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Last active December 16, 2025 06:34
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Log for P2: Turn mismatch
During P1's turn P2 switches off the internet and switches on when Left toast is shown to P1
adb logcat -s Unity -v color
--------- beginning of main
--------- beginning of system
12-15 23:48:50.442 22221 22266 I Unity : [PHOTON-JOIN] Connect() called - PlayMode: OnlinePrivate, IsConnectedToInternet: True, PhotonState: Disconnected
12-15 23:48:50.442 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:50.442 22221 22266 I Unity : SkyjoPhotonManager:Connect()
12-15 23:48:50.442 22221 22266 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 23:48:50.442 22221 22266 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 23:48:50.442 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 23:48:50.442 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 23:48:50.442 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 23:48:50.442 22221 22266 I Unity :
12-15 23:48:50.443 22221 22266 I Unity : [PHOTON-JOIN] Calling ConnectUsingSettings()
12-15 23:48:50.443 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:50.443 22221 22266 I Unity : SkyjoPhotonManager:Connect()
12-15 23:48:50.443 22221 22266 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 23:48:50.443 22221 22266 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 23:48:50.443 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 23:48:50.443 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 23:48:50.443 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 23:48:50.443 22221 22266 I Unity :
12-15 23:48:50.447 22221 22266 I Unity : [PHOTON-JOIN] GameVersion set - vipMode: False, GameVersion: skyjo_v3.1
12-15 23:48:50.447 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:50.447 22221 22266 I Unity : SkyjoPhotonManager:Connect()
12-15 23:48:50.447 22221 22266 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 23:48:50.447 22221 22266 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 23:48:50.447 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 23:48:50.447 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 23:48:50.447 22221 22266 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 23:48:50.447 22221 22266 I Unity :
12-15 23:48:52.622 22221 22266 I Unity : [PHOTON-JOIN] OnConnectedToMaster() - PlayMode: OnlinePrivate, NetworkState: ConnectedToMasterServer
12-15 23:48:52.622 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:52.622 22221 22266 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 23:48:52.622 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 23:48:52.622 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 23:48:52.622 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:52.622 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:52.622 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:52.622 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:52.622 22221 22266 I Unity :
12-15 23:48:52.622 22221 22266 I Unity : [PHOTON-JOIN] Calling JoinLobby()
12-15 23:48:52.622 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:52.622 22221 22266 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 23:48:52.622 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 23:48:52.622 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 23:48:52.622 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:52.622 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:52.622 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:52.622 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:52.622 22221 22266 I Unity :
12-15 23:48:52.870 22221 22266 I Unity : [PHOTON-JOIN] OnJoinedLobby() - PlayMode: OnlinePrivate, NetworkState: JoinedLobby
12-15 23:48:52.870 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:52.870 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 23:48:52.870 22221 22266 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 23:48:52.870 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 23:48:52.870 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:52.870 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:52.870 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:52.870 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:52.870 22221 22266 I Unity :
12-15 23:48:52.870 22221 22266 I Unity : [PHOTON-JOIN] Joining private room - RoomCode: 4365
12-15 23:48:52.870 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:52.870 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 23:48:52.870 22221 22266 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 23:48:52.870 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 23:48:52.870 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:52.870 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:52.870 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:52.870 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:52.870 22221 22266 I Unity :
12-15 23:48:56.333 22221 22266 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 4365, PlayerCount: 2/2, RejoiningRoom: False, PlayMode: OnlinePrivate
12-15 23:48:56.333 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.333 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.333 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.333 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.333 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.333 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.333 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.333 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.333 22221 22266 I Unity :
12-15 23:48:56.343 22221 22266 I Unity : Reset Number OF bots and replace them with waiting not real player: 0
12-15 23:48:56.343 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.343 22221 22266 I Unity : SkyjoGameManager:ResetNumberOfBots()
12-15 23:48:56.343 22221 22266 I Unity : SkyjoGameManager:OnCreatedRoom()
12-15 23:48:56.343 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.343 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.343 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.343 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.343 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.343 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.343 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.343 22221 22266 I Unity :
12-15 23:48:56.344 22221 22266 I Unity : Set Properties is Called for name: Jothika
12-15 23:48:56.344 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.344 22221 22266 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 23:48:56.344 22221 22266 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 23:48:56.344 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.344 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.344 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.344 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.344 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.344 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.344 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.344 22221 22266 I Unity :
12-15 23:48:56.345 22221 22266 I Unity : GetTier: 222100; 10
12-15 23:48:56.345 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.345 22221 22266 I Unity : PlayerProfileController:GetTier(Int32)
12-15 23:48:56.345 22221 22266 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 23:48:56.345 22221 22266 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 23:48:56.345 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.345 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.345 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.345 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.345 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.345 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.345 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.345 22221 22266 I Unity :
12-15 23:48:56.345 22221 22266 I Unity : GetTierUnlockText: 6
12-15 23:48:56.345 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.345 22221 22266 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 23:48:56.345 22221 22266 I Unity : PlayerProfileController:GetTier(Int32)
12-15 23:48:56.345 22221 22266 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 23:48:56.345 22221 22266 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 23:48:56.345 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.345 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.345 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.345 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.345 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.345 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.345 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.345 22221 22266 I Unity :
12-15 23:48:56.346 22221 22266 I Unity : Set Properties
12-15 23:48:56.346 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.346 22221 22266 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 23:48:56.346 22221 22266 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 23:48:56.346 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.346 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.346 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.346 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.346 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.346 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.346 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.346 22221 22266 I Unity :
12-15 23:48:56.346 22221 22266 I Unity : On Joined Room: 2
12-15 23:48:56.346 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.346 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.346 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.346 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.346 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.346 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.346 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.346 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.346 22221 22266 I Unity :
12-15 23:48:56.347 22221 22266 I Unity : PlayerID: 0
12-15 23:48:56.347 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.347 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.347 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.347 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.347 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.347 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.347 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.347 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.347 22221 22266 I Unity :
12-15 23:48:56.347 22221 22266 I Unity : PlayerName: Mamtha1
12-15 23:48:56.347 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.347 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.347 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.347 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.347 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.347 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.347 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.347 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.347 22221 22266 I Unity :
12-15 23:48:56.348 22221 22266 I Unity : Set Properties
12-15 23:48:56.348 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.348 22221 22266 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 23:48:56.348 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.348 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.348 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.348 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.348 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.348 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.348 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.348 22221 22266 I Unity :
12-15 23:48:56.349 22221 22266 I Unity : OnReal players joined: 0; Count: 1
12-15 23:48:56.349 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.349 22221 22266 I Unity : SkyjoGameManager:OnRealPlayerJoined(Int32)
12-15 23:48:56.349 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.349 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.349 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.349 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.349 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.349 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.349 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.349 22221 22266 I Unity :
12-15 23:48:56.351 22221 22266 I Unity : Key WentToBg; Not Found PlayerID : #01 ''
12-15 23:48:56.351 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.351 22221 22266 I Unity : SkyjoPhotonManager:GetCustomProperties(String, Player)
12-15 23:48:56.351 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:48:56.351 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:48:56.351 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.351 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.351 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.351 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.351 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.351 22221 22266 I Unity :
12-15 23:48:56.351 22221 22266 I Unity : Stop finding match
12-15 23:48:56.351 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.351 22221 22266 I Unity : FakePlayerTimer:StopFindingMatch()
12-15 23:48:56.351 22221 22266 I Unity : SkyjoPhotonManager:LoadProfiles()
12-15 23:48:56.351 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:56.351 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:56.351 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.351 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.351 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.351 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.351 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.351 22221 22266 I Unity :
12-15 23:48:56.352 22221 22266 I Unity : Update player properties: #01 ''
12-15 23:48:56.352 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.352 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.352 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.352 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.352 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.352 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.352 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.352 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.352 22221 22266 I Unity :
12-15 23:48:56.353 22221 22266 I Unity : PlayerID: 0
12-15 23:48:56.353 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.353 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.353 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.353 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.353 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.353 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.353 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.353 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.353 22221 22266 I Unity :
12-15 23:48:56.353 22221 22266 I Unity : PlayerName: Mamtha1
12-15 23:48:56.353 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.353 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.353 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.353 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.353 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.353 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.353 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.353 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.353 22221 22266 I Unity :
12-15 23:48:56.354 22221 22266 I Unity : Set Player Details: Seat Number - 0
12-15 23:48:56.354 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.354 22221 22266 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 23:48:56.354 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.354 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.354 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.354 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.354 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.354 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.354 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.354 22221 22266 I Unity :
12-15 23:48:56.354 22221 22266 I Unity : Set Properties is Called for name: Mamtha1
12-15 23:48:56.354 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.354 22221 22266 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 23:48:56.354 22221 22266 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 23:48:56.354 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.354 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.354 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.354 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.354 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.354 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.354 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.354 22221 22266 I Unity :
12-15 23:48:56.355 22221 22266 I Unity : GetTier: 968726; 10
12-15 23:48:56.355 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.355 22221 22266 I Unity : PlayerProfileController:GetTier(Int32)
12-15 23:48:56.355 22221 22266 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 23:48:56.355 22221 22266 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 23:48:56.355 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.355 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.355 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.355 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.355 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.355 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.355 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.355 22221 22266 I Unity :
12-15 23:48:56.355 22221 22266 I Unity : GetTierUnlockText: 6
12-15 23:48:56.355 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.355 22221 22266 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 23:48:56.355 22221 22266 I Unity : PlayerProfileController:GetTier(Int32)
12-15 23:48:56.355 22221 22266 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 23:48:56.355 22221 22266 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 23:48:56.355 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.355 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:56.355 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:56.355 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:56.355 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:56.355 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:56.355 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:56.355 22221 22266 I Unity :
12-15 23:48:56.445 22221 22266 I Unity : GetFriendsList
12-15 23:48:56.445 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.445 22221 22266 I Unity : IjsUiFramework.PlayFabManager:GetFriendsList(GetFriends)
12-15 23:48:56.445 22221 22266 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 23:48:56.445 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.445 22221 22266 I Unity :
12-15 23:48:56.760 22221 22266 I Unity : GetFriendsList 5 successTrue
12-15 23:48:56.760 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.760 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.760 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.760 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.760 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.760 22221 22266 I Unity :
12-15 23:48:56.761 22221 22266 I Unity : ProcessFriends 5
12-15 23:48:56.761 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.761 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:ProcessFriends(List`1)
12-15 23:48:56.761 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.761 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.761 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.761 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.761 22221 22266 I Unity :
12-15 23:48:56.761 22221 22266 I Unity : GetPlayerTitleData***************** 4F6CC286EF44227
12-15 23:48:56.761 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.761 22221 22266 I Unity : IjsUiFramework.PlayFabManager:GetPlayerTitleData(String, FriendInfo, List`1, Action`3)
12-15 23:48:56.761 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:ProcessFriends(List`1)
12-15 23:48:56.761 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.761 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.761 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.761 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.761 22221 22266 I Unity :
12-15 23:48:56.789 22221 22266 I Unity : GetPlayerTitleData***************** 1F9E74BD276EB0F3
12-15 23:48:56.789 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.789 22221 22266 I Unity : IjsUiFramework.PlayFabManager:GetPlayerTitleData(String, FriendInfo, List`1, Action`3)
12-15 23:48:56.789 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:ProcessFriends(List`1)
12-15 23:48:56.789 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.789 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.789 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.789 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.789 22221 22266 I Unity :
12-15 23:48:56.813 22221 22266 I Unity : GetPlayerTitleData***************** DB6B65FCF5B8C699
12-15 23:48:56.813 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.813 22221 22266 I Unity : IjsUiFramework.PlayFabManager:GetPlayerTitleData(String, FriendInfo, List`1, Action`3)
12-15 23:48:56.813 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:ProcessFriends(List`1)
12-15 23:48:56.813 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.813 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.813 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.813 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.813 22221 22266 I Unity :
12-15 23:48:56.839 22221 22266 I Unity : GetPlayerTitleData***************** 558DB391F25B7B3B
12-15 23:48:56.839 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.839 22221 22266 I Unity : IjsUiFramework.PlayFabManager:GetPlayerTitleData(String, FriendInfo, List`1, Action`3)
12-15 23:48:56.839 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:ProcessFriends(List`1)
12-15 23:48:56.839 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.839 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.839 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.839 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.839 22221 22266 I Unity :
12-15 23:48:56.864 22221 22266 I Unity : GetPlayerTitleData***************** 98E39A187E3865B6
12-15 23:48:56.864 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:56.864 22221 22266 I Unity : IjsUiFramework.PlayFabManager:GetPlayerTitleData(String, FriendInfo, List`1, Action`3)
12-15 23:48:56.864 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:ProcessFriends(List`1)
12-15 23:48:56.864 22221 22266 I Unity : IjsUiFramework.UIFriendsPanel:<LoadFriends>b__5_1(Boolean, List`1)
12-15 23:48:56.864 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:56.864 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:56.864 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:56.864 22221 22266 I Unity :
12-15 23:48:57.064 22221 22266 I Unity : GetPlayerTitleData available
12-15 23:48:57.064 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.064 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.064 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.064 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.064 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.064 22221 22266 I Unity :
12-15 23:48:57.086 22221 22266 I Unity : GetPlayerTitleData available
12-15 23:48:57.086 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.086 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.086 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.086 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.086 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.086 22221 22266 I Unity :
12-15 23:48:57.113 22221 22266 I Unity : sprite: iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey9aWMcN5KwmSSL96XLbts9/c7+/x+y3/bjHvNOj9vubsuyTt5H8drniQCyUMUqipIlS7IqyaxEBgKBQCSACNwLZ//X2U3X3XQLC9w3i93khWdcC/zqru8JnfwVy9vr7diJN/+dS+C2BGpOvC5eNyVbkU1nXhEmEGseTNTxt/Hgldy1SAv8+Lwh1pvqM47v22IpJ0Z1My2fEzTht8MKWTAS4wl370yAvyUNBaW8j7wnXdcIpZcPMS80XFW4YVrZzYKLF36RfGn1XASjVSotLcN86qvml3E+5DZlU/nuptRx42He/+0umVaqStM7OavQ+XMugU8jgcHidS0aC92oAh0xY8Vohl3k97qtDEYojUvM9qq0W9jcPZfAdAm0OrdW6LWy7LNeyVLq6siZPULNa7fz4CSkjV0FZ8glfkYV+BLKstJL7PbVMAsgJ75409T9ePikAic9v+n0teWvhson8fSeQKpnEuv5lZdKtqVXYQV93ACoQOOfpKtfwJJuRRXU0zfOiXAVbzxFI+iHcKXMk1Ibf/KVDMXXCCc/RYC+pq9hxfZq01dh6fM+vyP6oxikE/Di2cuvwktEbdgAgfj7OSrE54+5BGZIAANglM0sDvWtZshFHJoG+vgb2bIiSbQi6m7hd/l9zmFavu+bnj9zGNPWyuGjfTuq7Ya2UdZoBTdecpT1OpW7SmDSLxDiJ31G/tVVKQelkq+hU7x733hP5Z4GQfpEOSm4tpFlolLOuH3rqYRfDdmDQREW8Caw+qp/zUDgSL+8ZATxK08qxPAp9CrVNGtSPhlEqpUG1HpNOg4PwRYGgkaDNwoDpYiv0muY0hlhJvzqa6Hds1KDVrjvFXfSD3j9Rj1ay2tIrkhKxEaYoiWqxDOChTAOamQSr+4exWhqwHQXlBvop/PtYSJ39HzW2JNcARfeEha/kDWflUim8tBjVyINK+FX4b7M8ps
12-15 23:48:57.113 22221 22266 I Unity : GetPlayerTitleData available
12-15 23:48:57.113 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.113 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.113 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.113 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.113 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.113 22221 22266 I Unity :
12-15 23:48:57.158 22221 22266 I Unity : sprite: iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey993Nj2ZUm+BGGBAjQAKAHvfcuvc+syipVqUoqo5ZaLU1LPSZ2NzY2ev+FidjYjY3Y/WVjdqN7uqe7R9PdGqllS+Urs1x6R++9J0ESIAGCJDyw33lZKaWy05AgmElm4VUhyASfue++d+8595zvfF/C/xu5GkF8i/dAFD0QCYURCgTh3/DANWfHzO1+TF7phL13BHrfBg7V5+D8yUK01GfBmmNEUqI6iqts/5AI3+hwOIIg2+cPhOD1huB0ezC3uIGhSSd6hhzoHXFgcmEDK94wAhodVKlp0GRYlI86xQi1LgkJWi2gejpt3s5dRsJhIBhEeGMTAbsd4ZkZ6D0eFOXn4ODJVpz75jmUVJdAp9chQZXwxFPf/PwmfvXzjzDiC+LI//a/QmMwICHh8cdF2MmBTS9W+4Yx/+UtzN+8Dbd9CqqyALSHEqEpT4TKrEFCEs+jemITnv4O7MKIP4KwJ4KII4jgbACBcR+CEwEkLEWQElIhN92IqgITGsssqC/LQHF+GjJMOhgNiUjku5yoVUGlUrGvnk7z5Z3e2Ahgan4Nn1+fxhc3ZjFm20Q43YycQ/UoP9eK7MpCGDNN0CYnQaVRP/E5Pp2Wx6+yV3sgIe4A7NVHs7fbFQlxMnK4sNA/gaHP2zDGD5wrqMjV41RLLs4esaK0IB0pymT59CZKMf7BYBiOVQ/GZ5zoHbaje2CZBt+OObsfaz7An6gDaPBVFjMSTGaojEaokmjwOWFyRr87acqs/rRm9u08ahr/oGsN/tkZhGbnoN30oKqyBGdfPYWW460oLCuAwWiAehuTfzQOgDRZnIAIHZHA+ibcU3NYuNGOqYtfwu2YQsTqR9IhPZJa6VyZ6AHsPT+KNyA3wQ8Na4QOAQJ3HYKwM4TIfBAhOgOYCkBtC0O3qUKGIRmVhSY012SitS4LtRVmWCwG6BPl/X46XoD0eZBjz+sLYdm
12-15 23:48:57.158 22221 22266 I Unity : GetPlayerTitleData available
12-15 23:48:57.158 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.158 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.158 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.158 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.158 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.158 22221 22266 I Unity :
12-15 23:48:57.168 22221 22266 I Unity : sprite: iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey9aXflOJKmSe2SL+Eee2ZEZlVO92R15/SZXzw/Zz7Ph9nOnJk+3VWVGYtH+L7IXa513uc1GAny8m7SlVzufiHxEjAYbAMIA0CQ3Phf/tf/7aK54bCxsTGX48VFiMX5otnwMbfQShA2F6ByXnDQI3VBXmQlrzZpwDuVld6o8wup0dOGqIc8NSdQF7HhKEmzTplrjJqDdLDdS36Jhyah5cVFReMiZHRdlXqjZKIga63yBuileEWlZ7XC2SfKuz1YgIjb0hdnBa2TvbbLpsptilnA1IouzpUWbi2Auc6rj6AfbbFfu7Wcy8XPxTn4YhvkSjnHOFxY7uCwWYlruxTGWAPz17DlZAI7bNZW0PIEZpbAkpt1YyjYwGWAkorT1fTokWoTUYeT/cmQl+ujlNoo8tZtqyW40gjXSd8GKyV/DcQubJtokNlPu2Wfn7l929663qom25PC7cGdARiBFTbI66FDpx6yifSbkDqU0kfVPXOvnW1S59GqKVvX5bDuwVpNPdQ6dXpcJYa9hi2k1iVod3yzTlqeJtBR2G4z1pElLNAZMKoDg0dQ0ynNOGGBS8ccHYnSZNUksvDEeRxpHDpReApgVumUWUW50oozb6FZtAUki4UVygIT5wmSNcbMzBoRkekkUtAuD4ihzluCYEdipbFlJaBVMeiqNUsanKMTE1aps8sKG/RrLpeldPVycS2lllent6Zw/RZoa0vXGU3RbXMO2xgItyV9oUYL7MOmj42EV5psDgyyF25ZV6Qiym//empxP4lIXsN5Vl2kjSr91gOAyhiLR9OonDOeLaw0KoG7zhgcOnBhG53M4JbOqsMdSGH8Aexakil/n/hUufpol06Nc+2Ty5lyHzo7FXYdGK83MCgDBQmwiAyzud1AroRsO7XUQw2Ki/qcs7UIfamzbFdINkwvIq1bschdd/3PlEX8e1209YwS2dGTyo5tSCt
12-15 23:48:57.168 22221 22266 I Unity : Got created from here
12-15 23:48:57.168 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.168 22221 22266 I Unity : DialogBox:get_messageBox()
12-15 23:48:57.168 22221 22266 I Unity : DialogBox:HideLoadingScreen()
12-15 23:48:57.168 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.168 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.168 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.168 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.168 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.168 22221 22266 I Unity :
12-15 23:48:57.172 22221 22266 I Unity : HideLoading
12-15 23:48:57.172 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.172 22221 22266 I Unity : Dialog:HideLoading()
12-15 23:48:57.172 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.172 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.172 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.172 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.172 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.172 22221 22266 I Unity :
12-15 23:48:57.172 22221 22266 I Unity : Fetched All friends GetFriendsList FriendItem Count 5
12-15 23:48:57.172 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.172 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.172 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.172 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.172 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.172 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.172 22221 22266 I Unity :
12-15 23:48:57.175 22221 22266 I Unity : FetchProfilePic 11
12-15 23:48:57.175 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.175 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.175 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.175 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.175 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.175 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.175 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.175 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.175 22221 22266 I Unity :
12-15 23:48:57.175 22221 22266 I Unity : FetchProfilePic 11
12-15 23:48:57.175 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.175 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.175 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.175 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.175 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.175 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.175 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.175 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.175 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.175 22221 22266 I Unity :
12-15 23:48:57.176 22221 22266 I Unity : FetchProfilePic fetch guest id 11
12-15 23:48:57.176 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.176 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.176 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.176 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.176 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.176 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.176 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.176 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.176 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.176 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.176 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.176 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.176 22221 22266 I Unity :
12-15 23:48:57.178 22221 22266 I Unity : FetchProfilePic 2
12-15 23:48:57.178 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.178 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.178 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.178 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.178 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.178 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.178 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.178 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.178 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.178 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.178 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.178 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.178 22221 22266 I Unity :
12-15 23:48:57.179 22221 22266 I Unity : FetchProfilePic 2
12-15 23:48:57.179 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.179 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.179 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.179 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.179 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.179 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.179 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.179 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.179 22221 22266 I Unity :
12-15 23:48:57.179 22221 22266 I Unity : FetchProfilePic fetch guest id 2
12-15 23:48:57.179 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.179 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.179 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.179 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.179 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.179 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.179 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.179 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.179 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.179 22221 22266 I Unity :
12-15 23:48:57.205 22221 22266 I Unity : FetchProfilePic iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey9aWMcN5KwmSSL96XLbts9/c7+/x+y3/bjHvNOj9vubsuyTt5H8drniQCyUMUqipIlS7IqyaxEBgKBQCSACNwLZ//X2U3X3XQLC9w3i93khWdcC/zqru8JnfwVy9vr7diJN/+dS+C2BGpOvC5eNyVbkU1nXhEmEGseTNTxt/Hgldy1SAv8+Lwh1pvqM47v22IpJ0Z1My2fEzTht8MKWTAS4wl370yAvyUNBaW8j7wnXdcIpZcPMS80XFW4YVrZzYKLF36RfGn1XASjVSotLcN86qvml3E+5DZlU/nuptRx42He/+0umVaqStM7OavQ+XMugU8jgcHidS0aC92oAh0xY8Vohl3k97qtDEYojUvM9qq0W9jcPZfAdAm0OrdW6LWy7LNeyVLq6siZPULNa7fz4CSkjV0FZ8glfkYV+BLKstJL7PbVMAsgJ75409T9ePikAic9v+n0teWvhson8fSeQKpnEuv5lZdKtqVXYQV93ACoQOOfpKtfwJJuRRXU0zfOiXAVbzxFI+iHcKXMk1Ibf/KVDMXXCCc/RYC+pq9hxfZq01dh6fM+vyP6oxikE/Di2cuvwktEbdgAgfj7OSrE54+5BGZIAANglM0sDvWtZshFHJoG+vgb2bIiSbQi6m7hd/l9zmFavu+bnj9zGNPWyuGjfTuq7Ya2UdZoBTdecpT1OpW7SmDSLxDiJ31G/tVVKQelkq+hU7x733hP5Z4GQfpEOSm4tpFlolLOuH3rqYRfDdmDQREW8Caw+qp/zUDgSL+8ZATxK08qxPAp9CrVNGtSPhlEqpUG1HpNOg4PwRYGgkaDNwoDpYiv0muY0hlhJvzqa6Hds1KDVrjvFXfSD3j9Rj1ay2tIrkhKxEaYoiWqxDOChTAOamQSr+4exWhqwHQXlBvop/PtYSJ39HzW2JNcARfeEha/kDWflUim8tBjVyINK+F
12-15 23:48:57.215 22221 22266 I Unity : FetchProfilePic iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey9aWMcN5KwmSSL96XLbts9/c7+/x+y3/bjHvNOj9vubsuyTt5H8drniQCyUMUqipIlS7IqyaxEBgKBQCSACNwLZ//X2U3X3XQLC9w3i93khWdcC/zqru8JnfwVy9vr7diJN/+dS+C2BGpOvC5eNyVbkU1nXhEmEGseTNTxt/Hgldy1SAv8+Lwh1pvqM47v22IpJ0Z1My2fEzTht8MKWTAS4wl370yAvyUNBaW8j7wnXdcIpZcPMS80XFW4YVrZzYKLF36RfGn1XASjVSotLcN86qvml3E+5DZlU/nuptRx42He/+0umVaqStM7OavQ+XMugU8jgcHidS0aC92oAh0xY8Vohl3k97qtDEYojUvM9qq0W9jcPZfAdAm0OrdW6LWy7LNeyVLq6siZPULNa7fz4CSkjV0FZ8glfkYV+BLKstJL7PbVMAsgJ75409T9ePikAic9v+n0teWvhson8fSeQKpnEuv5lZdKtqVXYQV93ACoQOOfpKtfwJJuRRXU0zfOiXAVbzxFI+iHcKXMk1Ibf/KVDMXXCCc/RYC+pq9hxfZq01dh6fM+vyP6oxikE/Di2cuvwktEbdgAgfj7OSrE54+5BGZIAANglM0sDvWtZshFHJoG+vgb2bIiSbQi6m7hd/l9zmFavu+bnj9zGNPWyuGjfTuq7Ya2UdZoBTdecpT1OpW7SmDSLxDiJ31G/tVVKQelkq+hU7x733hP5Z4GQfpEOSm4tpFlolLOuH3rqYRfDdmDQREW8Caw+qp/zUDgSL+8ZATxK08qxPAp9CrVNGtSPhlEqpUG1HpNOg4PwRYGgkaDNwoDpYiv0muY0hlhJvzqa6Hds1KDVrjvFXfSD3j9Rj1ay2tIrkhKxEaYoiWqxDOChTAOamQSr+4exWhqwHQXlBvop/PtYSJ39HzW2JNcARfeEha/kDWflUim8tBjVyINK+F
12-15 23:48:57.216 22221 22266 I Unity : FetchProfilePic fetch guest id -1
12-15 23:48:57.216 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.216 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.216 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.216 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.216 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.216 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.216 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.216 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.216 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.216 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.216 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.216 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.216 22221 22266 I Unity :
12-15 23:48:57.217 22221 22266 I Unity : textureStr.Length: 336588
12-15 23:48:57.217 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.217 22221 22266 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 23:48:57.217 22221 22266 I Unity : UIFriendItem:<FetchProfilePic>b__16_1(String)
12-15 23:48:57.217 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.217 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.217 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.217 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.217 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.217 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.217 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.217 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.217 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.217 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.217 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.217 22221 22266 I Unity :
12-15 23:48:57.219 22221 22266 I Unity : Tried and succeeded
12-15 23:48:57.219 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.219 22221 22266 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 23:48:57.219 22221 22266 I Unity : UIFriendItem:<FetchProfilePic>b__16_1(String)
12-15 23:48:57.219 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.219 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.219 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.219 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.219 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.219 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.219 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.219 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.219 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.219 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.219 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.219 22221 22266 I Unity :
12-15 23:48:57.237 22221 22266 I Unity : FetchProfilePic iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey993Nj2ZUm+BGGBAjQAKAHvfcuvc+syipVqUoqo5ZaLU1LPSZ2NzY2ev+FidjYjY3Y/WVjdqN7uqe7R9PdGqllS+Urs1x6R++9J0ESIAGCJDyw33lZKaWy05AgmElm4VUhyASfue++d+8595zvfF/C/xu5GkF8i/dAFD0QCYURCgTh3/DANWfHzO1+TF7phL13BHrfBg7V5+D8yUK01GfBmmNEUqI6iqts/5AI3+hwOIIg2+cPhOD1huB0ezC3uIGhSSd6hhzoHXFgcmEDK94wAhodVKlp0GRYlI86xQi1LgkJWi2gejpt3s5dRsJhIBhEeGMTAbsd4ZkZ6D0eFOXn4ODJVpz75jmUVJdAp9chQZXwxFPf/PwmfvXzjzDiC+LI//a/QmMwICHh8cdF2MmBTS9W+4Yx/+UtzN+8Dbd9CqqyALSHEqEpT4TKrEFCEs+jemITnv4O7MKIP4KwJ4KII4jgbACBcR+CEwEkLEWQElIhN92IqgITGsssqC/LQHF+GjJMOhgNiUjku5yoVUGlUrGvnk7z5Z3e2Ahgan4Nn1+fxhc3ZjFm20Q43YycQ/UoP9eK7MpCGDNN0CYnQaVRP/E5Pp2Wx6+yV3sgIe4A7NVHs7fbFQlxMnK4sNA/gaHP2zDGD5wrqMjV41RLLs4esaK0IB0pymT59CZKMf7BYBiOVQ/GZ5zoHbaje2CZBt+OObsfaz7An6gDaPBVFjMSTGaojEaokmjwOWFyRr87acqs/rRm9u08ahr/oGsN/tkZhGbnoN30oKqyBGdfPYWW460oLCuAwWiAehuTfzQOgDRZnIAIHZHA+ibcU3NYuNGOqYtfwu2YQsTqR9IhPZJa6VyZ6AHsPT+KNyA3wQ8Na4QOAQJ3HYKwM4TIfBAhOgOYCkBtC0O3qUKGIRmVhSY012SitS4LtRVmWCwG6BPl/X46XoD0eZB
12-15 23:48:57.244 22221 22266 I Unity : FetchProfilePic iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey993Nj2ZUm+BGGBAjQAKAHvfcuvc+syipVqUoqo5ZaLU1LPSZ2NzY2ev+FidjYjY3Y/WVjdqN7uqe7R9PdGqllS+Urs1x6R++9J0ESIAGCJDyw33lZKaWy05AgmElm4VUhyASfue++d+8595zvfF/C/xu5GkF8i/dAFD0QCYURCgTh3/DANWfHzO1+TF7phL13BHrfBg7V5+D8yUK01GfBmmNEUqI6iqts/5AI3+hwOIIg2+cPhOD1huB0ezC3uIGhSSd6hhzoHXFgcmEDK94wAhodVKlp0GRYlI86xQi1LgkJWi2gejpt3s5dRsJhIBhEeGMTAbsd4ZkZ6D0eFOXn4ODJVpz75jmUVJdAp9chQZXwxFPf/PwmfvXzjzDiC+LI//a/QmMwICHh8cdF2MmBTS9W+4Yx/+UtzN+8Dbd9CqqyALSHEqEpT4TKrEFCEs+jemITnv4O7MKIP4KwJ4KII4jgbACBcR+CEwEkLEWQElIhN92IqgITGsssqC/LQHF+GjJMOhgNiUjku5yoVUGlUrGvnk7z5Z3e2Ahgan4Nn1+fxhc3ZjFm20Q43YycQ/UoP9eK7MpCGDNN0CYnQaVRP/E5Pp2Wx6+yV3sgIe4A7NVHs7fbFQlxMnK4sNA/gaHP2zDGD5wrqMjV41RLLs4esaK0IB0pymT59CZKMf7BYBiOVQ/GZ5zoHbaje2CZBt+OObsfaz7An6gDaPBVFjMSTGaojEaokmjwOWFyRr87acqs/rRm9u08ahr/oGsN/tkZhGbnoN30oKqyBGdfPYWW460oLCuAwWiAehuTfzQOgDRZnIAIHZHA+ibcU3NYuNGOqYtfwu2YQsTqR9IhPZJa6VyZ6AHsPT+KNyA3wQ8Na4QOAQJ3HYKwM4TIfBAhOgOYCkBtC0O3qUKGIRmVhSY012SitS4LtRVmWCwG6BPl/X46XoD0eZB
12-15 23:48:57.244 22221 22266 I Unity : FetchProfilePic fetch guest id -1
12-15 23:48:57.244 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.244 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.244 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.244 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.244 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.244 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.244 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.244 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.244 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.244 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.244 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.244 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.244 22221 22266 I Unity :
12-15 23:48:57.245 22221 22266 I Unity : textureStr.Length: 304036
12-15 23:48:57.245 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.245 22221 22266 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 23:48:57.245 22221 22266 I Unity : UIFriendItem:<FetchProfilePic>b__16_1(String)
12-15 23:48:57.245 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.245 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.245 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.245 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.245 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.245 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.245 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.245 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.245 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.245 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.245 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.245 22221 22266 I Unity :
12-15 23:48:57.249 22221 22266 I Unity : Tried and succeeded
12-15 23:48:57.249 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.249 22221 22266 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 23:48:57.249 22221 22266 I Unity : UIFriendItem:<FetchProfilePic>b__16_1(String)
12-15 23:48:57.249 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.249 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.249 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.249 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.249 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.249 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.249 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.249 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.249 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.249 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.249 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.249 22221 22266 I Unity :
12-15 23:48:57.273 22221 22266 I Unity : FetchProfilePic iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey9aXflOJKmSe2SL+Eee2ZEZlVO92R15/SZXzw/Zz7Ph9nOnJk+3VWVGYtH+L7IXa513uc1GAny8m7SlVzufiHxEjAYbAMIA0CQ3Phf/tf/7aK54bCxsTGX48VFiMX5otnwMbfQShA2F6ByXnDQI3VBXmQlrzZpwDuVld6o8wup0dOGqIc8NSdQF7HhKEmzTplrjJqDdLDdS36Jhyah5cVFReMiZHRdlXqjZKIga63yBuileEWlZ7XC2SfKuz1YgIjb0hdnBa2TvbbLpsptilnA1IouzpUWbi2Auc6rj6AfbbFfu7Wcy8XPxTn4YhvkSjnHOFxY7uCwWYlruxTGWAPz17DlZAI7bNZW0PIEZpbAkpt1YyjYwGWAkorT1fTokWoTUYeT/cmQl+ujlNoo8tZtqyW40gjXSd8GKyV/DcQubJtokNlPu2Wfn7l929663qom25PC7cGdARiBFTbI66FDpx6yifSbkDqU0kfVPXOvnW1S59GqKVvX5bDuwVpNPdQ6dXpcJYa9hi2k1iVod3yzTlqeJtBR2G4z1pElLNAZMKoDg0dQ0ynNOGGBS8ccHYnSZNUksvDEeRxpHDpReApgVumUWUW50oozb6FZtAUki4UVygIT5wmSNcbMzBoRkekkUtAuD4ihzluCYEdipbFlJaBVMeiqNUsanKMTE1aps8sKG/RrLpeldPVycS2lllent6Zw/RZoa0vXGU3RbXMO2xgItyV9oUYL7MOmj42EV5psDgyyF25ZV6Qiym//empxP4lIXsN5Vl2kjSr91gOAyhiLR9OonDOeLaw0KoG7zhgcOnBhG53M4JbOqsMdSGH8Aexakil/n/hUufpol06Nc+2Ty5lyHzo7FXYdGK83MCgDBQmwiAyzud1AroRsO7XUQw2Ki/qcs7UIfamzbFdINkwvIq1bschdd/3PlEX8e1209YwS2dG
12-15 23:48:57.277 22221 22266 I Unity : FetchProfilePic iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAgAElEQVR4Aey9aXflOJKmSe2SL+Eee2ZEZlVO92R15/SZXzw/Zz7Ph9nOnJk+3VWVGYtH+L7IXa513uc1GAny8m7SlVzufiHxEjAYbAMIA0CQ3Phf/tf/7aK54bCxsTGX48VFiMX5otnwMbfQShA2F6ByXnDQI3VBXmQlrzZpwDuVld6o8wup0dOGqIc8NSdQF7HhKEmzTplrjJqDdLDdS36Jhyah5cVFReMiZHRdlXqjZKIga63yBuileEWlZ7XC2SfKuz1YgIjb0hdnBa2TvbbLpsptilnA1IouzpUWbi2Auc6rj6AfbbFfu7Wcy8XPxTn4YhvkSjnHOFxY7uCwWYlruxTGWAPz17DlZAI7bNZW0PIEZpbAkpt1YyjYwGWAkorT1fTokWoTUYeT/cmQl+ujlNoo8tZtqyW40gjXSd8GKyV/DcQubJtokNlPu2Wfn7l929663qom25PC7cGdARiBFTbI66FDpx6yifSbkDqU0kfVPXOvnW1S59GqKVvX5bDuwVpNPdQ6dXpcJYa9hi2k1iVod3yzTlqeJtBR2G4z1pElLNAZMKoDg0dQ0ynNOGGBS8ccHYnSZNUksvDEeRxpHDpReApgVumUWUW50oozb6FZtAUki4UVygIT5wmSNcbMzBoRkekkUtAuD4ihzluCYEdipbFlJaBVMeiqNUsanKMTE1aps8sKG/RrLpeldPVycS2lllent6Zw/RZoa0vXGU3RbXMO2xgItyV9oUYL7MOmj42EV5psDgyyF25ZV6Qiym//empxP4lIXsN5Vl2kjSr91gOAyhiLR9OonDOeLaw0KoG7zhgcOnBhG53M4JbOqsMdSGH8Aexakil/n/hUufpol06Nc+2Ty5lyHzo7FXYdGK83MCgDBQmwiAyzud1AroRsO7XUQw2Ki/qcs7UIfamzbFdINkwvIq1bschdd/3PlEX8e1209YwS2dG
12-15 23:48:57.278 22221 22266 I Unity : FetchProfilePic fetch guest id -1
12-15 23:48:57.278 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.278 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.278 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.278 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.278 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.278 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.278 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.278 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.278 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.278 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.278 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.278 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.278 22221 22266 I Unity :
12-15 23:48:57.279 22221 22266 I Unity : textureStr.Length: 382124
12-15 23:48:57.279 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.279 22221 22266 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 23:48:57.279 22221 22266 I Unity : UIFriendItem:<FetchProfilePic>b__16_1(String)
12-15 23:48:57.279 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.279 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.279 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.279 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.279 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.279 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.279 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.279 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.279 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.279 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.279 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.279 22221 22266 I Unity :
12-15 23:48:57.280 22221 22266 I Unity : Tried and succeeded
12-15 23:48:57.280 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.280 22221 22266 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 23:48:57.280 22221 22266 I Unity : UIFriendItem:<FetchProfilePic>b__16_1(String)
12-15 23:48:57.280 22221 22266 I Unity : UIFriendItem:FetchProfilePic()
12-15 23:48:57.280 22221 22266 I Unity : ReuseScroller.BaseController`1:CreateCell(Int32)
12-15 23:48:57.280 22221 22266 I Unity : ReuseScroller.BaseController`1:FillCells()
12-15 23:48:57.280 22221 22266 I Unity : ReuseScroller.BaseController`1:OnScrolled(Vector2)
12-15 23:48:57.280 22221 22266 I Unity : UnityEngine.Events.UnityEvent`1:Invoke(T0)
12-15 23:48:57.280 22221 22266 I Unity : ReuseScroller.BaseController`1:ReloadData(Boolean)
12-15 23:48:57.280 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass10_0:<OnFetchedPushID>b__0(String)
12-15 23:48:57.280 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.280 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.280 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.280 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.280 22221 22266 I Unity :
12-15 23:48:57.299 22221 22266 I Unity : GetPlayerTitleData available
12-15 23:48:57.299 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.299 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass81_0:<GetPlayerTitleData>b__0(GetUserDataResult)
12-15 23:48:57.299 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:57.299 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:57.299 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:57.299 22221 22266 I Unity :
12-15 23:48:57.951 22221 22266 I Unity : Update player properties: #02 ''
12-15 23:48:57.951 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.951 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.951 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.951 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.951 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.951 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.951 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.951 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.951 22221 22266 I Unity :
12-15 23:48:57.952 22221 22266 I Unity : PlayerID: 1
12-15 23:48:57.952 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.952 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.952 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.952 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.952 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.952 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.952 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.952 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.952 22221 22266 I Unity :
12-15 23:48:57.953 22221 22266 I Unity : PlayerName: Jothika
12-15 23:48:57.953 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.953 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.953 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.953 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.953 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.953 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.953 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.953 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.953 22221 22266 I Unity :
12-15 23:48:57.954 22221 22266 I Unity : Update player properties: #02 ''
12-15 23:48:57.954 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.954 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.954 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.954 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.954 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.954 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.954 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.954 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.954 22221 22266 I Unity :
12-15 23:48:57.955 22221 22266 I Unity : PlayerID: 1
12-15 23:48:57.955 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.955 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.955 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.955 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.955 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.955 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.955 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.955 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.955 22221 22266 I Unity :
12-15 23:48:57.956 22221 22266 I Unity : PlayerName: Jothika
12-15 23:48:57.956 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.956 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.956 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.956 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.956 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.956 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.956 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.956 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.956 22221 22266 I Unity :
12-15 23:48:57.974 22221 22266 I Unity : Update player properties: #02 ''
12-15 23:48:57.974 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.974 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.974 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.974 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.974 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.974 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.974 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.974 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.974 22221 22266 I Unity :
12-15 23:48:57.974 22221 22266 I Unity : PlayerID: 1
12-15 23:48:57.974 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.974 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.974 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.974 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.974 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.974 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.974 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.974 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.974 22221 22266 I Unity :
12-15 23:48:57.975 22221 22266 I Unity : PlayerName: Jothika
12-15 23:48:57.975 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.975 22221 22266 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.975 22221 22266 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 23:48:57.975 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.975 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.975 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.975 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.975 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.975 22221 22266 I Unity :
12-15 23:48:57.978 22221 22266 I Unity : HideLoading
12-15 23:48:57.978 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.978 22221 22266 I Unity : Dialog:HideLoading()
12-15 23:48:57.978 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.978 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.978 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.978 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.978 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.978 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.978 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.978 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.978 22221 22266 I Unity :
12-15 23:48:57.978 22221 22266 I Unity : [PlayerProfile.SubtractCoins] === START === Amount: 100
12-15 23:48:57.978 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.978 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.978 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.978 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.978 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.978 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.978 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.978 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.978 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.978 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.978 22221 22266 I Unity :
12-15 23:48:57.979 22221 22266 I Unity : [PlayerProfile.SubtractCoins] Game.isConnectedToInternet: True
12-15 23:48:57.979 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.979 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.979 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.979 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.979 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.979 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.979 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.979 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.979 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.979 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.979 22221 22266 I Unity :
12-15 23:48:57.979 22221 22266 I Unity : [PlayerProfile.SubtractCoins] Using ONLINE mode (Currency class)
12-15 23:48:57.979 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.979 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.979 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.979 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.979 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.979 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.979 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.979 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.979 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.979 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.979 22221 22266 I Unity :
12-15 23:48:57.980 22221 22266 I Unity : [PlayerProfile.SubtractCoins] Before SubtractCoins - Currency.totalCoins: 222100, Currency.totalCoinsBig: 222100
12-15 23:48:57.980 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.980 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.980 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.980 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.980 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.980 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.980 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.980 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.980 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.980 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.980 22221 22266 I Unity :
12-15 23:48:57.980 22221 22266 I Unity : [Currency.SubtractCoins] === START === Amount to subtract: 100
12-15 23:48:57.980 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.980 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.980 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.980 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.980 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.980 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.980 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.980 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.980 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.980 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.980 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.980 22221 22266 I Unity :
12-15 23:48:57.981 22221 22266 I Unity : [Currency.SubtractCoins] Current state - BigInteger: 222100, Clamped int: 222100
12-15 23:48:57.981 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.981 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.981 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.981 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.981 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.981 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.981 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.981 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.981 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.981 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.981 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.981 22221 22266 I Unity :
12-15 23:48:57.981 22221 22266 I Unity : [Currency.SubtractCoins] After subtraction - New BigInteger: 222000
12-15 23:48:57.981 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.981 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.981 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.981 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.981 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.981 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.981 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.981 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.981 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.981 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.981 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.981 22221 22266 I Unity :
12-15 23:48:57.982 22221 22266 I Unity : [Currency.SubtractCoins] Before WriteBig() - BigInteger to write: 222000
12-15 23:48:57.982 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.982 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.982 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.982 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.982 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.982 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.982 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.982 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.982 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.982 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.982 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.982 22221 22266 I Unity :
12-15 23:48:57.982 22221 22266 I Unity : [Currency.WriteBig] Called with BigInteger value: 222000
12-15 23:48:57.982 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.982 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:57.982 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.982 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.982 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.982 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.982 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.982 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.982 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.982 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.982 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.982 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.982 22221 22266 I Unity :
12-15 23:48:57.983 22221 22266 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 222000
12-15 23:48:57.983 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.983 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:57.983 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.983 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.983 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.983 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.983 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.983 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.983 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.983 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.983 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.983 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.983 22221 22266 I Unity :
12-15 23:48:57.984 22221 22266 I Unity : [Currency.WriteBig] Clamped int value: 222000, wrote to PlayerPrefs key 'coins'
12-15 23:48:57.984 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.984 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:57.984 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.984 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.984 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.984 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.984 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.984 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.984 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.984 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.984 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.984 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.984 22221 22266 I Unity :
12-15 23:48:57.985 22221 22266 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 222000, Clamped: 222000
12-15 23:48:57.985 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.985 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:57.985 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.985 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.985 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.985 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.985 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.985 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.985 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.985 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.985 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.985 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.985 22221 22266 I Unity :
12-15 23:48:57.985 22221 22266 I Unity : [Currency.SubtractCoins] After WriteBig() - Clamped int stored: 222000
12-15 23:48:57.985 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.985 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.985 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.985 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.985 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.985 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.985 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.985 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.985 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.985 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.985 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.985 22221 22266 I Unity :
12-15 23:48:57.986 22221 22266 I Unity : maxTier: 6
12-15 23:48:57.986 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.986 22221 22266 I Unity : Currency:set_totalCoins(Int32)
12-15 23:48:57.986 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.986 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.986 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.986 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.986 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.986 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.986 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.986 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.986 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.986 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.986 22221 22266 I Unity :
12-15 23:48:57.986 22221 22266 I Unity : [Currency.SubtractCoins] Invoking event - Previous: 222100, Current: 222000
12-15 23:48:57.986 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.986 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.986 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.986 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.986 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.986 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.986 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.986 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.986 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.986 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.986 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.986 22221 22266 I Unity :
12-15 23:48:57.987 22221 22266 I Unity : [Currency.SubtractCoins] Sending to PlayFab - Amount: 100, Currency: CO
12-15 23:48:57.987 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:57.987 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:57.987 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:57.987 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:57.987 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:57.987 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:57.987 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:57.987 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:57.987 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:57.987 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:57.987 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:57.987 22221 22266 I Unity :
12-15 23:48:58.014 22221 22266 I Unity : [Currency.SubtractCoins] === END === Final state - BigInteger: 222000, Clamped: 222000
12-15 23:48:58.014 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.014 22221 22266 I Unity : Currency:SubtractCoins(Int32)
12-15 23:48:58.014 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:58.014 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.014 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.014 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.014 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.014 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.014 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.014 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.014 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.014 22221 22266 I Unity :
12-15 23:48:58.015 22221 22266 I Unity : [PlayerProfile.SubtractCoins] After SubtractCoins - Currency.totalCoins: 222000, Currency.totalCoinsBig: 222000
12-15 23:48:58.015 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.015 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:58.015 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.015 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.015 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.015 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.015 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.015 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.015 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.015 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.015 22221 22266 I Unity :
12-15 23:48:58.015 22221 22266 I Unity : [PlayerProfile.SubtractCoins] Submitting to PlayFab leaderboard - Clamped value: 222000
12-15 23:48:58.015 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.015 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:58.015 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.015 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.015 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.015 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.015 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.015 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.015 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.015 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.015 22221 22266 I Unity :
12-15 23:48:58.016 22221 22266 I Unity : SubmitStats : 222000
12-15 23:48:58.016 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.016 22221 22266 I Unity : IjsUiFramework.PlayFabManager:SubmitStatistic(String, Int32)
12-15 23:48:58.016 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:58.016 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.016 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.016 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.016 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.016 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.016 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.016 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.016 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.016 22221 22266 I Unity :
12-15 23:48:58.047 22221 22266 I Unity : [PlayerProfile.SubtractCoins] Updating PlayerProfileCC - Value: 222000
12-15 23:48:58.047 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.047 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:58.047 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.047 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.047 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.047 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.047 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.047 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.047 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.047 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.047 22221 22266 I Unity :
12-15 23:48:58.047 22221 22266 I Unity : [PlayerProfile.SubtractCoins] === END === Final totalCoins: 222000, Final totalCoinsBig: 222000
12-15 23:48:58.047 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.047 22221 22266 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 23:48:58.047 22221 22266 I Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.047 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.047 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.047 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.047 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.047 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.047 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.047 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.047 22221 22266 I Unity :
12-15 23:48:58.055 22221 22266 W Unity : Missing permission to record audio, please grant the permission first
12-15 23:48:58.055 22221 22266 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.055 22221 22266 W Unity : AndroidPermissionsUsageExample:OnRecordAudioButtonPress()
12-15 23:48:58.055 22221 22266 W Unity : SkyjoGameManager:OnMatchStart()
12-15 23:48:58.055 22221 22266 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:48:58.055 22221 22266 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:48:58.055 22221 22266 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:48:58.055 22221 22266 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:48:58.055 22221 22266 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:48:58.055 22221 22266 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:48:58.055 22221 22266 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:48:58.055 22221 22266 W Unity :
12-15 23:48:58.311 22221 22266 I Unity : Coins Updated. Balance : 222000
12-15 23:48:58.311 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.311 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.311 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.311 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.311 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.311 22221 22266 I Unity :
12-15 23:48:58.312 22221 22266 I Unity : [Currency.SubtractCoinsSuccess] PlayFab returned balance: 222000
12-15 23:48:58.312 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.312 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.312 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.312 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.312 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.312 22221 22266 I Unity :
12-15 23:48:58.312 22221 22266 I Unity : [Currency.SubtractCoinsSuccess] Current local state - BigInteger: 222000, Clamped: 222000
12-15 23:48:58.312 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.312 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.312 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.312 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.312 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.312 22221 22266 I Unity :
12-15 23:48:58.313 22221 22266 I Unity : [Currency.SubtractCoinsSuccess] Syncing with PlayFab server balance: 222000
12-15 23:48:58.313 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.313 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.313 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.313 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.313 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.313 22221 22266 I Unity :
12-15 23:48:58.313 22221 22266 I Unity : [Currency.WriteBig] Called with BigInteger value: 222000
12-15 23:48:58.313 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.313 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:58.313 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.313 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.313 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.313 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.313 22221 22266 I Unity :
12-15 23:48:58.313 22221 22266 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 222000
12-15 23:48:58.313 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.313 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:58.313 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.313 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.313 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.313 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.313 22221 22266 I Unity :
12-15 23:48:58.314 22221 22266 I Unity : [Currency.WriteBig] Clamped int value: 222000, wrote to PlayerPrefs key 'coins'
12-15 23:48:58.314 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.314 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:58.314 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.314 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.314 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.314 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.314 22221 22266 I Unity :
12-15 23:48:58.315 22221 22266 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 222000, Clamped: 222000
12-15 23:48:58.315 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.315 22221 22266 I Unity : Currency:WriteBig(BigInteger)
12-15 23:48:58.315 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.315 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.315 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.315 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.315 22221 22266 I Unity :
12-15 23:48:58.315 22221 22266 I Unity : maxTier: 6
12-15 23:48:58.315 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.315 22221 22266 I Unity : Currency:set_totalCoins(Int32)
12-15 23:48:58.315 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.315 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.315 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.315 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.315 22221 22266 I Unity :
12-15 23:48:58.316 22221 22266 I Unity : [Currency.SubtractCoinsSuccess] Sync complete - BigInteger: 222000, Clamped: 222000
12-15 23:48:58.316 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.316 22221 22266 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 23:48:58.316 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.316 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.316 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.316 22221 22266 I Unity :
12-15 23:48:58.334 22221 22266 I Unity : CoinsLeaderboard SubmitStats Success
12-15 23:48:58.334 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.334 22221 22266 I Unity : IjsUiFramework.<>c__DisplayClass83_0:<SubmitStatistic>b__0(UpdatePlayerStatisticsResult)
12-15 23:48:58.334 22221 22266 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 23:48:58.334 22221 22266 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 23:48:58.334 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.334 22221 22266 I Unity :
12-15 23:48:58.986 22221 22266 I Unity : Distribute for 2
12-15 23:48:58.986 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:48:58.986 22221 22266 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 23:48:58.986 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:48:58.986 22221 22266 I Unity :
12-15 23:49:00.428 22221 22266 I Unity : [TurnDebug][OpenRound] Entry - _flipingId: 0, _currentTurnId: 0, _localId: 1, IsMasterClient: False, Frame: 14948
12-15 23:49:00.428 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:00.428 22221 22266 I Unity : SkyjoGameManager:OpenRound()
12-15 23:49:00.428 22221 22266 I Unity : SkyjoGameManager:StartRound()
12-15 23:49:00.428 22221 22266 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 23:49:00.428 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:00.428 22221 22266 I Unity :
12-15 23:49:00.429 22221 22266 I Unity : [TurnDebug][OpenRound] Player 0 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 23:49:00.429 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:00.429 22221 22266 I Unity : SkyjoGameManager:OpenRound()
12-15 23:49:00.429 22221 22266 I Unity : SkyjoGameManager:StartRound()
12-15 23:49:00.429 22221 22266 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 23:49:00.429 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:00.429 22221 22266 I Unity :
12-15 23:49:00.429 22221 22266 I Unity : [TurnDebug][OpenRound] Player 1 - isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 23:49:00.429 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:00.429 22221 22266 I Unity : SkyjoGameManager:OpenRound()
12-15 23:49:00.429 22221 22266 I Unity : SkyjoGameManager:StartRound()
12-15 23:49:00.429 22221 22266 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 23:49:00.429 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:00.429 22221 22266 I Unity :
12-15 23:49:01.077 22221 22266 I Unity : [TurnDebug][OpenRound] LeanTween Callback - BEFORE turn assignment: _flipingId: 0, _currentTurnId: 0, IsMasterClient: False, Frame: 14977
12-15 23:49:01.077 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.077 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.077 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.077 22221 22266 I Unity :
12-15 23:49:01.077 22221 22266 I Unity : [TurnDebug][OpenRound] LeanTween Callback - AFTER turn assignment: _currentTurnId: 0, _localId: 1, IsLocalTurn: False, IsMasterClient: False, Frame: 14977
12-15 23:49:01.077 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.077 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.077 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.077 22221 22266 I Unity :
12-15 23:49:01.077 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 1, IsLocalTurn: False, IsAITurn: False, newRoundFlag: False, _roundHasStarted: False, IsMasterClient: False, Frame: 14977
12-15 23:49:01.077 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.077 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.077 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.077 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.077 22221 22266 I Unity :
12-15 23:49:01.078 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 23:49:01.078 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.078 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.078 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.078 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.078 22221 22266 I Unity :
12-15 23:49:01.078 22221 22266 I Unity : --------------------------------------
12-15 23:49:01.078 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.078 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.078 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.078 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.078 22221 22266 I Unity :
12-15 23:49:01.078 22221 22266 I Unity : New Round Begins. Turn: 0
12-15 23:49:01.078 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.078 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.078 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.078 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.078 22221 22266 I Unity :
12-15 23:49:01.079 22221 22266 I Unity : --------------------------------------
12-15 23:49:01.079 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.079 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.079 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.079 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.079 22221 22266 I Unity :
12-15 23:49:01.079 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:49:01.079 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.079 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.079 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.079 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.079 22221 22266 I Unity :
12-15 23:49:01.080 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 14977
12-15 23:49:01.080 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.080 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:49:01.080 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:01.080 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.080 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.080 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.080 22221 22266 I Unity :
12-15 23:49:01.080 22221 22266 I Unity : Normal Round.
12-15 23:49:01.080 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.080 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.080 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.080 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.080 22221 22266 I Unity :
12-15 23:49:01.080 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: False, _currentTurnId: 0, _localId: 1, Frame: 14977
12-15 23:49:01.080 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.080 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.080 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.080 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.080 22221 22266 I Unity :
12-15 23:49:01.081 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: False, Frame: 14977
12-15 23:49:01.081 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.081 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:01.081 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.081 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.081 22221 22266 I Unity :
12-15 23:49:01.081 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from OpenRound) - Frame: 14977
12-15 23:49:01.081 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:01.081 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:49:01.081 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:01.081 22221 22266 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 23:49:01.081 22221 22266 I Unity : LeanTween:update()
12-15 23:49:01.081 22221 22266 I Unity :
12-15 23:49:02.088 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 0, _turnIsValid: True, Frame: 15022
12-15 23:49:02.088 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:02.088 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:49:02.088 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:02.088 22221 22266 I Unity :
12-15 23:49:02.089 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 0, _turnIsValid: True, Frame: 15022
12-15 23:49:02.089 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:02.089 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:49:02.089 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:02.089 22221 22266 I Unity :
12-15 23:49:02.831 22221 22266 I Unity : [PHOTON-JOIN] OnDisconnected() - Cause: Exception, GameState: Game, PlayMode: OnlinePrivate
12-15 23:49:02.831 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:02.831 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:49:02.831 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:49:02.831 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:49:02.831 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:02.831 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:02.831 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:02.831 22221 22266 I Unity :
12-15 23:49:02.831 22221 22266 I Unity : Disconnect cause: Exception
12-15 23:49:02.831 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:02.831 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:49:02.831 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:49:02.831 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:49:02.831 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:02.831 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:02.831 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:02.831 22221 22266 I Unity :
12-15 23:49:02.832 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:49:02.832 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:02.832 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:49:02.832 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:49:02.832 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:49:02.832 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:49:02.832 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:02.832 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:02.832 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:02.832 22221 22266 I Unity :
12-15 23:49:07.823 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:49:07.823 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:07.823 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:49:07.823 22221 22266 I Unity :
12-15 23:49:12.838 22221 22266 I Unity : Reconnect to the room; canRejoin: True
12-15 23:49:12.838 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:12.838 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:49:12.838 22221 22266 I Unity :
12-15 23:49:12.839 22221 22266 I Unity : Can Invoke to Reconnect to room
12-15 23:49:12.839 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:12.839 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:49:12.839 22221 22266 I Unity :
12-15 23:49:12.839 22221 22266 I Unity : Can rejoin into the room
12-15 23:49:12.839 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:12.839 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:49:12.839 22221 22266 I Unity :
12-15 23:49:16.143 22221 22266 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 4365, PlayerCount: 2/2, RejoiningRoom: True, PlayMode: OnlinePrivate
12-15 23:49:16.143 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:16.143 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:49:16.143 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:49:16.143 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:16.143 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:16.143 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:16.143 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:16.143 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:16.143 22221 22266 I Unity :
12-15 23:49:16.143 22221 22266 I Unity : [PHOTON-JOIN] Player is rejoining - CurrentGameState: Game
12-15 23:49:16.143 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:16.143 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:49:16.143 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:49:16.143 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:16.143 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:16.143 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:16.143 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:16.143 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:16.143 22221 22266 I Unity :
12-15 23:49:16.144 22221 22266 I Unity : Rejoined room.
12-15 23:49:16.144 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:16.144 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:49:16.144 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:49:16.144 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:16.144 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:16.144 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:16.144 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:16.144 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:16.144 22221 22266 I Unity :
12-15 23:49:21.293 22221 22266 I Unity : Minimized mon! isMinized: False
12-15 23:49:21.293 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:21.293 22221 22266 I Unity : SkyjoPhotonManager:EnqueuePlay(String)
12-15 23:49:21.293 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:49:21.293 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:49:21.293 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:49:21.293 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:21.293 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:21.293 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:21.293 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:21.293 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:21.293 22221 22266 I Unity :
12-15 23:49:21.293 22221 22266 I Unity : Reconnecting mon! isReconnect: True
12-15 23:49:21.293 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:21.293 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:49:21.293 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:49:21.293 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:49:21.293 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:21.293 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:21.293 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:21.293 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:21.293 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:21.293 22221 22266 I Unity :
12-15 23:49:45.241 22221 22266 I Unity : Minimized mon! isMinized: False
12-15 23:49:45.241 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:45.241 22221 22266 I Unity : SkyjoPhotonManager:EnqueuePlay(String)
12-15 23:49:45.241 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:49:45.241 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:49:45.241 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:49:45.241 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:45.241 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:45.241 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:45.241 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:45.241 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:45.241 22221 22266 I Unity :
12-15 23:49:45.242 22221 22266 I Unity : Reconnecting mon! isReconnect: True
12-15 23:49:45.242 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:45.242 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:49:45.242 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:49:45.242 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:49:45.242 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:45.242 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:45.242 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:45.242 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:45.242 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:45.242 22221 22266 I Unity :
12-15 23:49:45.938 22221 22266 I Unity : ReceivedLatestGameState
12-15 23:49:45.938 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:45.938 22221 22266 I Unity : SkyjoPhotonManager:ReceiveLatestGameState(String)
12-15 23:49:45.938 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:49:45.938 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:49:45.938 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:49:45.938 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:49:45.938 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:45.938 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:45.938 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:45.938 22221 22266 I Unity :
12-15 23:49:45.939 22221 22266 I Unity : GameData: {"GameData":[{"CurrentTurn":1},{"Timer":30},{"Mode":0},{"CurrentCard":-1},{"CardDetails":"84;139;4;88;1;106;95;36;111;30;120;132;9;47;128;91;25;31;44;149;54;110;6;117;112;2;43;42;121;92;85;15;34;17;50;59;103;39;71;146;127;40;45;78;63;148;99;22;32;8;83;89;82;61;35;147;80;104;3;37;69;12;49;68;33;74;29;51;129;90;136;105;62;138;72;60;114;137;142;66;140;141;118;28;124;46;38;26;24;67;81;98;76;19;23;116;143;58;70;0;41;73;16;86;53;52;55;135;144;100;130;94;145;101;134;21;125;65;13;133;115;102;57;11;79;113;27;48;131;64;93;109;10;126;96;75;119;18;123;7;108;56;20;107;122;77;97;5;87;14"},{"CommonDeck":"43;42;121;92;85;15;34;17;50;59;103;39;71;146;127;40;45;78;63;148;99;22;32;8;83;89;82;61;35;147;80;104;3;37;69;12;49;68;33;74;29;51;129;90;136;105;62;138;72;60;114;137;142;66;140;141;118;28;124;46;38;26;24;67;81;98;76;19;23;116;143;58;70;0;41;73;16;86;53;52;55;135;144;100;130;94;145;101;134;21;125;65;13;133;115;102;57;11;79;113;27;48;131;64;93;109;10;126;96;75;119;18;123;7;108;56;20;107;122;77;97;5;87;14"},{"DropD
12-15 23:49:54.585 22221 22266 I Unity : OnSelected: DrawParent
12-15 23:49:54.585 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:54.585 22221 22266 I Unity : Card:OnSelectBaseCard()
12-15 23:49:54.585 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:54.585 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:54.585 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:54.585 22221 22266 I Unity :
12-15 23:49:55.416 22221 22266 I Unity : OnSelected: 10
12-15 23:49:55.416 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.416 22221 22266 I Unity : Card:OnSelect()
12-15 23:49:55.416 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.416 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.416 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.416 22221 22266 I Unity :
12-15 23:49:55.417 22221 22266 I Unity : [Timeout] Marked manualActionThisTurn = true (local grid/hand tap)
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.417 22221 22266 I Unity : SkyjoGameManager:MarkManualActionIfLocalGridTap(Card)
12-15 23:49:55.417 22221 22266 I Unity : Card:OnSelect()
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.417 22221 22266 I Unity :
12-15 23:49:55.417 22221 22266 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is PlayerDeck
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.417 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.417 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.417 22221 22266 I Unity :
12-15 23:49:55.418 22221 22266 I Unity : Card: 10 card.ID: 128
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.418 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.418 22221 22266 I Unity :
12-15 23:49:55.418 22221 22266 I Unity : Replace Mode
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.418 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.418 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.418 22221 22266 I Unity :
12-15 23:49:55.419 22221 22266 I Unity : Already Selected Card is: 43; Value is: 2; Deck is: + BaseDeck
12-15 23:49:55.419 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.419 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.419 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.419 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.419 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.419 22221 22266 I Unity :
12-15 23:49:55.420 22221 22266 I Unity : Card being selected: ID 128, Value 10, Deck PlayerDeck, Owner 1
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.420 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.420 22221 22266 I Unity :
12-15 23:49:55.420 22221 22266 I Unity : Current Player: ID 1, IsLocal True
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.420 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.420 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.420 22221 22266 I Unity :
12-15 23:49:55.421 22221 22266 I Unity : IndexToReplace: 2, EffectivePlayer: 1, UsedFallback: False
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.421 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.421 22221 22266 I Unity :
12-15 23:49:55.421 22221 22266 I Unity : Animate Swap: transformValue 2; TargetValue 10
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:55.421 22221 22266 I Unity : Card:AnimateSwap()
12-15 23:49:55.421 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 23:49:55.421 22221 22266 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 23:49:55.421 22221 22266 I Unity :
12-15 23:49:56.653 22221 22266 I Unity : Player 1 completed turn by selecting card from hand. Consecutive timeout count reset to 0.
12-15 23:49:56.653 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.653 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.653 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.653 22221 22266 I Unity :
12-15 23:49:56.654 22221 22266 I Unity : End Turn Called.
12-15 23:49:56.654 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.654 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.654 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.654 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.654 22221 22266 I Unity :
12-15 23:49:56.654 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 17446
12-15 23:49:56.654 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.654 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:49:56.654 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.654 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.654 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.654 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.654 22221 22266 I Unity :
12-15 23:49:56.655 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 0, _localId: 1, IsLocalTurn: False, NumberOfPlayers: 2, IsMasterClient: False, Frame: 17446
12-15 23:49:56.655 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.655 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.655 22221 22266 I Unity :
12-15 23:49:56.655 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 1, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 17446
12-15 23:49:56.655 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.655 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.655 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.655 22221 22266 I Unity :
12-15 23:49:56.656 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 23:49:56.656 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.656 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.656 22221 22266 I Unity :
12-15 23:49:56.656 22221 22266 I Unity : --------------------------------------
12-15 23:49:56.656 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.656 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.656 22221 22266 I Unity :
12-15 23:49:56.656 22221 22266 I Unity : New Round Begins. Turn: 0
12-15 23:49:56.656 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.656 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.656 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.656 22221 22266 I Unity :
12-15 23:49:56.657 22221 22266 I Unity : --------------------------------------
12-15 23:49:56.657 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.657 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.657 22221 22266 I Unity :
12-15 23:49:56.657 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:49:56.657 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.657 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.657 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.657 22221 22266 I Unity :
12-15 23:49:56.658 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 17446
12-15 23:49:56.658 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.658 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:49:56.658 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.658 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.658 22221 22266 I Unity :
12-15 23:49:56.658 22221 22266 I Unity : Normal Round.
12-15 23:49:56.658 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.658 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.658 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.658 22221 22266 I Unity :
12-15 23:49:56.659 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 1, Frame: 17446
12-15 23:49:56.659 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.659 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.659 22221 22266 I Unity :
12-15 23:49:56.659 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 17446
12-15 23:49:56.659 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:49:56.659 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:49:56.659 22221 22266 I Unity : LeanTween:update()
12-15 23:49:56.659 22221 22266 I Unity :
12-15 23:49:57.665 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 0, _turnIsValid: True, Frame: 17491
12-15 23:49:57.665 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:57.665 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:49:57.665 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:49:57.665 22221 22266 I Unity :
12-15 23:49:59.284 22221 22266 I Unity : [PHOTON-JOIN] OnDisconnected() - Cause: Exception, GameState: Game, PlayMode: OnlinePrivate
12-15 23:49:59.284 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:59.284 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:49:59.284 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:49:59.284 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:49:59.284 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:59.284 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:59.284 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:59.284 22221 22266 I Unity :
12-15 23:49:59.285 22221 22266 I Unity : Disconnect cause: Exception
12-15 23:49:59.285 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:59.285 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:49:59.285 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:49:59.285 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:49:59.285 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:59.285 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:59.285 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:59.285 22221 22266 I Unity :
12-15 23:49:59.286 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:49:59.286 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:49:59.286 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:49:59.286 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:49:59.286 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:49:59.286 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:49:59.286 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:49:59.286 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:49:59.286 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:49:59.286 22221 22266 I Unity :
12-15 23:50:04.299 22221 22266 I Unity : Reconnect to the room; canRejoin: True
12-15 23:50:04.299 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:04.299 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:04.299 22221 22266 I Unity :
12-15 23:50:04.299 22221 22266 I Unity : Can Invoke to Reconnect to room
12-15 23:50:04.299 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:04.299 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:04.299 22221 22266 I Unity :
12-15 23:50:04.299 22221 22266 I Unity : Can rejoin into the room
12-15 23:50:04.299 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:04.299 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:04.299 22221 22266 I Unity :
12-15 23:50:05.693 22221 22266 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 4365, PlayerCount: 2/2, RejoiningRoom: True, PlayMode: OnlinePrivate
12-15 23:50:05.693 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:05.693 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:05.693 22221 22266 I Unity :
12-15 23:50:05.693 22221 22266 I Unity : [PHOTON-JOIN] Player is rejoining - CurrentGameState: Game
12-15 23:50:05.693 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:05.693 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:05.693 22221 22266 I Unity :
12-15 23:50:05.693 22221 22266 I Unity : Rejoined room.
12-15 23:50:05.693 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:05.693 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:05.693 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:05.693 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:05.693 22221 22266 I Unity :
12-15 23:50:06.412 22221 22266 I Unity : ReceivedLatestGameState
12-15 23:50:06.412 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:06.412 22221 22266 I Unity : SkyjoPhotonManager:ReceiveLatestGameState(String)
12-15 23:50:06.412 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:06.412 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:06.412 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:06.412 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:06.412 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:06.412 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:06.412 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:06.412 22221 22266 I Unity :
12-15 23:50:06.413 22221 22266 I Unity : GameData: {"GameData":[{"CurrentTurn":1},{"Timer":25.92304},{"Mode":0},{"CurrentCard":-1},{"CardDetails":"84;139;4;88;1;106;95;36;111;30;120;132;9;47;128;91;25;31;44;149;54;110;6;117;112;2;43;42;121;92;85;15;34;17;50;59;103;39;71;146;127;40;45;78;63;148;99;22;32;8;83;89;82;61;35;147;80;104;3;37;69;12;49;68;33;74;29;51;129;90;136;105;62;138;72;60;114;137;142;66;140;141;118;28;124;46;38;26;24;67;81;98;76;19;23;116;143;58;70;0;41;73;16;86;53;52;55;135;144;100;130;94;145;101;134;21;125;65;13;133;115;102;57;11;79;113;27;48;131;64;93;109;10;126;96;75;119;18;123;7;108;56;20;107;122;77;97;5;87;14"},{"CommonDeck":"121;92;85;15;34;17;50;59;103;39;71;146;127;40;45;78;63;148;99;22;32;8;83;89;82;61;35;147;80;104;3;37;69;12;49;68;33;74;29;51;129;90;136;105;62;138;72;60;114;137;142;66;140;141;118;28;124;46;38;26;24;67;81;98;76;19;23;116;143;58;70;0;41;73;16;86;53;52;55;135;144;100;130;94;145;101;134;21;125;65;13;133;115;102;57;11;79;113;27;48;131;64;93;109;10;126;96;75;119;18;123;7;108;56;20;107;122;77;97;5;87;14"},{"DropD
12-15 23:50:13.091 22221 22266 I Unity : [PHOTON-JOIN] OnDisconnected() - Cause: Exception, GameState: Game, PlayMode: OnlinePrivate
12-15 23:50:13.091 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:13.091 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:50:13.091 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:50:13.091 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:50:13.091 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:13.091 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:13.091 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:13.091 22221 22266 I Unity :
12-15 23:50:13.092 22221 22266 I Unity : Disconnect cause: Exception
12-15 23:50:13.092 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:13.092 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:50:13.092 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:50:13.092 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:50:13.092 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:13.092 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:13.092 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:13.092 22221 22266 I Unity :
12-15 23:50:13.092 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:50:13.092 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:13.092 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:13.092 22221 22266 I Unity : SkyjoPhotonManager:OnDisconnected(DisconnectCause)
12-15 23:50:13.092 22221 22266 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
12-15 23:50:13.092 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
12-15 23:50:13.092 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:13.092 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:13.092 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:13.092 22221 22266 I Unity :
12-15 23:50:18.083 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:50:18.083 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:18.083 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:18.083 22221 22266 I Unity :
12-15 23:50:23.097 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:50:23.097 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:23.097 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:23.097 22221 22266 I Unity :
12-15 23:50:28.112 22221 22266 I Unity : Not connected to internet. Try after 5 seconds.
12-15 23:50:28.112 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:28.112 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:28.112 22221 22266 I Unity :
12-15 23:50:33.105 22221 22266 I Unity : Reconnect to the room; canRejoin: True
12-15 23:50:33.105 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:33.105 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:33.105 22221 22266 I Unity :
12-15 23:50:33.105 22221 22266 I Unity : Can Invoke to Reconnect to room
12-15 23:50:33.105 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:33.105 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:33.105 22221 22266 I Unity :
12-15 23:50:33.105 22221 22266 I Unity : Can rejoin into the room
12-15 23:50:33.105 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:33.105 22221 22266 I Unity : SkyjoPhotonManager:ReconnectToGame()
12-15 23:50:33.105 22221 22266 I Unity :
12-15 23:50:36.500 22221 22266 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 4365, PlayerCount: 2/2, RejoiningRoom: True, PlayMode: OnlinePrivate
12-15 23:50:36.500 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:36.500 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:50:36.500 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:50:36.500 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:36.500 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:36.500 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:36.500 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:36.500 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:36.500 22221 22266 I Unity :
12-15 23:50:36.500 22221 22266 I Unity : [PHOTON-JOIN] Player is rejoining - CurrentGameState: Game
12-15 23:50:36.500 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:36.500 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:50:36.500 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:50:36.500 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:36.500 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:36.500 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:36.500 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:36.500 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:36.500 22221 22266 I Unity :
12-15 23:50:36.501 22221 22266 I Unity : Rejoined room.
12-15 23:50:36.501 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:36.501 22221 22266 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 23:50:36.501 22221 22266 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 23:50:36.501 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:36.501 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:36.501 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:36.501 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:36.501 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:36.501 22221 22266 I Unity :
12-15 23:50:37.152 22221 22266 I Unity : ReceivedLatestGameState
12-15 23:50:37.152 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:37.152 22221 22266 I Unity : SkyjoPhotonManager:ReceiveLatestGameState(String)
12-15 23:50:37.152 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:37.152 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:37.152 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:37.152 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:37.152 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:37.152 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:37.152 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:37.152 22221 22266 I Unity :
12-15 23:50:37.152 22221 22266 I Unity : GameData: {"GameData":[{"CurrentTurn":1},{"Timer":25.58894},{"Mode":2},{"CurrentCard":85},{"CardDetails":"84;139;4;88;1;106;95;36;111;30;120;132;9;47;128;91;25;31;44;149;54;110;6;117;112;2;43;42;121;92;85;15;34;17;50;59;103;39;71;146;127;40;45;78;63;148;99;22;32;8;83;89;82;61;35;147;80;104;3;37;69;12;49;68;33;74;29;51;129;90;136;105;62;138;72;60;114;137;142;66;140;141;118;28;124;46;38;26;24;67;81;98;76;19;23;116;143;58;70;0;41;73;16;86;53;52;55;135;144;100;130;94;145;101;134;21;125;65;13;133;115;102;57;11;79;113;27;48;131;64;93;109;10;126;96;75;119;18;123;7;108;56;20;107;122;77;97;5;87;14"},{"CommonDeck":"15;34;17;50;59;103;39;71;146;127;40;45;78;63;148;99;22;32;8;83;89;82;61;35;147;80;104;3;37;69;12;49;68;33;74;29;51;129;90;136;105;62;138;72;60;114;137;142;66;140;141;118;28;124;46;38;26;24;67;81;98;76;19;23;116;143;58;70;0;41;73;16;86;53;52;55;135;144;100;130;94;145;101;134;21;125;65;13;133;115;102;57;11;79;113;27;48;131;64;93;109;10;126;96;75;119;18;123;7;108;56;20;107;122;77;97;5;87;14"},{"DropDeck":"112;
12-15 23:50:55.838 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:50:55.838 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:55.838 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:55.838 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:55.838 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:55.838 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:55.838 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:55.838 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:55.838 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:55.838 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:55.838 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:55.838 22221 22266 I Unity :
12-15 23:50:55.839 22221 22266 I Unity : Play: SelectCard@85
12-15 23:50:55.839 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:55.839 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:55.839 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:55.839 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:55.839 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:55.839 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:55.839 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:55.839 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:55.839 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:55.839 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:55.839 22221 22266 I Unity :
12-15 23:50:55.840 22221 22266 I Unity : Current Mode: Flip and selected card: 6 and parentDeck is DiscardDeck
12-15 23:50:55.840 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:55.840 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:50:55.840 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:55.840 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:55.840 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:55.840 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:55.840 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:55.840 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:55.840 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:55.840 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:55.840 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:55.840 22221 22266 I Unity :
12-15 23:50:55.840 22221 22266 I Unity : Card: 6 card.ID: 85
12-15 23:50:55.840 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:55.840 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:50:55.840 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:55.840 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:55.840 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:55.840 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:55.840 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:55.840 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:55.840 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:55.840 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:55.840 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:55.840 22221 22266 I Unity :
12-15 23:50:56.356 22221 22266 I Unity : Flipped a card
12-15 23:50:56.356 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.356 22221 22266 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 23:50:56.356 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.356 22221 22266 I Unity :
12-15 23:50:56.356 22221 22266 I Unity : End Turn Called.
12-15 23:50:56.356 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.356 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.356 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.356 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.356 22221 22266 I Unity :
12-15 23:50:56.357 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 20095
12-15 23:50:56.357 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.357 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.357 22221 22266 I Unity :
12-15 23:50:56.357 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 0, _localId: 1, IsLocalTurn: False, NumberOfPlayers: 2, IsMasterClient: False, Frame: 20095
12-15 23:50:56.357 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.357 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.357 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.357 22221 22266 I Unity :
12-15 23:50:56.358 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 1, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 20095
12-15 23:50:56.358 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.358 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.358 22221 22266 I Unity :
12-15 23:50:56.358 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 23:50:56.358 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.358 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.358 22221 22266 I Unity :
12-15 23:50:56.358 22221 22266 I Unity : --------------------------------------
12-15 23:50:56.358 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.358 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.358 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.358 22221 22266 I Unity :
12-15 23:50:56.359 22221 22266 I Unity : New Round Begins. Turn: 0
12-15 23:50:56.359 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.359 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.359 22221 22266 I Unity :
12-15 23:50:56.359 22221 22266 I Unity : --------------------------------------
12-15 23:50:56.359 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.359 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.359 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.359 22221 22266 I Unity :
12-15 23:50:56.360 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:50:56.360 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.360 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.360 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.360 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.360 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.360 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.360 22221 22266 I Unity :
12-15 23:50:56.361 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 20095
12-15 23:50:56.361 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.361 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:50:56.361 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.361 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.361 22221 22266 I Unity :
12-15 23:50:56.361 22221 22266 I Unity : Normal Round.
12-15 23:50:56.361 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.361 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.361 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.361 22221 22266 I Unity :
12-15 23:50:56.362 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 1, Frame: 20095
12-15 23:50:56.362 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.362 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.362 22221 22266 I Unity :
12-15 23:50:56.362 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 20095
12-15 23:50:56.362 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.362 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.362 22221 22266 I Unity :
12-15 23:50:56.362 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:50:56.362 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:56.362 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:56.362 22221 22266 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 23:50:56.362 22221 22266 I Unity : LeanTween:update()
12-15 23:50:56.362 22221 22266 I Unity :
12-15 23:50:57.367 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 0, _turnIsValid: True, Frame: 20140
12-15 23:50:57.367 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:57.367 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:50:57.367 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:50:57.367 22221 22266 I Unity :
12-15 23:50:58.424 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:50:58.424 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:58.424 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:58.424 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:58.424 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:58.424 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:58.424 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:58.424 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:58.424 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:58.424 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:58.424 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:58.424 22221 22266 I Unity :
12-15 23:50:58.425 22221 22266 I Unity : Play: SelectCard@1
12-15 23:50:58.425 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:58.425 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:58.425 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:58.425 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:58.425 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:58.425 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:58.425 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:58.425 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:58.425 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:58.425 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:58.425 22221 22266 I Unity :
12-15 23:50:58.426 22221 22266 I Unity : Current Mode: Select and selected card: -2 and parentDeck is PlayerDeck
12-15 23:50:58.426 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:58.426 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:50:58.426 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:58.426 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:58.426 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:58.426 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:58.426 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:58.426 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:58.426 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:58.426 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:58.426 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:58.426 22221 22266 I Unity :
12-15 23:50:58.426 22221 22266 I Unity : Card: -2 card.ID: 1
12-15 23:50:58.426 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:58.426 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:50:58.426 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:58.426 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:58.426 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:58.426 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:58.426 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:58.426 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:58.426 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:58.426 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:58.426 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:58.426 22221 22266 I Unity :
12-15 23:50:58.427 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:50:58.427 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:50:58.427 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:58.427 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:50:58.427 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:50:58.427 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:50:58.427 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:50:58.427 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:50:58.427 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:50:58.427 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:50:58.427 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:50:58.427 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:50:58.427 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:50:58.427 22221 22266 I Unity :
12-15 23:51:29.614 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:51:29.614 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:29.614 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:29.614 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:29.614 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:29.614 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:29.614 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:29.614 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:29.614 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:29.614 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:29.614 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:29.614 22221 22266 I Unity :
12-15 23:51:29.614 22221 22266 I Unity : Play: SelectCard@1
12-15 23:51:29.614 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:29.614 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:29.614 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:29.614 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:29.614 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:29.614 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:29.614 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:29.614 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:29.614 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:29.614 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:29.614 22221 22266 I Unity :
12-15 23:51:29.615 22221 22266 I Unity : Current Mode: Select and selected card: -2 and parentDeck is PlayerDeck
12-15 23:51:29.615 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:29.615 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:29.615 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:29.615 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:29.615 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:29.615 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:29.615 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:29.615 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:29.615 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:29.615 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:29.615 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:29.615 22221 22266 I Unity :
12-15 23:51:29.616 22221 22266 I Unity : Card: -2 card.ID: 1
12-15 23:51:29.616 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:29.616 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:29.616 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:29.616 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:29.616 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:29.616 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:29.616 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:29.616 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:29.616 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:29.616 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:29.616 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:29.616 22221 22266 I Unity :
12-15 23:51:29.616 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:51:29.616 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:29.616 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:29.616 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:29.616 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:29.616 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:29.616 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:29.616 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:29.616 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:29.616 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:29.616 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:29.616 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:29.616 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:29.616 22221 22266 I Unity :
12-15 23:51:30.715 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:51:30.715 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:30.715 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:30.715 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:30.715 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:30.715 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:30.715 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:30.715 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:30.715 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:30.715 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:30.715 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:30.715 22221 22266 I Unity :
12-15 23:51:30.716 22221 22266 I Unity : Play: SelectCard@43
12-15 23:51:30.716 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:30.716 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:30.716 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:30.716 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:30.716 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:30.716 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:30.716 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:30.716 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:30.716 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:30.716 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:30.716 22221 22266 I Unity :
12-15 23:51:30.717 22221 22266 I Unity : Current Mode: Select and selected card: 2 and parentDeck is PlayerDeck
12-15 23:51:30.717 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:30.717 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:30.717 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:30.717 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:30.717 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:30.717 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:30.717 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:30.717 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:30.717 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:30.717 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:30.717 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:30.717 22221 22266 I Unity :
12-15 23:51:30.717 22221 22266 I Unity : Card: 2 card.ID: 43
12-15 23:51:30.717 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:30.717 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:30.717 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:30.717 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:30.717 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:30.717 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:30.717 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:30.717 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:30.717 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:30.717 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:30.717 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:30.717 22221 22266 I Unity :
12-15 23:51:30.718 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:51:30.718 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:30.718 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:30.718 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:30.718 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:30.718 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:30.718 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:30.718 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:30.718 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:30.718 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:30.718 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:30.718 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:30.718 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:30.718 22221 22266 I Unity :
12-15 23:51:35.325 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:51:35.325 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.325 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.325 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.325 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.325 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.325 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.325 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.325 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.325 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.325 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.325 22221 22266 I Unity :
12-15 23:51:35.326 22221 22266 I Unity : Play: SelectCard@43
12-15 23:51:35.326 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.326 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.326 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.326 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.326 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.326 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.326 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.326 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.326 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.326 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.326 22221 22266 I Unity :
12-15 23:51:35.326 22221 22266 I Unity : Current Mode: Select and selected card: 2 and parentDeck is PlayerDeck
12-15 23:51:35.326 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.326 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:35.326 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.326 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.326 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.326 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.326 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.326 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.326 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.326 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.326 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.326 22221 22266 I Unity :
12-15 23:51:35.327 22221 22266 I Unity : Card: 2 card.ID: 43
12-15 23:51:35.327 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.327 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:35.327 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.327 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.327 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.327 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.327 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.327 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.327 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.327 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.327 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.327 22221 22266 I Unity :
12-15 23:51:35.327 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:51:35.327 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.327 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.327 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:35.327 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.327 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.327 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.327 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.327 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.327 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.327 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.327 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.327 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.327 22221 22266 I Unity :
12-15 23:51:35.328 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:51:35.328 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.328 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.328 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.328 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.328 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.328 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.328 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.328 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.328 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.328 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.328 22221 22266 I Unity :
12-15 23:51:35.329 22221 22266 I Unity : Play: SelectCard@106
12-15 23:51:35.329 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.329 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.329 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.329 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.329 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.329 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.329 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.329 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.329 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.329 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.329 22221 22266 I Unity :
12-15 23:51:35.330 22221 22266 I Unity : Current Mode: Select and selected card: 8 and parentDeck is PlayerDeck
12-15 23:51:35.330 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.330 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:35.330 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.330 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.330 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.330 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.330 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.330 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.330 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.330 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.330 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.330 22221 22266 I Unity :
12-15 23:51:35.330 22221 22266 I Unity : Card: 8 card.ID: 106
12-15 23:51:35.330 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.330 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:35.330 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.330 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.330 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.330 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.330 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.330 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.330 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.330 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.330 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.330 22221 22266 I Unity :
12-15 23:51:35.331 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:51:35.331 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:51:35.331 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.331 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:51:35.331 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:51:35.331 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:51:35.331 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:51:35.331 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:51:35.331 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:51:35.331 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:51:35.331 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:51:35.331 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:51:35.331 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:51:35.331 22221 22266 I Unity :
12-15 23:52:07.931 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:52:07.931 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:07.931 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:07.931 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:07.931 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:07.931 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:07.931 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:07.931 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:07.931 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:07.931 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:07.931 22221 22266 I Unity :
12-15 23:52:07.932 22221 22266 I Unity : Play: SelectBaseCard
12-15 23:52:07.932 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:07.932 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:07.932 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:07.932 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:07.932 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:07.932 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:07.932 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:07.932 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:07.932 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:07.932 22221 22266 I Unity :
12-15 23:52:07.933 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:52:07.933 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:07.933 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:07.933 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:07.933 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:07.933 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:07.933 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:07.933 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:07.933 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:07.933 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:07.933 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:07.933 22221 22266 I Unity :
12-15 23:52:09.303 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:52:09.303 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.303 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.303 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.303 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.303 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.303 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.303 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.303 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.303 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.303 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.303 22221 22266 I Unity :
12-15 23:52:09.303 22221 22266 I Unity : Play: SelectCard@117
12-15 23:52:09.303 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.303 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.303 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.303 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.303 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.303 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.303 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.303 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.303 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.303 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.303 22221 22266 I Unity :
12-15 23:52:09.304 22221 22266 I Unity : Current Mode: Replace and selected card: 9 and parentDeck is PlayerDeck
12-15 23:52:09.304 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.304 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.304 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.304 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.304 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.304 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.304 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.304 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.304 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.304 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.304 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.304 22221 22266 I Unity :
12-15 23:52:09.305 22221 22266 I Unity : Card: 9 card.ID: 117
12-15 23:52:09.305 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.305 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.305 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.305 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.305 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.305 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.305 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.305 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.305 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.305 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.305 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.305 22221 22266 I Unity :
12-15 23:52:09.305 22221 22266 I Unity : Replace Mode
12-15 23:52:09.305 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.305 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.305 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.305 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.305 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.305 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.305 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.305 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.305 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.305 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.305 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.305 22221 22266 I Unity :
12-15 23:52:09.306 22221 22266 I Unity : Already Selected Card is: 15; Value is: 0; Deck is: + BaseDeck
12-15 23:52:09.306 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.306 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.306 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.306 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.306 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.306 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.306 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.306 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.306 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.306 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.306 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.306 22221 22266 I Unity :
12-15 23:52:09.306 22221 22266 I Unity : Card being selected: ID 117, Value 9, Deck PlayerDeck, Owner 1
12-15 23:52:09.306 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.306 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.306 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.306 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.306 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.306 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.306 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.306 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.306 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.306 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.306 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.306 22221 22266 I Unity :
12-15 23:52:09.307 22221 22266 I Unity : Current Player: ID 0, IsLocal False
12-15 23:52:09.307 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.307 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.307 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.307 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.307 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.307 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.307 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.307 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.307 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.307 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.307 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.307 22221 22266 I Unity :
12-15 23:52:09.308 22221 22266 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 117 belongs to player 1 but _currentTurnId points to player 0. Using card owner (player 1) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 23:52:09.308 22221 22266 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.308 22221 22266 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.308 22221 22266 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.308 22221 22266 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.308 22221 22266 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.308 22221 22266 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.308 22221 22266 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.308 22221 22266 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.308 22221 22266 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.308 22221 22266 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.308 22221 22266 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.308 22221 22266 W Unity :
12-15 23:52:09.308 22221 22266 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 1 instead of _currentTurnId 0. Card ID: 117, Frame: 23339
12-15 23:52:09.308 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.308 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.308 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.308 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.308 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.308 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.308 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.308 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.308 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.308 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.308 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.308 22221 22266 I Unity :
12-15 23:52:09.309 22221 22266 I Unity : IndexToReplace: 11, EffectivePlayer: 1, UsedFallback: True
12-15 23:52:09.309 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.309 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.309 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.309 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.309 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.309 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.309 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.309 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.309 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.309 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.309 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.309 22221 22266 I Unity :
12-15 23:52:09.310 22221 22266 I Unity : Animate Swap: transformValue 0; TargetValue 9
12-15 23:52:09.310 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:09.310 22221 22266 I Unity : Card:AnimateSwap()
12-15 23:52:09.310 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:09.310 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:09.310 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:09.310 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:09.310 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:09.310 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:09.310 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:09.310 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:09.310 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:09.310 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:09.310 22221 22266 I Unity :
12-15 23:52:10.540 22221 22266 I Unity : End Turn Called.
12-15 23:52:10.540 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.540 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.540 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.540 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.540 22221 22266 I Unity :
12-15 23:52:10.540 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 23394
12-15 23:52:10.540 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.540 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:52:10.540 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.540 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.540 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.540 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.540 22221 22266 I Unity :
12-15 23:52:10.541 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 1, IsLocalTurn: True, NumberOfPlayers: 2, IsMasterClient: False, Frame: 23394
12-15 23:52:10.541 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.541 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.541 22221 22266 I Unity :
12-15 23:52:10.541 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 1, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 23394
12-15 23:52:10.541 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.541 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.541 22221 22266 I Unity :
12-15 23:52:10.541 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 23:52:10.541 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.541 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.541 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.541 22221 22266 I Unity :
12-15 23:52:10.542 22221 22266 I Unity : --------------------------------------
12-15 23:52:10.542 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.542 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.542 22221 22266 I Unity :
12-15 23:52:10.542 22221 22266 I Unity : New Round Begins. Turn: 1
12-15 23:52:10.542 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.542 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.542 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.542 22221 22266 I Unity :
12-15 23:52:10.543 22221 22266 I Unity : --------------------------------------
12-15 23:52:10.543 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.543 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.543 22221 22266 I Unity :
12-15 23:52:10.543 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:52:10.543 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.543 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.543 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.543 22221 22266 I Unity :
12-15 23:52:10.544 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 23394
12-15 23:52:10.544 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.544 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:52:10.544 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.544 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.544 22221 22266 I Unity :
12-15 23:52:10.544 22221 22266 I Unity : Normal Round.
12-15 23:52:10.544 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.544 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.544 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.544 22221 22266 I Unity :
12-15 23:52:10.545 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 1, Frame: 23394
12-15 23:52:10.545 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.545 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.545 22221 22266 I Unity :
12-15 23:52:10.545 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 23394
12-15 23:52:10.545 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.545 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.545 22221 22266 I Unity :
12-15 23:52:10.545 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:52:10.545 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:10.545 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:10.545 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:10.545 22221 22266 I Unity : LeanTween:update()
12-15 23:52:10.545 22221 22266 I Unity :
12-15 23:52:11.551 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 1, _turnIsValid: True, Frame: 23439
12-15 23:52:11.551 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:11.551 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:52:11.551 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:52:11.551 22221 22266 I Unity :
12-15 23:52:18.658 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:52:18.658 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:18.658 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:18.658 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:18.658 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:18.658 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:18.658 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:18.658 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:18.658 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:18.658 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:18.658 22221 22266 I Unity :
12-15 23:52:18.658 22221 22266 I Unity : Play: SelectBaseCard
12-15 23:52:18.658 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:18.658 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:18.658 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:18.658 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:18.658 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:18.658 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:18.658 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:18.658 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:18.658 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:18.658 22221 22266 I Unity :
12-15 23:52:18.660 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:52:18.660 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:18.660 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:18.660 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:18.660 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:18.660 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:18.660 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:18.660 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:18.660 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:18.660 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:18.660 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:18.660 22221 22266 I Unity :
12-15 23:52:19.872 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:52:19.872 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.872 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.872 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.872 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.872 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.872 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.872 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.872 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.872 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.872 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.872 22221 22266 I Unity :
12-15 23:52:19.872 22221 22266 I Unity : Play: SelectCard@36
12-15 23:52:19.872 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.872 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.872 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.872 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.872 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.872 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.872 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.872 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.872 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.872 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.872 22221 22266 I Unity :
12-15 23:52:19.873 22221 22266 I Unity : Current Mode: Replace and selected card: 1 and parentDeck is PlayerDeck
12-15 23:52:19.873 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.873 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.873 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.873 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.873 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.873 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.873 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.873 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.873 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.873 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.873 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.873 22221 22266 I Unity :
12-15 23:52:19.874 22221 22266 I Unity : Card: 1 card.ID: 36
12-15 23:52:19.874 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.874 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.874 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.874 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.874 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.874 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.874 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.874 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.874 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.874 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.874 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.874 22221 22266 I Unity :
12-15 23:52:19.874 22221 22266 I Unity : Replace Mode
12-15 23:52:19.874 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.874 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.874 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.874 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.874 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.874 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.874 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.874 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.874 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.874 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.874 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.874 22221 22266 I Unity :
12-15 23:52:19.875 22221 22266 I Unity : Already Selected Card is: 34; Value is: 1; Deck is: + BaseDeck
12-15 23:52:19.875 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.875 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.875 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.875 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.875 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.875 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.875 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.875 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.875 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.875 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.875 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.875 22221 22266 I Unity :
12-15 23:52:19.876 22221 22266 I Unity : Card being selected: ID 36, Value 1, Deck PlayerDeck, Owner 0
12-15 23:52:19.876 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.876 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.876 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.876 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.876 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.876 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.876 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.876 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.876 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.876 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.876 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.876 22221 22266 I Unity :
12-15 23:52:19.876 22221 22266 I Unity : Current Player: ID 1, IsLocal True
12-15 23:52:19.876 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.876 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.876 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.876 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.876 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.876 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.876 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.876 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.876 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.876 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.876 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.876 22221 22266 I Unity :
12-15 23:52:19.877 22221 22266 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 36 belongs to player 0 but _currentTurnId points to player 1. Using card owner (player 0) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 23:52:19.877 22221 22266 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.877 22221 22266 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.877 22221 22266 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.877 22221 22266 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.877 22221 22266 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.877 22221 22266 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.877 22221 22266 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.877 22221 22266 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.877 22221 22266 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.877 22221 22266 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.877 22221 22266 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.877 22221 22266 W Unity :
12-15 23:52:19.878 22221 22266 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 0 instead of _currentTurnId 1. Card ID: 36, Frame: 23809
12-15 23:52:19.878 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.878 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.878 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.878 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.878 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.878 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.878 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.878 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.878 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.878 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.878 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.878 22221 22266 I Unity :
12-15 23:52:19.878 22221 22266 I Unity : IndexToReplace: 7, EffectivePlayer: 0, UsedFallback: True
12-15 23:52:19.878 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.878 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.878 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.878 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.878 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.878 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.878 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.878 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.878 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.878 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.878 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.878 22221 22266 I Unity :
12-15 23:52:19.879 22221 22266 I Unity : Animate Swap: transformValue 1; TargetValue 1
12-15 23:52:19.879 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:19.879 22221 22266 I Unity : Card:AnimateSwap()
12-15 23:52:19.879 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:19.879 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:19.879 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:19.879 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:19.879 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:19.879 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:19.879 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:19.879 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:19.879 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:19.879 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:19.879 22221 22266 I Unity :
12-15 23:52:21.108 22221 22266 I Unity : End Turn Called.
12-15 23:52:21.108 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.108 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.108 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.108 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.108 22221 22266 I Unity :
12-15 23:52:21.109 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 23864
12-15 23:52:21.109 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.109 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.109 22221 22266 I Unity :
12-15 23:52:21.109 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 0, _localId: 1, IsLocalTurn: False, NumberOfPlayers: 2, IsMasterClient: False, Frame: 23864
12-15 23:52:21.109 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.109 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.109 22221 22266 I Unity :
12-15 23:52:21.109 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 1, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 23864
12-15 23:52:21.109 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.109 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.109 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.109 22221 22266 I Unity :
12-15 23:52:21.110 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 23:52:21.110 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.110 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.110 22221 22266 I Unity :
12-15 23:52:21.110 22221 22266 I Unity : --------------------------------------
12-15 23:52:21.110 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.110 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.110 22221 22266 I Unity :
12-15 23:52:21.110 22221 22266 I Unity : New Round Begins. Turn: 0
12-15 23:52:21.110 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.110 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.110 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.110 22221 22266 I Unity :
12-15 23:52:21.111 22221 22266 I Unity : --------------------------------------
12-15 23:52:21.111 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.111 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.111 22221 22266 I Unity :
12-15 23:52:21.111 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:52:21.111 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.111 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.111 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.111 22221 22266 I Unity :
12-15 23:52:21.112 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 23864
12-15 23:52:21.112 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.112 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:52:21.112 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.112 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.112 22221 22266 I Unity :
12-15 23:52:21.112 22221 22266 I Unity : Normal Round.
12-15 23:52:21.112 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.112 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.112 22221 22266 I Unity :
12-15 23:52:21.112 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 1, Frame: 23864
12-15 23:52:21.112 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.112 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.112 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.112 22221 22266 I Unity :
12-15 23:52:21.113 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 23864
12-15 23:52:21.113 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.113 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:21.113 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:21.113 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:21.113 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.113 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.113 22221 22266 I Unity :
12-15 23:52:21.113 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:52:21.113 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:21.113 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:21.113 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:21.113 22221 22266 I Unity : LeanTween:update()
12-15 23:52:21.113 22221 22266 I Unity :
12-15 23:52:22.120 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 0, _turnIsValid: True, Frame: 23909
12-15 23:52:22.120 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:22.120 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:52:22.120 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:52:22.120 22221 22266 I Unity :
12-15 23:52:52.500 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:52:52.500 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:52.500 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:52.500 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:52.500 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:52.500 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:52.500 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:52.500 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:52.500 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:52.500 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:52.500 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:52.500 22221 22266 I Unity :
12-15 23:52:52.501 22221 22266 I Unity : Play: SelectCard@36
12-15 23:52:52.501 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:52.501 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:52.501 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:52.501 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:52.501 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:52.501 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:52.501 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:52.501 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:52.501 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:52.501 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:52.501 22221 22266 I Unity :
12-15 23:52:52.501 22221 22266 I Unity : Current Mode: Select and selected card: 1 and parentDeck is DiscardDeck
12-15 23:52:52.501 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:52.501 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:52.501 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:52.501 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:52.501 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:52.501 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:52.501 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:52.501 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:52.501 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:52.501 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:52.501 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:52.501 22221 22266 I Unity :
12-15 23:52:52.502 22221 22266 I Unity : Card: 1 card.ID: 36
12-15 23:52:52.502 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:52.502 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:52.502 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:52.502 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:52.502 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:52.502 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:52.502 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:52.502 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:52.502 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:52.502 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:52.502 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:52.502 22221 22266 I Unity :
12-15 23:52:52.503 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:52:52.503 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:52.503 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:52.503 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:52.503 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:52.503 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:52.503 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:52.503 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:52.503 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:52.503 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:52.503 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:52.503 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:52.503 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:52.503 22221 22266 I Unity :
12-15 23:52:54.502 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:52:54.502 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.502 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.502 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.502 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.502 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.502 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.502 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.502 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.502 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.502 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.502 22221 22266 I Unity :
12-15 23:52:54.503 22221 22266 I Unity : Play: SelectCard@4
12-15 23:52:54.503 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.503 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.503 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.503 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.503 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.503 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.503 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.503 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.503 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.503 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.503 22221 22266 I Unity :
12-15 23:52:54.503 22221 22266 I Unity : Current Mode: Replace and selected card: -2 and parentDeck is PlayerDeck
12-15 23:52:54.503 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.503 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.503 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.503 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.503 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.503 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.503 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.503 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.503 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.503 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.503 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.503 22221 22266 I Unity :
12-15 23:52:54.504 22221 22266 I Unity : Card: -2 card.ID: 4
12-15 23:52:54.504 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.504 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.504 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.504 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.504 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.504 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.504 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.504 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.504 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.504 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.504 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.504 22221 22266 I Unity :
12-15 23:52:54.505 22221 22266 I Unity : Replace Mode
12-15 23:52:54.505 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.505 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.505 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.505 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.505 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.505 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.505 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.505 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.505 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.505 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.505 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.505 22221 22266 I Unity :
12-15 23:52:54.505 22221 22266 I Unity : Already Selected Card is: 36; Value is: 1; Deck is: + DiscardDeck
12-15 23:52:54.505 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.505 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.505 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.505 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.505 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.505 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.505 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.505 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.505 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.505 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.505 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.505 22221 22266 I Unity :
12-15 23:52:54.506 22221 22266 I Unity : Card being selected: ID 4, Value -2, Deck PlayerDeck, Owner 1
12-15 23:52:54.506 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.506 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.506 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.506 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.506 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.506 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.506 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.506 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.506 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.506 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.506 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.506 22221 22266 I Unity :
12-15 23:52:54.506 22221 22266 I Unity : Current Player: ID 0, IsLocal False
12-15 23:52:54.506 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.506 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.506 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.506 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.506 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.506 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.506 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.506 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.506 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.506 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.506 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.506 22221 22266 I Unity :
12-15 23:52:54.507 22221 22266 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 4 belongs to player 1 but _currentTurnId points to player 0. Using card owner (player 1) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 23:52:54.507 22221 22266 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.507 22221 22266 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.507 22221 22266 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.507 22221 22266 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.507 22221 22266 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.507 22221 22266 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.507 22221 22266 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.507 22221 22266 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.507 22221 22266 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.507 22221 22266 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.507 22221 22266 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.507 22221 22266 W Unity :
12-15 23:52:54.508 22221 22266 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 1 instead of _currentTurnId 0. Card ID: 4, Frame: 25349
12-15 23:52:54.508 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.508 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.508 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.508 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.508 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.508 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.508 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.508 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.508 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.508 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.508 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.508 22221 22266 I Unity :
12-15 23:52:54.508 22221 22266 I Unity : IndexToReplace: 1, EffectivePlayer: 1, UsedFallback: True
12-15 23:52:54.508 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.508 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.508 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.508 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.508 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.508 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.508 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.508 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.508 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.508 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.508 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.508 22221 22266 I Unity :
12-15 23:52:54.509 22221 22266 I Unity : Animate Swap: transformValue 1; TargetValue -2
12-15 23:52:54.509 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:54.509 22221 22266 I Unity : Card:AnimateSwap()
12-15 23:52:54.509 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:52:54.509 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:54.509 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:52:54.509 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:52:54.509 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:52:54.509 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:52:54.509 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:52:54.509 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:52:54.509 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:52:54.509 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:52:54.509 22221 22266 I Unity :
12-15 23:52:55.198 22221 22266 I Unity : End Turn Called.
12-15 23:52:55.198 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.198 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.198 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.198 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.198 22221 22266 I Unity :
12-15 23:52:55.199 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 25380
12-15 23:52:55.199 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.199 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.199 22221 22266 I Unity :
12-15 23:52:55.199 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 1, IsLocalTurn: True, NumberOfPlayers: 2, IsMasterClient: False, Frame: 25380
12-15 23:52:55.199 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.199 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.199 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.199 22221 22266 I Unity :
12-15 23:52:55.200 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 1, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 25380
12-15 23:52:55.200 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.200 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.200 22221 22266 I Unity :
12-15 23:52:55.200 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 23:52:55.200 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.200 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.200 22221 22266 I Unity :
12-15 23:52:55.200 22221 22266 I Unity : --------------------------------------
12-15 23:52:55.200 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.200 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.200 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.200 22221 22266 I Unity :
12-15 23:52:55.201 22221 22266 I Unity : New Round Begins. Turn: 1
12-15 23:52:55.201 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.201 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.201 22221 22266 I Unity :
12-15 23:52:55.201 22221 22266 I Unity : --------------------------------------
12-15 23:52:55.201 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.201 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.201 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.201 22221 22266 I Unity :
12-15 23:52:55.202 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:52:55.202 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.202 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.202 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.202 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.202 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.202 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.202 22221 22266 I Unity :
12-15 23:52:55.203 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 25380
12-15 23:52:55.203 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.203 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:52:55.203 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.203 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.203 22221 22266 I Unity :
12-15 23:52:55.203 22221 22266 I Unity : Normal Round.
12-15 23:52:55.203 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.203 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.203 22221 22266 I Unity :
12-15 23:52:55.203 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 1, Frame: 25380
12-15 23:52:55.203 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.203 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.203 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.203 22221 22266 I Unity :
12-15 23:52:55.204 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 25380
12-15 23:52:55.204 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.204 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:52:55.204 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:52:55.204 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:52:55.204 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.204 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.204 22221 22266 I Unity :
12-15 23:52:55.204 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:52:55.204 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:55.204 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:52:55.204 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:52:55.204 22221 22266 I Unity : LeanTween:update()
12-15 23:52:55.204 22221 22266 I Unity :
12-15 23:52:56.210 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 1, _turnIsValid: True, Frame: 25425
12-15 23:52:56.210 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:52:56.210 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:52:56.210 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:52:56.210 22221 22266 I Unity :
12-15 23:53:07.477 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:53:07.477 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:07.477 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:07.477 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:07.477 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:07.477 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:07.477 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:07.477 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:07.477 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:07.477 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:07.477 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:07.477 22221 22266 I Unity :
12-15 23:53:07.477 22221 22266 I Unity : Play: SelectCard@4
12-15 23:53:07.477 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:07.477 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:07.477 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:07.477 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:07.477 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:07.477 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:07.477 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:07.477 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:07.477 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:07.477 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:07.477 22221 22266 I Unity :
12-15 23:53:07.478 22221 22266 I Unity : Current Mode: Select and selected card: -2 and parentDeck is DiscardDeck
12-15 23:53:07.478 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:07.478 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:07.478 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:07.478 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:07.478 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:07.478 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:07.478 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:07.478 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:07.478 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:07.478 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:07.478 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:07.478 22221 22266 I Unity :
12-15 23:53:07.479 22221 22266 I Unity : Card: -2 card.ID: 4
12-15 23:53:07.479 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:07.479 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:07.479 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:07.479 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:07.479 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:07.479 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:07.479 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:07.479 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:07.479 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:07.479 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:07.479 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:07.479 22221 22266 I Unity :
12-15 23:53:07.479 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:53:07.479 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:07.479 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:07.479 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:07.479 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:07.479 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:07.479 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:07.479 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:07.479 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:07.479 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:07.479 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:07.479 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:07.479 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:07.479 22221 22266 I Unity :
12-15 23:53:08.623 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:53:08.623 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.623 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.623 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.623 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.623 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.623 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.623 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.623 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.623 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.623 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.623 22221 22266 I Unity :
12-15 23:53:08.624 22221 22266 I Unity : Play: SelectCard@120
12-15 23:53:08.624 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.624 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.624 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.624 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.624 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.624 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.624 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.624 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.624 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.624 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.624 22221 22266 I Unity :
12-15 23:53:08.625 22221 22266 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is PlayerDeck
12-15 23:53:08.625 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.625 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.625 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.625 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.625 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.625 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.625 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.625 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.625 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.625 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.625 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.625 22221 22266 I Unity :
12-15 23:53:08.625 22221 22266 I Unity : Card: 10 card.ID: 120
12-15 23:53:08.625 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.625 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.625 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.625 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.625 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.625 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.625 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.625 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.625 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.625 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.625 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.625 22221 22266 I Unity :
12-15 23:53:08.626 22221 22266 I Unity : Replace Mode
12-15 23:53:08.626 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.626 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.626 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.626 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.626 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.626 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.626 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.626 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.626 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.626 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.626 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.626 22221 22266 I Unity :
12-15 23:53:08.626 22221 22266 I Unity : Already Selected Card is: 4; Value is: -2; Deck is: + DiscardDeck
12-15 23:53:08.626 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.626 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.626 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.626 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.626 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.626 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.626 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.626 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.626 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.626 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.626 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.626 22221 22266 I Unity :
12-15 23:53:08.627 22221 22266 I Unity : Card being selected: ID 120, Value 10, Deck PlayerDeck, Owner 0
12-15 23:53:08.627 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.627 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.627 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.627 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.627 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.627 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.627 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.627 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.627 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.627 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.627 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.627 22221 22266 I Unity :
12-15 23:53:08.627 22221 22266 I Unity : Current Player: ID 1, IsLocal True
12-15 23:53:08.627 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.627 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.627 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.627 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.627 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.627 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.627 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.627 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.627 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.627 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.627 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.627 22221 22266 I Unity :
12-15 23:53:08.628 22221 22266 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 120 belongs to player 0 but _currentTurnId points to player 1. Using card owner (player 0) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 23:53:08.628 22221 22266 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.628 22221 22266 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.628 22221 22266 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.628 22221 22266 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.628 22221 22266 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.628 22221 22266 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.628 22221 22266 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.628 22221 22266 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.628 22221 22266 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.628 22221 22266 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.628 22221 22266 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.628 22221 22266 W Unity :
12-15 23:53:08.629 22221 22266 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 0 instead of _currentTurnId 1. Card ID: 120, Frame: 25977
12-15 23:53:08.629 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.629 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.629 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.629 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.629 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.629 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.629 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.629 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.629 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.629 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.629 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.629 22221 22266 I Unity :
12-15 23:53:08.629 22221 22266 I Unity : IndexToReplace: 10, EffectivePlayer: 0, UsedFallback: True
12-15 23:53:08.629 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.629 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.629 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.629 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.629 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.629 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.629 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.629 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.629 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.629 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.629 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.629 22221 22266 I Unity :
12-15 23:53:08.630 22221 22266 I Unity : Animate Swap: transformValue -2; TargetValue 10
12-15 23:53:08.630 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:08.630 22221 22266 I Unity : Card:AnimateSwap()
12-15 23:53:08.630 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:08.630 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:08.630 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:08.630 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:08.630 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:08.630 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:08.630 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:08.630 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:08.630 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:08.630 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:08.630 22221 22266 I Unity :
12-15 23:53:09.860 22221 22266 I Unity : End Turn Called.
12-15 23:53:09.860 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.860 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.860 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.860 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.860 22221 22266 I Unity :
12-15 23:53:09.860 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 26032
12-15 23:53:09.860 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.860 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:53:09.860 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.860 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.860 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.860 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.860 22221 22266 I Unity :
12-15 23:53:09.861 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 0, _localId: 1, IsLocalTurn: False, NumberOfPlayers: 2, IsMasterClient: False, Frame: 26032
12-15 23:53:09.861 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.861 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.861 22221 22266 I Unity :
12-15 23:53:09.861 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 1, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 26032
12-15 23:53:09.861 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.861 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.861 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.861 22221 22266 I Unity :
12-15 23:53:09.862 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 23:53:09.862 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.862 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.862 22221 22266 I Unity :
12-15 23:53:09.862 22221 22266 I Unity : --------------------------------------
12-15 23:53:09.862 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.862 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.862 22221 22266 I Unity :
12-15 23:53:09.862 22221 22266 I Unity : New Round Begins. Turn: 0
12-15 23:53:09.862 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.862 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.862 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.862 22221 22266 I Unity :
12-15 23:53:09.863 22221 22266 I Unity : --------------------------------------
12-15 23:53:09.863 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.863 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.863 22221 22266 I Unity :
12-15 23:53:09.863 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:53:09.863 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.863 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.863 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.863 22221 22266 I Unity :
12-15 23:53:09.864 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 26032
12-15 23:53:09.864 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.864 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:53:09.864 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.864 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.864 22221 22266 I Unity :
12-15 23:53:09.864 22221 22266 I Unity : Normal Round.
12-15 23:53:09.864 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.864 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.864 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.864 22221 22266 I Unity :
12-15 23:53:09.865 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 1, Frame: 26032
12-15 23:53:09.865 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.865 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.865 22221 22266 I Unity :
12-15 23:53:09.865 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 26032
12-15 23:53:09.865 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:09.865 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.865 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.865 22221 22266 I Unity :
12-15 23:53:09.866 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:53:09.866 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:09.866 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:09.866 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:09.866 22221 22266 I Unity : LeanTween:update()
12-15 23:53:09.866 22221 22266 I Unity :
12-15 23:53:10.872 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 0, _turnIsValid: True, Frame: 26077
12-15 23:53:10.872 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:10.872 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:53:10.872 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:53:10.872 22221 22266 I Unity :
12-15 23:53:41.454 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:53:41.454 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:41.454 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:41.454 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:41.454 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:41.454 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:41.454 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:41.454 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:41.454 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:41.454 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:41.454 22221 22266 I Unity :
12-15 23:53:41.455 22221 22266 I Unity : Play: SelectBaseCard
12-15 23:53:41.455 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:41.455 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:41.455 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:41.455 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:41.455 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:41.455 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:41.455 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:41.455 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:41.455 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:41.455 22221 22266 I Unity :
12-15 23:53:41.456 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:53:41.456 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:41.456 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:41.456 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:41.456 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:41.456 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:41.456 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:41.456 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:41.456 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:41.456 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:41.456 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:41.456 22221 22266 I Unity :
12-15 23:53:44.422 22221 22266 I Unity : PlayQueue.Count: 1
12-15 23:53:44.422 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.422 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.422 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.422 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.422 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.422 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.422 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.422 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.422 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.422 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.422 22221 22266 I Unity :
12-15 23:53:44.423 22221 22266 I Unity : Play: SelectCard@149
12-15 23:53:44.423 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.423 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.423 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.423 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.423 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.423 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.423 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.423 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.423 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.423 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.423 22221 22266 I Unity :
12-15 23:53:44.424 22221 22266 I Unity : Current Mode: Replace and selected card: 12 and parentDeck is PlayerDeck
12-15 23:53:44.424 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.424 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.424 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.424 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.424 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.424 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.424 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.424 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.424 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.424 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.424 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.424 22221 22266 I Unity :
12-15 23:53:44.424 22221 22266 I Unity : Card: 12 card.ID: 149
12-15 23:53:44.424 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.424 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.424 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.424 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.424 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.424 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.424 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.424 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.424 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.424 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.424 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.424 22221 22266 I Unity :
12-15 23:53:44.425 22221 22266 I Unity : Replace Mode
12-15 23:53:44.425 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.425 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.425 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.425 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.425 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.425 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.425 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.425 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.425 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.425 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.425 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.425 22221 22266 I Unity :
12-15 23:53:44.425 22221 22266 I Unity : Already Selected Card is: 17; Value is: 0; Deck is: + BaseDeck
12-15 23:53:44.425 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.425 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.425 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.425 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.425 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.425 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.425 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.425 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.425 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.425 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.425 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.425 22221 22266 I Unity :
12-15 23:53:44.426 22221 22266 I Unity : Card being selected: ID 149, Value 12, Deck PlayerDeck, Owner 1
12-15 23:53:44.426 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.426 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.426 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.426 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.426 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.426 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.426 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.426 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.426 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.426 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.426 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.426 22221 22266 I Unity :
12-15 23:53:44.427 22221 22266 I Unity : Current Player: ID 0, IsLocal False
12-15 23:53:44.427 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.427 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.427 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.427 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.427 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.427 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.427 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.427 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.427 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.427 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.427 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.427 22221 22266 I Unity :
12-15 23:53:44.427 22221 22266 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 149 belongs to player 1 but _currentTurnId points to player 0. Using card owner (player 1) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 23:53:44.427 22221 22266 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.427 22221 22266 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.427 22221 22266 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.427 22221 22266 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.427 22221 22266 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.427 22221 22266 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.427 22221 22266 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.427 22221 22266 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.427 22221 22266 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.427 22221 22266 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.427 22221 22266 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.427 22221 22266 W Unity :
12-15 23:53:44.428 22221 22266 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 1 instead of _currentTurnId 0. Card ID: 149, Frame: 27569
12-15 23:53:44.428 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.428 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.428 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.428 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.428 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.428 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.428 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.428 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.428 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.428 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.428 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.428 22221 22266 I Unity :
12-15 23:53:44.429 22221 22266 I Unity : IndexToReplace: 7, EffectivePlayer: 1, UsedFallback: True
12-15 23:53:44.429 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.429 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.429 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.429 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.429 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.429 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.429 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.429 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.429 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.429 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.429 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.429 22221 22266 I Unity :
12-15 23:53:44.429 22221 22266 I Unity : Animate Swap: transformValue 0; TargetValue 12
12-15 23:53:44.429 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:44.429 22221 22266 I Unity : Card:AnimateSwap()
12-15 23:53:44.429 22221 22266 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 23:53:44.429 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:44.429 22221 22266 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 23:53:44.429 22221 22266 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 23:53:44.429 22221 22266 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 23:53:44.429 22221 22266 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 23:53:44.429 22221 22266 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 23:53:44.429 22221 22266 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 23:53:44.429 22221 22266 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 23:53:44.429 22221 22266 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 23:53:44.429 22221 22266 I Unity :
12-15 23:53:45.659 22221 22266 I Unity : End Turn Called.
12-15 23:53:45.659 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.659 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.659 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.659 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.659 22221 22266 I Unity :
12-15 23:53:45.659 22221 22266 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 2, _localId: 1, _turnIsValid: False, IsMasterClient: False, Frame: 27624
12-15 23:53:45.659 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.659 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:53:45.659 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.659 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.659 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.659 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.659 22221 22266 I Unity :
12-15 23:53:45.660 22221 22266 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 1, IsLocalTurn: True, NumberOfPlayers: 2, IsMasterClient: False, Frame: 27624
12-15 23:53:45.660 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.660 22221 22266 I Unity : SkyjoGameManager:SwitchTurn()
12-15 23:53:45.660 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.660 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.660 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.660 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.660 22221 22266 I Unity :
12-15 23:53:45.661 22221 22266 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 1, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 27624
12-15 23:53:45.661 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.661 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.661 22221 22266 I Unity :
12-15 23:53:45.661 22221 22266 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 23:53:45.661 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.661 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.661 22221 22266 I Unity :
12-15 23:53:45.661 22221 22266 I Unity : --------------------------------------
12-15 23:53:45.661 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.661 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.661 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.661 22221 22266 I Unity :
12-15 23:53:45.662 22221 22266 I Unity : New Round Begins. Turn: 1
12-15 23:53:45.662 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.662 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.662 22221 22266 I Unity :
12-15 23:53:45.662 22221 22266 I Unity : --------------------------------------
12-15 23:53:45.662 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.662 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.662 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.662 22221 22266 I Unity :
12-15 23:53:45.663 22221 22266 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 23:53:45.663 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.663 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.663 22221 22266 I Unity :
12-15 23:53:45.663 22221 22266 I Unity : [DeckInteractionDelay] Waiting 1s before enabling deck interactions (called from NewRound-Online) - Frame: 27624
12-15 23:53:45.663 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.663 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:53:45.663 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.663 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.663 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.663 22221 22266 I Unity :
12-15 23:53:45.664 22221 22266 I Unity : Normal Round.
12-15 23:53:45.664 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.664 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.664 22221 22266 I Unity :
12-15 23:53:45.664 22221 22266 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 1, Frame: 27624
12-15 23:53:45.664 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.664 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.664 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.664 22221 22266 I Unity :
12-15 23:53:45.665 22221 22266 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 27624
12-15 23:53:45.665 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.665 22221 22266 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 23:53:45.665 22221 22266 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 23:53:45.665 22221 22266 I Unity : SkyjoGameManager:EndTurn()
12-15 23:53:45.665 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.665 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.665 22221 22266 I Unity :
12-15 23:53:45.665 22221 22266 I Unity : PlayQueue.Count: 0
12-15 23:53:45.665 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:45.665 22221 22266 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 23:53:45.665 22221 22266 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 23:53:45.665 22221 22266 I Unity : LeanTween:update()
12-15 23:53:45.665 22221 22266 I Unity :
12-15 23:53:46.671 22221 22266 I Unity : [DeckInteractionDelay] Deck interactions now enabled - _currentTurnId: 1, _turnIsValid: True, Frame: 27669
12-15 23:53:46.671 22221 22266 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 23:53:46.671 22221 22266 I Unity : <EnableDeckInteractionsAfterDelay>d__95:MoveNext()
12-15 23:53:46.671 22221 22266 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 23:53:46.671 22221 22266 I Unity :
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