Created
August 27, 2018 17:45
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void arc2(float x, float y, float s1, float s2, float a1, float a2, int col, float alp1, float alp2) { | |
float r1 = s1*0.5; | |
float r2 = s2*0.5; | |
float amp = (a2-a1); | |
float ma = map(amp, 0, TWO_PI, 0, 1); | |
int cc = max(2, int(max(r1, r2)*PI*ma)); | |
float da = amp/cc; | |
for (int i = 0; i < cc; i++) { | |
float ang = a1+da*i; | |
beginShape(); | |
fill(col, alp1); | |
vertex(x+cos(ang)*r1, y+sin(ang)*r1); | |
vertex(x+cos(ang+da)*r1, y+sin(ang+da)*r1); | |
fill(col, alp2); | |
vertex(x+cos(ang+da)*r2, y+sin(ang+da)*r2); | |
vertex(x+cos(ang)*r2, y+sin(ang)*r2); | |
endShape(CLOSE); | |
} | |
} |
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