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@mamtha23
Created December 15, 2025 06:57
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adb logcat -s Unity -v color
--------- beginning of main
12-15 12:21:09.570 25329 25329 V Unity : Enabled boost mode on launch
12-15 12:21:09.599 25329 25329 V Unity : Context Type: ActivityOrService
12-15 12:21:09.803 25329 30814 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
12-15 12:21:09.886 25329 30814 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5572mb
12-15 12:21:09.887 25329 30814 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
12-15 12:21:09.888 25329 30814 I Unity : ApplicationInfo 'skytrick.world.tour', Version '6.4', Min API Level '25', Target API Level '36'
12-15 12:21:09.888 25329 30814 I Unity : Built from '6000.3/staging' branch, Version '6000.3.0f1 (d1870ce95baf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
12-15 12:21:09.888 25329 30814 I Unity : Device Model 'samsung SM-M315F', OS 'Android OS 12 (API 31)'
12-15 12:21:10.143 25329 30814 I Unity : Company Name: Capture Raptor Gaming
12-15 12:21:10.143 25329 30814 I Unity : Product Name: Skybo: World Tour
12-15 12:21:10.959 25329 30814 I Unity : [Adaptive Performance] Initialization of Provider was not successful. Are there errors present? Make sure to select your loader in the Adaptive Performance Settings for this platform.
12-15 12:21:10.959 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:10.959 25329 30814 I Unity : UnityEngine.GameObject:Internal_AddComponentWithType(Type)
12-15 12:21:10.959 25329 30814 I Unity : UnityEngine.GameObject:AddComponent()
12-15 12:21:10.959 25329 30814 I Unity : UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize(Boolean)
12-15 12:21:10.959 25329 30814 I Unity :
12-15 12:21:11.003 25329 30814 I Unity : Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
12-15 12:21:11.003 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:11.003 25329 30814 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
12-15 12:21:11.003 25329 30814 I Unity :
12-15 12:21:11.009 25329 30814 I Unity : Odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memory read/writes.
12-15 12:21:11.009 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:11.009 25329 30814 I Unity : Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform)
12-15 12:21:11.009 25329 30814 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
12-15 12:21:11.009 25329 30814 I Unity :
12-15 12:21:11.395 25329 30814 W Unity : The referenced script (Unknown) on this Behaviour is missing!
12-15 12:21:11.395 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.395 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.395 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.395 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.395 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.395 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.395 25329 30814 W Unity :
12-15 12:21:11.395 25329 30814 W Unity : [ line -1967872552]
12-15 12:21:11.395 25329 30814 W Unity :
12-15 12:21:11.397 25329 30814 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
12-15 12:21:11.397 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.397 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.397 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.397 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.397 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.397 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.397 25329 30814 W Unity :
12-15 12:21:11.397 25329 30814 W Unity : [ line -1967872664]
12-15 12:21:11.397 25329 30814 W Unity :
12-15 12:21:11.398 25329 30814 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 56 bytes but expected 76 bytes)
12-15 12:21:11.398 25329 30814 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
12-15 12:21:11.398 25329 30814 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.398 25329 30814 E Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.398 25329 30814 E Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.398 25329 30814 E Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.398 25329 30814 E Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.398 25329 30814 E Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.398 25329 30814 E Unity :
12-15 12:21:11.398 25329 30814 E Unity : [ line -1967872616]
12-15 12:21:11.398 25329 30814 E Unity :
12-15 12:21:11.400 25329 30814 W Unity : The referenced script (SingularityGroup.HotReload.Prompts) on this Behaviour is missing!
12-15 12:21:11.400 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.400 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.400 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.400 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.400 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.400 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.400 25329 30814 W Unity :
12-15 12:21:11.400 25329 30814 W Unity : [ line -1967873768]
12-15 12:21:11.400 25329 30814 W Unity :
12-15 12:21:11.404 25329 30814 W Unity : The referenced script (SingularityGroup.HotReload.ConnectionDialog) on this Behaviour is missing!
12-15 12:21:11.404 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.404 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.404 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.404 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.404 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.404 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.404 25329 30814 W Unity :
12-15 12:21:11.404 25329 30814 W Unity : [ line -1967873768]
12-15 12:21:11.404 25329 30814 W Unity :
12-15 12:21:11.407 25329 30814 W Unity : The referenced script (SingularityGroup.HotReload.RetryDialog) on this Behaviour is missing!
12-15 12:21:11.407 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.407 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.407 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.407 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.407 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.407 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.407 25329 30814 W Unity :
12-15 12:21:11.407 25329 30814 W Unity : [ line -1967873768]
12-15 12:21:11.407 25329 30814 W Unity :
12-15 12:21:11.409 25329 30814 W Unity : The referenced script (SingularityGroup.HotReload.QuestionDialog) on this Behaviour is missing!
12-15 12:21:11.409 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.409 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.409 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.409 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.409 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.409 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.409 25329 30814 W Unity :
12-15 12:21:11.409 25329 30814 W Unity : [ line -1967873768]
12-15 12:21:11.409 25329 30814 W Unity :
12-15 12:21:11.410 25329 30814 W Unity : The referenced script on this Behaviour (Game Object 'Prompts') is missing!
12-15 12:21:11.410 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.410 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.410 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.410 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.410 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.410 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.410 25329 30814 W Unity :
12-15 12:21:11.410 25329 30814 W Unity : [ line -1967872920]
12-15 12:21:11.410 25329 30814 W Unity :
12-15 12:21:11.412 25329 30814 E Unity : A scripted object (probably SingularityGroup.HotReload.Prompts?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes)
12-15 12:21:11.412 25329 30814 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
12-15 12:21:11.412 25329 30814 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.412 25329 30814 E Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.412 25329 30814 E Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.412 25329 30814 E Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.412 25329 30814 E Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.412 25329 30814 E Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.412 25329 30814 E Unity :
12-15 12:21:11.412 25329 30814 E Unity : [ line -1967872872]
12-15 12:21:11.412 25329 30814 E Unity :
12-15 12:21:11.415 25329 30814 W Unity : The referenced script on this Behaviour (Game Object 'ReusedQuestionDialog') is missing!
12-15 12:21:11.415 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.415 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.415 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.415 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.415 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.415 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.415 25329 30814 W Unity :
12-15 12:21:11.415 25329 30814 W Unity : [ line -1967872920]
12-15 12:21:11.415 25329 30814 W Unity :
12-15 12:21:11.417 25329 30814 E Unity : A scripted object (probably SingularityGroup.HotReload.QuestionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
12-15 12:21:11.417 25329 30814 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
12-15 12:21:11.417 25329 30814 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.417 25329 30814 E Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.417 25329 30814 E Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.417 25329 30814 E Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.417 25329 30814 E Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.417 25329 30814 E Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.417 25329 30814 E Unity :
12-15 12:21:11.417 25329 30814 E Unity : [ line -1967872872]
12-15 12:21:11.417 25329 30814 E Unity :
12-15 12:21:11.418 25329 30814 W Unity : The referenced script on this Behaviour (Game Object 'RetryDialog') is missing!
12-15 12:21:11.418 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.418 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.418 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.418 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.418 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.418 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.418 25329 30814 W Unity :
12-15 12:21:11.418 25329 30814 W Unity : [ line -1967872920]
12-15 12:21:11.418 25329 30814 W Unity :
12-15 12:21:11.419 25329 30814 E Unity : A scripted object (probably SingularityGroup.HotReload.RetryDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 120 bytes)
12-15 12:21:11.419 25329 30814 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
12-15 12:21:11.419 25329 30814 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.419 25329 30814 E Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.419 25329 30814 E Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.419 25329 30814 E Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.419 25329 30814 E Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.419 25329 30814 E Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.419 25329 30814 E Unity :
12-15 12:21:11.419 25329 30814 E Unity : [ line -1967872872]
12-15 12:21:11.419 25329 30814 E Unity :
12-15 12:21:11.421 25329 30814 W Unity : The referenced script on this Behaviour (Game Object 'ConnectionDialog') is missing!
12-15 12:21:11.421 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.421 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.421 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.421 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.421 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.421 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.421 25329 30814 W Unity :
12-15 12:21:11.421 25329 30814 W Unity : [ line -1967872920]
12-15 12:21:11.421 25329 30814 W Unity :
12-15 12:21:11.422 25329 30814 E Unity : A scripted object (probably SingularityGroup.HotReload.ConnectionDialog?) has a different serialization layout when loading. (Read 32 bytes but expected 76 bytes)
12-15 12:21:11.422 25329 30814 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
12-15 12:21:11.422 25329 30814 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.422 25329 30814 E Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.422 25329 30814 E Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.422 25329 30814 E Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.422 25329 30814 E Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.422 25329 30814 E Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.422 25329 30814 E Unity :
12-15 12:21:11.422 25329 30814 E Unity : [ line -1967872872]
12-15 12:21:11.422 25329 30814 E Unity :
12-15 12:21:11.466 25329 30814 W Unity : The referenced script (Unknown) on this Behaviour is missing!
12-15 12:21:11.466 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.466 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.466 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.466 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.466 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.466 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.466 25329 30814 W Unity :
12-15 12:21:11.466 25329 30814 W Unity : [ line -1967872552]
12-15 12:21:11.466 25329 30814 W Unity :
12-15 12:21:11.467 25329 30814 W Unity : The referenced script on this Behaviour (Game Object '<null>') is missing!
12-15 12:21:11.467 25329 30814 W Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.467 25329 30814 W Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.467 25329 30814 W Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.467 25329 30814 W Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.467 25329 30814 W Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.467 25329 30814 W Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.467 25329 30814 W Unity :
12-15 12:21:11.467 25329 30814 W Unity : [ line -1967872664]
12-15 12:21:11.467 25329 30814 W Unity :
12-15 12:21:11.469 25329 30814 E Unity : A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 64 bytes but expected 76 bytes)
12-15 12:21:11.469 25329 30814 E Unity : Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?
12-15 12:21:11.469 25329 30814 E Unity : UnityEngine.ResourcesAPIInternal:LoadAll(String, Type)
12-15 12:21:11.469 25329 30814 E Unity : UnityEngine.Resources:LoadAll(String)
12-15 12:21:11.469 25329 30814 E Unity : IjsUiFramework.GameSkinData:GetSharedSettingsObjectPrivate()
12-15 12:21:11.469 25329 30814 E Unity : IjsUiFramework.GameSkinData:get_gameSkin()
12-15 12:21:11.469 25329 30814 E Unity : IjsUiFramework.UIImageStyle:get_currentStyle()
12-15 12:21:11.469 25329 30814 E Unity : IjsUiFramework.UIImage:UpdateGraphic()
12-15 12:21:11.469 25329 30814 E Unity :
12-15 12:21:11.469 25329 30814 E Unity : [ line -1967872616]
12-15 12:21:11.469 25329 30814 E Unity :
12-15 12:21:12.956 25329 30814 I Unity : OnDemandRendering.effectiveRenderFrameRate 60
12-15 12:21:12.956 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:12.956 25329 30814 I Unity : AdaptivePerformanceController:Awake()
12-15 12:21:12.956 25329 30814 I Unity :
12-15 12:21:12.996 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:21:12.996 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:12.996 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:12.996 25329 30814 I Unity :
12-15 12:21:12.997 25329 30814 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 900 orientation portrait
12-15 12:21:12.997 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:12.997 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:21:12.997 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:12.997 25329 30814 I Unity :
12-15 12:21:13.081 25329 30814 I Unity : Loaded storagemanagerlite successfully
12-15 12:21:13.081 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.081 25329 30814 I Unity : StorageManagerLite:Awake()
12-15 12:21:13.081 25329 30814 I Unity :
12-15 12:21:13.087 25329 30814 I Unity : PlayerProfile created
12-15 12:21:13.087 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.087 25329 30814 I Unity : PlayerProfile:.cctor()
12-15 12:21:13.087 25329 30814 I Unity : IntroScreenUIController:OnEnable()
12-15 12:21:13.087 25329 30814 I Unity :
12-15 12:21:13.094 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:21:13.094 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.094 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:13.094 25329 30814 I Unity :
12-15 12:21:13.095 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:21:13.095 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.095 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:21:13.095 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:13.095 25329 30814 I Unity :
12-15 12:21:13.134 25329 31010 I Unity : Firebase Initialized
12-15 12:21:13.134 25329 31010 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.134 25329 31010 I Unity : System.Threading.Tasks.Task:Execute()
12-15 12:21:13.134 25329 31010 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
12-15 12:21:13.134 25329 31010 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
12-15 12:21:13.134 25329 31010 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
12-15 12:21:13.134 25329 31010 I Unity : System.Threading.ThreadPoolWorkQueue:Dispatch()
12-15 12:21:13.134 25329 31010 I Unity :
12-15 12:21:13.214 25329 30814 I Unity : CurrentLanguage en
12-15 12:21:13.214 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.214 25329 30814 I Unity : IntroScreenUIController:UpdateSelectedLangColor()
12-15 12:21:13.214 25329 30814 I Unity : IntroScreenUIController:ChangeLanguage(GD_LangCode)
12-15 12:21:13.214 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:13.214 25329 30814 I Unity :
12-15 12:21:13.215 25329 30814 I Unity : Using LevelPlay Ad Manager
12-15 12:21:13.215 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.215 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:13.215 25329 30814 I Unity :
12-15 12:21:13.728 25329 30814 I Unity : Playing Music 0.3
12-15 12:21:13.728 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.728 25329 30814 I Unity : SoundManager:Start()
12-15 12:21:13.728 25329 30814 I Unity :
12-15 12:21:13.746 25329 30814 I Unity : Firebase Analytics API Initializing
12-15 12:21:13.746 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.746 25329 30814 I Unity : Firebase.AppUtilPINVOKE:PollCallbacks()
12-15 12:21:13.746 25329 30814 I Unity : Firebase.AppUtil:PollCallbacks()
12-15 12:21:13.746 25329 30814 I Unity : Firebase.Platform.FirebaseHandler:Update()
12-15 12:21:13.746 25329 30814 I Unity :
12-15 12:21:13.747 25329 30814 I Unity : analytics API Initialized
12-15 12:21:13.747 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.747 25329 30814 I Unity : Firebase.AppUtilPINVOKE:PollCallbacks()
12-15 12:21:13.747 25329 30814 I Unity : Firebase.AppUtil:PollCallbacks()
12-15 12:21:13.747 25329 30814 I Unity : Firebase.Platform.FirebaseHandler:Update()
12-15 12:21:13.747 25329 30814 I Unity :
12-15 12:21:13.831 25329 30814 I Unity : ios more games url https://apps.apple.com/us/developer/anusha-s-t/id840761266?uo=4
12-15 12:21:13.831 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:13.831 25329 30814 I Unity : <GetIosMoreGamesURL>d__107:MoveNext()
12-15 12:21:13.831 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:13.831 25329 30814 I Unity :
12-15 12:21:14.373 25329 30814 I Unity : CloseSplashScreen
12-15 12:21:14.373 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:14.373 25329 30814 I Unity : IntroScreenUIController:CloseSplashScreen()
12-15 12:21:14.373 25329 30814 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 12:21:14.373 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:14.373 25329 30814 I Unity :
12-15 12:21:14.378 25329 30814 I Unity : PlayerPreference.isLoggedIn True
12-15 12:21:14.378 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:14.378 25329 30814 I Unity : IntroScreenUIController:CloseSplashScreen()
12-15 12:21:14.378 25329 30814 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 12:21:14.378 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:14.378 25329 30814 I Unity :
12-15 12:21:14.382 25329 30814 I Unity : LoginAsGuest
12-15 12:21:14.382 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:14.382 25329 30814 I Unity : IjsUiFramework.PlayFabManager:LoginAsGuest()
12-15 12:21:14.382 25329 30814 I Unity : IntroScreenUIController:CloseSplashScreen()
12-15 12:21:14.382 25329 30814 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 12:21:14.382 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:14.382 25329 30814 I Unity :
12-15 12:21:16.005 25329 30814 I Unity : Got PlayFabID: 558DB391F25B7B3B Name Milan playfab name Milan
12-15 12:21:16.005 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.005 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.005 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.005 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.005 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.005 25329 30814 I Unity :
12-15 12:21:16.006 25329 30814 I Unity : SyncPlayerNameOnLogin: Local='Milan', PlayFab='Milan'
12-15 12:21:16.006 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.006 25329 30814 I Unity : IjsUiFramework.PlayFabManager:SyncPlayerNameOnLogin(String)
12-15 12:21:16.006 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.006 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.006 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.006 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.006 25329 30814 I Unity :
12-15 12:21:16.008 25329 30814 I Unity : Names are already synchronized or both empty
12-15 12:21:16.008 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.008 25329 30814 I Unity : IjsUiFramework.PlayFabManager:SyncPlayerNameOnLogin(String)
12-15 12:21:16.008 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.008 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.008 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.008 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.008 25329 30814 I Unity :
12-15 12:21:16.100 25329 30814 I Unity : OnLoginEvent : True LoginType Guest isNewAccount False
12-15 12:21:16.100 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.100 25329 30814 I Unity : IjsUiFramework.PlayFabManager:OnLoginEvent(Boolean, LoginType, Boolean, PlayFabError)
12-15 12:21:16.100 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.100 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.100 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.100 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.100 25329 30814 I Unity :
12-15 12:21:16.102 25329 30814 I Unity : Virtual Currency Entry Found.
12-15 12:21:16.102 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.102 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.102 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.102 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.102 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.102 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.102 25329 30814 I Unity :
12-15 12:21:16.103 25329 30814 I Unity : OnGetCombinedAccountInfoSuccess : virtualCoins = 4972200
12-15 12:21:16.103 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.103 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.103 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.103 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.103 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.103 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.103 25329 30814 I Unity :
12-15 12:21:16.104 25329 30814 I Unity : [PlayerProfile.InitCurrency] === START === Initializing with PlayFab balance: 4972200
12-15 12:21:16.104 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.104 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.104 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.104 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.104 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.104 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.104 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.104 25329 30814 I Unity :
12-15 12:21:16.106 25329 30814 I Unity : [Currency.Constructor] Initializing with PlayFab server balance: 4972200
12-15 12:21:16.106 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.106 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.106 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.106 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.106 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.106 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.106 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.106 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.106 25329 30814 I Unity :
12-15 12:21:16.107 25329 30814 I Unity : [Currency.Constructor] Syncing with PlayFab authoritative balance: 4972200
12-15 12:21:16.107 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.107 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.107 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.107 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.107 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.107 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.107 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.107 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.107 25329 30814 I Unity :
12-15 12:21:16.109 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972200
12-15 12:21:16.109 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.109 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:21:16.109 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.109 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.109 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.109 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.109 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.109 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.109 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.109 25329 30814 I Unity :
12-15 12:21:16.110 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972200
12-15 12:21:16.110 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.110 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:21:16.110 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.110 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.110 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.110 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.110 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.110 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.110 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.110 25329 30814 I Unity :
12-15 12:21:16.111 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972200, wrote to PlayerPrefs key 'coins'
12-15 12:21:16.111 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.111 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:21:16.111 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.111 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.111 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.111 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.111 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.111 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.111 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.111 25329 30814 I Unity :
12-15 12:21:16.113 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972200, Clamped: 4972200
12-15 12:21:16.113 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.113 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:21:16.113 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.113 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.113 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.113 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.113 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.113 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.113 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.113 25329 30814 I Unity :
12-15 12:21:16.114 25329 30814 I Unity : [Currency.Constructor] Initialization complete - BigInteger: 4972200, Clamped int: 4972200
12-15 12:21:16.114 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.114 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.114 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.114 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.114 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.114 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.114 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.114 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.114 25329 30814 I Unity :
12-15 12:21:16.115 25329 30814 I Unity : OnPlayerCoinsUpdated prevBal 0 curbal4972200
12-15 12:21:16.115 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.115 25329 30814 I Unity : IntroScreenUIController:OnPlayerCoinsUpdated(Int32, Int32)
12-15 12:21:16.115 25329 30814 I Unity : Currency:.ctor(Int32)
12-15 12:21:16.115 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.115 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.115 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.115 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.115 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.115 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.115 25329 30814 I Unity :
12-15 12:21:16.117 25329 30814 I Unity : [PlayerProfile.InitCurrency] After Currency constructor - totalCoins: 4972200, totalCoinsBig: 4972200
12-15 12:21:16.117 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.117 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.117 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.117 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.117 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.117 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.117 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.117 25329 30814 I Unity :
12-15 12:21:16.118 25329 30814 I Unity : [PlayerProfile.InitCurrency] === END === Currency initialized
12-15 12:21:16.118 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.118 25329 30814 I Unity : PlayerProfile:InitCurrency(Int32)
12-15 12:21:16.118 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.118 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.118 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.118 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.118 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.118 25329 30814 I Unity :
12-15 12:21:16.119 25329 30814 I Unity : GetAccountInfo playerName Milan
12-15 12:21:16.119 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.119 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.119 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.119 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.119 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.119 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.119 25329 30814 I Unity :
12-15 12:21:16.120 25329 30814 I Unity : _journeyStars From PlayFab: 3;3;3;1;
12-15 12:21:16.120 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.120 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.120 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.120 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.120 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.120 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.120 25329 30814 I Unity :
12-15 12:21:16.124 25329 30814 I Unity : _lastRewardTime 12-06-2024 15:32:49
12-15 12:21:16.124 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.124 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.124 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.124 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.124 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.124 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.124 25329 30814 I Unity :
12-15 12:21:16.125 25329 30814 I Unity : _lastReward 1
12-15 12:21:16.125 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.125 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.125 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.125 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.125 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.125 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.125 25329 30814 I Unity :
12-15 12:21:16.126 25329 30814 I Unity : GetAccountInfo photonRemoteGameVersion 8
12-15 12:21:16.126 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.126 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.126 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.126 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.126 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.126 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.126 25329 30814 I Unity :
12-15 12:21:16.128 25329 30814 I Unity : showInterAdOnLaunchEnabled set to True
12-15 12:21:16.128 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.128 25329 30814 I Unity : PlayerPreference:set_showInterAdOnLaunchEnabled(Boolean)
12-15 12:21:16.128 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.128 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.128 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.128 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.128 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.128 25329 30814 I Unity :
12-15 12:21:16.130 25329 30814 I Unity : appOpenAdFrequency set to 5
12-15 12:21:16.130 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.130 25329 30814 I Unity : PlayerPreference:set_appOpenAdFrequency(Int32)
12-15 12:21:16.130 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.130 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.130 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.130 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.130 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.130 25329 30814 I Unity :
12-15 12:21:16.131 25329 30814 I Unity : admobpriority 1 admobBannerPriority 1 showBanner True showInterstial True useAdaptiveBanner True testPercent 0.3
12-15 12:21:16.131 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.131 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.131 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.131 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.131 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.131 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.131 25329 30814 I Unity :
12-15 12:21:16.133 25329 30814 I Unity : CalculateShowInterAdOnLaunch: enabled=True, frequency=5, launchCount=3, result=False
12-15 12:21:16.133 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.133 25329 30814 I Unity : PlayerPreference:CalculateShowInterAdOnLaunch()
12-15 12:21:16.133 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.133 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.133 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.133 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.133 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.133 25329 30814 I Unity :
12-15 12:21:16.134 25329 30814 I Unity : showInterAdOnLaunch set to False
12-15 12:21:16.134 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.134 25329 30814 I Unity : PlayerPreference:set_showInterAdOnLaunch(Boolean)
12-15 12:21:16.134 25329 30814 I Unity : PlayerPreference:CalculateShowInterAdOnLaunch()
12-15 12:21:16.134 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.134 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.134 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.134 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.134 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.134 25329 30814 I Unity :
12-15 12:21:16.135 25329 30814 I Unity : [PlayFab] Reward multiplier fetched from Title Data: 3x
12-15 12:21:16.135 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.135 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.135 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.135 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.135 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.135 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.135 25329 30814 I Unity :
12-15 12:21:16.137 25329 30814 I Unity : OneSignalController:: onPlayfabSetupComplete True launchCount 3
12-15 12:21:16.137 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.137 25329 30814 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
12-15 12:21:16.137 25329 30814 I Unity : Managers.PushNotificationManager:onPlayfabSetupComplete(Boolean)
12-15 12:21:16.137 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.137 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.137 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.137 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.137 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.137 25329 30814 I Unity :
12-15 12:21:16.145 25329 30814 I Unity : OneSignalController:: Initializing with appId 02288691-2154-4b78-9196-87beaafa663e
12-15 12:21:16.145 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.145 25329 30814 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
12-15 12:21:16.145 25329 30814 I Unity : Managers.PushNotificationManager:Init()
12-15 12:21:16.145 25329 30814 I Unity : Managers.PushNotificationManager:onPlayfabSetupComplete(Boolean)
12-15 12:21:16.145 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.145 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.145 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.145 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.145 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.145 25329 30814 I Unity :
12-15 12:21:16.158 25329 30814 W Unity : [OneSignal] This feature is only available for iOS.
12-15 12:21:16.158 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.158 25329 30814 W Unity : Managers.PushNotificationManager:Init()
12-15 12:21:16.158 25329 30814 W Unity : Managers.PushNotificationManager:onPlayfabSetupComplete(Boolean)
12-15 12:21:16.158 25329 30814 W Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.158 25329 30814 W Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.158 25329 30814 W Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.158 25329 30814 W Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.158 25329 30814 W Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.158 25329 30814 W Unity :
12-15 12:21:16.160 25329 30814 I Unity : OneSignalController:: myOneSignalID null?: False OneSignalId 704f9e25-db07-4cff-ae12-745154bd748a Id 7eb6e76e-6ead-402a-a711-a43627334591 Token flu2JC1ISGCXQoNwMCEXgZ:APA91bG3QBfaKdcpDa4iQXpwLlsaNTyBlqHrzAP-gjOIats92mxAzs5yL0dPc8kXniemZ8beWPBP1ABM_2Cu5AP53ErG6JjZqbC6MkRX__eUQ4sTipsO2dQ OptedIn True
12-15 12:21:16.160 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.160 25329 30814 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
12-15 12:21:16.160 25329 30814 I Unity : Managers.PushNotificationManager:Init()
12-15 12:21:16.160 25329 30814 I Unity : Managers.PushNotificationManager:onPlayfabSetupComplete(Boolean)
12-15 12:21:16.160 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.160 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.160 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.160 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.160 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.160 25329 30814 I Unity :
12-15 12:21:16.161 25329 30814 I Unity : OneSignalController:: myOneSignalID : 7eb6e76e-6ead-402a-a711-a43627334591
12-15 12:21:16.161 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.161 25329 30814 I Unity : Utils.IJSLogger:PrintLog(String, LogType, GameObject)
12-15 12:21:16.161 25329 30814 I Unity : Managers.PushNotificationManager:Init()
12-15 12:21:16.161 25329 30814 I Unity : Managers.PushNotificationManager:onPlayfabSetupComplete(Boolean)
12-15 12:21:16.161 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.161 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.161 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.161 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.161 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.161 25329 30814 I Unity :
12-15 12:21:16.178 25329 30814 I Unity : OnPlayfabSetupComplete. Continue to game True
12-15 12:21:16.178 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.178 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.178 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.178 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.178 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.178 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.178 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.178 25329 30814 I Unity :
12-15 12:21:16.180 25329 30814 I Unity : GetFriendsList
12-15 12:21:16.180 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.180 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetFriendsList(GetFriends)
12-15 12:21:16.180 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.180 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.180 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.180 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.180 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.180 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.180 25329 30814 I Unity :
12-15 12:21:16.196 25329 30814 I Unity : Created Fallback gameconfig. Should not happen if playfab is set up correctly and logged in atleast once
12-15 12:21:16.196 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.196 25329 30814 I Unity : Game:get_config()
12-15 12:21:16.196 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.196 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.196 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.196 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.196 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.196 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.196 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.196 25329 30814 I Unity :
12-15 12:21:16.198 25329 30814 I Unity : GameConfig Test dataSample: 1
12-15 12:21:16.198 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.198 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.198 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.198 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.198 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.198 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.198 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.198 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.198 25329 30814 I Unity :
12-15 12:21:16.199 25329 30814 I Unity : guest avatar id -1
12-15 12:21:16.199 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.199 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:21:16.199 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.199 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.199 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.199 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.199 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.199 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.199 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.199 25329 30814 I Unity :
12-15 12:21:16.326 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:21:16.326 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.326 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:21:16.326 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:21:16.326 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.326 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.326 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.326 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.326 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.326 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.326 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.326 25329 30814 I Unity :
12-15 12:21:16.330 25329 30814 I Unity : Tried and succeeded
12-15 12:21:16.330 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.330 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:21:16.330 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:21:16.330 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.330 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.330 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.330 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.330 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.330 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.330 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.330 25329 30814 I Unity :
12-15 12:21:16.342 25329 30814 I Unity : PlayFabManager.instance.useTierUnlock: False
12-15 12:21:16.342 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.342 25329 30814 I Unity : IntroScreenUIController:ShowLevelUp()
12-15 12:21:16.342 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.342 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.342 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.342 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.342 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.342 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.342 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.342 25329 30814 I Unity :
12-15 12:21:16.375 25329 30814 I Unity : otherAppsURL: {"a":"https://play.google.com/store/apps/details?id=com.business.deal","i":"https://apps.apple.com/app/id1491122135","p":"https://ironjawstudios.com/yoyoads/otherapps_dobble.png","s":"false"}
12-15 12:21:16.375 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.375 25329 30814 I Unity : IntroScreenUIController:ShowOtherAppsIcon()
12-15 12:21:16.375 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.375 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.375 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.375 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.375 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.375 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.375 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.375 25329 30814 I Unity :
12-15 12:21:16.377 25329 30814 I Unity : OnPlayerXPModified curLevel 55 normalizedXP 0 didLevelup False
12-15 12:21:16.377 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.377 25329 30814 I Unity : IntroScreenUIController:<OnPlayerXPModified>b__91_0(Int32, Single, Boolean, Single, Single)
12-15 12:21:16.377 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:16.377 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.377 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.377 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.377 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.377 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.377 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.377 25329 30814 I Unity :
12-15 12:21:16.379 25329 30814 I Unity : SetupGameSpecificStats. gamesPlayedCount 59
12-15 12:21:16.379 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.379 25329 30814 I Unity : <>c:<SetupGameSpecificStats>b__102_0(Boolean, String)
12-15 12:21:16.379 25329 30814 I Unity : IntroScreenUIController:SetupGameSpecificStats()
12-15 12:21:16.379 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.379 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.379 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.379 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.379 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.379 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.379 25329 30814 I Unity :
12-15 12:21:16.380 25329 30814 I Unity : Games Played count modified : 59
12-15 12:21:16.380 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.380 25329 30814 I Unity : PlayerProfile:set_gamesPlayed(Int32)
12-15 12:21:16.380 25329 30814 I Unity : <>c:<SetupGameSpecificStats>b__102_0(Boolean, String)
12-15 12:21:16.380 25329 30814 I Unity : IntroScreenUIController:SetupGameSpecificStats()
12-15 12:21:16.380 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.380 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.380 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.380 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.380 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.380 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.380 25329 30814 I Unity :
12-15 12:21:16.398 25329 30814 I Unity : SetupGameSpecificStats. gamesWonCount 24
12-15 12:21:16.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.398 25329 30814 I Unity : <>c:<SetupGameSpecificStats>b__102_1(Boolean, String)
12-15 12:21:16.398 25329 30814 I Unity : IntroScreenUIController:SetupGameSpecificStats()
12-15 12:21:16.398 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.398 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.398 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.398 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.398 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.398 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.398 25329 30814 I Unity :
12-15 12:21:16.400 25329 30814 I Unity : Games Won count modified : 24
12-15 12:21:16.400 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.400 25329 30814 I Unity : PlayerProfile:set_gamesWon(Int32)
12-15 12:21:16.400 25329 30814 I Unity : <>c:<SetupGameSpecificStats>b__102_1(Boolean, String)
12-15 12:21:16.400 25329 30814 I Unity : IntroScreenUIController:SetupGameSpecificStats()
12-15 12:21:16.400 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.400 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.400 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.400 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.400 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.400 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.400 25329 30814 I Unity :
12-15 12:21:16.421 25329 30814 I Unity : SetupGameSpecificStats. gamesLostCount 35
12-15 12:21:16.421 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.421 25329 30814 I Unity : <>c:<SetupGameSpecificStats>b__102_2(Boolean, String)
12-15 12:21:16.421 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.421 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.421 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.421 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.421 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.421 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.421 25329 30814 I Unity :
12-15 12:21:16.422 25329 30814 I Unity : Games Lost count modified : 35
12-15 12:21:16.422 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.422 25329 30814 I Unity : PlayerProfile:set_gamesLost(Int32)
12-15 12:21:16.422 25329 30814 I Unity : <>c:<SetupGameSpecificStats>b__102_2(Boolean, String)
12-15 12:21:16.422 25329 30814 I Unity : IntroScreenUIController:OnPlayfabSetupComplete(Boolean)
12-15 12:21:16.422 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessPlayerDataPayLoad(GetPlayerCombinedInfoResultPayload)
12-15 12:21:16.422 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.422 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.422 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.422 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.422 25329 30814 I Unity :
12-15 12:21:16.443 25329 30814 I Unity : User Inventory
12-15 12:21:16.443 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.443 25329 30814 I Unity : IjsUiFramework.PlayFabManager:ProcessInventory(List`1)
12-15 12:21:16.443 25329 30814 I Unity : IjsUiFramework.PlayFabManager:<LoginAsGuest>b__69_0(LoginResult)
12-15 12:21:16.443 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.443 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.443 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.443 25329 30814 I Unity :
12-15 12:21:16.473 25329 30814 I Unity : OnGatherSuccess
12-15 12:21:16.473 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:16.473 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:21:16.473 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:21:16.473 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:16.473 25329 30814 I Unity :
12-15 12:21:39.271 25329 30814 I Unity : Load Level..............
12-15 12:21:39.271 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:39.271 25329 30814 I Unity : IntroScreenUIController:LoadGameScene()
12-15 12:21:39.271 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:39.271 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:21:39.271 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:21:39.271 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:21:39.271 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:21:39.271 25329 30814 I Unity :
12-15 12:21:39.711 25329 30814 I Unity : Move
12-15 12:21:39.711 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:39.711 25329 30814 I Unity : GlobeAnimationHandler:Awake()
12-15 12:21:39.711 25329 30814 I Unity : SkyjoGameManager:ShowLoadingScreen(String)
12-15 12:21:39.711 25329 30814 I Unity :
12-15 12:21:39.837 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:21:39.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:39.837 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:39.837 25329 30814 I Unity :
12-15 12:21:39.839 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:21:39.839 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:39.839 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:21:39.839 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:39.839 25329 30814 I Unity :
12-15 12:21:40.066 25329 30814 I Unity : Ready
12-15 12:21:40.066 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:40.066 25329 30814 I Unity : SkyjoGameManager:OnLoadInitialScreen()
12-15 12:21:40.066 25329 30814 I Unity : LeanTween:update()
12-15 12:21:40.066 25329 30814 I Unity :
12-15 12:21:45.174 25329 30814 I Unity : HandleBack GameplayScreen
12-15 12:21:45.174 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.174 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:21:45.174 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:45.174 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:21:45.174 25329 30814 I Unity :
12-15 12:21:45.177 25329 30814 I Unity : Got created from here
12-15 12:21:45.177 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.177 25329 30814 I Unity : DialogBox:get_messageBox()
12-15 12:21:45.177 25329 30814 I Unity : DialogBox:get_showingLoadingScreen()
12-15 12:21:45.177 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:21:45.177 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:45.177 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:21:45.177 25329 30814 I Unity :
12-15 12:21:45.187 25329 30814 I Unity : OnBackButton SelectNumberOfPlayersx2.activeInHierarchy: False
12-15 12:21:45.187 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.187 25329 30814 I Unity : SkyjoGameManager:OnBackButton()
12-15 12:21:45.187 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:21:45.187 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:45.187 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:21:45.187 25329 30814 I Unity :
12-15 12:21:45.190 25329 30814 I Unity : Condition 2
12-15 12:21:45.190 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.190 25329 30814 I Unity : SkyjoGameManager:OnBackButton()
12-15 12:21:45.190 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:21:45.190 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:45.190 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:21:45.190 25329 30814 I Unity :
12-15 12:21:45.193 25329 30814 I Unity : ContinueToMainMenu False
12-15 12:21:45.193 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.193 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:21:45.193 25329 30814 I Unity : SkyjoGameManager:OnBackButton()
12-15 12:21:45.193 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:21:45.193 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:45.193 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:21:45.193 25329 30814 I Unity :
12-15 12:21:45.195 25329 30814 I Unity : Do nothing
12-15 12:21:45.195 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.195 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:21:45.195 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:45.195 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:21:45.195 25329 30814 I Unity :
12-15 12:21:45.621 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:21:45.621 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.621 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:45.621 25329 30814 I Unity :
12-15 12:21:45.623 25329 30814 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 900 orientation portrait
12-15 12:21:45.623 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.623 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:21:45.623 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:45.623 25329 30814 I Unity :
12-15 12:21:45.644 25329 30814 E Unity : NullReferenceException: Object reference not set to an instance of an object.
12-15 12:21:45.644 25329 30814 E Unity : at LevelPlayAdManager.Awake () [0x00000] in <00000000000000000000000000000000>:0
12-15 12:21:45.644 25329 30814 E Unity :
12-15 12:21:45.654 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:21:45.654 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.654 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:45.654 25329 30814 I Unity :
12-15 12:21:45.656 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:21:45.656 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.656 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:21:45.656 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:45.656 25329 30814 I Unity :
12-15 12:21:45.770 25329 30814 I Unity : GameConfig Test dataSample: 1
12-15 12:21:45.770 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.770 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.770 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.770 25329 30814 I Unity :
12-15 12:21:45.771 25329 30814 I Unity : guest avatar id -1
12-15 12:21:45.771 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.771 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:21:45.771 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.771 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.771 25329 30814 I Unity :
12-15 12:21:45.885 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:21:45.885 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.885 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:21:45.885 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:21:45.885 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.885 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.885 25329 30814 I Unity :
12-15 12:21:45.887 25329 30814 I Unity : Tried and succeeded
12-15 12:21:45.887 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.887 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:21:45.887 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:21:45.887 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.887 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.887 25329 30814 I Unity :
12-15 12:21:45.915 25329 30814 I Unity : PlayFabManager.instance.useTierUnlock: False
12-15 12:21:45.915 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.915 25329 30814 I Unity : IntroScreenUIController:ShowLevelUp()
12-15 12:21:45.915 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.915 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.915 25329 30814 I Unity :
12-15 12:21:45.950 25329 30814 I Unity : otherAppsURL: {"a":"https://play.google.com/store/apps/details?id=com.business.deal","i":"https://apps.apple.com/app/id1491122135","p":"https://ironjawstudios.com/yoyoads/otherapps_dobble.png","s":"false"}
12-15 12:21:45.950 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.950 25329 30814 I Unity : IntroScreenUIController:ShowOtherAppsIcon()
12-15 12:21:45.950 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.950 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.950 25329 30814 I Unity :
12-15 12:21:45.952 25329 30814 I Unity : OnPlayerXPModified curLevel 55 normalizedXP 0 didLevelup False
12-15 12:21:45.952 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.952 25329 30814 I Unity : IntroScreenUIController:<OnPlayerXPModified>b__91_0(Int32, Single, Boolean, Single, Single)
12-15 12:21:45.952 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:21:45.952 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.952 25329 30814 I Unity :
12-15 12:21:45.961 25329 30814 I Unity : CurrentLanguage en
12-15 12:21:45.961 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.961 25329 30814 I Unity : IntroScreenUIController:UpdateSelectedLangColor()
12-15 12:21:45.961 25329 30814 I Unity : IntroScreenUIController:ChangeLanguage(GD_LangCode)
12-15 12:21:45.961 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.961 25329 30814 I Unity :
12-15 12:21:45.962 25329 30814 I Unity : Using LevelPlay Ad Manager
12-15 12:21:45.962 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:45.962 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:21:45.962 25329 30814 I Unity :
12-15 12:21:46.192 25329 30814 I Unity : ios more games url https://apps.apple.com/us/developer/anusha-s-t/id840761266?uo=4
12-15 12:21:46.192 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:46.192 25329 30814 I Unity : <GetIosMoreGamesURL>d__107:MoveNext()
12-15 12:21:46.192 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:21:46.192 25329 30814 I Unity :
12-15 12:21:48.331 25329 30814 I Unity : Load Level..............
12-15 12:21:48.331 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:48.331 25329 30814 I Unity : IntroScreenUIController:LoadGameScene()
12-15 12:21:48.331 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:21:48.331 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:21:48.331 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:21:48.331 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:21:48.331 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:21:48.331 25329 30814 I Unity :
12-15 12:21:48.572 25329 30814 I Unity : Move
12-15 12:21:48.572 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:48.572 25329 30814 I Unity : GlobeAnimationHandler:Awake()
12-15 12:21:48.572 25329 30814 I Unity : SkyjoGameManager:ShowLoadingScreen(String)
12-15 12:21:48.572 25329 30814 I Unity :
12-15 12:21:48.704 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:21:48.704 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:48.704 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:48.704 25329 30814 I Unity :
12-15 12:21:48.706 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:21:48.706 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:48.706 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:21:48.706 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:21:48.706 25329 30814 I Unity :
12-15 12:21:48.931 25329 30814 I Unity : Ready
12-15 12:21:48.931 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:21:48.931 25329 30814 I Unity : SkyjoGameManager:OnLoadInitialScreen()
12-15 12:21:48.931 25329 30814 I Unity : LeanTween:update()
12-15 12:21:48.931 25329 30814 I Unity :
12-15 12:22:02.652 25329 30814 I Unity : [PHOTON-JOIN] Connect() called - PlayMode: OnlineRandom, IsConnectedToInternet: True, PhotonState: PeerCreated
12-15 12:22:02.652 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:02.652 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:22:02.652 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:02.652 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:22:02.652 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:22:02.652 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:22:02.652 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:22:02.652 25329 30814 I Unity :
12-15 12:22:02.655 25329 30814 I Unity : [PHOTON-JOIN] Calling ConnectUsingSettings()
12-15 12:22:02.655 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:02.655 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:22:02.655 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:02.655 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:22:02.655 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:22:02.655 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:22:02.655 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:22:02.655 25329 30814 I Unity :
12-15 12:22:02.663 25329 30814 I Unity : [PHOTON-JOIN] GameVersion set - vipMode: False, GameVersion: skyjo_v3.1
12-15 12:22:02.663 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:02.663 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:22:02.663 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:02.663 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:22:02.663 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:22:02.663 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:22:02.663 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:22:02.663 25329 30814 I Unity :
12-15 12:22:05.333 25329 30814 I Unity : [PHOTON-JOIN] OnConnectedToMaster() - PlayMode: OnlineRandom, NetworkState: ConnectedToMasterServer
12-15 12:22:05.333 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.333 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:22:05.333 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:22:05.333 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.333 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.333 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.333 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.333 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.333 25329 30814 I Unity :
12-15 12:22:05.335 25329 30814 I Unity : [PHOTON-JOIN] Calling JoinLobby()
12-15 12:22:05.335 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.335 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:22:05.335 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:22:05.335 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.335 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.335 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.335 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.335 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.335 25329 30814 I Unity :
12-15 12:22:05.599 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedLobby() - PlayMode: OnlineRandom, NetworkState: JoinedLobby
12-15 12:22:05.599 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.599 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:22:05.599 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:22:05.599 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.599 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.599 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.599 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.599 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.599 25329 30814 I Unity :
12-15 12:22:05.601 25329 30814 I Unity : [PHOTON-JOIN] PlayMode is OnlineRandom - calling OnJoinARandomRoom()
12-15 12:22:05.601 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.601 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:22:05.601 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:22:05.601 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.601 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.601 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.601 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.601 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.601 25329 30814 I Unity :
12-15 12:22:05.604 25329 30814 I Unity : [PHOTON-JOIN] OnJoinARandomRoom() - Attempting to join random room
12-15 12:22:05.604 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.604 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:22:05.604 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:22:05.604 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:22:05.604 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.604 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.604 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.604 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.604 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.604 25329 30814 I Unity :
12-15 12:22:05.606 25329 30814 I Unity : [PHOTON-JOIN] Parameters - MaxPlayers: 4, NetworkState: JoinedLobby
12-15 12:22:05.606 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.606 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:22:05.606 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:22:05.606 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:22:05.606 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.606 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.606 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.606 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.606 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.606 25329 30814 I Unity :
12-15 12:22:05.608 25329 30814 I Unity : [PHOTON-JOIN] Calling PhotonNetwork.JoinRandomRoom(null, 0)
12-15 12:22:05.608 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:05.608 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:22:05.608 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:22:05.608 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:22:05.608 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:22:05.608 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:05.608 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:05.608 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:05.608 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:05.608 25329 30814 I Unity :
12-15 12:22:10.697 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: c446c18a-e0ab-4a52-a927-efbd7a17f100, PlayerCount: 4/4, RejoiningRoom: False, PlayMode: OnlineRandom
12-15 12:22:10.697 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.697 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.697 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.697 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.697 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.697 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.697 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.697 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.697 25329 30814 I Unity :
12-15 12:22:10.700 25329 30814 I Unity : Set Properties is Called for name: Milan
12-15 12:22:10.700 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.700 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.700 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:22:10.700 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.700 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.700 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.700 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.700 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.700 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.700 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.700 25329 30814 I Unity :
12-15 12:22:10.714 25329 30814 I Unity : Downloading /ProfilePictures/558DB391F25B7B3B.jpg ...
12-15 12:22:10.714 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.714 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:10.714 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:10.714 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.714 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:22:10.714 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.714 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.714 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.714 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.714 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.714 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.714 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.714 25329 30814 I Unity :
12-15 12:22:10.762 25329 30814 I Unity : GetTier: 4972200; 10
12-15 12:22:10.762 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.762 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.762 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.762 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:22:10.762 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.762 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.762 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.762 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.762 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.762 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.762 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.762 25329 30814 I Unity :
12-15 12:22:10.765 25329 30814 I Unity : GetTierUnlockText: 8
12-15 12:22:10.765 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.765 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:22:10.765 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.765 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.765 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:22:10.765 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.765 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.765 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.765 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.765 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.765 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.765 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.765 25329 30814 I Unity :
12-15 12:22:10.768 25329 30814 I Unity : On Joined Room: 4
12-15 12:22:10.768 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.768 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.768 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.768 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.768 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.768 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.768 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.768 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.768 25329 30814 I Unity :
12-15 12:22:10.795 25329 30814 I Unity : PlayerID: 0
12-15 12:22:10.795 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.795 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.795 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.795 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.795 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.795 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.795 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.795 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.795 25329 30814 I Unity :
12-15 12:22:10.797 25329 30814 I Unity : PlayerName: Guest1362
12-15 12:22:10.797 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.797 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.797 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.797 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.797 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.797 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.797 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.797 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.797 25329 30814 I Unity :
12-15 12:22:10.800 25329 30814 I Unity : Set Properties
12-15 12:22:10.800 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.800 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:22:10.800 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.800 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.800 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.800 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.800 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.800 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.800 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.800 25329 30814 I Unity :
12-15 12:22:10.804 25329 30814 I Unity : PlayerID: 1
12-15 12:22:10.804 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.804 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.804 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.804 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.804 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.804 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.804 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.804 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.804 25329 30814 I Unity :
12-15 12:22:10.807 25329 30814 I Unity : PlayerName: LadyRose
12-15 12:22:10.807 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.807 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.807 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.807 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.807 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.807 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.807 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.807 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.807 25329 30814 I Unity :
12-15 12:22:10.810 25329 30814 I Unity : Set Properties
12-15 12:22:10.810 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.810 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:22:10.810 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.810 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.810 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.810 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.810 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.810 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.810 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.810 25329 30814 I Unity :
12-15 12:22:10.815 25329 30814 I Unity : Downloading /ProfilePictures/18BA2BDF5457BE66.jpg ...
12-15 12:22:10.815 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.815 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:10.815 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:10.815 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.815 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.815 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.815 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.815 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.815 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.815 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.815 25329 30814 I Unity :
12-15 12:22:10.819 25329 30814 I Unity : PlayerID: 2
12-15 12:22:10.819 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.819 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.819 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.819 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.819 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.819 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.819 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.819 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.819 25329 30814 I Unity :
12-15 12:22:10.822 25329 30814 I Unity : PlayerName: MeL
12-15 12:22:10.822 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.822 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.822 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.822 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.822 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.822 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.822 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.822 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.822 25329 30814 I Unity :
12-15 12:22:10.825 25329 30814 I Unity : Set Properties
12-15 12:22:10.825 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.825 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:22:10.825 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.825 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.825 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.825 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.825 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.825 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.825 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.825 25329 30814 I Unity :
12-15 12:22:10.830 25329 30814 I Unity : Downloading /ProfilePictures/C7D1DA4D992110C1.jpg ...
12-15 12:22:10.830 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.830 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:10.830 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:10.830 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.830 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.830 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.830 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.830 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.830 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.830 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.830 25329 30814 I Unity :
12-15 12:22:10.841 25329 30814 I Unity : Key WentToBg; Not Found PlayerID : #01 ''
12-15 12:22:10.841 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.841 25329 30814 I Unity : SkyjoPhotonManager:GetCustomProperties(String, Player)
12-15 12:22:10.841 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:22:10.841 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:22:10.841 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.841 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.841 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.841 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.841 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.841 25329 30814 I Unity :
12-15 12:22:10.853 25329 30814 I Unity : Stop finding match
12-15 12:22:10.853 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.853 25329 30814 I Unity : FakePlayerTimer:StopFindingMatch()
12-15 12:22:10.853 25329 30814 I Unity : SkyjoPhotonManager:LoadProfiles()
12-15 12:22:10.853 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:10.853 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:10.853 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.853 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.853 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.853 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.853 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.853 25329 30814 I Unity :
12-15 12:22:10.859 25329 30814 I Unity : Update player properties: #01 ''
12-15 12:22:10.859 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.859 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.859 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.859 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.859 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.859 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.859 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.859 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.859 25329 30814 I Unity :
12-15 12:22:10.863 25329 30814 I Unity : PlayerID: 0
12-15 12:22:10.863 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.863 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.863 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.863 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.863 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.863 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.863 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.863 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.863 25329 30814 I Unity :
12-15 12:22:10.866 25329 30814 I Unity : PlayerName: Guest1362
12-15 12:22:10.866 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.866 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.866 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.866 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.866 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.866 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.866 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.866 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.866 25329 30814 I Unity :
12-15 12:22:10.869 25329 30814 I Unity : Set Player Details: Seat Number - 0
12-15 12:22:10.869 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.869 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.869 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.869 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.869 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.869 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.869 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.869 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.869 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.869 25329 30814 I Unity :
12-15 12:22:10.871 25329 30814 I Unity : Set Properties is Called for name: Guest1362
12-15 12:22:10.871 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.871 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.871 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.871 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.871 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.871 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.871 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.871 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.871 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.871 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.871 25329 30814 I Unity :
12-15 12:22:10.874 25329 30814 I Unity : GetTier: 250; 10
12-15 12:22:10.874 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.874 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.874 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.874 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.874 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.874 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.874 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.874 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.874 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.874 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.874 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.874 25329 30814 I Unity :
12-15 12:22:10.876 25329 30814 I Unity : GetTierUnlockText: 0
12-15 12:22:10.876 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.876 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:22:10.876 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.876 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.876 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.876 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.876 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.876 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.876 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.876 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.876 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.876 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.876 25329 30814 I Unity :
12-15 12:22:10.877 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:22:10.877 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.877 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.877 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.877 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.877 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.877 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.877 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.877 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.877 25329 30814 I Unity :
12-15 12:22:10.879 25329 30814 I Unity : PlayerID: 2
12-15 12:22:10.879 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.879 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.879 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.879 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.879 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.879 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.879 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.879 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.879 25329 30814 I Unity :
12-15 12:22:10.881 25329 30814 I Unity : PlayerName: MeL
12-15 12:22:10.881 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.881 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.881 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.881 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.881 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.881 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.881 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.881 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.881 25329 30814 I Unity :
12-15 12:22:10.884 25329 30814 I Unity : Set Player Details: Seat Number - 2
12-15 12:22:10.884 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.884 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.884 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.884 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.884 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.884 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.884 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.884 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.884 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.884 25329 30814 I Unity :
12-15 12:22:10.886 25329 30814 I Unity : Set Properties is Called for name: MeL
12-15 12:22:10.886 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.886 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.886 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.886 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.886 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.886 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.886 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.886 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.886 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.886 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.886 25329 30814 I Unity :
12-15 12:22:10.890 25329 30814 I Unity : Downloading /ProfilePictures/C7D1DA4D992110C1.jpg ...
12-15 12:22:10.890 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.890 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:10.890 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:10.890 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.890 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.890 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.890 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.890 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.890 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.890 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.890 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.890 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.890 25329 30814 I Unity :
12-15 12:22:10.895 25329 30814 I Unity : GetTier: 25472; 10
12-15 12:22:10.895 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.895 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.895 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.895 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.895 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.895 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.895 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.895 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.895 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.895 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.895 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.895 25329 30814 I Unity :
12-15 12:22:10.897 25329 30814 I Unity : GetTierUnlockText: 4
12-15 12:22:10.897 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.897 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:22:10.897 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.897 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.897 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.897 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.897 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.897 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.897 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.897 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.897 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.897 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.897 25329 30814 I Unity :
12-15 12:22:10.899 25329 30814 I Unity : Update player properties: #02 ''
12-15 12:22:10.899 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.899 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.899 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.899 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.899 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.899 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.899 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.899 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.899 25329 30814 I Unity :
12-15 12:22:10.902 25329 30814 I Unity : PlayerID: 1
12-15 12:22:10.902 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.902 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.902 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.902 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.902 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.902 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.902 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.902 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.902 25329 30814 I Unity :
12-15 12:22:10.904 25329 30814 I Unity : PlayerName: LadyRose
12-15 12:22:10.904 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.904 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.904 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.904 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.904 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.904 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.904 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.904 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.904 25329 30814 I Unity :
12-15 12:22:10.913 25329 30814 I Unity : Set Player Details: Seat Number - 1
12-15 12:22:10.913 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.913 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.913 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.913 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.913 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.913 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.913 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.913 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.913 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.913 25329 30814 I Unity :
12-15 12:22:10.916 25329 30814 I Unity : Set Properties is Called for name: LadyRose
12-15 12:22:10.916 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.916 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.916 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.916 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.916 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.916 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.916 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.916 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.916 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.916 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.916 25329 30814 I Unity :
12-15 12:22:10.920 25329 30814 I Unity : Downloading /ProfilePictures/18BA2BDF5457BE66.jpg ...
12-15 12:22:10.920 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.920 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:10.920 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:10.920 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.920 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.920 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.920 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.920 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.920 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.920 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.920 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.920 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.920 25329 30814 I Unity :
12-15 12:22:10.925 25329 30814 I Unity : GetTier: 849; 10
12-15 12:22:10.925 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.925 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.925 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.925 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.925 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.925 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.925 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.925 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.925 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.925 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.925 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.925 25329 30814 I Unity :
12-15 12:22:10.927 25329 30814 I Unity : GetTierUnlockText: 0
12-15 12:22:10.927 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:10.927 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:22:10.927 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:22:10.927 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:22:10.927 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:22:10.927 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.927 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:10.927 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:10.927 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:10.927 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:10.927 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:10.927 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:10.927 25329 30814 I Unity :
12-15 12:22:11.226 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:22:11.226 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.226 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.226 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.226 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.226 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.226 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.226 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.226 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.226 25329 30814 I Unity :
12-15 12:22:11.229 25329 30814 I Unity : PlayerID: 3
12-15 12:22:11.229 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.229 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.229 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.229 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.229 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.229 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.229 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.229 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.229 25329 30814 I Unity :
12-15 12:22:11.232 25329 30814 I Unity : PlayerName: Milan
12-15 12:22:11.232 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.232 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.232 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.232 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.232 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.232 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.232 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.232 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.232 25329 30814 I Unity :
12-15 12:22:11.236 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:22:11.236 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.236 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.236 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.236 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.236 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.236 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.236 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.236 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.236 25329 30814 I Unity :
12-15 12:22:11.239 25329 30814 I Unity : PlayerID: 3
12-15 12:22:11.239 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.239 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.239 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.239 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.239 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.239 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.239 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.239 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.239 25329 30814 I Unity :
12-15 12:22:11.242 25329 30814 I Unity : PlayerName: Milan
12-15 12:22:11.242 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.242 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.242 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.242 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.242 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.242 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.242 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.242 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.242 25329 30814 I Unity :
12-15 12:22:11.310 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:22:11.310 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.310 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.310 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.310 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.310 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.310 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.310 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.310 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.310 25329 30814 I Unity :
12-15 12:22:11.314 25329 30814 I Unity : PlayerID: 3
12-15 12:22:11.314 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.314 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.314 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.314 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.314 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.314 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.314 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.314 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.314 25329 30814 I Unity :
12-15 12:22:11.317 25329 30814 I Unity : PlayerName: Milan
12-15 12:22:11.317 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.317 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.317 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:22:11.317 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.317 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.317 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.317 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.317 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.317 25329 30814 I Unity :
12-15 12:22:11.550 25329 30814 I Unity : Got created from here
12-15 12:22:11.550 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.550 25329 30814 I Unity : DialogBox:get_messageBox()
12-15 12:22:11.550 25329 30814 I Unity : DialogBox:HideLoadingScreen()
12-15 12:22:11.550 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.550 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.550 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.550 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.550 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.550 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.550 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.550 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.550 25329 30814 I Unity :
12-15 12:22:11.559 25329 30814 I Unity : HideLoading
12-15 12:22:11.559 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.559 25329 30814 I Unity : Dialog:HideLoading()
12-15 12:22:11.559 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.559 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.559 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.559 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.559 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.559 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.559 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.559 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.559 25329 30814 I Unity :
12-15 12:22:11.562 25329 30814 I Unity : [PlayerProfile.SubtractCoins] === START === Amount: 100
12-15 12:22:11.562 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.562 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.562 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.562 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.562 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.562 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.562 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.562 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.562 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.562 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.562 25329 30814 I Unity :
12-15 12:22:11.565 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Game.isConnectedToInternet: True
12-15 12:22:11.565 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.565 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.565 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.565 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.565 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.565 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.565 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.565 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.565 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.565 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.565 25329 30814 I Unity :
12-15 12:22:11.568 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Using ONLINE mode (Currency class)
12-15 12:22:11.568 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.568 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.568 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.568 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.568 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.568 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.568 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.568 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.568 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.568 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.568 25329 30814 I Unity :
12-15 12:22:11.571 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Before SubtractCoins - Currency.totalCoins: 4972200, Currency.totalCoinsBig: 4972200
12-15 12:22:11.571 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.571 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.571 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.571 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.571 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.571 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.571 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.571 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.571 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.571 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.571 25329 30814 I Unity :
12-15 12:22:11.575 25329 30814 I Unity : [Currency.SubtractCoins] === START === Amount to subtract: 100
12-15 12:22:11.575 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.575 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.575 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.575 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.575 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.575 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.575 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.575 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.575 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.575 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.575 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.575 25329 30814 I Unity :
12-15 12:22:11.578 25329 30814 I Unity : [Currency.SubtractCoins] Current state - BigInteger: 4972200, Clamped int: 4972200
12-15 12:22:11.578 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.578 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.578 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.578 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.578 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.578 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.578 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.578 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.578 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.578 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.578 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.578 25329 30814 I Unity :
12-15 12:22:11.584 25329 30814 I Unity : [Currency.SubtractCoins] After subtraction - New BigInteger: 4972100
12-15 12:22:11.584 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.584 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.584 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.584 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.584 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.584 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.584 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.584 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.584 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.584 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.584 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.584 25329 30814 I Unity :
12-15 12:22:11.587 25329 30814 I Unity : [Currency.SubtractCoins] Before WriteBig() - BigInteger to write: 4972100
12-15 12:22:11.587 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.587 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.587 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.587 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.587 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.587 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.587 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.587 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.587 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.587 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.587 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.587 25329 30814 I Unity :
12-15 12:22:11.590 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972100
12-15 12:22:11.590 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.590 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.590 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.590 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.590 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.590 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.590 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.590 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.590 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.590 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.590 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.590 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.590 25329 30814 I Unity :
12-15 12:22:11.594 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972100
12-15 12:22:11.594 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.594 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.594 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.594 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.594 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.594 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.594 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.594 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.594 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.594 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.594 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.594 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.594 25329 30814 I Unity :
12-15 12:22:11.597 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972100, wrote to PlayerPrefs key 'coins'
12-15 12:22:11.597 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.597 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.597 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.597 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.597 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.597 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.597 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.597 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.597 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.597 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.597 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.597 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.597 25329 30814 I Unity :
12-15 12:22:11.600 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972100, Clamped: 4972100
12-15 12:22:11.600 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.600 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.600 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.600 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.600 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.600 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.600 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.600 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.600 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.600 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.600 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.600 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.600 25329 30814 I Unity :
12-15 12:22:11.602 25329 30814 I Unity : [Currency.SubtractCoins] After WriteBig() - Clamped int stored: 4972100
12-15 12:22:11.602 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.602 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.602 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.602 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.602 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.602 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.602 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.602 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.602 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.602 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.602 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.602 25329 30814 I Unity :
12-15 12:22:11.607 25329 30814 I Unity : maxTier: 8
12-15 12:22:11.607 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.607 25329 30814 I Unity : Currency:set_totalCoins(Int32)
12-15 12:22:11.607 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.607 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.607 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.607 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.607 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.607 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.607 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.607 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.607 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.607 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.607 25329 30814 I Unity :
12-15 12:22:11.610 25329 30814 I Unity : [Currency.SubtractCoins] Invoking event - Previous: 4972200, Current: 4972100
12-15 12:22:11.610 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.610 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.610 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.610 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.610 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.610 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.610 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.610 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.610 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.610 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.610 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.610 25329 30814 I Unity :
12-15 12:22:11.613 25329 30814 I Unity : [Currency.SubtractCoins] Sending to PlayFab - Amount: 100, Currency: CO
12-15 12:22:11.613 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.613 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.613 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.613 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.613 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.613 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.613 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.613 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.613 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.613 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.613 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.613 25329 30814 I Unity :
12-15 12:22:11.659 25329 30814 I Unity : [Currency.SubtractCoins] === END === Final state - BigInteger: 4972100, Clamped: 4972100
12-15 12:22:11.659 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.659 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:22:11.659 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.659 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.659 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.659 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.659 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.659 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.659 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.659 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.659 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.659 25329 30814 I Unity :
12-15 12:22:11.662 25329 30814 I Unity : [PlayerProfile.SubtractCoins] After SubtractCoins - Currency.totalCoins: 4972100, Currency.totalCoinsBig: 4972100
12-15 12:22:11.662 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.662 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.662 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.662 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.662 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.662 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.662 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.662 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.662 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.662 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.662 25329 30814 I Unity :
12-15 12:22:11.664 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Submitting to PlayFab leaderboard - Clamped value: 4972100
12-15 12:22:11.664 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.664 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.664 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.664 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.664 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.664 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.664 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.664 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.664 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.664 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.664 25329 30814 I Unity :
12-15 12:22:11.667 25329 30814 I Unity : SubmitStats : 4972100
12-15 12:22:11.667 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.667 25329 30814 I Unity : IjsUiFramework.PlayFabManager:SubmitStatistic(String, Int32)
12-15 12:22:11.667 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.667 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.667 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.667 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.667 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.667 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.667 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.667 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.667 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.667 25329 30814 I Unity :
12-15 12:22:11.705 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Updating PlayerProfileCC - Value: 4972100
12-15 12:22:11.705 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.705 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.705 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.705 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.705 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.705 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.705 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.705 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.705 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.705 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.705 25329 30814 I Unity :
12-15 12:22:11.707 25329 30814 I Unity : [PlayerProfile.SubtractCoins] === END === Final totalCoins: 4972100, Final totalCoinsBig: 4972100
12-15 12:22:11.707 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.707 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:22:11.707 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.707 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.707 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.707 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.707 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.707 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.707 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.707 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.707 25329 30814 I Unity :
12-15 12:22:11.722 25329 30814 W Unity : Missing permission to record audio, please grant the permission first
12-15 12:22:11.722 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.722 25329 30814 W Unity : AndroidPermissionsUsageExample:OnRecordAudioButtonPress()
12-15 12:22:11.722 25329 30814 W Unity : SkyjoGameManager:OnMatchStart()
12-15 12:22:11.722 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:11.722 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:11.722 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:11.722 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:11.722 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:11.722 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:11.722 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:11.722 25329 30814 W Unity :
12-15 12:22:11.946 25329 30814 I Unity : Coins Updated. Balance : 4972100
12-15 12:22:11.946 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.946 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.946 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.946 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.946 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.946 25329 30814 I Unity :
12-15 12:22:11.948 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] PlayFab returned balance: 4972100
12-15 12:22:11.948 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.948 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.948 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.948 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.948 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.948 25329 30814 I Unity :
12-15 12:22:11.950 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Current local state - BigInteger: 4972100, Clamped: 4972100
12-15 12:22:11.950 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.950 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.950 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.950 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.950 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.950 25329 30814 I Unity :
12-15 12:22:11.953 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Syncing with PlayFab server balance: 4972100
12-15 12:22:11.953 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.953 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.953 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.953 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.953 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.953 25329 30814 I Unity :
12-15 12:22:11.955 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972100
12-15 12:22:11.955 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.955 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.955 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.955 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.955 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.955 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.955 25329 30814 I Unity :
12-15 12:22:11.957 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972100
12-15 12:22:11.957 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.957 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.957 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.957 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.957 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.957 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.957 25329 30814 I Unity :
12-15 12:22:11.960 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972100, wrote to PlayerPrefs key 'coins'
12-15 12:22:11.960 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.960 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.960 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.960 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.960 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.960 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.960 25329 30814 I Unity :
12-15 12:22:11.962 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972100, Clamped: 4972100
12-15 12:22:11.962 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.962 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:22:11.962 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.962 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.962 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.962 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.962 25329 30814 I Unity :
12-15 12:22:11.965 25329 30814 I Unity : maxTier: 8
12-15 12:22:11.965 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.965 25329 30814 I Unity : Currency:set_totalCoins(Int32)
12-15 12:22:11.965 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.965 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.965 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.965 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.965 25329 30814 I Unity :
12-15 12:22:11.967 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Sync complete - BigInteger: 4972100, Clamped: 4972100
12-15 12:22:11.967 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.967 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:22:11.967 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.967 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.967 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.967 25329 30814 I Unity :
12-15 12:22:11.996 25329 30814 I Unity : CoinsLeaderboard SubmitStats Success
12-15 12:22:11.996 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:11.996 25329 30814 I Unity : IjsUiFramework.<>c__DisplayClass83_0:<SubmitStatistic>b__0(UpdatePlayerStatisticsResult)
12-15 12:22:11.996 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:22:11.996 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:22:11.996 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:11.996 25329 30814 I Unity :
12-15 12:22:13.397 25329 30814 I Unity : Finished downloading bytes
12-15 12:22:13.397 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.397 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.397 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.397 25329 30814 I Unity :
12-15 12:22:13.402 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:22:13.402 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.402 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:13.402 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:22:13.402 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.402 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.402 25329 30814 I Unity :
12-15 12:22:13.411 25329 30814 I Unity : Tried and succeeded
12-15 12:22:13.411 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.411 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:13.411 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:22:13.411 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.411 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.411 25329 30814 I Unity :
12-15 12:22:13.531 25329 30814 I Unity : Distribute for 4
12-15 12:22:13.531 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.531 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:22:13.531 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.531 25329 30814 I Unity :
12-15 12:22:13.866 25329 30814 I Unity : Finished downloading bytes
12-15 12:22:13.866 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.866 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.866 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.866 25329 30814 I Unity :
12-15 12:22:13.877 25329 30814 I Unity : textureStr.Length: 627096
12-15 12:22:13.877 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.877 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:13.877 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:22:13.877 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.877 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.877 25329 30814 I Unity :
12-15 12:22:13.885 25329 30814 I Unity : Tried and succeeded
12-15 12:22:13.885 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.885 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:13.885 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:22:13.885 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.885 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.885 25329 30814 I Unity :
12-15 12:22:13.981 25329 30814 I Unity : Finished downloading bytes
12-15 12:22:13.981 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.981 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.981 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.981 25329 30814 I Unity :
12-15 12:22:13.987 25329 30814 I Unity : textureStr.Length: 653352
12-15 12:22:13.987 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.987 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:13.987 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:22:13.987 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.987 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.987 25329 30814 I Unity :
12-15 12:22:13.993 25329 30814 I Unity : Tried and succeeded
12-15 12:22:13.993 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:13.993 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:13.993 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:22:13.993 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:13.993 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:13.993 25329 30814 I Unity :
12-15 12:22:15.469 25329 30814 I Unity : Finished downloading bytes
12-15 12:22:15.469 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.469 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:15.469 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.469 25329 30814 I Unity :
12-15 12:22:15.473 25329 30814 I Unity : textureStr.Length: 653352
12-15 12:22:15.473 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.473 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:15.473 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:22:15.473 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:15.473 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.473 25329 30814 I Unity :
12-15 12:22:15.478 25329 30814 I Unity : Tried and succeeded
12-15 12:22:15.478 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.478 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:15.478 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:22:15.478 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:15.478 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.478 25329 30814 I Unity :
12-15 12:22:15.519 25329 30814 I Unity : [TurnDebug][OpenRound] Entry - _flipingId: 0, _currentTurnId: 0, _localId: 3, IsMasterClient: False, Frame: 3550
12-15 12:22:15.519 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.519 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:22:15.519 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:22:15.519 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:22:15.519 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.519 25329 30814 I Unity :
12-15 12:22:15.520 25329 30814 I Unity : [TurnDebug][OpenRound] Player 0 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:22:15.520 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.520 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:22:15.520 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:22:15.520 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:22:15.520 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.520 25329 30814 I Unity :
12-15 12:22:15.522 25329 30814 I Unity : [TurnDebug][OpenRound] Player 1 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:22:15.522 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.522 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:22:15.522 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:22:15.522 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:22:15.522 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.522 25329 30814 I Unity :
12-15 12:22:15.523 25329 30814 I Unity : [TurnDebug][OpenRound] Player 2 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:22:15.523 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.523 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:22:15.523 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:22:15.523 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:22:15.523 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.523 25329 30814 I Unity :
12-15 12:22:15.524 25329 30814 I Unity : [TurnDebug][OpenRound] Player 3 - isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:22:15.524 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.524 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:22:15.524 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:22:15.524 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:22:15.524 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.524 25329 30814 I Unity :
12-15 12:22:15.918 25329 30814 I Unity : Finished downloading bytes
12-15 12:22:15.918 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.918 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:15.918 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.918 25329 30814 I Unity :
12-15 12:22:15.923 25329 30814 I Unity : textureStr.Length: 627096
12-15 12:22:15.923 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.923 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:15.923 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:22:15.923 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:15.923 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.923 25329 30814 I Unity :
12-15 12:22:15.930 25329 30814 I Unity : Tried and succeeded
12-15 12:22:15.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:15.930 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:22:15.930 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:22:15.930 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:22:15.930 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:15.930 25329 30814 I Unity :
12-15 12:22:16.086 25329 30814 I Unity : [TurnDebug][OpenRound] LeanTween Callback - BEFORE turn assignment: _flipingId: 0, _currentTurnId: 0, IsMasterClient: False, Frame: 3583
12-15 12:22:16.086 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.086 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.086 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.086 25329 30814 I Unity :
12-15 12:22:16.088 25329 30814 I Unity : [TurnDebug][OpenRound] LeanTween Callback - AFTER turn assignment: _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsMasterClient: False, Frame: 3583
12-15 12:22:16.088 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.088 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.088 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.088 25329 30814 I Unity :
12-15 12:22:16.091 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: False, _roundHasStarted: False, IsMasterClient: False, Frame: 3583
12-15 12:22:16.091 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.091 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.091 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.091 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.091 25329 30814 I Unity :
12-15 12:22:16.093 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:22:16.093 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.093 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.093 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.093 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.093 25329 30814 I Unity :
12-15 12:22:16.095 25329 30814 I Unity : --------------------------------------
12-15 12:22:16.095 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.095 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.095 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.095 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.095 25329 30814 I Unity :
12-15 12:22:16.097 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:22:16.097 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.097 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.097 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.097 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.097 25329 30814 I Unity :
12-15 12:22:16.099 25329 30814 I Unity : --------------------------------------
12-15 12:22:16.099 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.099 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.099 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.099 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.099 25329 30814 I Unity :
12-15 12:22:16.101 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:22:16.101 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.101 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.101 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.101 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.101 25329 30814 I Unity :
12-15 12:22:16.104 25329 30814 I Unity : Normal Round.
12-15 12:22:16.104 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.104 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.104 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.104 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.104 25329 30814 I Unity :
12-15 12:22:16.106 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: False, _currentTurnId: 0, _localId: 3, Frame: 3583
12-15 12:22:16.106 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.106 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.106 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.106 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.106 25329 30814 I Unity :
12-15 12:22:16.108 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: False, Frame: 3583
12-15 12:22:16.108 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.108 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:16.108 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:22:16.108 25329 30814 I Unity : LeanTween:update()
12-15 12:22:16.108 25329 30814 I Unity :
12-15 12:22:16.771 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:22:16.771 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.771 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:16.771 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:16.771 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:16.771 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:16.771 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:16.771 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:16.771 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:16.771 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:16.771 25329 30814 I Unity :
12-15 12:22:16.773 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:22:16.773 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.773 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:16.773 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:16.773 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:16.773 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:16.773 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:16.773 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:16.773 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:16.773 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:16.773 25329 30814 I Unity :
12-15 12:22:16.777 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:22:16.777 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:16.777 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:16.777 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:16.777 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:16.777 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:16.777 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:16.777 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:16.777 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:16.777 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:16.777 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:16.777 25329 30814 I Unity :
12-15 12:22:17.606 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:22:17.606 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.606 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.606 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.606 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.606 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.606 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.606 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.606 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.606 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.606 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.606 25329 30814 I Unity :
12-15 12:22:17.609 25329 30814 I Unity : Play: SelectCard@86
12-15 12:22:17.609 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.609 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.609 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.609 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.609 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.609 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.609 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.609 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.609 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.609 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.609 25329 30814 I Unity :
12-15 12:22:17.612 25329 30814 I Unity : Current Mode: Replace and selected card: 6 and parentDeck is DiscardDeck
12-15 12:22:17.612 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.612 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:17.612 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.612 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.612 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.612 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.612 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.612 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.612 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.612 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.612 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.612 25329 30814 I Unity :
12-15 12:22:17.614 25329 30814 I Unity : Card: 6 card.ID: 86
12-15 12:22:17.614 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.614 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:17.614 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.614 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.614 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.614 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.614 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.614 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.614 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.614 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.614 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.614 25329 30814 I Unity :
12-15 12:22:17.616 25329 30814 I Unity : Replace Mode
12-15 12:22:17.616 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.616 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:17.616 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.616 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.616 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.616 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.616 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.616 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.616 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.616 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.616 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.616 25329 30814 I Unity :
12-15 12:22:17.619 25329 30814 I Unity : Already Selected Card is: 19; Value is: 0; Deck is: + BaseDeck
12-15 12:22:17.619 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.619 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:17.619 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.619 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.619 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.619 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.619 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.619 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.619 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.619 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.619 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.619 25329 30814 I Unity :
12-15 12:22:17.622 25329 30814 I Unity : Card being selected: ID 86, Value 6, Deck DiscardDeck, Owner -1
12-15 12:22:17.622 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.622 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:17.622 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.622 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.622 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.622 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.622 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.622 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.622 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.622 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.622 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.622 25329 30814 I Unity :
12-15 12:22:17.624 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:22:17.624 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.624 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:17.624 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.624 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:17.624 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:17.624 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:17.624 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:17.624 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:17.624 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:17.624 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:17.624 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:17.624 25329 30814 I Unity :
12-15 12:22:17.856 25329 30814 I Unity : HandleBack GameplayScreen
12-15 12:22:17.856 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.856 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:22:17.856 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:17.856 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:17.856 25329 30814 I Unity :
12-15 12:22:17.863 25329 30814 I Unity : OnBackButton SelectNumberOfPlayersx2.activeInHierarchy: False
12-15 12:22:17.863 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.863 25329 30814 I Unity : SkyjoGameManager:OnBackButton()
12-15 12:22:17.863 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:22:17.863 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:17.863 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:17.863 25329 30814 I Unity :
12-15 12:22:17.865 25329 30814 I Unity : TogglePauseScreen True state GameplayScreen
12-15 12:22:17.865 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.865 25329 30814 I Unity : GameSceneUIController:TogglePauseScreen()
12-15 12:22:17.865 25329 30814 I Unity : GameSceneUIController:HandleBack()
12-15 12:22:17.865 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:17.865 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:17.865 25329 30814 I Unity :
12-15 12:22:17.939 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:22:17.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:17.939 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:17.939 25329 30814 I Unity : LeanTween:update()
12-15 12:22:17.939 25329 30814 I Unity :
12-15 12:22:18.666 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:22:18.666 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:18.666 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:18.666 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:18.666 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:18.666 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:18.666 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:18.666 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:18.666 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:18.666 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:18.666 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:18.666 25329 30814 I Unity :
12-15 12:22:18.670 25329 30814 I Unity : Play: SelectCard@53
12-15 12:22:18.670 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:18.670 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:18.670 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:18.670 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:18.670 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:18.670 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:18.670 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:18.670 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:18.670 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:18.670 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:18.670 25329 30814 I Unity :
12-15 12:22:18.673 25329 30814 I Unity : Current Mode: Flip and selected card: 3 and parentDeck is PlayerDeck
12-15 12:22:18.673 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:18.673 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:18.673 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:18.673 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:18.673 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:18.673 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:18.673 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:18.673 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:18.673 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:18.673 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:18.673 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:18.673 25329 30814 I Unity :
12-15 12:22:18.676 25329 30814 I Unity : Card: 3 card.ID: 53
12-15 12:22:18.676 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:18.676 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:18.676 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:18.676 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:18.676 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:18.676 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:18.676 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:18.676 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:18.676 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:18.676 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:18.676 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:18.676 25329 30814 I Unity :
12-15 12:22:19.126 25329 30814 I Unity : QuitGame.......... 1
12-15 12:22:19.126 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.126 25329 30814 I Unity : GameSceneUIController:QuitGame()
12-15 12:22:19.126 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:19.126 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:19.126 25329 30814 I Unity :
12-15 12:22:19.129 25329 30814 I Unity : Showing DialogBox
12-15 12:22:19.129 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.129 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:22:19.129 25329 30814 I Unity : GameSceneUIController:QuitGame()
12-15 12:22:19.129 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:19.129 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:19.129 25329 30814 I Unity :
12-15 12:22:19.132 25329 30814 I Unity : Showing Dialog
12-15 12:22:19.132 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.132 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:22:19.132 25329 30814 I Unity : GameSceneUIController:QuitGame()
12-15 12:22:19.132 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:19.132 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:19.132 25329 30814 I Unity :
12-15 12:22:19.134 25329 30814 I Unity : Show Dialog
12-15 12:22:19.134 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.134 25329 30814 I Unity : Dialog:Show(String, String, String, String, Boolean, Boolean, Boolean)
12-15 12:22:19.134 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:22:19.134 25329 30814 I Unity : GameSceneUIController:QuitGame()
12-15 12:22:19.134 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:22:19.134 25329 30814 I Unity : IjsUiFramework.UIButton:TriggerClick()
12-15 12:22:19.134 25329 30814 I Unity :
12-15 12:22:19.145 25329 30814 I Unity : Flipped a card
12-15 12:22:19.145 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.145 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:22:19.145 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.145 25329 30814 I Unity :
12-15 12:22:19.147 25329 30814 I Unity : End Turn Called.
12-15 12:22:19.147 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.147 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.147 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.147 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.147 25329 30814 I Unity :
12-15 12:22:19.150 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 3762
12-15 12:22:19.150 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.150 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:22:19.150 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.150 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.150 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.150 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.150 25329 30814 I Unity :
12-15 12:22:19.151 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 3762
12-15 12:22:19.151 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.151 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:22:19.151 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.151 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.151 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.151 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.151 25329 30814 I Unity :
12-15 12:22:19.153 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 3762
12-15 12:22:19.153 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.153 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.153 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.153 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.153 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.153 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.153 25329 30814 I Unity :
12-15 12:22:19.155 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:22:19.155 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.155 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.155 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.155 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.155 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.155 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.155 25329 30814 I Unity :
12-15 12:22:19.157 25329 30814 I Unity : --------------------------------------
12-15 12:22:19.157 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.157 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.157 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.157 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.157 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.157 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.157 25329 30814 I Unity :
12-15 12:22:19.159 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:22:19.159 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.159 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.159 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.159 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.159 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.159 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.159 25329 30814 I Unity :
12-15 12:22:19.160 25329 30814 I Unity : --------------------------------------
12-15 12:22:19.160 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.160 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.160 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.160 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.160 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.160 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.160 25329 30814 I Unity :
12-15 12:22:19.162 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:22:19.162 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.162 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.162 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.162 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.162 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.162 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.162 25329 30814 I Unity :
12-15 12:22:19.164 25329 30814 I Unity : Normal Round.
12-15 12:22:19.164 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.164 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.164 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.164 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.164 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.164 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.164 25329 30814 I Unity :
12-15 12:22:19.166 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 3762
12-15 12:22:19.166 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.166 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.166 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.166 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.166 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.166 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.166 25329 30814 I Unity :
12-15 12:22:19.168 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 3762
12-15 12:22:19.168 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.168 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:22:19.168 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:22:19.168 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:22:19.168 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.168 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.168 25329 30814 I Unity :
12-15 12:22:19.170 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:22:19.170 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:19.170 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:19.170 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:22:19.170 25329 30814 I Unity : LeanTween:update()
12-15 12:22:19.170 25329 30814 I Unity :
12-15 12:22:20.129 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:22:20.129 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.129 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:20.129 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:20.129 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:20.129 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:20.129 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:20.129 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:20.129 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:20.129 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:20.129 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:20.129 25329 30814 I Unity :
12-15 12:22:20.131 25329 30814 I Unity : Play: SelectCard@19
12-15 12:22:20.131 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.131 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:20.131 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:20.131 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:20.131 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:20.131 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:20.131 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:20.131 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:20.131 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:20.131 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:20.131 25329 30814 I Unity :
12-15 12:22:20.134 25329 30814 I Unity : Current Mode: Select and selected card: 0 and parentDeck is DiscardDeck
12-15 12:22:20.134 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.134 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:20.134 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:20.134 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:20.134 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:20.134 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:20.134 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:20.134 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:20.134 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:20.134 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:20.134 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:20.134 25329 30814 I Unity :
12-15 12:22:20.136 25329 30814 I Unity : Card: 0 card.ID: 19
12-15 12:22:20.136 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.136 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:20.136 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:20.136 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:20.136 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:20.136 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:20.136 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:20.136 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:20.136 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:20.136 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:20.136 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:20.136 25329 30814 I Unity :
12-15 12:22:20.139 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:22:20.139 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.139 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:20.139 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:20.139 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:20.139 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:20.139 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:20.139 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:20.139 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:20.139 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:20.139 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:20.139 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:20.139 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:20.139 25329 30814 I Unity :
12-15 12:22:20.731 25329 30814 I Unity : QuitGame..........2 True
12-15 12:22:20.731 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.731 25329 30814 I Unity : GameSceneUIController:<QuitGame>b__24_0(Boolean, Boolean)
12-15 12:22:20.731 25329 30814 I Unity : LeanTween:update()
12-15 12:22:20.731 25329 30814 I Unity :
12-15 12:22:20.734 25329 30814 I Unity : QuitGame..........3 True
12-15 12:22:20.734 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.734 25329 30814 I Unity : GameSceneUIController:<QuitGame>b__24_0(Boolean, Boolean)
12-15 12:22:20.734 25329 30814 I Unity : LeanTween:update()
12-15 12:22:20.734 25329 30814 I Unity :
12-15 12:22:20.737 25329 30814 I Unity : ShowLoadingScreen Please Wait. Loading Ad.
12-15 12:22:20.737 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.737 25329 30814 I Unity : DialogBox:ShowLoadingScreen(String, Boolean, Action, Boolean, Boolean)
12-15 12:22:20.737 25329 30814 I Unity : GameSceneUIController:<QuitGame>b__24_0(Boolean, Boolean)
12-15 12:22:20.737 25329 30814 I Unity : LeanTween:update()
12-15 12:22:20.737 25329 30814 I Unity :
12-15 12:22:20.740 25329 30814 I Unity : ShowLoadingScreen Please Wait. Loading Ad.
12-15 12:22:20.740 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:20.740 25329 30814 I Unity : Dialog:ShowLoading(String, Boolean, Action, Boolean)
12-15 12:22:20.740 25329 30814 I Unity : DialogBox:ShowLoadingScreen(String, Boolean, Action, Boolean, Boolean)
12-15 12:22:20.740 25329 30814 I Unity : GameSceneUIController:<QuitGame>b__24_0(Boolean, Boolean)
12-15 12:22:20.740 25329 30814 I Unity : LeanTween:update()
12-15 12:22:20.740 25329 30814 I Unity :
12-15 12:22:21.586 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:22:21.586 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.586 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.586 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.586 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.586 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.586 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.586 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.586 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.586 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.586 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.586 25329 30814 I Unity :
12-15 12:22:21.590 25329 30814 I Unity : Play: SelectCard@149
12-15 12:22:21.590 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.590 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.590 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.590 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.590 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.590 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.590 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.590 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.590 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.590 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.590 25329 30814 I Unity :
12-15 12:22:21.593 25329 30814 I Unity : Current Mode: Replace and selected card: 12 and parentDeck is PlayerDeck
12-15 12:22:21.593 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.593 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.593 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.593 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.593 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.593 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.593 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.593 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.593 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.593 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.593 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.593 25329 30814 I Unity :
12-15 12:22:21.596 25329 30814 I Unity : Card: 12 card.ID: 149
12-15 12:22:21.596 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.596 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.596 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.596 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.596 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.596 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.596 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.596 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.596 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.596 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.596 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.596 25329 30814 I Unity :
12-15 12:22:21.599 25329 30814 I Unity : Replace Mode
12-15 12:22:21.599 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.599 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.599 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.599 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.599 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.599 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.599 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.599 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.599 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.599 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.599 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.599 25329 30814 I Unity :
12-15 12:22:21.602 25329 30814 I Unity : Already Selected Card is: 19; Value is: 0; Deck is: + DiscardDeck
12-15 12:22:21.602 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.602 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.602 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.602 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.602 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.602 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.602 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.602 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.602 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.602 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.602 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.602 25329 30814 I Unity :
12-15 12:22:21.605 25329 30814 I Unity : Card being selected: ID 149, Value 12, Deck PlayerDeck, Owner 1
12-15 12:22:21.605 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.605 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.605 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.605 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.605 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.605 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.605 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.605 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.605 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.605 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.605 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.605 25329 30814 I Unity :
12-15 12:22:21.608 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:22:21.608 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.608 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.608 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.608 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.608 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.608 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.608 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.608 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.608 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.608 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.608 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.608 25329 30814 I Unity :
12-15 12:22:21.611 25329 30814 I Unity : IndexToReplace: 2, EffectivePlayer: 1, UsedFallback: False
12-15 12:22:21.611 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.611 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.611 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.611 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.611 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.611 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.611 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.611 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.611 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.611 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.611 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.611 25329 30814 I Unity :
12-15 12:22:21.614 25329 30814 I Unity : Animate Swap: transformValue 0; TargetValue 12
12-15 12:22:21.614 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.614 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:22:21.614 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:22:21.614 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:22:21.614 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:21.614 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:21.614 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:21.614 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:21.614 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:21.614 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:21.614 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:21.614 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:21.614 25329 30814 I Unity :
12-15 12:22:21.746 25329 30814 I Unity : HideLoading
12-15 12:22:21.746 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.746 25329 30814 I Unity : Dialog:HideLoading()
12-15 12:22:21.746 25329 30814 I Unity : GameSceneUIController:<QuitGame>b__24_1()
12-15 12:22:21.746 25329 30814 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 12:22:21.746 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:22:21.746 25329 30814 I Unity :
12-15 12:22:21.770 25329 30814 I Unity : ShowLoadingScreen Please wait
12-15 12:22:21.770 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.770 25329 30814 I Unity : DialogBox:ShowLoadingScreen(String, Boolean, Action, Boolean, Boolean)
12-15 12:22:21.770 25329 30814 I Unity : GameSceneUIController:<DoQuit>b__25_0()
12-15 12:22:21.770 25329 30814 I Unity : LTDescr:init()
12-15 12:22:21.770 25329 30814 I Unity : LTDescr:updateInternal()
12-15 12:22:21.770 25329 30814 I Unity : LeanTween:update()
12-15 12:22:21.770 25329 30814 I Unity :
12-15 12:22:21.774 25329 30814 I Unity : ShowLoadingScreen Please wait
12-15 12:22:21.774 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.774 25329 30814 I Unity : Dialog:ShowLoading(String, Boolean, Action, Boolean)
12-15 12:22:21.774 25329 30814 I Unity : DialogBox:ShowLoadingScreen(String, Boolean, Action, Boolean, Boolean)
12-15 12:22:21.774 25329 30814 I Unity : GameSceneUIController:<DoQuit>b__25_0()
12-15 12:22:21.774 25329 30814 I Unity : LTDescr:init()
12-15 12:22:21.774 25329 30814 I Unity : LTDescr:updateInternal()
12-15 12:22:21.774 25329 30814 I Unity : LeanTween:update()
12-15 12:22:21.774 25329 30814 I Unity :
12-15 12:22:21.913 25329 30814 I Unity : [APP-PAUSE] Application paused - GameState: Game, IsOnlineGame: True, IsInRoom: True
12-15 12:22:21.913 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.913 25329 30814 I Unity : SkyjoGameManager:OnApplicationPause(Boolean)
12-15 12:22:21.913 25329 30814 I Unity :
12-15 12:22:21.915 25329 30814 I Unity : [APP-PAUSE] In active game (not PreGame) - setting player as minimized
12-15 12:22:21.915 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:21.915 25329 30814 I Unity : SkyjoGameManager:OnApplicationPause(Boolean)
12-15 12:22:21.915 25329 30814 I Unity :
12-15 12:22:59.441 25329 30814 I Unity : [APP-PAUSE] Application unpaused - GameState: Game, IsOnlineGame: True, IsInRoom: True
12-15 12:22:59.441 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.441 25329 30814 I Unity : SkyjoGameManager:OnApplicationPause(Boolean)
12-15 12:22:59.441 25329 30814 I Unity :
12-15 12:22:59.443 25329 30814 I Unity : [APP-PAUSE] Unpaused in Game state - fetching latest state
12-15 12:22:59.443 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.443 25329 30814 I Unity : SkyjoGameManager:OnApplicationPause(Boolean)
12-15 12:22:59.443 25329 30814 I Unity :
12-15 12:22:59.555 25329 30814 I Unity : Minimized mon! isMinized: True
12-15 12:22:59.555 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.555 25329 30814 I Unity : SkyjoPhotonManager:EnqueuePlay(String)
12-15 12:22:59.555 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.555 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.555 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.555 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.555 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.555 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.555 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.555 25329 30814 I Unity :
12-15 12:22:59.557 25329 30814 I Unity : Reconnecting mon! isReconnect: False
12-15 12:22:59.557 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.557 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.557 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.557 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.557 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.557 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.557 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.557 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.557 25329 30814 I Unity :
12-15 12:22:59.559 25329 30814 I Unity : Minimized mon! isMinized: True
12-15 12:22:59.559 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.559 25329 30814 I Unity : SkyjoPhotonManager:EnqueuePlay(String)
12-15 12:22:59.559 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:59.559 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.559 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.559 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.559 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.559 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.559 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.559 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.559 25329 30814 I Unity :
12-15 12:22:59.561 25329 30814 I Unity : Reconnecting mon! isReconnect: False
12-15 12:22:59.561 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.561 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:59.561 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.561 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.561 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.561 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.561 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.561 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.561 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.561 25329 30814 I Unity :
12-15 12:22:59.563 25329 30814 I Unity : Minimized mon! isMinized: True
12-15 12:22:59.563 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.563 25329 30814 I Unity : SkyjoPhotonManager:EnqueuePlay(String)
12-15 12:22:59.563 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:59.563 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.563 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.563 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.563 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.563 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.563 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.563 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.563 25329 30814 I Unity :
12-15 12:22:59.564 25329 30814 I Unity : Reconnecting mon! isReconnect: False
12-15 12:22:59.564 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.564 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:59.564 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.564 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.564 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.564 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.564 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.564 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.564 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.564 25329 30814 I Unity :
12-15 12:22:59.568 25329 30814 I Unity : Minimized mon! isMinized: True
12-15 12:22:59.568 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.568 25329 30814 I Unity : SkyjoPhotonManager:EnqueuePlay(String)
12-15 12:22:59.568 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:59.568 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.568 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.568 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.568 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.568 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.568 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.568 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.568 25329 30814 I Unity :
12-15 12:22:59.570 25329 30814 I Unity : Reconnecting mon! isReconnect: False
12-15 12:22:59.570 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:22:59.570 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:22:59.570 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:22:59.570 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:22:59.570 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:22:59.570 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:22:59.570 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:22:59.570 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:22:59.570 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:22:59.570 25329 30814 I Unity :
12-15 12:23:00.453 25329 30814 I Unity : End Turn Called.
12-15 12:23:00.453 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.453 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.453 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.453 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.453 25329 30814 I Unity :
12-15 12:23:00.454 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 3967
12-15 12:23:00.454 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.454 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:23:00.454 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.454 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.454 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.454 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.454 25329 30814 I Unity :
12-15 12:23:00.455 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 3967
12-15 12:23:00.455 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.455 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:23:00.455 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.455 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.455 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.455 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.455 25329 30814 I Unity :
12-15 12:23:00.457 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 3967
12-15 12:23:00.457 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.457 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.457 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.457 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.457 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.457 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.457 25329 30814 I Unity :
12-15 12:23:00.458 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:23:00.458 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.458 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.458 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.458 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.458 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.458 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.458 25329 30814 I Unity :
12-15 12:23:00.459 25329 30814 I Unity : --------------------------------------
12-15 12:23:00.459 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.459 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.459 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.459 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.459 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.459 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.459 25329 30814 I Unity :
12-15 12:23:00.461 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:23:00.461 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.461 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.461 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.461 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.461 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.461 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.461 25329 30814 I Unity :
12-15 12:23:00.462 25329 30814 I Unity : --------------------------------------
12-15 12:23:00.462 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.462 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.462 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.462 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.462 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.462 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.462 25329 30814 I Unity :
12-15 12:23:00.463 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:23:00.463 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.463 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.463 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.463 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.463 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.463 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.463 25329 30814 I Unity :
12-15 12:23:00.465 25329 30814 I Unity : Normal Round.
12-15 12:23:00.465 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.465 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.465 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.465 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.465 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.465 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.465 25329 30814 I Unity :
12-15 12:23:00.467 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 3967
12-15 12:23:00.467 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.467 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.467 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.467 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.467 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.467 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.467 25329 30814 I Unity :
12-15 12:23:00.468 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 3967
12-15 12:23:00.468 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.468 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:23:00.468 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:23:00.468 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:23:00.468 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.468 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.468 25329 30814 I Unity :
12-15 12:23:00.470 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:23:00.470 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.470 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:23:00.470 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:23:00.470 25329 30814 I Unity : LeanTween:update()
12-15 12:23:00.470 25329 30814 I Unity :
12-15 12:23:00.471 25329 30814 I Unity : ContinueToMainMenu False
12-15 12:23:00.471 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.471 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:23:00.471 25329 30814 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 12:23:00.471 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:23:00.471 25329 30814 I Unity :
12-15 12:23:00.473 25329 30814 I Unity : Manual disconnect
12-15 12:23:00.473 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.473 25329 30814 I Unity : SkyjoPhotonManager:Disconnect()
12-15 12:23:00.473 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:23:00.473 25329 30814 I Unity : <ExecuteAfterTime>d__16:MoveNext()
12-15 12:23:00.473 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:23:00.473 25329 30814 I Unity :
12-15 12:23:00.832 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:23:00.832 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.832 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:00.832 25329 30814 I Unity :
12-15 12:23:00.834 25329 30814 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 900 orientation portrait
12-15 12:23:00.834 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.834 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:23:00.834 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:00.834 25329 30814 I Unity :
12-15 12:23:00.841 25329 30814 E Unity : NullReferenceException: Object reference not set to an instance of an object.
12-15 12:23:00.841 25329 30814 E Unity : at LevelPlayAdManager.Awake () [0x00000] in <00000000000000000000000000000000>:0
12-15 12:23:00.841 25329 30814 E Unity :
12-15 12:23:00.850 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:23:00.850 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.850 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:00.850 25329 30814 I Unity :
12-15 12:23:00.851 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:23:00.851 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.851 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:23:00.851 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:00.851 25329 30814 I Unity :
12-15 12:23:00.992 25329 30814 I Unity : GameConfig Test dataSample: 1
12-15 12:23:00.992 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.992 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:00.992 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:00.992 25329 30814 I Unity :
12-15 12:23:00.993 25329 30814 I Unity : guest avatar id -1
12-15 12:23:00.993 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:00.993 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:23:00.993 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:00.993 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:00.993 25329 30814 I Unity :
12-15 12:23:01.101 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:23:01.101 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.101 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:01.101 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:23:01.101 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:01.101 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.101 25329 30814 I Unity :
12-15 12:23:01.104 25329 30814 I Unity : Tried and succeeded
12-15 12:23:01.104 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.104 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:01.104 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:23:01.104 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:01.104 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.104 25329 30814 I Unity :
12-15 12:23:01.132 25329 30814 I Unity : PlayFabManager.instance.useTierUnlock: False
12-15 12:23:01.132 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.132 25329 30814 I Unity : IntroScreenUIController:ShowLevelUp()
12-15 12:23:01.132 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:01.132 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.132 25329 30814 I Unity :
12-15 12:23:01.161 25329 30814 I Unity : otherAppsURL: {"a":"https://play.google.com/store/apps/details?id=com.business.deal","i":"https://apps.apple.com/app/id1491122135","p":"https://ironjawstudios.com/yoyoads/otherapps_dobble.png","s":"false"}
12-15 12:23:01.161 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.161 25329 30814 I Unity : IntroScreenUIController:ShowOtherAppsIcon()
12-15 12:23:01.161 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:01.161 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.161 25329 30814 I Unity :
12-15 12:23:01.163 25329 30814 I Unity : OnPlayerXPModified curLevel 55 normalizedXP 0 didLevelup False
12-15 12:23:01.163 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.163 25329 30814 I Unity : IntroScreenUIController:<OnPlayerXPModified>b__91_0(Int32, Single, Boolean, Single, Single)
12-15 12:23:01.163 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:01.163 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.163 25329 30814 I Unity :
12-15 12:23:01.174 25329 30814 I Unity : CurrentLanguage en
12-15 12:23:01.174 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.174 25329 30814 I Unity : IntroScreenUIController:UpdateSelectedLangColor()
12-15 12:23:01.174 25329 30814 I Unity : IntroScreenUIController:ChangeLanguage(GD_LangCode)
12-15 12:23:01.174 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.174 25329 30814 I Unity :
12-15 12:23:01.175 25329 30814 I Unity : Using LevelPlay Ad Manager
12-15 12:23:01.175 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.175 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:01.175 25329 30814 I Unity :
12-15 12:23:01.252 25329 30814 I Unity : ios more games url https://apps.apple.com/us/developer/anusha-s-t/id840761266?uo=4
12-15 12:23:01.252 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:01.252 25329 30814 I Unity : <GetIosMoreGamesURL>d__107:MoveNext()
12-15 12:23:01.252 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:23:01.252 25329 30814 I Unity :
12-15 12:23:06.216 25329 30814 I Unity : Load Level..............
12-15 12:23:06.216 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:06.216 25329 30814 I Unity : IntroScreenUIController:LoadGameScene()
12-15 12:23:06.216 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:06.216 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:06.216 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:06.216 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:06.216 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:06.216 25329 30814 I Unity :
12-15 12:23:06.514 25329 30814 I Unity : Move
12-15 12:23:06.514 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:06.514 25329 30814 I Unity : GlobeAnimationHandler:Awake()
12-15 12:23:06.514 25329 30814 I Unity : SkyjoGameManager:ShowLoadingScreen(String)
12-15 12:23:06.514 25329 30814 I Unity :
12-15 12:23:06.675 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:23:06.675 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:06.675 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:06.675 25329 30814 I Unity :
12-15 12:23:06.678 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:23:06.678 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:06.678 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:23:06.678 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:06.678 25329 30814 I Unity :
12-15 12:23:06.898 25329 30814 I Unity : Ready
12-15 12:23:06.898 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:06.898 25329 30814 I Unity : SkyjoGameManager:OnLoadInitialScreen()
12-15 12:23:06.898 25329 30814 I Unity : LeanTween:update()
12-15 12:23:06.898 25329 30814 I Unity :
12-15 12:23:08.677 25329 30814 I Unity : [PHOTON-JOIN] Connect() called - PlayMode: OnlineRandom, IsConnectedToInternet: True, PhotonState: Disconnected
12-15 12:23:08.677 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:08.677 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:23:08.677 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:08.677 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:08.677 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:08.677 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:08.677 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:08.677 25329 30814 I Unity :
12-15 12:23:08.679 25329 30814 I Unity : [PHOTON-JOIN] Calling ConnectUsingSettings()
12-15 12:23:08.679 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:08.679 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:23:08.679 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:08.679 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:08.679 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:08.679 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:08.679 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:08.679 25329 30814 I Unity :
12-15 12:23:08.681 25329 30814 I Unity : [PHOTON-JOIN] GameVersion set - vipMode: False, GameVersion: skyjo_v3.1
12-15 12:23:08.681 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:08.681 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:23:08.681 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:08.681 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:08.681 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:08.681 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:08.681 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:08.681 25329 30814 I Unity :
12-15 12:23:10.825 25329 30814 I Unity : [PHOTON-JOIN] OnConnectedToMaster() - PlayMode: OnlineRandom, NetworkState: ConnectedToMasterServer
12-15 12:23:10.825 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:10.825 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:23:10.825 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:23:10.825 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:10.825 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:10.825 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:10.825 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:10.825 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:10.825 25329 30814 I Unity :
12-15 12:23:10.827 25329 30814 I Unity : [PHOTON-JOIN] Calling JoinLobby()
12-15 12:23:10.827 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:10.827 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:23:10.827 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:23:10.827 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:10.827 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:10.827 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:10.827 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:10.827 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:10.827 25329 30814 I Unity :
12-15 12:23:11.175 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedLobby() - PlayMode: OnlineRandom, NetworkState: JoinedLobby
12-15 12:23:11.175 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:11.175 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:11.175 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:11.175 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:11.175 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:11.175 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:11.175 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:11.175 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:11.175 25329 30814 I Unity :
12-15 12:23:11.178 25329 30814 I Unity : [PHOTON-JOIN] PlayMode is OnlineRandom - calling OnJoinARandomRoom()
12-15 12:23:11.178 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:11.178 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:11.178 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:11.178 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:11.178 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:11.178 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:11.178 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:11.178 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:11.178 25329 30814 I Unity :
12-15 12:23:11.180 25329 30814 I Unity : [PHOTON-JOIN] OnJoinARandomRoom() - Attempting to join random room
12-15 12:23:11.180 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:11.180 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:23:11.180 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:11.180 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:11.180 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:11.180 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:11.180 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:11.180 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:11.180 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:11.180 25329 30814 I Unity :
12-15 12:23:11.183 25329 30814 I Unity : [PHOTON-JOIN] Parameters - MaxPlayers: 4, NetworkState: JoinedLobby
12-15 12:23:11.183 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:11.183 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:23:11.183 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:11.183 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:11.183 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:11.183 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:11.183 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:11.183 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:11.183 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:11.183 25329 30814 I Unity :
12-15 12:23:11.190 25329 30814 I Unity : [PHOTON-JOIN] Calling PhotonNetwork.JoinRandomRoom(null, 0)
12-15 12:23:11.190 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:11.190 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:23:11.190 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:11.190 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:11.190 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:11.190 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:11.190 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:11.190 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:11.190 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:11.190 25329 30814 I Unity :
12-15 12:23:19.144 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 294fd041-deb1-4af3-88f6-ece6750a8782, PlayerCount: 2/4, RejoiningRoom: False, PlayMode: OnlineRandom
12-15 12:23:19.144 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.144 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.144 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.144 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.144 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.144 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.144 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.144 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.144 25329 30814 I Unity :
12-15 12:23:19.148 25329 30814 I Unity : Set Properties is Called for name: Milan
12-15 12:23:19.148 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.148 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.148 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:19.148 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.148 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.148 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.148 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.148 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.148 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.148 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.148 25329 30814 I Unity :
12-15 12:23:19.151 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:23:19.151 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.151 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:19.151 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:23:19.151 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.151 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:19.151 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.151 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.151 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.151 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.151 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.151 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.151 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.151 25329 30814 I Unity :
12-15 12:23:19.156 25329 30814 I Unity : Tried and succeeded
12-15 12:23:19.156 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.156 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:19.156 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:23:19.156 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.156 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:19.156 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.156 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.156 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.156 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.156 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.156 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.156 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.156 25329 30814 I Unity :
12-15 12:23:19.183 25329 30814 I Unity : GetTier: 4972100; 10
12-15 12:23:19.183 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.183 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.183 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.183 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:19.183 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.183 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.183 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.183 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.183 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.183 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.183 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.183 25329 30814 I Unity :
12-15 12:23:19.186 25329 30814 I Unity : GetTierUnlockText: 8
12-15 12:23:19.186 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.186 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:19.186 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.186 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.186 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:19.186 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.186 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.186 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.186 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.186 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.186 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.186 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.186 25329 30814 I Unity :
12-15 12:23:19.189 25329 30814 I Unity : On Joined Room: 4
12-15 12:23:19.189 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.189 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.189 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.189 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.189 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.189 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.189 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.189 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.189 25329 30814 I Unity :
12-15 12:23:19.192 25329 30814 I Unity : PlayerID: 0
12-15 12:23:19.192 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.192 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.192 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.192 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.192 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.192 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.192 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.192 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.192 25329 30814 I Unity :
12-15 12:23:19.195 25329 30814 I Unity : PlayerName: Isabelle
12-15 12:23:19.195 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.195 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.195 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.195 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.195 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.195 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.195 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.195 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.195 25329 30814 I Unity :
12-15 12:23:19.198 25329 30814 I Unity : Set Properties
12-15 12:23:19.198 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.198 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:19.198 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.198 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.198 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.198 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.198 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.198 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.198 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.198 25329 30814 I Unity :
12-15 12:23:19.205 25329 30814 I Unity : Key WentToBg; Not Found PlayerID : #01 ''
12-15 12:23:19.205 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.205 25329 30814 I Unity : SkyjoPhotonManager:GetCustomProperties(String, Player)
12-15 12:23:19.205 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:19.205 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:19.205 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.205 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.205 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.205 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.205 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.205 25329 30814 I Unity :
12-15 12:23:19.209 25329 30814 I Unity : Is this being called again
12-15 12:23:19.209 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.209 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerEnteredRoom(Player)
12-15 12:23:19.209 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player)
12-15 12:23:19.209 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.209 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.209 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.209 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.209 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.209 25329 30814 I Unity :
12-15 12:23:19.211 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:23:19.211 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.211 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.211 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.211 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.211 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.211 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.211 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.211 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.211 25329 30814 I Unity :
12-15 12:23:19.214 25329 30814 I Unity : PlayerID: 2
12-15 12:23:19.214 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.214 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.214 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.214 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.214 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.214 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.214 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.214 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.214 25329 30814 I Unity :
12-15 12:23:19.217 25329 30814 I Unity : PlayerName: Guest2876
12-15 12:23:19.217 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.217 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.217 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.217 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.217 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.217 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.217 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.217 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.217 25329 30814 I Unity :
12-15 12:23:19.220 25329 30814 I Unity : Set Properties
12-15 12:23:19.220 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.220 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:19.220 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.220 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.220 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.220 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.220 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.220 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.220 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.220 25329 30814 I Unity :
12-15 12:23:19.224 25329 30814 I Unity : New player joined: 2
12-15 12:23:19.224 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.224 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.224 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.224 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.224 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.224 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.224 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.224 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.224 25329 30814 I Unity :
12-15 12:23:19.227 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:23:19.227 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.227 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.227 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.227 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.227 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.227 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.227 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.227 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.227 25329 30814 I Unity :
12-15 12:23:19.230 25329 30814 I Unity : PlayerID: 2
12-15 12:23:19.230 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.230 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.230 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.230 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.230 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.230 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.230 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.230 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.230 25329 30814 I Unity :
12-15 12:23:19.232 25329 30814 I Unity : PlayerName: Guest2876
12-15 12:23:19.232 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.232 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.232 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.232 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.232 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.232 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.232 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.232 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.232 25329 30814 I Unity :
12-15 12:23:19.236 25329 30814 I Unity : Set Properties
12-15 12:23:19.236 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.236 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:19.236 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.236 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.236 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.236 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.236 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.236 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.236 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.236 25329 30814 I Unity :
12-15 12:23:19.238 25329 30814 I Unity : Is this being called again
12-15 12:23:19.238 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.238 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerEnteredRoom(Player)
12-15 12:23:19.238 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player)
12-15 12:23:19.238 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.238 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.238 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.238 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.238 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.238 25329 30814 I Unity :
12-15 12:23:19.241 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:23:19.241 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.241 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.241 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.241 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.241 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.241 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.241 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.241 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.241 25329 30814 I Unity :
12-15 12:23:19.244 25329 30814 I Unity : PlayerID: 3
12-15 12:23:19.244 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.244 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.244 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.244 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.244 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.244 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.244 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.244 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.244 25329 30814 I Unity :
12-15 12:23:19.247 25329 30814 I Unity : PlayerName: Sandy
12-15 12:23:19.247 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.247 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.247 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.247 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.247 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.247 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.247 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.247 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.247 25329 30814 I Unity :
12-15 12:23:19.250 25329 30814 I Unity : Set Properties
12-15 12:23:19.250 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.250 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:19.250 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.250 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.250 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.250 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.250 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.250 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.250 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.250 25329 30814 I Unity :
12-15 12:23:19.254 25329 30814 I Unity : New player joined: 3
12-15 12:23:19.254 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.254 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.254 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.254 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.254 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.254 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.254 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.254 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.254 25329 30814 I Unity :
12-15 12:23:19.257 25329 30814 I Unity : Stop finding match
12-15 12:23:19.257 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.257 25329 30814 I Unity : FakePlayerTimer:StopFindingMatch()
12-15 12:23:19.257 25329 30814 I Unity : SkyjoPhotonManager:LoadProfiles()
12-15 12:23:19.257 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:23:19.257 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:23:19.257 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.257 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.257 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.257 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.257 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.257 25329 30814 I Unity :
12-15 12:23:19.261 25329 30814 I Unity : Update player properties: #01 ''
12-15 12:23:19.261 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.261 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.261 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.261 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.261 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.261 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.261 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.261 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.261 25329 30814 I Unity :
12-15 12:23:19.264 25329 30814 I Unity : PlayerID: 0
12-15 12:23:19.264 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.264 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.264 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.264 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.264 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.264 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.264 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.264 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.264 25329 30814 I Unity :
12-15 12:23:19.266 25329 30814 I Unity : PlayerName: Isabelle
12-15 12:23:19.266 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.266 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.266 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.266 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.266 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.266 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.266 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.266 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.266 25329 30814 I Unity :
12-15 12:23:19.270 25329 30814 I Unity : Set Player Details: Seat Number - 0
12-15 12:23:19.270 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.270 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.270 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.270 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.270 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.270 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.270 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.270 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.270 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.270 25329 30814 I Unity :
12-15 12:23:19.272 25329 30814 I Unity : Set Properties is Called for name: Isabelle
12-15 12:23:19.272 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.272 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.272 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.272 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.272 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.272 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.272 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.272 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.272 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.272 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.272 25329 30814 I Unity :
12-15 12:23:19.275 25329 30814 I Unity : GetTier: 11200; 10
12-15 12:23:19.275 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.275 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.275 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.275 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.275 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.275 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.275 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.275 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.275 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.275 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.275 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.275 25329 30814 I Unity :
12-15 12:23:19.277 25329 30814 I Unity : GetTierUnlockText: 3
12-15 12:23:19.277 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.277 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:19.277 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.277 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.277 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.277 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.277 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.277 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.277 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.277 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.277 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.277 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.277 25329 30814 I Unity :
12-15 12:23:19.280 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:23:19.280 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.280 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.280 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.280 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.280 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.280 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.280 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.280 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.280 25329 30814 I Unity :
12-15 12:23:19.283 25329 30814 I Unity : PlayerID: 3
12-15 12:23:19.283 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.283 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.283 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.283 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.283 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.283 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.283 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.283 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.283 25329 30814 I Unity :
12-15 12:23:19.285 25329 30814 I Unity : PlayerName: Sandy
12-15 12:23:19.285 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.285 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.285 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.285 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.285 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.285 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.285 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.285 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.285 25329 30814 I Unity :
12-15 12:23:19.292 25329 30814 I Unity : Set Properties
12-15 12:23:19.292 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.292 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:19.292 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.292 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.292 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.292 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.292 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.292 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.292 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.292 25329 30814 I Unity :
12-15 12:23:19.295 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:23:19.295 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.295 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.295 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.295 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.295 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.295 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.295 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.295 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.295 25329 30814 I Unity :
12-15 12:23:19.299 25329 30814 I Unity : PlayerID: 3
12-15 12:23:19.299 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.299 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.299 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.299 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.299 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.299 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.299 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.299 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.299 25329 30814 I Unity :
12-15 12:23:19.305 25329 30814 I Unity : PlayerName: Sandy
12-15 12:23:19.305 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.305 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.305 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.305 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.305 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.305 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.305 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.305 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.305 25329 30814 I Unity :
12-15 12:23:19.326 25329 30814 I Unity : Set Player Details: Seat Number - 3
12-15 12:23:19.326 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.326 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.326 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.326 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.326 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.326 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.326 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.326 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.326 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.326 25329 30814 I Unity :
12-15 12:23:19.329 25329 30814 I Unity : Set Properties is Called for name: Sandy
12-15 12:23:19.329 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.329 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.329 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.329 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.329 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.329 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.329 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.329 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.329 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.329 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.329 25329 30814 I Unity :
12-15 12:23:19.331 25329 30814 I Unity : GetTier: 34048; 10
12-15 12:23:19.331 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.331 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.331 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.331 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.331 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.331 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.331 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.331 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.331 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.331 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.331 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.331 25329 30814 I Unity :
12-15 12:23:19.334 25329 30814 I Unity : GetTierUnlockText: 4
12-15 12:23:19.334 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.334 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:19.334 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.334 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.334 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.334 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.334 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.334 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.334 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.334 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.334 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.334 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.334 25329 30814 I Unity :
12-15 12:23:19.336 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:23:19.336 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.336 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.336 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.336 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.336 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.336 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.336 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.336 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.336 25329 30814 I Unity :
12-15 12:23:19.339 25329 30814 I Unity : PlayerID: 2
12-15 12:23:19.339 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.339 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.339 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.339 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.339 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.339 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.339 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.339 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.339 25329 30814 I Unity :
12-15 12:23:19.341 25329 30814 I Unity : PlayerName: Guest2876
12-15 12:23:19.341 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.341 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.341 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.341 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.341 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.341 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.341 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.341 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.341 25329 30814 I Unity :
12-15 12:23:19.345 25329 30814 I Unity : Set Player Details: Seat Number - 2
12-15 12:23:19.345 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.345 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.345 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.345 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.345 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.345 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.345 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.345 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.345 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.345 25329 30814 I Unity :
12-15 12:23:19.347 25329 30814 I Unity : Set Properties is Called for name: Guest2876
12-15 12:23:19.347 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.347 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.347 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.347 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.347 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.347 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.347 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.347 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.347 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.347 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.347 25329 30814 I Unity :
12-15 12:23:19.350 25329 30814 I Unity : GetTier: 400; 10
12-15 12:23:19.350 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.350 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.350 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.350 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.350 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.350 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.350 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.350 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.350 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.350 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.350 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.350 25329 30814 I Unity :
12-15 12:23:19.353 25329 30814 I Unity : GetTierUnlockText: 0
12-15 12:23:19.353 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:19.353 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:19.353 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:19.353 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:19.353 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:19.353 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.353 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:19.353 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:19.353 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:19.353 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:19.353 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:19.353 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:19.353 25329 30814 I Unity :
12-15 12:23:21.014 25329 30814 I Unity : Showing DialogBox
12-15 12:23:21.014 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:21.014 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:23:21.014 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:23:21.014 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:21.014 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:21.014 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:21.014 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:21.014 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:21.014 25329 30814 I Unity :
12-15 12:23:21.016 25329 30814 I Unity : Got created from here
12-15 12:23:21.016 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:21.016 25329 30814 I Unity : DialogBox:get_messageBox()
12-15 12:23:21.016 25329 30814 I Unity : DialogBox:get_showingLoadingScreen()
12-15 12:23:21.016 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:23:21.016 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:23:21.016 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:21.016 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:21.016 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:21.016 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:21.016 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:21.016 25329 30814 I Unity :
12-15 12:23:21.024 25329 30814 I Unity : Showing Dialog
12-15 12:23:21.024 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:21.024 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:23:21.024 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:23:21.024 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:21.024 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:21.024 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:21.024 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:21.024 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:21.024 25329 30814 I Unity :
12-15 12:23:21.027 25329 30814 I Unity : Show Dialog
12-15 12:23:21.027 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:21.027 25329 30814 I Unity : Dialog:Show(String, String, String, String, Boolean, Boolean, Boolean)
12-15 12:23:21.027 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:23:21.027 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:23:21.027 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:21.027 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:21.027 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:21.027 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:21.027 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:21.027 25329 30814 I Unity :
12-15 12:23:22.584 25329 30814 I Unity : ContinueToMainMenu False
12-15 12:23:22.584 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:22.584 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:23:22.584 25329 30814 I Unity : LeanTween:update()
12-15 12:23:22.584 25329 30814 I Unity :
12-15 12:23:22.591 25329 30814 I Unity : Manual disconnect
12-15 12:23:22.591 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:22.591 25329 30814 I Unity : SkyjoPhotonManager:Disconnect()
12-15 12:23:22.591 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:23:22.591 25329 30814 I Unity : LeanTween:update()
12-15 12:23:22.591 25329 30814 I Unity :
12-15 12:23:22.899 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:23:22.899 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:22.899 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:22.899 25329 30814 I Unity :
12-15 12:23:22.900 25329 30814 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 900 orientation portrait
12-15 12:23:22.900 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:22.900 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:23:22.900 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:22.900 25329 30814 I Unity :
12-15 12:23:22.906 25329 30814 E Unity : NullReferenceException: Object reference not set to an instance of an object.
12-15 12:23:22.906 25329 30814 E Unity : at LevelPlayAdManager.Awake () [0x00000] in <00000000000000000000000000000000>:0
12-15 12:23:22.906 25329 30814 E Unity :
12-15 12:23:22.914 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:23:22.914 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:22.914 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:22.914 25329 30814 I Unity :
12-15 12:23:22.915 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:23:22.915 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:22.915 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:23:22.915 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:22.915 25329 30814 I Unity :
12-15 12:23:23.019 25329 30814 I Unity : GameConfig Test dataSample: 1
12-15 12:23:23.019 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.019 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.019 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.019 25329 30814 I Unity :
12-15 12:23:23.020 25329 30814 I Unity : guest avatar id -1
12-15 12:23:23.020 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.020 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:23:23.020 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.020 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.020 25329 30814 I Unity :
12-15 12:23:23.116 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:23:23.116 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.116 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:23.116 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:23:23.116 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.116 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.116 25329 30814 I Unity :
12-15 12:23:23.118 25329 30814 I Unity : Tried and succeeded
12-15 12:23:23.118 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.118 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:23.118 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:23:23.118 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.118 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.118 25329 30814 I Unity :
12-15 12:23:23.147 25329 30814 I Unity : PlayFabManager.instance.useTierUnlock: False
12-15 12:23:23.147 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.147 25329 30814 I Unity : IntroScreenUIController:ShowLevelUp()
12-15 12:23:23.147 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.147 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.147 25329 30814 I Unity :
12-15 12:23:23.172 25329 30814 I Unity : otherAppsURL: {"a":"https://play.google.com/store/apps/details?id=com.business.deal","i":"https://apps.apple.com/app/id1491122135","p":"https://ironjawstudios.com/yoyoads/otherapps_dobble.png","s":"false"}
12-15 12:23:23.172 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.172 25329 30814 I Unity : IntroScreenUIController:ShowOtherAppsIcon()
12-15 12:23:23.172 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.172 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.172 25329 30814 I Unity :
12-15 12:23:23.173 25329 30814 I Unity : OnPlayerXPModified curLevel 55 normalizedXP 0 didLevelup False
12-15 12:23:23.173 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.173 25329 30814 I Unity : IntroScreenUIController:<OnPlayerXPModified>b__91_0(Int32, Single, Boolean, Single, Single)
12-15 12:23:23.173 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:23:23.173 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.173 25329 30814 I Unity :
12-15 12:23:23.181 25329 30814 I Unity : CurrentLanguage en
12-15 12:23:23.181 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.181 25329 30814 I Unity : IntroScreenUIController:UpdateSelectedLangColor()
12-15 12:23:23.181 25329 30814 I Unity : IntroScreenUIController:ChangeLanguage(GD_LangCode)
12-15 12:23:23.181 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.181 25329 30814 I Unity :
12-15 12:23:23.182 25329 30814 I Unity : Using LevelPlay Ad Manager
12-15 12:23:23.182 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.182 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:23:23.182 25329 30814 I Unity :
12-15 12:23:23.333 25329 30814 I Unity : ios more games url https://apps.apple.com/us/developer/anusha-s-t/id840761266?uo=4
12-15 12:23:23.333 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:23.333 25329 30814 I Unity : <GetIosMoreGamesURL>d__107:MoveNext()
12-15 12:23:23.333 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:23:23.333 25329 30814 I Unity :
12-15 12:23:24.819 25329 30814 I Unity : Load Level..............
12-15 12:23:24.819 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:24.819 25329 30814 I Unity : IntroScreenUIController:LoadGameScene()
12-15 12:23:24.819 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:24.819 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:24.819 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:24.819 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:24.819 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:24.819 25329 30814 I Unity :
12-15 12:23:25.014 25329 30814 I Unity : Move
12-15 12:23:25.014 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:25.014 25329 30814 I Unity : GlobeAnimationHandler:Awake()
12-15 12:23:25.014 25329 30814 I Unity : SkyjoGameManager:ShowLoadingScreen(String)
12-15 12:23:25.014 25329 30814 I Unity :
12-15 12:23:25.163 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:23:25.163 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:25.163 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:25.163 25329 30814 I Unity :
12-15 12:23:25.165 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:23:25.165 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:25.165 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:23:25.165 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:23:25.165 25329 30814 I Unity :
12-15 12:23:25.389 25329 30814 I Unity : Ready
12-15 12:23:25.389 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:25.389 25329 30814 I Unity : SkyjoGameManager:OnLoadInitialScreen()
12-15 12:23:25.389 25329 30814 I Unity : LeanTween:update()
12-15 12:23:25.389 25329 30814 I Unity :
12-15 12:23:32.011 25329 30814 I Unity : [PHOTON-JOIN] Connect() called - PlayMode: OnlineRandom, IsConnectedToInternet: True, PhotonState: Disconnected
12-15 12:23:32.011 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:32.011 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:23:32.011 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:32.011 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:32.011 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:32.011 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:32.011 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:32.011 25329 30814 I Unity :
12-15 12:23:32.013 25329 30814 I Unity : [PHOTON-JOIN] Calling ConnectUsingSettings()
12-15 12:23:32.013 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:32.013 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:23:32.013 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:32.013 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:32.013 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:32.013 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:32.013 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:32.013 25329 30814 I Unity :
12-15 12:23:32.016 25329 30814 I Unity : [PHOTON-JOIN] GameVersion set - vipMode: False, GameVersion: skyjo_v3.1
12-15 12:23:32.016 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:32.016 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:23:32.016 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:23:32.016 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:23:32.016 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:23:32.016 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:23:32.016 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:23:32.016 25329 30814 I Unity :
12-15 12:23:35.945 25329 30814 I Unity : [PHOTON-JOIN] OnConnectedToMaster() - PlayMode: OnlineRandom, NetworkState: ConnectedToMasterServer
12-15 12:23:35.945 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:35.945 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:23:35.945 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:23:35.945 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:35.945 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:35.945 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:35.945 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:35.945 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:35.945 25329 30814 I Unity :
12-15 12:23:35.948 25329 30814 I Unity : [PHOTON-JOIN] Calling JoinLobby()
12-15 12:23:35.948 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:35.948 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:23:35.948 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:23:35.948 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:35.948 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:35.948 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:35.948 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:35.948 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:35.948 25329 30814 I Unity :
12-15 12:23:36.279 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedLobby() - PlayMode: OnlineRandom, NetworkState: JoinedLobby
12-15 12:23:36.279 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:36.279 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:36.279 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:36.279 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:36.279 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:36.279 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:36.279 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:36.279 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:36.279 25329 30814 I Unity :
12-15 12:23:36.281 25329 30814 I Unity : [PHOTON-JOIN] PlayMode is OnlineRandom - calling OnJoinARandomRoom()
12-15 12:23:36.281 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:36.281 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:36.281 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:36.281 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:36.281 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:36.281 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:36.281 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:36.281 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:36.281 25329 30814 I Unity :
12-15 12:23:36.284 25329 30814 I Unity : [PHOTON-JOIN] OnJoinARandomRoom() - Attempting to join random room
12-15 12:23:36.284 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:36.284 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:23:36.284 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:36.284 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:36.284 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:36.284 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:36.284 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:36.284 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:36.284 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:36.284 25329 30814 I Unity :
12-15 12:23:36.286 25329 30814 I Unity : [PHOTON-JOIN] Parameters - MaxPlayers: 4, NetworkState: JoinedLobby
12-15 12:23:36.286 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:36.286 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:23:36.286 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:36.286 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:36.286 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:36.286 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:36.286 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:36.286 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:36.286 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:36.286 25329 30814 I Unity :
12-15 12:23:36.288 25329 30814 I Unity : [PHOTON-JOIN] Calling PhotonNetwork.JoinRandomRoom(null, 0)
12-15 12:23:36.288 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:36.288 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:23:36.288 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:23:36.288 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:23:36.288 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:23:36.288 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:36.288 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:36.288 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:36.288 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:36.288 25329 30814 I Unity :
12-15 12:23:38.922 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 2810a9fc-61c9-4a42-8ed5-b261999d4aab, PlayerCount: 4/4, RejoiningRoom: False, PlayMode: OnlineRandom
12-15 12:23:38.922 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.922 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.922 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.922 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.922 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.922 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.922 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.922 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.922 25329 30814 I Unity :
12-15 12:23:38.925 25329 30814 I Unity : Set Properties is Called for name: Milan
12-15 12:23:38.925 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.925 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:38.925 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:38.925 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.925 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.925 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.925 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.925 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.925 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.925 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.925 25329 30814 I Unity :
12-15 12:23:38.928 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:23:38.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.928 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:38.928 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:23:38.928 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:38.928 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:38.928 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.928 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.928 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.928 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.928 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.928 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.928 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.928 25329 30814 I Unity :
12-15 12:23:38.934 25329 30814 I Unity : Tried and succeeded
12-15 12:23:38.934 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.934 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:23:38.934 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:23:38.934 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:38.934 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:38.934 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.934 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.934 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.934 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.934 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.934 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.934 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.934 25329 30814 I Unity :
12-15 12:23:38.961 25329 30814 I Unity : GetTier: 4972100; 10
12-15 12:23:38.961 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.961 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:38.961 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:38.961 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:38.961 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.961 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.961 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.961 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.961 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.961 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.961 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.961 25329 30814 I Unity :
12-15 12:23:38.964 25329 30814 I Unity : GetTierUnlockText: 8
12-15 12:23:38.964 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.964 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:38.964 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:38.964 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:38.964 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:23:38.964 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.964 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.964 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.964 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.964 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.964 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.964 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.964 25329 30814 I Unity :
12-15 12:23:38.966 25329 30814 I Unity : On Joined Room: 4
12-15 12:23:38.966 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.966 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.966 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.966 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.966 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.966 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.966 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.966 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.966 25329 30814 I Unity :
12-15 12:23:38.970 25329 30814 I Unity : PlayerID: 0
12-15 12:23:38.970 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.970 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.970 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.970 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.970 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.970 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.970 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.970 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.970 25329 30814 I Unity :
12-15 12:23:38.974 25329 30814 I Unity : PlayerName: liiiiie
12-15 12:23:38.974 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.974 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.974 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.974 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.974 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.974 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.974 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.974 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.974 25329 30814 I Unity :
12-15 12:23:38.980 25329 30814 I Unity : Set Properties
12-15 12:23:38.980 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.980 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:38.980 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.980 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.980 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.980 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.980 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.980 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.980 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.980 25329 30814 I Unity :
12-15 12:23:38.984 25329 30814 I Unity : PlayerID: 1
12-15 12:23:38.984 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.984 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.984 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.984 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.984 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.984 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.984 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.984 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.984 25329 30814 I Unity :
12-15 12:23:38.987 25329 30814 I Unity : PlayerName: SkyeurPro
12-15 12:23:38.987 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:38.987 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:38.987 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:38.987 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:38.987 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:38.987 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:38.987 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:38.987 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:38.987 25329 30814 I Unity :
12-15 12:23:39.012 25329 30814 I Unity : Set Properties
12-15 12:23:39.012 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.012 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:39.012 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:39.012 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:39.012 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.012 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.012 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.012 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.012 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.012 25329 30814 I Unity :
12-15 12:23:39.015 25329 30814 I Unity : PlayerID: 2
12-15 12:23:39.015 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.015 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:39.015 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:39.015 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.015 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.015 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.015 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.015 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.015 25329 30814 I Unity :
12-15 12:23:39.017 25329 30814 I Unity : PlayerName: Ivi
12-15 12:23:39.017 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.017 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:39.017 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:39.017 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.017 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.017 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.017 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.017 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.017 25329 30814 I Unity :
12-15 12:23:39.019 25329 30814 I Unity : Set Properties
12-15 12:23:39.019 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.019 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:23:39.019 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:39.019 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:39.019 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.019 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.019 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.019 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.019 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.019 25329 30814 I Unity :
12-15 12:23:39.024 25329 30814 I Unity : Key WentToBg; Not Found PlayerID : #01 ''
12-15 12:23:39.024 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.024 25329 30814 I Unity : SkyjoPhotonManager:GetCustomProperties(String, Player)
12-15 12:23:39.024 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:23:39.024 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:23:39.024 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.024 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.024 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.024 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.024 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.024 25329 30814 I Unity :
12-15 12:23:39.076 25329 30814 I Unity : Stop finding match
12-15 12:23:39.076 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.076 25329 30814 I Unity : FakePlayerTimer:StopFindingMatch()
12-15 12:23:39.076 25329 30814 I Unity : SkyjoPhotonManager:LoadProfiles()
12-15 12:23:39.076 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:23:39.076 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:23:39.076 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.076 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.076 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.076 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.076 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.076 25329 30814 I Unity :
12-15 12:23:39.080 25329 30814 I Unity : Update player properties: #01 ''
12-15 12:23:39.080 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.080 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.080 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.080 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.080 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.080 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.080 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.080 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.080 25329 30814 I Unity :
12-15 12:23:39.082 25329 30814 I Unity : PlayerID: 0
12-15 12:23:39.082 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.082 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.082 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.082 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.082 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.082 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.082 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.082 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.082 25329 30814 I Unity :
12-15 12:23:39.085 25329 30814 I Unity : PlayerName: liiiiie
12-15 12:23:39.085 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.085 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.085 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.085 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.085 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.085 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.085 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.085 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.085 25329 30814 I Unity :
12-15 12:23:39.089 25329 30814 I Unity : Set Player Details: Seat Number - 0
12-15 12:23:39.089 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.089 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.089 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.089 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.089 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.089 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.089 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.089 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.089 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.089 25329 30814 I Unity :
12-15 12:23:39.091 25329 30814 I Unity : Set Properties is Called for name: liiiiie
12-15 12:23:39.091 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.091 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:39.091 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.091 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.091 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.091 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.091 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.091 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.091 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.091 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.091 25329 30814 I Unity :
12-15 12:23:39.094 25329 30814 I Unity : GetTier: 230351; 10
12-15 12:23:39.094 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.094 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:39.094 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:39.094 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.094 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.094 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.094 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.094 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.094 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.094 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.094 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.094 25329 30814 I Unity :
12-15 12:23:39.096 25329 30814 I Unity : GetTierUnlockText: 6
12-15 12:23:39.096 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.096 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:39.096 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:39.096 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:39.096 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.096 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.096 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.096 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.096 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.096 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.096 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.096 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.096 25329 30814 I Unity :
12-15 12:23:39.168 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:23:39.168 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.168 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.168 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.168 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.168 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.168 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.168 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.168 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.168 25329 30814 I Unity :
12-15 12:23:39.171 25329 30814 I Unity : PlayerID: 2
12-15 12:23:39.171 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.171 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.171 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.171 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.171 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.171 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.171 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.171 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.171 25329 30814 I Unity :
12-15 12:23:39.174 25329 30814 I Unity : PlayerName: Ivi
12-15 12:23:39.174 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.174 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.174 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.174 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.174 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.174 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.174 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.174 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.174 25329 30814 I Unity :
12-15 12:23:39.177 25329 30814 I Unity : Set Player Details: Seat Number - 2
12-15 12:23:39.177 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.177 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.177 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.177 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.177 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.177 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.177 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.177 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.177 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.177 25329 30814 I Unity :
12-15 12:23:39.180 25329 30814 I Unity : Set Properties is Called for name: Ivi
12-15 12:23:39.180 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.180 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:39.180 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.180 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.180 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.180 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.180 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.180 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.180 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.180 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.180 25329 30814 I Unity :
12-15 12:23:39.183 25329 30814 I Unity : GetTier: 112400; 10
12-15 12:23:39.183 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.183 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:39.183 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:39.183 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.183 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.183 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.183 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.183 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.183 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.183 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.183 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.183 25329 30814 I Unity :
12-15 12:23:39.187 25329 30814 I Unity : GetTierUnlockText: 6
12-15 12:23:39.187 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.187 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:39.187 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:39.187 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:39.187 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:39.187 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.187 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.187 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.187 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.187 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.187 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.187 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.187 25329 30814 I Unity :
12-15 12:23:39.283 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:23:39.283 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.283 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.283 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.283 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.283 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.283 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.283 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.283 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.283 25329 30814 I Unity :
12-15 12:23:39.285 25329 30814 I Unity : PlayerID: 3
12-15 12:23:39.285 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.285 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.285 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.285 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.285 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.285 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.285 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.285 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.285 25329 30814 I Unity :
12-15 12:23:39.287 25329 30814 I Unity : PlayerName: Milan
12-15 12:23:39.287 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.287 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.287 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.287 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.287 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.287 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.287 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.287 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.287 25329 30814 I Unity :
12-15 12:23:39.368 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:23:39.368 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.368 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.368 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.368 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.368 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.368 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.368 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.368 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.368 25329 30814 I Unity :
12-15 12:23:39.370 25329 30814 I Unity : PlayerID: 3
12-15 12:23:39.370 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.370 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.370 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.370 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.370 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.370 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.370 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.370 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.370 25329 30814 I Unity :
12-15 12:23:39.373 25329 30814 I Unity : PlayerName: Milan
12-15 12:23:39.373 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.373 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.373 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.373 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.373 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.373 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.373 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.373 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.373 25329 30814 I Unity :
12-15 12:23:39.376 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:23:39.376 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.376 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.376 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.376 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.376 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.376 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.376 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.376 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.376 25329 30814 I Unity :
12-15 12:23:39.379 25329 30814 I Unity : PlayerID: 3
12-15 12:23:39.379 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.379 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.379 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.379 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.379 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.379 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.379 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.379 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.379 25329 30814 I Unity :
12-15 12:23:39.381 25329 30814 I Unity : PlayerName: Milan
12-15 12:23:39.381 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:39.381 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.381 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:23:39.381 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:39.381 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:39.381 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:39.381 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:39.381 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:39.381 25329 30814 I Unity :
12-15 12:23:48.288 25329 30814 I Unity : PhotonManager : OnPlayerLeftRoom IsInactive True id 3
12-15 12:23:48.288 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:48.288 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerLeftRoom(Player)
12-15 12:23:48.288 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerLeftRoom(Player)
12-15 12:23:48.288 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:48.288 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:48.288 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:48.288 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:48.288 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:48.288 25329 30814 I Unity :
12-15 12:23:48.359 25329 30814 I Unity : Set Player Details: Seat Number - 2
12-15 12:23:48.359 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:48.359 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:48.359 25329 30814 I Unity : SkyjoPhotonManager:ShareFakeMultiplayerProfile(Int32, String, Int32, Int32, Int32)
12-15 12:23:48.359 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:23:48.359 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:23:48.359 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:48.359 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:48.359 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:48.359 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:48.359 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:48.359 25329 30814 I Unity :
12-15 12:23:48.362 25329 30814 I Unity : Set Properties is Called for name: Ivi
12-15 12:23:48.362 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:48.362 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:48.362 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:48.362 25329 30814 I Unity : SkyjoPhotonManager:ShareFakeMultiplayerProfile(Int32, String, Int32, Int32, Int32)
12-15 12:23:48.362 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:23:48.362 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:23:48.362 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:48.362 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:48.362 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:48.362 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:48.362 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:48.362 25329 30814 I Unity :
12-15 12:23:48.365 25329 30814 I Unity : GetTier: 1833; 10
12-15 12:23:48.365 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:48.365 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:48.365 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:48.365 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:48.365 25329 30814 I Unity : SkyjoPhotonManager:ShareFakeMultiplayerProfile(Int32, String, Int32, Int32, Int32)
12-15 12:23:48.365 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:23:48.365 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:23:48.365 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:48.365 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:48.365 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:48.365 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:48.365 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:48.365 25329 30814 I Unity :
12-15 12:23:48.369 25329 30814 I Unity : GetTierUnlockText: 0
12-15 12:23:48.369 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:23:48.369 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:23:48.369 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:23:48.369 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:23:48.369 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:23:48.369 25329 30814 I Unity : SkyjoPhotonManager:ShareFakeMultiplayerProfile(Int32, String, Int32, Int32, Int32)
12-15 12:23:48.369 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:23:48.369 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:23:48.369 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:23:48.369 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:23:48.369 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:23:48.369 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:23:48.369 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:23:48.369 25329 30814 I Unity :
12-15 12:24:03.304 25329 30814 I Unity : Update player properties: #01 ''
12-15 12:24:03.304 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.304 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:03.304 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:03.304 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:03.304 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:03.304 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:03.304 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:03.304 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:03.304 25329 30814 I Unity :
12-15 12:24:03.308 25329 30814 I Unity : PlayerID: 0
12-15 12:24:03.308 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.308 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:03.308 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:03.308 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:03.308 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:03.308 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:03.308 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:03.308 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:03.308 25329 30814 I Unity :
12-15 12:24:03.311 25329 30814 I Unity : PlayerName: liiiiie
12-15 12:24:03.311 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.311 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:03.311 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:03.311 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:03.311 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:03.311 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:03.311 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:03.311 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:03.311 25329 30814 I Unity :
12-15 12:24:03.754 25329 30814 I Unity : Showing DialogBox
12-15 12:24:03.754 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.754 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:24:03.754 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:24:03.754 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:03.754 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:03.754 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:03.754 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:03.754 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:03.754 25329 30814 I Unity :
12-15 12:24:03.757 25329 30814 I Unity : Got created from here
12-15 12:24:03.757 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.757 25329 30814 I Unity : DialogBox:get_messageBox()
12-15 12:24:03.757 25329 30814 I Unity : DialogBox:get_showingLoadingScreen()
12-15 12:24:03.757 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:24:03.757 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:24:03.757 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:03.757 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:03.757 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:03.757 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:03.757 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:03.757 25329 30814 I Unity :
12-15 12:24:03.764 25329 30814 I Unity : Showing Dialog
12-15 12:24:03.764 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.764 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:24:03.764 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:24:03.764 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:03.764 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:03.764 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:03.764 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:03.764 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:03.764 25329 30814 I Unity :
12-15 12:24:03.766 25329 30814 I Unity : Show Dialog
12-15 12:24:03.766 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:03.766 25329 30814 I Unity : Dialog:Show(String, String, String, String, Boolean, Boolean, Boolean)
12-15 12:24:03.766 25329 30814 I Unity : DialogBox:Show(String, String, String, String, Callback, Boolean, Boolean, Boolean, Boolean)
12-15 12:24:03.766 25329 30814 I Unity : SkyjoGameManager:OnCancelMatchmaking()
12-15 12:24:03.766 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:03.766 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:03.766 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:03.766 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:03.766 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:03.766 25329 30814 I Unity :
12-15 12:24:05.325 25329 30814 I Unity : ContinueToMainMenu False
12-15 12:24:05.325 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.325 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:24:05.325 25329 30814 I Unity : LeanTween:update()
12-15 12:24:05.325 25329 30814 I Unity :
12-15 12:24:05.332 25329 30814 I Unity : Manual disconnect
12-15 12:24:05.332 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.332 25329 30814 I Unity : SkyjoPhotonManager:Disconnect()
12-15 12:24:05.332 25329 30814 I Unity : GameSceneUIController:ContinueToMainMenu()
12-15 12:24:05.332 25329 30814 I Unity : LeanTween:update()
12-15 12:24:05.332 25329 30814 I Unity :
12-15 12:24:05.740 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:24:05.740 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.740 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:24:05.740 25329 30814 I Unity :
12-15 12:24:05.741 25329 30814 I Unity : ChangeUIRootSize ratio Eighteen_X_Nine size 900 orientation portrait
12-15 12:24:05.741 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.741 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:24:05.741 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:24:05.741 25329 30814 I Unity :
12-15 12:24:05.749 25329 30814 E Unity : NullReferenceException: Object reference not set to an instance of an object.
12-15 12:24:05.749 25329 30814 E Unity : at LevelPlayAdManager.Awake () [0x00000] in <00000000000000000000000000000000>:0
12-15 12:24:05.749 25329 30814 E Unity :
12-15 12:24:05.760 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:24:05.760 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.760 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:24:05.760 25329 30814 I Unity :
12-15 12:24:05.761 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:24:05.761 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.761 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:24:05.761 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:24:05.761 25329 30814 I Unity :
12-15 12:24:05.905 25329 30814 I Unity : GameConfig Test dataSample: 1
12-15 12:24:05.905 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.905 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:05.905 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:05.905 25329 30814 I Unity :
12-15 12:24:05.906 25329 30814 I Unity : guest avatar id -1
12-15 12:24:05.906 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:05.906 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:24:05.906 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:05.906 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:05.906 25329 30814 I Unity :
12-15 12:24:06.094 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:24:06.094 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.094 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:06.094 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:24:06.094 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:06.094 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.094 25329 30814 I Unity :
12-15 12:24:06.096 25329 30814 I Unity : Tried and succeeded
12-15 12:24:06.096 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.096 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:06.096 25329 30814 I Unity : IjsUiFramework.PlayFabManager:GetLocalPlayerProfileImage(Action`1)
12-15 12:24:06.096 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:06.096 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.096 25329 30814 I Unity :
12-15 12:24:06.125 25329 30814 I Unity : PlayFabManager.instance.useTierUnlock: False
12-15 12:24:06.125 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.125 25329 30814 I Unity : IntroScreenUIController:ShowLevelUp()
12-15 12:24:06.125 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:06.125 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.125 25329 30814 I Unity :
12-15 12:24:06.152 25329 30814 I Unity : otherAppsURL: {"a":"https://play.google.com/store/apps/details?id=com.business.deal","i":"https://apps.apple.com/app/id1491122135","p":"https://ironjawstudios.com/yoyoads/otherapps_dobble.png","s":"false"}
12-15 12:24:06.152 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.152 25329 30814 I Unity : IntroScreenUIController:ShowOtherAppsIcon()
12-15 12:24:06.152 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:06.152 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.152 25329 30814 I Unity :
12-15 12:24:06.154 25329 30814 I Unity : OnPlayerXPModified curLevel 55 normalizedXP 0 didLevelup False
12-15 12:24:06.154 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.154 25329 30814 I Unity : IntroScreenUIController:<OnPlayerXPModified>b__91_0(Int32, Single, Boolean, Single, Single)
12-15 12:24:06.154 25329 30814 I Unity : IntroScreenUIController:ContinueToMainMenu()
12-15 12:24:06.154 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.154 25329 30814 I Unity :
12-15 12:24:06.163 25329 30814 I Unity : CurrentLanguage en
12-15 12:24:06.163 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.163 25329 30814 I Unity : IntroScreenUIController:UpdateSelectedLangColor()
12-15 12:24:06.163 25329 30814 I Unity : IntroScreenUIController:ChangeLanguage(GD_LangCode)
12-15 12:24:06.163 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.163 25329 30814 I Unity :
12-15 12:24:06.164 25329 30814 I Unity : Using LevelPlay Ad Manager
12-15 12:24:06.164 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.164 25329 30814 I Unity : IntroScreenUIController:InitApp()
12-15 12:24:06.164 25329 30814 I Unity :
12-15 12:24:06.258 25329 30814 I Unity : ios more games url https://apps.apple.com/us/developer/anusha-s-t/id840761266?uo=4
12-15 12:24:06.258 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:06.258 25329 30814 I Unity : <GetIosMoreGamesURL>d__107:MoveNext()
12-15 12:24:06.258 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:06.258 25329 30814 I Unity :
12-15 12:24:09.299 25329 30814 I Unity : Load Level..............
12-15 12:24:09.299 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:09.299 25329 30814 I Unity : IntroScreenUIController:LoadGameScene()
12-15 12:24:09.299 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:09.299 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:09.299 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:09.299 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:09.299 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:09.299 25329 30814 I Unity :
12-15 12:24:09.622 25329 30814 I Unity : Move
12-15 12:24:09.622 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:09.622 25329 30814 I Unity : GlobeAnimationHandler:Awake()
12-15 12:24:09.622 25329 30814 I Unity : SkyjoGameManager:ShowLoadingScreen(String)
12-15 12:24:09.622 25329 30814 I Unity :
12-15 12:24:09.771 25329 30814 I Unity : cam.aspect : 0.4615385 aspect 0.46 width 810 height 1755
12-15 12:24:09.771 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:09.771 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:24:09.771 25329 30814 I Unity :
12-15 12:24:09.773 25329 30814 I Unity : ChangeUIRootSize ratio Sixteen_X_Nine size 720 orientation Landscape
12-15 12:24:09.773 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:09.773 25329 30814 I Unity : UIRootScaler:ChangeUIRootSize(Int32, String)
12-15 12:24:09.773 25329 30814 I Unity : UIRootScaler:Init()
12-15 12:24:09.773 25329 30814 I Unity :
12-15 12:24:09.998 25329 30814 I Unity : Ready
12-15 12:24:09.998 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:09.998 25329 30814 I Unity : SkyjoGameManager:OnLoadInitialScreen()
12-15 12:24:09.998 25329 30814 I Unity : LeanTween:update()
12-15 12:24:09.998 25329 30814 I Unity :
12-15 12:24:10.943 25329 30814 I Unity : [PHOTON-JOIN] Connect() called - PlayMode: OnlineRandom, IsConnectedToInternet: True, PhotonState: Disconnected
12-15 12:24:10.943 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:10.943 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:24:10.943 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:10.943 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:10.943 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:10.943 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:10.943 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:10.943 25329 30814 I Unity :
12-15 12:24:10.945 25329 30814 I Unity : [PHOTON-JOIN] Calling ConnectUsingSettings()
12-15 12:24:10.945 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:10.945 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:24:10.945 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:10.945 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:10.945 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:10.945 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:10.945 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:10.945 25329 30814 I Unity :
12-15 12:24:10.948 25329 30814 I Unity : [PHOTON-JOIN] GameVersion set - vipMode: False, GameVersion: skyjo_v3.1
12-15 12:24:10.948 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:10.948 25329 30814 I Unity : SkyjoPhotonManager:Connect()
12-15 12:24:10.948 25329 30814 I Unity : UnityEngine.Events.UnityEvent:Invoke()
12-15 12:24:10.948 25329 30814 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
12-15 12:24:10.948 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
12-15 12:24:10.948 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
12-15 12:24:10.948 25329 30814 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
12-15 12:24:10.948 25329 30814 I Unity :
12-15 12:24:15.079 25329 30814 I Unity : [PHOTON-JOIN] OnConnectedToMaster() - PlayMode: OnlineRandom, NetworkState: ConnectedToMasterServer
12-15 12:24:15.079 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:15.079 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:24:15.079 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:24:15.079 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:15.079 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:15.079 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:15.079 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:15.079 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:15.079 25329 30814 I Unity :
12-15 12:24:15.082 25329 30814 I Unity : [PHOTON-JOIN] Calling JoinLobby()
12-15 12:24:15.082 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:15.082 25329 30814 I Unity : SkyjoPhotonManager:OnConnectedToMaster()
12-15 12:24:15.082 25329 30814 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster()
12-15 12:24:15.082 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:15.082 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:15.082 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:15.082 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:15.082 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:15.082 25329 30814 I Unity :
12-15 12:24:16.447 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedLobby() - PlayMode: OnlineRandom, NetworkState: JoinedLobby
12-15 12:24:16.447 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:16.447 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:24:16.447 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:24:16.447 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:16.447 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:16.447 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:16.447 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:16.447 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:16.447 25329 30814 I Unity :
12-15 12:24:16.450 25329 30814 I Unity : [PHOTON-JOIN] PlayMode is OnlineRandom - calling OnJoinARandomRoom()
12-15 12:24:16.450 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:16.450 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:24:16.450 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:24:16.450 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:16.450 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:16.450 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:16.450 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:16.450 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:16.450 25329 30814 I Unity :
12-15 12:24:16.452 25329 30814 I Unity : [PHOTON-JOIN] OnJoinARandomRoom() - Attempting to join random room
12-15 12:24:16.452 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:16.452 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:24:16.452 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:24:16.452 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:24:16.452 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:16.452 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:16.452 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:16.452 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:16.452 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:16.452 25329 30814 I Unity :
12-15 12:24:16.454 25329 30814 I Unity : [PHOTON-JOIN] Parameters - MaxPlayers: 4, NetworkState: JoinedLobby
12-15 12:24:16.454 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:16.454 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:24:16.454 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:24:16.454 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:24:16.454 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:16.454 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:16.454 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:16.454 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:16.454 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:16.454 25329 30814 I Unity :
12-15 12:24:16.457 25329 30814 I Unity : [PHOTON-JOIN] Calling PhotonNetwork.JoinRandomRoom(null, 0)
12-15 12:24:16.457 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:16.457 25329 30814 I Unity : SkyjoPhotonManager:OnJoinARandomRoom()
12-15 12:24:16.457 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedLobby()
12-15 12:24:16.457 25329 30814 I Unity : Photon.Realtime.LobbyCallbacksContainer:OnJoinedLobby()
12-15 12:24:16.457 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse)
12-15 12:24:16.457 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:16.457 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:16.457 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:16.457 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:16.457 25329 30814 I Unity :
12-15 12:24:26.670 25329 30814 I Unity : [PHOTON-JOIN] OnJoinedRoom() - RoomName: 1575a2ec-ca8e-4933-abed-bb96767157ea, PlayerCount: 4/4, RejoiningRoom: False, PlayMode: OnlineRandom
12-15 12:24:26.670 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.670 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.670 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.670 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.670 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.670 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.670 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.670 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.670 25329 30814 I Unity :
12-15 12:24:26.674 25329 30814 I Unity : Set Properties is Called for name: Milan
12-15 12:24:26.674 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.674 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.674 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:24:26.674 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.674 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.674 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.674 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.674 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.674 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.674 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.674 25329 30814 I Unity :
12-15 12:24:26.677 25329 30814 I Unity : textureStr.Length: 304036
12-15 12:24:26.677 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.677 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:26.677 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:26.677 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.677 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:24:26.677 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.677 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.677 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.677 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.677 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.677 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.677 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.677 25329 30814 I Unity :
12-15 12:24:26.683 25329 30814 I Unity : Tried and succeeded
12-15 12:24:26.683 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.683 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:26.683 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:26.683 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.683 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:24:26.683 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.683 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.683 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.683 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.683 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.683 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.683 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.683 25329 30814 I Unity :
12-15 12:24:26.709 25329 30814 I Unity : GetTier: 4972100; 10
12-15 12:24:26.709 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.709 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.709 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.709 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:24:26.709 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.709 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.709 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.709 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.709 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.709 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.709 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.709 25329 30814 I Unity :
12-15 12:24:26.712 25329 30814 I Unity : GetTierUnlockText: 8
12-15 12:24:26.712 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.712 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:24:26.712 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.712 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.712 25329 30814 I Unity : SkyjoGameManager:SetAsLocalSeatNumber(Int32)
12-15 12:24:26.712 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.712 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.712 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.712 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.712 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.712 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.712 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.712 25329 30814 I Unity :
12-15 12:24:26.714 25329 30814 I Unity : On Joined Room: 4
12-15 12:24:26.714 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.714 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.714 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.714 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.714 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.714 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.714 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.714 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.714 25329 30814 I Unity :
12-15 12:24:26.720 25329 30814 I Unity : PlayerID: 0
12-15 12:24:26.720 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.720 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.720 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.720 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.720 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.720 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.720 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.720 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.720 25329 30814 I Unity :
12-15 12:24:26.723 25329 30814 I Unity : PlayerName: Emilie
12-15 12:24:26.723 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.723 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.723 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.723 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.723 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.723 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.723 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.723 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.723 25329 30814 I Unity :
12-15 12:24:26.729 25329 30814 I Unity : Set Properties
12-15 12:24:26.729 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.729 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:24:26.729 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.729 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.729 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.729 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.729 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.729 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.729 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.729 25329 30814 I Unity :
12-15 12:24:26.736 25329 30814 I Unity : PlayerID: 1
12-15 12:24:26.736 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.736 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.736 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.736 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.736 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.736 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.736 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.736 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.736 25329 30814 I Unity :
12-15 12:24:26.740 25329 30814 I Unity : PlayerName: ARTEM
12-15 12:24:26.740 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.740 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.740 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.740 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.740 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.740 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.740 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.740 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.740 25329 30814 I Unity :
12-15 12:24:26.749 25329 30814 I Unity : Set Properties
12-15 12:24:26.749 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.749 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:24:26.749 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.749 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.749 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.749 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.749 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.749 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.749 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.749 25329 30814 I Unity :
12-15 12:24:26.756 25329 30814 I Unity : Downloading /ProfilePictures/A159D2B51FFEAE00.jpg ...
12-15 12:24:26.756 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.756 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:26.756 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:26.756 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.756 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.756 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.756 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.756 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.756 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.756 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.756 25329 30814 I Unity :
12-15 12:24:26.763 25329 30814 I Unity : PlayerID: 2
12-15 12:24:26.763 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.763 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.763 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.763 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.763 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.763 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.763 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.763 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.763 25329 30814 I Unity :
12-15 12:24:26.767 25329 30814 I Unity : PlayerName: Jothika
12-15 12:24:26.767 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.767 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.767 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.767 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.767 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.767 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.767 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.767 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.767 25329 30814 I Unity :
12-15 12:24:26.797 25329 30814 I Unity : Set Properties
12-15 12:24:26.797 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.797 25329 30814 I Unity : PrivateRoomProfileController:SetProperties(String, Int32, String, SkyjoPlayer, Int32, Int32)
12-15 12:24:26.797 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.797 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.797 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.797 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.797 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.797 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.797 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.797 25329 30814 I Unity :
12-15 12:24:26.803 25329 30814 I Unity : Downloading /ProfilePictures/796DB688A941D81D.jpg ...
12-15 12:24:26.803 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.803 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:26.803 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:26.803 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.803 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.803 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.803 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.803 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.803 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.803 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.803 25329 30814 I Unity :
12-15 12:24:26.811 25329 30814 I Unity : Key WentToBg; Not Found PlayerID : #01 ''
12-15 12:24:26.811 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.811 25329 30814 I Unity : SkyjoPhotonManager:GetCustomProperties(String, Player)
12-15 12:24:26.811 25329 30814 I Unity : SkyjoPhotonManager:OnJoinedRoom()
12-15 12:24:26.811 25329 30814 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom()
12-15 12:24:26.811 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.811 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.811 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.811 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.811 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.811 25329 30814 I Unity :
12-15 12:24:26.814 25329 30814 I Unity : Stop finding match
12-15 12:24:26.814 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.814 25329 30814 I Unity : FakePlayerTimer:StopFindingMatch()
12-15 12:24:26.814 25329 30814 I Unity : SkyjoPhotonManager:LoadProfiles()
12-15 12:24:26.814 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:26.814 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:26.814 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.814 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.814 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.814 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.814 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.814 25329 30814 I Unity :
12-15 12:24:26.818 25329 30814 I Unity : Update player properties: #01 ''
12-15 12:24:26.818 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.818 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.818 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.818 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.818 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.818 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.818 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.818 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.818 25329 30814 I Unity :
12-15 12:24:26.821 25329 30814 I Unity : PlayerID: 0
12-15 12:24:26.821 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.821 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.821 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.821 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.821 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.821 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.821 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.821 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.821 25329 30814 I Unity :
12-15 12:24:26.823 25329 30814 I Unity : PlayerName: Emilie
12-15 12:24:26.823 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.823 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.823 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.823 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.823 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.823 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.823 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.823 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.823 25329 30814 I Unity :
12-15 12:24:26.826 25329 30814 I Unity : Set Player Details: Seat Number - 0
12-15 12:24:26.826 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.826 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.826 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.826 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.826 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.826 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.826 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.826 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.826 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.826 25329 30814 I Unity :
12-15 12:24:26.829 25329 30814 I Unity : Set Properties is Called for name: Emilie
12-15 12:24:26.829 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.829 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.829 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.829 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.829 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.829 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.829 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.829 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.829 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.829 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.829 25329 30814 I Unity :
12-15 12:24:26.831 25329 30814 I Unity : GetTier: 1700; 10
12-15 12:24:26.831 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.831 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.831 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.831 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.831 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.831 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.831 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.831 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.831 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.831 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.831 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.831 25329 30814 I Unity :
12-15 12:24:26.834 25329 30814 I Unity : GetTierUnlockText: 0
12-15 12:24:26.834 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.834 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:24:26.834 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.834 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.834 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.834 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.834 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.834 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.834 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.834 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.834 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.834 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.834 25329 30814 I Unity :
12-15 12:24:26.837 25329 30814 I Unity : Update player properties: #02 ''
12-15 12:24:26.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.837 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.837 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.837 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.837 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.837 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.837 25329 30814 I Unity :
12-15 12:24:26.840 25329 30814 I Unity : PlayerID: 1
12-15 12:24:26.840 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.840 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.840 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.840 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.840 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.840 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.840 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.840 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.840 25329 30814 I Unity :
12-15 12:24:26.843 25329 30814 I Unity : PlayerName: ARTEM
12-15 12:24:26.843 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.843 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.843 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.843 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.843 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.843 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.843 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.843 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.843 25329 30814 I Unity :
12-15 12:24:26.847 25329 30814 I Unity : Set Player Details: Seat Number - 1
12-15 12:24:26.847 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.847 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.847 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.847 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.847 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.847 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.847 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.847 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.847 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.847 25329 30814 I Unity :
12-15 12:24:26.849 25329 30814 I Unity : Set Properties is Called for name: ARTEM
12-15 12:24:26.849 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.849 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.849 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.849 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.849 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.849 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.849 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.849 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.849 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.849 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.849 25329 30814 I Unity :
12-15 12:24:26.854 25329 30814 I Unity : Downloading /ProfilePictures/A159D2B51FFEAE00.jpg ...
12-15 12:24:26.854 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.854 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:26.854 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:26.854 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.854 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.854 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.854 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.854 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.854 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.854 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.854 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.854 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.854 25329 30814 I Unity :
12-15 12:24:26.858 25329 30814 I Unity : GetTier: 6787400; 10
12-15 12:24:26.858 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.858 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.858 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.858 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.858 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.858 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.858 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.858 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.858 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.858 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.858 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.858 25329 30814 I Unity :
12-15 12:24:26.861 25329 30814 I Unity : GetTierUnlockText: 8
12-15 12:24:26.861 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.861 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:24:26.861 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.861 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.861 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.861 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.861 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.861 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.861 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.861 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.861 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.861 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.861 25329 30814 I Unity :
12-15 12:24:26.863 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:24:26.863 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.863 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.863 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.863 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.863 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.863 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.863 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.863 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.863 25329 30814 I Unity :
12-15 12:24:26.866 25329 30814 I Unity : PlayerID: 2
12-15 12:24:26.866 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.866 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.866 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.866 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.866 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.866 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.866 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.866 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.866 25329 30814 I Unity :
12-15 12:24:26.869 25329 30814 I Unity : PlayerName: Jothika
12-15 12:24:26.869 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.869 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.869 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.869 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.869 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.869 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.869 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.869 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.869 25329 30814 I Unity :
12-15 12:24:26.873 25329 30814 I Unity : Set Player Details: Seat Number - 2
12-15 12:24:26.873 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.873 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.873 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.873 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.873 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.873 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.873 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.873 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.873 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.873 25329 30814 I Unity :
12-15 12:24:26.875 25329 30814 I Unity : Set Properties is Called for name: Jothika
12-15 12:24:26.875 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.875 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.875 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.875 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.875 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.875 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.875 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.875 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.875 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.875 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.875 25329 30814 I Unity :
12-15 12:24:26.879 25329 30814 I Unity : Downloading /ProfilePictures/796DB688A941D81D.jpg ...
12-15 12:24:26.879 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.879 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:26.879 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:26.879 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.879 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.879 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.879 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.879 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.879 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.879 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.879 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.879 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.879 25329 30814 I Unity :
12-15 12:24:26.883 25329 30814 I Unity : GetTier: 224100; 10
12-15 12:24:26.883 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.883 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.883 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.883 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.883 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.883 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.883 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.883 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.883 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.883 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.883 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.883 25329 30814 I Unity :
12-15 12:24:26.886 25329 30814 I Unity : GetTierUnlockText: 6
12-15 12:24:26.886 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.886 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:24:26.886 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.886 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.886 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.886 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.886 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.886 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.886 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.886 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.886 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.886 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.886 25329 30814 I Unity :
12-15 12:24:27.239 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:24:27.239 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:27.239 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.239 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.239 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:27.239 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:27.239 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:27.239 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:27.239 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:27.239 25329 30814 I Unity :
12-15 12:24:27.242 25329 30814 I Unity : PlayerID: 3
12-15 12:24:27.242 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:27.242 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.242 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.242 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:27.242 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:27.242 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:27.242 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:27.242 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:27.242 25329 30814 I Unity :
12-15 12:24:27.245 25329 30814 I Unity : PlayerName: Milan
12-15 12:24:27.245 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:27.245 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.245 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.245 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:27.245 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:27.245 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:27.245 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:27.245 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:27.245 25329 30814 I Unity :
12-15 12:24:28.758 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:24:28.758 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.758 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.758 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.758 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.758 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.758 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.758 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.758 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.758 25329 30814 I Unity :
12-15 12:24:28.761 25329 30814 I Unity : PlayerID: 3
12-15 12:24:28.761 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.761 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.761 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.761 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.761 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.761 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.761 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.761 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.761 25329 30814 I Unity :
12-15 12:24:28.764 25329 30814 I Unity : PlayerName: Milan
12-15 12:24:28.764 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.764 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.764 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.764 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.764 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.764 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.764 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.764 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.764 25329 30814 I Unity :
12-15 12:24:28.768 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:24:28.768 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.768 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.768 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.768 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.768 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.768 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.768 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.768 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.768 25329 30814 I Unity :
12-15 12:24:28.771 25329 30814 I Unity : PlayerID: 3
12-15 12:24:28.771 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.771 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.771 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.771 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.771 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.771 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.771 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.771 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.771 25329 30814 I Unity :
12-15 12:24:28.773 25329 30814 I Unity : PlayerName: Milan
12-15 12:24:28.773 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.773 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.773 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.773 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.773 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.773 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.773 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.773 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.773 25329 30814 I Unity :
12-15 12:24:28.941 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:28.941 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.941 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:28.941 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:28.941 25329 30814 I Unity :
12-15 12:24:28.945 25329 30814 I Unity : textureStr.Length: 258960
12-15 12:24:28.945 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.945 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:28.945 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:28.945 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:28.945 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:28.945 25329 30814 I Unity :
12-15 12:24:28.950 25329 30814 I Unity : Tried and succeeded
12-15 12:24:28.950 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.950 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:28.950 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:28.950 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:28.950 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:28.950 25329 30814 I Unity :
12-15 12:24:29.059 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:29.059 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.059 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.059 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.059 25329 30814 I Unity :
12-15 12:24:29.063 25329 30814 I Unity : textureStr.Length: 258960
12-15 12:24:29.063 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.063 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.063 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:29.063 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.063 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.063 25329 30814 I Unity :
12-15 12:24:29.067 25329 30814 I Unity : Tried and succeeded
12-15 12:24:29.067 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.067 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.067 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:29.067 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.067 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.067 25329 30814 I Unity :
12-15 12:24:29.226 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:29.226 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.226 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.226 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.226 25329 30814 I Unity :
12-15 12:24:29.233 25329 30814 I Unity : textureStr.Length: 679736
12-15 12:24:29.233 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.233 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.233 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:29.233 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.233 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.233 25329 30814 I Unity :
12-15 12:24:29.242 25329 30814 I Unity : Tried and succeeded
12-15 12:24:29.242 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.242 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.242 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:29.242 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.242 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.242 25329 30814 I Unity :
12-15 12:24:30.601 25329 30814 I Unity : Got created from here
12-15 12:24:30.601 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.601 25329 30814 I Unity : DialogBox:get_messageBox()
12-15 12:24:30.601 25329 30814 I Unity : DialogBox:HideLoadingScreen()
12-15 12:24:30.601 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.601 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.601 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.601 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.601 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.601 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.601 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.601 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.601 25329 30814 I Unity :
12-15 12:24:30.608 25329 30814 I Unity : HideLoading
12-15 12:24:30.608 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.608 25329 30814 I Unity : Dialog:HideLoading()
12-15 12:24:30.608 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.608 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.608 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.608 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.608 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.608 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.608 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.608 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.608 25329 30814 I Unity :
12-15 12:24:30.611 25329 30814 I Unity : [PlayerProfile.SubtractCoins] === START === Amount: 100
12-15 12:24:30.611 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.611 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.611 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.611 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.611 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.611 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.611 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.611 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.611 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.611 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.611 25329 30814 I Unity :
12-15 12:24:30.614 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Game.isConnectedToInternet: True
12-15 12:24:30.614 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.614 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.614 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.614 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.614 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.614 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.614 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.614 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.614 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.614 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.614 25329 30814 I Unity :
12-15 12:24:30.617 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Using ONLINE mode (Currency class)
12-15 12:24:30.617 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.617 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.617 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.617 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.617 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.617 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.617 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.617 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.617 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.617 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.617 25329 30814 I Unity :
12-15 12:24:30.620 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Before SubtractCoins - Currency.totalCoins: 4972100, Currency.totalCoinsBig: 4972100
12-15 12:24:30.620 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.620 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.620 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.620 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.620 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.620 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.620 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.620 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.620 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.620 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.620 25329 30814 I Unity :
12-15 12:24:30.623 25329 30814 I Unity : [Currency.SubtractCoins] === START === Amount to subtract: 100
12-15 12:24:30.623 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.623 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.623 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.623 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.623 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.623 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.623 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.623 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.623 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.623 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.623 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.623 25329 30814 I Unity :
12-15 12:24:30.626 25329 30814 I Unity : [Currency.SubtractCoins] Current state - BigInteger: 4972100, Clamped int: 4972100
12-15 12:24:30.626 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.626 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.626 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.626 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.626 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.626 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.626 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.626 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.626 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.626 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.626 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.626 25329 30814 I Unity :
12-15 12:24:30.629 25329 30814 I Unity : [Currency.SubtractCoins] After subtraction - New BigInteger: 4972000
12-15 12:24:30.629 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.629 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.629 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.629 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.629 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.629 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.629 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.629 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.629 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.629 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.629 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.629 25329 30814 I Unity :
12-15 12:24:30.631 25329 30814 I Unity : [Currency.SubtractCoins] Before WriteBig() - BigInteger to write: 4972000
12-15 12:24:30.631 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.631 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.631 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.631 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.631 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.631 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.631 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.631 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.631 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.631 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.631 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.631 25329 30814 I Unity :
12-15 12:24:30.635 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972000
12-15 12:24:30.635 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.635 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.635 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.635 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.635 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.635 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.635 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.635 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.635 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.635 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.635 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.635 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.635 25329 30814 I Unity :
12-15 12:24:30.638 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972000
12-15 12:24:30.638 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.638 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.638 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.638 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.638 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.638 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.638 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.638 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.638 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.638 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.638 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.638 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.638 25329 30814 I Unity :
12-15 12:24:30.641 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972000, wrote to PlayerPrefs key 'coins'
12-15 12:24:30.641 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.641 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.641 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.641 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.641 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.641 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.641 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.641 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.641 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.641 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.641 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.641 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.641 25329 30814 I Unity :
12-15 12:24:30.644 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:30.644 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.644 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.644 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.644 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.644 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.644 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.644 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.644 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.644 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.644 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.644 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.644 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.644 25329 30814 I Unity :
12-15 12:24:30.647 25329 30814 I Unity : [Currency.SubtractCoins] After WriteBig() - Clamped int stored: 4972000
12-15 12:24:30.647 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.647 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.647 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.647 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.647 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.647 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.647 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.647 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.647 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.647 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.647 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.647 25329 30814 I Unity :
12-15 12:24:30.651 25329 30814 I Unity : maxTier: 8
12-15 12:24:30.651 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.651 25329 30814 I Unity : Currency:set_totalCoins(Int32)
12-15 12:24:30.651 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.651 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.651 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.651 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.651 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.651 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.651 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.651 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.651 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.651 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.651 25329 30814 I Unity :
12-15 12:24:30.654 25329 30814 I Unity : [Currency.SubtractCoins] Invoking event - Previous: 4972100, Current: 4972000
12-15 12:24:30.654 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.654 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.654 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.654 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.654 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.654 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.654 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.654 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.654 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.654 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.654 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.654 25329 30814 I Unity :
12-15 12:24:30.657 25329 30814 I Unity : [Currency.SubtractCoins] Sending to PlayFab - Amount: 100, Currency: CO
12-15 12:24:30.657 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.657 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.657 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.657 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.657 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.657 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.657 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.657 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.657 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.657 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.657 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.657 25329 30814 I Unity :
12-15 12:24:30.721 25329 30814 I Unity : [Currency.SubtractCoins] === END === Final state - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:30.721 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.721 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.721 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.721 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.721 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.721 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.721 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.721 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.721 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.721 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.721 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.721 25329 30814 I Unity :
12-15 12:24:30.724 25329 30814 I Unity : [PlayerProfile.SubtractCoins] After SubtractCoins - Currency.totalCoins: 4972000, Currency.totalCoinsBig: 4972000
12-15 12:24:30.724 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.724 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.724 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.724 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.724 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.724 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.724 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.724 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.724 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.724 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.724 25329 30814 I Unity :
12-15 12:24:30.727 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Submitting to PlayFab leaderboard - Clamped value: 4972000
12-15 12:24:30.727 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.727 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.727 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.727 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.727 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.727 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.727 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.727 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.727 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.727 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.727 25329 30814 I Unity :
12-15 12:24:30.730 25329 30814 I Unity : SubmitStats : 4972000
12-15 12:24:30.730 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.730 25329 30814 I Unity : IjsUiFramework.PlayFabManager:SubmitStatistic(String, Int32)
12-15 12:24:30.730 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.730 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.730 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.730 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.730 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.730 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.730 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.730 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.730 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.730 25329 30814 I Unity :
12-15 12:24:30.786 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Updating PlayerProfileCC - Value: 4972000
12-15 12:24:30.786 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.786 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.786 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.786 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.786 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.786 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.786 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.786 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.786 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.786 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.786 25329 30814 I Unity :
12-15 12:24:30.788 25329 30814 I Unity : [PlayerProfile.SubtractCoins] === END === Final totalCoins: 4972000, Final totalCoinsBig: 4972000
12-15 12:24:30.788 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.788 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.788 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.788 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.788 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.788 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.788 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.788 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.788 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.788 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.788 25329 30814 I Unity :
12-15 12:24:30.802 25329 30814 W Unity : Missing permission to record audio, please grant the permission first
12-15 12:24:30.802 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.802 25329 30814 W Unity : AndroidPermissionsUsageExample:OnRecordAudioButtonPress()
12-15 12:24:30.802 25329 30814 W Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.802 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.802 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.802 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.802 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.802 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.802 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.802 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.802 25329 30814 W Unity :
12-15 12:24:30.817 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:30.817 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.817 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:30.817 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:30.817 25329 30814 I Unity :
12-15 12:24:30.821 25329 30814 I Unity : textureStr.Length: 679736
12-15 12:24:30.821 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.821 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:30.821 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:30.821 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:30.821 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:30.821 25329 30814 I Unity :
12-15 12:24:30.826 25329 30814 I Unity : Tried and succeeded
12-15 12:24:30.826 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.826 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:30.826 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:30.826 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:30.826 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:30.826 25329 30814 I Unity :
12-15 12:24:32.066 25329 30814 I Unity : Coins Updated. Balance : 4972000
12-15 12:24:32.066 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.066 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.066 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.066 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.066 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.066 25329 30814 I Unity :
12-15 12:24:32.068 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] PlayFab returned balance: 4972000
12-15 12:24:32.068 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.068 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.068 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.068 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.068 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.068 25329 30814 I Unity :
12-15 12:24:32.071 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Current local state - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:32.071 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.071 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.071 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.071 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.071 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.071 25329 30814 I Unity :
12-15 12:24:32.073 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Syncing with PlayFab server balance: 4972000
12-15 12:24:32.073 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.073 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.073 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.073 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.073 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.073 25329 30814 I Unity :
12-15 12:24:32.075 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972000
12-15 12:24:32.075 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.075 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.075 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.075 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.075 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.075 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.075 25329 30814 I Unity :
12-15 12:24:32.078 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972000
12-15 12:24:32.078 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.078 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.078 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.078 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.078 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.078 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.078 25329 30814 I Unity :
12-15 12:24:32.080 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972000, wrote to PlayerPrefs key 'coins'
12-15 12:24:32.080 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.080 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.080 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.080 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.080 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.080 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.080 25329 30814 I Unity :
12-15 12:24:32.083 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:32.083 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.083 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.083 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.083 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.083 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.083 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.083 25329 30814 I Unity :
12-15 12:24:32.086 25329 30814 I Unity : maxTier: 8
12-15 12:24:32.086 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.086 25329 30814 I Unity : Currency:set_totalCoins(Int32)
12-15 12:24:32.086 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.086 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.086 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.086 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.086 25329 30814 I Unity :
12-15 12:24:32.088 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Sync complete - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:32.088 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.088 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.088 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.088 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.088 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.088 25329 30814 I Unity :
12-15 12:24:32.090 25329 30814 I Unity : CoinsLeaderboard SubmitStats Success
12-15 12:24:32.090 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.090 25329 30814 I Unity : IjsUiFramework.<>c__DisplayClass83_0:<SubmitStatistic>b__0(UpdatePlayerStatisticsResult)
12-15 12:24:32.090 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.090 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.090 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.090 25329 30814 I Unity :
12-15 12:24:32.450 25329 30814 I Unity : PhotonManager : OnPlayerLeftRoom IsInactive True id 3
12-15 12:24:32.450 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.450 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerLeftRoom(Player)
12-15 12:24:32.450 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerLeftRoom(Player)
12-15 12:24:32.450 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:32.450 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:32.450 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:32.450 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:32.450 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:32.450 25329 30814 I Unity :
12-15 12:24:33.435 25329 30814 I Unity : Distribute for 4
12-15 12:24:33.435 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:33.435 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:33.435 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:33.435 25329 30814 I Unity :
12-15 12:24:35.318 25329 30814 I Unity : [TurnDebug][OpenRound] Entry - _flipingId: 0, _currentTurnId: 0, _localId: 3, IsMasterClient: False, Frame: 9379
12-15 12:24:35.318 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.318 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.318 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.318 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.318 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.318 25329 30814 I Unity :
12-15 12:24:35.321 25329 30814 I Unity : [TurnDebug][OpenRound] Player 0 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:35.321 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.321 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.321 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.321 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.321 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.321 25329 30814 I Unity :
12-15 12:24:35.323 25329 30814 I Unity : [TurnDebug][OpenRound] Player 1 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:35.323 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.323 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.323 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.323 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.323 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.323 25329 30814 I Unity :
12-15 12:24:35.325 25329 30814 I Unity : [TurnDebug][OpenRound] Player 2 - isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:24:35.325 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.325 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.325 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.325 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.325 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.325 25329 30814 I Unity :
12-15 12:24:35.327 25329 30814 I Unity : [TurnDebug][OpenRound] Player 3 - isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:24:35.327 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.327 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.327 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.327 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.327 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.327 25329 30814 I Unity :
12-15 12:24:35.911 25329 30814 I Unity : [TurnDebug][OpenRound] LeanTween Callback - BEFORE turn assignment: _flipingId: 0, _currentTurnId: 0, IsMasterClient: False, Frame: 9414
12-15 12:24:35.911 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.911 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.911 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.911 25329 30814 I Unity :
12-15 12:24:35.913 25329 30814 I Unity : [TurnDebug][OpenRound] LeanTween Callback - AFTER turn assignment: _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsMasterClient: False, Frame: 9414
12-15 12:24:35.913 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.913 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.913 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.913 25329 30814 I Unity :
12-15 12:24:35.915 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: False, _roundHasStarted: False, IsMasterClient: False, Frame: 9414
12-15 12:24:35.915 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.915 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.915 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.915 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.915 25329 30814 I Unity :
12-15 12:24:35.917 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:35.917 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.917 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.917 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.917 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.917 25329 30814 I Unity :
12-15 12:24:35.919 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:35.919 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.919 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.919 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.919 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.919 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.919 25329 30814 I Unity :
12-15 12:24:35.921 25329 30814 I Unity : Play: SelectCard@59
12-15 12:24:35.921 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.921 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.921 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.921 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.921 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.921 25329 30814 I Unity :
12-15 12:24:35.924 25329 30814 I Unity : Current Mode: Select and selected card: 3 and parentDeck is DiscardDeck
12-15 12:24:35.924 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.924 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:35.924 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.924 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.924 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.924 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.924 25329 30814 I Unity :
12-15 12:24:35.926 25329 30814 I Unity : Card: 3 card.ID: 59
12-15 12:24:35.926 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.926 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:35.926 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.926 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.926 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.926 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.926 25329 30814 I Unity :
12-15 12:24:35.928 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:35.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.928 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.928 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:35.928 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.928 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.928 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.928 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.928 25329 30814 I Unity :
12-15 12:24:35.930 25329 30814 I Unity : --------------------------------------
12-15 12:24:35.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.930 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.930 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.930 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.930 25329 30814 I Unity :
12-15 12:24:35.932 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:24:35.932 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.932 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.932 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.932 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.932 25329 30814 I Unity :
12-15 12:24:35.933 25329 30814 I Unity : --------------------------------------
12-15 12:24:35.933 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.933 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.933 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.933 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.933 25329 30814 I Unity :
12-15 12:24:35.935 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:24:35.935 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.935 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.935 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.935 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.935 25329 30814 I Unity :
12-15 12:24:35.937 25329 30814 I Unity : Normal Round.
12-15 12:24:35.937 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.937 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.937 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.937 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.937 25329 30814 I Unity :
12-15 12:24:35.939 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: False, _currentTurnId: 0, _localId: 3, Frame: 9414
12-15 12:24:35.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.939 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.939 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.939 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.939 25329 30814 I Unity :
12-15 12:24:35.941 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: False, Frame: 9414
12-15 12:24:35.941 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.941 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.941 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.941 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.941 25329 30814 I Unity :
12-15 12:24:37.549 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:37.549 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.549 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.549 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.549 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.549 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.549 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.549 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.549 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.549 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.549 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.549 25329 30814 I Unity :
12-15 12:24:37.552 25329 30814 I Unity : Play: SelectCard@46
12-15 12:24:37.552 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.552 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.552 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.552 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.552 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.552 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.552 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.552 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.552 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.552 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.552 25329 30814 I Unity :
12-15 12:24:37.555 25329 30814 I Unity : Current Mode: Select and selected card: 2 and parentDeck is PlayerDeck
12-15 12:24:37.555 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.555 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.555 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.555 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.555 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.555 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.555 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.555 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.555 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.555 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.555 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.555 25329 30814 I Unity :
12-15 12:24:37.558 25329 30814 I Unity : Card: 2 card.ID: 46
12-15 12:24:37.558 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.558 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.558 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.558 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.558 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.558 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.558 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.558 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.558 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.558 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.558 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.558 25329 30814 I Unity :
12-15 12:24:37.561 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:37.561 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.561 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.561 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.561 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.561 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.561 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.561 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.561 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.561 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.561 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.561 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.561 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.561 25329 30814 I Unity :
12-15 12:24:37.565 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:37.565 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.565 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.565 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.565 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.565 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.565 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.565 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.565 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.565 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.565 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.565 25329 30814 I Unity :
12-15 12:24:37.567 25329 30814 I Unity : Play: SelectCard@46
12-15 12:24:37.567 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.567 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.567 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.567 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.567 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.567 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.567 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.567 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.567 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.567 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.567 25329 30814 I Unity :
12-15 12:24:37.570 25329 30814 I Unity : Current Mode: Select and selected card: 2 and parentDeck is PlayerDeck
12-15 12:24:37.570 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.570 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.570 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.570 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.570 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.570 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.570 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.570 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.570 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.570 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.570 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.570 25329 30814 I Unity :
12-15 12:24:37.573 25329 30814 I Unity : Card: 2 card.ID: 46
12-15 12:24:37.573 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.573 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.573 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.573 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.573 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.573 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.573 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.573 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.573 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.573 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.573 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.573 25329 30814 I Unity :
12-15 12:24:37.575 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:37.575 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.575 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.575 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.575 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.575 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.575 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.575 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.575 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.575 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.575 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.575 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.575 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.575 25329 30814 I Unity :
12-15 12:24:37.798 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:37.798 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.798 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.798 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.798 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.798 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.798 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.798 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.798 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.798 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.798 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.798 25329 30814 I Unity :
12-15 12:24:37.802 25329 30814 I Unity : Play: SelectCard@109
12-15 12:24:37.802 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.802 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.802 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.802 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.802 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.802 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.802 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.802 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.802 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.802 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.802 25329 30814 I Unity :
12-15 12:24:37.805 25329 30814 I Unity : Current Mode: Select and selected card: 8 and parentDeck is PlayerDeck
12-15 12:24:37.805 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.805 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.805 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.805 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.805 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.805 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.805 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.805 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.805 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.805 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.805 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.805 25329 30814 I Unity :
12-15 12:24:37.808 25329 30814 I Unity : Card: 8 card.ID: 109
12-15 12:24:37.808 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.808 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.808 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.808 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.808 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.808 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.808 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.808 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.808 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.808 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.808 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.808 25329 30814 I Unity :
12-15 12:24:37.811 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:37.811 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.811 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.811 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.811 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.811 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.811 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.811 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.811 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.811 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.811 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.811 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.811 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.811 25329 30814 I Unity :
12-15 12:24:41.396 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:41.396 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:41.396 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.396 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:41.396 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:41.396 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:41.396 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:41.396 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:41.396 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:41.396 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:41.396 25329 30814 I Unity :
12-15 12:24:41.399 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:24:41.399 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:41.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.399 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:41.399 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:41.399 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:41.399 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:41.399 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:41.399 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:41.399 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:41.399 25329 30814 I Unity :
12-15 12:24:41.403 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:41.403 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:41.403 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.403 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.403 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:41.403 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:41.403 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:41.403 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:41.403 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:41.403 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:41.403 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:41.403 25329 30814 I Unity :
12-15 12:24:43.264 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:43.264 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.264 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.264 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.264 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.264 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.264 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.264 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.264 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.264 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.264 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.264 25329 30814 I Unity :
12-15 12:24:43.267 25329 30814 I Unity : Play: SelectCard@109
12-15 12:24:43.267 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.267 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.267 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.267 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.267 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.267 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.267 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.267 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.267 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.267 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.267 25329 30814 I Unity :
12-15 12:24:43.270 25329 30814 I Unity : Current Mode: Replace and selected card: 8 and parentDeck is PlayerDeck
12-15 12:24:43.270 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.270 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.270 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.270 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.270 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.270 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.270 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.270 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.270 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.270 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.270 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.270 25329 30814 I Unity :
12-15 12:24:43.273 25329 30814 I Unity : Card: 8 card.ID: 109
12-15 12:24:43.273 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.273 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.273 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.273 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.273 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.273 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.273 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.273 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.273 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.273 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.273 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.273 25329 30814 I Unity :
12-15 12:24:43.276 25329 30814 I Unity : Replace Mode
12-15 12:24:43.276 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.276 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.276 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.276 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.276 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.276 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.276 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.276 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.276 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.276 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.276 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.276 25329 30814 I Unity :
12-15 12:24:43.279 25329 30814 I Unity : Already Selected Card is: 96; Value is: 7; Deck is: + BaseDeck
12-15 12:24:43.279 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.279 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.279 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.279 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.279 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.279 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.279 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.279 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.279 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.279 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.279 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.279 25329 30814 I Unity :
12-15 12:24:43.281 25329 30814 I Unity : Card being selected: ID 109, Value 8, Deck PlayerDeck, Owner 1
12-15 12:24:43.281 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.281 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.281 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.281 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.281 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.281 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.281 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.281 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.281 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.281 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.281 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.281 25329 30814 I Unity :
12-15 12:24:43.284 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:24:43.284 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.284 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.284 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.284 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.284 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.284 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.284 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.284 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.284 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.284 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.284 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.284 25329 30814 I Unity :
12-15 12:24:43.287 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 109 belongs to player 1 but _currentTurnId points to player 0. Using card owner (player 1) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:24:43.287 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.287 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.287 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.287 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.287 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.287 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.287 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.287 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.287 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.287 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.287 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.287 25329 30814 W Unity :
12-15 12:24:43.290 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 1 instead of _currentTurnId 0. Card ID: 109, Frame: 9839
12-15 12:24:43.290 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.290 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.290 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.290 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.290 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.290 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.290 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.290 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.290 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.290 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.290 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.290 25329 30814 I Unity :
12-15 12:24:43.292 25329 30814 I Unity : IndexToReplace: 3, EffectivePlayer: 1, UsedFallback: True
12-15 12:24:43.292 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.292 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.292 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.292 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.292 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.292 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.292 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.292 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.292 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.292 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.292 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.292 25329 30814 I Unity :
12-15 12:24:43.295 25329 30814 I Unity : Animate Swap: transformValue 7; TargetValue 8
12-15 12:24:43.295 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.295 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:24:43.295 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.295 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.295 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.295 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.295 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.295 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.295 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.295 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.295 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.295 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.295 25329 30814 I Unity :
12-15 12:24:44.451 25329 30814 I Unity : End Turn Called.
12-15 12:24:44.451 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.451 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.451 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.451 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.451 25329 30814 I Unity :
12-15 12:24:44.454 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 9907
12-15 12:24:44.454 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.454 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.454 25329 30814 I Unity :
12-15 12:24:44.456 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 9907
12-15 12:24:44.456 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.456 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.456 25329 30814 I Unity :
12-15 12:24:44.458 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 9907
12-15 12:24:44.458 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.458 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.458 25329 30814 I Unity :
12-15 12:24:44.460 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:44.460 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.460 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.460 25329 30814 I Unity :
12-15 12:24:44.463 25329 30814 I Unity : --------------------------------------
12-15 12:24:44.463 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.463 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.463 25329 30814 I Unity :
12-15 12:24:44.465 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:24:44.465 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.465 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.465 25329 30814 I Unity :
12-15 12:24:44.467 25329 30814 I Unity : --------------------------------------
12-15 12:24:44.467 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.467 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.467 25329 30814 I Unity :
12-15 12:24:44.469 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:24:44.469 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.469 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.469 25329 30814 I Unity :
12-15 12:24:44.471 25329 30814 I Unity : Normal Round.
12-15 12:24:44.471 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.471 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.471 25329 30814 I Unity :
12-15 12:24:44.473 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 9907
12-15 12:24:44.473 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.473 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.473 25329 30814 I Unity :
12-15 12:24:44.475 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 9907
12-15 12:24:44.475 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.475 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.475 25329 30814 I Unity :
12-15 12:24:44.477 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:44.477 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.477 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:44.477 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.477 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.477 25329 30814 I Unity :
12-15 12:24:45.396 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:45.396 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.396 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.396 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.396 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.396 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.396 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.396 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.396 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.396 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.396 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.396 25329 30814 I Unity :
12-15 12:24:45.399 25329 30814 I Unity : Play: SelectCard@31
12-15 12:24:45.399 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.399 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.399 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.399 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.399 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.399 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.399 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.399 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.399 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.399 25329 30814 I Unity :
12-15 12:24:45.402 25329 30814 I Unity : Current Mode: Select and selected card: 1 and parentDeck is PlayerDeck
12-15 12:24:45.402 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.402 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:45.402 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.402 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.402 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.402 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.402 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.402 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.402 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.402 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.402 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.402 25329 30814 I Unity :
12-15 12:24:45.405 25329 30814 I Unity : Card: 1 card.ID: 31
12-15 12:24:45.405 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.405 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:45.405 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.405 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.405 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.405 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.405 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.405 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.405 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.405 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.405 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.405 25329 30814 I Unity :
12-15 12:24:45.409 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:45.409 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.409 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.409 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:45.409 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.409 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.409 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.409 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.409 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.409 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.409 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.409 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.409 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.409 25329 30814 I Unity :
12-15 12:25:15.958 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:15.958 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:15.958 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.958 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:15.958 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:15.958 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:15.958 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:15.958 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:15.958 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:15.958 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:15.958 25329 30814 I Unity :
12-15 12:25:15.961 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:15.961 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:15.961 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.961 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:15.961 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:15.961 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:15.961 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:15.961 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:15.961 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:15.961 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:15.961 25329 30814 I Unity :
12-15 12:25:15.965 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:15.965 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:15.965 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.965 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.965 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:15.965 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:15.965 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:15.965 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:15.965 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:15.965 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:15.965 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:15.965 25329 30814 I Unity :
12-15 12:25:17.225 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:17.225 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.225 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.225 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.225 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.225 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.225 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.225 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.225 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.225 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.225 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.225 25329 30814 I Unity :
12-15 12:25:17.228 25329 30814 I Unity : Play: SelectCard@122
12-15 12:25:17.228 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.228 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.228 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.228 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.228 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.228 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.228 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.228 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.228 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.228 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.228 25329 30814 I Unity :
12-15 12:25:17.232 25329 30814 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is PlayerDeck
12-15 12:25:17.232 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.232 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.232 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.232 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.232 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.232 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.232 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.232 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.232 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.232 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.232 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.232 25329 30814 I Unity :
12-15 12:25:17.235 25329 30814 I Unity : Card: 10 card.ID: 122
12-15 12:25:17.235 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.235 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.235 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.235 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.235 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.235 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.235 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.235 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.235 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.235 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.235 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.235 25329 30814 I Unity :
12-15 12:25:17.238 25329 30814 I Unity : Replace Mode
12-15 12:25:17.238 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.238 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.238 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.238 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.238 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.238 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.238 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.238 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.238 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.238 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.238 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.238 25329 30814 I Unity :
12-15 12:25:17.241 25329 30814 I Unity : Already Selected Card is: 17; Value is: 0; Deck is: + BaseDeck
12-15 12:25:17.241 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.241 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.241 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.241 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.241 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.241 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.241 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.241 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.241 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.241 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.241 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.241 25329 30814 I Unity :
12-15 12:25:17.244 25329 30814 I Unity : Card being selected: ID 122, Value 10, Deck PlayerDeck, Owner 3
12-15 12:25:17.244 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.244 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.244 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.244 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.244 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.244 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.244 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.244 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.244 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.244 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.244 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.244 25329 30814 I Unity :
12-15 12:25:17.247 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:25:17.247 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.247 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.247 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.247 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.247 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.247 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.247 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.247 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.247 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.247 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.247 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.247 25329 30814 I Unity :
12-15 12:25:17.250 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 122 belongs to player 3 but _currentTurnId points to player 1. Using card owner (player 3) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:25:17.250 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.250 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.250 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.250 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.250 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.250 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.250 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.250 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.250 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.250 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.250 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.250 25329 30814 W Unity :
12-15 12:25:17.252 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 3 instead of _currentTurnId 1. Card ID: 122, Frame: 11810
12-15 12:25:17.252 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.252 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.252 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.252 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.252 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.252 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.252 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.252 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.252 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.252 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.252 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.252 25329 30814 I Unity :
12-15 12:25:17.256 25329 30814 I Unity : IndexToReplace: 0, EffectivePlayer: 3, UsedFallback: True
12-15 12:25:17.256 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.256 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.256 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.256 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.256 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.256 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.256 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.256 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.256 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.256 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.256 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.256 25329 30814 I Unity :
12-15 12:25:17.259 25329 30814 I Unity : Animate Swap: transformValue 0; TargetValue 10
12-15 12:25:17.259 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.259 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:25:17.259 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.259 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.259 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.259 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.259 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.259 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.259 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.259 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.259 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.259 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.259 25329 30814 I Unity :
12-15 12:25:17.923 25329 30814 I Unity : End Turn Called.
12-15 12:25:17.923 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.923 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.923 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.923 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.923 25329 30814 I Unity :
12-15 12:25:17.926 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 11850
12-15 12:25:17.926 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.926 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.926 25329 30814 I Unity :
12-15 12:25:17.928 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 11850
12-15 12:25:17.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.928 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.928 25329 30814 I Unity :
12-15 12:25:17.930 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 11850
12-15 12:25:17.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.930 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.930 25329 30814 I Unity :
12-15 12:25:17.932 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:25:17.932 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.932 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.932 25329 30814 I Unity :
12-15 12:25:17.934 25329 30814 I Unity : --------------------------------------
12-15 12:25:17.934 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.934 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.934 25329 30814 I Unity :
12-15 12:25:17.937 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:25:17.937 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.937 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.937 25329 30814 I Unity :
12-15 12:25:17.939 25329 30814 I Unity : --------------------------------------
12-15 12:25:17.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.939 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.939 25329 30814 I Unity :
12-15 12:25:17.941 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:17.941 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.941 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.941 25329 30814 I Unity :
12-15 12:25:17.944 25329 30814 I Unity : Normal Round.
12-15 12:25:17.944 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.944 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.944 25329 30814 I Unity :
12-15 12:25:17.946 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 11850
12-15 12:25:17.946 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.946 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.946 25329 30814 I Unity :
12-15 12:25:17.948 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 11850
12-15 12:25:17.948 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.948 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.948 25329 30814 I Unity :
12-15 12:25:17.950 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:17.950 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.950 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.950 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.950 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.950 25329 30814 I Unity :
12-15 12:25:19.453 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:19.453 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:19.453 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.453 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:19.453 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:19.453 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:19.453 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:19.453 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:19.453 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:19.453 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:19.453 25329 30814 I Unity :
12-15 12:25:19.456 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:19.456 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:19.456 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.456 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:19.456 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:19.456 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:19.456 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:19.456 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:19.456 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:19.456 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:19.456 25329 30814 I Unity :
12-15 12:25:19.460 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:19.460 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:19.460 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.460 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.460 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:19.460 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:19.460 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:19.460 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:19.460 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:19.460 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:19.460 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:19.460 25329 30814 I Unity :
12-15 12:25:21.741 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:21.741 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.741 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.741 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.741 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.741 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.741 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.741 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.741 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.741 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.741 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.741 25329 30814 I Unity :
12-15 12:25:21.744 25329 30814 I Unity : Play: SelectCard@122
12-15 12:25:21.744 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.744 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.744 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.744 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.744 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.744 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.744 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.744 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.744 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.744 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.744 25329 30814 I Unity :
12-15 12:25:21.747 25329 30814 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is DiscardDeck
12-15 12:25:21.747 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.747 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.747 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.747 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.747 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.747 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.747 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.747 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.747 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.747 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.747 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.747 25329 30814 I Unity :
12-15 12:25:21.750 25329 30814 I Unity : Card: 10 card.ID: 122
12-15 12:25:21.750 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.750 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.750 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.750 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.750 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.750 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.750 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.750 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.750 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.750 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.750 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.750 25329 30814 I Unity :
12-15 12:25:21.753 25329 30814 I Unity : Replace Mode
12-15 12:25:21.753 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.753 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.753 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.753 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.753 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.753 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.753 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.753 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.753 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.753 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.753 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.753 25329 30814 I Unity :
12-15 12:25:21.757 25329 30814 I Unity : Already Selected Card is: 105; Value is: 8; Deck is: + BaseDeck
12-15 12:25:21.757 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.757 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.757 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.757 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.757 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.757 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.757 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.757 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.757 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.757 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.757 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.757 25329 30814 I Unity :
12-15 12:25:21.760 25329 30814 I Unity : Card being selected: ID 122, Value 10, Deck DiscardDeck, Owner -1
12-15 12:25:21.760 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.760 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.760 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.760 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.760 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.760 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.760 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.760 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.760 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.760 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.760 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.760 25329 30814 I Unity :
12-15 12:25:21.762 25329 30814 I Unity : Current Player: ID 2, IsLocal False
12-15 12:25:21.762 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.762 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.762 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.762 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.762 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.762 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.762 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.762 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.762 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.762 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.762 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.762 25329 30814 I Unity :
12-15 12:25:22.071 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:22.071 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.071 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.071 25329 30814 I Unity : LeanTween:update()
12-15 12:25:22.071 25329 30814 I Unity :
12-15 12:25:22.886 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:22.886 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.886 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.886 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.886 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.886 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.886 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.886 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.886 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.886 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.886 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.886 25329 30814 I Unity :
12-15 12:25:22.889 25329 30814 I Unity : Play: SelectCard@51
12-15 12:25:22.889 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.889 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.889 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.889 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.889 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.889 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.889 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.889 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.889 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.889 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.889 25329 30814 I Unity :
12-15 12:25:22.891 25329 30814 I Unity : Current Mode: Flip and selected card: 3 and parentDeck is PlayerDeck
12-15 12:25:22.891 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.891 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:22.891 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.891 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.891 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.891 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.891 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.891 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.891 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.891 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.891 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.891 25329 30814 I Unity :
12-15 12:25:22.894 25329 30814 I Unity : Card: 3 card.ID: 51
12-15 12:25:22.894 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.894 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:22.894 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.894 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.894 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.894 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.894 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.894 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.894 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.894 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.894 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.894 25329 30814 I Unity :
12-15 12:25:23.370 25329 30814 I Unity : Flipped a card
12-15 12:25:23.370 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.370 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:25:23.370 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.370 25329 30814 I Unity :
12-15 12:25:23.373 25329 30814 I Unity : End Turn Called.
12-15 12:25:23.373 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.373 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.373 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.373 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.373 25329 30814 I Unity :
12-15 12:25:23.375 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 2, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 12160
12-15 12:25:23.375 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.375 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.375 25329 30814 I Unity :
12-15 12:25:23.377 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 2, newTurnId: 3, _localId: 3, IsLocalTurn: True, NumberOfPlayers: 4, IsMasterClient: False, Frame: 12160
12-15 12:25:23.377 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.377 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.377 25329 30814 I Unity :
12-15 12:25:23.380 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 3, _localId: 3, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 12160
12-15 12:25:23.380 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.380 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.380 25329 30814 I Unity :
12-15 12:25:23.382 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 3, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:25:23.382 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.382 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.382 25329 30814 I Unity :
12-15 12:25:23.384 25329 30814 I Unity : --------------------------------------
12-15 12:25:23.384 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.384 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.384 25329 30814 I Unity :
12-15 12:25:23.386 25329 30814 I Unity : New Round Begins. Turn: 3
12-15 12:25:23.386 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.386 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.386 25329 30814 I Unity :
12-15 12:25:23.388 25329 30814 I Unity : --------------------------------------
12-15 12:25:23.388 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.388 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.388 25329 30814 I Unity :
12-15 12:25:23.390 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:23.390 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.390 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.390 25329 30814 I Unity :
12-15 12:25:23.392 25329 30814 I Unity : Normal Round.
12-15 12:25:23.392 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.392 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.392 25329 30814 I Unity :
12-15 12:25:23.394 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: True, newRoundFlag: True, _currentTurnId: 3, _localId: 3, Frame: 12160
12-15 12:25:23.394 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.394 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.394 25329 30814 I Unity :
12-15 12:25:23.396 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 12160
12-15 12:25:23.396 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.396 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.396 25329 30814 I Unity :
12-15 12:25:23.398 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:23.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.398 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:23.398 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.398 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.398 25329 30814 I Unity :
12-15 12:25:26.829 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:26.829 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:26.829 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.829 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:26.829 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:26.829 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:26.829 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:26.829 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:26.829 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:26.829 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:26.829 25329 30814 I Unity :
12-15 12:25:26.833 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:26.833 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:26.833 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.833 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:26.833 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:26.833 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:26.833 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:26.833 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:26.833 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:26.833 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:26.833 25329 30814 I Unity :
12-15 12:25:26.837 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:26.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:26.837 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.837 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.837 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:26.837 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:26.837 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:26.837 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:26.837 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:26.837 25329 30814 I Unity :
12-15 12:25:27.798 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:27.798 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.798 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.798 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.798 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.798 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.798 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.798 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.798 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.798 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.798 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.798 25329 30814 I Unity :
12-15 12:25:27.801 25329 30814 I Unity : Play: SelectCard@105
12-15 12:25:27.801 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.801 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.801 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.801 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.801 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.801 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.801 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.801 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.801 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.801 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.801 25329 30814 I Unity :
12-15 12:25:27.804 25329 30814 I Unity : Current Mode: Replace and selected card: 8 and parentDeck is DiscardDeck
12-15 12:25:27.804 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.804 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.804 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.804 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.804 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.804 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.804 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.804 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.804 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.804 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.804 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.804 25329 30814 I Unity :
12-15 12:25:27.807 25329 30814 I Unity : Card: 8 card.ID: 105
12-15 12:25:27.807 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.807 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.807 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.807 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.807 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.807 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.807 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.807 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.807 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.807 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.807 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.807 25329 30814 I Unity :
12-15 12:25:27.810 25329 30814 I Unity : Replace Mode
12-15 12:25:27.810 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.810 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.810 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.810 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.810 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.810 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.810 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.810 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.810 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.810 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.810 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.810 25329 30814 I Unity :
12-15 12:25:27.813 25329 30814 I Unity : Already Selected Card is: 138; Value is: 11; Deck is: + BaseDeck
12-15 12:25:27.813 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.813 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.813 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.813 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.813 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.813 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.813 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.813 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.813 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.813 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.813 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.813 25329 30814 I Unity :
12-15 12:25:27.816 25329 30814 I Unity : Card being selected: ID 105, Value 8, Deck DiscardDeck, Owner -1
12-15 12:25:27.816 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.816 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.816 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.816 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.816 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.816 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.816 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.816 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.816 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.816 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.816 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.816 25329 30814 I Unity :
12-15 12:25:27.819 25329 30814 I Unity : Current Player: ID 3, IsLocal True
12-15 12:25:27.819 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.819 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.819 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.819 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.819 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.819 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.819 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.819 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.819 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.819 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.819 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.819 25329 30814 I Unity :
12-15 12:25:28.130 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:28.130 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.130 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.130 25329 30814 I Unity : LeanTween:update()
12-15 12:25:28.130 25329 30814 I Unity :
12-15 12:25:28.899 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:28.899 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.899 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.899 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.899 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.899 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.899 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.899 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.899 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.899 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.899 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.899 25329 30814 I Unity :
12-15 12:25:28.902 25329 30814 I Unity : Play: SelectCard@27
12-15 12:25:28.902 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.902 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.902 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.902 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.902 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.902 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.902 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.902 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.902 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.902 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.902 25329 30814 I Unity :
12-15 12:25:28.905 25329 30814 I Unity : Current Mode: Flip and selected card: -1 and parentDeck is PlayerDeck
12-15 12:25:28.905 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.905 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:28.905 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.905 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.905 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.905 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.905 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.905 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.905 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.905 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.905 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.905 25329 30814 I Unity :
12-15 12:25:28.909 25329 30814 I Unity : Card: -1 card.ID: 27
12-15 12:25:28.909 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.909 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:28.909 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.909 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.909 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.909 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.909 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.909 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.909 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.909 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.909 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.909 25329 30814 I Unity :
12-15 12:25:29.383 25329 30814 I Unity : Flipped a card
12-15 12:25:29.383 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.383 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:25:29.383 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.383 25329 30814 I Unity :
12-15 12:25:29.385 25329 30814 I Unity : End Turn Called.
12-15 12:25:29.385 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.385 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.385 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.385 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.385 25329 30814 I Unity :
12-15 12:25:29.387 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 3, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 12513
12-15 12:25:29.387 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.387 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.387 25329 30814 I Unity :
12-15 12:25:29.389 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 3, newTurnId: 0, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 12513
12-15 12:25:29.389 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.389 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.389 25329 30814 I Unity :
12-15 12:25:29.391 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 12513
12-15 12:25:29.391 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.391 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.391 25329 30814 I Unity :
12-15 12:25:29.393 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:25:29.393 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.393 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.393 25329 30814 I Unity :
12-15 12:25:29.395 25329 30814 I Unity : --------------------------------------
12-15 12:25:29.395 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.395 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.395 25329 30814 I Unity :
12-15 12:25:29.398 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:25:29.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.398 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.398 25329 30814 I Unity :
12-15 12:25:29.400 25329 30814 I Unity : --------------------------------------
12-15 12:25:29.400 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.400 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.400 25329 30814 I Unity :
12-15 12:25:29.402 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:29.402 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.402 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.402 25329 30814 I Unity :
12-15 12:25:29.405 25329 30814 I Unity : Normal Round.
12-15 12:25:29.405 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.405 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.405 25329 30814 I Unity :
12-15 12:25:29.406 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 3, Frame: 12513
12-15 12:25:29.406 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.406 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.406 25329 30814 I Unity :
12-15 12:25:29.408 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 12513
12-15 12:25:29.408 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.408 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.408 25329 30814 I Unity :
12-15 12:25:29.410 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:29.410 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.410 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:29.410 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.410 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.410 25329 30814 I Unity :
12-15 12:25:30.391 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:30.391 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:30.391 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.391 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:30.391 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:30.391 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:30.391 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:30.391 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:30.391 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:30.391 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:30.391 25329 30814 I Unity :
12-15 12:25:30.394 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:30.394 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:30.394 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.394 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:30.394 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:30.394 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:30.394 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:30.394 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:30.394 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:30.394 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:30.394 25329 30814 I Unity :
12-15 12:25:30.399 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:30.399 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:30.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.399 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:30.399 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:30.399 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:30.399 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:30.399 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:30.399 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:30.399 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:30.399 25329 30814 I Unity :
12-15 12:25:31.918 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:31.918 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.918 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.918 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.918 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.918 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.918 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.918 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.918 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.918 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.918 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.918 25329 30814 I Unity :
12-15 12:25:31.921 25329 30814 I Unity : Play: SelectCard@138
12-15 12:25:31.921 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.921 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.921 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.921 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.921 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.921 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.921 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.921 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.921 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.921 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.921 25329 30814 I Unity :
12-15 12:25:31.925 25329 30814 I Unity : Current Mode: Replace and selected card: 11 and parentDeck is DiscardDeck
12-15 12:25:31.925 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.925 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.925 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.925 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.925 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.925 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.925 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.925 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.925 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.925 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.925 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.925 25329 30814 I Unity :
12-15 12:25:31.928 25329 30814 I Unity : Card: 11 card.ID: 138
12-15 12:25:31.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.928 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.928 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.928 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.928 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.928 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.928 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.928 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.928 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.928 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.928 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.928 25329 30814 I Unity :
12-15 12:25:31.930 25329 30814 I Unity : Replace Mode
12-15 12:25:31.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.930 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.930 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.930 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.930 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.930 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.930 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.930 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.930 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.930 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.930 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.930 25329 30814 I Unity :
12-15 12:25:31.933 25329 30814 I Unity : Already Selected Card is: 84; Value is: 6; Deck is: + BaseDeck
12-15 12:25:31.933 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.933 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.933 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.933 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.933 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.933 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.933 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.933 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.933 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.933 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.933 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.933 25329 30814 I Unity :
12-15 12:25:31.937 25329 30814 I Unity : Card being selected: ID 138, Value 11, Deck DiscardDeck, Owner -1
12-15 12:25:31.937 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.937 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.937 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.937 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.937 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.937 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.937 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.937 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.937 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.937 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.937 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.937 25329 30814 I Unity :
12-15 12:25:31.939 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:25:31.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.939 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.939 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.939 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.939 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.939 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.939 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.939 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.939 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.939 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.939 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.939 25329 30814 I Unity :
12-15 12:25:32.250 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:32.250 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:32.250 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:32.250 25329 30814 I Unity : LeanTween:update()
12-15 12:25:32.250 25329 30814 I Unity :
12-15 12:25:33.480 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:33.480 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.480 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.480 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.480 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.480 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.480 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.480 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.480 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.480 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.480 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.480 25329 30814 I Unity :
12-15 12:25:33.484 25329 30814 I Unity : Play: SelectCard@118
12-15 12:25:33.484 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.484 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.484 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.484 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.484 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.484 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.484 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.484 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.484 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.484 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.484 25329 30814 I Unity :
12-15 12:25:33.487 25329 30814 I Unity : Current Mode: Flip and selected card: 9 and parentDeck is PlayerDeck
12-15 12:25:33.487 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.487 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:33.487 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.487 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.487 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.487 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.487 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.487 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.487 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.487 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.487 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.487 25329 30814 I Unity :
12-15 12:25:33.490 25329 30814 I Unity : Card: 9 card.ID: 118
12-15 12:25:33.490 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.490 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:33.490 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.490 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.490 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.490 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.490 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.490 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.490 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.490 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.490 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.490 25329 30814 I Unity :
12-15 12:25:33.959 25329 30814 I Unity : Flipped a card
12-15 12:25:33.959 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.959 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:25:33.959 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.959 25329 30814 I Unity :
12-15 12:25:33.961 25329 30814 I Unity : End Turn Called.
12-15 12:25:33.961 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.961 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.961 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.961 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.961 25329 30814 I Unity :
12-15 12:25:33.964 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 12777
12-15 12:25:33.964 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.964 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.964 25329 30814 I Unity :
12-15 12:25:33.966 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 12777
12-15 12:25:33.966 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.966 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.966 25329 30814 I Unity :
12-15 12:25:33.968 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 12777
12-15 12:25:33.968 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.968 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.968 25329 30814 I Unity :
12-15 12:25:33.969 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:25:33.969 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.969 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.969 25329 30814 I Unity :
12-15 12:25:33.971 25329 30814 I Unity : --------------------------------------
12-15 12:25:33.971 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.971 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.971 25329 30814 I Unity :
12-15 12:25:33.973 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:25:33.973 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.973 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.973 25329 30814 I Unity :
12-15 12:25:33.974 25329 30814 I Unity : --------------------------------------
12-15 12:25:33.974 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.974 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.974 25329 30814 I Unity :
12-15 12:25:33.976 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:33.976 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.976 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.976 25329 30814 I Unity :
12-15 12:25:33.979 25329 30814 I Unity : Normal Round.
12-15 12:25:33.979 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.979 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.979 25329 30814 I Unity :
12-15 12:25:33.981 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 12777
12-15 12:25:33.981 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.981 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.981 25329 30814 I Unity :
12-15 12:25:33.983 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 12777
12-15 12:25:33.983 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.983 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.983 25329 30814 I Unity :
12-15 12:25:33.984 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:33.984 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.984 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.984 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.984 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.984 25329 30814 I Unity :
12-15 12:26:05.556 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:05.556 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:05.556 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.556 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:05.556 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:05.556 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:05.556 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:05.556 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:05.556 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:05.556 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:05.556 25329 30814 I Unity :
12-15 12:26:05.559 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:05.559 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:05.559 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.559 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:05.559 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:05.559 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:05.559 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:05.559 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:05.559 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:05.559 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:05.559 25329 30814 I Unity :
12-15 12:26:05.563 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:05.563 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:05.563 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.563 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.563 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:05.563 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:05.563 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:05.563 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:05.563 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:05.563 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:05.563 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:05.563 25329 30814 I Unity :
12-15 12:26:07.127 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:07.127 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.127 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.127 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.127 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.127 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.127 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.127 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.127 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.127 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.127 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.127 25329 30814 I Unity :
12-15 12:26:07.130 25329 30814 I Unity : Play: SelectCard@84
12-15 12:26:07.130 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.130 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.130 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.130 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.130 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.130 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.130 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.130 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.130 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.130 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.130 25329 30814 I Unity :
12-15 12:26:07.133 25329 30814 I Unity : Current Mode: Replace and selected card: 6 and parentDeck is DiscardDeck
12-15 12:26:07.133 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.133 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.133 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.133 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.133 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.133 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.133 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.133 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.133 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.133 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.133 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.133 25329 30814 I Unity :
12-15 12:26:07.136 25329 30814 I Unity : Card: 6 card.ID: 84
12-15 12:26:07.136 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.136 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.136 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.136 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.136 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.136 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.136 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.136 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.136 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.136 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.136 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.136 25329 30814 I Unity :
12-15 12:26:07.139 25329 30814 I Unity : Replace Mode
12-15 12:26:07.139 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.139 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.139 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.139 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.139 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.139 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.139 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.139 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.139 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.139 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.139 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.139 25329 30814 I Unity :
12-15 12:26:07.142 25329 30814 I Unity : Already Selected Card is: 63; Value is: 4; Deck is: + BaseDeck
12-15 12:26:07.142 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.142 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.142 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.142 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.142 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.142 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.142 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.142 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.142 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.142 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.142 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.142 25329 30814 I Unity :
12-15 12:26:07.145 25329 30814 I Unity : Card being selected: ID 84, Value 6, Deck DiscardDeck, Owner -1
12-15 12:26:07.145 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.145 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.145 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.145 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.145 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.145 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.145 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.145 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.145 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.145 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.145 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.145 25329 30814 I Unity :
12-15 12:26:07.148 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:26:07.148 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.148 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.148 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.148 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.148 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.148 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.148 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.148 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.148 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.148 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.148 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.148 25329 30814 I Unity :
12-15 12:26:07.456 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:07.456 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.456 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.456 25329 30814 I Unity : LeanTween:update()
12-15 12:26:07.456 25329 30814 I Unity :
12-15 12:26:08.544 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:08.544 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.544 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.544 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.544 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.544 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.544 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.544 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.544 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.544 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.544 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.544 25329 30814 I Unity :
12-15 12:26:08.547 25329 30814 I Unity : Play: SelectCard@146
12-15 12:26:08.547 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.547 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.547 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.547 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.547 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.547 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.547 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.547 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.547 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.547 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.547 25329 30814 I Unity :
12-15 12:26:08.550 25329 30814 I Unity : Current Mode: Flip and selected card: 12 and parentDeck is PlayerDeck
12-15 12:26:08.550 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.550 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:08.550 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.550 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.550 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.550 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.550 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.550 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.550 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.550 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.550 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.550 25329 30814 I Unity :
12-15 12:26:08.553 25329 30814 I Unity : Card: 12 card.ID: 146
12-15 12:26:08.553 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.553 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:08.553 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.553 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.553 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.553 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.553 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.553 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.553 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.553 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.553 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.553 25329 30814 I Unity :
12-15 12:26:09.020 25329 30814 I Unity : Flipped a card
12-15 12:26:09.020 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.020 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:26:09.020 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.020 25329 30814 I Unity :
12-15 12:26:09.022 25329 30814 I Unity : End Turn Called.
12-15 12:26:09.022 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.022 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.022 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.022 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.022 25329 30814 I Unity :
12-15 12:26:09.024 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 14830
12-15 12:26:09.024 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.024 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.024 25329 30814 I Unity :
12-15 12:26:09.027 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 14830
12-15 12:26:09.027 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.027 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.027 25329 30814 I Unity :
12-15 12:26:09.029 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 14830
12-15 12:26:09.029 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.029 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.029 25329 30814 I Unity :
12-15 12:26:09.031 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:26:09.031 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.031 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.031 25329 30814 I Unity :
12-15 12:26:09.033 25329 30814 I Unity : --------------------------------------
12-15 12:26:09.033 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.033 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.033 25329 30814 I Unity :
12-15 12:26:09.035 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:26:09.035 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.035 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.035 25329 30814 I Unity :
12-15 12:26:09.037 25329 30814 I Unity : --------------------------------------
12-15 12:26:09.037 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.037 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.037 25329 30814 I Unity :
12-15 12:26:09.040 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:09.040 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.040 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.040 25329 30814 I Unity :
12-15 12:26:09.042 25329 30814 I Unity : Normal Round.
12-15 12:26:09.042 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.042 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.042 25329 30814 I Unity :
12-15 12:26:09.044 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 14830
12-15 12:26:09.044 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.044 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.044 25329 30814 I Unity :
12-15 12:26:09.046 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 14830
12-15 12:26:09.046 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.046 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.046 25329 30814 I Unity :
12-15 12:26:09.048 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:09.048 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.048 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:09.048 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.048 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.048 25329 30814 I Unity :
12-15 12:26:11.844 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:11.844 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:11.844 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.844 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:11.844 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:11.844 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:11.844 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:11.844 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:11.844 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:11.844 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:11.844 25329 30814 I Unity :
12-15 12:26:11.847 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:11.847 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:11.847 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.847 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:11.847 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:11.847 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:11.847 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:11.847 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:11.847 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:11.847 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:11.847 25329 30814 I Unity :
12-15 12:26:11.851 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:11.851 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:11.851 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.851 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.851 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:11.851 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:11.851 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:11.851 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:11.851 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:11.851 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:11.851 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:11.851 25329 30814 I Unity :
12-15 12:26:14.516 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:14.516 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.516 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.516 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.516 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.516 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.516 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.516 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.516 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.516 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.516 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.516 25329 30814 I Unity :
12-15 12:26:14.519 25329 30814 I Unity : Play: SelectCard@63
12-15 12:26:14.519 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.519 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.519 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.519 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.519 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.519 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.519 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.519 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.519 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.519 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.519 25329 30814 I Unity :
12-15 12:26:14.522 25329 30814 I Unity : Current Mode: Replace and selected card: 4 and parentDeck is DiscardDeck
12-15 12:26:14.522 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.522 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.522 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.522 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.522 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.522 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.522 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.522 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.522 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.522 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.522 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.522 25329 30814 I Unity :
12-15 12:26:14.525 25329 30814 I Unity : Card: 4 card.ID: 63
12-15 12:26:14.525 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.525 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.525 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.525 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.525 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.525 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.525 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.525 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.525 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.525 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.525 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.525 25329 30814 I Unity :
12-15 12:26:14.528 25329 30814 I Unity : Replace Mode
12-15 12:26:14.528 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.528 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.528 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.528 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.528 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.528 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.528 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.528 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.528 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.528 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.528 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.528 25329 30814 I Unity :
12-15 12:26:14.531 25329 30814 I Unity : Already Selected Card is: 60; Value is: 4; Deck is: + BaseDeck
12-15 12:26:14.531 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.531 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.531 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.531 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.531 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.531 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.531 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.531 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.531 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.531 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.531 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.531 25329 30814 I Unity :
12-15 12:26:14.534 25329 30814 I Unity : Card being selected: ID 63, Value 4, Deck DiscardDeck, Owner -1
12-15 12:26:14.534 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.534 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.534 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.534 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.534 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.534 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.534 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.534 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.534 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.534 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.534 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.534 25329 30814 I Unity :
12-15 12:26:14.537 25329 30814 I Unity : Current Player: ID 2, IsLocal False
12-15 12:26:14.537 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.537 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.537 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.537 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.537 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.537 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.537 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.537 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.537 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.537 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.537 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.537 25329 30814 I Unity :
12-15 12:26:14.849 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:14.849 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.849 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.849 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.849 25329 30814 I Unity :
12-15 12:26:14.851 25329 30814 I Unity : Play: SelectCard@132
12-15 12:26:14.851 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.851 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.851 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.851 25329 30814 I Unity :
12-15 12:26:14.853 25329 30814 I Unity : Current Mode: Flip and selected card: 11 and parentDeck is PlayerDeck
12-15 12:26:14.853 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.853 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.853 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.853 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.853 25329 30814 I Unity :
12-15 12:26:14.855 25329 30814 I Unity : Card: 11 card.ID: 132
12-15 12:26:14.855 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.855 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.855 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.855 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.855 25329 30814 I Unity :
12-15 12:26:15.350 25329 30814 I Unity : Flipped a card
12-15 12:26:15.350 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.350 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:26:15.350 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.350 25329 30814 I Unity :
12-15 12:26:15.352 25329 30814 I Unity : End Turn Called.
12-15 12:26:15.352 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.352 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.352 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.352 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.352 25329 30814 I Unity :
12-15 12:26:15.354 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 2, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 15207
12-15 12:26:15.354 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.354 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.354 25329 30814 I Unity :
12-15 12:26:15.356 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 2, newTurnId: 3, _localId: 3, IsLocalTurn: True, NumberOfPlayers: 4, IsMasterClient: False, Frame: 15207
12-15 12:26:15.356 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.356 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.356 25329 30814 I Unity :
12-15 12:26:15.358 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 3, _localId: 3, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 15207
12-15 12:26:15.358 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.358 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.358 25329 30814 I Unity :
12-15 12:26:15.361 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 3, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:26:15.361 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.361 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.361 25329 30814 I Unity :
12-15 12:26:15.363 25329 30814 I Unity : --------------------------------------
12-15 12:26:15.363 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.363 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.363 25329 30814 I Unity :
12-15 12:26:15.365 25329 30814 I Unity : New Round Begins. Turn: 3
12-15 12:26:15.365 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.365 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.365 25329 30814 I Unity :
12-15 12:26:15.367 25329 30814 I Unity : --------------------------------------
12-15 12:26:15.367 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.367 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.367 25329 30814 I Unity :
12-15 12:26:15.369 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:15.369 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.369 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.369 25329 30814 I Unity :
12-15 12:26:15.372 25329 30814 I Unity : Normal Round.
12-15 12:26:15.372 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.372 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.372 25329 30814 I Unity :
12-15 12:26:15.374 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: True, newRoundFlag: True, _currentTurnId: 3, _localId: 3, Frame: 15207
12-15 12:26:15.374 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.374 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.374 25329 30814 I Unity :
12-15 12:26:15.376 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 15207
12-15 12:26:15.376 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.376 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.376 25329 30814 I Unity :
12-15 12:26:15.378 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:15.378 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.378 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:15.378 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.378 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.378 25329 30814 I Unity :
12-15 12:26:16.439 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:16.439 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:16.439 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.439 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:16.439 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:16.439 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:16.439 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:16.439 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:16.439 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:16.439 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:16.439 25329 30814 I Unity :
12-15 12:26:16.442 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:16.442 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:16.442 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.442 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:16.442 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:16.442 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:16.442 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:16.442 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:16.442 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:16.442 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:16.442 25329 30814 I Unity :
12-15 12:26:16.446 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:16.446 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:16.446 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.446 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.446 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:16.446 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:16.446 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:16.446 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:16.446 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:16.446 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:16.446 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:16.446 25329 30814 I Unity :
12-15 12:26:17.439 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:17.439 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.439 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.439 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.439 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.439 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.439 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.439 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.439 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.439 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.439 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.439 25329 30814 I Unity :
12-15 12:26:17.442 25329 30814 I Unity : Play: SelectCard@60
12-15 12:26:17.442 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.442 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.442 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.442 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.442 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.442 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.442 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.442 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.442 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.442 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.442 25329 30814 I Unity :
12-15 12:26:17.445 25329 30814 I Unity : Current Mode: Replace and selected card: 4 and parentDeck is DiscardDeck
12-15 12:26:17.445 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.445 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.445 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.445 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.445 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.445 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.445 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.445 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.445 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.445 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.445 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.445 25329 30814 I Unity :
12-15 12:26:17.448 25329 30814 I Unity : Card: 4 card.ID: 60
12-15 12:26:17.448 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.448 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.448 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.448 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.448 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.448 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.448 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.448 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.448 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.448 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.448 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.448 25329 30814 I Unity :
12-15 12:26:17.451 25329 30814 I Unity : Replace Mode
12-15 12:26:17.451 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.451 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.451 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.451 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.451 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.451 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.451 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.451 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.451 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.451 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.451 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.451 25329 30814 I Unity :
12-15 12:26:17.454 25329 30814 I Unity : Already Selected Card is: 69; Value is: 4; Deck is: + BaseDeck
12-15 12:26:17.454 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.454 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.454 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.454 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.454 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.454 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.454 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.454 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.454 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.454 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.454 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.454 25329 30814 I Unity :
12-15 12:26:17.457 25329 30814 I Unity : Card being selected: ID 60, Value 4, Deck DiscardDeck, Owner -1
12-15 12:26:17.457 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.457 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.457 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.457 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.457 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.457 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.457 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.457 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.457 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.457 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.457 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.457 25329 30814 I Unity :
12-15 12:26:17.460 25329 30814 I Unity : Current Player: ID 3, IsLocal True
12-15 12:26:17.460 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.460 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.460 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.460 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.460 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.460 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.460 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.460 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.460 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.460 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.460 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.460 25329 30814 I Unity :
12-15 12:26:17.776 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:17.776 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.776 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.776 25329 30814 I Unity : LeanTween:update()
12-15 12:26:17.776 25329 30814 I Unity :
12-15 12:26:19.398 25329 30814 I Unity : Stops here
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 12:26:19.398 25329 30814 I Unity :
12-15 12:26:19.929 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:19.929 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.929 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.929 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.929 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.929 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.929 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.929 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.929 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.929 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.929 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.929 25329 30814 I Unity :
12-15 12:26:19.932 25329 30814 I Unity : Play: SelectCard@4
12-15 12:26:19.932 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.932 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.932 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.932 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.932 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.932 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.932 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.932 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.932 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.932 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.932 25329 30814 I Unity :
12-15 12:26:19.936 25329 30814 I Unity : Current Mode: Flip and selected card: -2 and parentDeck is PlayerDeck
12-15 12:26:19.936 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.936 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:19.936 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.936 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.936 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.936 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.936 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.936 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.936 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.936 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.936 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.936 25329 30814 I Unity :
12-15 12:26:19.939 25329 30814 I Unity : Card: -2 card.ID: 4
12-15 12:26:19.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.939 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:19.939 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.939 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.939 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.939 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.939 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.939 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.939 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.939 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.939 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.939 25329 30814 I Unity :
12-15 12:26:20.129 25329 30814 I Unity : Stops here
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 12:26:20.129 25329 30814 I Unity :
12-15 12:26:20.409 25329 30814 I Unity : Flipped a card
12-15 12:26:20.409 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.409 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:26:20.409 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.409 25329 30814 I Unity :
12-15 12:26:20.411 25329 30814 I Unity : End Turn Called.
12-15 12:26:20.411 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.411 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.411 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.411 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.411 25329 30814 I Unity :
12-15 12:26:20.412 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 3, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 15506
12-15 12:26:20.412 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.412 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.412 25329 30814 I Unity :
12-15 12:26:20.413 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 3, newTurnId: 0, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 15506
12-15 12:26:20.413 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.413 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.413 25329 30814 I Unity :
12-15 12:26:20.415 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 15506
12-15 12:26:20.415 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.415 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.415 25329 30814 I Unity :
12-15 12:26:20.417 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:26:20.417 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.417 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.417 25329 30814 I Unity :
12-15 12:26:20.418 25329 30814 I Unity : --------------------------------------
12-15 12:26:20.418 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.418 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.418 25329 30814 I Unity :
12-15 12:26:20.420 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:26:20.420 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.420 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.420 25329 30814 I Unity :
12-15 12:26:20.422 25329 30814 I Unity : --------------------------------------
12-15 12:26:20.422 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.422 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.422 25329 30814 I Unity :
12-15 12:26:20.423 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:20.423 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.423 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.423 25329 30814 I Unity :
12-15 12:26:20.426 25329 30814 I Unity : Normal Round.
12-15 12:26:20.426 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.426 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.426 25329 30814 I Unity :
12-15 12:26:20.428 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 3, Frame: 15506
12-15 12:26:20.428 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.428 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.428 25329 30814 I Unity :
12-15 12:26:20.429 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 15506
12-15 12:26:20.429 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.429 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.429 25329 30814 I Unity :
12-15 12:26:20.431 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:20.431 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.431 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.431 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.431 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.431 25329 30814 I Unity :
12-15 12:26:20.432 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:20.432 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.432 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.432 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.432 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.432 25329 30814 I Unity :
12-15 12:26:20.434 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:20.434 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.434 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.434 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.434 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.434 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.434 25329 30814 I Unity :
12-15 12:26:21.513 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:21.513 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.513 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.513 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.513 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.513 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.513 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.513 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.513 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.513 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.513 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.513 25329 30814 I Unity :
12-15 12:26:21.515 25329 30814 I Unity : Play: SelectCard@118
12-15 12:26:21.515 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.515 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.515 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.515 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.515 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.515 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.515 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.515 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.515 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.515 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.515 25329 30814 I Unity :
12-15 12:26:21.518 25329 30814 I Unity : Current Mode: Replace and selected card: 9 and parentDeck is PlayerDeck
12-15 12:26:21.518 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.518 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.518 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.518 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.518 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.518 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.518 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.518 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.518 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.518 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.518 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.518 25329 30814 I Unity :
12-15 12:26:21.520 25329 30814 I Unity : Card: 9 card.ID: 118
12-15 12:26:21.520 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.520 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.520 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.520 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.520 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.520 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.520 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.520 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.520 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.520 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.520 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.520 25329 30814 I Unity :
12-15 12:26:21.523 25329 30814 I Unity : Replace Mode
12-15 12:26:21.523 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.523 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.523 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.523 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.523 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.523 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.523 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.523 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.523 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.523 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.523 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.523 25329 30814 I Unity :
12-15 12:26:21.525 25329 30814 I Unity : Already Selected Card is: 89; Value is: 6; Deck is: + BaseDeck
12-15 12:26:21.525 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.525 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.525 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.525 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.525 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.525 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.525 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.525 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.525 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.525 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.525 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.525 25329 30814 I Unity :
12-15 12:26:21.527 25329 30814 I Unity : Card being selected: ID 118, Value 9, Deck PlayerDeck, Owner 2
12-15 12:26:21.527 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.527 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.527 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.527 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.527 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.527 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.527 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.527 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.527 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.527 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.527 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.527 25329 30814 I Unity :
12-15 12:26:21.530 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:26:21.530 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.530 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.530 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.530 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.530 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.530 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.530 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.530 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.530 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.530 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.530 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.530 25329 30814 I Unity :
12-15 12:26:21.532 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 118 belongs to player 2 but _currentTurnId points to player 0. Using card owner (player 2) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:26:21.532 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.532 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.532 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.532 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.532 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.532 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.532 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.532 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.532 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.532 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.532 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.532 25329 30814 W Unity :
12-15 12:26:21.534 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 2 instead of _currentTurnId 0. Card ID: 118, Frame: 15571
12-15 12:26:21.534 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.534 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.534 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.534 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.534 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.534 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.534 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.534 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.534 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.534 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.534 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.534 25329 30814 I Unity :
12-15 12:26:21.536 25329 30814 I Unity : IndexToReplace: 2, EffectivePlayer: 2, UsedFallback: True
12-15 12:26:21.536 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.536 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.536 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.536 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.536 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.536 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.536 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.536 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.536 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.536 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.536 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.536 25329 30814 I Unity :
12-15 12:26:21.539 25329 30814 I Unity : Animate Swap: transformValue 6; TargetValue 9
12-15 12:26:21.539 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.539 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:26:21.539 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.539 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.539 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.539 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.539 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.539 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.539 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.539 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.539 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.539 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.539 25329 30814 I Unity :
12-15 12:26:22.197 25329 30814 I Unity : End Turn Called.
12-15 12:26:22.197 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.197 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.197 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.197 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.197 25329 30814 I Unity :
12-15 12:26:22.198 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 15611
12-15 12:26:22.198 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.198 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.198 25329 30814 I Unity :
12-15 12:26:22.199 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 15611
12-15 12:26:22.199 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.199 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.199 25329 30814 I Unity :
12-15 12:26:22.201 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 15611
12-15 12:26:22.201 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.201 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.201 25329 30814 I Unity :
12-15 12:26:22.202 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:26:22.202 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.202 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.202 25329 30814 I Unity :
12-15 12:26:22.204 25329 30814 I Unity : --------------------------------------
12-15 12:26:22.204 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.204 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.204 25329 30814 I Unity :
12-15 12:26:22.205 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:26:22.205 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.205 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.205 25329 30814 I Unity :
12-15 12:26:22.207 25329 30814 I Unity : --------------------------------------
12-15 12:26:22.207 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.207 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.207 25329 30814 I Unity :
12-15 12:26:22.209 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:22.209 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.209 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.209 25329 30814 I Unity :
12-15 12:26:22.211 25329 30814 I Unity : Normal Round.
12-15 12:26:22.211 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.211 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.211 25329 30814 I Unity :
12-15 12:26:22.213 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 15611
12-15 12:26:22.213 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.213 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.213 25329 30814 I Unity :
12-15 12:26:22.215 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 15611
12-15 12:26:22.215 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.215 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.215 25329 30814 I Unity :
12-15 12:26:22.216 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:22.216 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.216 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:22.216 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.216 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.216 25329 30814 I Unity :
12-15 12:26:53.829 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:53.829 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:53.829 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.829 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:53.829 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:53.829 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:53.829 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:53.829 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:53.829 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:53.829 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:53.829 25329 30814 I Unity :
12-15 12:26:53.832 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:53.832 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:53.832 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.832 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:53.832 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:53.832 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:53.832 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:53.832 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:53.832 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:53.832 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:53.832 25329 30814 I Unity :
12-15 12:26:53.836 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:53.836 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:53.836 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.836 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.836 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:53.836 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:53.836 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:53.836 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:53.836 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:53.836 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:53.836 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:53.836 25329 30814 I Unity :
12-15 12:26:56.139 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:56.139 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.139 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.139 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.139 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.139 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.139 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.139 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.139 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.139 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.139 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.139 25329 30814 I Unity :
12-15 12:26:56.143 25329 30814 I Unity : Play: SelectCard@146
12-15 12:26:56.143 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.143 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.143 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.143 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.143 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.143 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.143 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.143 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.143 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.143 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.143 25329 30814 I Unity :
12-15 12:26:56.148 25329 30814 I Unity : Current Mode: Replace and selected card: 12 and parentDeck is PlayerDeck
12-15 12:26:56.148 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.148 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.148 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.148 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.148 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.148 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.148 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.148 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.148 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.148 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.148 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.148 25329 30814 I Unity :
12-15 12:26:56.151 25329 30814 I Unity : Card: 12 card.ID: 146
12-15 12:26:56.151 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.151 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.151 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.151 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.151 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.151 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.151 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.151 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.151 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.151 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.151 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.151 25329 30814 I Unity :
12-15 12:26:56.155 25329 30814 I Unity : Replace Mode
12-15 12:26:56.155 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.155 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.155 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.155 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.155 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.155 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.155 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.155 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.155 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.155 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.155 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.155 25329 30814 I Unity :
12-15 12:26:56.157 25329 30814 I Unity : Already Selected Card is: 71; Value is: 5; Deck is: + BaseDeck
12-15 12:26:56.157 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.157 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.157 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.157 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.157 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.157 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.157 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.157 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.157 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.157 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.157 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.157 25329 30814 I Unity :
12-15 12:26:56.160 25329 30814 I Unity : Card being selected: ID 146, Value 12, Deck PlayerDeck, Owner 3
12-15 12:26:56.160 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.160 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.160 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.160 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.160 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.160 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.160 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.160 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.160 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.160 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.160 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.160 25329 30814 I Unity :
12-15 12:26:56.163 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:26:56.163 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.163 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.163 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.163 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.163 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.163 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.163 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.163 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.163 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.163 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.163 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.163 25329 30814 I Unity :
12-15 12:26:56.166 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 146 belongs to player 3 but _currentTurnId points to player 1. Using card owner (player 3) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:26:56.166 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.166 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.166 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.166 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.166 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.166 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.166 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.166 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.166 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.166 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.166 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.166 25329 30814 W Unity :
12-15 12:26:56.169 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 3 instead of _currentTurnId 1. Card ID: 146, Frame: 17601
12-15 12:26:56.169 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.169 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.169 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.169 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.169 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.169 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.169 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.169 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.169 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.169 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.169 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.169 25329 30814 I Unity :
12-15 12:26:56.171 25329 30814 I Unity : IndexToReplace: 7, EffectivePlayer: 3, UsedFallback: True
12-15 12:26:56.171 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.171 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.171 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.171 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.171 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.171 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.171 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.171 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.171 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.171 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.171 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.171 25329 30814 I Unity :
12-15 12:26:56.174 25329 30814 I Unity : Animate Swap: transformValue 5; TargetValue 12
12-15 12:26:56.174 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.174 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:26:56.174 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.174 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.174 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.174 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.174 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.174 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.174 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.174 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.174 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.174 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.174 25329 30814 I Unity :
12-15 12:26:56.832 25329 30814 I Unity : End Turn Called.
12-15 12:26:56.832 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.832 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.832 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.832 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.832 25329 30814 I Unity :
12-15 12:26:56.834 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 17641
12-15 12:26:56.834 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.834 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.834 25329 30814 I Unity :
12-15 12:26:56.837 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 17641
12-15 12:26:56.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.837 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.837 25329 30814 I Unity :
12-15 12:26:56.839 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 17641
12-15 12:26:56.839 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.839 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.839 25329 30814 I Unity :
12-15 12:26:56.841 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:26:56.841 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.841 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.841 25329 30814 I Unity :
12-15 12:26:56.843 25329 30814 I Unity : --------------------------------------
12-15 12:26:56.843 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.843 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.843 25329 30814 I Unity :
12-15 12:26:56.845 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:26:56.845 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.845 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.845 25329 30814 I Unity :
12-15 12:26:56.847 25329 30814 I Unity : --------------------------------------
12-15 12:26:56.847 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.847 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.847 25329 30814 I Unity :
12-15 12:26:56.850 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:56.850 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.850 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.850 25329 30814 I Unity :
12-15 12:26:56.853 25329 30814 I Unity : Normal Round.
12-15 12:26:56.853 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.853 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.853 25329 30814 I Unity :
12-15 12:26:56.855 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 17641
12-15 12:26:56.855 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.855 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.855 25329 30814 I Unity :
12-15 12:26:56.857 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 17641
12-15 12:26:56.857 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.857 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.857 25329 30814 I Unity :
12-15 12:26:56.858 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:56.858 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.858 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.858 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.858 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.858 25329 30814 I Unity :
12-15 12:26:57.191 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:57.191 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:57.191 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.191 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:57.191 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:57.191 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:57.191 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:57.191 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:57.191 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:57.191 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:57.191 25329 30814 I Unity :
12-15 12:26:57.194 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:57.194 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:57.194 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.194 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:57.194 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:57.194 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:57.194 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:57.194 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:57.194 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:57.194 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:57.194 25329 30814 I Unity :
12-15 12:26:57.198 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:57.198 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:57.198 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.198 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.198 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:57.198 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:57.198 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:57.198 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:57.198 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:57.198 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:57.198 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:57.198 25329 30814 I Unity :
12-15 12:26:59.643 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:59.643 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.643 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.643 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.643 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.643 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.643 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.643 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.643 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.643 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.643 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.643 25329 30814 I Unity :
12-15 12:26:59.645 25329 30814 I Unity : Play: SelectCard@132
12-15 12:26:59.645 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.645 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.645 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.645 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.645 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.645 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.645 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.645 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.645 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.645 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.645 25329 30814 I Unity :
12-15 12:26:59.648 25329 30814 I Unity : Current Mode: Replace and selected card: 11 and parentDeck is PlayerDeck
12-15 12:26:59.648 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.648 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.648 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.648 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.648 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.648 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.648 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.648 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.648 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.648 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.648 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.648 25329 30814 I Unity :
12-15 12:26:59.651 25329 30814 I Unity : Card: 11 card.ID: 132
12-15 12:26:59.651 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.651 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.651 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.651 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.651 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.651 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.651 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.651 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.651 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.651 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.651 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.651 25329 30814 I Unity :
12-15 12:26:59.654 25329 30814 I Unity : Replace Mode
12-15 12:26:59.654 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.654 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.654 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.654 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.654 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.654 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.654 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.654 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.654 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.654 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.654 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.654 25329 30814 I Unity :
12-15 12:26:59.656 25329 30814 I Unity : Already Selected Card is: 58; Value is: 3; Deck is: + BaseDeck
12-15 12:26:59.656 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.656 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.656 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.656 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.656 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.656 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.656 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.656 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.656 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.656 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.656 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.656 25329 30814 I Unity :
12-15 12:26:59.658 25329 30814 I Unity : Card being selected: ID 132, Value 11, Deck PlayerDeck, Owner 0
12-15 12:26:59.658 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.658 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.658 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.658 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.658 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.658 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.658 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.658 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.658 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.658 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.658 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.658 25329 30814 I Unity :
12-15 12:26:59.661 25329 30814 I Unity : Current Player: ID 2, IsLocal False
12-15 12:26:59.661 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.661 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.661 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.661 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.661 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.661 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.661 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.661 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.661 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.661 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.661 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.661 25329 30814 I Unity :
12-15 12:26:59.663 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 132 belongs to player 0 but _currentTurnId points to player 2. Using card owner (player 0) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:26:59.663 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.663 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.663 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.663 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.663 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.663 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.663 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.663 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.663 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.663 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.663 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.663 25329 30814 W Unity :
12-15 12:26:59.666 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 0 instead of _currentTurnId 2. Card ID: 132, Frame: 17802
12-15 12:26:59.666 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.666 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.666 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.666 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.666 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.666 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.666 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.666 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.666 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.666 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.666 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.666 25329 30814 I Unity :
12-15 12:26:59.668 25329 30814 I Unity : IndexToReplace: 11, EffectivePlayer: 0, UsedFallback: True
12-15 12:26:59.668 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.668 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.668 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.668 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.668 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.668 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.668 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.668 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.668 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.668 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.668 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.668 25329 30814 I Unity :
12-15 12:26:59.670 25329 30814 I Unity : Animate Swap: transformValue 3; TargetValue 11
12-15 12:26:59.670 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.670 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:26:59.670 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.670 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.670 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.670 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.670 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.670 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.670 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.670 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.670 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.670 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.670 25329 30814 I Unity :
12-15 12:27:00.339 25329 30814 I Unity : End Turn Called.
12-15 12:27:00.339 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.339 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.339 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.339 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.339 25329 30814 I Unity :
12-15 12:27:00.341 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 2, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 17842
12-15 12:27:00.341 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.341 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.341 25329 30814 I Unity :
12-15 12:27:00.344 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 2, newTurnId: 3, _localId: 3, IsLocalTurn: True, NumberOfPlayers: 4, IsMasterClient: False, Frame: 17842
12-15 12:27:00.344 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.344 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.344 25329 30814 I Unity :
12-15 12:27:00.346 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 3, _localId: 3, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 17842
12-15 12:27:00.346 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.346 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.346 25329 30814 I Unity :
12-15 12:27:00.348 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 3, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:27:00.348 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.348 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.348 25329 30814 I Unity :
12-15 12:27:00.350 25329 30814 I Unity : --------------------------------------
12-15 12:27:00.350 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.350 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.350 25329 30814 I Unity :
12-15 12:27:00.353 25329 30814 I Unity : New Round Begins. Turn: 3
12-15 12:27:00.353 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.353 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.353 25329 30814 I Unity :
12-15 12:27:00.355 25329 30814 I Unity : --------------------------------------
12-15 12:27:00.355 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.355 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.355 25329 30814 I Unity :
12-15 12:27:00.357 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:27:00.357 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.357 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.357 25329 30814 I Unity :
12-15 12:27:00.360 25329 30814 I Unity : Normal Round.
12-15 12:27:00.360 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.360 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.360 25329 30814 I Unity :
12-15 12:27:00.362 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: True, newRoundFlag: True, _currentTurnId: 3, _localId: 3, Frame: 17842
12-15 12:27:00.362 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.362 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.362 25329 30814 I Unity :
12-15 12:27:00.364 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 17842
12-15 12:27:00.364 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.364 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.364 25329 30814 I Unity :
12-15 12:27:00.365 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:00.365 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.365 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:00.365 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.365 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.365 25329 30814 I Unity :
12-15 12:27:01.728 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:01.728 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:01.728 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.728 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:01.728 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:01.728 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:01.728 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:01.728 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:01.728 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:01.728 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:01.728 25329 30814 I Unity :
12-15 12:27:01.732 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:27:01.732 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:01.732 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.732 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:01.732 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:01.732 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:01.732 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:01.732 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:01.732 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:01.732 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:01.732 25329 30814 I Unity :
12-15 12:27:01.737 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:01.737 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:01.737 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.737 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.737 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:01.737 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:01.737 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:01.737 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:01.737 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:01.737 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:01.737 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:01.737 25329 30814 I Unity :
12-15 12:27:03.153 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:03.153 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.153 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.153 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.153 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.153 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.153 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.153 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.153 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.153 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.153 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.153 25329 30814 I Unity :
12-15 12:27:03.157 25329 30814 I Unity : Play: SelectCard@132
12-15 12:27:03.157 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.157 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.157 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.157 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.157 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.157 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.157 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.157 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.157 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.157 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.157 25329 30814 I Unity :
12-15 12:27:03.160 25329 30814 I Unity : Current Mode: Replace and selected card: 11 and parentDeck is DiscardDeck
12-15 12:27:03.160 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.160 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.160 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.160 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.160 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.160 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.160 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.160 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.160 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.160 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.160 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.160 25329 30814 I Unity :
12-15 12:27:03.162 25329 30814 I Unity : Card: 11 card.ID: 132
12-15 12:27:03.162 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.162 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.162 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.162 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.162 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.162 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.162 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.162 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.162 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.162 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.162 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.162 25329 30814 I Unity :
12-15 12:27:03.165 25329 30814 I Unity : Replace Mode
12-15 12:27:03.165 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.165 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.165 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.165 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.165 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.165 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.165 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.165 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.165 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.165 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.165 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.165 25329 30814 I Unity :
12-15 12:27:03.169 25329 30814 I Unity : Already Selected Card is: 88; Value is: 6; Deck is: + BaseDeck
12-15 12:27:03.169 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.169 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.169 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.169 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.169 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.169 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.169 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.169 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.169 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.169 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.169 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.169 25329 30814 I Unity :
12-15 12:27:03.172 25329 30814 I Unity : Card being selected: ID 132, Value 11, Deck DiscardDeck, Owner -1
12-15 12:27:03.172 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.172 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.172 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.172 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.172 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.172 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.172 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.172 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.172 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.172 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.172 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.172 25329 30814 I Unity :
12-15 12:27:03.175 25329 30814 I Unity : Current Player: ID 3, IsLocal True
12-15 12:27:03.175 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.175 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.175 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.175 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.175 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.175 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.175 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.175 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.175 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.175 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.175 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.175 25329 30814 I Unity :
12-15 12:27:03.485 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:03.485 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.485 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.485 25329 30814 I Unity : LeanTween:update()
12-15 12:27:03.485 25329 30814 I Unity :
12-15 12:27:04.247 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:04.247 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.247 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.247 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.247 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.247 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.247 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.247 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.247 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.247 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.247 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.247 25329 30814 I Unity :
12-15 12:27:04.250 25329 30814 I Unity : Play: SelectCard@67
12-15 12:27:04.250 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.250 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.250 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.250 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.250 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.250 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.250 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.250 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.250 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.250 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.250 25329 30814 I Unity :
12-15 12:27:04.254 25329 30814 I Unity : Current Mode: Flip and selected card: 4 and parentDeck is PlayerDeck
12-15 12:27:04.254 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.254 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:04.254 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.254 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.254 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.254 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.254 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.254 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.254 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.254 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.254 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.254 25329 30814 I Unity :
12-15 12:27:04.257 25329 30814 I Unity : Card: 4 card.ID: 67
12-15 12:27:04.257 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.257 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:04.257 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.257 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.257 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.257 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.257 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.257 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.257 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.257 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.257 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.257 25329 30814 I Unity :
12-15 12:27:04.722 25329 30814 I Unity : Flipped a card
12-15 12:27:04.722 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.722 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:27:04.722 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.722 25329 30814 I Unity :
12-15 12:27:04.724 25329 30814 I Unity : End Turn Called.
12-15 12:27:04.724 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.724 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.724 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.724 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.724 25329 30814 I Unity :
12-15 12:27:04.726 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 3, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 18095
12-15 12:27:04.726 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.726 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.726 25329 30814 I Unity :
12-15 12:27:04.729 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 3, newTurnId: 0, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 18095
12-15 12:27:04.729 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.729 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.729 25329 30814 I Unity :
12-15 12:27:04.732 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 18095
12-15 12:27:04.732 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.732 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.732 25329 30814 I Unity :
12-15 12:27:04.734 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:27:04.734 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.734 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.734 25329 30814 I Unity :
12-15 12:27:04.737 25329 30814 I Unity : --------------------------------------
12-15 12:27:04.737 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.737 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.737 25329 30814 I Unity :
12-15 12:27:04.739 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:27:04.739 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.739 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.739 25329 30814 I Unity :
12-15 12:27:04.741 25329 30814 I Unity : --------------------------------------
12-15 12:27:04.741 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.741 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.741 25329 30814 I Unity :
12-15 12:27:04.743 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:27:04.743 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.743 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.743 25329 30814 I Unity :
12-15 12:27:04.746 25329 30814 I Unity : Normal Round.
12-15 12:27:04.746 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.746 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.746 25329 30814 I Unity :
12-15 12:27:04.748 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 3, Frame: 18095
12-15 12:27:04.748 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.748 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.748 25329 30814 I Unity :
12-15 12:27:04.750 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 18095
12-15 12:27:04.750 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.750 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.750 25329 30814 I Unity :
12-15 12:27:04.752 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:04.752 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.752 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.752 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.752 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.752 25329 30814 I Unity :
12-15 12:27:04.765 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:04.765 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.765 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.765 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.765 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.765 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.765 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.765 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.765 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.765 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.765 25329 30814 I Unity :
12-15 12:27:04.767 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:27:04.767 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.767 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.767 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Ob
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