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Created December 15, 2025 11:01
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adb logcat -s Unity -v color
12-15 12:24:26.834 25329 30814 I Unity :
12-15 12:24:26.837 25329 30814 I Unity : Update player properties: #02 ''
12-15 12:24:26.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.837 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.837 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.837 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.837 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.837 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.837 25329 30814 I Unity :
12-15 12:24:26.840 25329 30814 I Unity : PlayerID: 1
12-15 12:24:26.840 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.840 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.840 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.840 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.840 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.840 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.840 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.840 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.840 25329 30814 I Unity :
12-15 12:24:26.843 25329 30814 I Unity : PlayerName: ARTEM
12-15 12:24:26.843 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.843 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.843 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.843 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.843 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.843 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.843 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.843 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.843 25329 30814 I Unity :
12-15 12:24:26.847 25329 30814 I Unity : Set Player Details: Seat Number - 1
12-15 12:24:26.847 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.847 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.847 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.847 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.847 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.847 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.847 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.847 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.847 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.847 25329 30814 I Unity :
12-15 12:24:26.849 25329 30814 I Unity : Set Properties is Called for name: ARTEM
12-15 12:24:26.849 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.849 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.849 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.849 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.849 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.849 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.849 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.849 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.849 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.849 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.849 25329 30814 I Unity :
12-15 12:24:26.854 25329 30814 I Unity : Downloading /ProfilePictures/A159D2B51FFEAE00.jpg ...
12-15 12:24:26.854 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.854 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:26.854 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:26.854 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.854 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.854 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.854 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.854 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.854 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.854 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.854 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.854 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.854 25329 30814 I Unity :
12-15 12:24:26.858 25329 30814 I Unity : GetTier: 6787400; 10
12-15 12:24:26.858 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.858 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.858 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.858 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.858 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.858 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.858 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.858 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.858 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.858 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.858 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.858 25329 30814 I Unity :
12-15 12:24:26.861 25329 30814 I Unity : GetTierUnlockText: 8
12-15 12:24:26.861 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.861 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:24:26.861 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.861 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.861 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.861 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.861 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.861 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.861 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.861 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.861 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.861 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.861 25329 30814 I Unity :
12-15 12:24:26.863 25329 30814 I Unity : Update player properties: #03 ''
12-15 12:24:26.863 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.863 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.863 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.863 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.863 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.863 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.863 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.863 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.863 25329 30814 I Unity :
12-15 12:24:26.866 25329 30814 I Unity : PlayerID: 2
12-15 12:24:26.866 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.866 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.866 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.866 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.866 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.866 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.866 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.866 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.866 25329 30814 I Unity :
12-15 12:24:26.869 25329 30814 I Unity : PlayerName: Jothika
12-15 12:24:26.869 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.869 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.869 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.869 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.869 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.869 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.869 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.869 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.869 25329 30814 I Unity :
12-15 12:24:26.873 25329 30814 I Unity : Set Player Details: Seat Number - 2
12-15 12:24:26.873 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.873 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.873 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.873 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.873 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.873 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.873 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.873 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.873 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.873 25329 30814 I Unity :
12-15 12:24:26.875 25329 30814 I Unity : Set Properties is Called for name: Jothika
12-15 12:24:26.875 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.875 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.875 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.875 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.875 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.875 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.875 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.875 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.875 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.875 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.875 25329 30814 I Unity :
12-15 12:24:26.879 25329 30814 I Unity : Downloading /ProfilePictures/796DB688A941D81D.jpg ...
12-15 12:24:26.879 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.879 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:26.879 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:26.879 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.879 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.879 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.879 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.879 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.879 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.879 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.879 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.879 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.879 25329 30814 I Unity :
12-15 12:24:26.883 25329 30814 I Unity : GetTier: 224100; 10
12-15 12:24:26.883 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.883 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.883 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.883 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.883 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.883 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.883 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.883 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.883 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.883 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.883 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.883 25329 30814 I Unity :
12-15 12:24:26.886 25329 30814 I Unity : GetTierUnlockText: 6
12-15 12:24:26.886 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:26.886 25329 30814 I Unity : PlayerProfileController:GetTierUnlockText(Int32)
12-15 12:24:26.886 25329 30814 I Unity : PlayerProfileController:GetTier(Int32)
12-15 12:24:26.886 25329 30814 I Unity : PlayerProfileController:SetProperties(Int32, Int32, String, String, Int32, SkyjoPlayer)
12-15 12:24:26.886 25329 30814 I Unity : SkyjoGameManager:SetPlayerDetails(Int32, String, Int32, String, Int32, Int32, Int32)
12-15 12:24:26.886 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.886 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:26.886 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:26.886 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:26.886 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:26.886 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:26.886 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:26.886 25329 30814 I Unity :
12-15 12:24:27.239 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:24:27.239 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:27.239 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.239 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.239 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:27.239 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:27.239 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:27.239 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:27.239 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:27.239 25329 30814 I Unity :
12-15 12:24:27.242 25329 30814 I Unity : PlayerID: 3
12-15 12:24:27.242 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:27.242 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.242 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.242 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:27.242 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:27.242 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:27.242 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:27.242 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:27.242 25329 30814 I Unity :
12-15 12:24:27.245 25329 30814 I Unity : PlayerName: Milan
12-15 12:24:27.245 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:27.245 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.245 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:27.245 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:27.245 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:27.245 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:27.245 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:27.245 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:27.245 25329 30814 I Unity :
12-15 12:24:28.758 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:24:28.758 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.758 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.758 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.758 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.758 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.758 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.758 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.758 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.758 25329 30814 I Unity :
12-15 12:24:28.761 25329 30814 I Unity : PlayerID: 3
12-15 12:24:28.761 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.761 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.761 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.761 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.761 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.761 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.761 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.761 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.761 25329 30814 I Unity :
12-15 12:24:28.764 25329 30814 I Unity : PlayerName: Milan
12-15 12:24:28.764 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.764 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.764 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.764 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.764 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.764 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.764 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.764 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.764 25329 30814 I Unity :
12-15 12:24:28.768 25329 30814 I Unity : Update player properties: #04 ''
12-15 12:24:28.768 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.768 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.768 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.768 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.768 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.768 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.768 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.768 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.768 25329 30814 I Unity :
12-15 12:24:28.771 25329 30814 I Unity : PlayerID: 3
12-15 12:24:28.771 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.771 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.771 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.771 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.771 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.771 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.771 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.771 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.771 25329 30814 I Unity :
12-15 12:24:28.773 25329 30814 I Unity : PlayerName: Milan
12-15 12:24:28.773 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.773 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.773 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerPropertiesUpdate(Player, Hashtable)
12-15 12:24:28.773 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:28.773 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:28.773 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:28.773 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:28.773 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:28.773 25329 30814 I Unity :
12-15 12:24:28.941 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:28.941 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.941 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:28.941 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:28.941 25329 30814 I Unity :
12-15 12:24:28.945 25329 30814 I Unity : textureStr.Length: 258960
12-15 12:24:28.945 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.945 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:28.945 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:28.945 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:28.945 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:28.945 25329 30814 I Unity :
12-15 12:24:28.950 25329 30814 I Unity : Tried and succeeded
12-15 12:24:28.950 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:28.950 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:28.950 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:28.950 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:28.950 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:28.950 25329 30814 I Unity :
12-15 12:24:29.059 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:29.059 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.059 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.059 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.059 25329 30814 I Unity :
12-15 12:24:29.063 25329 30814 I Unity : textureStr.Length: 258960
12-15 12:24:29.063 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.063 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.063 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:29.063 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.063 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.063 25329 30814 I Unity :
12-15 12:24:29.067 25329 30814 I Unity : Tried and succeeded
12-15 12:24:29.067 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.067 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.067 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:29.067 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.067 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.067 25329 30814 I Unity :
12-15 12:24:29.226 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:29.226 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.226 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.226 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.226 25329 30814 I Unity :
12-15 12:24:29.233 25329 30814 I Unity : textureStr.Length: 679736
12-15 12:24:29.233 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.233 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.233 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:29.233 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.233 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.233 25329 30814 I Unity :
12-15 12:24:29.242 25329 30814 I Unity : Tried and succeeded
12-15 12:24:29.242 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:29.242 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:29.242 25329 30814 I Unity : <>c__DisplayClass13_0:<SetProperties>b__0(String)
12-15 12:24:29.242 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:29.242 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:29.242 25329 30814 I Unity :
12-15 12:24:30.601 25329 30814 I Unity : Got created from here
12-15 12:24:30.601 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.601 25329 30814 I Unity : DialogBox:get_messageBox()
12-15 12:24:30.601 25329 30814 I Unity : DialogBox:HideLoadingScreen()
12-15 12:24:30.601 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.601 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.601 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.601 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.601 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.601 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.601 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.601 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.601 25329 30814 I Unity :
12-15 12:24:30.608 25329 30814 I Unity : HideLoading
12-15 12:24:30.608 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.608 25329 30814 I Unity : Dialog:HideLoading()
12-15 12:24:30.608 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.608 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.608 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.608 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.608 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.608 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.608 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.608 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.608 25329 30814 I Unity :
12-15 12:24:30.611 25329 30814 I Unity : [PlayerProfile.SubtractCoins] === START === Amount: 100
12-15 12:24:30.611 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.611 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.611 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.611 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.611 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.611 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.611 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.611 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.611 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.611 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.611 25329 30814 I Unity :
12-15 12:24:30.614 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Game.isConnectedToInternet: True
12-15 12:24:30.614 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.614 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.614 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.614 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.614 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.614 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.614 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.614 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.614 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.614 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.614 25329 30814 I Unity :
12-15 12:24:30.617 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Using ONLINE mode (Currency class)
12-15 12:24:30.617 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.617 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.617 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.617 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.617 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.617 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.617 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.617 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.617 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.617 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.617 25329 30814 I Unity :
12-15 12:24:30.620 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Before SubtractCoins - Currency.totalCoins: 4972100, Currency.totalCoinsBig: 4972100
12-15 12:24:30.620 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.620 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.620 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.620 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.620 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.620 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.620 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.620 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.620 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.620 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.620 25329 30814 I Unity :
12-15 12:24:30.623 25329 30814 I Unity : [Currency.SubtractCoins] === START === Amount to subtract: 100
12-15 12:24:30.623 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.623 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.623 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.623 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.623 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.623 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.623 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.623 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.623 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.623 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.623 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.623 25329 30814 I Unity :
12-15 12:24:30.626 25329 30814 I Unity : [Currency.SubtractCoins] Current state - BigInteger: 4972100, Clamped int: 4972100
12-15 12:24:30.626 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.626 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.626 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.626 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.626 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.626 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.626 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.626 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.626 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.626 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.626 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.626 25329 30814 I Unity :
12-15 12:24:30.629 25329 30814 I Unity : [Currency.SubtractCoins] After subtraction - New BigInteger: 4972000
12-15 12:24:30.629 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.629 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.629 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.629 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.629 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.629 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.629 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.629 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.629 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.629 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.629 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.629 25329 30814 I Unity :
12-15 12:24:30.631 25329 30814 I Unity : [Currency.SubtractCoins] Before WriteBig() - BigInteger to write: 4972000
12-15 12:24:30.631 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.631 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.631 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.631 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.631 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.631 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.631 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.631 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.631 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.631 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.631 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.631 25329 30814 I Unity :
12-15 12:24:30.635 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972000
12-15 12:24:30.635 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.635 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.635 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.635 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.635 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.635 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.635 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.635 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.635 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.635 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.635 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.635 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.635 25329 30814 I Unity :
12-15 12:24:30.638 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972000
12-15 12:24:30.638 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.638 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.638 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.638 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.638 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.638 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.638 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.638 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.638 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.638 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.638 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.638 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.638 25329 30814 I Unity :
12-15 12:24:30.641 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972000, wrote to PlayerPrefs key 'coins'
12-15 12:24:30.641 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.641 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.641 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.641 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.641 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.641 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.641 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.641 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.641 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.641 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.641 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.641 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.641 25329 30814 I Unity :
12-15 12:24:30.644 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:30.644 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.644 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:30.644 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.644 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.644 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.644 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.644 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.644 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.644 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.644 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.644 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.644 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.644 25329 30814 I Unity :
12-15 12:24:30.647 25329 30814 I Unity : [Currency.SubtractCoins] After WriteBig() - Clamped int stored: 4972000
12-15 12:24:30.647 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.647 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.647 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.647 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.647 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.647 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.647 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.647 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.647 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.647 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.647 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.647 25329 30814 I Unity :
12-15 12:24:30.651 25329 30814 I Unity : maxTier: 8
12-15 12:24:30.651 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.651 25329 30814 I Unity : Currency:set_totalCoins(Int32)
12-15 12:24:30.651 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.651 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.651 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.651 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.651 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.651 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.651 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.651 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.651 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.651 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.651 25329 30814 I Unity :
12-15 12:24:30.654 25329 30814 I Unity : [Currency.SubtractCoins] Invoking event - Previous: 4972100, Current: 4972000
12-15 12:24:30.654 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.654 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.654 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.654 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.654 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.654 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.654 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.654 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.654 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.654 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.654 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.654 25329 30814 I Unity :
12-15 12:24:30.657 25329 30814 I Unity : [Currency.SubtractCoins] Sending to PlayFab - Amount: 100, Currency: CO
12-15 12:24:30.657 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.657 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.657 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.657 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.657 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.657 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.657 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.657 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.657 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.657 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.657 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.657 25329 30814 I Unity :
12-15 12:24:30.721 25329 30814 I Unity : [Currency.SubtractCoins] === END === Final state - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:30.721 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.721 25329 30814 I Unity : Currency:SubtractCoins(Int32)
12-15 12:24:30.721 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.721 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.721 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.721 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.721 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.721 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.721 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.721 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.721 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.721 25329 30814 I Unity :
12-15 12:24:30.724 25329 30814 I Unity : [PlayerProfile.SubtractCoins] After SubtractCoins - Currency.totalCoins: 4972000, Currency.totalCoinsBig: 4972000
12-15 12:24:30.724 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.724 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.724 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.724 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.724 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.724 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.724 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.724 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.724 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.724 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.724 25329 30814 I Unity :
12-15 12:24:30.727 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Submitting to PlayFab leaderboard - Clamped value: 4972000
12-15 12:24:30.727 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.727 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.727 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.727 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.727 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.727 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.727 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.727 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.727 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.727 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.727 25329 30814 I Unity :
12-15 12:24:30.730 25329 30814 I Unity : SubmitStats : 4972000
12-15 12:24:30.730 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.730 25329 30814 I Unity : IjsUiFramework.PlayFabManager:SubmitStatistic(String, Int32)
12-15 12:24:30.730 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.730 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.730 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.730 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.730 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.730 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.730 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.730 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.730 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.730 25329 30814 I Unity :
12-15 12:24:30.786 25329 30814 I Unity : [PlayerProfile.SubtractCoins] Updating PlayerProfileCC - Value: 4972000
12-15 12:24:30.786 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.786 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.786 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.786 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.786 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.786 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.786 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.786 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.786 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.786 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.786 25329 30814 I Unity :
12-15 12:24:30.788 25329 30814 I Unity : [PlayerProfile.SubtractCoins] === END === Final totalCoins: 4972000, Final totalCoinsBig: 4972000
12-15 12:24:30.788 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.788 25329 30814 I Unity : PlayerProfile:SubtractCoins(Int32)
12-15 12:24:30.788 25329 30814 I Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.788 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.788 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.788 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.788 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.788 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.788 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.788 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.788 25329 30814 I Unity :
12-15 12:24:30.802 25329 30814 W Unity : Missing permission to record audio, please grant the permission first
12-15 12:24:30.802 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.802 25329 30814 W Unity : AndroidPermissionsUsageExample:OnRecordAudioButtonPress()
12-15 12:24:30.802 25329 30814 W Unity : SkyjoGameManager:OnMatchStart()
12-15 12:24:30.802 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:30.802 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:30.802 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:30.802 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:30.802 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:30.802 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:30.802 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:30.802 25329 30814 W Unity :
12-15 12:24:30.817 25329 30814 I Unity : Finished downloading bytes
12-15 12:24:30.817 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.817 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:30.817 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:30.817 25329 30814 I Unity :
12-15 12:24:30.821 25329 30814 I Unity : textureStr.Length: 679736
12-15 12:24:30.821 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.821 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:30.821 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:30.821 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:30.821 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:30.821 25329 30814 I Unity :
12-15 12:24:30.826 25329 30814 I Unity : Tried and succeeded
12-15 12:24:30.826 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:30.826 25329 30814 I Unity : ExtensionUtils:GetTextureFromStringFormat(MonoBehaviour, String)
12-15 12:24:30.826 25329 30814 I Unity : <>c__DisplayClass15_0:<SetProperties>b__0(String)
12-15 12:24:30.826 25329 30814 I Unity : <DownloadBytes>d__18:MoveNext()
12-15 12:24:30.826 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:30.826 25329 30814 I Unity :
12-15 12:24:32.066 25329 30814 I Unity : Coins Updated. Balance : 4972000
12-15 12:24:32.066 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.066 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.066 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.066 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.066 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.066 25329 30814 I Unity :
12-15 12:24:32.068 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] PlayFab returned balance: 4972000
12-15 12:24:32.068 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.068 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.068 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.068 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.068 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.068 25329 30814 I Unity :
12-15 12:24:32.071 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Current local state - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:32.071 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.071 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.071 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.071 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.071 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.071 25329 30814 I Unity :
12-15 12:24:32.073 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Syncing with PlayFab server balance: 4972000
12-15 12:24:32.073 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.073 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.073 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.073 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.073 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.073 25329 30814 I Unity :
12-15 12:24:32.075 25329 30814 I Unity : [Currency.WriteBig] Called with BigInteger value: 4972000
12-15 12:24:32.075 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.075 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.075 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.075 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.075 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.075 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.075 25329 30814 I Unity :
12-15 12:24:32.078 25329 30814 I Unity : [Currency.WriteBig] Wrote BigInteger to PlayerPrefs key 'COINS_BIG_ONLINE': 4972000
12-15 12:24:32.078 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.078 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.078 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.078 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.078 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.078 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.078 25329 30814 I Unity :
12-15 12:24:32.080 25329 30814 I Unity : [Currency.WriteBig] Clamped int value: 4972000, wrote to PlayerPrefs key 'coins'
12-15 12:24:32.080 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.080 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.080 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.080 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.080 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.080 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.080 25329 30814 I Unity :
12-15 12:24:32.083 25329 30814 I Unity : [Currency.WriteBig] Storage complete - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:32.083 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.083 25329 30814 I Unity : Currency:WriteBig(BigInteger)
12-15 12:24:32.083 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.083 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.083 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.083 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.083 25329 30814 I Unity :
12-15 12:24:32.086 25329 30814 I Unity : maxTier: 8
12-15 12:24:32.086 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.086 25329 30814 I Unity : Currency:set_totalCoins(Int32)
12-15 12:24:32.086 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.086 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.086 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.086 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.086 25329 30814 I Unity :
12-15 12:24:32.088 25329 30814 I Unity : [Currency.SubtractCoinsSuccess] Sync complete - BigInteger: 4972000, Clamped: 4972000
12-15 12:24:32.088 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.088 25329 30814 I Unity : Currency:SubtractCoinsSuccess(ModifyUserVirtualCurrencyResult)
12-15 12:24:32.088 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.088 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.088 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.088 25329 30814 I Unity :
12-15 12:24:32.090 25329 30814 I Unity : CoinsLeaderboard SubmitStats Success
12-15 12:24:32.090 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.090 25329 30814 I Unity : IjsUiFramework.<>c__DisplayClass83_0:<SubmitStatistic>b__0(UpdatePlayerStatisticsResult)
12-15 12:24:32.090 25329 30814 I Unity : PlayFab.Internal.<>c__DisplayClass19_0:<MakeApiCall>b__0(String)
12-15 12:24:32.090 25329 30814 I Unity : PlayFab.Internal.<PostPlayFabApiCall>d__20:MoveNext()
12-15 12:24:32.090 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:32.090 25329 30814 I Unity :
12-15 12:24:32.450 25329 30814 I Unity : PhotonManager : OnPlayerLeftRoom IsInactive True id 3
12-15 12:24:32.450 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:32.450 25329 30814 I Unity : SkyjoPhotonManager:OnPlayerLeftRoom(Player)
12-15 12:24:32.450 25329 30814 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerLeftRoom(Player)
12-15 12:24:32.450 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:32.450 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:32.450 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:32.450 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:32.450 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:32.450 25329 30814 I Unity :
12-15 12:24:33.435 25329 30814 I Unity : Distribute for 4
12-15 12:24:33.435 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:33.435 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:33.435 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:33.435 25329 30814 I Unity :
12-15 12:24:35.318 25329 30814 I Unity : [TurnDebug][OpenRound] Entry - _flipingId: 0, _currentTurnId: 0, _localId: 3, IsMasterClient: False, Frame: 9379
12-15 12:24:35.318 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.318 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.318 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.318 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.318 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.318 25329 30814 I Unity :
12-15 12:24:35.321 25329 30814 I Unity : [TurnDebug][OpenRound] Player 0 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:35.321 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.321 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.321 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.321 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.321 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.321 25329 30814 I Unity :
12-15 12:24:35.323 25329 30814 I Unity : [TurnDebug][OpenRound] Player 1 - isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:35.323 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.323 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.323 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.323 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.323 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.323 25329 30814 I Unity :
12-15 12:24:35.325 25329 30814 I Unity : [TurnDebug][OpenRound] Player 2 - isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:24:35.325 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.325 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.325 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.325 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.325 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.325 25329 30814 I Unity :
12-15 12:24:35.327 25329 30814 I Unity : [TurnDebug][OpenRound] Player 3 - isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:24:35.327 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.327 25329 30814 I Unity : SkyjoGameManager:OpenRound()
12-15 12:24:35.327 25329 30814 I Unity : SkyjoGameManager:StartRound()
12-15 12:24:35.327 25329 30814 I Unity : <DistributeCardsToPlayers>d__70:MoveNext()
12-15 12:24:35.327 25329 30814 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
12-15 12:24:35.327 25329 30814 I Unity :
12-15 12:24:35.911 25329 30814 I Unity : [TurnDebug][OpenRound] LeanTween Callback - BEFORE turn assignment: _flipingId: 0, _currentTurnId: 0, IsMasterClient: False, Frame: 9414
12-15 12:24:35.911 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.911 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.911 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.911 25329 30814 I Unity :
12-15 12:24:35.913 25329 30814 I Unity : [TurnDebug][OpenRound] LeanTween Callback - AFTER turn assignment: _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsMasterClient: False, Frame: 9414
12-15 12:24:35.913 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.913 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.913 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.913 25329 30814 I Unity :
12-15 12:24:35.915 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: False, _roundHasStarted: False, IsMasterClient: False, Frame: 9414
12-15 12:24:35.915 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.915 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.915 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.915 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.915 25329 30814 I Unity :
12-15 12:24:35.917 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:35.917 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.917 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.917 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.917 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.917 25329 30814 I Unity :
12-15 12:24:35.919 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:35.919 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.919 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.919 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.919 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.919 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.919 25329 30814 I Unity :
12-15 12:24:35.921 25329 30814 I Unity : Play: SelectCard@59
12-15 12:24:35.921 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.921 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.921 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.921 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.921 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.921 25329 30814 I Unity :
12-15 12:24:35.924 25329 30814 I Unity : Current Mode: Select and selected card: 3 and parentDeck is DiscardDeck
12-15 12:24:35.924 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.924 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:35.924 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.924 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.924 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.924 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.924 25329 30814 I Unity :
12-15 12:24:35.926 25329 30814 I Unity : Card: 3 card.ID: 59
12-15 12:24:35.926 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.926 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:35.926 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.926 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.926 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.926 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.926 25329 30814 I Unity :
12-15 12:24:35.928 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:35.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.928 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.928 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:35.928 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:35.928 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.928 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.928 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.928 25329 30814 I Unity :
12-15 12:24:35.930 25329 30814 I Unity : --------------------------------------
12-15 12:24:35.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.930 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.930 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.930 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.930 25329 30814 I Unity :
12-15 12:24:35.932 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:24:35.932 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.932 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.932 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.932 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.932 25329 30814 I Unity :
12-15 12:24:35.933 25329 30814 I Unity : --------------------------------------
12-15 12:24:35.933 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.933 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.933 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.933 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.933 25329 30814 I Unity :
12-15 12:24:35.935 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:24:35.935 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.935 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.935 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.935 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.935 25329 30814 I Unity :
12-15 12:24:35.937 25329 30814 I Unity : Normal Round.
12-15 12:24:35.937 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.937 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.937 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.937 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.937 25329 30814 I Unity :
12-15 12:24:35.939 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: False, _currentTurnId: 0, _localId: 3, Frame: 9414
12-15 12:24:35.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.939 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.939 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.939 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.939 25329 30814 I Unity :
12-15 12:24:35.941 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: False, Frame: 9414
12-15 12:24:35.941 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:35.941 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:35.941 25329 30814 I Unity : SkyjoGameManager:<OpenRound>b__71_2()
12-15 12:24:35.941 25329 30814 I Unity : LeanTween:update()
12-15 12:24:35.941 25329 30814 I Unity :
12-15 12:24:37.549 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:37.549 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.549 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.549 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.549 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.549 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.549 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.549 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.549 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.549 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.549 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.549 25329 30814 I Unity :
12-15 12:24:37.552 25329 30814 I Unity : Play: SelectCard@46
12-15 12:24:37.552 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.552 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.552 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.552 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.552 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.552 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.552 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.552 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.552 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.552 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.552 25329 30814 I Unity :
12-15 12:24:37.555 25329 30814 I Unity : Current Mode: Select and selected card: 2 and parentDeck is PlayerDeck
12-15 12:24:37.555 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.555 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.555 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.555 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.555 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.555 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.555 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.555 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.555 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.555 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.555 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.555 25329 30814 I Unity :
12-15 12:24:37.558 25329 30814 I Unity : Card: 2 card.ID: 46
12-15 12:24:37.558 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.558 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.558 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.558 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.558 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.558 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.558 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.558 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.558 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.558 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.558 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.558 25329 30814 I Unity :
12-15 12:24:37.561 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:37.561 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.561 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.561 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.561 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.561 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.561 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.561 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.561 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.561 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.561 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.561 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.561 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.561 25329 30814 I Unity :
12-15 12:24:37.565 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:37.565 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.565 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.565 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.565 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.565 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.565 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.565 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.565 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.565 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.565 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.565 25329 30814 I Unity :
12-15 12:24:37.567 25329 30814 I Unity : Play: SelectCard@46
12-15 12:24:37.567 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.567 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.567 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.567 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.567 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.567 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.567 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.567 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.567 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.567 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.567 25329 30814 I Unity :
12-15 12:24:37.570 25329 30814 I Unity : Current Mode: Select and selected card: 2 and parentDeck is PlayerDeck
12-15 12:24:37.570 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.570 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.570 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.570 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.570 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.570 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.570 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.570 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.570 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.570 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.570 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.570 25329 30814 I Unity :
12-15 12:24:37.573 25329 30814 I Unity : Card: 2 card.ID: 46
12-15 12:24:37.573 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.573 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.573 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.573 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.573 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.573 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.573 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.573 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.573 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.573 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.573 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.573 25329 30814 I Unity :
12-15 12:24:37.575 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:37.575 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.575 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.575 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.575 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.575 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.575 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.575 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.575 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.575 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.575 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.575 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.575 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.575 25329 30814 I Unity :
12-15 12:24:37.798 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:37.798 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.798 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.798 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.798 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.798 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.798 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.798 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.798 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.798 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.798 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.798 25329 30814 I Unity :
12-15 12:24:37.802 25329 30814 I Unity : Play: SelectCard@109
12-15 12:24:37.802 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.802 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.802 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.802 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.802 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.802 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.802 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.802 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.802 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.802 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.802 25329 30814 I Unity :
12-15 12:24:37.805 25329 30814 I Unity : Current Mode: Select and selected card: 8 and parentDeck is PlayerDeck
12-15 12:24:37.805 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.805 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.805 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.805 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.805 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.805 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.805 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.805 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.805 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.805 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.805 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.805 25329 30814 I Unity :
12-15 12:24:37.808 25329 30814 I Unity : Card: 8 card.ID: 109
12-15 12:24:37.808 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.808 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.808 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.808 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.808 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.808 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.808 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.808 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.808 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.808 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.808 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.808 25329 30814 I Unity :
12-15 12:24:37.811 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:37.811 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:37.811 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.811 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:37.811 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:37.811 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:37.811 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:37.811 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:37.811 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:37.811 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:37.811 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:37.811 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:37.811 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:37.811 25329 30814 I Unity :
12-15 12:24:41.396 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:41.396 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:41.396 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.396 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:41.396 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:41.396 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:41.396 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:41.396 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:41.396 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:41.396 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:41.396 25329 30814 I Unity :
12-15 12:24:41.399 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:24:41.399 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:41.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.399 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:41.399 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:41.399 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:41.399 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:41.399 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:41.399 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:41.399 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:41.399 25329 30814 I Unity :
12-15 12:24:41.403 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:41.403 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:41.403 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.403 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:41.403 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:41.403 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:41.403 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:41.403 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:41.403 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:41.403 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:41.403 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:41.403 25329 30814 I Unity :
12-15 12:24:43.264 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:43.264 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.264 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.264 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.264 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.264 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.264 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.264 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.264 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.264 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.264 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.264 25329 30814 I Unity :
12-15 12:24:43.267 25329 30814 I Unity : Play: SelectCard@109
12-15 12:24:43.267 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.267 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.267 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.267 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.267 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.267 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.267 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.267 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.267 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.267 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.267 25329 30814 I Unity :
12-15 12:24:43.270 25329 30814 I Unity : Current Mode: Replace and selected card: 8 and parentDeck is PlayerDeck
12-15 12:24:43.270 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.270 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.270 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.270 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.270 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.270 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.270 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.270 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.270 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.270 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.270 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.270 25329 30814 I Unity :
12-15 12:24:43.273 25329 30814 I Unity : Card: 8 card.ID: 109
12-15 12:24:43.273 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.273 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.273 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.273 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.273 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.273 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.273 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.273 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.273 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.273 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.273 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.273 25329 30814 I Unity :
12-15 12:24:43.276 25329 30814 I Unity : Replace Mode
12-15 12:24:43.276 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.276 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.276 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.276 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.276 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.276 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.276 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.276 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.276 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.276 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.276 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.276 25329 30814 I Unity :
12-15 12:24:43.279 25329 30814 I Unity : Already Selected Card is: 96; Value is: 7; Deck is: + BaseDeck
12-15 12:24:43.279 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.279 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.279 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.279 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.279 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.279 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.279 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.279 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.279 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.279 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.279 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.279 25329 30814 I Unity :
12-15 12:24:43.281 25329 30814 I Unity : Card being selected: ID 109, Value 8, Deck PlayerDeck, Owner 1
12-15 12:24:43.281 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.281 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.281 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.281 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.281 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.281 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.281 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.281 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.281 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.281 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.281 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.281 25329 30814 I Unity :
12-15 12:24:43.284 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:24:43.284 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.284 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.284 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.284 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.284 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.284 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.284 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.284 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.284 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.284 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.284 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.284 25329 30814 I Unity :
12-15 12:24:43.287 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 109 belongs to player 1 but _currentTurnId points to player 0. Using card owner (player 1) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:24:43.287 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.287 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.287 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.287 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.287 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.287 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.287 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.287 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.287 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.287 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.287 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.287 25329 30814 W Unity :
12-15 12:24:43.290 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 1 instead of _currentTurnId 0. Card ID: 109, Frame: 9839
12-15 12:24:43.290 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.290 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.290 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.290 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.290 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.290 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.290 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.290 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.290 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.290 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.290 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.290 25329 30814 I Unity :
12-15 12:24:43.292 25329 30814 I Unity : IndexToReplace: 3, EffectivePlayer: 1, UsedFallback: True
12-15 12:24:43.292 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.292 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.292 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.292 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.292 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.292 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.292 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.292 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.292 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.292 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.292 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.292 25329 30814 I Unity :
12-15 12:24:43.295 25329 30814 I Unity : Animate Swap: transformValue 7; TargetValue 8
12-15 12:24:43.295 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:43.295 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:24:43.295 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:43.295 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:43.295 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:43.295 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:43.295 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:43.295 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:43.295 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:43.295 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:43.295 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:43.295 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:43.295 25329 30814 I Unity :
12-15 12:24:44.451 25329 30814 I Unity : End Turn Called.
12-15 12:24:44.451 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.451 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.451 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.451 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.451 25329 30814 I Unity :
12-15 12:24:44.454 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 9907
12-15 12:24:44.454 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.454 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.454 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.454 25329 30814 I Unity :
12-15 12:24:44.456 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 9907
12-15 12:24:44.456 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.456 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.456 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.456 25329 30814 I Unity :
12-15 12:24:44.458 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 9907
12-15 12:24:44.458 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.458 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.458 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.458 25329 30814 I Unity :
12-15 12:24:44.460 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:24:44.460 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.460 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.460 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.460 25329 30814 I Unity :
12-15 12:24:44.463 25329 30814 I Unity : --------------------------------------
12-15 12:24:44.463 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.463 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.463 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.463 25329 30814 I Unity :
12-15 12:24:44.465 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:24:44.465 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.465 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.465 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.465 25329 30814 I Unity :
12-15 12:24:44.467 25329 30814 I Unity : --------------------------------------
12-15 12:24:44.467 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.467 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.467 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.467 25329 30814 I Unity :
12-15 12:24:44.469 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:24:44.469 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.469 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.469 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.469 25329 30814 I Unity :
12-15 12:24:44.471 25329 30814 I Unity : Normal Round.
12-15 12:24:44.471 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.471 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.471 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.471 25329 30814 I Unity :
12-15 12:24:44.473 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 9907
12-15 12:24:44.473 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.473 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.473 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.473 25329 30814 I Unity :
12-15 12:24:44.475 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 9907
12-15 12:24:44.475 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:24:44.475 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.475 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.475 25329 30814 I Unity :
12-15 12:24:44.477 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:44.477 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:44.477 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:44.477 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:24:44.477 25329 30814 I Unity : LeanTween:update()
12-15 12:24:44.477 25329 30814 I Unity :
12-15 12:24:45.396 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:24:45.396 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.396 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.396 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.396 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.396 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.396 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.396 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.396 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.396 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.396 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.396 25329 30814 I Unity :
12-15 12:24:45.399 25329 30814 I Unity : Play: SelectCard@31
12-15 12:24:45.399 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.399 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.399 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.399 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.399 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.399 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.399 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.399 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.399 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.399 25329 30814 I Unity :
12-15 12:24:45.402 25329 30814 I Unity : Current Mode: Select and selected card: 1 and parentDeck is PlayerDeck
12-15 12:24:45.402 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.402 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:45.402 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.402 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.402 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.402 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.402 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.402 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.402 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.402 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.402 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.402 25329 30814 I Unity :
12-15 12:24:45.405 25329 30814 I Unity : Card: 1 card.ID: 31
12-15 12:24:45.405 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.405 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:45.405 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.405 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.405 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.405 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.405 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.405 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.405 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.405 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.405 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.405 25329 30814 I Unity :
12-15 12:24:45.409 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:24:45.409 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:24:45.409 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.409 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:24:45.409 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:24:45.409 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:24:45.409 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:24:45.409 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:24:45.409 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:24:45.409 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:24:45.409 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:24:45.409 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:24:45.409 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:24:45.409 25329 30814 I Unity :
12-15 12:25:15.958 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:15.958 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:15.958 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.958 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:15.958 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:15.958 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:15.958 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:15.958 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:15.958 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:15.958 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:15.958 25329 30814 I Unity :
12-15 12:25:15.961 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:15.961 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:15.961 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.961 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:15.961 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:15.961 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:15.961 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:15.961 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:15.961 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:15.961 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:15.961 25329 30814 I Unity :
12-15 12:25:15.965 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:15.965 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:15.965 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.965 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:15.965 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:15.965 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:15.965 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:15.965 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:15.965 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:15.965 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:15.965 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:15.965 25329 30814 I Unity :
12-15 12:25:17.225 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:17.225 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.225 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.225 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.225 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.225 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.225 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.225 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.225 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.225 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.225 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.225 25329 30814 I Unity :
12-15 12:25:17.228 25329 30814 I Unity : Play: SelectCard@122
12-15 12:25:17.228 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.228 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.228 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.228 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.228 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.228 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.228 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.228 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.228 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.228 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.228 25329 30814 I Unity :
12-15 12:25:17.232 25329 30814 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is PlayerDeck
12-15 12:25:17.232 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.232 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.232 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.232 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.232 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.232 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.232 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.232 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.232 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.232 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.232 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.232 25329 30814 I Unity :
12-15 12:25:17.235 25329 30814 I Unity : Card: 10 card.ID: 122
12-15 12:25:17.235 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.235 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.235 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.235 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.235 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.235 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.235 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.235 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.235 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.235 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.235 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.235 25329 30814 I Unity :
12-15 12:25:17.238 25329 30814 I Unity : Replace Mode
12-15 12:25:17.238 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.238 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.238 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.238 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.238 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.238 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.238 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.238 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.238 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.238 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.238 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.238 25329 30814 I Unity :
12-15 12:25:17.241 25329 30814 I Unity : Already Selected Card is: 17; Value is: 0; Deck is: + BaseDeck
12-15 12:25:17.241 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.241 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.241 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.241 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.241 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.241 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.241 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.241 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.241 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.241 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.241 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.241 25329 30814 I Unity :
12-15 12:25:17.244 25329 30814 I Unity : Card being selected: ID 122, Value 10, Deck PlayerDeck, Owner 3
12-15 12:25:17.244 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.244 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.244 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.244 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.244 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.244 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.244 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.244 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.244 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.244 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.244 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.244 25329 30814 I Unity :
12-15 12:25:17.247 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:25:17.247 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.247 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.247 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.247 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.247 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.247 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.247 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.247 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.247 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.247 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.247 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.247 25329 30814 I Unity :
12-15 12:25:17.250 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 122 belongs to player 3 but _currentTurnId points to player 1. Using card owner (player 3) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:25:17.250 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.250 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.250 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.250 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.250 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.250 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.250 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.250 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.250 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.250 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.250 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.250 25329 30814 W Unity :
12-15 12:25:17.252 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 3 instead of _currentTurnId 1. Card ID: 122, Frame: 11810
12-15 12:25:17.252 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.252 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.252 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.252 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.252 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.252 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.252 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.252 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.252 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.252 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.252 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.252 25329 30814 I Unity :
12-15 12:25:17.256 25329 30814 I Unity : IndexToReplace: 0, EffectivePlayer: 3, UsedFallback: True
12-15 12:25:17.256 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.256 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.256 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.256 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.256 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.256 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.256 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.256 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.256 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.256 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.256 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.256 25329 30814 I Unity :
12-15 12:25:17.259 25329 30814 I Unity : Animate Swap: transformValue 0; TargetValue 10
12-15 12:25:17.259 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.259 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:25:17.259 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:17.259 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.259 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:17.259 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:17.259 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:17.259 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:17.259 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:17.259 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:17.259 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:17.259 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:17.259 25329 30814 I Unity :
12-15 12:25:17.923 25329 30814 I Unity : End Turn Called.
12-15 12:25:17.923 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.923 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.923 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.923 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.923 25329 30814 I Unity :
12-15 12:25:17.926 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 11850
12-15 12:25:17.926 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.926 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.926 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.926 25329 30814 I Unity :
12-15 12:25:17.928 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 11850
12-15 12:25:17.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.928 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.928 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.928 25329 30814 I Unity :
12-15 12:25:17.930 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 11850
12-15 12:25:17.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.930 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.930 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.930 25329 30814 I Unity :
12-15 12:25:17.932 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:25:17.932 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.932 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.932 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.932 25329 30814 I Unity :
12-15 12:25:17.934 25329 30814 I Unity : --------------------------------------
12-15 12:25:17.934 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.934 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.934 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.934 25329 30814 I Unity :
12-15 12:25:17.937 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:25:17.937 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.937 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.937 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.937 25329 30814 I Unity :
12-15 12:25:17.939 25329 30814 I Unity : --------------------------------------
12-15 12:25:17.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.939 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.939 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.939 25329 30814 I Unity :
12-15 12:25:17.941 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:17.941 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.941 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.941 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.941 25329 30814 I Unity :
12-15 12:25:17.944 25329 30814 I Unity : Normal Round.
12-15 12:25:17.944 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.944 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.944 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.944 25329 30814 I Unity :
12-15 12:25:17.946 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 11850
12-15 12:25:17.946 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.946 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.946 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.946 25329 30814 I Unity :
12-15 12:25:17.948 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 11850
12-15 12:25:17.948 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:17.948 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.948 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.948 25329 30814 I Unity :
12-15 12:25:17.950 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:17.950 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:17.950 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:17.950 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:25:17.950 25329 30814 I Unity : LeanTween:update()
12-15 12:25:17.950 25329 30814 I Unity :
12-15 12:25:19.453 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:19.453 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:19.453 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.453 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:19.453 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:19.453 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:19.453 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:19.453 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:19.453 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:19.453 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:19.453 25329 30814 I Unity :
12-15 12:25:19.456 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:19.456 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:19.456 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.456 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:19.456 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:19.456 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:19.456 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:19.456 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:19.456 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:19.456 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:19.456 25329 30814 I Unity :
12-15 12:25:19.460 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:19.460 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:19.460 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.460 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:19.460 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:19.460 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:19.460 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:19.460 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:19.460 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:19.460 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:19.460 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:19.460 25329 30814 I Unity :
12-15 12:25:21.741 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:21.741 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.741 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.741 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.741 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.741 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.741 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.741 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.741 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.741 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.741 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.741 25329 30814 I Unity :
12-15 12:25:21.744 25329 30814 I Unity : Play: SelectCard@122
12-15 12:25:21.744 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.744 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.744 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.744 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.744 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.744 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.744 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.744 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.744 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.744 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.744 25329 30814 I Unity :
12-15 12:25:21.747 25329 30814 I Unity : Current Mode: Replace and selected card: 10 and parentDeck is DiscardDeck
12-15 12:25:21.747 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.747 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.747 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.747 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.747 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.747 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.747 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.747 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.747 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.747 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.747 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.747 25329 30814 I Unity :
12-15 12:25:21.750 25329 30814 I Unity : Card: 10 card.ID: 122
12-15 12:25:21.750 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.750 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.750 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.750 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.750 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.750 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.750 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.750 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.750 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.750 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.750 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.750 25329 30814 I Unity :
12-15 12:25:21.753 25329 30814 I Unity : Replace Mode
12-15 12:25:21.753 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.753 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.753 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.753 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.753 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.753 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.753 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.753 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.753 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.753 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.753 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.753 25329 30814 I Unity :
12-15 12:25:21.757 25329 30814 I Unity : Already Selected Card is: 105; Value is: 8; Deck is: + BaseDeck
12-15 12:25:21.757 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.757 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.757 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.757 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.757 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.757 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.757 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.757 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.757 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.757 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.757 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.757 25329 30814 I Unity :
12-15 12:25:21.760 25329 30814 I Unity : Card being selected: ID 122, Value 10, Deck DiscardDeck, Owner -1
12-15 12:25:21.760 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.760 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.760 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.760 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.760 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.760 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.760 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.760 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.760 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.760 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.760 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.760 25329 30814 I Unity :
12-15 12:25:21.762 25329 30814 I Unity : Current Player: ID 2, IsLocal False
12-15 12:25:21.762 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:21.762 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:21.762 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:21.762 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:21.762 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:21.762 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:21.762 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:21.762 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:21.762 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:21.762 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:21.762 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:21.762 25329 30814 I Unity :
12-15 12:25:22.071 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:22.071 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.071 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.071 25329 30814 I Unity : LeanTween:update()
12-15 12:25:22.071 25329 30814 I Unity :
12-15 12:25:22.886 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:22.886 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.886 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.886 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.886 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.886 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.886 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.886 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.886 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.886 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.886 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.886 25329 30814 I Unity :
12-15 12:25:22.889 25329 30814 I Unity : Play: SelectCard@51
12-15 12:25:22.889 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.889 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.889 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.889 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.889 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.889 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.889 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.889 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.889 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.889 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.889 25329 30814 I Unity :
12-15 12:25:22.891 25329 30814 I Unity : Current Mode: Flip and selected card: 3 and parentDeck is PlayerDeck
12-15 12:25:22.891 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.891 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:22.891 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.891 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.891 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.891 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.891 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.891 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.891 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.891 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.891 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.891 25329 30814 I Unity :
12-15 12:25:22.894 25329 30814 I Unity : Card: 3 card.ID: 51
12-15 12:25:22.894 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:22.894 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:22.894 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:22.894 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:22.894 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:22.894 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:22.894 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:22.894 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:22.894 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:22.894 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:22.894 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:22.894 25329 30814 I Unity :
12-15 12:25:23.370 25329 30814 I Unity : Flipped a card
12-15 12:25:23.370 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.370 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:25:23.370 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.370 25329 30814 I Unity :
12-15 12:25:23.373 25329 30814 I Unity : End Turn Called.
12-15 12:25:23.373 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.373 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.373 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.373 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.373 25329 30814 I Unity :
12-15 12:25:23.375 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 2, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 12160
12-15 12:25:23.375 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.375 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.375 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.375 25329 30814 I Unity :
12-15 12:25:23.377 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 2, newTurnId: 3, _localId: 3, IsLocalTurn: True, NumberOfPlayers: 4, IsMasterClient: False, Frame: 12160
12-15 12:25:23.377 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.377 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.377 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.377 25329 30814 I Unity :
12-15 12:25:23.380 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 3, _localId: 3, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 12160
12-15 12:25:23.380 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.380 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.380 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.380 25329 30814 I Unity :
12-15 12:25:23.382 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 3, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:25:23.382 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.382 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.382 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.382 25329 30814 I Unity :
12-15 12:25:23.384 25329 30814 I Unity : --------------------------------------
12-15 12:25:23.384 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.384 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.384 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.384 25329 30814 I Unity :
12-15 12:25:23.386 25329 30814 I Unity : New Round Begins. Turn: 3
12-15 12:25:23.386 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.386 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.386 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.386 25329 30814 I Unity :
12-15 12:25:23.388 25329 30814 I Unity : --------------------------------------
12-15 12:25:23.388 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.388 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.388 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.388 25329 30814 I Unity :
12-15 12:25:23.390 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:23.390 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.390 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.390 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.390 25329 30814 I Unity :
12-15 12:25:23.392 25329 30814 I Unity : Normal Round.
12-15 12:25:23.392 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.392 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.392 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.392 25329 30814 I Unity :
12-15 12:25:23.394 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: True, newRoundFlag: True, _currentTurnId: 3, _localId: 3, Frame: 12160
12-15 12:25:23.394 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.394 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.394 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.394 25329 30814 I Unity :
12-15 12:25:23.396 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 12160
12-15 12:25:23.396 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:23.396 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.396 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.396 25329 30814 I Unity :
12-15 12:25:23.398 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:23.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:23.398 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:23.398 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:23.398 25329 30814 I Unity : LeanTween:update()
12-15 12:25:23.398 25329 30814 I Unity :
12-15 12:25:26.829 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:26.829 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:26.829 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.829 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:26.829 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:26.829 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:26.829 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:26.829 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:26.829 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:26.829 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:26.829 25329 30814 I Unity :
12-15 12:25:26.833 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:26.833 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:26.833 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.833 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:26.833 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:26.833 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:26.833 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:26.833 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:26.833 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:26.833 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:26.833 25329 30814 I Unity :
12-15 12:25:26.837 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:26.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:26.837 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.837 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:26.837 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:26.837 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:26.837 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:26.837 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:26.837 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:26.837 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:26.837 25329 30814 I Unity :
12-15 12:25:27.798 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:27.798 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.798 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.798 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.798 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.798 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.798 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.798 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.798 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.798 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.798 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.798 25329 30814 I Unity :
12-15 12:25:27.801 25329 30814 I Unity : Play: SelectCard@105
12-15 12:25:27.801 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.801 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.801 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.801 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.801 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.801 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.801 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.801 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.801 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.801 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.801 25329 30814 I Unity :
12-15 12:25:27.804 25329 30814 I Unity : Current Mode: Replace and selected card: 8 and parentDeck is DiscardDeck
12-15 12:25:27.804 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.804 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.804 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.804 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.804 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.804 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.804 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.804 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.804 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.804 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.804 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.804 25329 30814 I Unity :
12-15 12:25:27.807 25329 30814 I Unity : Card: 8 card.ID: 105
12-15 12:25:27.807 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.807 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.807 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.807 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.807 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.807 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.807 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.807 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.807 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.807 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.807 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.807 25329 30814 I Unity :
12-15 12:25:27.810 25329 30814 I Unity : Replace Mode
12-15 12:25:27.810 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.810 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.810 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.810 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.810 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.810 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.810 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.810 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.810 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.810 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.810 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.810 25329 30814 I Unity :
12-15 12:25:27.813 25329 30814 I Unity : Already Selected Card is: 138; Value is: 11; Deck is: + BaseDeck
12-15 12:25:27.813 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.813 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.813 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.813 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.813 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.813 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.813 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.813 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.813 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.813 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.813 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.813 25329 30814 I Unity :
12-15 12:25:27.816 25329 30814 I Unity : Card being selected: ID 105, Value 8, Deck DiscardDeck, Owner -1
12-15 12:25:27.816 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.816 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.816 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.816 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.816 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.816 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.816 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.816 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.816 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.816 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.816 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.816 25329 30814 I Unity :
12-15 12:25:27.819 25329 30814 I Unity : Current Player: ID 3, IsLocal True
12-15 12:25:27.819 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:27.819 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:27.819 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:27.819 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:27.819 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:27.819 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:27.819 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:27.819 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:27.819 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:27.819 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:27.819 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:27.819 25329 30814 I Unity :
12-15 12:25:28.130 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:28.130 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.130 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.130 25329 30814 I Unity : LeanTween:update()
12-15 12:25:28.130 25329 30814 I Unity :
12-15 12:25:28.899 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:28.899 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.899 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.899 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.899 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.899 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.899 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.899 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.899 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.899 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.899 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.899 25329 30814 I Unity :
12-15 12:25:28.902 25329 30814 I Unity : Play: SelectCard@27
12-15 12:25:28.902 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.902 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.902 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.902 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.902 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.902 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.902 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.902 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.902 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.902 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.902 25329 30814 I Unity :
12-15 12:25:28.905 25329 30814 I Unity : Current Mode: Flip and selected card: -1 and parentDeck is PlayerDeck
12-15 12:25:28.905 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.905 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:28.905 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.905 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.905 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.905 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.905 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.905 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.905 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.905 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.905 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.905 25329 30814 I Unity :
12-15 12:25:28.909 25329 30814 I Unity : Card: -1 card.ID: 27
12-15 12:25:28.909 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:28.909 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:28.909 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:28.909 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:28.909 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:28.909 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:28.909 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:28.909 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:28.909 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:28.909 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:28.909 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:28.909 25329 30814 I Unity :
12-15 12:25:29.383 25329 30814 I Unity : Flipped a card
12-15 12:25:29.383 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.383 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:25:29.383 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.383 25329 30814 I Unity :
12-15 12:25:29.385 25329 30814 I Unity : End Turn Called.
12-15 12:25:29.385 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.385 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.385 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.385 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.385 25329 30814 I Unity :
12-15 12:25:29.387 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 3, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 12513
12-15 12:25:29.387 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.387 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.387 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.387 25329 30814 I Unity :
12-15 12:25:29.389 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 3, newTurnId: 0, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 12513
12-15 12:25:29.389 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.389 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.389 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.389 25329 30814 I Unity :
12-15 12:25:29.391 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 12513
12-15 12:25:29.391 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.391 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.391 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.391 25329 30814 I Unity :
12-15 12:25:29.393 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:25:29.393 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.393 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.393 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.393 25329 30814 I Unity :
12-15 12:25:29.395 25329 30814 I Unity : --------------------------------------
12-15 12:25:29.395 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.395 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.395 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.395 25329 30814 I Unity :
12-15 12:25:29.398 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:25:29.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.398 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.398 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.398 25329 30814 I Unity :
12-15 12:25:29.400 25329 30814 I Unity : --------------------------------------
12-15 12:25:29.400 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.400 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.400 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.400 25329 30814 I Unity :
12-15 12:25:29.402 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:29.402 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.402 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.402 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.402 25329 30814 I Unity :
12-15 12:25:29.405 25329 30814 I Unity : Normal Round.
12-15 12:25:29.405 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.405 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.405 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.405 25329 30814 I Unity :
12-15 12:25:29.406 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 3, Frame: 12513
12-15 12:25:29.406 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.406 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.406 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.406 25329 30814 I Unity :
12-15 12:25:29.408 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 12513
12-15 12:25:29.408 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:29.408 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.408 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.408 25329 30814 I Unity :
12-15 12:25:29.410 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:29.410 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:29.410 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:29.410 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:29.410 25329 30814 I Unity : LeanTween:update()
12-15 12:25:29.410 25329 30814 I Unity :
12-15 12:25:30.391 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:30.391 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:30.391 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.391 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:30.391 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:30.391 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:30.391 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:30.391 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:30.391 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:30.391 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:30.391 25329 30814 I Unity :
12-15 12:25:30.394 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:25:30.394 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:30.394 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.394 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:30.394 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:30.394 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:30.394 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:30.394 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:30.394 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:30.394 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:30.394 25329 30814 I Unity :
12-15 12:25:30.399 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:30.399 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:30.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.399 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:30.399 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:30.399 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:30.399 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:30.399 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:30.399 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:30.399 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:30.399 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:30.399 25329 30814 I Unity :
12-15 12:25:31.918 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:31.918 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.918 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.918 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.918 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.918 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.918 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.918 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.918 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.918 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.918 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.918 25329 30814 I Unity :
12-15 12:25:31.921 25329 30814 I Unity : Play: SelectCard@138
12-15 12:25:31.921 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.921 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.921 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.921 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.921 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.921 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.921 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.921 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.921 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.921 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.921 25329 30814 I Unity :
12-15 12:25:31.925 25329 30814 I Unity : Current Mode: Replace and selected card: 11 and parentDeck is DiscardDeck
12-15 12:25:31.925 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.925 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.925 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.925 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.925 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.925 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.925 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.925 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.925 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.925 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.925 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.925 25329 30814 I Unity :
12-15 12:25:31.928 25329 30814 I Unity : Card: 11 card.ID: 138
12-15 12:25:31.928 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.928 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.928 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.928 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.928 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.928 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.928 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.928 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.928 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.928 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.928 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.928 25329 30814 I Unity :
12-15 12:25:31.930 25329 30814 I Unity : Replace Mode
12-15 12:25:31.930 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.930 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.930 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.930 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.930 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.930 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.930 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.930 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.930 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.930 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.930 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.930 25329 30814 I Unity :
12-15 12:25:31.933 25329 30814 I Unity : Already Selected Card is: 84; Value is: 6; Deck is: + BaseDeck
12-15 12:25:31.933 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.933 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.933 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.933 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.933 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.933 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.933 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.933 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.933 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.933 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.933 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.933 25329 30814 I Unity :
12-15 12:25:31.937 25329 30814 I Unity : Card being selected: ID 138, Value 11, Deck DiscardDeck, Owner -1
12-15 12:25:31.937 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.937 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.937 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.937 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.937 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.937 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.937 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.937 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.937 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.937 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.937 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.937 25329 30814 I Unity :
12-15 12:25:31.939 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:25:31.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:31.939 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:31.939 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:31.939 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:31.939 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:31.939 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:31.939 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:31.939 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:31.939 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:31.939 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:31.939 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:31.939 25329 30814 I Unity :
12-15 12:25:32.250 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:32.250 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:32.250 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:32.250 25329 30814 I Unity : LeanTween:update()
12-15 12:25:32.250 25329 30814 I Unity :
12-15 12:25:33.480 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:25:33.480 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.480 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.480 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.480 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.480 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.480 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.480 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.480 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.480 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.480 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.480 25329 30814 I Unity :
12-15 12:25:33.484 25329 30814 I Unity : Play: SelectCard@118
12-15 12:25:33.484 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.484 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.484 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.484 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.484 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.484 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.484 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.484 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.484 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.484 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.484 25329 30814 I Unity :
12-15 12:25:33.487 25329 30814 I Unity : Current Mode: Flip and selected card: 9 and parentDeck is PlayerDeck
12-15 12:25:33.487 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.487 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:33.487 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.487 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.487 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.487 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.487 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.487 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.487 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.487 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.487 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.487 25329 30814 I Unity :
12-15 12:25:33.490 25329 30814 I Unity : Card: 9 card.ID: 118
12-15 12:25:33.490 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.490 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:25:33.490 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.490 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:25:33.490 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:25:33.490 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:25:33.490 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:25:33.490 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:25:33.490 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:25:33.490 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:25:33.490 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:25:33.490 25329 30814 I Unity :
12-15 12:25:33.959 25329 30814 I Unity : Flipped a card
12-15 12:25:33.959 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.959 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:25:33.959 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.959 25329 30814 I Unity :
12-15 12:25:33.961 25329 30814 I Unity : End Turn Called.
12-15 12:25:33.961 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.961 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.961 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.961 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.961 25329 30814 I Unity :
12-15 12:25:33.964 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 12777
12-15 12:25:33.964 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.964 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.964 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.964 25329 30814 I Unity :
12-15 12:25:33.966 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 12777
12-15 12:25:33.966 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.966 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.966 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.966 25329 30814 I Unity :
12-15 12:25:33.968 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 12777
12-15 12:25:33.968 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.968 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.968 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.968 25329 30814 I Unity :
12-15 12:25:33.969 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:25:33.969 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.969 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.969 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.969 25329 30814 I Unity :
12-15 12:25:33.971 25329 30814 I Unity : --------------------------------------
12-15 12:25:33.971 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.971 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.971 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.971 25329 30814 I Unity :
12-15 12:25:33.973 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:25:33.973 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.973 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.973 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.973 25329 30814 I Unity :
12-15 12:25:33.974 25329 30814 I Unity : --------------------------------------
12-15 12:25:33.974 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.974 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.974 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.974 25329 30814 I Unity :
12-15 12:25:33.976 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:25:33.976 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.976 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.976 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.976 25329 30814 I Unity :
12-15 12:25:33.979 25329 30814 I Unity : Normal Round.
12-15 12:25:33.979 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.979 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.979 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.979 25329 30814 I Unity :
12-15 12:25:33.981 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 12777
12-15 12:25:33.981 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.981 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.981 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.981 25329 30814 I Unity :
12-15 12:25:33.983 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 12777
12-15 12:25:33.983 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:25:33.983 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.983 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.983 25329 30814 I Unity :
12-15 12:25:33.984 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:25:33.984 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:25:33.984 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:25:33.984 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:25:33.984 25329 30814 I Unity : LeanTween:update()
12-15 12:25:33.984 25329 30814 I Unity :
12-15 12:26:05.556 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:05.556 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:05.556 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.556 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:05.556 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:05.556 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:05.556 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:05.556 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:05.556 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:05.556 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:05.556 25329 30814 I Unity :
12-15 12:26:05.559 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:05.559 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:05.559 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.559 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:05.559 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:05.559 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:05.559 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:05.559 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:05.559 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:05.559 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:05.559 25329 30814 I Unity :
12-15 12:26:05.563 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:05.563 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:05.563 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.563 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:05.563 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:05.563 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:05.563 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:05.563 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:05.563 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:05.563 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:05.563 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:05.563 25329 30814 I Unity :
12-15 12:26:07.127 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:07.127 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.127 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.127 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.127 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.127 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.127 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.127 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.127 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.127 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.127 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.127 25329 30814 I Unity :
12-15 12:26:07.130 25329 30814 I Unity : Play: SelectCard@84
12-15 12:26:07.130 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.130 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.130 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.130 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.130 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.130 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.130 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.130 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.130 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.130 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.130 25329 30814 I Unity :
12-15 12:26:07.133 25329 30814 I Unity : Current Mode: Replace and selected card: 6 and parentDeck is DiscardDeck
12-15 12:26:07.133 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.133 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.133 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.133 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.133 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.133 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.133 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.133 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.133 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.133 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.133 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.133 25329 30814 I Unity :
12-15 12:26:07.136 25329 30814 I Unity : Card: 6 card.ID: 84
12-15 12:26:07.136 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.136 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.136 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.136 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.136 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.136 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.136 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.136 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.136 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.136 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.136 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.136 25329 30814 I Unity :
12-15 12:26:07.139 25329 30814 I Unity : Replace Mode
12-15 12:26:07.139 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.139 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.139 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.139 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.139 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.139 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.139 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.139 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.139 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.139 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.139 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.139 25329 30814 I Unity :
12-15 12:26:07.142 25329 30814 I Unity : Already Selected Card is: 63; Value is: 4; Deck is: + BaseDeck
12-15 12:26:07.142 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.142 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.142 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.142 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.142 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.142 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.142 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.142 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.142 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.142 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.142 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.142 25329 30814 I Unity :
12-15 12:26:07.145 25329 30814 I Unity : Card being selected: ID 84, Value 6, Deck DiscardDeck, Owner -1
12-15 12:26:07.145 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.145 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.145 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.145 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.145 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.145 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.145 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.145 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.145 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.145 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.145 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.145 25329 30814 I Unity :
12-15 12:26:07.148 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:26:07.148 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.148 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:07.148 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.148 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:07.148 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:07.148 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:07.148 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:07.148 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:07.148 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:07.148 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:07.148 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:07.148 25329 30814 I Unity :
12-15 12:26:07.456 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:07.456 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:07.456 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:07.456 25329 30814 I Unity : LeanTween:update()
12-15 12:26:07.456 25329 30814 I Unity :
12-15 12:26:08.544 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:08.544 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.544 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.544 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.544 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.544 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.544 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.544 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.544 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.544 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.544 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.544 25329 30814 I Unity :
12-15 12:26:08.547 25329 30814 I Unity : Play: SelectCard@146
12-15 12:26:08.547 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.547 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.547 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.547 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.547 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.547 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.547 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.547 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.547 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.547 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.547 25329 30814 I Unity :
12-15 12:26:08.550 25329 30814 I Unity : Current Mode: Flip and selected card: 12 and parentDeck is PlayerDeck
12-15 12:26:08.550 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.550 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:08.550 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.550 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.550 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.550 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.550 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.550 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.550 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.550 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.550 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.550 25329 30814 I Unity :
12-15 12:26:08.553 25329 30814 I Unity : Card: 12 card.ID: 146
12-15 12:26:08.553 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:08.553 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:08.553 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:08.553 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:08.553 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:08.553 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:08.553 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:08.553 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:08.553 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:08.553 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:08.553 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:08.553 25329 30814 I Unity :
12-15 12:26:09.020 25329 30814 I Unity : Flipped a card
12-15 12:26:09.020 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.020 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:26:09.020 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.020 25329 30814 I Unity :
12-15 12:26:09.022 25329 30814 I Unity : End Turn Called.
12-15 12:26:09.022 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.022 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.022 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.022 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.022 25329 30814 I Unity :
12-15 12:26:09.024 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 14830
12-15 12:26:09.024 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.024 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.024 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.024 25329 30814 I Unity :
12-15 12:26:09.027 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 14830
12-15 12:26:09.027 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.027 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.027 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.027 25329 30814 I Unity :
12-15 12:26:09.029 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 14830
12-15 12:26:09.029 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.029 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.029 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.029 25329 30814 I Unity :
12-15 12:26:09.031 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:26:09.031 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.031 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.031 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.031 25329 30814 I Unity :
12-15 12:26:09.033 25329 30814 I Unity : --------------------------------------
12-15 12:26:09.033 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.033 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.033 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.033 25329 30814 I Unity :
12-15 12:26:09.035 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:26:09.035 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.035 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.035 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.035 25329 30814 I Unity :
12-15 12:26:09.037 25329 30814 I Unity : --------------------------------------
12-15 12:26:09.037 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.037 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.037 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.037 25329 30814 I Unity :
12-15 12:26:09.040 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:09.040 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.040 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.040 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.040 25329 30814 I Unity :
12-15 12:26:09.042 25329 30814 I Unity : Normal Round.
12-15 12:26:09.042 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.042 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.042 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.042 25329 30814 I Unity :
12-15 12:26:09.044 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 14830
12-15 12:26:09.044 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.044 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.044 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.044 25329 30814 I Unity :
12-15 12:26:09.046 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 14830
12-15 12:26:09.046 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:09.046 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.046 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.046 25329 30814 I Unity :
12-15 12:26:09.048 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:09.048 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:09.048 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:09.048 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:09.048 25329 30814 I Unity : LeanTween:update()
12-15 12:26:09.048 25329 30814 I Unity :
12-15 12:26:11.844 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:11.844 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:11.844 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.844 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:11.844 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:11.844 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:11.844 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:11.844 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:11.844 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:11.844 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:11.844 25329 30814 I Unity :
12-15 12:26:11.847 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:11.847 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:11.847 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.847 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:11.847 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:11.847 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:11.847 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:11.847 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:11.847 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:11.847 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:11.847 25329 30814 I Unity :
12-15 12:26:11.851 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:11.851 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:11.851 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.851 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:11.851 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:11.851 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:11.851 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:11.851 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:11.851 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:11.851 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:11.851 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:11.851 25329 30814 I Unity :
12-15 12:26:14.516 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:14.516 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.516 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.516 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.516 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.516 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.516 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.516 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.516 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.516 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.516 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.516 25329 30814 I Unity :
12-15 12:26:14.519 25329 30814 I Unity : Play: SelectCard@63
12-15 12:26:14.519 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.519 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.519 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.519 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.519 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.519 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.519 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.519 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.519 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.519 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.519 25329 30814 I Unity :
12-15 12:26:14.522 25329 30814 I Unity : Current Mode: Replace and selected card: 4 and parentDeck is DiscardDeck
12-15 12:26:14.522 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.522 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.522 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.522 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.522 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.522 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.522 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.522 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.522 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.522 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.522 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.522 25329 30814 I Unity :
12-15 12:26:14.525 25329 30814 I Unity : Card: 4 card.ID: 63
12-15 12:26:14.525 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.525 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.525 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.525 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.525 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.525 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.525 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.525 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.525 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.525 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.525 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.525 25329 30814 I Unity :
12-15 12:26:14.528 25329 30814 I Unity : Replace Mode
12-15 12:26:14.528 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.528 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.528 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.528 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.528 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.528 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.528 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.528 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.528 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.528 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.528 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.528 25329 30814 I Unity :
12-15 12:26:14.531 25329 30814 I Unity : Already Selected Card is: 60; Value is: 4; Deck is: + BaseDeck
12-15 12:26:14.531 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.531 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.531 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.531 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.531 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.531 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.531 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.531 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.531 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.531 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.531 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.531 25329 30814 I Unity :
12-15 12:26:14.534 25329 30814 I Unity : Card being selected: ID 63, Value 4, Deck DiscardDeck, Owner -1
12-15 12:26:14.534 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.534 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.534 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.534 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.534 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.534 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.534 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.534 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.534 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.534 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.534 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.534 25329 30814 I Unity :
12-15 12:26:14.537 25329 30814 I Unity : Current Player: ID 2, IsLocal False
12-15 12:26:14.537 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.537 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.537 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.537 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:14.537 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:14.537 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:14.537 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:14.537 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:14.537 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:14.537 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:14.537 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:14.537 25329 30814 I Unity :
12-15 12:26:14.849 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:14.849 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.849 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.849 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.849 25329 30814 I Unity :
12-15 12:26:14.851 25329 30814 I Unity : Play: SelectCard@132
12-15 12:26:14.851 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.851 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.851 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.851 25329 30814 I Unity :
12-15 12:26:14.853 25329 30814 I Unity : Current Mode: Flip and selected card: 11 and parentDeck is PlayerDeck
12-15 12:26:14.853 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.853 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.853 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.853 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.853 25329 30814 I Unity :
12-15 12:26:14.855 25329 30814 I Unity : Card: 11 card.ID: 132
12-15 12:26:14.855 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:14.855 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:14.855 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:14.855 25329 30814 I Unity : LeanTween:update()
12-15 12:26:14.855 25329 30814 I Unity :
12-15 12:26:15.350 25329 30814 I Unity : Flipped a card
12-15 12:26:15.350 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.350 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:26:15.350 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.350 25329 30814 I Unity :
12-15 12:26:15.352 25329 30814 I Unity : End Turn Called.
12-15 12:26:15.352 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.352 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.352 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.352 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.352 25329 30814 I Unity :
12-15 12:26:15.354 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 2, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 15207
12-15 12:26:15.354 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.354 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.354 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.354 25329 30814 I Unity :
12-15 12:26:15.356 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 2, newTurnId: 3, _localId: 3, IsLocalTurn: True, NumberOfPlayers: 4, IsMasterClient: False, Frame: 15207
12-15 12:26:15.356 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.356 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.356 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.356 25329 30814 I Unity :
12-15 12:26:15.358 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 3, _localId: 3, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 15207
12-15 12:26:15.358 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.358 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.358 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.358 25329 30814 I Unity :
12-15 12:26:15.361 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 3, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:26:15.361 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.361 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.361 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.361 25329 30814 I Unity :
12-15 12:26:15.363 25329 30814 I Unity : --------------------------------------
12-15 12:26:15.363 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.363 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.363 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.363 25329 30814 I Unity :
12-15 12:26:15.365 25329 30814 I Unity : New Round Begins. Turn: 3
12-15 12:26:15.365 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.365 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.365 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.365 25329 30814 I Unity :
12-15 12:26:15.367 25329 30814 I Unity : --------------------------------------
12-15 12:26:15.367 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.367 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.367 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.367 25329 30814 I Unity :
12-15 12:26:15.369 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:15.369 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.369 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.369 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.369 25329 30814 I Unity :
12-15 12:26:15.372 25329 30814 I Unity : Normal Round.
12-15 12:26:15.372 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.372 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.372 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.372 25329 30814 I Unity :
12-15 12:26:15.374 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: True, newRoundFlag: True, _currentTurnId: 3, _localId: 3, Frame: 15207
12-15 12:26:15.374 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.374 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.374 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.374 25329 30814 I Unity :
12-15 12:26:15.376 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 15207
12-15 12:26:15.376 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:15.376 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.376 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.376 25329 30814 I Unity :
12-15 12:26:15.378 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:15.378 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:15.378 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:15.378 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:15.378 25329 30814 I Unity : LeanTween:update()
12-15 12:26:15.378 25329 30814 I Unity :
12-15 12:26:16.439 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:16.439 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:16.439 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.439 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:16.439 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:16.439 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:16.439 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:16.439 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:16.439 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:16.439 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:16.439 25329 30814 I Unity :
12-15 12:26:16.442 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:16.442 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:16.442 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.442 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:16.442 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:16.442 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:16.442 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:16.442 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:16.442 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:16.442 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:16.442 25329 30814 I Unity :
12-15 12:26:16.446 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:16.446 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:16.446 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.446 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:16.446 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:16.446 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:16.446 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:16.446 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:16.446 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:16.446 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:16.446 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:16.446 25329 30814 I Unity :
12-15 12:26:17.439 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:17.439 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.439 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.439 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.439 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.439 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.439 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.439 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.439 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.439 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.439 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.439 25329 30814 I Unity :
12-15 12:26:17.442 25329 30814 I Unity : Play: SelectCard@60
12-15 12:26:17.442 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.442 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.442 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.442 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.442 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.442 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.442 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.442 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.442 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.442 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.442 25329 30814 I Unity :
12-15 12:26:17.445 25329 30814 I Unity : Current Mode: Replace and selected card: 4 and parentDeck is DiscardDeck
12-15 12:26:17.445 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.445 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.445 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.445 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.445 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.445 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.445 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.445 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.445 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.445 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.445 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.445 25329 30814 I Unity :
12-15 12:26:17.448 25329 30814 I Unity : Card: 4 card.ID: 60
12-15 12:26:17.448 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.448 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.448 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.448 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.448 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.448 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.448 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.448 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.448 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.448 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.448 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.448 25329 30814 I Unity :
12-15 12:26:17.451 25329 30814 I Unity : Replace Mode
12-15 12:26:17.451 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.451 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.451 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.451 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.451 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.451 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.451 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.451 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.451 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.451 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.451 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.451 25329 30814 I Unity :
12-15 12:26:17.454 25329 30814 I Unity : Already Selected Card is: 69; Value is: 4; Deck is: + BaseDeck
12-15 12:26:17.454 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.454 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.454 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.454 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.454 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.454 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.454 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.454 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.454 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.454 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.454 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.454 25329 30814 I Unity :
12-15 12:26:17.457 25329 30814 I Unity : Card being selected: ID 60, Value 4, Deck DiscardDeck, Owner -1
12-15 12:26:17.457 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.457 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.457 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.457 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.457 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.457 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.457 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.457 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.457 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.457 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.457 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.457 25329 30814 I Unity :
12-15 12:26:17.460 25329 30814 I Unity : Current Player: ID 3, IsLocal True
12-15 12:26:17.460 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.460 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:17.460 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.460 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:17.460 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:17.460 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:17.460 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:17.460 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:17.460 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:17.460 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:17.460 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:17.460 25329 30814 I Unity :
12-15 12:26:17.776 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:17.776 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:17.776 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:17.776 25329 30814 I Unity : LeanTween:update()
12-15 12:26:17.776 25329 30814 I Unity :
12-15 12:26:19.398 25329 30814 I Unity : Stops here
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 12:26:19.398 25329 30814 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 12:26:19.398 25329 30814 I Unity :
12-15 12:26:19.929 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:19.929 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.929 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.929 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.929 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.929 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.929 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.929 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.929 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.929 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.929 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.929 25329 30814 I Unity :
12-15 12:26:19.932 25329 30814 I Unity : Play: SelectCard@4
12-15 12:26:19.932 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.932 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.932 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.932 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.932 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.932 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.932 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.932 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.932 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.932 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.932 25329 30814 I Unity :
12-15 12:26:19.936 25329 30814 I Unity : Current Mode: Flip and selected card: -2 and parentDeck is PlayerDeck
12-15 12:26:19.936 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.936 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:19.936 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.936 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.936 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.936 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.936 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.936 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.936 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.936 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.936 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.936 25329 30814 I Unity :
12-15 12:26:19.939 25329 30814 I Unity : Card: -2 card.ID: 4
12-15 12:26:19.939 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:19.939 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:19.939 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:19.939 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:19.939 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:19.939 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:19.939 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:19.939 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:19.939 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:19.939 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:19.939 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:19.939 25329 30814 I Unity :
12-15 12:26:20.129 25329 30814 I Unity : Stops here
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
12-15 12:26:20.129 25329 30814 I Unity : UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
12-15 12:26:20.129 25329 30814 I Unity :
12-15 12:26:20.409 25329 30814 I Unity : Flipped a card
12-15 12:26:20.409 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.409 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:26:20.409 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.409 25329 30814 I Unity :
12-15 12:26:20.411 25329 30814 I Unity : End Turn Called.
12-15 12:26:20.411 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.411 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.411 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.411 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.411 25329 30814 I Unity :
12-15 12:26:20.412 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 3, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 15506
12-15 12:26:20.412 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.412 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.412 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.412 25329 30814 I Unity :
12-15 12:26:20.413 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 3, newTurnId: 0, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 15506
12-15 12:26:20.413 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.413 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.413 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.413 25329 30814 I Unity :
12-15 12:26:20.415 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 15506
12-15 12:26:20.415 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.415 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.415 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.415 25329 30814 I Unity :
12-15 12:26:20.417 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:26:20.417 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.417 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.417 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.417 25329 30814 I Unity :
12-15 12:26:20.418 25329 30814 I Unity : --------------------------------------
12-15 12:26:20.418 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.418 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.418 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.418 25329 30814 I Unity :
12-15 12:26:20.420 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:26:20.420 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.420 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.420 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.420 25329 30814 I Unity :
12-15 12:26:20.422 25329 30814 I Unity : --------------------------------------
12-15 12:26:20.422 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.422 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.422 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.422 25329 30814 I Unity :
12-15 12:26:20.423 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:20.423 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.423 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.423 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.423 25329 30814 I Unity :
12-15 12:26:20.426 25329 30814 I Unity : Normal Round.
12-15 12:26:20.426 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.426 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.426 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.426 25329 30814 I Unity :
12-15 12:26:20.428 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 3, Frame: 15506
12-15 12:26:20.428 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.428 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.428 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.428 25329 30814 I Unity :
12-15 12:26:20.429 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 15506
12-15 12:26:20.429 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:20.429 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.429 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.429 25329 30814 I Unity :
12-15 12:26:20.431 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:20.431 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.431 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.431 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.431 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.431 25329 30814 I Unity :
12-15 12:26:20.432 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:20.432 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.432 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.432 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.432 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.432 25329 30814 I Unity :
12-15 12:26:20.434 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:20.434 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:20.434 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.434 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:20.434 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:26:20.434 25329 30814 I Unity : LeanTween:update()
12-15 12:26:20.434 25329 30814 I Unity :
12-15 12:26:21.513 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:21.513 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.513 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.513 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.513 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.513 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.513 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.513 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.513 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.513 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.513 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.513 25329 30814 I Unity :
12-15 12:26:21.515 25329 30814 I Unity : Play: SelectCard@118
12-15 12:26:21.515 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.515 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.515 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.515 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.515 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.515 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.515 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.515 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.515 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.515 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.515 25329 30814 I Unity :
12-15 12:26:21.518 25329 30814 I Unity : Current Mode: Replace and selected card: 9 and parentDeck is PlayerDeck
12-15 12:26:21.518 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.518 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.518 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.518 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.518 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.518 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.518 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.518 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.518 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.518 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.518 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.518 25329 30814 I Unity :
12-15 12:26:21.520 25329 30814 I Unity : Card: 9 card.ID: 118
12-15 12:26:21.520 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.520 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.520 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.520 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.520 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.520 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.520 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.520 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.520 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.520 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.520 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.520 25329 30814 I Unity :
12-15 12:26:21.523 25329 30814 I Unity : Replace Mode
12-15 12:26:21.523 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.523 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.523 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.523 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.523 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.523 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.523 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.523 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.523 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.523 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.523 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.523 25329 30814 I Unity :
12-15 12:26:21.525 25329 30814 I Unity : Already Selected Card is: 89; Value is: 6; Deck is: + BaseDeck
12-15 12:26:21.525 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.525 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.525 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.525 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.525 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.525 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.525 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.525 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.525 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.525 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.525 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.525 25329 30814 I Unity :
12-15 12:26:21.527 25329 30814 I Unity : Card being selected: ID 118, Value 9, Deck PlayerDeck, Owner 2
12-15 12:26:21.527 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.527 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.527 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.527 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.527 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.527 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.527 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.527 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.527 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.527 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.527 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.527 25329 30814 I Unity :
12-15 12:26:21.530 25329 30814 I Unity : Current Player: ID 0, IsLocal False
12-15 12:26:21.530 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.530 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.530 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.530 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.530 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.530 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.530 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.530 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.530 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.530 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.530 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.530 25329 30814 I Unity :
12-15 12:26:21.532 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 118 belongs to player 2 but _currentTurnId points to player 0. Using card owner (player 2) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:26:21.532 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.532 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.532 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.532 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.532 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.532 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.532 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.532 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.532 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.532 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.532 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.532 25329 30814 W Unity :
12-15 12:26:21.534 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 2 instead of _currentTurnId 0. Card ID: 118, Frame: 15571
12-15 12:26:21.534 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.534 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.534 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.534 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.534 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.534 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.534 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.534 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.534 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.534 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.534 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.534 25329 30814 I Unity :
12-15 12:26:21.536 25329 30814 I Unity : IndexToReplace: 2, EffectivePlayer: 2, UsedFallback: True
12-15 12:26:21.536 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.536 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.536 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.536 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.536 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.536 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.536 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.536 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.536 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.536 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.536 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.536 25329 30814 I Unity :
12-15 12:26:21.539 25329 30814 I Unity : Animate Swap: transformValue 6; TargetValue 9
12-15 12:26:21.539 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:21.539 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:26:21.539 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:21.539 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:21.539 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:21.539 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:21.539 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:21.539 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:21.539 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:21.539 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:21.539 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:21.539 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:21.539 25329 30814 I Unity :
12-15 12:26:22.197 25329 30814 I Unity : End Turn Called.
12-15 12:26:22.197 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.197 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.197 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.197 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.197 25329 30814 I Unity :
12-15 12:26:22.198 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 0, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 15611
12-15 12:26:22.198 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.198 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.198 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.198 25329 30814 I Unity :
12-15 12:26:22.199 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 0, newTurnId: 1, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 15611
12-15 12:26:22.199 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.199 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.199 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.199 25329 30814 I Unity :
12-15 12:26:22.201 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 1, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 15611
12-15 12:26:22.201 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.201 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.201 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.201 25329 30814 I Unity :
12-15 12:26:22.202 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 1, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:26:22.202 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.202 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.202 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.202 25329 30814 I Unity :
12-15 12:26:22.204 25329 30814 I Unity : --------------------------------------
12-15 12:26:22.204 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.204 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.204 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.204 25329 30814 I Unity :
12-15 12:26:22.205 25329 30814 I Unity : New Round Begins. Turn: 1
12-15 12:26:22.205 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.205 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.205 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.205 25329 30814 I Unity :
12-15 12:26:22.207 25329 30814 I Unity : --------------------------------------
12-15 12:26:22.207 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.207 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.207 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.207 25329 30814 I Unity :
12-15 12:26:22.209 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:22.209 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.209 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.209 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.209 25329 30814 I Unity :
12-15 12:26:22.211 25329 30814 I Unity : Normal Round.
12-15 12:26:22.211 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.211 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.211 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.211 25329 30814 I Unity :
12-15 12:26:22.213 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 1, _localId: 3, Frame: 15611
12-15 12:26:22.213 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.213 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.213 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.213 25329 30814 I Unity :
12-15 12:26:22.215 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 15611
12-15 12:26:22.215 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:22.215 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.215 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.215 25329 30814 I Unity :
12-15 12:26:22.216 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:22.216 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:22.216 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:22.216 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:22.216 25329 30814 I Unity : LeanTween:update()
12-15 12:26:22.216 25329 30814 I Unity :
12-15 12:26:53.829 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:53.829 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:53.829 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.829 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:53.829 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:53.829 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:53.829 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:53.829 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:53.829 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:53.829 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:53.829 25329 30814 I Unity :
12-15 12:26:53.832 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:53.832 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:53.832 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.832 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:53.832 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:53.832 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:53.832 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:53.832 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:53.832 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:53.832 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:53.832 25329 30814 I Unity :
12-15 12:26:53.836 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:53.836 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:53.836 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.836 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:53.836 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:53.836 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:53.836 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:53.836 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:53.836 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:53.836 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:53.836 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:53.836 25329 30814 I Unity :
12-15 12:26:56.139 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:56.139 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.139 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.139 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.139 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.139 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.139 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.139 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.139 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.139 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.139 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.139 25329 30814 I Unity :
12-15 12:26:56.143 25329 30814 I Unity : Play: SelectCard@146
12-15 12:26:56.143 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.143 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.143 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.143 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.143 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.143 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.143 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.143 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.143 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.143 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.143 25329 30814 I Unity :
12-15 12:26:56.148 25329 30814 I Unity : Current Mode: Replace and selected card: 12 and parentDeck is PlayerDeck
12-15 12:26:56.148 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.148 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.148 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.148 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.148 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.148 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.148 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.148 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.148 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.148 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.148 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.148 25329 30814 I Unity :
12-15 12:26:56.151 25329 30814 I Unity : Card: 12 card.ID: 146
12-15 12:26:56.151 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.151 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.151 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.151 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.151 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.151 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.151 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.151 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.151 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.151 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.151 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.151 25329 30814 I Unity :
12-15 12:26:56.155 25329 30814 I Unity : Replace Mode
12-15 12:26:56.155 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.155 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.155 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.155 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.155 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.155 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.155 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.155 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.155 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.155 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.155 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.155 25329 30814 I Unity :
12-15 12:26:56.157 25329 30814 I Unity : Already Selected Card is: 71; Value is: 5; Deck is: + BaseDeck
12-15 12:26:56.157 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.157 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.157 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.157 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.157 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.157 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.157 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.157 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.157 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.157 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.157 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.157 25329 30814 I Unity :
12-15 12:26:56.160 25329 30814 I Unity : Card being selected: ID 146, Value 12, Deck PlayerDeck, Owner 3
12-15 12:26:56.160 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.160 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.160 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.160 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.160 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.160 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.160 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.160 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.160 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.160 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.160 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.160 25329 30814 I Unity :
12-15 12:26:56.163 25329 30814 I Unity : Current Player: ID 1, IsLocal False
12-15 12:26:56.163 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.163 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.163 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.163 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.163 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.163 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.163 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.163 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.163 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.163 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.163 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.163 25329 30814 I Unity :
12-15 12:26:56.166 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 146 belongs to player 3 but _currentTurnId points to player 1. Using card owner (player 3) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:26:56.166 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.166 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.166 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.166 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.166 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.166 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.166 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.166 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.166 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.166 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.166 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.166 25329 30814 W Unity :
12-15 12:26:56.169 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 3 instead of _currentTurnId 1. Card ID: 146, Frame: 17601
12-15 12:26:56.169 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.169 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.169 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.169 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.169 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.169 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.169 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.169 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.169 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.169 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.169 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.169 25329 30814 I Unity :
12-15 12:26:56.171 25329 30814 I Unity : IndexToReplace: 7, EffectivePlayer: 3, UsedFallback: True
12-15 12:26:56.171 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.171 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.171 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.171 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.171 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.171 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.171 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.171 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.171 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.171 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.171 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.171 25329 30814 I Unity :
12-15 12:26:56.174 25329 30814 I Unity : Animate Swap: transformValue 5; TargetValue 12
12-15 12:26:56.174 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.174 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:26:56.174 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:56.174 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.174 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:56.174 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:56.174 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:56.174 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:56.174 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:56.174 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:56.174 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:56.174 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:56.174 25329 30814 I Unity :
12-15 12:26:56.832 25329 30814 I Unity : End Turn Called.
12-15 12:26:56.832 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.832 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.832 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.832 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.832 25329 30814 I Unity :
12-15 12:26:56.834 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 1, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 17641
12-15 12:26:56.834 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.834 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.834 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.834 25329 30814 I Unity :
12-15 12:26:56.837 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 1, newTurnId: 2, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 17641
12-15 12:26:56.837 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.837 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.837 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.837 25329 30814 I Unity :
12-15 12:26:56.839 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 2, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 17641
12-15 12:26:56.839 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.839 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.839 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.839 25329 30814 I Unity :
12-15 12:26:56.841 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 2, isAI: False, isLocalPlayer: False, IsDisconnected: True, isMinimized: False
12-15 12:26:56.841 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.841 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.841 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.841 25329 30814 I Unity :
12-15 12:26:56.843 25329 30814 I Unity : --------------------------------------
12-15 12:26:56.843 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.843 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.843 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.843 25329 30814 I Unity :
12-15 12:26:56.845 25329 30814 I Unity : New Round Begins. Turn: 2
12-15 12:26:56.845 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.845 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.845 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.845 25329 30814 I Unity :
12-15 12:26:56.847 25329 30814 I Unity : --------------------------------------
12-15 12:26:56.847 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.847 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.847 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.847 25329 30814 I Unity :
12-15 12:26:56.850 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:26:56.850 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.850 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.850 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.850 25329 30814 I Unity :
12-15 12:26:56.853 25329 30814 I Unity : Normal Round.
12-15 12:26:56.853 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.853 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.853 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.853 25329 30814 I Unity :
12-15 12:26:56.855 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 2, _localId: 3, Frame: 17641
12-15 12:26:56.855 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.855 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.855 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.855 25329 30814 I Unity :
12-15 12:26:56.857 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 17641
12-15 12:26:56.857 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:26:56.857 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.857 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.857 25329 30814 I Unity :
12-15 12:26:56.858 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:56.858 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:56.858 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:56.858 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:26:56.858 25329 30814 I Unity : LeanTween:update()
12-15 12:26:56.858 25329 30814 I Unity :
12-15 12:26:57.191 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:57.191 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:57.191 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.191 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:57.191 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:57.191 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:57.191 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:57.191 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:57.191 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:57.191 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:57.191 25329 30814 I Unity :
12-15 12:26:57.194 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:26:57.194 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:57.194 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.194 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:57.194 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:57.194 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:57.194 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:57.194 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:57.194 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:57.194 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:57.194 25329 30814 I Unity :
12-15 12:26:57.198 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:26:57.198 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:57.198 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.198 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:57.198 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:57.198 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:57.198 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:57.198 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:57.198 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:57.198 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:57.198 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:57.198 25329 30814 I Unity :
12-15 12:26:59.643 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:26:59.643 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.643 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.643 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.643 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.643 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.643 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.643 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.643 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.643 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.643 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.643 25329 30814 I Unity :
12-15 12:26:59.645 25329 30814 I Unity : Play: SelectCard@132
12-15 12:26:59.645 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.645 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.645 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.645 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.645 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.645 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.645 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.645 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.645 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.645 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.645 25329 30814 I Unity :
12-15 12:26:59.648 25329 30814 I Unity : Current Mode: Replace and selected card: 11 and parentDeck is PlayerDeck
12-15 12:26:59.648 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.648 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.648 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.648 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.648 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.648 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.648 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.648 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.648 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.648 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.648 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.648 25329 30814 I Unity :
12-15 12:26:59.651 25329 30814 I Unity : Card: 11 card.ID: 132
12-15 12:26:59.651 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.651 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.651 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.651 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.651 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.651 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.651 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.651 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.651 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.651 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.651 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.651 25329 30814 I Unity :
12-15 12:26:59.654 25329 30814 I Unity : Replace Mode
12-15 12:26:59.654 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.654 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.654 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.654 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.654 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.654 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.654 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.654 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.654 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.654 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.654 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.654 25329 30814 I Unity :
12-15 12:26:59.656 25329 30814 I Unity : Already Selected Card is: 58; Value is: 3; Deck is: + BaseDeck
12-15 12:26:59.656 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.656 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.656 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.656 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.656 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.656 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.656 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.656 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.656 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.656 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.656 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.656 25329 30814 I Unity :
12-15 12:26:59.658 25329 30814 I Unity : Card being selected: ID 132, Value 11, Deck PlayerDeck, Owner 0
12-15 12:26:59.658 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.658 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.658 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.658 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.658 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.658 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.658 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.658 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.658 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.658 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.658 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.658 25329 30814 I Unity :
12-15 12:26:59.661 25329 30814 I Unity : Current Player: ID 2, IsLocal False
12-15 12:26:59.661 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.661 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.661 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.661 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.661 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.661 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.661 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.661 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.661 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.661 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.661 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.661 25329 30814 I Unity :
12-15 12:26:59.663 25329 30814 W Unity : [TurnDesyncFix] Card ownership mismatch detected! Card 132 belongs to player 0 but _currentTurnId points to player 2. Using card owner (player 0) for operation. This indicates PlayQueue processed this action after turn already switched.
12-15 12:26:59.663 25329 30814 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.663 25329 30814 W Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.663 25329 30814 W Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.663 25329 30814 W Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.663 25329 30814 W Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.663 25329 30814 W Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.663 25329 30814 W Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.663 25329 30814 W Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.663 25329 30814 W Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.663 25329 30814 W Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.663 25329 30814 W Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.663 25329 30814 W Unity :
12-15 12:26:59.666 25329 30814 I Unity : [TurnDebug][SelectedCard] DESYNC RECOVERY - Using card owner 0 instead of _currentTurnId 2. Card ID: 132, Frame: 17802
12-15 12:26:59.666 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.666 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.666 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.666 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.666 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.666 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.666 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.666 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.666 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.666 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.666 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.666 25329 30814 I Unity :
12-15 12:26:59.668 25329 30814 I Unity : IndexToReplace: 11, EffectivePlayer: 0, UsedFallback: True
12-15 12:26:59.668 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.668 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.668 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.668 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.668 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.668 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.668 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.668 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.668 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.668 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.668 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.668 25329 30814 I Unity :
12-15 12:26:59.670 25329 30814 I Unity : Animate Swap: transformValue 3; TargetValue 11
12-15 12:26:59.670 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:26:59.670 25329 30814 I Unity : Card:AnimateSwap()
12-15 12:26:59.670 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:26:59.670 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:26:59.670 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:26:59.670 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:26:59.670 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:26:59.670 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:26:59.670 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:26:59.670 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:26:59.670 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:26:59.670 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:26:59.670 25329 30814 I Unity :
12-15 12:27:00.339 25329 30814 I Unity : End Turn Called.
12-15 12:27:00.339 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.339 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.339 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.339 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.339 25329 30814 I Unity :
12-15 12:27:00.341 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 2, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 17842
12-15 12:27:00.341 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.341 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.341 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.341 25329 30814 I Unity :
12-15 12:27:00.344 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 2, newTurnId: 3, _localId: 3, IsLocalTurn: True, NumberOfPlayers: 4, IsMasterClient: False, Frame: 17842
12-15 12:27:00.344 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.344 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.344 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.344 25329 30814 I Unity :
12-15 12:27:00.346 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 3, _localId: 3, IsLocalTurn: True, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 17842
12-15 12:27:00.346 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.346 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.346 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.346 25329 30814 I Unity :
12-15 12:27:00.348 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 3, isAI: False, isLocalPlayer: True, IsDisconnected: False, isMinimized: False
12-15 12:27:00.348 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.348 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.348 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.348 25329 30814 I Unity :
12-15 12:27:00.350 25329 30814 I Unity : --------------------------------------
12-15 12:27:00.350 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.350 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.350 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.350 25329 30814 I Unity :
12-15 12:27:00.353 25329 30814 I Unity : New Round Begins. Turn: 3
12-15 12:27:00.353 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.353 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.353 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.353 25329 30814 I Unity :
12-15 12:27:00.355 25329 30814 I Unity : --------------------------------------
12-15 12:27:00.355 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.355 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.355 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.355 25329 30814 I Unity :
12-15 12:27:00.357 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:27:00.357 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.357 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.357 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.357 25329 30814 I Unity :
12-15 12:27:00.360 25329 30814 I Unity : Normal Round.
12-15 12:27:00.360 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.360 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.360 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.360 25329 30814 I Unity :
12-15 12:27:00.362 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: True, newRoundFlag: True, _currentTurnId: 3, _localId: 3, Frame: 17842
12-15 12:27:00.362 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.362 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.362 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.362 25329 30814 I Unity :
12-15 12:27:00.364 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 17842
12-15 12:27:00.364 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:00.364 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.364 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.364 25329 30814 I Unity :
12-15 12:27:00.365 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:00.365 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:00.365 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:00.365 25329 30814 I Unity : SkyjoGameManager:OnSwapComplete(Card, Card)
12-15 12:27:00.365 25329 30814 I Unity : LeanTween:update()
12-15 12:27:00.365 25329 30814 I Unity :
12-15 12:27:01.728 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:01.728 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:01.728 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.728 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:01.728 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:01.728 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:01.728 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:01.728 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:01.728 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:01.728 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:01.728 25329 30814 I Unity :
12-15 12:27:01.732 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:27:01.732 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:01.732 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.732 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:01.732 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:01.732 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:01.732 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:01.732 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:01.732 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:01.732 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:01.732 25329 30814 I Unity :
12-15 12:27:01.737 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:01.737 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:01.737 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.737 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:01.737 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:01.737 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:01.737 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:01.737 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:01.737 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:01.737 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:01.737 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:01.737 25329 30814 I Unity :
12-15 12:27:03.153 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:03.153 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.153 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.153 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.153 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.153 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.153 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.153 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.153 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.153 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.153 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.153 25329 30814 I Unity :
12-15 12:27:03.157 25329 30814 I Unity : Play: SelectCard@132
12-15 12:27:03.157 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.157 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.157 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.157 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.157 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.157 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.157 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.157 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.157 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.157 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.157 25329 30814 I Unity :
12-15 12:27:03.160 25329 30814 I Unity : Current Mode: Replace and selected card: 11 and parentDeck is DiscardDeck
12-15 12:27:03.160 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.160 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.160 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.160 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.160 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.160 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.160 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.160 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.160 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.160 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.160 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.160 25329 30814 I Unity :
12-15 12:27:03.162 25329 30814 I Unity : Card: 11 card.ID: 132
12-15 12:27:03.162 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.162 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.162 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.162 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.162 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.162 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.162 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.162 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.162 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.162 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.162 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.162 25329 30814 I Unity :
12-15 12:27:03.165 25329 30814 I Unity : Replace Mode
12-15 12:27:03.165 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.165 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.165 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.165 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.165 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.165 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.165 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.165 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.165 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.165 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.165 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.165 25329 30814 I Unity :
12-15 12:27:03.169 25329 30814 I Unity : Already Selected Card is: 88; Value is: 6; Deck is: + BaseDeck
12-15 12:27:03.169 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.169 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.169 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.169 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.169 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.169 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.169 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.169 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.169 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.169 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.169 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.169 25329 30814 I Unity :
12-15 12:27:03.172 25329 30814 I Unity : Card being selected: ID 132, Value 11, Deck DiscardDeck, Owner -1
12-15 12:27:03.172 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.172 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.172 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.172 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.172 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.172 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.172 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.172 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.172 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.172 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.172 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.172 25329 30814 I Unity :
12-15 12:27:03.175 25329 30814 I Unity : Current Player: ID 3, IsLocal True
12-15 12:27:03.175 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.175 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:03.175 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.175 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:03.175 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:03.175 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:03.175 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:03.175 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:03.175 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:03.175 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:03.175 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:03.175 25329 30814 I Unity :
12-15 12:27:03.485 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:03.485 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:03.485 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:03.485 25329 30814 I Unity : LeanTween:update()
12-15 12:27:03.485 25329 30814 I Unity :
12-15 12:27:04.247 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:04.247 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.247 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.247 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.247 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.247 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.247 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.247 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.247 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.247 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.247 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.247 25329 30814 I Unity :
12-15 12:27:04.250 25329 30814 I Unity : Play: SelectCard@67
12-15 12:27:04.250 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.250 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.250 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.250 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.250 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.250 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.250 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.250 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.250 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.250 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.250 25329 30814 I Unity :
12-15 12:27:04.254 25329 30814 I Unity : Current Mode: Flip and selected card: 4 and parentDeck is PlayerDeck
12-15 12:27:04.254 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.254 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:04.254 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.254 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.254 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.254 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.254 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.254 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.254 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.254 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.254 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.254 25329 30814 I Unity :
12-15 12:27:04.257 25329 30814 I Unity : Card: 4 card.ID: 67
12-15 12:27:04.257 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.257 25329 30814 I Unity : SkyjoGameManager:SelectedCard(Card, OnPlayDataComplete)
12-15 12:27:04.257 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.257 25329 30814 I Unity : SkyjoPhotonManager:OnSelectedCard(Int32, Int32)
12-15 12:27:04.257 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.257 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.257 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.257 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.257 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.257 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.257 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.257 25329 30814 I Unity :
12-15 12:27:04.722 25329 30814 I Unity : Flipped a card
12-15 12:27:04.722 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.722 25329 30814 I Unity : <>c__DisplayClass79_0:<SelectedCard>b__1()
12-15 12:27:04.722 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.722 25329 30814 I Unity :
12-15 12:27:04.724 25329 30814 I Unity : End Turn Called.
12-15 12:27:04.724 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.724 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.724 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.724 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.724 25329 30814 I Unity :
12-15 12:27:04.726 25329 30814 I Unity : [TurnDebug][SwitchTurn] BEFORE increment - _currentTurnId: 3, NumberOfPlayers: 4, _localId: 3, IsMasterClient: False, Frame: 18095
12-15 12:27:04.726 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.726 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.726 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.726 25329 30814 I Unity :
12-15 12:27:04.729 25329 30814 I Unity : [TurnDebug][SwitchTurn] AFTER increment - oldTurnId: 3, newTurnId: 0, _localId: 3, IsLocalTurn: False, NumberOfPlayers: 4, IsMasterClient: False, Frame: 18095
12-15 12:27:04.729 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:SwitchTurn()
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.729 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.729 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.729 25329 30814 I Unity :
12-15 12:27:04.732 25329 30814 I Unity : [TurnDebug][NewRound] Entry - _currentTurnId: 0, _localId: 3, IsLocalTurn: False, IsAITurn: False, newRoundFlag: True, _roundHasStarted: True, IsMasterClient: False, Frame: 18095
12-15 12:27:04.732 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.732 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.732 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.732 25329 30814 I Unity :
12-15 12:27:04.734 25329 30814 I Unity : [TurnDebug][NewRound] CurrentPlayer state - id: 0, isAI: False, isLocalPlayer: False, IsDisconnected: False, isMinimized: False
12-15 12:27:04.734 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.734 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.734 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.734 25329 30814 I Unity :
12-15 12:27:04.737 25329 30814 I Unity : --------------------------------------
12-15 12:27:04.737 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.737 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.737 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.737 25329 30814 I Unity :
12-15 12:27:04.739 25329 30814 I Unity : New Round Begins. Turn: 0
12-15 12:27:04.739 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.739 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.739 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.739 25329 30814 I Unity :
12-15 12:27:04.741 25329 30814 I Unity : --------------------------------------
12-15 12:27:04.741 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.741 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.741 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.741 25329 30814 I Unity :
12-15 12:27:04.743 25329 30814 I Unity : BlockedFromSwapping: False; OneTurnGotOverSinceBlock: False
12-15 12:27:04.743 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.743 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.743 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.743 25329 30814 I Unity :
12-15 12:27:04.746 25329 30814 I Unity : Normal Round.
12-15 12:27:04.746 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.746 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.746 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.746 25329 30814 I Unity :
12-15 12:27:04.748 25329 30814 I Unity : [TurnDebug][NewRound] Turn decision - IsMasterClient: False, IsAITurn: False, IsLocalPlayerTurn: False, newRoundFlag: True, _currentTurnId: 0, _localId: 3, Frame: 18095
12-15 12:27:04.748 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.748 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.748 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.748 25329 30814 I Unity :
12-15 12:27:04.750 25329 30814 I Unity : [TurnDebug][NewRound] NO TURN ACTION TAKEN - IsMasterClient: False, IsAITurn: False, newRoundFlag: True, Frame: 18095
12-15 12:27:04.750 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:NewRound(Boolean)
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:OnEndedTurn()
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:EndTurn()
12-15 12:27:04.750 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.750 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.750 25329 30814 I Unity :
12-15 12:27:04.752 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:04.752 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.752 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.752 25329 30814 I Unity : SkyjoGameManager:OnFlipComplete(Card)
12-15 12:27:04.752 25329 30814 I Unity : LeanTween:update()
12-15 12:27:04.752 25329 30814 I Unity :
12-15 12:27:04.765 25329 30814 I Unity : PlayQueue.Count: 1
12-15 12:27:04.765 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.765 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.765 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.765 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.765 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.765 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.765 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.765 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.765 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.765 25329 30814 I Unity :
12-15 12:27:04.767 25329 30814 I Unity : Play: SelectBaseCard
12-15 12:27:04.767 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.767 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.767 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.767 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.767 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.767 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.767 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.767 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.767 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.767 25329 30814 I Unity :
12-15 12:27:04.771 25329 30814 I Unity : PlayQueue.Count: 0
12-15 12:27:04.771 25329 30814 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
12-15 12:27:04.771 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.771 25329 30814 I Unity : SkyjoPhotonManager:PlayNextInQueue()
12-15 12:27:04.771 25329 30814 I Unity : System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
12-15 12:27:04.771 25329 30814 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player)
12-15 12:27:04.771 25329 30814 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
12-15 12:27:04.771 25329 30814 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
12-15 12:27:04.771 25329 30814 I Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
12-15 12:27:04.771 25329 30814 I Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
12-15 12:27:04.771 25329 30814 I Unity : Photon.Pun.PhotonHandler:Dispatch()
12-15 12:27:04.771 25329 30814 I Unity :
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