.079 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:15:09.079 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:15:09.079 26822 26939 I Unity :
01-01 15:15:23.533 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: J0JWaZ_gAdqJid4P_KjdwAw, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3830, dspName: ]
01-01 15:15:23.533 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:23.533 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:23.533 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:23.533 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:23.533 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:23.533 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:23.533 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:23.533 26822 28381 I Unity :
01-01 15:15:23.813 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: J0JWaZ_gAdqJid4P_KjdwAw, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3830, dspName: ]
01-01 15:15:23.813 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:23.813 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:23.813 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:23.813 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:23.813 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:23.813 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:23.813 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:23.813 26822 27138 I Unity :
01-01 15:15:23.829 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:15:23.829 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:15:23.829 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:15:23.829 26822 26939 I Unity :
01-01 15:15:38.525 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: OEJWaazLNsqdid4P5Y7AuA4, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 7300, dspName: ]
01-01 15:15:38.525 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:38.525 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:38.525 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:38.525 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:38.525 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:38.525 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:38.525 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:38.525 26822 28381 I Unity :
01-01 15:15:39.247 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: OEJWaazLNsqdid4P5Y7AuA4, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 7300, dspName: ]
01-01 15:15:39.247 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:39.247 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:39.247 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:39.247 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:39.247 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:39.247 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:39.247 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:39.247 26822 28148 I Unity :
01-01 15:15:39.283 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:15:39.283 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:15:39.283 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:15:39.283 26822 26939 I Unity :
01-01 15:15:53.560 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: RUJWaZfWE4-Mpt8PkIDo-Ao, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3581, dspName: ]
01-01 15:15:53.560 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:53.560 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:53.560 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:53.560 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:53.560 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:53.560 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:53.560 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:53.560 26822 28381 I Unity :
01-01 15:15:54.013 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: RUJWaZfWE4-Mpt8PkIDo-Ao, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3581, dspName: ]
01-01 15:15:54.013 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:15:54.013 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:15:54.013 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:15:54.013 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:15:54.013 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:15:54.013 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:15:54.013 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:15:54.013 26822 27138 I Unity :
01-01 15:15:54.025 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:15:54.025 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:15:54.025 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:15:54.025 26822 26939 I Unity :
01-01 15:16:08.531 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: U0JWadfZJaOGid4PobjeoA4, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3047, dspName: ]
01-01 15:16:08.531 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:08.531 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:08.531 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:08.531 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:08.531 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:08.531 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:08.531 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:08.531 26822 28381 I Unity :
01-01 15:16:08.916 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: U0JWadfZJaOGid4PobjeoA4, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 3047, dspName: ]
01-01 15:16:08.916 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:08.916 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:08.916 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:08.916 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:08.916 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:08.916 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:08.916 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:08.916 26822 28148 I Unity :
01-01 15:16:08.923 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:16:08.923 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:16:08.923 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:16:08.923 26822 26939 I Unity :
01-01 15:16:23.533 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: Y0JWac6HBe-Ypt8PhZKVaQ, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4498, dspName: ]
01-01 15:16:23.533 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:23.533 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:23.533 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:23.533 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:23.533 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:23.533 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:23.533 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:23.533 26822 28381 I Unity :
01-01 15:16:24.175 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: Y0JWac6HBe-Ypt8PhZKVaQ, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4498, dspName: ]
01-01 15:16:24.175 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:24.175 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:24.175 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:24.175 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:24.175 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:24.175 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:24.175 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:24.175 26822 27138 I Unity :
01-01 15:16:24.197 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:16:24.197 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:16:24.197 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:16:24.197 26822 26939 I Unity :
01-01 15:16:38.538 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: dEJWaYG2C8yLs8IP7-viyQ4, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 6150, dspName: ]
01-01 15:16:38.538 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:38.538 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:38.538 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:38.538 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:38.538 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:38.538 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:38.538 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:38.538 26822 28381 I Unity :
01-01 15:16:38.935 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: dEJWaYG2C8yLs8IP7-viyQ4, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 6150, dspName: ]
01-01 15:16:38.935 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:38.935 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:38.935 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:38.935 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:38.935 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:38.935 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:38.935 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:38.935 26822 28148 I Unity :
01-01 15:16:38.939 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:16:38.939 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:16:38.939 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:16:38.939 26822 26939 I Unity :
01-01 15:16:53.536 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: gkJWaZfVKbScid4P3KfusAc, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 5417, dspName: ]
01-01 15:16:53.536 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:53.536 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:53.536 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:53.536 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:53.536 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:53.536 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:53.536 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:53.536 26822 28381 I Unity :
01-01 15:16:54.021 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: gkJWaZfVKbScid4P3KfusAc, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 5417, dspName: ]
01-01 15:16:54.021 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:16:54.021 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:16:54.021 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:16:54.021 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:16:54.021 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:16:54.021 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:16:54.021 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:16:54.021 26822 27138 I Unity :
01-01 15:16:54.038 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:16:54.038 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:16:54.038 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:16:54.038 26822 26939 I Unity :
01-01 15:17:08.558 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: kUJWaePZGf-s7OsPs7T2iQY, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 5302, dspName: ]
01-01 15:17:08.558 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:08.558 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:08.558 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:08.558 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:08.558 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:08.558 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:08.558 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:08.558 26822 28381 I Unity :
01-01 15:17:08.933 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: kUJWaePZGf-s7OsPs7T2iQY, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 5302, dspName: ]
01-01 15:17:08.933 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:08.933 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:08.933 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:08.933 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:08.933 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:08.933 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:08.933 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:08.933 26822 28148 I Unity :
01-01 15:17:08.950 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:17:08.950 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:17:08.950 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:17:08.950 26822 26939 I Unity :
01-01 15:17:23.531 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: n0JWadLlG6qIid4P0e2zoQw, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4697, dspName: ]
01-01 15:17:23.531 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:23.531 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:23.531 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:23.531 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:23.531 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:23.531 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:23.531 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:23.531 26822 28381 I Unity :
01-01 15:17:23.765 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: n0JWadLlG6qIid4P0e2zoQw, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4697, dspName: ]
01-01 15:17:23.765 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:23.765 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:23.765 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:23.765 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:23.765 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:23.765 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:23.765 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:23.765 26822 27138 I Unity :
01-01 15:17:23.784 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:17:23.784 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:17:23.784 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:17:23.784 26822 26939 I Unity :
01-01 15:17:38.573 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: rkJWaY3GOqyg5t0PztS_gAk, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4877, dspName: ]
01-01 15:17:38.573 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:38.573 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:38.573 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:38.573 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:38.573 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:38.573 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:38.573 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:38.573 26822 28381 I Unity :
01-01 15:17:39.020 26822 28148 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Google AdMob, networkPlacement: ca-app-pub-2207869685880375/2774178044, creativeIdentifier: rkJWaY3GOqyg5t0PztS_gAk, placement: , revenue: 4.8E-05, revenuePrecision: exact, latency: 4877, dspName: ]
01-01 15:17:39.020 26822 28148 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:39.020 26822 28148 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:39.020 26822 28148 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:39.020 26822 28148 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:39.020 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:39.020 26822 28148 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:39.020 26822 28148 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:39.020 26822 28148 I Unity :
01-01 15:17:39.035 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:17:39.035 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:17:39.035 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:17:39.035 26822 26939 I Unity :
01-01 15:17:53.574 26822 28381 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdLoadedEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Mintegral, networkPlacement: 4097414, creativeIdentifier: 2852408034, placement: , revenue: 1.4825E-07, revenuePrecision: exact, latency: 7459, dspName: ]
01-01 15:17:53.574 26822 28381 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:53.574 26822 28381 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:53.574 26822 28381 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:53.574 26822 28381 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:53.574 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:53.574 26822 28381 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:53.574 26822 28381 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:53.574 26822 28381 I Unity :
01-01 15:17:54.087 26822 27138 I Unity : Debug [AppLovin MAX] Invoking event: OnBannerAdRevenuePaidEvent. Params: d18bbb04f2a2bb2f, [AdInfo adUnitIdentifier: d18bbb04f2a2bb2f, adFormat: BANNER, networkName: Mintegral, networkPlacement: 4097414, creativeIdentifier: 2852408034, placement: , revenue: 1.4825E-07, revenuePrecision: exact, latency: 7459, dspName: ]
01-01 15:17:54.087 26822 27138 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2, T1, T2, String, Boolean)
01-01 15:17:54.087 26822 27138 I Unity : MaxSdkCallbacks:ForwardEvent(String)
01-01 15:17:54.087 26822 27138 I Unity : MaxSdkBase:HandleBackgroundCallback(String)
01-01 15:17:54.087 26822 27138 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:17:54.087 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:17:54.087 26822 27138 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:17:54.087 26822 27138 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:17:54.087 26822 27138 I Unity :
01-01 15:17:54.104 26822 26939 I Unity : OnAdRevenuePaidEvent: d18bbb04f2a2bb2f
01-01 15:17:54.104 26822 26939 I Unity : TeamTa1.BannerAd:OnAdRevenuePaidEvent(String, AdInfo)
01-01 15:17:54.104 26822 26939 I Unity : AppLovinMax.Internal.MaxEventExecutor:Update()
01-01 15:17:54.104 26822 26939 I Unity :
01-01 15:18:02.133 13092 13092 V Unity : Context Type: GameActivity
01-01 15:18:02.155 13092 15414 I Unity : UnityApplication::CreateInstance
01-01 15:18:02.155 13092 15414 I Unity : GameActivity Package Version '3.0.5'
01-01 15:18:02.156 13092 15414 I Unity : Starting Game Loop
01-01 15:18:02.168 13092 15414 I Unity : Handle cmd APP_CMD_START(11)
01-01 15:18:02.197 13092 15414 I Unity : Handle cmd APP_CMD_RESUME(12)
01-01 15:18:02.233 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.243 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.247 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.247 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.249 13092 15414 I Unity : Handle cmd APP_CMD_CONTENT_RECT_CHANGED(5)
01-01 15:18:02.254 13092 15414 I Unity : Handle cmd APP_CMD_INIT_WINDOW(1)
01-01 15:18:02.269 13092 15414 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
01-01 15:18:02.307 13092 15414 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5572mb
01-01 15:18:02.307 13092 15414 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
01-01 15:18:02.307 13092 15414 I Unity : ApplicationInfo 'eight.phase.rummy', Version '1.4', Min API Level '25', Target API Level '36'
01-01 15:18:02.307 13092 15414 I Unity : Built from '6000.3/staging' branch, Version '6000.3.0f1 (d1870ce95baf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
01-01 15:18:02.308 13092 15414 I Unity : Device Model 'samsung SM-M315F', OS 'Android OS 12 (API 31)'
01-01 15:18:02.650 13092 15414 I Unity : Company Name: Yash Games Canada
01-01 15:18:02.650 13092 15414 I Unity : Product Name: Phase Rummy
01-01 15:18:02.936 13092 15414 I Unity : HasWindow = 1, HasFocus = 0
01-01 15:18:02.936 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_RESIZED(3)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_REDRAW_NEEDED(4)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.937 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:02.977 13092 15414 D Unity : [AP ADPF] APerformanceHintSession is not created
01-01 15:18:03.412 13092 15414 I Unity : [Adaptive Performance] Only default scaler profile available. Reset all scalers to default profile.
01-01 15:18:03.412 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.412 13092 15414 I Unity : UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings:LoadScalerProfile(String)
01-01 15:18:03.412 13092 15414 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:InitializeAdaptivePerformance()
01-01 15:18:03.412 13092 15414 I Unity : UnityEngine.GameObject:Internal_AddComponentWithType(Type)
01-01 15:18:03.412 13092 15414 I Unity : UnityEngine.GameObject:AddComponent()
01-01 15:18:03.412 13092 15414 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize(Boolean)
01-01 15:18:03.412 13092 15414 I Unity :
01-01 15:18:03.895 13092 15414 I Unity : Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
01-01 15:18:03.895 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.895 13092 15414 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:18:03.895 13092 15414 I Unity :
01-01 15:18:03.898 13092 15414 I Unity : Odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memory read/writes.
01-01 15:18:03.898 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.898 13092 15414 I Unity : Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform)
01-01 15:18:03.898 13092 15414 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:18:03.898 13092 15414 I Unity :
01-01 15:18:03.920 13092 15414 I Unity : [LevelPlayAdManager]:: [LevelPlayAdManager] Singleton initialized, GO: LevelPlayAdManager, calling StartAdManager
01-01 15:18:03.920 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.920 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:03.920 13092 15414 I Unity : LevelPlayAdManager:Awake()
01-01 15:18:03.920 13092 15414 I Unity :
01-01 15:18:03.921 13092 15414 I Unity : [LevelPlayAdManager]:: StartAdManager called False
01-01 15:18:03.921 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.921 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:03.921 13092 15414 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:18:03.921 13092 15414 I Unity :
01-01 15:18:03.922 13092 15414 I Unity : [LevelPlayAdManager]:: StartAdManager: Scheduling PreInit
01-01 15:18:03.922 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.922 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:03.922 13092 15414 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:18:03.922 13092 15414 I Unity :
01-01 15:18:03.928 13092 15414 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual.DelayedCall scheduled
01-01 15:18:03.928 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.928 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:03.928 13092 15414 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:18:03.928 13092 15414 I Unity :
01-01 15:18:03.930 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:18:03.930 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:03.930 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:03.930 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:18:03.930 13092 15414 I Unity :
01-01 15:18:04.562 13092 15414 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:18:04.562 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.562 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.562 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.562 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.562 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.562 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.562 13092 15414 W Unity :
01-01 15:18:04.562 13092 15414 W Unity : [ line -1844438248]
01-01 15:18:04.562 13092 15414 W Unity :
01-01 15:18:04.564 13092 15414 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:18:04.564 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.564 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.564 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.564 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.564 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.564 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.564 13092 15414 W Unity :
01-01 15:18:04.564 13092 15414 W Unity : [ line -1844438360]
01-01 15:18:04.564 13092 15414 W Unity :
01-01 15:18:04.565 13092 15414 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 56 bytes but expected 76 bytes)
01-01 15:18:04.565 13092 15414 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:18:04.565 13092 15414 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.565 13092 15414 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.565 13092 15414 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.565 13092 15414 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.565 13092 15414 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.565 13092 15414 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.565 13092 15414 E Unity :
01-01 15:18:04.565 13092 15414 E Unity : [ line -1844438312]
01-01 15:18:04.565 13092 15414 E Unity :
01-01 15:18:04.569 13092 15414 W Unity : The referenced script (SingularityGroup.HotReload.Prompts) on this Behaviour is missing!
01-01 15:18:04.569 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.569 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.569 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.569 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.569 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.569 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.569 13092 15414 W Unity :
01-01 15:18:04.569 13092 15414 W Unity : [ line -1844439464]
01-01 15:18:04.569 13092 15414 W Unity :
01-01 15:18:04.573 13092 15414 W Unity : The referenced script (SingularityGroup.HotReload.ConnectionDialog) on this Behaviour is missing!
01-01 15:18:04.573 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.573 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.573 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.573 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.573 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.573 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.573 13092 15414 W Unity :
01-01 15:18:04.573 13092 15414 W Unity : [ line -1844439464]
01-01 15:18:04.573 13092 15414 W Unity :
01-01 15:18:04.575 13092 15414 W Unity : The referenced script (SingularityGroup.HotReload.RetryDialog) on this Behaviour is missing!
01-01 15:18:04.575 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.575 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.575 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.575 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.575 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.575 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.575 13092 15414 W Unity :
01-01 15:18:04.575 13092 15414 W Unity : [ line -1844439464]
01-01 15:18:04.575 13092 15414 W Unity :
01-01 15:18:04.576 13092 15414 W Unity : The referenced script (SingularityGroup.HotReload.QuestionDialog) on this Behaviour is missing!
01-01 15:18:04.576 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.576 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.576 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.576 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.576 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.576 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.576 13092 15414 W Unity :
01-01 15:18:04.576 13092 15414 W Unity : [ line -1844439464]
01-01 15:18:04.576 13092 15414 W Unity :
01-01 15:18:04.578 13092 15414 W Unity : The referenced script on this Behaviour (Game Object 'Prompts') is missing!
01-01 15:18:04.578 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.578 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.578 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.578 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.578 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.578 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.578 13092 15414 W Unity :
01-01 15:18:04.578 13092 15414 W Unity : [ line -1844438616]
01-01 15:18:04.578 13092 15414 W Unity :
01-01 15:18:04.579 13092 15414 E Unity : A scripted object (probably SingularityGroup.HotReload.Prompts?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
01-01 15:18:04.579 13092 15414 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:18:04.579 13092 15414 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.579 13092 15414 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.579 13092 15414 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.579 13092 15414 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.579 13092 15414 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.579 13092 15414 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.579 13092 15414 E Unity :
01-01 15:18:04.579 13092 15414 E Unity : [ line -1844438568]
01-01 15:18:04.579 13092 15414 E Unity :
01-01 15:18:04.583 13092 15414 W Unity : The referenced script on this Behaviour (Game Object 'ReusedQuestionDialog') is missing!
01-01 15:18:04.583 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.583 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.583 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.583 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.583 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.583 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.583 13092 15414 W Unity :
01-01 15:18:04.583 13092 15414 W Unity : [ line -1844438616]
01-01 15:18:04.583 13092 15414 W Unity :
01-01 15:18:04.584 13092 15414 E Unity : A scripted object (probably SingularityGroup.HotReload.QuestionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
01-01 15:18:04.584 13092 15414 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:18:04.584 13092 15414 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.584 13092 15414 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.584 13092 15414 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.584 13092 15414 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.584 13092 15414 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.584 13092 15414 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.584 13092 15414 E Unity :
01-01 15:18:04.584 13092 15414 E Unity : [ line -1844438568]
01-01 15:18:04.584 13092 15414 E Unity :
01-01 15:18:04.586 13092 15414 W Unity : The referenced script on this Behaviour (Game Object 'RetryDialog') is missing!
01-01 15:18:04.586 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.586 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.586 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.586 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.586 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.586 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.586 13092 15414 W Unity :
01-01 15:18:04.586 13092 15414 W Unity : [ line -1844438616]
01-01 15:18:04.586 13092 15414 W Unity :
01-01 15:18:04.587 13092 15414 E Unity : A scripted object (probably SingularityGroup.HotReload.RetryDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
01-01 15:18:04.587 13092 15414 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:18:04.587 13092 15414 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.587 13092 15414 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.587 13092 15414 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.587 13092 15414 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.587 13092 15414 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.587 13092 15414 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.587 13092 15414 E Unity :
01-01 15:18:04.587 13092 15414 E Unity : [ line -1844438568]
01-01 15:18:04.587 13092 15414 E Unity :
01-01 15:18:04.589 13092 15414 W Unity : The referenced script on this Behaviour (Game Object 'ConnectionDialog') is missing!
01-01 15:18:04.589 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.589 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.589 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.589 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.589 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.589 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.589 13092 15414 W Unity :
01-01 15:18:04.589 13092 15414 W Unity : [ line -1844438616]
01-01 15:18:04.589 13092 15414 W Unity :
01-01 15:18:04.590 13092 15414 E Unity : A scripted object (probably SingularityGroup.HotReload.ConnectionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
01-01 15:18:04.590 13092 15414 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:18:04.590 13092 15414 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.590 13092 15414 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.590 13092 15414 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.590 13092 15414 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.590 13092 15414 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.590 13092 15414 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.590 13092 15414 E Unity :
01-01 15:18:04.590 13092 15414 E Unity : [ line -1844438568]
01-01 15:18:04.590 13092 15414 E Unity :
01-01 15:18:04.614 13092 15414 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:18:04.614 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.614 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.614 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.614 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.614 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.614 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.614 13092 15414 W Unity :
01-01 15:18:04.614 13092 15414 W Unity : [ line -1844438248]
01-01 15:18:04.614 13092 15414 W Unity :
01-01 15:18:04.616 13092 15414 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:18:04.616 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.616 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.616 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.616 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.616 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.616 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.616 13092 15414 W Unity :
01-01 15:18:04.616 13092 15414 W Unity : [ line -1844438360]
01-01 15:18:04.616 13092 15414 W Unity :
01-01 15:18:04.618 13092 15414 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:18:04.618 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.618 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.618 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.618 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.618 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.618 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.618 13092 15414 W Unity :
01-01 15:18:04.618 13092 15414 W Unity : [ line -1844438248]
01-01 15:18:04.618 13092 15414 W Unity :
01-01 15:18:04.619 13092 15414 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:18:04.619 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.619 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.619 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.619 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.619 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.619 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.619 13092 15414 W Unity :
01-01 15:18:04.619 13092 15414 W Unity : [ line -1844438360]
01-01 15:18:04.619 13092 15414 W Unity :
01-01 15:18:04.621 13092 15414 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:18:04.621 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.621 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.621 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.621 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.621 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.621 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.621 13092 15414 W Unity :
01-01 15:18:04.621 13092 15414 W Unity : [ line -1844438248]
01-01 15:18:04.621 13092 15414 W Unity :
01-01 15:18:04.622 13092 15414 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:18:04.622 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.622 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.622 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.622 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.622 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.622 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.622 13092 15414 W Unity :
01-01 15:18:04.622 13092 15414 W Unity : [ line -1844438360]
01-01 15:18:04.622 13092 15414 W Unity :
01-01 15:18:04.629 13092 15414 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:18:04.629 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.629 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.629 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.629 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.629 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.629 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.629 13092 15414 W Unity :
01-01 15:18:04.629 13092 15414 W Unity : [ line -1844438248]
01-01 15:18:04.629 13092 15414 W Unity :
01-01 15:18:04.631 13092 15414 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:18:04.631 13092 15414 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.631 13092 15414 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.631 13092 15414 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.631 13092 15414 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.631 13092 15414 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.631 13092 15414 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.631 13092 15414 W Unity :
01-01 15:18:04.631 13092 15414 W Unity : [ line -1844438360]
01-01 15:18:04.631 13092 15414 W Unity :
01-01 15:18:04.632 13092 15414 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 64 bytes but expected 156 bytes)
01-01 15:18:04.632 13092 15414 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:18:04.632 13092 15414 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:18:04.632 13092 15414 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:18:04.632 13092 15414 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:18:04.632 13092 15414 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:18:04.632 13092 15414 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:18:04.632 13092 15414 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:18:04.632 13092 15414 E Unity :
01-01 15:18:04.632 13092 15414 E Unity : [ line -1844438312]
01-01 15:18:04.632 13092 15414 E Unity :
01-01 15:18:04.733 13092 15414 I Unity : [OneSignal] OneSignal.Default set to platform SDK OneSignalSDK.OneSignalAndroid. Current version is 3.0.0
01-01 15:18:04.733 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:04.733 13092 15414 I Unity : OneSignalSDK.OneSignal:set_Default(OneSignal)
01-01 15:18:04.733 13092 15414 I Unity :
01-01 15:18:04.799 13092 15414 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual callback fired, calling PreInit
01-01 15:18:04.799 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:04.799 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:04.799 13092 15414 I Unity : LevelPlayAdManager:<StartAdManager>b__87_0()
01-01 15:18:04.799 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:04.799 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:04.799 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:04.799 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:04.799 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:04.799 13092 15414 I Unity :
01-01 15:18:04.800 13092 15414 I Unity : [LevelPlayAdManager]:: PreInit called
01-01 15:18:04.800 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:04.800 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:04.800 13092 15414 I Unity : LevelPlayAdManager:PreInit()
01-01 15:18:04.800 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:04.800 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:04.800 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:04.800 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:04.800 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:04.800 13092 15414 I Unity :
01-01 15:18:04.840 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:04.841 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:04.910 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:04.910 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:05.804 13092 15414 I Unity : [LevelPlayAdManager]:: InitializeLevelPlay _adsEnabled True
01-01 15:18:05.804 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.804 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.804 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.804 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.804 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.804 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.804 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.804 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.804 13092 15414 I Unity :
01-01 15:18:05.805 13092 15414 I Unity : [LevelPlayAdManager]:: Using PRIMARY ad config.
01-01 15:18:05.805 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.805 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.805 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.805 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.805 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.805 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.805 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.805 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.805 13092 15414 I Unity :
01-01 15:18:05.806 13092 15414 I Unity : [LevelPlayAdManager]:: Validating integration...
01-01 15:18:05.806 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.806 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.806 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.806 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.806 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.806 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.806 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.806 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.806 13092 15414 I Unity :
01-01 15:18:05.819 13092 15414 I Unity : [LevelPlayAdManager]:: Initializing LevelPlay SDK with AppKey: 24a11a26d
01-01 15:18:05.819 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.819 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.819 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.819 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.819 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.819 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.819 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.819 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.819 13092 15414 I Unity :
01-01 15:18:05.821 13092 15414 I Unity : [LevelPlayAdManager]:: Ad Unit IDs - Banner: p7t81fj7kxqofs1n, Interstitial: mjwmv0aqjis0abm7, Rewarded: 6obg9umd9ynb4i5a
01-01 15:18:05.821 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.821 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.821 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.821 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.821 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.821 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.821 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.821 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.821 13092 15414 I Unity :
01-01 15:18:05.822 13092 15414 I Unity : [LevelPlayAdManager]:: Bundle ID: eight.phase.rummy
01-01 15:18:05.822 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.822 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.822 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.822 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.822 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.822 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.822 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.822 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.822 13092 15414 I Unity :
01-01 15:18:05.823 13092 15414 I Unity : [LevelPlayAdManager]:: BannerId:'p7t81fj7kxqofs1n' len=16
01-01 15:18:05.823 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.823 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.823 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.823 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.823 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.823 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.823 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.823 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.823 13092 15414 I Unity :
01-01 15:18:05.824 13092 15414 I Unity : [LevelPlayAdManager]:: InterstitialId:'mjwmv0aqjis0abm7' len=16
01-01 15:18:05.824 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.824 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.824 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.824 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.824 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.824 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.824 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.824 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.824 13092 15414 I Unity :
01-01 15:18:05.825 13092 15414 I Unity : [LevelPlayAdManager]:: RewardedId:'6obg9umd9ynb4i5a' len=16
01-01 15:18:05.825 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:05.825 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:05.825 13092 15414 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:18:05.825 13092 15414 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:18:05.825 13092 15414 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:18:05.825 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:18:05.825 13092 15414 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:18:05.825 13092 15414 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:18:05.825 13092 15414 I Unity :
01-01 15:18:06.954 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:18:06.956 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:18:07.091 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:18:07.091 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:07.091 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:07.091 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:18:07.091 13092 15414 I Unity :
01-01 15:18:07.126 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:18:07.126 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:07.126 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:07.126 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:18:07.126 13092 15414 I Unity :
01-01 15:18:07.138 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:18:07.138 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:07.138 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:07.138 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:18:07.138 13092 15414 I Unity :
01-01 15:18:07.463 13092 15414 I Unity : IntrScene InitApp isConnectedToInternet 1 True : => member name: InitApp : => source line number: 200
01-01 15:18:07.463 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:07.463 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:07.463 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:18:07.463 13092 15414 I Unity :
01-01 15:18:07.464 13092 15414 I Unity : IntrScene InitApp isConnectedToInternet 2 True : => member name: InitApp : => source line number: 201
01-01 15:18:07.464 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:07.464 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:07.464 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:18:07.464 13092 15414 I Unity :
01-01 15:18:07.528 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:07.528 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:08.161 13092 15414 I Unity : CloseSplashScreen isConnectedToInternet ? True : => member name: CloseSplashScreen : => source line number: 437
01-01 15:18:08.161 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.161 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:08.161 13092 15414 I Unity : IntroScreenUIController:CloseSplashScreen()
01-01 15:18:08.161 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:18:08.161 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:08.161 13092 15414 I Unity :
01-01 15:18:08.164 13092 15414 I Unity : LoginAsGuest 7b26f6cf9327587d8dd5617606eff1f7 : => member name: LoginAsGuest : => source line number: 719
01-01 15:18:08.164 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.164 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:08.164 13092 15414 I Unity : PlayFabManager:LoginAsGuest()
01-01 15:18:08.164 13092 15414 I Unity : IntroScreenUIController:CloseSplashScreen()
01-01 15:18:08.164 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:18:08.164 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:08.164 13092 15414 I Unity :
01-01 15:18:08.861 13092 15414 I Unity : [LevelPlayAdManager] HandleInitSuccess called. Config: Unity.Services.LevelPlay.LevelPlayConfiguration
01-01 15:18:08.861 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.861 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.861 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.861 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.861 13092 15414 I Unity :
01-01 15:18:08.862 13092 15414 I Unity : [LevelPlayAdManager] activeAdConfig null? False
01-01 15:18:08.862 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.862 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.862 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.862 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.862 13092 15414 I Unity :
01-01 15:18:08.863 13092 15414 I Unity : [LevelPlayAdManager] BannerAdUnitId: 'p7t81fj7kxqofs1n' (null=False, empty=False)
01-01 15:18:08.863 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.863 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.863 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.863 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.863 13092 15414 I Unity :
01-01 15:18:08.864 13092 15414 I Unity : [LevelPlayAdManager] InterstitialAdUnitId: 'mjwmv0aqjis0abm7' (null=False, empty=False)
01-01 15:18:08.864 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.864 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.864 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.864 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.864 13092 15414 I Unity :
01-01 15:18:08.865 13092 15414 I Unity : [LevelPlayAdManager] RewardedAdUnitId: '6obg9umd9ynb4i5a' (null=False, empty=False)
01-01 15:18:08.865 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.865 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.865 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.865 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.865 13092 15414 I Unity :
01-01 15:18:08.880 13092 15414 I Unity : [LevelPlayAdManager] After SetupAds - bannerAd null? False, interstitialAd null? False, rewardedAd null? False
01-01 15:18:08.880 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.880 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.880 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.880 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.880 13092 15414 I Unity :
01-01 15:18:08.881 13092 15414 I Unity : [LevelPlayAdManager]:: Loading all ads...
01-01 15:18:08.881 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.881 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.881 13092 15414 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:18:08.881 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.881 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.881 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.881 13092 15414 I Unity :
01-01 15:18:08.882 13092 15414 I Unity : [LevelPlayAdManager]:: Loading banner ad...
01-01 15:18:08.882 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.882 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.882 13092 15414 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:18:08.882 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.882 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.882 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.882 13092 15414 I Unity :
01-01 15:18:08.883 13092 15414 I Unity : [LevelPlayAdManager]:: Loading interstitial ad...
01-01 15:18:08.883 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.883 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.883 13092 15414 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:18:08.883 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.883 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.883 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.883 13092 15414 I Unity :
01-01 15:18:08.884 13092 15414 I Unity : [LevelPlayAdManager]:: Loading rewarded ad...
01-01 15:18:08.884 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.884 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.884 13092 15414 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:18:08.884 13092 15414 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:18:08.884 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.884 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.884 13092 15414 I Unity :
01-01 15:18:08.887 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:08.887 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:08.927 13092 15414 I Unity : [LevelPlayAdManager]:: Banner load failed: LevelPlayAdError: 626, Invalid ad unit id, p7t81fj7kxqofs1n, 54338d80-8c38-45b5-a265-1d855fe1f550
01-01 15:18:08.927 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.927 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.927 13092 15414 I Unity : LevelPlayAdManager:HandleBannerLoadFailed(LevelPlayAdError)
01-01 15:18:08.927 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.927 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.927 13092 15414 I Unity :
01-01 15:18:08.928 13092 15414 I Unity : [LevelPlayAdManager]:: Interstitial load failed: Invalid ad unit id (Code: 626)
01-01 15:18:08.928 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.928 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.928 13092 15414 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:18:08.928 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.928 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.928 13092 15414 I Unity :
01-01 15:18:08.929 13092 15414 I Unity : [LevelPlayAdManager]:: Interstitial: Unknown error 626, retrying in 2s (attempt 1/3)
01-01 15:18:08.929 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.929 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.929 13092 15414 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:18:08.929 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.929 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.929 13092 15414 I Unity :
01-01 15:18:08.931 13092 15414 I Unity : [LevelPlayAdManager]:: Rewarded load failed: Invalid ad unit id (Code: 626)
01-01 15:18:08.931 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.931 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.931 13092 15414 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:18:08.931 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.931 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.931 13092 15414 I Unity :
01-01 15:18:08.932 13092 15414 I Unity : [LevelPlayAdManager]:: Rewarded: Unknown error 626, retrying in 2s (attempt 1/3)
01-01 15:18:08.932 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:08.932 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:08.932 13092 15414 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:18:08.932 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:08.932 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:08.932 13092 15414 I Unity :
01-01 15:18:10.965 13092 15414 I Unity : [LevelPlayAdManager]:: Interstitial load failed: Invalid ad unit id (Code: 626)
01-01 15:18:10.965 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:10.965 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:10.965 13092 15414 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:18:10.965 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:10.965 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:10.965 13092 15414 I Unity :
01-01 15:18:10.966 13092 15414 I Unity : [LevelPlayAdManager]:: Interstitial: Unknown error 626, retrying in 2s (attempt 2/3)
01-01 15:18:10.966 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:10.966 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:10.966 13092 15414 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:18:10.966 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:10.966 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:10.966 13092 15414 I Unity :
01-01 15:18:10.967 13092 15414 I Unity : [LevelPlayAdManager]:: Rewarded load failed: Invalid ad unit id (Code: 626)
01-01 15:18:10.967 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:10.967 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:10.967 13092 15414 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:18:10.967 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:10.967 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:10.967 13092 15414 I Unity :
01-01 15:18:10.968 13092 15414 I Unity : [LevelPlayAdManager]:: Rewarded: Unknown error 626, retrying in 2s (attempt 2/3)
01-01 15:18:10.968 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:10.968 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:10.968 13092 15414 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:18:10.968 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:10.968 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:10.968 13092 15414 I Unity :
01-01 15:18:11.629 13092 15414 I Unity : Got PlayFabID: 34C14FCAEE82238 LastLoginTime 01-01-2026 09:20:48 DisableFocusTimeCollection state True Id C58EC789C781CA94 Type title_player_account : => member name: LoginAsGuest : => source line number: 733
01-01 15:18:11.629 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.629 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.629 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.629 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.629 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.629 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.629 13092 15414 I Unity :
01-01 15:18:11.632 13092 15414 I Unity : OnLoginEvent : True LoginType Guest isNewAccount False : => member name: OnLoginEvent : => source line number: 206
01-01 15:18:11.632 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.632 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.632 13092 15414 I Unity : PlayFabManager:OnLoginEvent(Boolean, LoginType, Boolean, PlayFabError)
01-01 15:18:11.632 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.632 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.632 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.632 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.632 13092 15414 I Unity :
01-01 15:18:11.634 13092 15414 I Unity : UpdateUserTitleDisplayName Updating User Display name : Rita : => member name: UpdateUserTitleDisplayName : => source line number: 623
01-01 15:18:11.634 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.634 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.634 13092 15414 I Unity : PlayFabManager:UpdateUserTitleDisplayName(String)
01-01 15:18:11.634 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.634 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.634 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.634 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.634 13092 15414 I Unity :
01-01 15:18:11.641 13092 15414 I Unity : SHOWINTERSTITIAL:True : => member name: ProcessPlayerDataPayLoad : => source line number: 416
01-01 15:18:11.641 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.641 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.641 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.641 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.641 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.641 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.641 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.641 13092 15414 I Unity :
01-01 15:18:11.642 13092 15414 I Unity : SHOWBANNER:True : => member name: ProcessPlayerDataPayLoad : => source line number: 424
01-01 15:18:11.642 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.642 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.642 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.642 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.642 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.642 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.642 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.642 13092 15414 I Unity :
01-01 15:18:11.651 13092 15414 I Unity : Game.SHOWINTERSTITIALONLAUNCH True : => member name: ProcessPlayerDataPayLoad : => source line number: 446
01-01 15:18:11.651 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.651 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.651 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.651 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.651 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.651 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.651 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.651 13092 15414 I Unity :
01-01 15:18:11.653 13092 15414 I Unity : Game.INTERSTITIALONLAUNCHFREQUNCY 1 : => member name: ProcessPlayerDataPayLoad : => source line number: 459
01-01 15:18:11.653 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.653 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.653 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.653 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.653 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.653 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.653 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.653 13092 15414 I Unity :
01-01 15:18:11.655 13092 15414 I Unity : OneSignal Init---------------------------------------- Step 1 59763720-3c97-4b78-b0c3-52bf29af5afb : => member name: InitAsync : => source line number: 79
01-01 15:18:11.655 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.655 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.655 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.655 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.655 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.655 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.655 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.655 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.655 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.655 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.655 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.655 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.655 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.655 13092 15414 I Unity :
01-01 15:18:11.659 13092 15414 I Unity : OneSignal Init---------------------------------------- Step 2 59763720-3c97-4b78-b0c3-52bf29af5afb : => member name: InitAsync : => source line number: 82
01-01 15:18:11.659 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.659 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.659 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.659 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.659 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.659 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.659 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.659 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.659 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.659 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.659 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.659 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.659 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.659 13092 15414 I Unity :
01-01 15:18:11.670 13092 15414 I Unity : OneSignal Init---------------------------------------- Step 3 59763720-3c97-4b78-b0c3-52bf29af5afb : => member name: InitAsync : => source line number: 86
01-01 15:18:11.670 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.670 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.670 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.670 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.670 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.670 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.670 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.670 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.670 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.670 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.670 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.670 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.670 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.670 13092 15414 I Unity :
01-01 15:18:11.672 13092 15414 I Unity : OneSignal NotificationPermission Authorized : => member name: InitAsync : => source line number: 90
01-01 15:18:11.672 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.672 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.672 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.672 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.672 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.672 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.672 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.672 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.672 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.672 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.672 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.672 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.672 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.672 13092 15414 I Unity :
01-01 15:18:11.674 13092 15414 I Unity : OneSignal isPushDisabled False : => member name: InitAsync : => source line number: 105
01-01 15:18:11.674 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.674 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.674 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.674 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.674 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.674 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.674 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.674 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.674 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.674 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.674 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.674 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.674 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.674 13092 15414 I Unity :
01-01 15:18:11.676 13092 15414 I Unity : OneSignal isSubscribed True : => member name: InitAsync : => source line number: 106
01-01 15:18:11.676 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.676 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.676 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.676 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.676 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.676 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.676 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.676 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.676 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.676 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.676 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.676 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.676 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.676 13092 15414 I Unity :
01-01 15:18:11.677 13092 15414 I Unity : OneSignal localUserID.................. 944839de-86e9-4c0c-9abe-01a49bd36ad7 : => member name: InitAsync : => source line number: 112
01-01 15:18:11.677 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.677 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.677 13092 15414 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:18:11.677 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.677 13092 15414 I Unity : PushNotificationManager:InitAsync()
01-01 15:18:11.677 13092 15414 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:18:11.677 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:18:11.677 13092 15414 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:18:11.677 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.677 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.677 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.677 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.677 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.677 13092 15414 I Unity :
01-01 15:18:11.679 13092 15414 I Unity : OnPlayfabSetupComplete. Continue to game True : => member name: OnPlayfabSetupComplete : => source line number: 513
01-01 15:18:11.679 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.679 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.679 13092 15414 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:18:11.679 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.679 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.679 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.679 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.679 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.679 13092 15414 I Unity :
01-01 15:18:11.681 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:18:11.681 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.681 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.681 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:18:11.681 13092 15414 I Unity : IntroScreenUIController:ContinueToMainMenu()
01-01 15:18:11.681 13092 15414 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:18:11.681 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.681 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.681 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.681 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.681 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.681 13092 15414 I Unity :
01-01 15:18:11.686 13092 15414 I Unity : SetupGameSpecificStats. gamesPlayedCount 55 : => member name: SetupGameSpecificStats : => source line number: 535
01-01 15:18:11.686 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.686 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.686 13092 15414 I Unity : <>c:<SetupGameSpecificStats>b__103_0(Boolean, String)
01-01 15:18:11.686 13092 15414 I Unity : IntroScreenUIController:SetupGameSpecificStats()
01-01 15:18:11.686 13092 15414 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:18:11.686 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.686 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.686 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.686 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.686 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.686 13092 15414 I Unity :
01-01 15:18:11.688 13092 15414 I Unity : SetupGameSpecificStats. winCount 1 : => member name: SetupGameSpecificStats : => source line number: 552
01-01 15:18:11.688 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.688 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.688 13092 15414 I Unity : <>c:<SetupGameSpecificStats>b__103_1(Boolean, String)
01-01 15:18:11.688 13092 15414 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:18:11.688 13092 15414 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:18:11.688 13092 15414 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:18:11.688 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.688 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.688 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.688 13092 15414 I Unity :
01-01 15:18:11.886 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:11.887 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:11.954 13092 15414 I Unity : UpdateUserTitleDisplayName UpdateUserTitleDisplayNameCallBackSuccess : Rita6 : => member name: UpdateUserTitleDisplayName : => source line number: 628
01-01 15:18:11.954 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:11.954 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:11.954 13092 15414 I Unity : <>c__DisplayClass56_0:<UpdateUserTitleDisplayName>b__0(UpdateUserTitleDisplayNameResult)
01-01 15:18:11.954 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:11.954 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:11.954 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:11.954 13092 15414 I Unity :
01-01 15:18:12.023 13092 15414 I Unity : OnSubscribed GetFriendsList 6 success True : => member name: GetAndUpdateFriendsData : => source line number: 1260
01-01 15:18:12.023 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:12.023 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:12.023 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:18:12.023 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:12.023 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:12.023 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:12.023 13092 15414 I Unity :
01-01 15:18:12.025 13092 15414 I Unity : GetFriendsList Count 6 : => member name: GetAndUpdateFriendsData : => source line number: 1267
01-01 15:18:12.025 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:12.025 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:12.025 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:18:12.025 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:12.025 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:12.025 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:12.025 13092 15414 I Unity :
01-01 15:18:12.026 13092 15414 I Unity : chatClient Adding 6 friends : => member name: GetAndUpdateFriendsData : => source line number: 1270
01-01 15:18:12.026 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:12.026 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:12.026 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:18:12.026 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:12.026 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:12.026 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:12.026 13092 15414 I Unity :
01-01 15:18:13.003 13092 15414 I Unity : [LevelPlayAdManager]:: Interstitial load failed: Invalid ad unit id (Code: 626)
01-01 15:18:13.003 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:13.003 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:13.003 13092 15414 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:18:13.003 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:13.003 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:13.003 13092 15414 I Unity :
01-01 15:18:13.004 13092 15414 I Unity : [LevelPlayAdManager]:: Interstitial: Max retry attempts (3) reached. Stopping ad loading.
01-01 15:18:13.004 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:13.004 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:13.004 13092 15414 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:18:13.004 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:13.004 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:13.004 13092 15414 I Unity :
01-01 15:18:13.005 13092 15414 I Unity : [LevelPlayAdManager]:: Rewarded load failed: Invalid ad unit id (Code: 626)
01-01 15:18:13.005 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:13.005 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:13.005 13092 15414 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:18:13.005 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:13.005 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:13.005 13092 15414 I Unity :
01-01 15:18:13.006 13092 15414 I Unity : [LevelPlayAdManager]:: Rewarded: Max retry attempts (3) reached. Stopping ad loading.
01-01 15:18:13.006 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:13.006 13092 15414 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:18:13.006 13092 15414 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:18:13.006 13092 15414 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:18:13.006 13092 15414 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:18:13.006 13092 15414 I Unity :
01-01 15:18:23.280 13092 15414 I Unity : OnSubscribed GetFriendsList 6 success True : => member name: GetAndUpdateFriendsData : => source line number: 1260
01-01 15:18:23.280 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:23.280 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:23.280 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:18:23.280 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:23.280 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:23.280 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:23.280 13092 15414 I Unity :
01-01 15:18:23.283 13092 15414 I Unity : GetFriendsList Count 6 : => member name: GetAndUpdateFriendsData : => source line number: 1267
01-01 15:18:23.283 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:23.283 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:23.283 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:18:23.283 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:23.283 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:23.283 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:23.283 13092 15414 I Unity :
01-01 15:18:23.285 13092 15414 I Unity : chatClient Adding 6 friends : => member name: GetAndUpdateFriendsData : => source line number: 1270
01-01 15:18:23.285 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:23.285 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:23.285 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:18:23.285 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:18:23.285 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:18:23.285 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:18:23.285 13092 15414 I Unity :
01-01 15:18:44.564 13092 15414 I Unity : Connect To Photon IsConnectedAndReady False inLobby False : => member name: Connect : => source line number: 175
01-01 15:18:44.564 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:44.564 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:44.564 13092 15414 I Unity : PhotonManager:Connect()
01-01 15:18:44.564 13092 15414 I Unity : IntroScreenUIController:SelectBetAndContinueToPlayOnline()
01-01 15:18:44.564 13092 15414 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:18:44.564 13092 15414 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:18:44.564 13092 15414 I Unity :
01-01 15:18:44.577 13092 15414 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 128
01-01 15:18:44.577 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:44.577 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:44.577 13092 15414 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
01-01 15:18:44.577 13092 15414 I Unity : IntroScreenUIController:SelectBetAndContinueToPlayOnline()
01-01 15:18:44.577 13092 15414 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:18:44.577 13092 15414 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:18:44.577 13092 15414 I Unity :
01-01 15:18:47.735 13092 15414 I Unity : PhotonManager : OnJoinedLobby inLobby True : => member name: OnJoinedLobby : => source line number: 439
01-01 15:18:47.735 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:18:47.735 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:18:47.735 13092 15414 I Unity : PhotonManager:OnJoinedLobby()
01-01 15:18:47.735 13092 15414 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
01-01 15:18:47.735 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
01-01 15:18:47.735 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:18:47.735 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:18:47.735 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:18:47.735 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:18:47.735 13092 15414 I Unity :
01-01 15:18:48.406 13092 15414 W Unity : Hiding input field is not supported when using Game Activity.
01-01 15:18:48.406 13092 15414 W Unity : TMPro.TMP_InputField:ActivateInputFieldInternal()
01-01 15:18:48.406 13092 15414 W Unity : TMPro.TMP_InputField:LateUpdate()
01-01 15:18:48.406 13092 15414 W Unity :
01-01 15:18:48.406 13092 15414 W Unity : [ line -1844436728]
01-01 15:18:48.406 13092 15414 W Unity :
01-01 15:18:48.815 13092 15414 W Unity : Timeout while waiting for keyboard to become visible
01-01 15:18:49.025 13092 15414 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:18:49.025 13092 15414 I Unity : Keyboard Visible = True
01-01 15:18:49.025 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:49.025 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:49.025 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:49.058 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:49.058 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:49.058 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:59.794 13092 15414 I Unity : Handle cmd APP_CMD_EDITOR_ACTION(18)
01-01 15:18:59.794 13092 15414 I Unity : EditorAction IME_ACTION_DONE(6)
01-01 15:18:59.877 13092 15414 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:18:59.877 13092 15414 I Unity : Keyboard Visible = False
01-01 15:18:59.877 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:59.877 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:59.878 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:59.966 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:59.966 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:18:59.966 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:03.647 13092 15414 I Unity : OnJoinedRoom rejoinedGameAfterDisconnection False name 5102 UIState MainMenuScreen GameMode OnlinePrivate player localPlayerID 2 isMC False totalPlayers 2 : => member name: OnJoinedRoom : => source line number: 574
01-01 15:19:03.647 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:03.647 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:03.647 13092 15414 I Unity : PhotonManager:OnJoinedRoom()
01-01 15:19:03.647 13092 15414 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
01-01 15:19:03.647 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:03.647 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:03.647 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:03.647 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:03.647 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:03.647 13092 15414 I Unity :
01-01 15:19:04.239 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'UnityMainThreadDispatcher') is missing!
01-01 15:19:04.373 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:19:04.373 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:04.373 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:04.373 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:19:04.373 13092 15414 I Unity :
01-01 15:19:04.895 13092 15414 W Unity : There can be only one active Event System.
01-01 15:19:04.895 13092 15414 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:04.895 13092 15414 W Unity : UnityEngine.UIElements.UIElementsRuntimeUtility:RegisterEventSystem(Object)
01-01 15:19:04.895 13092 15414 W Unity :
01-01 15:19:04.900 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:19:04.900 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:04.900 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:04.900 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:19:04.900 13092 15414 I Unity :
01-01 15:19:05.790 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:19:05.790 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:05.790 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:05.790 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:19:05.790 13092 15414 I Unity :
01-01 15:19:05.914 13092 15414 I Unity : ^*^CreateGame OnlinePrivate isNewGame True : => member name: CreateGame : => source line number: 84
01-01 15:19:05.914 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:05.914 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:05.914 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateGame()
01-01 15:19:05.914 13092 15414 I Unity :
01-01 15:19:09.378 13092 15414 I Unity : ****OnEvent **** SEND_GAME_INSTANCE game Game totalPlayersCount 2 playMode OnlinePrivate testingGame False : => member name: OnEvent : => source line number: 1087
01-01 15:19:09.378 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.378 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.378 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.378 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.378 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.378 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.378 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.378 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.378 13092 15414 I Unity :
01-01 15:19:09.442 13092 15414 I Unity : LoadNetworkGame 2 PhotonManager.instance.localPlayerID - 1 : 1 : => member name: LoadNetworkGame : => source line number: 1127
01-01 15:19:09.442 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.442 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.442 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:19:09.442 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:19:09.442 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:19:09.442 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.442 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.442 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.442 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.442 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.442 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.442 13092 15414 I Unity :
01-01 15:19:09.444 13092 15414 I Unity : LoadNetworkGame localPlayer PlayerId 1 name Rita type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False _players[i] PlayerId 0 name Lisha type LocalPlayer isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False : => member name: LoadNetworkGame : => source line number: 1142
01-01 15:19:09.444 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.444 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.444 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:19:09.444 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:19:09.444 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:19:09.444 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.444 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.444 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.444 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.444 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchInc
01-01 15:19:09.446 13092 15414 I Unity : LoadNetworkGame localPlayer PlayerId 1 name Rita type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False _players[i] PlayerId 1 name Rita type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False : => member name: LoadNetworkGame : => source line number: 1142
01-01 15:19:09.446 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.446 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.446 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:19:09.446 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:19:09.446 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:19:09.446 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.446 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.446 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.446 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.446 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomin
01-01 15:19:09.448 13092 15414 I Unity : LoadNetworkGame id: 1 : => member name: LoadNetworkGame : => source line number: 1148
01-01 15:19:09.448 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.448 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.448 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:19:09.448 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:19:09.448 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:19:09.448 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.448 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.448 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.448 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.448 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.448 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.448 13092 15414 I Unity :
01-01 15:19:09.454 13092 15414 I Unity : PrepareGameUI isNextPhase False showPhaseDialog True players.Length 2 : => member name: PrepareGameUI : => source line number: 320
01-01 15:19:09.454 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.454 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.454 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:19:09.454 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:19:09.454 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.454 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.454 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.454 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.454 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.454 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.454 13092 15414 I Unity :
01-01 15:19:09.455 13092 15414 I Unity : ShowScreenFadeInAnimation : => member name: ShowScreenFadeInAnimation : => source line number: 127
01-01 15:19:09.455 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.455 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.455 13092 15414 I Unity : GameSceneUIController:ShowScreenFadeInAnimation()
01-01 15:19:09.455 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:19:09.455 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:19:09.455 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.455 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.455 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.455 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.455 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.455 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.455 13092 15414 I Unity :
01-01 15:19:09.457 13092 15414 I Unity : CancelSetNextPlayerTurn : => member name: CancelSetNextPlayerTurn : => source line number: 526
01-01 15:19:09.457 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.457 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.457 13092 15414 I Unity : PhaseTen.PhaseTenGame:CancelSetNextPlayerTurn()
01-01 15:19:09.457 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:19:09.457 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:19:09.457 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.457 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.457 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.457 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.457 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.457 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.457 13092 15414 I Unity :
01-01 15:19:09.461 13092 15414 I Unity : PreparePlayersUI localPlayer PlayerId 1 name Rita type LocalPlayer isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False localPlayer NetworkID 2 : => member name: PreparePlayersUI : => source line number: 246
01-01 15:19:09.461 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.461 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.461 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:PreparePlayersUI(Player[], Boolean)
01-01 15:19:09.461 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:19:09.461 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:19:09.461 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.461 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.461 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.461 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.461 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.461 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.461 13092 15414 I Unity :
01-01 15:19:09.466 13092 15414 I Unity : TopDeckCardToggleInteractive False null? True : => member name: TopDeckCardToggleInteractive : => source line number: 611
01-01 15:19:09.466 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.466 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.466 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:TopDeckCardToggleInteractive(Boolean)
01-01 15:19:09.466 13092 15414 I Unity : PhaseTen.UIPlayer:onCardsAddedToHand(List`1, CardDragSourceType)
01-01 15:19:09.466 13092 15414 I Unity : PhaseTen.UIPlayer:LoadSavedGameUI()
01-01 15:19:09.466 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:19:09.466 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.466 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.466 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.466 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.466 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.466 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.466 13092 15414 I Unity :
01-01 15:19:09.474 13092 15414 I Unity : ReArrangeLocalPlayerhand count 10 : => member name: ReArrangeLocalPlayerhand : => source line number: 1058
01-01 15:19:09.474 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.474 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.474 13092 15414 I Unity : PhaseTen.UIPlayer:ReArrangeLocalPlayerhand()
01-01 15:19:09.474 13092 15414 I Unity : PhaseTen.<ReArrangeHandCards>d__80:MoveNext()
01-01 15:19:09.474 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:09.474 13092 15414 I Unity : PhaseTen.UIPlayer:SortHandCardsByRank(Boolean)
01-01 15:19:09.474 13092 15414 I Unity : PhaseTen.UIPlayer:onCardsAddedToHand(List`1, CardDragSourceType)
01-01 15:19:09.474 13092 15414 I Unity : PhaseTen.UIPlayer:LoadSavedGameUI()
01-01 15:19:09.474 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:19:09.474 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.474 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.474 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.474 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.474 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.474 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.474 13092 15414 I Unity :
01-01 15:19:09.479 13092 15414 I Unity : CreateDeckTopCard Card Rank Three color Green _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Deck uniqueID 19 _topDeckCard == null? True : => member name: CreateDeckTopCard : => source line number: 291
01-01 15:19:09.479 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.479 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.479 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:CreateDeckTopCard(Boolean, Boolean)
01-01 15:19:09.479 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:19:09.479 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:09.479 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:09.479 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:09.479 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:09.479 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:09.479 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:09.479 13092 15414 I Unity :
01-01 15:19:09.664 13092 15414 I Unity : ShowPhaseCompletePanel False showingDialog ? False uiScreen GameplayScreen : => member name: ShowPhaseCompletePanel : => source line number: 493
01-01 15:19:09.664 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.664 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.664 13092 15414 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:19:09.664 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:19:09.664 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:09.664 13092 15414 I Unity :
01-01 15:19:09.673 13092 15414 I Unity : isPhaseComplete OnEnable countDownTime 0 : => member name: OnEnable : => source line number: 43
01-01 15:19:09.673 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.673 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.673 13092 15414 I Unity : PhaseTen.UIPhaseCompleteTable:OnEnable()
01-01 15:19:09.673 13092 15414 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:19:09.673 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:19:09.673 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:09.673 13092 15414 I Unity :
01-01 15:19:09.680 13092 15414 I Unity : Init isPhaseComplete False currentPlayer : => member name: Init : => source line number: 99
01-01 15:19:09.680 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.680 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.680 13092 15414 I Unity : PhaseTen.UIPhaseCompleteTable:Init(Player[], Boolean)
01-01 15:19:09.680 13092 15414 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:19:09.680 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:19:09.680 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:09.680 13092 15414 I Unity :
01-01 15:19:09.800 13092 15414 I Unity : Coins Updated. Balance : 16375 : => member name: SubtractCoinsSuccess : => source line number: 86
01-01 15:19:09.800 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.800 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.800 13092 15414 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
01-01 15:19:09.800 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:19:09.800 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:19:09.800 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:09.800 13092 15414 I Unity :
01-01 15:19:09.885 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:19:09.885 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:09.885 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:09.885 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:19:09.885 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:19:09.885 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:09.885 13092 15414 I Unity :
01-01 15:19:10.392 13092 15414 I Unity : HideScreenFadeInAnimation : => member name: HideScreenFadeInAnimation : => source line number: 135
01-01 15:19:10.392 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:10.392 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:10.392 13092 15414 I Unity : GameSceneUIController:HideScreenFadeInAnimation()
01-01 15:19:10.392 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:19:10.392 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:10.392 13092 15414 I Unity :
01-01 15:19:11.367 13092 15414 I Unity : ShowToast SET OF 3, SET OF 3 : => member name: ShowToast : => source line number: 337
01-01 15:19:11.367 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:11.367 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:11.367 13092 15414 I Unity : Dialog:ShowToast(String, Single)
01-01 15:19:11.367 13092 15414 I Unity : PhaseTen.UIPlayer:ShowCurrentPhaseToast()
01-01 15:19:11.367 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:19:11.367 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:11.367 13092 15414 I Unity :
01-01 15:19:19.683 13092 15414 I Unity : Continue to next phase True : => member name: WaitAndContinueToNextPhase : => source line number: 187
01-01 15:19:19.683 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:19.683 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:19.683 13092 15414 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:19:19.683 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:19.683 13092 15414 I Unity :
01-01 15:19:19.686 13092 15414 I Unity : ReArrangeLocalPlayerhand count 10 : => member name: ReArrangeLocalPlayerhand : => source line number: 1058
01-01 15:19:19.686 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:19.686 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:19.686 13092 15414 I Unity : PhaseTen.UIPlayer:ReArrangeLocalPlayerhand()
01-01 15:19:19.686 13092 15414 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:19:19.686 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:19.686 13092 15414 I Unity :
01-01 15:19:19.688 13092 15414 I Unity : HidePhaseCompletePanel time 14.48245 : => member name: HidePhaseCompletePanel : => source line number: 504
01-01 15:19:19.688 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:19.688 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:19.688 13092 15414 I Unity : GameSceneUIController:HidePhaseCompletePanel()
01-01 15:19:19.688 13092 15414 I Unity : PhaseTen.UIPhaseCompleteTable:ClosePanelAndContinue()
01-01 15:19:19.688 13092 15414 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:19:19.688 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:19.688 13092 15414 I Unity :
01-01 15:19:21.689 13092 15414 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 1055
01-01 15:19:21.689 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.689 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.689 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:19:21.689 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.689 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.689 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.689 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.689 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.689 13092 15414 I Unity :
01-01 15:19:21.691 13092 15414 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 1058
01-01 15:19:21.691 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.691 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.691 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:19:21.691 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.691 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.691 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.691 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.691 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.691 13092 15414 I Unity :
01-01 15:19:21.694 13092 15414 I Unity : SetTurn 0 _hitWithSkipCard False : => member name: SetTurn : => source line number: 1287
01-01 15:19:21.694 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.694 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.694 13092 15414 I Unity : PhaseTen.Player:SetTurn()
01-01 15:19:21.694 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:19:21.694 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.694 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.694 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.694 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.694 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.694 13092 15414 I Unity :
01-01 15:19:21.696 13092 15414 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 1318
01-01 15:19:21.696 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.696 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.696 13092 15414 I Unity : PhaseTen.Player:SetTurn()
01-01 15:19:21.696 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:19:21.696 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.696 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.696 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.696 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.696 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.696 13092 15414 I Unity :
01-01 15:19:21.700 13092 15414 I Unity : SetTurn _playerTurnStarted False _id 0 : => member name: SetTurn : => source line number: 1366
01-01 15:19:21.700 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.700 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.700 13092 15414 I Unity : PhaseTen.<SetTurn>d__145:MoveNext()
01-01 15:19:21.700 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:19:21.700 13092 15414 I Unity : PhaseTen.Player:SetTurn(CancellationToken)
01-01 15:19:21.700 13092 15414 I Unity : PhaseTen.Player:SetTurn()
01-01 15:19:21.700 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:19:21.700 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.700 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.700 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.700 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.700 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.700 13092 15414 I Unity :
01-01 15:19:21.703 13092 15414 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1071
01-01 15:19:21.703 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.703 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.703 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:19:21.703 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.703 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.703 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.703 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.703 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.703 13092 15414 I Unity :
01-01 15:19:21.706 13092 15414 I Unity : ^onMyTurnBegin****************************** ID : PlayerId 0 name Lisha type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn True _didTimeout False avatarID 0 didCompleteCurPhase False isMyTurn True playerType Opponent Game.tutorialStep 0 : => member name: onMyTurnBegin : => source line number: 1190
01-01 15:19:21.706 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:21.706 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:21.706 13092 15414 I Unity : PhaseTen.UIPlayer:onMyTurnBegin(Boolean)
01-01 15:19:21.706 13092 15414 I Unity : PhaseTen.Player:InvokeOnTurnBegin()
01-01 15:19:21.706 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:19:21.706 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:21.706 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:21.706 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:21.706 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:21.706 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:21.706 13092 15414 I Unity :
01-01 15:19:25.664 13092 15414 I Unity : OnAddCardsToHand 0 : => member name: OnAddCardsToHandToOpponent : => source line number: 1181
01-01 15:19:25.664 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.664 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.664 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:19:25.664 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:25.664 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.664 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.664 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.664 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.664 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.664 13092 15414 I Unity :
01-01 15:19:25.670 13092 15414 I Unity : Player.cs AddCardsToHand cards count 1 to player 0 Deck : => member name: AddCardsToHand : => source line number: 429
01-01 15:19:25.670 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.670 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.670 13092 15414 I Unity : PhaseTen.Player:AddCardsToHand(List`1, CardDragSourceType, Boolean)
01-01 15:19:25.670 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:19:25.670 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:19:25.670 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.670 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.670 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.670 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.670 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.670 13092 15414 I Unity :
01-01 15:19:25.674 13092 15414 I Unity : UIPhaseTenGame.cs OnAddCardsToHandToOpponent 1 cardDragSourceType Deck : => member name: OnAddCardsToHandToOpponent : => source line number: 528
01-01 15:19:25.674 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.674 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.674 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:19:25.674 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.674 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.674 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.674 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.674 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.674 13092 15414 I Unity :
01-01 15:19:25.677 13092 15414 I Unity : OnOpponentDeckTap. Update his _didTakeCardInMyTurn when he tap on deck : => member name: OnOpponentDeckTap : => source line number: 1469
01-01 15:19:25.677 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.677 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.677 13092 15414 I Unity : PhaseTen.Player:OnOpponentDeckTap()
01-01 15:19:25.677 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.677 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.677 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.677 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.677 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.677 13092 15414 I Unity :
01-01 15:19:25.682 13092 15414 I Unity : OnSyncDeck deck count before adding 87 topDeckCard Card Rank Three color Green _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Deck uniqueID 19 : => member name: OnSyncDeck : => source line number: 1167
01-01 15:19:25.682 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.682 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.682 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:19:25.682 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.682 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.682 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.682 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.682 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.682 13092 15414 I Unity :
01-01 15:19:25.685 13092 15414 I Unity : OnSyncDeck deck count after adding 86 topDeckCard Card Rank Three color Yellow _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Hand uniqueID 22 : => member name: OnSyncDeck : => source line number: 1169
01-01 15:19:25.685 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.685 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.685 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:19:25.685 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.685 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.685 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.685 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.685 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.685 13092 15414 I Unity :
01-01 15:19:25.687 13092 15414 I Unity : CreateDeckTopCard Card Rank Three color Yellow _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Hand uniqueID 22 _topDeckCard == null? False : => member name: CreateDeckTopCard : => source line number: 291
01-01 15:19:25.687 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:25.687 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:25.687 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:CreateDeckTopCard(Boolean, Boolean)
01-01 15:19:25.687 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:19:25.687 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:19:25.687 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:19:25.687 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:25.687 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:25.687 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:25.687 13092 15414 I Unity :
01-01 15:19:27.173 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:27.174 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:27.174 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:27.174 13092 15414 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:19:30.854 13092 15414 E Unity : Cannot send to: GCAMS2013.exitgames.com. Network is unreachable
01-01 15:19:30.854 13092 15414 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:30.854 13092 15414 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:30.854 13092 15414 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:30.854 13092 15414 E Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:30.854 13092 15414 E Unity :
01-01 15:19:34.987 13092 15414 I Unity : Disconnected. handling the disconnection............ : => member name: Update : => source line number: 963
01-01 15:19:34.987 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:34.987 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:34.987 13092 15414 I Unity : PhotonManager:Update()
01-01 15:19:34.987 13092 15414 I Unity :
01-01 15:19:34.989 13092 15414 I Unity : OnDisconnectedFromPhoton Caching Time 0 : => member name: Update : => source line number: 975
01-01 15:19:34.989 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:34.989 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:34.989 13092 15414 I Unity : PhotonManager:Update()
01-01 15:19:34.989 13092 15414 I Unity :
01-01 15:19:41.136 13092 15414 I Unity : PhotonManager : OnLeftRoom GameplayScreen : => member name: OnLeftRoom : => source line number: 711
01-01 15:19:41.136 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.136 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.136 13092 15414 I Unity : PhotonManager:OnLeftRoom()
01-01 15:19:41.136 13092 15414 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnLeftRoom()
01-01 15:19:41.136 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
01-01 15:19:41.136 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:41.136 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:41.136 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:41.136 13092 15414 I Unity :
01-01 15:19:41.139 13092 15414 I Unity : PhotonManager.cs >: OnDisconnectedFromPhoton totalActivePlayers 0 _lastReceivedEvent 6 pauseTime 6.148502 showingPanel False IsConnectedAndReady False isConnectedToInternet False _punGameState GameStarted uiScreen GameplayScreen retryJoinRoomMaxCount 3 cause ClientTimeout IsConnectedAndReady False : => member name: OnDisconnected : => source line number: 246
01-01 15:19:41.139 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.139 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.139 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:19:41.139 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:19:41.139 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:41.139 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:41.139 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:41.139 13092 15414 I Unity :
01-01 15:19:41.141 13092 15414 I Unity : Reconnected. Playing as solo player isConnectedToInternet False : => member name: OnDisconnected : => source line number: 354
01-01 15:19:41.141 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.141 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.141 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:19:41.141 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:19:41.141 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:41.141 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:41.141 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:41.141 13092 15414 I Unity :
01-01 15:19:41.144 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:19:41.144 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.144 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.144 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:19:41.144 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:19:41.144 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:19:41.144 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:41.144 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:41.144 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:41.144 13092 15414 I Unity :
01-01 15:19:41.146 13092 15414 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 99
01-01 15:19:41.146 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.146 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.146 13092 15414 I Unity : DialogBox:Show(String, String, String, Callback, Boolean, Boolean, Single, Boolean)
01-01 15:19:41.146 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:19:41.146 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:19:41.146 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:19:41.146 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:19:41.146 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:19:41.146 13092 15414 I Unity :
01-01 15:19:41.499 13092 15414 I Unity : Reconnected. canceling handling the disconnection............ : => member name: Update : => source line number: 984
01-01 15:19:41.499 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.499 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.499 13092 15414 I Unity : PhotonManager:Update()
01-01 15:19:41.499 13092 15414 I Unity :
01-01 15:19:41.501 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:19:41.501 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:41.501 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:41.501 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:19:41.501 13092 15414 I Unity : PhotonManager:Update()
01-01 15:19:41.501 13092 15414 I Unity :
01-01 15:19:51.833 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:51.834 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:51.834 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:51.834 13092 15414 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:19:53.231 13092 15414 I Unity : CancelAsyncTasks : => member name: CancelAsyncTasks : => source line number: 737
01-01 15:19:53.231 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.231 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.231 13092 15414 I Unity : PhaseTen.PhaseTenGame:CancelAsyncTasks()
01-01 15:19:53.231 13092 15414 I Unity : PhaseTen.PhaseTenGame:Dispose()
01-01 15:19:53.231 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:DestroyGameInstance()
01-01 15:19:53.231 13092 15414 I Unity : PhotonManager:<OnDisconnected>b__66_5(Boolean, Boolean)
01-01 15:19:53.231 13092 15414 I Unity : LeanTween:update()
01-01 15:19:53.231 13092 15414 I Unity :
01-01 15:19:53.294 13092 15482 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:19:53.297 13092 15482 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:19:53.374 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:19:53.377 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:19:53.469 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:19:53.469 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.469 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.469 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:19:53.469 13092 15414 I Unity :
01-01 15:19:53.473 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:19:53.473 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.473 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.473 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:19:53.473 13092 15414 I Unity :
01-01 15:19:53.478 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:19:53.478 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.478 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.478 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:19:53.478 13092 15414 I Unity :
01-01 15:19:53.604 13092 15414 I Unity : IntrScene InitApp isConnectedToInternet 1 False : => member name: InitApp : => source line number: 200
01-01 15:19:53.604 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.604 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.604 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:19:53.604 13092 15414 I Unity :
01-01 15:19:53.605 13092 15414 I Unity : IntrScene InitApp isConnectedToInternet 2 False : => member name: InitApp : => source line number: 201
01-01 15:19:53.605 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.605 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.605 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:19:53.605 13092 15414 I Unity :
01-01 15:19:53.607 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:19:53.607 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.607 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.607 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:19:53.607 13092 15414 I Unity : IntroScreenUIController:ContinueToMainMenu()
01-01 15:19:53.607 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:19:53.607 13092 15414 I Unity :
01-01 15:19:53.635 13092 15414 I Unity : Cannot resolve destination host : => member name: GetIosMoreGamesURL : => source line number: 684
01-01 15:19:53.635 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:19:53.635 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:19:53.635 13092 15414 I Unity : <GetIosMoreGamesURL>d__108:MoveNext()
01-01 15:19:53.635 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:19:53.635 13092 15414 I Unity :
01-01 15:19:53.999 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:53.999 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:53.999 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:54.000 13092 15414 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:19:56.077 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:56.078 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:56.078 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:19:56.078 13092 15414 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:20:11.034 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:20:11.034 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:20:11.034 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:20:11.035 13092 15414 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:20:50.429 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:20:50.429 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:20:50.430 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:20:50.430 13092 15414 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:20:51.591 13092 15414 I Unity : OnSubscribed GetFriendsList 6 success True : => member name: GetAndUpdateFriendsData : => source line number: 1260
01-01 15:20:51.591 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:20:51.591 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:20:51.591 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:20:51.591 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:20:51.591 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:20:51.591 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:20:51.591 13092 15414 I Unity :
01-01 15:20:51.594 13092 15414 I Unity : GetFriendsList Count 6 : => member name: GetAndUpdateFriendsData : => source line number: 1267
01-01 15:20:51.594 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:20:51.594 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:20:51.594 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:20:51.594 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:20:51.594 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:20:51.594 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:20:51.594 13092 15414 I Unity :
01-01 15:20:51.596 13092 15414 I Unity : chatClient Adding 6 friends : => member name: GetAndUpdateFriendsData : => source line number: 1270
01-01 15:20:51.596 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:20:51.596 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:20:51.596 13092 15414 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:20:51.596 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:20:51.596 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:20:51.596 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:20:51.596 13092 15414 I Unity :
01-01 15:20:58.688 13092 15414 I Unity : Connect To Photon IsConnectedAndReady False inLobby False : => member name: Connect : => source line number: 175
01-01 15:20:58.688 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:20:58.688 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:20:58.688 13092 15414 I Unity : PhotonManager:Connect()
01-01 15:20:58.688 13092 15414 I Unity : IntroScreenUIController:SelectBetAndContinueToPlayOnline()
01-01 15:20:58.688 13092 15414 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:20:58.688 13092 15414 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:20:58.688 13092 15414 I Unity :
01-01 15:20:58.692 13092 15414 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 128
01-01 15:20:58.692 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:20:58.692 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:20:58.692 13092 15414 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
01-01 15:20:58.692 13092 15414 I Unity : IntroScreenUIController:SelectBetAndContinueToPlayOnline()
01-01 15:20:58.692 13092 15414 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:20:58.692 13092 15414 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:20:58.692 13092 15414 I Unity :
01-01 15:21:02.832 13092 15414 I Unity : PhotonManager : OnJoinedLobby inLobby True : => member name: OnJoinedLobby : => source line number: 439
01-01 15:21:02.832 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:02.832 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:02.832 13092 15414 I Unity : PhotonManager:OnJoinedLobby()
01-01 15:21:02.832 13092 15414 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
01-01 15:21:02.832 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
01-01 15:21:02.832 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:02.832 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:02.832 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:02.832 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:02.832 13092 15414 I Unity :
01-01 15:21:11.051 13092 15414 W Unity : Hiding input field is not supported when using Game Activity.
01-01 15:21:11.051 13092 15414 W Unity : TMPro.TMP_InputField:ActivateInputFieldInternal()
01-01 15:21:11.051 13092 15414 W Unity : TMPro.TMP_InputField:LateUpdate()
01-01 15:21:11.051 13092 15414 W Unity :
01-01 15:21:11.051 13092 15414 W Unity : [ line -1844436728]
01-01 15:21:11.051 13092 15414 W Unity :
01-01 15:21:11.269 13092 15414 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:21:11.269 13092 15414 I Unity : Keyboard Visible = True
01-01 15:21:11.274 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:11.275 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:11.275 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:11.290 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:11.290 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:11.291 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:16.445 13092 15414 I Unity : Handle cmd APP_CMD_EDITOR_ACTION(18)
01-01 15:21:16.446 13092 15414 I Unity : EditorAction IME_ACTION_DONE(6)
01-01 15:21:16.497 13092 15414 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:21:16.497 13092 15414 I Unity : Keyboard Visible = False
01-01 15:21:16.497 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:16.497 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:16.498 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:16.533 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:16.533 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:16.534 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:21:21.807 13092 15414 I Unity : OnJoinedRoom rejoinedGameAfterDisconnection False name 0792 UIState MainMenuScreen GameMode OnlinePrivate player localPlayerID 2 isMC False totalPlayers 2 : => member name: OnJoinedRoom : => source line number: 574
01-01 15:21:21.807 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:21.807 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:21.807 13092 15414 I Unity : PhotonManager:OnJoinedRoom()
01-01 15:21:21.807 13092 15414 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
01-01 15:21:21.807 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:21.807 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:21.807 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:21.807 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:21.807 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:21.807 13092 15414 I Unity :
01-01 15:21:22.378 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'UnityMainThreadDispatcher') is missing!
01-01 15:21:22.480 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:21:22.480 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:22.480 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:22.480 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:21:22.480 13092 15414 I Unity :
01-01 15:21:22.912 13092 15414 W Unity : There can be only one active Event System.
01-01 15:21:22.912 13092 15414 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:22.912 13092 15414 W Unity : UnityEngine.UIElements.UIElementsRuntimeUtility:RegisterEventSystem(Object)
01-01 15:21:22.912 13092 15414 W Unity :
01-01 15:21:22.917 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:21:22.917 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:22.917 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:22.917 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:21:22.917 13092 15414 I Unity :
01-01 15:21:23.824 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:21:23.824 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:23.824 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:23.824 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:21:23.824 13092 15414 I Unity :
01-01 15:21:23.959 13092 15414 I Unity : ^*^CreateGame OnlinePrivate isNewGame True : => member name: CreateGame : => source line number: 84
01-01 15:21:23.959 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:23.959 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:23.959 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateGame()
01-01 15:21:23.959 13092 15414 I Unity :
01-01 15:21:26.051 13092 15414 I Unity : ****OnEvent **** SEND_GAME_INSTANCE game Game totalPlayersCount 2 playMode OnlinePrivate testingGame False : => member name: OnEvent : => source line number: 1087
01-01 15:21:26.051 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.051 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.051 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.051 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.051 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.051 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.051 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.051 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.051 13092 15414 I Unity :
01-01 15:21:26.135 13092 15414 I Unity : LoadNetworkGame 2 PhotonManager.instance.localPlayerID - 1 : 1 : => member name: LoadNetworkGame : => source line number: 1127
01-01 15:21:26.135 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.135 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.135 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:21:26.135 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:21:26.135 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:21:26.135 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.135 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.135 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.135 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.135 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.135 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.135 13092 15414 I Unity :
01-01 15:21:26.137 13092 15414 I Unity : LoadNetworkGame localPlayer PlayerId 1 name Rita type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False _players[i] PlayerId 0 name Lisha type LocalPlayer isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False : => member name: LoadNetworkGame : => source line number: 1142
01-01 15:21:26.137 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.137 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.137 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:21:26.137 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:21:26.137 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:21:26.137 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.137 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.137 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.137 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.137 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchInc
01-01 15:21:26.139 13092 15414 I Unity : LoadNetworkGame localPlayer PlayerId 1 name Rita type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False _players[i] PlayerId 1 name Rita type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False : => member name: LoadNetworkGame : => source line number: 1142
01-01 15:21:26.139 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.139 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.139 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:21:26.139 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:21:26.139 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:21:26.139 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.139 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.139 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.139 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.139 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomin
01-01 15:21:26.140 13092 15414 I Unity : LoadNetworkGame id: 1 : => member name: LoadNetworkGame : => source line number: 1148
01-01 15:21:26.140 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.140 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.140 13092 15414 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:21:26.140 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:21:26.140 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:21:26.140 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.140 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.140 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.140 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.140 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.140 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.140 13092 15414 I Unity :
01-01 15:21:26.142 13092 15414 I Unity : PrepareGameUI isNextPhase False showPhaseDialog True players.Length 2 : => member name: PrepareGameUI : => source line number: 320
01-01 15:21:26.142 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.142 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.142 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:21:26.142 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:21:26.142 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.142 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.142 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.142 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.142 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.142 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.142 13092 15414 I Unity :
01-01 15:21:26.143 13092 15414 I Unity : ShowScreenFadeInAnimation : => member name: ShowScreenFadeInAnimation : => source line number: 127
01-01 15:21:26.143 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.143 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.143 13092 15414 I Unity : GameSceneUIController:ShowScreenFadeInAnimation()
01-01 15:21:26.143 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:21:26.143 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:21:26.143 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.143 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.143 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.143 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.143 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.143 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.143 13092 15414 I Unity :
01-01 15:21:26.145 13092 15414 I Unity : CancelSetNextPlayerTurn : => member name: CancelSetNextPlayerTurn : => source line number: 526
01-01 15:21:26.145 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.145 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.145 13092 15414 I Unity : PhaseTen.PhaseTenGame:CancelSetNextPlayerTurn()
01-01 15:21:26.145 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:21:26.145 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:21:26.145 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.145 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.145 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.145 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.145 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.145 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.145 13092 15414 I Unity :
01-01 15:21:26.148 13092 15414 I Unity : PreparePlayersUI localPlayer PlayerId 1 name Rita type LocalPlayer isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False localPlayer NetworkID 2 : => member name: PreparePlayersUI : => source line number: 246
01-01 15:21:26.148 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.148 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.148 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:PreparePlayersUI(Player[], Boolean)
01-01 15:21:26.148 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:21:26.148 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:21:26.148 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.148 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.148 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.148 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.148 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.148 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.148 13092 15414 I Unity :
01-01 15:21:26.152 13092 15414 I Unity : TopDeckCardToggleInteractive False null? True : => member name: TopDeckCardToggleInteractive : => source line number: 611
01-01 15:21:26.152 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.152 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.152 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:TopDeckCardToggleInteractive(Boolean)
01-01 15:21:26.152 13092 15414 I Unity : PhaseTen.UIPlayer:onCardsAddedToHand(List`1, CardDragSourceType)
01-01 15:21:26.152 13092 15414 I Unity : PhaseTen.UIPlayer:LoadSavedGameUI()
01-01 15:21:26.152 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:21:26.152 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.152 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.152 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.152 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.152 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.152 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.152 13092 15414 I Unity :
01-01 15:21:26.158 13092 15414 I Unity : ReArrangeLocalPlayerhand count 10 : => member name: ReArrangeLocalPlayerhand : => source line number: 1058
01-01 15:21:26.158 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.158 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.158 13092 15414 I Unity : PhaseTen.UIPlayer:ReArrangeLocalPlayerhand()
01-01 15:21:26.158 13092 15414 I Unity : PhaseTen.<ReArrangeHandCards>d__80:MoveNext()
01-01 15:21:26.158 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:26.158 13092 15414 I Unity : PhaseTen.UIPlayer:SortHandCardsByRank(Boolean)
01-01 15:21:26.158 13092 15414 I Unity : PhaseTen.UIPlayer:onCardsAddedToHand(List`1, CardDragSourceType)
01-01 15:21:26.158 13092 15414 I Unity : PhaseTen.UIPlayer:LoadSavedGameUI()
01-01 15:21:26.158 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:21:26.158 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.158 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.158 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.158 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.158 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.158 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.158 13092 15414 I Unity :
01-01 15:21:26.162 13092 15414 I Unity : CreateDeckTopCard Card Rank Five color Yellow _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Deck uniqueID 39 _topDeckCard == null? True : => member name: CreateDeckTopCard : => source line number: 291
01-01 15:21:26.162 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.162 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.162 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:CreateDeckTopCard(Boolean, Boolean)
01-01 15:21:26.162 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:21:26.162 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:21:26.162 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:26.162 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:26.162 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:26.162 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:26.162 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:26.162 13092 15414 I Unity :
01-01 15:21:26.349 13092 15414 I Unity : ShowPhaseCompletePanel False showingDialog ? False uiScreen GameplayScreen : => member name: ShowPhaseCompletePanel : => source line number: 493
01-01 15:21:26.349 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.349 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.349 13092 15414 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:21:26.349 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:21:26.349 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:26.349 13092 15414 I Unity :
01-01 15:21:26.356 13092 15414 I Unity : isPhaseComplete OnEnable countDownTime 0 : => member name: OnEnable : => source line number: 43
01-01 15:21:26.356 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.356 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.356 13092 15414 I Unity : PhaseTen.UIPhaseCompleteTable:OnEnable()
01-01 15:21:26.356 13092 15414 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:21:26.356 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:21:26.356 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:26.356 13092 15414 I Unity :
01-01 15:21:26.363 13092 15414 I Unity : Init isPhaseComplete False currentPlayer : => member name: Init : => source line number: 99
01-01 15:21:26.363 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.363 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.363 13092 15414 I Unity : PhaseTen.UIPhaseCompleteTable:Init(Player[], Boolean)
01-01 15:21:26.363 13092 15414 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:21:26.363 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:21:26.363 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:26.363 13092 15414 I Unity :
01-01 15:21:26.483 13092 15414 I Unity : Coins Updated. Balance : 16275 : => member name: SubtractCoinsSuccess : => source line number: 86
01-01 15:21:26.483 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.483 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.483 13092 15414 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
01-01 15:21:26.483 13092 15414 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:21:26.483 13092 15414 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:21:26.483 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:26.483 13092 15414 I Unity :
01-01 15:21:26.549 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:21:26.549 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:26.549 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:26.549 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:21:26.549 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:21:26.549 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:26.549 13092 15414 I Unity :
01-01 15:21:27.050 13092 15414 I Unity : HideScreenFadeInAnimation : => member name: HideScreenFadeInAnimation : => source line number: 135
01-01 15:21:27.050 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:27.050 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:27.050 13092 15414 I Unity : GameSceneUIController:HideScreenFadeInAnimation()
01-01 15:21:27.050 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:21:27.050 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:27.050 13092 15414 I Unity :
01-01 15:21:28.053 13092 15414 I Unity : ShowToast SET OF 3, SET OF 3 : => member name: ShowToast : => source line number: 337
01-01 15:21:28.053 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:28.053 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:28.053 13092 15414 I Unity : Dialog:ShowToast(String, Single)
01-01 15:21:28.053 13092 15414 I Unity : PhaseTen.UIPlayer:ShowCurrentPhaseToast()
01-01 15:21:28.053 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:21:28.053 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:28.053 13092 15414 I Unity :
01-01 15:21:36.106 13092 15414 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 1055
01-01 15:21:36.106 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.106 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.106 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:21:36.106 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.106 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.106 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.106 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.106 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.106 13092 15414 I Unity :
01-01 15:21:36.108 13092 15414 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 1058
01-01 15:21:36.108 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.108 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.108 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:21:36.108 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.108 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.108 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.108 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.108 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.108 13092 15414 I Unity :
01-01 15:21:36.111 13092 15414 I Unity : SetTurn 0 _hitWithSkipCard False : => member name: SetTurn : => source line number: 1287
01-01 15:21:36.111 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.111 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.111 13092 15414 I Unity : PhaseTen.Player:SetTurn()
01-01 15:21:36.111 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:21:36.111 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.111 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.111 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.111 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.111 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.111 13092 15414 I Unity :
01-01 15:21:36.113 13092 15414 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 1318
01-01 15:21:36.113 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.113 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.113 13092 15414 I Unity : PhaseTen.Player:SetTurn()
01-01 15:21:36.113 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:21:36.113 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.113 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.113 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.113 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.113 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.113 13092 15414 I Unity :
01-01 15:21:36.116 13092 15414 I Unity : SetTurn _playerTurnStarted False _id 0 : => member name: SetTurn : => source line number: 1366
01-01 15:21:36.116 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.116 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.116 13092 15414 I Unity : PhaseTen.<SetTurn>d__145:MoveNext()
01-01 15:21:36.116 13092 15414 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:21:36.116 13092 15414 I Unity : PhaseTen.Player:SetTurn(CancellationToken)
01-01 15:21:36.116 13092 15414 I Unity : PhaseTen.Player:SetTurn()
01-01 15:21:36.116 13092 15414 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:21:36.116 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.116 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.116 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.116 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.116 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.116 13092 15414 I Unity :
01-01 15:21:36.340 13092 15414 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1071
01-01 15:21:36.340 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.340 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.340 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:21:36.340 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.340 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.340 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.340 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.340 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.340 13092 15414 I Unity :
01-01 15:21:36.343 13092 15414 I Unity : ^onMyTurnBegin****************************** ID : PlayerId 0 name Lisha type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn True _didTimeout False avatarID 0 didCompleteCurPhase False isMyTurn True playerType Opponent Game.tutorialStep 0 : => member name: onMyTurnBegin : => source line number: 1190
01-01 15:21:36.343 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.343 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.343 13092 15414 I Unity : PhaseTen.UIPlayer:onMyTurnBegin(Boolean)
01-01 15:21:36.343 13092 15414 I Unity : PhaseTen.Player:InvokeOnTurnBegin()
01-01 15:21:36.343 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:21:36.343 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:21:36.343 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:21:36.343 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:21:36.343 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:21:36.343 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:21:36.343 13092 15414 I Unity :
01-01 15:21:36.373 13092 15414 I Unity : Continue to next phase True : => member name: WaitAndContinueToNextPhase : => source line number: 187
01-01 15:21:36.373 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.373 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.373 13092 15414 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:21:36.373 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:36.373 13092 15414 I Unity :
01-01 15:21:36.376 13092 15414 I Unity : ReArrangeLocalPlayerhand count 10 : => member name: ReArrangeLocalPlayerhand : => source line number: 1058
01-01 15:21:36.376 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.376 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.376 13092 15414 I Unity : PhaseTen.UIPlayer:ReArrangeLocalPlayerhand()
01-01 15:21:36.376 13092 15414 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:21:36.376 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:36.376 13092 15414 I Unity :
01-01 15:21:36.378 13092 15414 I Unity : HidePhaseCompletePanel time 13.0995 : => member name: HidePhaseCompletePanel : => source line number: 504
01-01 15:21:36.378 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:21:36.378 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:21:36.378 13092 15414 I Unity : GameSceneUIController:HidePhaseCompletePanel()
01-01 15:21:36.378 13092 15414 I Unity : PhaseTen.UIPhaseCompleteTable:ClosePanelAndContinue()
01-01 15:21:36.378 13092 15414 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:21:36.378 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:21:36.378 13092 15414 I Unity :
01-01 15:22:02.564 13092 15414 I Unity : PhotonManager : OnMCSwitched isMC True lastReceivedEvent 7 showingPanel False cur mc ID 2 playerTurnStarted True playedCurrentTurn False showingPanel False : => member name: OnMasterClientSwitched : => source line number: 458
01-01 15:22:02.564 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:02.564 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:02.564 13092 15414 I Unity : PhotonManager:OnMasterClientSwitched(Player)
01-01 15:22:02.564 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnMasterClientSwitched(Player)
01-01 15:22:02.564 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:02.564 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:02.564 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:02.564 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:02.564 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:02.564 13092 15414 I Unity :
01-01 15:22:02.567 13092 15414 I Unity : CancelHandleTurnEndedCallWhenMCSwitched : => member name: CancelHandleTurnEndedCallWhenMCSwitched : => source line number: 530
01-01 15:22:02.567 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:02.567 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:02.567 13092 15414 I Unity : PhotonManager:CancelHandleTurnEndedCallWhenMCSwitched()
01-01 15:22:02.567 13092 15414 I Unity : PhotonManager:OnMasterClientSwitched(Player)
01-01 15:22:02.567 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnMasterClientSwitched(Player)
01-01 15:22:02.567 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:02.567 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:02.567 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:02.567 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:02.567 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:02.567 13092 15414 I Unity :
01-01 15:22:02.570 13092 15414 I Unity : PhotonManager : OnPlayerLeftRoom IsInactive True totalPlayer 2 id 1 Game.totalPlayers 2 lastReceivedEvent 7 : => member name: OnPlayerLeftRoom : => source line number: 756
01-01 15:22:02.570 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:02.570 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:02.570 13092 15414 I Unity : PhotonManager:OnPlayerLeftRoom(Player)
01-01 15:22:02.570 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerLeftRoom(Player)
01-01 15:22:02.570 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:02.570 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:02.570 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:02.570 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:02.570 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:02.570 13092 15414 I Unity :
01-01 15:22:02.574 13092 15414 I Unity : Player.cs : OnPlayerLeft _didCompleteCurrentPhase False id 0 _playerName Lisha : => member name: OnPlayerLeft : => source line number: 1678
01-01 15:22:02.574 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:02.574 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:02.574 13092 15414 I Unity : PhaseTen.Player:OnPlayerLeft()
01-01 15:22:02.574 13092 15414 I Unity : PhotonManager:OnPlayerLeftRoom(Player)
01-01 15:22:02.574 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerLeftRoom(Player)
01-01 15:22:02.574 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:02.574 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:02.574 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:02.574 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:02.574 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:02.574 13092 15414 I Unity :
01-01 15:22:05.552 13092 15414 I Unity : HandleTurnEndedCallWhenMCSwitched GetCurrentPlayer id 0 playedCurrentTurn False isAI False lastDroppedCardRank Wild didDropCardOnDiscardPileInMyTurn False : => member name: HandleTurnEndedCallWhenMCSwitched : => source line number: 541
01-01 15:22:05.552 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:05.552 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:05.552 13092 15414 I Unity : PhotonManager:HandleTurnEndedCallWhenMCSwitched()
01-01 15:22:05.552 13092 15414 I Unity :
01-01 15:22:15.910 13092 15414 I Unity : PhotonManager : OnPlayerEnteredRoom ActorNumber 1 totalActivePlayers 2 IsInactive False rejoinedGameAfterDisconnection False Game.totalPlayers 2 isMC True newPlayer.ActorNumber 1 : => member name: OnPlayerEnteredRoom : => source line number: 718
01-01 15:22:15.910 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:15.910 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:15.910 13092 15414 I Unity : PhotonManager:OnPlayerEnteredRoom(Player)
01-01 15:22:15.910 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player)
01-01 15:22:15.910 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:15.910 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:15.910 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:15.910 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:15.910 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:15.910 13092 15414 I Unity :
01-01 15:22:15.913 13092 15414 I Unity : OnPlayerEnteredRoom newPlayerProfile == null? False : => member name: OnPlayerEnteredRoom : => source line number: 720
01-01 15:22:15.913 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:15.913 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:15.913 13092 15414 I Unity : PhotonManager:OnPlayerEnteredRoom(Player)
01-01 15:22:15.913 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player)
01-01 15:22:15.913 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:15.913 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:15.913 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:15.913 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:15.913 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:15.913 13092 15414 I Unity :
01-01 15:22:15.916 13092 15414 I Unity : ShowToast Lisha Rejoined the game : => member name: ShowToast : => source line number: 337
01-01 15:22:15.916 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:15.916 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:15.916 13092 15414 I Unity : Dialog:ShowToast(String, Single)
01-01 15:22:15.916 13092 15414 I Unity : PhotonManager:OnPlayerEnteredRoom(Player)
01-01 15:22:15.916 13092 15414 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player)
01-01 15:22:15.916 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:15.916 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:15.916 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:15.916 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:15.916 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:15.916 13092 15414 I Unity :
01-01 15:22:15.920 13092 15414 I Unity : ON_PLAYER_RECONNECTED 0 isMasterClient True : => member name: OnEvent : => source line number: 1341
01-01 15:22:15.920 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:15.920 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:15.920 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:15.920 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:15.920 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:15.920 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:15.920 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:15.920 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:15.920 13092 15414 I Unity :
01-01 15:22:15.923 13092 15414 I Unity : ON_PLAYER_RECONNECTED 0 didDropCardOnDiscardPileInMyTurn False : => member name: OnEvent : => source line number: 1346
01-01 15:22:15.923 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:15.923 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:15.923 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:15.923 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:15.923 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:15.923 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:15.923 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:15.923 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:15.923 13092 15414 I Unity :
01-01 15:22:15.930 13092 15414 I Unity : ON_PLAYER_RECONNECTED sending lastest version of the game to 0 _punGameState GameStarted lastDroppedCardRank Wild playedCurrentTurn False : => member name: OnEvent : => source line number: 1359
01-01 15:22:15.930 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:15.930 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:15.930 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:15.930 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:15.930 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:15.930 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:15.930 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:15.930 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:15.930 13092 15414 I Unity :
01-01 15:22:18.483 13092 15414 I Unity : ON_DISCONNECTED_PLAYER_LOADED_THE_LATEST_STATE null? False curPlayer 0 playedCurrentTurn? False completedPhase False : => member name: OnEvent : => source line number: 1399
01-01 15:22:18.483 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:18.483 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:18.483 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:18.483 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:18.483 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:18.483 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:18.483 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:18.483 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:18.483 13092 15414 I Unity :
01-01 15:22:18.487 13092 15414 I Unity : ON_DISCONNECTED_PLAYER_LOADED_THE_LATEST_STATE. playerCompltedHand == null? True playerName playedCurrentTurn : => member name: OnEvent : => source line number: 1413
01-01 15:22:18.487 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:18.487 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:18.487 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:18.487 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:18.487 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:18.487 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:18.487 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:18.487 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:18.487 13092 15414 I Unity :
01-01 15:22:19.484 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:22:19.484 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:19.484 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:19.484 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:22:19.484 13092 15414 I Unity : <>c:<Photon.Realtime.IOnEventCallback.OnEvent>b__94_0()
01-01 15:22:19.484 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:22:19.484 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:22:19.484 13092 15414 I Unity :
01-01 15:22:19.487 13092 15414 I Unity : ShowToast Sync Complete : => member name: ShowToast : => source line number: 337
01-01 15:22:19.487 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:19.487 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:19.487 13092 15414 I Unity : Dialog:ShowToast(String, Single)
01-01 15:22:19.487 13092 15414 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:22:19.487 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:22:19.487 13092 15414 I Unity :
01-01 15:22:21.656 13092 15414 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1071
01-01 15:22:21.656 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.656 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.656 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:22:21.656 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.656 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.656 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.656 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.656 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.656 13092 15414 I Unity :
01-01 15:22:21.659 13092 15414 I Unity : ^onMyTurnBegin****************************** ID : PlayerId 0 name Lisha type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn True _didTimeout False avatarID 0 didCompleteCurPhase False isMyTurn True playerType Opponent Game.tutorialStep 0 : => member name: onMyTurnBegin : => source line number: 1190
01-01 15:22:21.659 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.659 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.659 13092 15414 I Unity : PhaseTen.UIPlayer:onMyTurnBegin(Boolean)
01-01 15:22:21.659 13092 15414 I Unity : PhaseTen.Player:InvokeOnTurnBegin()
01-01 15:22:21.659 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:22:21.659 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.659 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.659 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.659 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.659 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.659 13092 15414 I Unity :
01-01 15:22:21.664 13092 15414 I Unity : OnAddCardsToHand 0 : => member name: OnAddCardsToHandToOpponent : => source line number: 1181
01-01 15:22:21.664 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.664 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.664 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:22:21.664 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:21.664 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.664 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.664 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.664 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.664 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.664 13092 15414 I Unity :
01-01 15:22:21.667 13092 15414 I Unity : Player.cs AddCardsToHand cards count 1 to player 0 Deck : => member name: AddCardsToHand : => source line number: 429
01-01 15:22:21.667 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.667 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.667 13092 15414 I Unity : PhaseTen.Player:AddCardsToHand(List`1, CardDragSourceType, Boolean)
01-01 15:22:21.667 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:22:21.667 13092 15414 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:22:21.667 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.667 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.667 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.667 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.667 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.667 13092 15414 I Unity :
01-01 15:22:21.671 13092 15414 I Unity : UIPhaseTenGame.cs OnAddCardsToHandToOpponent 1 cardDragSourceType Deck : => member name: OnAddCardsToHandToOpponent : => source line number: 528
01-01 15:22:21.671 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.671 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.671 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:22:21.671 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.671 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.671 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.671 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.671 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.671 13092 15414 I Unity :
01-01 15:22:21.674 13092 15414 I Unity : OnOpponentDeckTap. Update his _didTakeCardInMyTurn when he tap on deck : => member name: OnOpponentDeckTap : => source line number: 1469
01-01 15:22:21.674 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.674 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.674 13092 15414 I Unity : PhaseTen.Player:OnOpponentDeckTap()
01-01 15:22:21.674 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.674 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.674 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.674 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.674 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.674 13092 15414 I Unity :
01-01 15:22:21.679 13092 15414 I Unity : OnSyncDeck deck count before adding 87 topDeckCard Card Rank Five color Yellow _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Deck uniqueID 39 : => member name: OnSyncDeck : => source line number: 1167
01-01 15:22:21.679 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.679 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.679 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:22:21.679 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.679 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.679 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.679 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.679 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.679 13092 15414 I Unity :
01-01 15:22:21.681 13092 15414 I Unity : OnSyncDeck deck count after adding 86 topDeckCard Card Rank Eleven color Blue _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Hand uniqueID 81 : => member name: OnSyncDeck : => source line number: 1169
01-01 15:22:21.681 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.681 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.681 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:22:21.681 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.681 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.681 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.681 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.681 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.681 13092 15414 I Unity :
01-01 15:22:21.684 13092 15414 I Unity : CreateDeckTopCard Card Rank Eleven color Blue _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Hand uniqueID 81 _topDeckCard == null? False : => member name: CreateDeckTopCard : => source line number: 291
01-01 15:22:21.684 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:21.684 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:21.684 13092 15414 I Unity : PhaseTen.UIPhaseTenGame:CreateDeckTopCard(Boolean, Boolean)
01-01 15:22:21.684 13092 15414 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:22:21.684 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:22:21.684 13092 15414 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:22:21.684 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:21.684 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:21.684 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:21.684 13092 15414 I Unity :
01-01 15:22:28.206 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:22:28.206 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:22:28.207 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:22:28.207 13092 15414 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:22:30.339 13092 15414 E Unity : Cannot send to: GCAMS1194.exitgames.com. Network is unreachable
01-01 15:22:30.339 13092 15414 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:30.339 13092 15414 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:30.339 13092 15414 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:30.339 13092 15414 E Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:30.339 13092 15414 E Unity :
01-01 15:22:31.212 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:22:31.213 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:22:31.213 13092 15414 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:22:31.214 13092 15414 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:22:35.686 13092 15414 I Unity : Disconnected. handling the disconnection............ : => member name: Update : => source line number: 963
01-01 15:22:35.686 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:35.686 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:35.686 13092 15414 I Unity : PhotonManager:Update()
01-01 15:22:35.686 13092 15414 I Unity :
01-01 15:22:35.688 13092 15414 I Unity : OnDisconnectedFromPhoton Caching Time 0 : => member name: Update : => source line number: 975
01-01 15:22:35.688 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:35.688 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:35.688 13092 15414 I Unity : PhotonManager:Update()
01-01 15:22:35.688 13092 15414 I Unity :
01-01 15:22:39.779 13092 15414 I Unity : PhotonManager : OnLeftRoom GameplayScreen : => member name: OnLeftRoom : => source line number: 711
01-01 15:22:39.779 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:39.779 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:39.779 13092 15414 I Unity : PhotonManager:OnLeftRoom()
01-01 15:22:39.779 13092 15414 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnLeftRoom()
01-01 15:22:39.779 13092 15414 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
01-01 15:22:39.779 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:39.779 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:39.779 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:39.779 13092 15414 I Unity :
01-01 15:22:39.781 13092 15414 I Unity : PhotonManager.cs >: OnDisconnectedFromPhoton totalActivePlayers 0 _lastReceivedEvent 6 pauseTime 4.092562 showingPanel False IsConnectedAndReady False isConnectedToInternet False _punGameState GameStarted uiScreen GameplayScreen retryJoinRoomMaxCount 2 cause ClientTimeout IsConnectedAndReady False : => member name: OnDisconnected : => source line number: 246
01-01 15:22:39.781 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:39.781 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:39.781 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:22:39.781 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:22:39.781 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:39.781 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:39.781 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:39.781 13092 15414 I Unity :
01-01 15:22:39.784 13092 15414 I Unity : Reconnected. Playing as solo player isConnectedToInternet False : => member name: OnDisconnected : => source line number: 354
01-01 15:22:39.784 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:39.784 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:39.784 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:22:39.784 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:22:39.784 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:39.784 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:39.784 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:39.784 13092 15414 I Unity :
01-01 15:22:39.786 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:22:39.786 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:39.786 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:39.786 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:22:39.786 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:22:39.786 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:22:39.786 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:39.786 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:39.786 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:39.786 13092 15414 I Unity :
01-01 15:22:39.789 13092 15414 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 99
01-01 15:22:39.789 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:39.789 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:39.789 13092 15414 I Unity : DialogBox:Show(String, String, String, Callback, Boolean, Boolean, Single, Boolean)
01-01 15:22:39.789 13092 15414 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:22:39.789 13092 15414 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:22:39.789 13092 15414 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:22:39.789 13092 15414 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:22:39.789 13092 15414 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:22:39.789 13092 15414 I Unity :
01-01 15:22:40.180 13092 15414 I Unity : Reconnected. canceling handling the disconnection............ : => member name: Update : => source line number: 984
01-01 15:22:40.180 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:40.180 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:40.180 13092 15414 I Unity : PhotonManager:Update()
01-01 15:22:40.180 13092 15414 I Unity :
01-01 15:22:40.182 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:22:40.182 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:40.182 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:40.182 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:22:40.182 13092 15414 I Unity : PhotonManager:Update()
01-01 15:22:40.182 13092 15414 I Unity :
01-01 15:22:42.184 13092 15414 I Unity : CancelAsyncTasks : => member name: CancelAsyncTasks : => source line number: 737
01-01 15:22:42.184 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.184 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.184 13092 15414 I Unity : PhaseTen.PhaseTenGame:CancelAsyncTasks()
01-01 15:22:42.184 13092 15414 I Unity : PhaseTen.PhaseTenGame:Dispose()
01-01 15:22:42.184 13092 15414 I Unity : PhaseTen.PhaseTenGameManager:DestroyGameInstance()
01-01 15:22:42.184 13092 15414 I Unity : PhotonManager:<OnDisconnected>b__66_5(Boolean, Boolean)
01-01 15:22:42.184 13092 15414 I Unity : LeanTween:update()
01-01 15:22:42.184 13092 15414 I Unity :
01-01 15:22:42.237 13092 15482 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:22:42.240 13092 15482 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:22:42.301 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:22:42.304 13092 15482 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:22:42.386 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:22:42.386 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.386 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.386 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:22:42.386 13092 15414 I Unity :
01-01 15:22:42.388 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:22:42.388 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.388 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.388 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:22:42.388 13092 15414 I Unity :
01-01 15:22:42.392 13092 15414 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:22:42.392 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.392 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.392 13092 15414 I Unity : UIRootScaler:Init()
01-01 15:22:42.392 13092 15414 I Unity :
01-01 15:22:42.521 13092 15414 I Unity : IntrScene InitApp isConnectedToInternet 1 False : => member name: InitApp : => source line number: 200
01-01 15:22:42.521 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.521 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.521 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:22:42.521 13092 15414 I Unity :
01-01 15:22:42.523 13092 15414 I Unity : IntrScene InitApp isConnectedToInternet 2 False : => member name: InitApp : => source line number: 201
01-01 15:22:42.523 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.523 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.523 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:22:42.523 13092 15414 I Unity :
01-01 15:22:42.525 13092 15414 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:22:42.525 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.525 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.525 13092 15414 I Unity : DialogBox:HideLoadingScreen()
01-01 15:22:42.525 13092 15414 I Unity : IntroScreenUIController:ContinueToMainMenu()
01-01 15:22:42.525 13092 15414 I Unity : IntroScreenUIController:InitApp()
01-01 15:22:42.525 13092 15414 I Unity :
01-01 15:22:42.558 13092 15414 I Unity : Cannot resolve destination host : => member name: GetIosMoreGamesURL : => source line number: 684
01-01 15:22:42.558 13092 15414 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:22:42.558 13092 15414 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:22:42.558 13092 15414 I Unity : <GetIosMoreGamesURL>d__108:MoveNext()
01-01 15:22:42.558 13092 15414 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:22:42.558 13092 15414 I Unity :
01-01 15:23:02.228 13092 15414 I Unity : Handle cmd APP_CMD_PAUSE(14)
01-01 15:23:02.293 13092 15414 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:23:02.639 13092 15414 I Unity : Handle cmd APP_CMD_TERM_WINDOW(2)
01-01 15:23:02.811 13092 15414 I Unity : Handle cmd APP_CMD_LOW_MEMORY(10)
01-01 15:23:02.818 13092 15414 I Unity : Handle cmd APP_CMD_STOP(15)
01-01 15:23:02.820 13092 15414 I Unity : Handle cmd APP_CMD_SAVE_STATE(13)
01-01 15:24:22.003 20516 20516 V Unity : Context Type: GameActivity
01-01 15:24:22.014 20516 20545 I Unity : UnityApplication::CreateInstance
01-01 15:24:22.014 20516 20545 I Unity : GameActivity Package Version '3.0.5'
01-01 15:24:22.014 20516 20545 I Unity : Starting Game Loop
01-01 15:24:22.019 20516 20545 I Unity : Handle cmd APP_CMD_START(11)
01-01 15:24:22.031 20516 20545 I Unity : Handle cmd APP_CMD_RESUME(12)
01-01 15:24:22.051 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.068 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.068 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.068 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.068 20516 20545 I Unity : Handle cmd APP_CMD_CONTENT_RECT_CHANGED(5)
01-01 15:24:22.096 20516 20545 I Unity : Handle cmd APP_CMD_INIT_WINDOW(1)
01-01 15:24:22.113 20516 20545 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
01-01 15:24:22.150 20516 20545 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5572mb
01-01 15:24:22.150 20516 20545 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
01-01 15:24:22.150 20516 20545 I Unity : ApplicationInfo 'eight.phase.rummy', Version '1.4', Min API Level '25', Target API Level '36'
01-01 15:24:22.150 20516 20545 I Unity : Built from '6000.3/staging' branch, Version '6000.3.0f1 (d1870ce95baf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
01-01 15:24:22.150 20516 20545 I Unity : Device Model 'samsung SM-M315F', OS 'Android OS 12 (API 31)'
01-01 15:24:22.565 20516 20545 I Unity : Company Name: Yash Games Canada
01-01 15:24:22.565 20516 20545 I Unity : Product Name: Phase Rummy
01-01 15:24:22.848 20516 20545 I Unity : HasWindow = 1, HasFocus = 0
01-01 15:24:22.848 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_RESIZED(3)
01-01 15:24:22.849 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_REDRAW_NEEDED(4)
01-01 15:24:22.849 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.849 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.850 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:22.884 20516 20545 D Unity : [AP ADPF] APerformanceHintSession is not created
01-01 15:24:23.235 20516 20545 I Unity : [Adaptive Performance] Only default scaler profile available. Reset all scalers to default profile.
01-01 15:24:23.235 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.235 20516 20545 I Unity : UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings:LoadScalerProfile(String)
01-01 15:24:23.235 20516 20545 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:InitializeAdaptivePerformance()
01-01 15:24:23.235 20516 20545 I Unity : UnityEngine.GameObject:Internal_AddComponentWithType(Type)
01-01 15:24:23.235 20516 20545 I Unity : UnityEngine.GameObject:AddComponent()
01-01 15:24:23.235 20516 20545 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize(Boolean)
01-01 15:24:23.235 20516 20545 I Unity :
01-01 15:24:23.635 20516 20545 I Unity : Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
01-01 15:24:23.635 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.635 20516 20545 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:24:23.635 20516 20545 I Unity :
01-01 15:24:23.637 20516 20545 I Unity : Odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memory read/writes.
01-01 15:24:23.637 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.637 20516 20545 I Unity : Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform)
01-01 15:24:23.637 20516 20545 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:24:23.637 20516 20545 I Unity :
01-01 15:24:23.657 20516 20545 I Unity : [LevelPlayAdManager]:: [LevelPlayAdManager] Singleton initialized, GO: LevelPlayAdManager, calling StartAdManager
01-01 15:24:23.657 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.657 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:23.657 20516 20545 I Unity : LevelPlayAdManager:Awake()
01-01 15:24:23.657 20516 20545 I Unity :
01-01 15:24:23.658 20516 20545 I Unity : [LevelPlayAdManager]:: StartAdManager called False
01-01 15:24:23.658 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.658 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:23.658 20516 20545 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:24:23.658 20516 20545 I Unity :
01-01 15:24:23.659 20516 20545 I Unity : [LevelPlayAdManager]:: StartAdManager: Scheduling PreInit
01-01 15:24:23.659 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.659 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:23.659 20516 20545 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:24:23.659 20516 20545 I Unity :
01-01 15:24:23.665 20516 20545 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual.DelayedCall scheduled
01-01 15:24:23.665 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.665 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:23.665 20516 20545 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:24:23.665 20516 20545 I Unity :
01-01 15:24:23.667 20516 20545 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:23.667 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:23.667 20516 20545 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:23.667 20516 20545 I Unity : UIRootScaler:Init()
01-01 15:24:23.667 20516 20545 I Unity :
01-01 15:24:24.546 20516 20545 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:24.546 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.546 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.546 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.546 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.546 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.546 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.546 20516 20545 W Unity :
01-01 15:24:24.546 20516 20545 W Unity : [ line -447657192]
01-01 15:24:24.546 20516 20545 W Unity :
01-01 15:24:24.549 20516 20545 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:24.549 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.549 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.549 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.549 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.549 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.549 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.549 20516 20545 W Unity :
01-01 15:24:24.549 20516 20545 W Unity : [ line -447657304]
01-01 15:24:24.549 20516 20545 W Unity :
01-01 15:24:24.552 20516 20545 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 56 bytes but expected 76 bytes)
01-01 15:24:24.552 20516 20545 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:24.552 20516 20545 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.552 20516 20545 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.552 20516 20545 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.552 20516 20545 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.552 20516 20545 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.552 20516 20545 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.552 20516 20545 E Unity :
01-01 15:24:24.552 20516 20545 E Unity : [ line -447657256]
01-01 15:24:24.552 20516 20545 E Unity :
01-01 15:24:24.560 20516 20545 W Unity : The referenced script (SingularityGroup.HotReload.Prompts) on this Behaviour is missing!
01-01 15:24:24.560 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.560 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.560 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.560 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.560 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.560 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.560 20516 20545 W Unity :
01-01 15:24:24.560 20516 20545 W Unity : [ line -447658408]
01-01 15:24:24.560 20516 20545 W Unity :
01-01 15:24:24.569 20516 20545 W Unity : The referenced script (SingularityGroup.HotReload.ConnectionDialog) on this Behaviour is missing!
01-01 15:24:24.569 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.569 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.569 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.569 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.569 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.569 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.569 20516 20545 W Unity :
01-01 15:24:24.569 20516 20545 W Unity : [ line -447658408]
01-01 15:24:24.569 20516 20545 W Unity :
01-01 15:24:24.573 20516 20545 W Unity : The referenced script (SingularityGroup.HotReload.RetryDialog) on this Behaviour is missing!
01-01 15:24:24.573 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.573 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.573 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.573 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.573 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.573 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.573 20516 20545 W Unity :
01-01 15:24:24.573 20516 20545 W Unity : [ line -447658408]
01-01 15:24:24.573 20516 20545 W Unity :
01-01 15:24:24.576 20516 20545 W Unity : The referenced script (SingularityGroup.HotReload.QuestionDialog) on this Behaviour is missing!
01-01 15:24:24.576 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.576 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.576 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.576 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.576 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.576 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.576 20516 20545 W Unity :
01-01 15:24:24.576 20516 20545 W Unity : [ line -447658408]
01-01 15:24:24.576 20516 20545 W Unity :
01-01 15:24:24.580 20516 20545 W Unity : The referenced script on this Behaviour (Game Object 'Prompts') is missing!
01-01 15:24:24.580 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.580 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.580 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.580 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.580 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.580 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.580 20516 20545 W Unity :
01-01 15:24:24.580 20516 20545 W Unity : [ line -447657560]
01-01 15:24:24.580 20516 20545 W Unity :
01-01 15:24:24.583 20516 20545 E Unity : A scripted object (probably SingularityGroup.HotReload.Prompts?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
01-01 15:24:24.583 20516 20545 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:24.583 20516 20545 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.583 20516 20545 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.583 20516 20545 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.583 20516 20545 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.583 20516 20545 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.583 20516 20545 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.583 20516 20545 E Unity :
01-01 15:24:24.583 20516 20545 E Unity : [ line -447657512]
01-01 15:24:24.583 20516 20545 E Unity :
01-01 15:24:24.589 20516 20545 W Unity : The referenced script on this Behaviour (Game Object 'ReusedQuestionDialog') is missing!
01-01 15:24:24.589 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.589 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.589 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.589 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.589 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.589 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.589 20516 20545 W Unity :
01-01 15:24:24.589 20516 20545 W Unity : [ line -447657560]
01-01 15:24:24.589 20516 20545 W Unity :
01-01 15:24:24.592 20516 20545 E Unity : A scripted object (probably SingularityGroup.HotReload.QuestionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
01-01 15:24:24.592 20516 20545 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:24.592 20516 20545 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.592 20516 20545 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.592 20516 20545 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.592 20516 20545 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.592 20516 20545 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.592 20516 20545 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.592 20516 20545 E Unity :
01-01 15:24:24.592 20516 20545 E Unity : [ line -447657512]
01-01 15:24:24.592 20516 20545 E Unity :
01-01 15:24:24.594 20516 20545 W Unity : The referenced script on this Behaviour (Game Object 'RetryDialog') is missing!
01-01 15:24:24.594 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.594 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.594 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.594 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.594 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.594 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.594 20516 20545 W Unity :
01-01 15:24:24.594 20516 20545 W Unity : [ line -447657560]
01-01 15:24:24.594 20516 20545 W Unity :
01-01 15:24:24.597 20516 20545 E Unity : A scripted object (probably SingularityGroup.HotReload.RetryDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
01-01 15:24:24.597 20516 20545 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:24.597 20516 20545 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.597 20516 20545 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.597 20516 20545 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.597 20516 20545 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.597 20516 20545 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.597 20516 20545 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.597 20516 20545 E Unity :
01-01 15:24:24.597 20516 20545 E Unity : [ line -447657512]
01-01 15:24:24.597 20516 20545 E Unity :
01-01 15:24:24.599 20516 20545 W Unity : The referenced script on this Behaviour (Game Object 'ConnectionDialog') is missing!
01-01 15:24:24.599 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.599 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.599 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.599 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.599 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.599 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.599 20516 20545 W Unity :
01-01 15:24:24.599 20516 20545 W Unity : [ line -447657560]
01-01 15:24:24.599 20516 20545 W Unity :
01-01 15:24:24.601 20516 20545 E Unity : A scripted object (probably SingularityGroup.HotReload.ConnectionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
01-01 15:24:24.601 20516 20545 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:24.601 20516 20545 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.601 20516 20545 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.601 20516 20545 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.601 20516 20545 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.601 20516 20545 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.601 20516 20545 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.601 20516 20545 E Unity :
01-01 15:24:24.601 20516 20545 E Unity : [ line -447657512]
01-01 15:24:24.601 20516 20545 E Unity :
01-01 15:24:24.634 20516 20545 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:24.634 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.634 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.634 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.634 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.634 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.634 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.634 20516 20545 W Unity :
01-01 15:24:24.634 20516 20545 W Unity : [ line -447657192]
01-01 15:24:24.634 20516 20545 W Unity :
01-01 15:24:24.636 20516 20545 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:24.636 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.636 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.636 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.636 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.636 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.636 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.636 20516 20545 W Unity :
01-01 15:24:24.636 20516 20545 W Unity : [ line -447657304]
01-01 15:24:24.636 20516 20545 W Unity :
01-01 15:24:24.638 20516 20545 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:24.638 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.638 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.638 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.638 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.638 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.638 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.638 20516 20545 W Unity :
01-01 15:24:24.638 20516 20545 W Unity : [ line -447657192]
01-01 15:24:24.638 20516 20545 W Unity :
01-01 15:24:24.640 20516 20545 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:24.640 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.640 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.640 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.640 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.640 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.640 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.640 20516 20545 W Unity :
01-01 15:24:24.640 20516 20545 W Unity : [ line -447657304]
01-01 15:24:24.640 20516 20545 W Unity :
01-01 15:24:24.641 20516 20545 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:24.641 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.641 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.641 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.641 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.641 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.641 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.641 20516 20545 W Unity :
01-01 15:24:24.641 20516 20545 W Unity : [ line -447657192]
01-01 15:24:24.641 20516 20545 W Unity :
01-01 15:24:24.642 20516 20545 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:24.642 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.642 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.642 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.642 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.642 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.642 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.642 20516 20545 W Unity :
01-01 15:24:24.642 20516 20545 W Unity : [ line -447657304]
01-01 15:24:24.642 20516 20545 W Unity :
01-01 15:24:24.651 20516 20545 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:24.651 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.651 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.651 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.651 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.651 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.651 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.651 20516 20545 W Unity :
01-01 15:24:24.651 20516 20545 W Unity : [ line -447657192]
01-01 15:24:24.651 20516 20545 W Unity :
01-01 15:24:24.652 20516 20545 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:24.652 20516 20545 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.652 20516 20545 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.652 20516 20545 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.652 20516 20545 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.652 20516 20545 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.652 20516 20545 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.652 20516 20545 W Unity :
01-01 15:24:24.652 20516 20545 W Unity : [ line -447657304]
01-01 15:24:24.652 20516 20545 W Unity :
01-01 15:24:24.654 20516 20545 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 64 bytes but expected 156 bytes)
01-01 15:24:24.654 20516 20545 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:24.654 20516 20545 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:24.654 20516 20545 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:24.654 20516 20545 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:24.654 20516 20545 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:24.654 20516 20545 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:24.654 20516 20545 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:24.654 20516 20545 E Unity :
01-01 15:24:24.654 20516 20545 E Unity : [ line -447657256]
01-01 15:24:24.654 20516 20545 E Unity :
01-01 15:24:24.737 20516 20545 I Unity : [OneSignal] OneSignal.Default set to platform SDK OneSignalSDK.OneSignalAndroid. Current version is 3.0.0
01-01 15:24:24.737 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:24.737 20516 20545 I Unity : OneSignalSDK.OneSignal:set_Default(OneSignal)
01-01 15:24:24.737 20516 20545 I Unity :
01-01 15:24:24.809 20516 20545 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual callback fired, calling PreInit
01-01 15:24:24.809 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:24.809 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:24.809 20516 20545 I Unity : LevelPlayAdManager:<StartAdManager>b__87_0()
01-01 15:24:24.809 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:24.809 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:24.809 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:24.809 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:24.809 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:24.809 20516 20545 I Unity :
01-01 15:24:24.810 20516 20545 I Unity : [LevelPlayAdManager]:: PreInit called
01-01 15:24:24.810 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:24.810 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:24.810 20516 20545 I Unity : LevelPlayAdManager:PreInit()
01-01 15:24:24.810 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:24.810 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:24.810 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:24.810 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:24.810 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:24.810 20516 20545 I Unity :
01-01 15:24:24.879 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:24.880 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:24.980 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:24.981 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:25.817 20516 20545 I Unity : [LevelPlayAdManager]:: InitializeLevelPlay _adsEnabled True
01-01 15:24:25.817 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.817 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.817 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.817 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.817 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.817 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.817 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.817 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.817 20516 20545 I Unity :
01-01 15:24:25.819 20516 20545 I Unity : [LevelPlayAdManager]:: Using PRIMARY ad config.
01-01 15:24:25.819 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.819 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.819 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.819 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.819 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.819 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.819 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.819 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.819 20516 20545 I Unity :
01-01 15:24:25.821 20516 20545 I Unity : [LevelPlayAdManager]:: Validating integration...
01-01 15:24:25.821 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.821 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.821 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.821 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.821 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.821 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.821 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.821 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.821 20516 20545 I Unity :
01-01 15:24:25.848 20516 20545 I Unity : [LevelPlayAdManager]:: Initializing LevelPlay SDK with AppKey: 24a11a26d
01-01 15:24:25.848 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.848 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.848 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.848 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.848 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.848 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.848 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.848 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.848 20516 20545 I Unity :
01-01 15:24:25.849 20516 20545 I Unity : [LevelPlayAdManager]:: Ad Unit IDs - Banner: p7t81fj7kxqofs1n, Interstitial: mjwmv0aqjis0abm7, Rewarded: 6obg9umd9ynb4i5a
01-01 15:24:25.849 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.849 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.849 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.849 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.849 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.849 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.849 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.849 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.849 20516 20545 I Unity :
01-01 15:24:25.850 20516 20545 I Unity : [LevelPlayAdManager]:: Bundle ID: eight.phase.rummy
01-01 15:24:25.850 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.850 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.850 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.850 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.850 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.850 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.850 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.850 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.850 20516 20545 I Unity :
01-01 15:24:25.851 20516 20545 I Unity : [LevelPlayAdManager]:: BannerId:'p7t81fj7kxqofs1n' len=16
01-01 15:24:25.851 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.851 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.851 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.851 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.851 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.851 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.851 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.851 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.851 20516 20545 I Unity :
01-01 15:24:25.852 20516 20545 I Unity : [LevelPlayAdManager]:: InterstitialId:'mjwmv0aqjis0abm7' len=16
01-01 15:24:25.852 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.852 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.852 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.852 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.852 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.852 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.852 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.852 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.852 20516 20545 I Unity :
01-01 15:24:25.854 20516 20545 I Unity : [LevelPlayAdManager]:: RewardedId:'6obg9umd9ynb4i5a' len=16
01-01 15:24:25.854 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:25.854 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:25.854 20516 20545 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:25.854 20516 20545 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:25.854 20516 20545 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:25.854 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:25.854 20516 20545 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:25.854 20516 20545 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:25.854 20516 20545 I Unity :
01-01 15:24:26.283 20516 20545 I Unity : [LevelPlayAdManager]:: SDK initialization failed: LevelPlayInitError: 2070, noServerResponse
01-01 15:24:26.283 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:26.283 20516 20545 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:26.283 20516 20545 I Unity : LevelPlayAdManager:HandleInitFailed(LevelPlayInitError)
01-01 15:24:26.283 20516 20545 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:24:26.283 20516 20545 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:24:26.283 20516 20545 I Unity :
01-01 15:24:27.005 20516 20614 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:24:27.007 20516 20614 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:24:27.051 20516 20545 I Unity : Handle cmd APP_CMD_PAUSE(14)
01-01 15:24:27.164 20516 20545 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:27.164 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:27.164 20516 20545 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:27.164 20516 20545 I Unity : UIRootScaler:Init()
01-01 15:24:27.164 20516 20545 I Unity :
01-01 15:24:27.203 20516 20545 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:27.203 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:27.203 20516 20545 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:27.203 20516 20545 I Unity : UIRootScaler:Init()
01-01 15:24:27.203 20516 20545 I Unity :
01-01 15:24:27.207 20516 20545 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:27.207 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:27.207 20516 20545 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:27.207 20516 20545 I Unity : UIRootScaler:Init()
01-01 15:24:27.207 20516 20545 I Unity :
01-01 15:24:27.585 20516 20545 I Unity : IntrScene InitApp isConnectedToInternet 1 False : => member name: InitApp : => source line number: 200
01-01 15:24:27.585 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:27.585 20516 20545 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:27.585 20516 20545 I Unity : IntroScreenUIController:InitApp()
01-01 15:24:27.585 20516 20545 I Unity :
01-01 15:24:27.588 20516 20545 I Unity : IntrScene InitApp isConnectedToInternet 2 False : => member name: InitApp : => source line number: 201
01-01 15:24:27.588 20516 20545 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:27.588 20516 20545 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:27.588 20516 20545 I Unity : IntroScreenUIController:InitApp()
01-01 15:24:27.588 20516 20545 I Unity :
01-01 15:24:27.886 20516 20545 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:24:27.888 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:27.889 20516 20545 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:27.889 20516 20545 I Unity : Handle cmd APP_CMD_TERM_WINDOW(2)
01-01 15:24:28.011 20516 20545 I Unity : Handle cmd APP_CMD_LOW_MEMORY(10)
01-01 15:24:28.015 20516 20545 I Unity : Handle cmd APP_CMD_STOP(15)
01-01 15:24:28.018 20516 20545 I Unity : Handle cmd APP_CMD_SAVE_STATE(13)
01-01 15:24:30.635 20516 20545 I Unity : Handle cmd APP_CMD_DESTROY(16)
01-01 15:24:30.635 20516 20545 I Unity : UnityApplication::DestroyInstance
01-01 15:24:43.029 21042 21042 V Unity : Context Type: GameActivity
01-01 15:24:43.036 21042 21079 I Unity : UnityApplication::CreateInstance
01-01 15:24:43.036 21042 21079 I Unity : GameActivity Package Version '3.0.5'
01-01 15:24:43.037 21042 21079 I Unity : Starting Game Loop
01-01 15:24:43.039 21042 21079 I Unity : Handle cmd APP_CMD_START(11)
01-01 15:24:43.047 21042 21079 I Unity : Handle cmd APP_CMD_RESUME(12)
01-01 15:24:43.064 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.074 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.074 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.074 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.074 21042 21079 I Unity : Handle cmd APP_CMD_CONTENT_RECT_CHANGED(5)
01-01 15:24:43.081 21042 21079 I Unity : Handle cmd APP_CMD_INIT_WINDOW(1)
01-01 15:24:43.096 21042 21079 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
01-01 15:24:43.128 21042 21079 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5572mb
01-01 15:24:43.128 21042 21079 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
01-01 15:24:43.129 21042 21079 I Unity : ApplicationInfo 'eight.phase.rummy', Version '1.4', Min API Level '25', Target API Level '36'
01-01 15:24:43.129 21042 21079 I Unity : Built from '6000.3/staging' branch, Version '6000.3.0f1 (d1870ce95baf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
01-01 15:24:43.129 21042 21079 I Unity : Device Model 'samsung SM-M315F', OS 'Android OS 12 (API 31)'
01-01 15:24:43.382 21042 21079 I Unity : Company Name: Yash Games Canada
01-01 15:24:43.382 21042 21079 I Unity : Product Name: Phase Rummy
01-01 15:24:43.641 21042 21079 I Unity : HasWindow = 1, HasFocus = 0
01-01 15:24:43.641 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_RESIZED(3)
01-01 15:24:43.641 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_REDRAW_NEEDED(4)
01-01 15:24:43.641 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.642 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:43.674 21042 21079 D Unity : [AP ADPF] APerformanceHintSession is not created
01-01 15:24:44.032 21042 21079 I Unity : [Adaptive Performance] Only default scaler profile available. Reset all scalers to default profile.
01-01 15:24:44.032 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.032 21042 21079 I Unity : UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings:LoadScalerProfile(String)
01-01 15:24:44.032 21042 21079 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:InitializeAdaptivePerformance()
01-01 15:24:44.032 21042 21079 I Unity : UnityEngine.GameObject:Internal_AddComponentWithType(Type)
01-01 15:24:44.032 21042 21079 I Unity : UnityEngine.GameObject:AddComponent()
01-01 15:24:44.032 21042 21079 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize(Boolean)
01-01 15:24:44.032 21042 21079 I Unity :
01-01 15:24:44.434 21042 21079 I Unity : Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
01-01 15:24:44.434 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.434 21042 21079 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:24:44.434 21042 21079 I Unity :
01-01 15:24:44.436 21042 21079 I Unity : Odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memory read/writes.
01-01 15:24:44.436 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.436 21042 21079 I Unity : Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform)
01-01 15:24:44.436 21042 21079 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:24:44.436 21042 21079 I Unity :
01-01 15:24:44.456 21042 21079 I Unity : [LevelPlayAdManager]:: [LevelPlayAdManager] Singleton initialized, GO: LevelPlayAdManager, calling StartAdManager
01-01 15:24:44.456 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.456 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:44.456 21042 21079 I Unity : LevelPlayAdManager:Awake()
01-01 15:24:44.456 21042 21079 I Unity :
01-01 15:24:44.457 21042 21079 I Unity : [LevelPlayAdManager]:: StartAdManager called False
01-01 15:24:44.457 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.457 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:44.457 21042 21079 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:24:44.457 21042 21079 I Unity :
01-01 15:24:44.458 21042 21079 I Unity : [LevelPlayAdManager]:: StartAdManager: Scheduling PreInit
01-01 15:24:44.458 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.458 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:44.458 21042 21079 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:24:44.458 21042 21079 I Unity :
01-01 15:24:44.464 21042 21079 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual.DelayedCall scheduled
01-01 15:24:44.464 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.464 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:44.464 21042 21079 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:24:44.464 21042 21079 I Unity :
01-01 15:24:44.466 21042 21079 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:44.466 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:44.466 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:44.466 21042 21079 I Unity : UIRootScaler:Init()
01-01 15:24:44.466 21042 21079 I Unity :
01-01 15:24:44.975 21042 21079 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:44.975 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.975 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.975 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.975 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.975 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.975 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.975 21042 21079 W Unity :
01-01 15:24:44.975 21042 21079 W Unity : [ line -122385640]
01-01 15:24:44.975 21042 21079 W Unity :
01-01 15:24:44.977 21042 21079 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:44.977 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.977 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.977 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.977 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.977 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.977 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.977 21042 21079 W Unity :
01-01 15:24:44.977 21042 21079 W Unity : [ line -122385752]
01-01 15:24:44.977 21042 21079 W Unity :
01-01 15:24:44.978 21042 21079 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 56 bytes but expected 76 bytes)
01-01 15:24:44.978 21042 21079 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:44.978 21042 21079 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.978 21042 21079 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.978 21042 21079 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.978 21042 21079 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.978 21042 21079 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.978 21042 21079 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.978 21042 21079 E Unity :
01-01 15:24:44.978 21042 21079 E Unity : [ line -122385704]
01-01 15:24:44.978 21042 21079 E Unity :
01-01 15:24:44.981 21042 21079 W Unity : The referenced script (SingularityGroup.HotReload.Prompts) on this Behaviour is missing!
01-01 15:24:44.981 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.981 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.981 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.981 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.981 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.981 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.981 21042 21079 W Unity :
01-01 15:24:44.981 21042 21079 W Unity : [ line -122386856]
01-01 15:24:44.981 21042 21079 W Unity :
01-01 15:24:44.985 21042 21079 W Unity : The referenced script (SingularityGroup.HotReload.ConnectionDialog) on this Behaviour is missing!
01-01 15:24:44.985 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.985 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.985 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.985 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.985 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.985 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.985 21042 21079 W Unity :
01-01 15:24:44.985 21042 21079 W Unity : [ line -122386856]
01-01 15:24:44.985 21042 21079 W Unity :
01-01 15:24:44.986 21042 21079 W Unity : The referenced script (SingularityGroup.HotReload.RetryDialog) on this Behaviour is missing!
01-01 15:24:44.986 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.986 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.986 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.986 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.986 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.986 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.986 21042 21079 W Unity :
01-01 15:24:44.986 21042 21079 W Unity : [ line -122386856]
01-01 15:24:44.986 21042 21079 W Unity :
01-01 15:24:44.988 21042 21079 W Unity : The referenced script (SingularityGroup.HotReload.QuestionDialog) on this Behaviour is missing!
01-01 15:24:44.988 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.988 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.988 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.988 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.988 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.988 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.988 21042 21079 W Unity :
01-01 15:24:44.988 21042 21079 W Unity : [ line -122386856]
01-01 15:24:44.988 21042 21079 W Unity :
01-01 15:24:44.989 21042 21079 W Unity : The referenced script on this Behaviour (Game Object 'Prompts') is missing!
01-01 15:24:44.989 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.989 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.989 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.989 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.989 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.989 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.989 21042 21079 W Unity :
01-01 15:24:44.989 21042 21079 W Unity : [ line -122386008]
01-01 15:24:44.989 21042 21079 W Unity :
01-01 15:24:44.991 21042 21079 E Unity : A scripted object (probably SingularityGroup.HotReload.Prompts?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
01-01 15:24:44.991 21042 21079 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:44.991 21042 21079 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.991 21042 21079 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.991 21042 21079 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.991 21042 21079 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.991 21042 21079 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.991 21042 21079 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.991 21042 21079 E Unity :
01-01 15:24:44.991 21042 21079 E Unity : [ line -122385960]
01-01 15:24:44.991 21042 21079 E Unity :
01-01 15:24:44.994 21042 21079 W Unity : The referenced script on this Behaviour (Game Object 'ReusedQuestionDialog') is missing!
01-01 15:24:44.994 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.994 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.994 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.994 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.994 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.994 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.994 21042 21079 W Unity :
01-01 15:24:44.994 21042 21079 W Unity : [ line -122386008]
01-01 15:24:44.994 21042 21079 W Unity :
01-01 15:24:44.995 21042 21079 E Unity : A scripted object (probably SingularityGroup.HotReload.QuestionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
01-01 15:24:44.995 21042 21079 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:44.995 21042 21079 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.995 21042 21079 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.995 21042 21079 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.995 21042 21079 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.995 21042 21079 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.995 21042 21079 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.995 21042 21079 E Unity :
01-01 15:24:44.995 21042 21079 E Unity : [ line -122385960]
01-01 15:24:44.995 21042 21079 E Unity :
01-01 15:24:44.996 21042 21079 W Unity : The referenced script on this Behaviour (Game Object 'RetryDialog') is missing!
01-01 15:24:44.996 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.996 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.996 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.996 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.996 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.996 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.996 21042 21079 W Unity :
01-01 15:24:44.996 21042 21079 W Unity : [ line -122386008]
01-01 15:24:44.996 21042 21079 W Unity :
01-01 15:24:44.998 21042 21079 E Unity : A scripted object (probably SingularityGroup.HotReload.RetryDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
01-01 15:24:44.998 21042 21079 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:44.998 21042 21079 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.998 21042 21079 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.998 21042 21079 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.998 21042 21079 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.998 21042 21079 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.998 21042 21079 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.998 21042 21079 E Unity :
01-01 15:24:44.998 21042 21079 E Unity : [ line -122385960]
01-01 15:24:44.998 21042 21079 E Unity :
01-01 15:24:44.999 21042 21079 W Unity : The referenced script on this Behaviour (Game Object 'ConnectionDialog') is missing!
01-01 15:24:44.999 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:44.999 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:44.999 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:44.999 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:44.999 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:44.999 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:44.999 21042 21079 W Unity :
01-01 15:24:44.999 21042 21079 W Unity : [ line -122386008]
01-01 15:24:44.999 21042 21079 W Unity :
01-01 15:24:45.000 21042 21079 E Unity : A scripted object (probably SingularityGroup.HotReload.ConnectionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
01-01 15:24:45.000 21042 21079 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:45.000 21042 21079 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.000 21042 21079 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.000 21042 21079 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.000 21042 21079 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.000 21042 21079 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.000 21042 21079 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.000 21042 21079 E Unity :
01-01 15:24:45.000 21042 21079 E Unity : [ line -122385960]
01-01 15:24:45.000 21042 21079 E Unity :
01-01 15:24:45.022 21042 21079 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:45.022 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.022 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.022 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.022 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.022 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.022 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.022 21042 21079 W Unity :
01-01 15:24:45.022 21042 21079 W Unity : [ line -122385640]
01-01 15:24:45.022 21042 21079 W Unity :
01-01 15:24:45.023 21042 21079 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:45.023 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.023 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.023 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.023 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.023 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.023 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.023 21042 21079 W Unity :
01-01 15:24:45.023 21042 21079 W Unity : [ line -122385752]
01-01 15:24:45.023 21042 21079 W Unity :
01-01 15:24:45.025 21042 21079 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:45.025 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.025 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.025 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.025 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.025 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.025 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.025 21042 21079 W Unity :
01-01 15:24:45.025 21042 21079 W Unity : [ line -122385640]
01-01 15:24:45.025 21042 21079 W Unity :
01-01 15:24:45.026 21042 21079 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:45.026 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.026 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.026 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.026 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.026 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.026 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.026 21042 21079 W Unity :
01-01 15:24:45.026 21042 21079 W Unity : [ line -122385752]
01-01 15:24:45.026 21042 21079 W Unity :
01-01 15:24:45.027 21042 21079 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:45.027 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.027 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.027 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.027 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.027 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.027 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.027 21042 21079 W Unity :
01-01 15:24:45.027 21042 21079 W Unity : [ line -122385640]
01-01 15:24:45.027 21042 21079 W Unity :
01-01 15:24:45.028 21042 21079 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:45.028 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.028 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.028 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.028 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.028 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.028 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.028 21042 21079 W Unity :
01-01 15:24:45.028 21042 21079 W Unity : [ line -122385752]
01-01 15:24:45.028 21042 21079 W Unity :
01-01 15:24:45.036 21042 21079 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:24:45.036 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.036 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.036 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.036 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.036 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.036 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.036 21042 21079 W Unity :
01-01 15:24:45.036 21042 21079 W Unity : [ line -122385640]
01-01 15:24:45.036 21042 21079 W Unity :
01-01 15:24:45.037 21042 21079 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:24:45.037 21042 21079 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.037 21042 21079 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.037 21042 21079 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.037 21042 21079 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.037 21042 21079 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.037 21042 21079 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.037 21042 21079 W Unity :
01-01 15:24:45.037 21042 21079 W Unity : [ line -122385752]
01-01 15:24:45.037 21042 21079 W Unity :
01-01 15:24:45.038 21042 21079 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 64 bytes but expected 156 bytes)
01-01 15:24:45.038 21042 21079 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:24:45.038 21042 21079 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:24:45.038 21042 21079 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:24:45.038 21042 21079 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:24:45.038 21042 21079 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:24:45.038 21042 21079 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:24:45.038 21042 21079 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:24:45.038 21042 21079 E Unity :
01-01 15:24:45.038 21042 21079 E Unity : [ line -122385704]
01-01 15:24:45.038 21042 21079 E Unity :
01-01 15:24:45.116 21042 21079 I Unity : [OneSignal] OneSignal.Default set to platform SDK OneSignalSDK.OneSignalAndroid. Current version is 3.0.0
01-01 15:24:45.116 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:45.116 21042 21079 I Unity : OneSignalSDK.OneSignal:set_Default(OneSignal)
01-01 15:24:45.116 21042 21079 I Unity :
01-01 15:24:45.172 21042 21079 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual callback fired, calling PreInit
01-01 15:24:45.172 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:45.172 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:45.172 21042 21079 I Unity : LevelPlayAdManager:<StartAdManager>b__87_0()
01-01 15:24:45.172 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:45.172 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:45.172 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:45.172 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:45.172 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:45.172 21042 21079 I Unity :
01-01 15:24:45.173 21042 21079 I Unity : [LevelPlayAdManager]:: PreInit called
01-01 15:24:45.173 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:45.173 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:45.173 21042 21079 I Unity : LevelPlayAdManager:PreInit()
01-01 15:24:45.173 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:45.173 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:45.173 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:45.173 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:45.173 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:45.173 21042 21079 I Unity :
01-01 15:24:45.210 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:45.211 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:45.280 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:45.281 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:46.184 21042 21079 I Unity : [LevelPlayAdManager]:: InitializeLevelPlay _adsEnabled True
01-01 15:24:46.184 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.184 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.184 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.184 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.184 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.184 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.184 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.184 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.184 21042 21079 I Unity :
01-01 15:24:46.186 21042 21079 I Unity : [LevelPlayAdManager]:: Using PRIMARY ad config.
01-01 15:24:46.186 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.186 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.186 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.186 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.186 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.186 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.186 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.186 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.186 21042 21079 I Unity :
01-01 15:24:46.189 21042 21079 I Unity : [LevelPlayAdManager]:: Validating integration...
01-01 15:24:46.189 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.189 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.189 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.189 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.189 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.189 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.189 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.189 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.189 21042 21079 I Unity :
01-01 15:24:46.215 21042 21079 I Unity : [LevelPlayAdManager]:: Initializing LevelPlay SDK with AppKey: 24a11a26d
01-01 15:24:46.215 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.215 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.215 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.215 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.215 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.215 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.215 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.215 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.215 21042 21079 I Unity :
01-01 15:24:46.216 21042 21079 I Unity : [LevelPlayAdManager]:: Ad Unit IDs - Banner: p7t81fj7kxqofs1n, Interstitial: mjwmv0aqjis0abm7, Rewarded: 6obg9umd9ynb4i5a
01-01 15:24:46.216 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.216 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.216 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.216 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.216 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.216 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.216 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.216 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.216 21042 21079 I Unity :
01-01 15:24:46.217 21042 21079 I Unity : [LevelPlayAdManager]:: Bundle ID: eight.phase.rummy
01-01 15:24:46.217 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.217 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.217 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.217 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.217 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.217 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.217 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.217 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.217 21042 21079 I Unity :
01-01 15:24:46.218 21042 21079 I Unity : [LevelPlayAdManager]:: BannerId:'p7t81fj7kxqofs1n' len=16
01-01 15:24:46.218 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.218 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.218 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.218 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.218 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.218 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.218 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.218 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.218 21042 21079 I Unity :
01-01 15:24:46.219 21042 21079 I Unity : [LevelPlayAdManager]:: InterstitialId:'mjwmv0aqjis0abm7' len=16
01-01 15:24:46.219 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.219 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.219 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.219 21042 21079 I Unity :
01-01 15:24:46.219 21042 21079 I Unity : [LevelPlayAdManager]:: RewardedId:'6obg9umd9ynb4i5a' len=16
01-01 15:24:46.219 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.219 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.219 21042 21079 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:24:46.219 21042 21079 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:24:46.219 21042 21079 I Unity :
01-01 15:24:46.716 21042 21079 I Unity : [LevelPlayAdManager]:: SDK initialization failed: LevelPlayInitError: 2070, noServerResponse
01-01 15:24:46.716 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:46.716 21042 21079 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:24:46.716 21042 21079 I Unity : LevelPlayAdManager:HandleInitFailed(LevelPlayInitError)
01-01 15:24:46.716 21042 21079 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:24:46.716 21042 21079 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:24:46.716 21042 21079 I Unity :
01-01 15:24:47.338 21042 21139 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:24:47.341 21042 21139 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:24:47.521 21042 21079 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:47.521 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:47.521 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:47.521 21042 21079 I Unity : UIRootScaler:Init()
01-01 15:24:47.521 21042 21079 I Unity :
01-01 15:24:47.550 21042 21079 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:47.550 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:47.550 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:47.550 21042 21079 I Unity : UIRootScaler:Init()
01-01 15:24:47.550 21042 21079 I Unity :
01-01 15:24:47.553 21042 21079 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:24:47.553 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:47.553 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:47.553 21042 21079 I Unity : UIRootScaler:Init()
01-01 15:24:47.553 21042 21079 I Unity :
01-01 15:24:47.871 21042 21079 I Unity : IntrScene InitApp isConnectedToInternet 1 False : => member name: InitApp : => source line number: 200
01-01 15:24:47.871 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:47.871 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:47.871 21042 21079 I Unity : IntroScreenUIController:InitApp()
01-01 15:24:47.871 21042 21079 I Unity :
01-01 15:24:47.872 21042 21079 I Unity : IntrScene InitApp isConnectedToInternet 2 False : => member name: InitApp : => source line number: 201
01-01 15:24:47.872 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:47.872 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:47.872 21042 21079 I Unity : IntroScreenUIController:InitApp()
01-01 15:24:47.872 21042 21079 I Unity :
01-01 15:24:47.928 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:47.928 21042 21079 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:24:47.930 21042 21079 I Unity : Cannot resolve destination host : => member name: GetIosMoreGamesURL : => source line number: 684
01-01 15:24:47.930 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:47.930 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:47.930 21042 21079 I Unity : <GetIosMoreGamesURL>d__108:MoveNext()
01-01 15:24:47.930 21042 21079 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:24:47.930 21042 21079 I Unity :
01-01 15:24:48.570 21042 21079 I Unity : CloseSplashScreen isConnectedToInternet ? False : => member name: CloseSplashScreen : => source line number: 437
01-01 15:24:48.570 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:48.570 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:48.570 21042 21079 I Unity : IntroScreenUIController:CloseSplashScreen()
01-01 15:24:48.570 21042 21079 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:24:48.570 21042 21079 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:24:48.570 21042 21079 I Unity :
01-01 15:24:48.573 21042 21079 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 99
01-01 15:24:48.573 21042 21079 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:48.573 21042 21079 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:24:48.573 21042 21079 I Unity : DialogBox:Show(String, String, String, Callback, Boolean, Boolean, Single, Boolean)
01-01 15:24:48.573 21042 21079 I Unity : IntroScreenUIController:CloseSplashScreen()
01-01 15:24:48.573 21042 21079 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:24:48.573 21042 21079 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:24:48.573 21042 21079 I Unity :
01-01 15:24:51.113 21042 21079 I Unity : Quit requested
01-01 15:24:51.147 21042 21079 I Unity : Handle cmd APP_CMD_PAUSE(14)
01-01 15:24:51.178 21042 21079 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:24:51.593 21042 21079 I Unity : Handle cmd APP_CMD_TERM_WINDOW(2)
01-01 15:24:51.733 21042 21079 I Unity : Handle cmd APP_CMD_STOP(15)
01-01 15:24:51.737 21042 21079 I Unity : Handle cmd APP_CMD_DESTROY(16)
01-01 15:24:51.737 21042 21079 I Unity : UnityApplication::DestroyInstance
01-01 15:24:52.824 21042 21079 W Unity : [LevelPlayAdManager] OnDisable called! Instance == this: True
01-01 15:24:52.824 21042 21079 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:52.824 21042 21079 W Unity : LevelPlayAdManager:OnDisable()
01-01 15:24:52.824 21042 21079 W Unity :
01-01 15:24:52.828 21042 21079 W Unity : [LevelPlayAdManager] OnDestroy called! Instance == this: True, gameObject: LevelPlayAdManager
01-01 15:24:52.828 21042 21079 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:24:52.828 21042 21079 W Unity : LevelPlayAdManager:OnDestroy()
01-01 15:24:52.828 21042 21079 W Unity :
01-01 15:25:09.058 21712 21712 V Unity : Context Type: GameActivity
01-01 15:25:09.066 21712 21752 I Unity : UnityApplication::CreateInstance
01-01 15:25:09.066 21712 21752 I Unity : GameActivity Package Version '3.0.5'
01-01 15:25:09.068 21712 21752 I Unity : Starting Game Loop
01-01 15:25:09.070 21712 21752 I Unity : Handle cmd APP_CMD_START(11)
01-01 15:25:09.076 21712 21752 I Unity : Handle cmd APP_CMD_RESUME(12)
01-01 15:25:09.092 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.103 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.104 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.104 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.104 21712 21752 I Unity : Handle cmd APP_CMD_CONTENT_RECT_CHANGED(5)
01-01 15:25:09.111 21712 21752 I Unity : Handle cmd APP_CMD_INIT_WINDOW(1)
01-01 15:25:09.127 21712 21752 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
01-01 15:25:09.157 21712 21752 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5572mb
01-01 15:25:09.157 21712 21752 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
01-01 15:25:09.157 21712 21752 I Unity : ApplicationInfo 'eight.phase.rummy', Version '1.4', Min API Level '25', Target API Level '36'
01-01 15:25:09.157 21712 21752 I Unity : Built from '6000.3/staging' branch, Version '6000.3.0f1 (d1870ce95baf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
01-01 15:25:09.157 21712 21752 I Unity : Device Model 'samsung SM-M315F', OS 'Android OS 12 (API 31)'
01-01 15:25:09.421 21712 21752 I Unity : Company Name: Yash Games Canada
01-01 15:25:09.421 21712 21752 I Unity : Product Name: Phase Rummy
01-01 15:25:09.684 21712 21752 I Unity : HasWindow = 1, HasFocus = 0
01-01 15:25:09.684 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_RESIZED(3)
01-01 15:25:09.684 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_REDRAW_NEEDED(4)
01-01 15:25:09.684 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.685 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:09.717 21712 21752 D Unity : [AP ADPF] APerformanceHintSession is not created
01-01 15:25:10.079 21712 21752 I Unity : [Adaptive Performance] Only default scaler profile available. Reset all scalers to default profile.
01-01 15:25:10.079 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.079 21712 21752 I Unity : UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings:LoadScalerProfile(String)
01-01 15:25:10.079 21712 21752 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:InitializeAdaptivePerformance()
01-01 15:25:10.079 21712 21752 I Unity : UnityEngine.GameObject:Internal_AddComponentWithType(Type)
01-01 15:25:10.079 21712 21752 I Unity : UnityEngine.GameObject:AddComponent()
01-01 15:25:10.079 21712 21752 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize(Boolean)
01-01 15:25:10.079 21712 21752 I Unity :
01-01 15:25:10.486 21712 21752 I Unity : Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
01-01 15:25:10.486 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.486 21712 21752 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:25:10.486 21712 21752 I Unity :
01-01 15:25:10.488 21712 21752 I Unity : Odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memory read/writes.
01-01 15:25:10.488 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.488 21712 21752 I Unity : Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform)
01-01 15:25:10.488 21712 21752 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-01 15:25:10.488 21712 21752 I Unity :
01-01 15:25:10.507 21712 21752 I Unity : [LevelPlayAdManager]:: [LevelPlayAdManager] Singleton initialized, GO: LevelPlayAdManager, calling StartAdManager
01-01 15:25:10.507 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.507 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:10.507 21712 21752 I Unity : LevelPlayAdManager:Awake()
01-01 15:25:10.507 21712 21752 I Unity :
01-01 15:25:10.508 21712 21752 I Unity : [LevelPlayAdManager]:: StartAdManager called False
01-01 15:25:10.508 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.508 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:10.508 21712 21752 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:25:10.508 21712 21752 I Unity :
01-01 15:25:10.509 21712 21752 I Unity : [LevelPlayAdManager]:: StartAdManager: Scheduling PreInit
01-01 15:25:10.509 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.509 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:10.509 21712 21752 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:25:10.509 21712 21752 I Unity :
01-01 15:25:10.514 21712 21752 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual.DelayedCall scheduled
01-01 15:25:10.514 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.514 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:10.514 21712 21752 I Unity : LevelPlayAdManager:StartAdManager()
01-01 15:25:10.514 21712 21752 I Unity :
01-01 15:25:10.516 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:10.516 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:10.516 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:10.516 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:10.516 21712 21752 I Unity :
01-01 15:25:11.037 21712 21752 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:25:11.037 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.037 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.037 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.037 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.037 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.037 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.037 21712 21752 W Unity :
01-01 15:25:11.037 21712 21752 W Unity : [ line -373937384]
01-01 15:25:11.037 21712 21752 W Unity :
01-01 15:25:11.039 21712 21752 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:25:11.039 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.039 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.039 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.039 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.039 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.039 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.039 21712 21752 W Unity :
01-01 15:25:11.039 21712 21752 W Unity : [ line -373937496]
01-01 15:25:11.039 21712 21752 W Unity :
01-01 15:25:11.041 21712 21752 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 56 bytes but expected 76 bytes)
01-01 15:25:11.041 21712 21752 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:25:11.041 21712 21752 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.041 21712 21752 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.041 21712 21752 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.041 21712 21752 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.041 21712 21752 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.041 21712 21752 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.041 21712 21752 E Unity :
01-01 15:25:11.041 21712 21752 E Unity : [ line -373937448]
01-01 15:25:11.041 21712 21752 E Unity :
01-01 15:25:11.045 21712 21752 W Unity : The referenced script (SingularityGroup.HotReload.Prompts) on this Behaviour is missing!
01-01 15:25:11.045 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.045 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.045 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.045 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.045 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.045 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.045 21712 21752 W Unity :
01-01 15:25:11.045 21712 21752 W Unity : [ line -373938600]
01-01 15:25:11.045 21712 21752 W Unity :
01-01 15:25:11.050 21712 21752 W Unity : The referenced script (SingularityGroup.HotReload.ConnectionDialog) on this Behaviour is missing!
01-01 15:25:11.050 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.050 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.050 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.050 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.050 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.050 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.050 21712 21752 W Unity :
01-01 15:25:11.050 21712 21752 W Unity : [ line -373938600]
01-01 15:25:11.050 21712 21752 W Unity :
01-01 15:25:11.052 21712 21752 W Unity : The referenced script (SingularityGroup.HotReload.RetryDialog) on this Behaviour is missing!
01-01 15:25:11.052 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.052 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.052 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.052 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.052 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.052 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.052 21712 21752 W Unity :
01-01 15:25:11.052 21712 21752 W Unity : [ line -373938600]
01-01 15:25:11.052 21712 21752 W Unity :
01-01 15:25:11.053 21712 21752 W Unity : The referenced script (SingularityGroup.HotReload.QuestionDialog) on this Behaviour is missing!
01-01 15:25:11.053 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.053 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.053 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.053 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.053 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.053 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.053 21712 21752 W Unity :
01-01 15:25:11.053 21712 21752 W Unity : [ line -373938600]
01-01 15:25:11.053 21712 21752 W Unity :
01-01 15:25:11.055 21712 21752 W Unity : The referenced script on this Behaviour (Game Object 'Prompts') is missing!
01-01 15:25:11.055 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.055 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.055 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.055 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.055 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.055 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.055 21712 21752 W Unity :
01-01 15:25:11.055 21712 21752 W Unity : [ line -373937752]
01-01 15:25:11.055 21712 21752 W Unity :
01-01 15:25:11.057 21712 21752 E Unity : A scripted object (probably SingularityGroup.HotReload.Prompts?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
01-01 15:25:11.057 21712 21752 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:25:11.057 21712 21752 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.057 21712 21752 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.057 21712 21752 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.057 21712 21752 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.057 21712 21752 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.057 21712 21752 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.057 21712 21752 E Unity :
01-01 15:25:11.057 21712 21752 E Unity : [ line -373937704]
01-01 15:25:11.057 21712 21752 E Unity :
01-01 15:25:11.060 21712 21752 W Unity : The referenced script on this Behaviour (Game Object 'ReusedQuestionDialog') is missing!
01-01 15:25:11.060 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.060 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.060 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.060 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.060 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.060 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.060 21712 21752 W Unity :
01-01 15:25:11.060 21712 21752 W Unity : [ line -373937752]
01-01 15:25:11.060 21712 21752 W Unity :
01-01 15:25:11.062 21712 21752 E Unity : A scripted object (probably SingularityGroup.HotReload.QuestionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
01-01 15:25:11.062 21712 21752 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:25:11.062 21712 21752 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.062 21712 21752 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.062 21712 21752 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.062 21712 21752 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.062 21712 21752 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.062 21712 21752 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.062 21712 21752 E Unity :
01-01 15:25:11.062 21712 21752 E Unity : [ line -373937704]
01-01 15:25:11.062 21712 21752 E Unity :
01-01 15:25:11.063 21712 21752 W Unity : The referenced script on this Behaviour (Game Object 'RetryDialog') is missing!
01-01 15:25:11.063 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.063 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.063 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.063 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.063 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.063 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.063 21712 21752 W Unity :
01-01 15:25:11.063 21712 21752 W Unity : [ line -373937752]
01-01 15:25:11.063 21712 21752 W Unity :
01-01 15:25:11.065 21712 21752 E Unity : A scripted object (probably SingularityGroup.HotReload.RetryDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
01-01 15:25:11.065 21712 21752 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:25:11.065 21712 21752 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.065 21712 21752 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.065 21712 21752 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.065 21712 21752 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.065 21712 21752 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.065 21712 21752 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.065 21712 21752 E Unity :
01-01 15:25:11.065 21712 21752 E Unity : [ line -373937704]
01-01 15:25:11.065 21712 21752 E Unity :
01-01 15:25:11.066 21712 21752 W Unity : The referenced script on this Behaviour (Game Object 'ConnectionDialog') is missing!
01-01 15:25:11.066 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.066 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.066 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.066 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.066 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.066 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.066 21712 21752 W Unity :
01-01 15:25:11.066 21712 21752 W Unity : [ line -373937752]
01-01 15:25:11.066 21712 21752 W Unity :
01-01 15:25:11.068 21712 21752 E Unity : A scripted object (probably SingularityGroup.HotReload.ConnectionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
01-01 15:25:11.068 21712 21752 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:25:11.068 21712 21752 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.068 21712 21752 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.068 21712 21752 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.068 21712 21752 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.068 21712 21752 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.068 21712 21752 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.068 21712 21752 E Unity :
01-01 15:25:11.068 21712 21752 E Unity : [ line -373937704]
01-01 15:25:11.068 21712 21752 E Unity :
01-01 15:25:11.089 21712 21752 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:25:11.089 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.089 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.089 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.089 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.089 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.089 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.089 21712 21752 W Unity :
01-01 15:25:11.089 21712 21752 W Unity : [ line -373937384]
01-01 15:25:11.089 21712 21752 W Unity :
01-01 15:25:11.091 21712 21752 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:25:11.091 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.091 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.091 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.091 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.091 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.091 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.091 21712 21752 W Unity :
01-01 15:25:11.091 21712 21752 W Unity : [ line -373937496]
01-01 15:25:11.091 21712 21752 W Unity :
01-01 15:25:11.092 21712 21752 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:25:11.092 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.092 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.092 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.092 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.092 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.092 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.092 21712 21752 W Unity :
01-01 15:25:11.092 21712 21752 W Unity : [ line -373937384]
01-01 15:25:11.092 21712 21752 W Unity :
01-01 15:25:11.093 21712 21752 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:25:11.093 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.093 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.093 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.093 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.093 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.093 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.093 21712 21752 W Unity :
01-01 15:25:11.093 21712 21752 W Unity : [ line -373937496]
01-01 15:25:11.093 21712 21752 W Unity :
01-01 15:25:11.095 21712 21752 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:25:11.095 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.095 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.095 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.095 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.095 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.095 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.095 21712 21752 W Unity :
01-01 15:25:11.095 21712 21752 W Unity : [ line -373937384]
01-01 15:25:11.095 21712 21752 W Unity :
01-01 15:25:11.096 21712 21752 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:25:11.096 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.096 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.096 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.096 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.096 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.096 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.096 21712 21752 W Unity :
01-01 15:25:11.096 21712 21752 W Unity : [ line -373937496]
01-01 15:25:11.096 21712 21752 W Unity :
01-01 15:25:11.101 21712 21752 W Unity : The referenced script (Unknown) on this Behaviour is missing!
01-01 15:25:11.101 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.101 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.101 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.101 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.101 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.101 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.101 21712 21752 W Unity :
01-01 15:25:11.101 21712 21752 W Unity : [ line -373937384]
01-01 15:25:11.101 21712 21752 W Unity :
01-01 15:25:11.104 21712 21752 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
01-01 15:25:11.104 21712 21752 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.104 21712 21752 W Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.104 21712 21752 W Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.104 21712 21752 W Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.104 21712 21752 W Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.104 21712 21752 W Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.104 21712 21752 W Unity :
01-01 15:25:11.104 21712 21752 W Unity : [ line -373937496]
01-01 15:25:11.104 21712 21752 W Unity :
01-01 15:25:11.106 21712 21752 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 64 bytes but expected 156 bytes)
01-01 15:25:11.106 21712 21752 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
01-01 15:25:11.106 21712 21752 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
01-01 15:25:11.106 21712 21752 E Unity : UnityEngine.Resources:LoadAll(String)
01-01 15:25:11.106 21712 21752 E Unity : PTenUIF.GameSkinData:GetSharedSettingsObjectPrivate()
01-01 15:25:11.106 21712 21752 E Unity : PTenUIF.GameSkinData:get_gameSkin()
01-01 15:25:11.106 21712 21752 E Unity : PTenUIF.UIImageStyle:get_currentStyle()
01-01 15:25:11.106 21712 21752 E Unity : PTenUIF.UIImage:UpdateGraphic()
01-01 15:25:11.106 21712 21752 E Unity :
01-01 15:25:11.106 21712 21752 E Unity : [ line -373937448]
01-01 15:25:11.106 21712 21752 E Unity :
01-01 15:25:11.184 21712 21752 I Unity : [OneSignal] OneSignal.Default set to platform SDK OneSignalSDK.OneSignalAndroid. Current version is 3.0.0
01-01 15:25:11.184 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:11.184 21712 21752 I Unity : OneSignalSDK.OneSignal:set_Default(OneSignal)
01-01 15:25:11.184 21712 21752 I Unity :
01-01 15:25:11.244 21712 21752 I Unity : [LevelPlayAdManager]:: StartAdManager: DOVirtual callback fired, calling PreInit
01-01 15:25:11.244 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:11.244 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:11.244 21712 21752 I Unity : LevelPlayAdManager:<StartAdManager>b__87_0()
01-01 15:25:11.244 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:11.244 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:11.244 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:11.244 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:11.244 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:11.244 21712 21752 I Unity :
01-01 15:25:11.245 21712 21752 I Unity : [LevelPlayAdManager]:: PreInit called
01-01 15:25:11.245 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:11.245 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:11.245 21712 21752 I Unity : LevelPlayAdManager:PreInit()
01-01 15:25:11.245 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:11.245 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:11.245 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:11.245 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:11.245 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:11.245 21712 21752 I Unity :
01-01 15:25:11.285 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:11.285 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:11.354 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:11.355 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:12.257 21712 21752 I Unity : [LevelPlayAdManager]:: InitializeLevelPlay _adsEnabled True
01-01 15:25:12.257 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.257 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.257 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.257 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.257 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.257 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.257 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.257 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.257 21712 21752 I Unity :
01-01 15:25:12.260 21712 21752 I Unity : [LevelPlayAdManager]:: Using PRIMARY ad config.
01-01 15:25:12.260 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.260 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.260 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.260 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.260 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.260 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.260 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.260 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.260 21712 21752 I Unity :
01-01 15:25:12.262 21712 21752 I Unity : [LevelPlayAdManager]:: Validating integration...
01-01 15:25:12.262 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.262 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.262 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.262 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.262 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.262 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.262 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.262 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.262 21712 21752 I Unity :
01-01 15:25:12.287 21712 21752 I Unity : [LevelPlayAdManager]:: Initializing LevelPlay SDK with AppKey: 24a11a26d
01-01 15:25:12.287 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.287 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.287 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.287 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.287 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.287 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.287 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.287 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.287 21712 21752 I Unity :
01-01 15:25:12.288 21712 21752 I Unity : [LevelPlayAdManager]:: Ad Unit IDs - Banner: p7t81fj7kxqofs1n, Interstitial: mjwmv0aqjis0abm7, Rewarded: 6obg9umd9ynb4i5a
01-01 15:25:12.288 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.288 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.288 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.288 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.288 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.288 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.288 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.288 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.288 21712 21752 I Unity :
01-01 15:25:12.290 21712 21752 I Unity : [LevelPlayAdManager]:: Bundle ID: eight.phase.rummy
01-01 15:25:12.290 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.290 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.290 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.290 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.290 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.290 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.290 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.290 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.290 21712 21752 I Unity :
01-01 15:25:12.291 21712 21752 I Unity : [LevelPlayAdManager]:: BannerId:'p7t81fj7kxqofs1n' len=16
01-01 15:25:12.291 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.291 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.291 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.291 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.291 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.291 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.291 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.291 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.291 21712 21752 I Unity :
01-01 15:25:12.293 21712 21752 I Unity : [LevelPlayAdManager]:: InterstitialId:'mjwmv0aqjis0abm7' len=16
01-01 15:25:12.293 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.293 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.293 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.293 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.293 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.293 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.293 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.293 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.293 21712 21752 I Unity :
01-01 15:25:12.294 21712 21752 I Unity : [LevelPlayAdManager]:: RewardedId:'6obg9umd9ynb4i5a' len=16
01-01 15:25:12.294 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:12.294 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:12.294 21712 21752 I Unity : LevelPlayAdManager:InitializeLevelPlay()
01-01 15:25:12.294 21712 21752 I Unity : DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
01-01 15:25:12.294 21712 21752 I Unity : DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
01-01 15:25:12.294 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
01-01 15:25:12.294 21712 21752 I Unity : DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
01-01 15:25:12.294 21712 21752 I Unity : DG.Tweening.Core.DOTweenComponent:Update()
01-01 15:25:12.294 21712 21752 I Unity :
01-01 15:25:13.411 21712 21810 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:25:13.413 21712 21810 W Unity : The referenced script on this Behaviour (Game Object 'MoreGamesWindow__') is missing!
01-01 15:25:13.562 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:13.562 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:13.562 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:13.562 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:13.562 21712 21752 I Unity :
01-01 15:25:13.593 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:13.593 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:13.593 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:13.593 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:13.593 21712 21752 I Unity :
01-01 15:25:13.596 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:13.596 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:13.596 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:13.596 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:13.596 21712 21752 I Unity :
01-01 15:25:13.904 21712 21752 I Unity : IntrScene InitApp isConnectedToInternet 1 True : => member name: InitApp : => source line number: 200
01-01 15:25:13.904 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:13.904 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:13.904 21712 21752 I Unity : IntroScreenUIController:InitApp()
01-01 15:25:13.904 21712 21752 I Unity :
01-01 15:25:13.906 21712 21752 I Unity : IntrScene InitApp isConnectedToInternet 2 True : => member name: InitApp : => source line number: 201
01-01 15:25:13.906 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:13.906 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:13.906 21712 21752 I Unity : IntroScreenUIController:InitApp()
01-01 15:25:13.906 21712 21752 I Unity :
01-01 15:25:13.969 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:13.969 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:14.611 21712 21752 I Unity : CloseSplashScreen isConnectedToInternet ? True : => member name: CloseSplashScreen : => source line number: 437
01-01 15:25:14.611 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:14.611 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:14.611 21712 21752 I Unity : IntroScreenUIController:CloseSplashScreen()
01-01 15:25:14.611 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:14.611 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:14.611 21712 21752 I Unity :
01-01 15:25:14.614 21712 21752 I Unity : ShowScreenLoginScreen : => member name: CloseSplashScreen : => source line number: 457
01-01 15:25:14.614 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:14.614 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:14.614 21712 21752 I Unity : IntroScreenUIController:CloseSplashScreen()
01-01 15:25:14.614 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:14.614 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:14.614 21712 21752 I Unity :
01-01 15:25:15.385 21712 21752 I Unity : OnEnable True Camera.main.aspect 0.4615385
01-01 15:25:15.385 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.385 21712 21752 I Unity : TableLayoutGroupDuelLayout:OnEnable()
01-01 15:25:15.385 21712 21752 I Unity : LeanTween:update()
01-01 15:25:15.385 21712 21752 I Unity :
01-01 15:25:15.389 21712 21752 I Unity : [LevelPlayAdManager] HandleInitSuccess called. Config: Unity.Services.LevelPlay.LevelPlayConfiguration
01-01 15:25:15.389 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.389 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.389 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.389 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.389 21712 21752 I Unity :
01-01 15:25:15.391 21712 21752 I Unity : [LevelPlayAdManager] activeAdConfig null? False
01-01 15:25:15.391 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.391 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.391 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.391 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.391 21712 21752 I Unity :
01-01 15:25:15.393 21712 21752 I Unity : [LevelPlayAdManager] BannerAdUnitId: 'p7t81fj7kxqofs1n' (null=False, empty=False)
01-01 15:25:15.393 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.393 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.393 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.393 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.393 21712 21752 I Unity :
01-01 15:25:15.395 21712 21752 I Unity : [LevelPlayAdManager] InterstitialAdUnitId: 'mjwmv0aqjis0abm7' (null=False, empty=False)
01-01 15:25:15.395 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.395 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.395 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.395 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.395 21712 21752 I Unity :
01-01 15:25:15.397 21712 21752 I Unity : [LevelPlayAdManager] RewardedAdUnitId: '6obg9umd9ynb4i5a' (null=False, empty=False)
01-01 15:25:15.397 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.397 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.397 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.397 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.397 21712 21752 I Unity :
01-01 15:25:15.422 21712 21752 I Unity : [LevelPlayAdManager] After SetupAds - bannerAd null? False, interstitialAd null? False, rewardedAd null? False
01-01 15:25:15.422 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.422 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.422 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.422 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.422 21712 21752 I Unity :
01-01 15:25:15.424 21712 21752 I Unity : [LevelPlayAdManager]:: Loading all ads...
01-01 15:25:15.424 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.424 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.424 21712 21752 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:25:15.424 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.424 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.424 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.424 21712 21752 I Unity :
01-01 15:25:15.426 21712 21752 I Unity : [LevelPlayAdManager]:: Loading banner ad...
01-01 15:25:15.426 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.426 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.426 21712 21752 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:25:15.426 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.426 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.426 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.426 21712 21752 I Unity :
01-01 15:25:15.428 21712 21752 I Unity : [LevelPlayAdManager]:: Loading interstitial ad...
01-01 15:25:15.428 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.428 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.428 21712 21752 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:25:15.428 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.428 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.428 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.428 21712 21752 I Unity :
01-01 15:25:15.429 21712 21752 I Unity : [LevelPlayAdManager]:: Loading rewarded ad...
01-01 15:25:15.429 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.429 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.429 21712 21752 I Unity : LevelPlayAdManager:LoadAllAds()
01-01 15:25:15.429 21712 21752 I Unity : LevelPlayAdManager:HandleInitSuccess(LevelPlayConfiguration)
01-01 15:25:15.429 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.429 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.429 21712 21752 I Unity :
01-01 15:25:15.437 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:15.437 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:15.463 21712 21752 I Unity : [LevelPlayAdManager]:: Banner load failed: LevelPlayAdError: 626, Invalid ad unit id, p7t81fj7kxqofs1n, c656f7de-5ece-4559-ac98-361fea038e51
01-01 15:25:15.463 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.463 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.463 21712 21752 I Unity : LevelPlayAdManager:HandleBannerLoadFailed(LevelPlayAdError)
01-01 15:25:15.463 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.463 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.463 21712 21752 I Unity :
01-01 15:25:15.495 21712 21752 I Unity : [LevelPlayAdManager]:: Interstitial load failed: Invalid ad unit id (Code: 626)
01-01 15:25:15.495 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.495 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.495 21712 21752 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:25:15.495 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.495 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.495 21712 21752 I Unity :
01-01 15:25:15.497 21712 21752 I Unity : [LevelPlayAdManager]:: Interstitial: Unknown error 626, retrying in 2s (attempt 1/3)
01-01 15:25:15.497 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.497 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.497 21712 21752 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:25:15.497 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.497 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.497 21712 21752 I Unity :
01-01 15:25:15.498 21712 21752 I Unity : [LevelPlayAdManager]:: Rewarded load failed: Invalid ad unit id (Code: 626)
01-01 15:25:15.498 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.498 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.498 21712 21752 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:25:15.498 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.498 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.498 21712 21752 I Unity :
01-01 15:25:15.499 21712 21752 I Unity : [LevelPlayAdManager]:: Rewarded: Unknown error 626, retrying in 2s (attempt 1/3)
01-01 15:25:15.499 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:15.499 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:15.499 21712 21752 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:25:15.499 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:15.499 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:15.499 21712 21752 I Unity :
01-01 15:25:17.568 21712 21752 I Unity : [LevelPlayAdManager]:: Interstitial load failed: Invalid ad unit id (Code: 626)
01-01 15:25:17.568 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:17.568 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:17.568 21712 21752 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:25:17.568 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:17.568 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:17.568 21712 21752 I Unity :
01-01 15:25:17.570 21712 21752 I Unity : [LevelPlayAdManager]:: Interstitial: Unknown error 626, retrying in 2s (attempt 2/3)
01-01 15:25:17.570 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:17.570 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:17.570 21712 21752 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:25:17.570 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:17.570 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:17.570 21712 21752 I Unity :
01-01 15:25:17.602 21712 21752 I Unity : [LevelPlayAdManager]:: Rewarded load failed: Invalid ad unit id (Code: 626)
01-01 15:25:17.602 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:17.602 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:17.602 21712 21752 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:25:17.602 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:17.602 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:17.602 21712 21752 I Unity :
01-01 15:25:17.604 21712 21752 I Unity : [LevelPlayAdManager]:: Rewarded: Unknown error 626, retrying in 2s (attempt 2/3)
01-01 15:25:17.604 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:17.604 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:17.604 21712 21752 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:25:17.604 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:17.604 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:17.604 21712 21752 I Unity :
01-01 15:25:18.974 21712 21752 I Unity : SelectAvatar 3 : => member name: SelectAvatar : => source line number: 776
01-01 15:25:18.974 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:18.974 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:18.974 21712 21752 I Unity : IntroScreenUIController:SelectAvatar(Image, Int32)
01-01 15:25:18.974 21712 21752 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:25:18.974 21712 21752 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
01-01 15:25:18.974 21712 21752 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
01-01 15:25:18.974 21712 21752 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
01-01 15:25:18.974 21712 21752 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
01-01 15:25:18.974 21712 21752 I Unity :
01-01 15:25:19.241 21712 21752 W Unity : Hiding input field is not supported when using Game Activity.
01-01 15:25:19.241 21712 21752 W Unity : TMPro.TMP_InputField:ActivateInputFieldInternal()
01-01 15:25:19.241 21712 21752 W Unity : TMPro.TMP_InputField:LateUpdate()
01-01 15:25:19.241 21712 21752 W Unity :
01-01 15:25:19.241 21712 21752 W Unity : [ line -373935864]
01-01 15:25:19.241 21712 21752 W Unity :
01-01 15:25:19.488 21712 21752 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:25:19.488 21712 21752 I Unity : Keyboard Visible = True
01-01 15:25:19.491 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:19.492 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:19.492 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:19.524 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:19.524 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:19.524 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:19.622 21712 21752 I Unity : [LevelPlayAdManager]:: Interstitial load failed: Invalid ad unit id (Code: 626)
01-01 15:25:19.622 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:19.622 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:19.622 21712 21752 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:25:19.622 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:19.622 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:19.622 21712 21752 I Unity :
01-01 15:25:19.623 21712 21752 I Unity : [LevelPlayAdManager]:: Interstitial: Max retry attempts (3) reached. Stopping ad loading.
01-01 15:25:19.623 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:19.623 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:19.623 21712 21752 I Unity : LevelPlayAdManager:HandleInterstitialLoadFailed(LevelPlayAdError)
01-01 15:25:19.623 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:19.623 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:19.623 21712 21752 I Unity :
01-01 15:25:19.654 21712 21752 I Unity : [LevelPlayAdManager]:: Rewarded load failed: Invalid ad unit id (Code: 626)
01-01 15:25:19.654 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:19.654 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:19.654 21712 21752 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:25:19.654 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:19.654 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:19.654 21712 21752 I Unity :
01-01 15:25:19.655 21712 21752 I Unity : [LevelPlayAdManager]:: Rewarded: Max retry attempts (3) reached. Stopping ad loading.
01-01 15:25:19.655 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:19.655 21712 21752 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
01-01 15:25:19.655 21712 21752 I Unity : LevelPlayAdManager:HandleRewardedLoadFailed(LevelPlayAdError)
01-01 15:25:19.655 21712 21752 I Unity : UnityEngine.WorkRequest:Invoke()
01-01 15:25:19.655 21712 21752 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
01-01 15:25:19.655 21712 21752 I Unity :
01-01 15:25:22.564 21712 21752 I Unity : Handle cmd APP_CMD_EDITOR_ACTION(18)
01-01 15:25:22.564 21712 21752 I Unity : EditorAction IME_ACTION_DONE(6)
01-01 15:25:22.595 21712 21752 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:25:22.595 21712 21752 I Unity : Keyboard Visible = False
01-01 15:25:22.595 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:22.595 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:22.595 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:22.633 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:22.633 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:22.634 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:23.535 21712 21752 I Unity : SubmitUserName 3 name Deni : => member name: SubmitUserName : => source line number: 723
01-01 15:25:23.535 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:23.535 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:23.535 21712 21752 I Unity : IntroScreenUIController:SubmitUserName(String)
01-01 15:25:23.535 21712 21752 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:25:23.535 21712 21752 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:25:23.535 21712 21752 I Unity :
01-01 15:25:24.300 21712 21752 I Unity : LoginAsGuest 7b26f6cf9327587d8dd5617606eff1f7 : => member name: LoginAsGuest : => source line number: 719
01-01 15:25:24.300 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:24.300 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:24.300 21712 21752 I Unity : PlayFabManager:LoginAsGuest()
01-01 15:25:24.300 21712 21752 I Unity : UIScreen:ShowScreen(ScreenTweenCallback)
01-01 15:25:24.300 21712 21752 I Unity : LeanTween:update()
01-01 15:25:24.300 21712 21752 I Unity :
01-01 15:25:25.651 21712 21752 I Unity : Got PlayFabID: 34C14FCAEE82238 LastLoginTime 01-01-2026 09:48:11 DisableFocusTimeCollection state True Id C58EC789C781CA94 Type title_player_account : => member name: LoginAsGuest : => source line number: 733
01-01 15:25:25.651 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.651 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.651 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.651 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.651 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.651 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.651 21712 21752 I Unity :
01-01 15:25:25.654 21712 21752 I Unity : OnLoginEvent : True LoginType Guest isNewAccount False : => member name: OnLoginEvent : => source line number: 206
01-01 15:25:25.654 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.654 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.654 21712 21752 I Unity : PlayFabManager:OnLoginEvent(Boolean, LoginType, Boolean, PlayFabError)
01-01 15:25:25.654 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.654 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.654 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.654 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.654 21712 21752 I Unity :
01-01 15:25:25.657 21712 21752 I Unity : UpdateUserTitleDisplayName Updating User Display name : Deni : => member name: UpdateUserTitleDisplayName : => source line number: 623
01-01 15:25:25.657 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.657 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.657 21712 21752 I Unity : PlayFabManager:UpdateUserTitleDisplayName(String)
01-01 15:25:25.657 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.657 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.657 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.657 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.657 21712 21752 I Unity :
01-01 15:25:25.664 21712 21752 I Unity : SHOWINTERSTITIAL:True : => member name: ProcessPlayerDataPayLoad : => source line number: 416
01-01 15:25:25.664 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.664 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.664 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.664 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.664 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.664 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.664 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.664 21712 21752 I Unity :
01-01 15:25:25.667 21712 21752 I Unity : SHOWBANNER:True : => member name: ProcessPlayerDataPayLoad : => source line number: 424
01-01 15:25:25.667 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.667 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.667 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.667 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.667 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.667 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.667 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.667 21712 21752 I Unity :
01-01 15:25:25.672 21712 21752 I Unity : Game.SHOWINTERSTITIALONLAUNCH True : => member name: ProcessPlayerDataPayLoad : => source line number: 446
01-01 15:25:25.672 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.672 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.672 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.672 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.672 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.672 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.672 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.672 21712 21752 I Unity :
01-01 15:25:25.673 21712 21752 I Unity : Game.INTERSTITIALONLAUNCHFREQUNCY 1 : => member name: ProcessPlayerDataPayLoad : => source line number: 459
01-01 15:25:25.673 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.673 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.673 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.673 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.673 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.673 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.673 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.673 21712 21752 I Unity :
01-01 15:25:25.677 21712 21752 I Unity : OneSignal Init---------------------------------------- Step 1 59763720-3c97-4b78-b0c3-52bf29af5afb : => member name: InitAsync : => source line number: 79
01-01 15:25:25.677 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.677 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.677 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.677 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.677 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.677 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.677 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.677 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.677 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.677 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.677 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.677 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.677 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.677 21712 21752 I Unity :
01-01 15:25:25.683 21712 21752 I Unity : OneSignal Init---------------------------------------- Step 2 59763720-3c97-4b78-b0c3-52bf29af5afb : => member name: InitAsync : => source line number: 82
01-01 15:25:25.683 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.683 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.683 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.683 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.683 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.683 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.683 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.683 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.683 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.683 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.683 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.683 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.683 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.683 21712 21752 I Unity :
01-01 15:25:25.725 21712 21752 I Unity : OneSignal Init---------------------------------------- Step 3 59763720-3c97-4b78-b0c3-52bf29af5afb : => member name: InitAsync : => source line number: 86
01-01 15:25:25.725 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.725 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.725 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.725 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.725 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.725 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.725 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.725 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.725 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.725 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.725 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.725 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.725 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.725 21712 21752 I Unity :
01-01 15:25:25.728 21712 21752 I Unity : OneSignal NotificationPermission Authorized : => member name: InitAsync : => source line number: 90
01-01 15:25:25.728 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.728 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.728 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.728 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.728 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.728 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.728 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.728 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.728 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.728 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.728 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.728 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.728 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.728 21712 21752 I Unity :
01-01 15:25:25.730 21712 21752 I Unity : OneSignal isPushDisabled False : => member name: InitAsync : => source line number: 105
01-01 15:25:25.730 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.730 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.730 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.730 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.730 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.730 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.730 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.730 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.730 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.730 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.730 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.730 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.730 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.730 21712 21752 I Unity :
01-01 15:25:25.731 21712 21752 I Unity : OneSignal isSubscribed False : => member name: InitAsync : => source line number: 106
01-01 15:25:25.731 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.731 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.731 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.731 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.731 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.731 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.731 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.731 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.731 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.731 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.731 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.731 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.731 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.731 21712 21752 I Unity :
01-01 15:25:25.733 21712 21752 I Unity : OneSignal localUserID.................. : => member name: InitAsync : => source line number: 112
01-01 15:25:25.733 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.733 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.733 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.733 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.733 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.733 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.733 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.733 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.733 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.733 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.733 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.733 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.733 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.733 21712 21752 I Unity :
01-01 15:25:25.735 21712 21752 I Unity : OneSignal PushNotificationManager onPlayfabSetupComplete localUserID is null................................................ : => member name: InitAsync : => source line number: 120
01-01 15:25:25.735 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.735 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.735 21712 21752 I Unity : <InitAsync>d__20:MoveNext()
01-01 15:25:25.735 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.735 21712 21752 I Unity : PushNotificationManager:InitAsync()
01-01 15:25:25.735 21712 21752 I Unity : <onPlayfabSetupComplete>d__19:MoveNext()
01-01 15:25:25.735 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:25.735 21712 21752 I Unity : PushNotificationManager:onPlayfabSetupComplete(Boolean)
01-01 15:25:25.735 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.735 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.735 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.735 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.735 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.735 21712 21752 I Unity :
01-01 15:25:25.737 21712 21752 I Unity : OnPlayfabSetupComplete. Continue to game True : => member name: OnPlayfabSetupComplete : => source line number: 513
01-01 15:25:25.737 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.737 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.737 21712 21752 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:25:25.737 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.737 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.737 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.737 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.737 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.737 21712 21752 I Unity :
01-01 15:25:25.739 21712 21752 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:25:25.739 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.739 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.739 21712 21752 I Unity : DialogBox:HideLoadingScreen()
01-01 15:25:25.739 21712 21752 I Unity : IntroScreenUIController:ContinueToMainMenu()
01-01 15:25:25.739 21712 21752 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:25:25.739 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.739 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.739 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.739 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.739 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.739 21712 21752 I Unity :
01-01 15:25:25.745 21712 21752 I Unity : SetupGameSpecificStats. gamesPlayedCount 57 : => member name: SetupGameSpecificStats : => source line number: 535
01-01 15:25:25.745 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.745 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.745 21712 21752 I Unity : <>c:<SetupGameSpecificStats>b__103_0(Boolean, String)
01-01 15:25:25.745 21712 21752 I Unity : IntroScreenUIController:SetupGameSpecificStats()
01-01 15:25:25.745 21712 21752 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:25:25.745 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.745 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.745 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.745 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.745 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.745 21712 21752 I Unity :
01-01 15:25:25.747 21712 21712 I Unity : onNotificationPermissionChanged current Authorized previous Denied : => member name: onNotificationPermissionChanged : => source line number: 136
01-01 15:25:25.747 21712 21712 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.747 21712 21712 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.747 21712 21712 I Unity : PushNotificationManager:onNotificationPermissionChanged(NotificationPermission, NotificationPermission)
01-01 15:25:25.747 21712 21712 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
01-01 15:25:25.747 21712 21712 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
01-01 15:25:25.747 21712 21712 I Unity : UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
01-01 15:25:25.747 21712 21712 I Unity : UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
01-01 15:25:25.747 21712 21712 I Unity :
01-01 15:25:25.748 21712 21752 I Unity : SetupGameSpecificStats. winCount 1 : => member name: SetupGameSpecificStats : => source line number: 552
01-01 15:25:25.748 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.748 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.748 21712 21752 I Unity : <>c:<SetupGameSpecificStats>b__103_1(Boolean, String)
01-01 15:25:25.748 21712 21752 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
01-01 15:25:25.748 21712 21752 I Unity : PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
01-01 15:25:25.748 21712 21752 I Unity : PlayFabManager:<LoginAsGuest>b__60_0(LoginResult)
01-01 15:25:25.748 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.748 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.748 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.748 21712 21752 I Unity :
01-01 15:25:25.886 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:25.887 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:25.985 21712 21752 I Unity : UpdateUserTitleDisplayName UpdateUserTitleDisplayNameCallBackSuccess : Deni9 : => member name: UpdateUserTitleDisplayName : => source line number: 628
01-01 15:25:25.985 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:25.985 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:25.985 21712 21752 I Unity : <>c__DisplayClass56_0:<UpdateUserTitleDisplayName>b__0(UpdateUserTitleDisplayNameResult)
01-01 15:25:25.985 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:25.985 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:25.985 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:25.985 21712 21752 I Unity :
01-01 15:25:26.092 21712 21752 I Unity : OnSubscribed GetFriendsList 6 success True : => member name: GetAndUpdateFriendsData : => source line number: 1260
01-01 15:25:26.092 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:26.092 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:26.092 21712 21752 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:25:26.092 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:26.092 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:26.092 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:26.092 21712 21752 I Unity :
01-01 15:25:26.095 21712 21752 I Unity : GetFriendsList Count 6 : => member name: GetAndUpdateFriendsData : => source line number: 1267
01-01 15:25:26.095 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:26.095 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:26.095 21712 21752 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:25:26.095 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:26.095 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:26.095 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:26.095 21712 21752 I Unity :
01-01 15:25:26.097 21712 21752 I Unity : chatClient Adding 6 friends : => member name: GetAndUpdateFriendsData : => source line number: 1270
01-01 15:25:26.097 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:26.097 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:26.097 21712 21752 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:25:26.097 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:26.097 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:26.097 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:26.097 21712 21752 I Unity :
01-01 15:25:27.405 21712 21752 I Unity : OnSubscribed GetFriendsList 6 success True : => member name: GetAndUpdateFriendsData : => source line number: 1260
01-01 15:25:27.405 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:27.405 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:27.405 21712 21752 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:25:27.405 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:27.405 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:27.405 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:27.405 21712 21752 I Unity :
01-01 15:25:27.407 21712 21752 I Unity : GetFriendsList Count 6 : => member name: GetAndUpdateFriendsData : => source line number: 1267
01-01 15:25:27.407 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:27.407 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:27.407 21712 21752 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:25:27.407 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:27.407 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:27.407 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:27.407 21712 21752 I Unity :
01-01 15:25:27.408 21712 21752 I Unity : chatClient Adding 6 friends : => member name: GetAndUpdateFriendsData : => source line number: 1270
01-01 15:25:27.408 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:27.408 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:27.408 21712 21752 I Unity : PlayFabManager:<GetAndUpdateFriendsData>b__77_0(Boolean, List`1)
01-01 15:25:27.408 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:27.408 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:27.408 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:27.408 21712 21752 I Unity :
01-01 15:25:28.458 21712 21752 I Unity : Connect To Photon IsConnectedAndReady False inLobby False : => member name: Connect : => source line number: 175
01-01 15:25:28.458 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:28.458 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:28.458 21712 21752 I Unity : PhotonManager:Connect()
01-01 15:25:28.458 21712 21752 I Unity : IntroScreenUIController:SelectBetAndContinueToPlayOnline()
01-01 15:25:28.458 21712 21752 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:25:28.458 21712 21752 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:25:28.458 21712 21752 I Unity :
01-01 15:25:28.465 21712 21752 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 128
01-01 15:25:28.465 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:28.465 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:28.465 21712 21752 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
01-01 15:25:28.465 21712 21752 I Unity : IntroScreenUIController:SelectBetAndContinueToPlayOnline()
01-01 15:25:28.465 21712 21752 I Unity : UnityEngine.Events.UnityEvent:Invoke()
01-01 15:25:28.465 21712 21752 I Unity : PTenUIF.UIButton:TriggerClick()
01-01 15:25:28.465 21712 21752 I Unity :
01-01 15:25:30.965 21712 21752 I Unity : PhotonManager : OnJoinedLobby inLobby True : => member name: OnJoinedLobby : => source line number: 439
01-01 15:25:30.965 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:30.965 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:30.965 21712 21752 I Unity : PhotonManager:OnJoinedLobby()
01-01 15:25:30.965 21712 21752 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
01-01 15:25:30.965 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
01-01 15:25:30.965 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:30.965 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:30.965 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:30.965 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:30.965 21712 21752 I Unity :
01-01 15:25:31.738 21712 21752 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:25:31.738 21712 21752 I Unity : Keyboard Visible = True
01-01 15:25:31.742 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:31.742 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:31.742 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:31.747 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:31.748 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:31.748 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:36.580 21712 21752 I Unity : Handle cmd APP_CMD_EDITOR_ACTION(18)
01-01 15:25:36.580 21712 21752 I Unity : EditorAction IME_ACTION_DONE(6)
01-01 15:25:36.642 21712 21752 I Unity : Handle cmd APP_CMD_SOFTWARE_KB_VIS_CHANGED(6)
01-01 15:25:36.642 21712 21752 I Unity : Keyboard Visible = False
01-01 15:25:36.642 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:36.642 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:36.642 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:36.699 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:36.700 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:36.700 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:25:41.644 21712 21752 I Unity : OnJoinedRoom rejoinedGameAfterDisconnection False name 4972 UIState MainMenuScreen GameMode OnlinePrivate player localPlayerID 2 isMC False totalPlayers 2 : => member name: OnJoinedRoom : => source line number: 574
01-01 15:25:41.644 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:41.644 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:41.644 21712 21752 I Unity : PhotonManager:OnJoinedRoom()
01-01 15:25:41.644 21712 21752 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
01-01 15:25:41.644 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:41.644 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:41.644 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:41.644 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:41.644 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:41.644 21712 21752 I Unity :
01-01 15:25:42.240 21712 21810 W Unity : The referenced script on this Behaviour (Game Object 'UnityMainThreadDispatcher') is missing!
01-01 15:25:42.361 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:42.361 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:42.361 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:42.361 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:42.361 21712 21752 I Unity :
01-01 15:25:42.761 21712 21752 W Unity : There can be only one active Event System.
01-01 15:25:42.761 21712 21752 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:42.761 21712 21752 W Unity : UnityEngine.UIElements.UIElementsRuntimeUtility:RegisterEventSystem(Object)
01-01 15:25:42.761 21712 21752 W Unity :
01-01 15:25:42.766 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:42.766 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:42.766 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:42.766 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:42.766 21712 21752 I Unity :
01-01 15:25:43.490 21712 21752 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755 : => member name: Init : => source line number: 70
01-01 15:25:43.490 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:43.490 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:43.490 21712 21752 I Unity : UIRootScaler:Init()
01-01 15:25:43.490 21712 21752 I Unity :
01-01 15:25:43.615 21712 21752 I Unity : ^*^CreateGame OnlinePrivate isNewGame True : => member name: CreateGame : => source line number: 84
01-01 15:25:43.615 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:43.615 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:43.615 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:CreateGame()
01-01 15:25:43.615 21712 21752 I Unity :
01-01 15:25:45.524 21712 21752 I Unity : ****OnEvent **** SEND_GAME_INSTANCE game Game totalPlayersCount 2 playMode OnlinePrivate testingGame False : => member name: OnEvent : => source line number: 1087
01-01 15:25:45.524 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.524 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.524 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.524 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.524 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.524 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.524 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.524 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.524 21712 21752 I Unity :
01-01 15:25:45.595 21712 21752 I Unity : LoadNetworkGame 2 PhotonManager.instance.localPlayerID - 1 : 1 : => member name: LoadNetworkGame : => source line number: 1127
01-01 15:25:45.595 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.595 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.595 21712 21752 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:25:45.595 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:25:45.595 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:25:45.595 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.595 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.595 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.595 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.595 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.595 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.595 21712 21752 I Unity :
01-01 15:25:45.597 21712 21752 I Unity : LoadNetworkGame localPlayer PlayerId 1 name Deni type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False _players[i] PlayerId 0 name Lisha type LocalPlayer isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False : => member name: LoadNetworkGame : => source line number: 1142
01-01 15:25:45.597 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.597 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.597 21712 21752 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:25:45.597 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:25:45.597 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:25:45.597 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.597 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.597 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.597 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.597 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchInc
01-01 15:25:45.598 21712 21752 I Unity : LoadNetworkGame localPlayer PlayerId 1 name Deni type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False _players[i] PlayerId 1 name Deni type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False : => member name: LoadNetworkGame : => source line number: 1142
01-01 15:25:45.598 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.598 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.598 21712 21752 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:25:45.598 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:25:45.598 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:25:45.598 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.598 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.598 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.598 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.598 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomin
01-01 15:25:45.599 21712 21752 I Unity : LoadNetworkGame id: 1 : => member name: LoadNetworkGame : => source line number: 1148
01-01 15:25:45.599 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.599 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.599 21712 21752 I Unity : PhaseTen.PhaseTenGame:LoadNetworkGame()
01-01 15:25:45.599 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:CreateLoadedGame(PhaseTenGame)
01-01 15:25:45.599 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadNetworkGame(PhaseTenGame)
01-01 15:25:45.599 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.599 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.599 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.599 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.599 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.599 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.599 21712 21752 I Unity :
01-01 15:25:45.605 21712 21752 I Unity : PrepareGameUI isNextPhase False showPhaseDialog True players.Length 2 : => member name: PrepareGameUI : => source line number: 320
01-01 15:25:45.605 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.605 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.605 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:25:45.605 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:25:45.605 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.605 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.605 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.605 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.605 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.605 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.605 21712 21752 I Unity :
01-01 15:25:45.606 21712 21752 I Unity : ShowScreenFadeInAnimation : => member name: ShowScreenFadeInAnimation : => source line number: 127
01-01 15:25:45.606 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.606 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.606 21712 21752 I Unity : GameSceneUIController:ShowScreenFadeInAnimation()
01-01 15:25:45.606 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:25:45.606 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:25:45.606 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.606 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.606 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.606 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.606 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.606 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.606 21712 21752 I Unity :
01-01 15:25:45.608 21712 21752 I Unity : CancelSetNextPlayerTurn : => member name: CancelSetNextPlayerTurn : => source line number: 526
01-01 15:25:45.608 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.608 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.608 21712 21752 I Unity : PhaseTen.PhaseTenGame:CancelSetNextPlayerTurn()
01-01 15:25:45.608 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:25:45.608 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:25:45.608 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.608 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.608 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.608 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.608 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.608 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.608 21712 21752 I Unity :
01-01 15:25:45.611 21712 21752 I Unity : PreparePlayersUI localPlayer PlayerId 1 name Deni type LocalPlayer isAI False didTakeCard False handCardsCount 10 isMyTurn False _didTimeout False avatarID 0 didCompleteCurPhase False localPlayer NetworkID 2 : => member name: PreparePlayersUI : => source line number: 246
01-01 15:25:45.611 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.611 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.611 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:PreparePlayersUI(Player[], Boolean)
01-01 15:25:45.611 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:PrepareGameUI(Player[], Boolean, Boolean)
01-01 15:25:45.611 21712 21752 I Unity : PhaseTen.PhaseTenGameManager:LoadGameUIForNetworkPlayers(PhaseTenGame, Boolean, Boolean)
01-01 15:25:45.611 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.611 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.611 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.611 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.611 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.611 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.611 21712 21752 I Unity :
01-01 15:25:45.616 21712 21752 I Unity : TopDeckCardToggleInteractive False null? True : => member name: TopDeckCardToggleInteractive : => source line number: 611
01-01 15:25:45.616 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.616 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.616 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:TopDeckCardToggleInteractive(Boolean)
01-01 15:25:45.616 21712 21752 I Unity : PhaseTen.UIPlayer:onCardsAddedToHand(List`1, CardDragSourceType)
01-01 15:25:45.616 21712 21752 I Unity : PhaseTen.UIPlayer:LoadSavedGameUI()
01-01 15:25:45.616 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:25:45.616 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.616 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.616 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.616 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.616 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.616 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.616 21712 21752 I Unity :
01-01 15:25:45.626 21712 21752 I Unity : ReArrangeLocalPlayerhand count 10 : => member name: ReArrangeLocalPlayerhand : => source line number: 1058
01-01 15:25:45.626 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.626 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.626 21712 21752 I Unity : PhaseTen.UIPlayer:ReArrangeLocalPlayerhand()
01-01 15:25:45.626 21712 21752 I Unity : PhaseTen.<ReArrangeHandCards>d__80:MoveNext()
01-01 15:25:45.626 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:45.626 21712 21752 I Unity : PhaseTen.UIPlayer:SortHandCardsByRank(Boolean)
01-01 15:25:45.626 21712 21752 I Unity : PhaseTen.UIPlayer:onCardsAddedToHand(List`1, CardDragSourceType)
01-01 15:25:45.626 21712 21752 I Unity : PhaseTen.UIPlayer:LoadSavedGameUI()
01-01 15:25:45.626 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:25:45.626 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.626 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.626 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.626 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.626 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.626 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.626 21712 21752 I Unity :
01-01 15:25:45.630 21712 21752 I Unity : CreateDeckTopCard Card Rank Four color Red _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Deck uniqueID 28 _topDeckCard == null? True : => member name: CreateDeckTopCard : => source line number: 291
01-01 15:25:45.630 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.630 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.630 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:CreateDeckTopCard(Boolean, Boolean)
01-01 15:25:45.630 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:LoadGameUI(PhaseTenGame)
01-01 15:25:45.630 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:25:45.630 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:45.630 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:45.630 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:45.630 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:45.630 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:45.630 21712 21752 I Unity :
01-01 15:25:45.829 21712 21752 I Unity : ShowPhaseCompletePanel False showingDialog ? False uiScreen GameplayScreen : => member name: ShowPhaseCompletePanel : => source line number: 493
01-01 15:25:45.829 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.829 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.829 21712 21752 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:25:45.829 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:45.829 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:45.829 21712 21752 I Unity :
01-01 15:25:45.837 21712 21752 I Unity : isPhaseComplete OnEnable countDownTime 0 : => member name: OnEnable : => source line number: 43
01-01 15:25:45.837 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.837 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.837 21712 21752 I Unity : PhaseTen.UIPhaseCompleteTable:OnEnable()
01-01 15:25:45.837 21712 21752 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:25:45.837 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:45.837 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:45.837 21712 21752 I Unity :
01-01 15:25:45.843 21712 21752 I Unity : Init isPhaseComplete False currentPlayer : => member name: Init : => source line number: 99
01-01 15:25:45.843 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.843 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.843 21712 21752 I Unity : PhaseTen.UIPhaseCompleteTable:Init(Player[], Boolean)
01-01 15:25:45.843 21712 21752 I Unity : GameSceneUIController:ShowPhaseCompletePanel(Boolean)
01-01 15:25:45.843 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:45.843 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:45.843 21712 21752 I Unity :
01-01 15:25:45.929 21712 21752 I Unity : Coins Updated. Balance : 16175 : => member name: SubtractCoinsSuccess : => source line number: 86
01-01 15:25:45.929 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:45.929 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:45.929 21712 21752 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
01-01 15:25:45.929 21712 21752 I Unity : PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
01-01 15:25:45.929 21712 21752 I Unity : PlayFab.Internal.<Post>d__12:MoveNext()
01-01 15:25:45.929 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:45.929 21712 21752 I Unity :
01-01 15:25:46.029 21712 21752 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:25:46.029 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:46.029 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:46.029 21712 21752 I Unity : DialogBox:HideLoadingScreen()
01-01 15:25:46.029 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:46.029 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:46.029 21712 21752 I Unity :
01-01 15:25:46.530 21712 21752 I Unity : HideScreenFadeInAnimation : => member name: HideScreenFadeInAnimation : => source line number: 135
01-01 15:25:46.530 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:46.530 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:46.530 21712 21752 I Unity : GameSceneUIController:HideScreenFadeInAnimation()
01-01 15:25:46.530 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:46.530 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:46.530 21712 21752 I Unity :
01-01 15:25:47.533 21712 21752 I Unity : ShowToast SET OF 3, SET OF 3 : => member name: ShowToast : => source line number: 337
01-01 15:25:47.533 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:47.533 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:47.533 21712 21752 I Unity : Dialog:ShowToast(String, Single)
01-01 15:25:47.533 21712 21752 I Unity : PhaseTen.UIPlayer:ShowCurrentPhaseToast()
01-01 15:25:47.533 21712 21752 I Unity : <ExecuteAfterTime>d__12:MoveNext()
01-01 15:25:47.533 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:47.533 21712 21752 I Unity :
01-01 15:25:54.114 21712 21752 I Unity : Disconnected. handling the disconnection............ : => member name: Update : => source line number: 963
01-01 15:25:54.114 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:54.114 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:54.114 21712 21752 I Unity : PhotonManager:Update()
01-01 15:25:54.114 21712 21752 I Unity :
01-01 15:25:54.116 21712 21752 I Unity : OnDisconnectedFromPhoton Caching Time 0 : => member name: Update : => source line number: 975
01-01 15:25:54.116 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:54.116 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:54.116 21712 21752 I Unity : PhotonManager:Update()
01-01 15:25:54.116 21712 21752 I Unity :
01-01 15:25:55.851 21712 21752 I Unity : Continue to next phase True : => member name: WaitAndContinueToNextPhase : => source line number: 187
01-01 15:25:55.851 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:55.851 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:55.851 21712 21752 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:25:55.851 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:55.851 21712 21752 I Unity :
01-01 15:25:55.853 21712 21752 I Unity : ReArrangeLocalPlayerhand count 10 : => member name: ReArrangeLocalPlayerhand : => source line number: 1058
01-01 15:25:55.853 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:55.853 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:55.853 21712 21752 I Unity : PhaseTen.UIPlayer:ReArrangeLocalPlayerhand()
01-01 15:25:55.853 21712 21752 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:25:55.853 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:55.853 21712 21752 I Unity :
01-01 15:25:55.855 21712 21752 I Unity : HidePhaseCompletePanel time 12.91363 : => member name: HidePhaseCompletePanel : => source line number: 504
01-01 15:25:55.855 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:55.855 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:55.855 21712 21752 I Unity : GameSceneUIController:HidePhaseCompletePanel()
01-01 15:25:55.855 21712 21752 I Unity : PhaseTen.UIPhaseCompleteTable:ClosePanelAndContinue()
01-01 15:25:55.855 21712 21752 I Unity : PhaseTen.<WaitAndContinueToNextPhase>d__21:MoveNext()
01-01 15:25:55.855 21712 21752 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
01-01 15:25:55.855 21712 21752 I Unity :
01-01 15:25:56.117 21712 21752 I Unity : Reconnected. canceling handling the disconnection............ : => member name: Update : => source line number: 984
01-01 15:25:56.117 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.117 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.117 21712 21752 I Unity : PhotonManager:Update()
01-01 15:25:56.117 21712 21752 I Unity :
01-01 15:25:56.119 21712 21752 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:25:56.119 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.119 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.119 21712 21752 I Unity : DialogBox:HideLoadingScreen()
01-01 15:25:56.119 21712 21752 I Unity : PhotonManager:Update()
01-01 15:25:56.119 21712 21752 I Unity :
01-01 15:25:56.386 21712 21752 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 1055
01-01 15:25:56.386 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.386 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.386 21712 21752 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:25:56.386 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.386 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.386 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.386 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.386 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.386 21712 21752 I Unity :
01-01 15:25:56.389 21712 21752 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 1058
01-01 15:25:56.389 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.389 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.389 21712 21752 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:25:56.389 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.389 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.389 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.389 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.389 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.389 21712 21752 I Unity :
01-01 15:25:56.392 21712 21752 I Unity : SetTurn 0 _hitWithSkipCard False : => member name: SetTurn : => source line number: 1287
01-01 15:25:56.392 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.392 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.392 21712 21752 I Unity : PhaseTen.Player:SetTurn()
01-01 15:25:56.392 21712 21752 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:25:56.392 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.392 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.392 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.392 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.392 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.392 21712 21752 I Unity :
01-01 15:25:56.395 21712 21752 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 1318
01-01 15:25:56.395 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.395 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.395 21712 21752 I Unity : PhaseTen.Player:SetTurn()
01-01 15:25:56.395 21712 21752 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:25:56.395 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.395 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.395 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.395 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.395 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.395 21712 21752 I Unity :
01-01 15:25:56.398 21712 21752 I Unity : SetTurn _playerTurnStarted False _id 0 : => member name: SetTurn : => source line number: 1366
01-01 15:25:56.398 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.398 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.398 21712 21752 I Unity : PhaseTen.<SetTurn>d__145:MoveNext()
01-01 15:25:56.398 21712 21752 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
01-01 15:25:56.398 21712 21752 I Unity : PhaseTen.Player:SetTurn(CancellationToken)
01-01 15:25:56.398 21712 21752 I Unity : PhaseTen.Player:SetTurn()
01-01 15:25:56.398 21712 21752 I Unity : PhaseTen.PhaseTenGame:NetworkGameOnSetNextPlayer(Int32)
01-01 15:25:56.398 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.398 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.398 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.398 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.398 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.398 21712 21752 I Unity :
01-01 15:25:56.519 21712 21752 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1071
01-01 15:25:56.519 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.519 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.519 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:25:56.519 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.519 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.519 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.519 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.519 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.519 21712 21752 I Unity :
01-01 15:25:56.521 21712 21752 I Unity : ^onMyTurnBegin****************************** ID : PlayerId 0 name Lisha type Opponent isAI False didTakeCard False handCardsCount 10 isMyTurn True _didTimeout False avatarID 0 didCompleteCurPhase False isMyTurn True playerType Opponent Game.tutorialStep 0 : => member name: onMyTurnBegin : => source line number: 1190
01-01 15:25:56.521 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:25:56.521 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:25:56.521 21712 21752 I Unity : PhaseTen.UIPlayer:onMyTurnBegin(Boolean)
01-01 15:25:56.521 21712 21752 I Unity : PhaseTen.Player:InvokeOnTurnBegin()
01-01 15:25:56.521 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnNetworkPlayerTurnBegin(Int32)
01-01 15:25:56.521 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:25:56.521 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:25:56.521 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:25:56.521 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:25:56.521 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:25:56.521 21712 21752 I Unity :
01-01 15:26:01.931 21712 21752 I Unity : OnAddCardsToHand 0 : => member name: OnAddCardsToHandToOpponent : => source line number: 1181
01-01 15:26:01.931 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.931 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.931 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:26:01.931 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:26:01.931 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.931 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.931 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.931 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.931 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.931 21712 21752 I Unity :
01-01 15:26:01.936 21712 21752 I Unity : Player.cs AddCardsToHand cards count 1 to player 0 Deck : => member name: AddCardsToHand : => source line number: 429
01-01 15:26:01.936 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.936 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.936 21712 21752 I Unity : PhaseTen.Player:AddCardsToHand(List`1, CardDragSourceType, Boolean)
01-01 15:26:01.936 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:26:01.936 21712 21752 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent(EventData)
01-01 15:26:01.936 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.936 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.936 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.936 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.936 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.936 21712 21752 I Unity :
01-01 15:26:01.940 21712 21752 I Unity : UIPhaseTenGame.cs OnAddCardsToHandToOpponent 1 cardDragSourceType Deck : => member name: OnAddCardsToHandToOpponent : => source line number: 528
01-01 15:26:01.940 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.940 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.940 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:OnAddCardsToHandToOpponent(Int32, CardDragSourceType)
01-01 15:26:01.940 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.940 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.940 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.940 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.940 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.940 21712 21752 I Unity :
01-01 15:26:01.943 21712 21752 I Unity : OnOpponentDeckTap. Update his _didTakeCardInMyTurn when he tap on deck : => member name: OnOpponentDeckTap : => source line number: 1469
01-01 15:26:01.943 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.943 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.943 21712 21752 I Unity : PhaseTen.Player:OnOpponentDeckTap()
01-01 15:26:01.943 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.943 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.943 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.943 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.943 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.943 21712 21752 I Unity :
01-01 15:26:01.947 21712 21752 I Unity : OnSyncDeck deck count before adding 87 topDeckCard Card Rank Four color Red _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Deck uniqueID 28 : => member name: OnSyncDeck : => source line number: 1167
01-01 15:26:01.947 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.947 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.947 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:26:01.947 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.947 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.947 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.947 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.947 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.947 21712 21752 I Unity :
01-01 15:26:01.950 21712 21752 I Unity : OnSyncDeck deck count after adding 86 topDeckCard Card Rank Ten color Red _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Hand uniqueID 76 : => member name: OnSyncDeck : => source line number: 1169
01-01 15:26:01.950 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.950 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.950 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:26:01.950 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.950 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.950 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.950 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.950 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.950 21712 21752 I Unity :
01-01 15:26:01.953 21712 21752 I Unity : CreateDeckTopCard Card Rank Ten color Red _isWild False _deckID 0 _handPileIndex -1 _cardDragSourceType Hand uniqueID 76 _topDeckCard == null? False : => member name: CreateDeckTopCard : => source line number: 291
01-01 15:26:01.953 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:01.953 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:01.953 21712 21752 I Unity : PhaseTen.UIPhaseTenGame:CreateDeckTopCard(Boolean, Boolean)
01-01 15:26:01.953 21712 21752 I Unity : PhaseTen.PhaseTenGame:OnSyncDeck(Deck)
01-01 15:26:01.953 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
01-01 15:26:01.953 21712 21752 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
01-01 15:26:01.953 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:01.953 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:01.953 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:01.953 21712 21752 I Unity :
01-01 15:26:06.112 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:26:06.112 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:26:06.113 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:26:06.113 21712 21752 I Unity : Handle cmd APP_CMD_LOST_FOCUS(8)
01-01 15:26:07.575 21712 21752 E Unity : Cannot send to: GCAMS2017.exitgames.com. Network is unreachable
01-01 15:26:07.575 21712 21752 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:07.575 21712 21752 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:07.575 21712 21752 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:07.575 21712 21752 E Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:07.575 21712 21752 E Unity :
01-01 15:26:08.348 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:26:08.349 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:26:08.349 21712 21752 I Unity : Handle cmd APP_CMD_WINDOW_INSETS_CHANGED(17)
01-01 15:26:08.349 21712 21752 I Unity : Handle cmd APP_CMD_GAINED_FOCUS(7)
01-01 15:26:11.619 21712 21752 I Unity : Disconnected. handling the disconnection............ : => member name: Update : => source line number: 963
01-01 15:26:11.619 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:11.619 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:11.619 21712 21752 I Unity : PhotonManager:Update()
01-01 15:26:11.619 21712 21752 I Unity :
01-01 15:26:11.622 21712 21752 I Unity : OnDisconnectedFromPhoton Caching Time 0 : => member name: Update : => source line number: 975
01-01 15:26:11.622 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:11.622 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:11.622 21712 21752 I Unity : PhotonManager:Update()
01-01 15:26:11.622 21712 21752 I Unity :
01-01 15:26:17.702 21712 21752 I Unity : PhotonManager : OnLeftRoom GameplayScreen : => member name: OnLeftRoom : => source line number: 711
01-01 15:26:17.702 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:17.702 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:17.702 21712 21752 I Unity : PhotonManager:OnLeftRoom()
01-01 15:26:17.702 21712 21752 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnLeftRoom()
01-01 15:26:17.702 21712 21752 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
01-01 15:26:17.702 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:17.702 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:17.702 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:17.702 21712 21752 I Unity :
01-01 15:26:17.705 21712 21752 I Unity : PhotonManager.cs >: OnDisconnectedFromPhoton totalActivePlayers 0 _lastReceivedEvent 6 pauseTime 6.082642 showingPanel False IsConnectedAndReady False isConnectedToInternet False _punGameState GameStarted uiScreen GameplayScreen retryJoinRoomMaxCount 3 cause ClientTimeout IsConnectedAndReady False : => member name: OnDisconnected : => source line number: 246
01-01 15:26:17.705 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:17.705 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:17.705 21712 21752 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:26:17.705 21712 21752 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:26:17.705 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:17.705 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:17.705 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:17.705 21712 21752 I Unity :
01-01 15:26:17.707 21712 21752 I Unity : Reconnected. Playing as solo player isConnectedToInternet False : => member name: OnDisconnected : => source line number: 354
01-01 15:26:17.707 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:17.707 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:17.707 21712 21752 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:26:17.707 21712 21752 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:26:17.707 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:17.707 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:17.707 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:17.707 21712 21752 I Unity :
01-01 15:26:17.710 21712 21752 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:26:17.710 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:17.710 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:17.710 21712 21752 I Unity : DialogBox:HideLoadingScreen()
01-01 15:26:17.710 21712 21752 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:26:17.710 21712 21752 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:26:17.710 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:17.710 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:17.710 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:17.710 21712 21752 I Unity :
01-01 15:26:17.712 21712 21752 I Unity : Show Dialog----------------------------------------------------------------------------- : => member name: Show : => source line number: 99
01-01 15:26:17.712 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:17.712 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:17.712 21712 21752 I Unity : DialogBox:Show(String, String, String, Callback, Boolean, Boolean, Single, Boolean)
01-01 15:26:17.712 21712 21752 I Unity : PhotonManager:OnDisconnected(DisconnectCause)
01-01 15:26:17.712 21712 21752 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
01-01 15:26:17.712 21712 21752 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
01-01 15:26:17.712 21712 21752 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
01-01 15:26:17.712 21712 21752 I Unity : Photon.Pun.PhotonHandler:Dispatch()
01-01 15:26:17.712 21712 21752 I Unity :
01-01 15:26:18.100 21712 21752 I Unity : Reconnected. canceling handling the disconnection............ : => member name: Update : => source line number: 984
01-01 15:26:18.100 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:18.100 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:18.100 21712 21752 I Unity : PhotonManager:Update()
01-01 15:26:18.100 21712 21752 I Unity :
01-01 15:26:18.102 21712 21752 I Unity : DialogBox.cs HideLoadingScreen--------------- : => member name: HideLoadingScreen : => source line number: 184
01-01 15:26:18.102 21712 21752 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-01 15:26:18.102 21712 21752 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
01-01 15:26:18.102 21712 21752 I Unity : DialogBox:HideLoadingScreen()
01-01 15:26:18.102 21712 21752 I Unity : PhotonManager:Update()
01-01 15:26:18.102 21712 21752 I Unity :
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