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September 29, 2015 15:15
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Twine2 Sugarcube 2 Macro for mespeakJS and typedJS
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/* include this in your story javascript (story-> edit story javascript) | |
I used this in my interactive video textadventure: http://matthias-andrasch.de/2015/ela-twine-textadventure-mit-html5-video | |
*/ | |
/* chrome does not let this happen from disk unfortunately, only in firefox */ | |
if(typeof meSpeak === 'undefined'){ | |
$.getScript("mespeak/mespeak.full.js").fail(function(){ | |
console.log('loading mespeak via ajax failed, trying it the old school way'); | |
var js = document.createElement("script"); | |
js.type = "text/javascript"; | |
js.src = "mespeak/mespeak.full.js"; | |
document.body.appendChild(js); | |
}); | |
} | |
/* MESPEAK WITH TYPEDJS */ | |
/* TYPEDJS FOR FALLBACK */ | |
// The MIT License (MIT) | |
// Typed.js | Copyright (c) 2014 Matt Boldt | www.mattboldt.com | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// The above copyright notice and this permission notice shall be included in | |
// all copies or substantial portions of the Software. | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
// THE SOFTWARE. | |
! function($) { | |
if(typeof Typed === 'undefined') { | |
"use strict"; | |
var Typed = function(el, options) { | |
// chosen element to manipulate text | |
this.el = $(el); | |
// options | |
this.options = $.extend({}, $.fn.typed.defaults, options); | |
// attribute to type into | |
this.isInput = this.el.is('input'); | |
this.attr = this.options.attr; | |
// show cursor | |
this.showCursor = this.isInput ? false : this.options.showCursor; | |
// text content of element | |
this.elContent = this.attr ? this.el.attr(this.attr) : this.el.text() | |
// html or plain text | |
this.contentType = this.options.contentType; | |
// typing speed | |
this.typeSpeed = this.options.typeSpeed; | |
// add a delay before typing starts | |
this.startDelay = this.options.startDelay; | |
// backspacing speed | |
this.backSpeed = this.options.backSpeed; | |
// amount of time to wait before backspacing | |
this.backDelay = this.options.backDelay; | |
// input strings of text | |
this.strings = this.options.strings; | |
// character number position of current string | |
this.strPos = 0; | |
// current array position | |
this.arrayPos = 0; | |
// number to stop backspacing on. | |
// default 0, can change depending on how many chars | |
// you want to remove at the time | |
this.stopNum = 0; | |
// Looping logic | |
this.loop = this.options.loop; | |
this.loopCount = this.options.loopCount; | |
this.curLoop = 0; | |
// for stopping | |
this.stop = false; | |
// custom cursor | |
this.cursorChar = this.options.cursorChar; | |
// shuffle the strings | |
this.shuffle = this.options.shuffle; | |
// the order of strings | |
this.sequence = []; | |
// All systems go! | |
this.build(); | |
}; | |
Typed.prototype = { | |
constructor: Typed | |
, | |
init: function() { | |
// begin the loop w/ first current string (global self.string) | |
// current string will be passed as an argument each time after this | |
var self = this; | |
self.timeout = setTimeout(function() { | |
for (var i=0;i<self.strings.length;++i) self.sequence[i]=i; | |
// shuffle the array if true | |
if(self.shuffle) self.sequence = self.shuffleArray(self.sequence); | |
// Start typing | |
self.typewrite(self.strings[self.sequence[self.arrayPos]], self.strPos); | |
}, self.startDelay); | |
} | |
, | |
build: function() { | |
// Insert cursor | |
if (this.showCursor === true) { | |
this.cursor = $("<span class=\"typed-cursor\">" + this.cursorChar + "</span>"); | |
this.el.after(this.cursor); | |
} | |
this.init(); | |
} | |
// pass current string state to each function, types 1 char per call | |
, | |
typewrite: function(curString, curStrPos) { | |
// exit when stopped | |
if (this.stop === true) { | |
return; | |
} | |
// varying values for setTimeout during typing | |
// can't be global since number changes each time loop is executed | |
var humanize = Math.round(Math.random() * (100 - 30)) + this.typeSpeed; | |
var self = this; | |
// ------------- optional ------------- // | |
// backpaces a certain string faster | |
// ------------------------------------ // | |
// if (self.arrayPos == 1){ | |
// self.backDelay = 50; | |
// } | |
// else{ self.backDelay = 500; } | |
// contain typing function in a timeout humanize'd delay | |
self.timeout = setTimeout(function() { | |
// check for an escape character before a pause value | |
// format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^ | |
// single ^ are removed from string | |
var charPause = 0; | |
var substr = curString.substr(curStrPos); | |
if (substr.charAt(0) === '^') { | |
var skip = 1; // skip atleast 1 | |
if (/^\^\d+/.test(substr)) { | |
substr = /\d+/.exec(substr)[0]; | |
skip += substr.length; | |
charPause = parseInt(substr); | |
} | |
// strip out the escape character and pause value so they're not printed | |
curString = curString.substring(0, curStrPos) + curString.substring(curStrPos + skip); | |
} | |
if (self.contentType === 'html') { | |
// skip over html tags while typing | |
var curChar = curString.substr(curStrPos).charAt(0) | |
if (curChar === '<' || curChar === '&') { | |
var tag = ''; | |
var endTag = ''; | |
if (curChar === '<') { | |
endTag = '>' | |
} else { | |
endTag = ';' | |
} | |
while (curString.substr(curStrPos).charAt(0) !== endTag) { | |
tag += curString.substr(curStrPos).charAt(0); | |
curStrPos++; | |
} | |
curStrPos++; | |
tag += endTag; | |
} | |
} | |
// timeout for any pause after a character | |
self.timeout = setTimeout(function() { | |
if (curStrPos === curString.length) { | |
// fires callback function | |
self.options.onStringTyped(self.arrayPos); | |
// is this the final string | |
if (self.arrayPos === self.strings.length - 1) { | |
// animation that occurs on the last typed string | |
self.options.callback(); | |
self.curLoop++; | |
// quit if we wont loop back | |
if (self.loop === false || self.curLoop === self.loopCount) | |
return; | |
} | |
self.timeout = setTimeout(function() { | |
self.backspace(curString, curStrPos); | |
}, self.backDelay); | |
} else { | |
/* call before functions if applicable */ | |
if (curStrPos === 0) | |
self.options.preStringTyped(self.arrayPos); | |
// start typing each new char into existing string | |
// curString: arg, self.el.html: original text inside element | |
var nextString = curString.substr(0, curStrPos + 1); | |
if (self.attr) { | |
self.el.attr(self.attr, nextString); | |
} else { | |
if (self.isInput) { | |
self.el.val(nextString); | |
} else if (self.contentType === 'html') { | |
self.el.html(nextString); | |
} else { | |
self.el.text(nextString); | |
} | |
} | |
// add characters one by one | |
curStrPos++; | |
// loop the function | |
self.typewrite(curString, curStrPos); | |
} | |
// end of character pause | |
}, charPause); | |
// humanized value for typing | |
}, humanize); | |
} | |
, | |
backspace: function(curString, curStrPos) { | |
// exit when stopped | |
if (this.stop === true) { | |
return; | |
} | |
// varying values for setTimeout during typing | |
// can't be global since number changes each time loop is executed | |
var humanize = Math.round(Math.random() * (100 - 30)) + this.backSpeed; | |
var self = this; | |
self.timeout = setTimeout(function() { | |
// ----- this part is optional ----- // | |
// check string array position | |
// on the first string, only delete one word | |
// the stopNum actually represents the amount of chars to | |
// keep in the current string. In my case it's 14. | |
// if (self.arrayPos == 1){ | |
// self.stopNum = 14; | |
// } | |
//every other time, delete the whole typed string | |
// else{ | |
// self.stopNum = 0; | |
// } | |
if (self.contentType === 'html') { | |
// skip over html tags while backspacing | |
if (curString.substr(curStrPos).charAt(0) === '>') { | |
var tag = ''; | |
while (curString.substr(curStrPos).charAt(0) !== '<') { | |
tag -= curString.substr(curStrPos).charAt(0); | |
curStrPos--; | |
} | |
curStrPos--; | |
tag += '<'; | |
} | |
} | |
// ----- continue important stuff ----- // | |
// replace text with base text + typed characters | |
var nextString = curString.substr(0, curStrPos); | |
if (self.attr) { | |
self.el.attr(self.attr, nextString); | |
} else { | |
if (self.isInput) { | |
self.el.val(nextString); | |
} else if (self.contentType === 'html') { | |
self.el.html(nextString); | |
} else { | |
self.el.text(nextString); | |
} | |
} | |
// if the number (id of character in current string) is | |
// less than the stop number, keep going | |
if (curStrPos > self.stopNum) { | |
// subtract characters one by one | |
curStrPos--; | |
// loop the function | |
self.backspace(curString, curStrPos); | |
} | |
// if the stop number has been reached, increase | |
// array position to next string | |
else if (curStrPos <= self.stopNum) { | |
self.arrayPos++; | |
if (self.arrayPos === self.strings.length) { | |
self.arrayPos = 0; | |
// Shuffle sequence again | |
if(self.shuffle) self.sequence = self.shuffleArray(self.sequence); | |
self.init(); | |
} else | |
self.typewrite(self.strings[self.sequence[self.arrayPos]], curStrPos); | |
} | |
// humanized value for typing | |
}, humanize); | |
} | |
/** | |
* Shuffles the numbers in the given array. | |
* @param {Array} array | |
* @returns {Array} | |
*/ | |
,shuffleArray: function(array) { | |
var tmp, current, top = array.length; | |
if(top) while(--top) { | |
current = Math.floor(Math.random() * (top + 1)); | |
tmp = array[current]; | |
array[current] = array[top]; | |
array[top] = tmp; | |
} | |
return array; | |
} | |
// Start & Stop currently not working | |
// , stop: function() { | |
// var self = this; | |
// self.stop = true; | |
// clearInterval(self.timeout); | |
// } | |
// , start: function() { | |
// var self = this; | |
// if(self.stop === false) | |
// return; | |
// this.stop = false; | |
// this.init(); | |
// } | |
// Reset and rebuild the element | |
, | |
reset: function() { | |
var self = this; | |
clearInterval(self.timeout); | |
var id = this.el.attr('id'); | |
this.el.after('<span id="' + id + '"></span>') | |
this.el.remove(); | |
if (typeof this.cursor !== 'undefined') { | |
this.cursor.remove(); | |
} | |
// Send the callback | |
self.options.resetCallback(); | |
} | |
}; | |
$.fn.typed = function(option) { | |
return this.each(function() { | |
var $this = $(this), | |
data = $this.data('typed'), | |
options = typeof option == 'object' && option; | |
if (!data) $this.data('typed', (data = new Typed(this, options))); | |
if (typeof option == 'string') data[option](); | |
}); | |
}; | |
$.fn.typed.defaults = { | |
strings: ["These are the default values...", "You know what you should do?", "Use your own!", "Have a great day!"], | |
// typing speed | |
typeSpeed: 0, | |
// time before typing starts | |
startDelay: 0, | |
// backspacing speed | |
backSpeed: 0, | |
// shuffle the strings | |
shuffle: false, | |
// time before backspacing | |
backDelay: 500, | |
// loop | |
loop: false, | |
// false = infinite | |
loopCount: false, | |
// show cursor | |
showCursor: true, | |
// character for cursor | |
cursorChar: "|", | |
// attribute to type (null == text) | |
attr: null, | |
// either html or text | |
contentType: 'html', | |
// call when done callback function | |
callback: function() {}, | |
// starting callback function before each string | |
preStringTyped: function() {}, | |
//callback for every typed string | |
onStringTyped: function() {}, | |
// callback for reset | |
resetCallback: function() {} | |
}; | |
} // eo if Typed === undefined | |
}(window.jQuery); | |
/* EO TYPEDJS */ | |
Macro.add("mespeak",{ | |
handler:function(){ | |
var $el = $(this.output); | |
console.log(this.args); | |
/* text */ | |
/*var result = Util.evalExpression(this.args[0]); | |
console.log('result',result); | |
var text = result.toString(); | |
console.log('text', text);*/ | |
var text = this.args[0]; | |
/* replace text between < and > */ | |
text = text.replace("#PLAYERNAME#", SugarCube.state.active.variables.playerName); | |
console.log('text',text); | |
$("div.typedjs").remove(); | |
$el.prepend('<div class="typedjs"></div>'); | |
/*console.log(this.output,$el,"output");*/ | |
/*var enableSubtitles = SugarCube.state.active.variables["enableSubtitles"];*/ | |
var enableSubtitles = true; | |
console.log(typeof meSpeak,"Mespeak"); | |
if(typeof meSpeak != 'undefined'){ | |
console.log('config loaded?',meSpeak.isConfigLoaded()); | |
if (!meSpeak.isConfigLoaded()){ | |
meSpeak.loadConfig("mespeak/mespeak_config.json"); | |
meSpeak.loadVoice('mespeak/voices/de.json'); | |
} | |
var variant = 'm1'; | |
if(typeof this.args[1] !== 'undefined'){ | |
switch(this.args[1]){ | |
case 'ela': | |
variant = 'f1'; | |
break; | |
} | |
} | |
meSpeak.stop(); | |
try { | |
meSpeak.speak(text,{variant:variant}); | |
} | |
catch(err) { | |
console.log('error caused by mespeak'); | |
} | |
/*meSpeak.speak(''+this.args[0]+'');*/ | |
} | |
else{ | |
/* fallback: mespeak could not be activated for some reasons (chrome file:/// origin issue?) */ | |
enableSubtitles = true; | |
} | |
if(enableSubtitles===true){ | |
$el.find(".typedjs").first().typed({ | |
strings: [text], | |
typeSpeed: 0, | |
showCursor:false, | |
//callback for every typed string | |
onStringTyped: function() {} | |
}); | |
} | |
} | |
}); | |
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