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May 10, 2020 21:29
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python pathfinder A*
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# Sample code from https://www.redblobgames.com/pathfinding/a-star/ | |
# Copyright 2014 Red Blob Games <[email protected]> | |
# | |
# Feel free to use this code in your own projects, including commercial projects | |
# License: Apache v2.0 <http://www.apache.org/licenses/LICENSE-2.0.html> | |
class SimpleGraph: | |
def __init__(self): | |
self.edges = {} | |
def neighbors(self, id): | |
return self.edges[id] | |
example_graph = SimpleGraph() | |
example_graph.edges = { | |
'A': ['B'], | |
'B': ['A', 'C', 'D'], | |
'C': ['A'], | |
'D': ['E', 'A'], | |
'E': ['B'] | |
} | |
import collections | |
class Queue: | |
def __init__(self): | |
self.elements = collections.deque() | |
def empty(self): | |
return len(self.elements) == 0 | |
def put(self, x): | |
self.elements.append(x) | |
def get(self): | |
return self.elements.popleft() | |
# utility functions for dealing with square grids | |
def from_id_width(id, width): | |
return (id % width, id // width) | |
def draw_tile(graph, id, style, width): | |
r = "." | |
if 'number' in style and id in style['number']: r = "%d" % style['number'][id] | |
if 'point_to' in style and style['point_to'].get(id, None) is not None: | |
(x1, y1) = id | |
(x2, y2) = style['point_to'][id] | |
if x2 == x1 + 1: r = ">" | |
if x2 == x1 - 1: r = "<" | |
if y2 == y1 + 1: r = "v" | |
if y2 == y1 - 1: r = "^" | |
if 'start' in style and id == style['start']: r = "A" | |
if 'goal' in style and id == style['goal']: r = "Z" | |
if 'path' in style and id in style['path']: r = "@" | |
if id in graph.walls: r = "#" * width | |
return r | |
def draw_grid(graph, width=2, **style): | |
for y in range(graph.height): | |
for x in range(graph.width): | |
print("%%-%ds" % width % draw_tile(graph, (x, y), style, width), end="") | |
print() | |
# data from main article | |
DIAGRAM1_WALLS = [from_id_width(id, width=30) for id in [21,22,51,52,81,82,93,94,111,112,123,124,133,134,141,142,153,154,163,164,171,172,173,174,175,183,184,193,194,201,202,203,204,205,213,214,223,224,243,244,253,254,273,274,283,284,303,304,313,314,333,334,343,344,373,374,403,404,433,434]] | |
class SquareGrid: | |
def __init__(self, width, height): | |
self.width = width | |
self.height = height | |
self.walls = [] | |
def in_bounds(self, id): | |
(x, y) = id | |
return 0 <= x < self.width and 0 <= y < self.height | |
def passable(self, id): | |
return id not in self.walls | |
def neighbors(self, id): | |
(x, y) = id | |
results = [(x+1, y), (x, y-1), (x-1, y), (x, y+1)] | |
if (x + y) % 2 == 0: results.reverse() # aesthetics | |
results = filter(self.in_bounds, results) | |
results = filter(self.passable, results) | |
return results | |
class GridWithWeights(SquareGrid): | |
def __init__(self, width, height): | |
super().__init__(width, height) | |
self.weights = {} | |
def cost(self, from_node, to_node): | |
return self.weights.get(to_node, 1) | |
diagram4 = GridWithWeights(10, 10) | |
diagram4.walls = [(1, 7), (1, 8), (2, 7), (2, 8), (3, 7), (3, 8)] | |
diagram4.weights = {loc: 5 for loc in [(3, 4), (3, 5), (4, 1), (4, 2), | |
(4, 3), (4, 4), (4, 5), (4, 6), | |
(4, 7), (4, 8), (5, 1), (5, 2), | |
(5, 3), (5, 4), (5, 5), (5, 6), | |
(5, 7), (5, 8), (6, 2), (6, 3), | |
(6, 4), (6, 5), (6, 6), (6, 7), | |
(7, 3), (7, 4), (7, 5)]} | |
''' | |
x: weights | |
0 1 2 3 4 5 6 7 8 9 | |
0 . . . . . . . . . . | |
1 . . . . x x . . . . | |
2 . . . . x x x . . . | |
3 . . . . x x x x . . | |
4 . A . x x x x x . . | |
5 . . . x x x x x . . | |
6 . . . . x x x . . . | |
7 . #########x x x . . . | |
8 . #########x x . Z . . | |
9 . . . . . . . . . . | |
. . . . . . . . . . | |
. 3 4 5 . . . . . . | |
3 2 3 4 9 . . . . . | |
2 1 2 3 8 . . . . . | |
1 A 1 6 11 . . . . . | |
2 1 2 7 12 . . . . . | |
3 2 3 4 9 14 . . . . | |
4 #########14 . 18 . . . | |
5 #########15 16 13 Z . . | |
6 7 8 9 10 11 12 13 . . | |
without weights: | |
. . . . . . . . . . | |
. . . . . . . . . . | |
. . . . . . . . . . | |
. 1 2 3 4 5 6 7 . . | |
1 A 1 2 3 4 5 6 7 . | |
2 1 2 3 4 5 6 7 8 . | |
3 2 3 4 5 6 7 8 9 . | |
. #########6 7 8 9 10 . | |
. #########7 8 9 Z . . | |
. . . . 8 9 10 . . . | |
''' | |
import heapq | |
class PriorityQueue: | |
def __init__(self): | |
self.elements = [] | |
def empty(self): | |
return len(self.elements) == 0 | |
def put(self, item, priority): | |
heapq.heappush(self.elements, (priority, item)) | |
def get(self): | |
return heapq.heappop(self.elements)[1] | |
def dijkstra_search(graph, start, goal): | |
frontier = PriorityQueue() | |
frontier.put(start, 0) | |
came_from = {} | |
cost_so_far = {} | |
came_from[start] = None | |
cost_so_far[start] = 0 | |
while not frontier.empty(): | |
current = frontier.get() | |
if current == goal: | |
break | |
for next in graph.neighbors(current): | |
new_cost = cost_so_far[current] + graph.cost(current, next) | |
if next not in cost_so_far or new_cost < cost_so_far[next]: | |
cost_so_far[next] = new_cost | |
priority = new_cost | |
frontier.put(next, priority) | |
came_from[next] = current | |
return came_from, cost_so_far | |
# thanks to @m1sp <Jaiden Mispy> for this simpler version of | |
# reconstruct_path that doesn't have duplicate entries | |
def reconstruct_path(came_from, start, goal): | |
current = goal | |
path = [] | |
while current != start: | |
path.append(current) | |
current = came_from[current] | |
path.append(start) # optional | |
path.reverse() # optional | |
return path | |
def heuristic(a, b): | |
(x1, y1) = a | |
(x2, y2) = b | |
return abs(x1 - x2) + abs(y1 - y2) | |
def a_star_search(graph, start, goal): | |
frontier = PriorityQueue() | |
frontier.put(start, 0) | |
came_from = {} | |
cost_so_far = {} | |
came_from[start] = None | |
cost_so_far[start] = 0 | |
while not frontier.empty(): | |
current = frontier.get() | |
if current == goal: | |
break | |
for next in graph.neighbors(current): | |
new_cost = cost_so_far[current] + graph.cost(current, next) | |
if next not in cost_so_far or new_cost < cost_so_far[next]: | |
cost_so_far[next] = new_cost | |
priority = new_cost + heuristic(goal, next) | |
frontier.put(next, priority) | |
came_from[next] = current | |
return came_from, cost_so_far | |
# TEST ALGORITHM | |
# g = SquareGrid(30, 15) | |
# g.walls = DIAGRAM1_WALLS # long list, [(21, 0), (21, 2), ...] | |
# draw_grid(g) | |
start, goal = (1, 4), (7, 8) | |
came_from, cost_so_far = a_star_search(diagram4, start, goal) | |
draw_grid(diagram4, width=3, point_to=came_from, start=start, goal=goal) | |
print() | |
draw_grid(diagram4, width=3, number=cost_so_far, start=start, goal=goal) | |
print() |
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