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Created February 20, 2015 16:42
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Magic: the Gathering cards with multiple keywords
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{ layout: 'normal',
name: 'Black Knight',
manaCost: '{B}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'First strike (This creature deals combat damage before creatures without first strike.)\nProtection from white (This creature can\'t be blocked, targeted, dealt damage, or enchanted by anything white.)',
power: '2',
toughness: '2',
imageName: 'black knight',
foreignNames:
[ { language: 'Chinese Simplified', name: '黑骑士' },
{ language: 'Chinese Traditional', name: '黑騎士' },
{ language: 'French', name: 'Chevalier noir' },
{ language: 'German', name: 'Schwarzer Ritter' },
{ language: 'Italian', name: 'Cavaliere Nero' },
{ language: 'Japanese', name: '黒騎士' },
{ language: 'Portuguese (Brazil)', name: 'Cavaleiro Negro' },
{ language: 'Russian', name: 'Черный Рыцарь' },
{ language: 'Spanish', name: 'Caballero negro' } ],
printings:
[ 'Limited Edition Alpha',
'Limited Edition Beta',
'Unlimited Edition',
'Revised Edition',
'Fourth Edition',
'Fifth Edition',
'Anthologies',
'Friday Night Magic',
'Masters Edition',
'Magic 2010',
'Magic 2011',
'Masters Edition IV' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Serra Angel',
manaCost: '{3}{W}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying (This creature can\'t be blocked except by creatures with flying or reach.)\nVigilance (Attacking doesn\'t cause this creature to tap.)',
power: '4',
toughness: '4',
imageName: 'serra angel',
foreignNames:
[ { language: 'Chinese Simplified', name: '撒拉天使' },
{ language: 'Chinese Traditional', name: '撒拉天使' },
{ language: 'French', name: 'Ange de Serra' },
{ language: 'German', name: 'Serra-Engel' },
{ language: 'Italian', name: 'Angelo di Serra' },
{ language: 'Japanese', name: 'セラの天使' },
{ language: 'Korean', name: '세라 천사' },
{ language: 'Portuguese (Brazil)', name: 'Anjo Serra' },
{ language: 'Portuguese', name: 'Anjo Serra' },
{ language: 'Russian', name: 'Ангел Серры' },
{ language: 'Spanish', name: 'Ángel de Serra' } ],
printings:
[ 'Limited Edition Alpha',
'Limited Edition Beta',
'Unlimited Edition',
'Revised Edition',
'Fourth Edition',
'Anthologies',
'Wizards of the Coast Online Store',
'Seventh Edition',
'Eighth Edition',
'Ninth Edition',
'Tenth Edition',
'Duel Decks: Divine vs. Demonic',
'Magic 2010',
'Magic 2011',
'Masters Edition IV',
'Magic: The Gathering-Commander',
'Magic 2012',
'Magic 2013',
'Magic 2014 Core Set',
'Magic 2015 Core Set',
'Duel Decks Anthology, Divine vs. Demonic' ],
legalities:
{ Standard: 'Legal',
Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Tribal Wars Standard': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Swords',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying',
power: '3',
toughness: '5',
imageName: 'wall of swords',
foreignNames:
[ { language: 'Chinese Traditional', name: '劍牆' },
{ language: 'Chinese Simplified', name: '剑墙' },
{ language: 'French', name: 'Mur d\'épées' },
{ language: 'German', name: 'Schwertmauer' },
{ language: 'Italian', name: 'Muro di Spade' },
{ language: 'Japanese', name: '剣の壁' },
{ language: 'Korean', name: '검의 벽' },
{ language: 'Portuguese (Brazil)', name: 'Barreira de Espadas' },
{ language: 'Portuguese', name: 'Barreira de Espadas' },
{ language: 'Russian', name: 'Стена Мечей' },
{ language: 'Spanish', name: 'Muro de espadas' } ],
printings:
[ 'Limited Edition Alpha',
'Limited Edition Beta',
'Unlimited Edition',
'Revised Edition',
'Fourth Edition',
'Fifth Edition',
'Portal',
'Classic Sixth Edition',
'Seventh Edition',
'Eighth Edition',
'Tenth Edition',
'Magic 2014 Core Set' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'White Knight',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'First strike (This creature deals combat damage before creatures without first strike.)\nProtection from black (This creature can\'t be blocked, targeted, dealt damage, or enchanted by anything black.)',
power: '2',
toughness: '2',
imageName: 'white knight',
foreignNames:
[ { language: 'Chinese Simplified', name: '白骑士' },
{ language: 'Chinese Traditional', name: '白騎士' },
{ language: 'French', name: 'Chevalier blanc' },
{ language: 'German', name: 'Weißer Ritter' },
{ language: 'Italian', name: 'Cavaliere Bianco' },
{ language: 'Japanese', name: '白騎士' },
{ language: 'Portuguese (Brazil)', name: 'Cavaleiro Branco' },
{ language: 'Russian', name: 'Белый Рыцарь' },
{ language: 'Spanish', name: 'Caballero blanco' } ],
printings:
[ 'Limited Edition Alpha',
'Limited Edition Beta',
'Unlimited Edition',
'Revised Edition',
'Fourth Edition',
'Fifth Edition',
'Anthologies',
'Friday Night Magic',
'Legions',
'Magic 2010',
'Magic 2011',
'Masters Edition IV',
'Duel Decks: Knights vs. Dragons' ],
legalities:
{ Modern: 'Legal',
'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Spears',
manaCost: '{3}',
cmc: 3,
type: 'Artifact Creature — Wall',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFirst strike',
power: '2',
toughness: '3',
imageName: 'wall of spears',
foreignNames:
[ { language: 'French', name: 'Mur de lances' },
{ language: 'German', name: 'Speermauer' },
{ language: 'Italian', name: 'Muro di Lance' },
{ language: 'Portuguese (Brazil)', name: 'Barreira de Lanças' },
{ language: 'Spanish', name: 'Muro de lanzas' } ],
printings:
[ 'Antiquities',
'Fourth Edition',
'Fifth Edition',
'Seventh Edition',
'Eighth Edition',
'Duels of the Planeswalkers' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Yawgmoth Demon',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Demon',
types: [ 'Creature' ],
subtypes: [ 'Demon' ],
text: 'Flying (This creature can\'t be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)\nAt the beginning of your upkeep, you may sacrifice an artifact. If you don\'t, tap Yawgmoth Demon and it deals 2 damage to you.',
power: '6',
toughness: '6',
imageName: 'yawgmoth demon',
rulings:
[ { date: '2004-10-04',
text: 'The sacrificing of an artifact is not mandatory. You can choose not to sacrifice an artifact but will pay the consequences.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '约格莫夫恶魔' },
{ language: 'French', name: 'Démon de Yaugzebul' },
{ language: 'German', name: 'Yawgmoth-Dämon' },
{ language: 'Italian', name: 'Demone di Yawgmoth' },
{ language: 'Japanese', name: 'ヨーグモスの悪魔' },
{ language: 'Portuguese (Brazil)', name: 'Demônio de Yawgmoth' },
{ language: 'Russian', name: 'Демон Ягмота' },
{ language: 'Spanish', name: 'Demonio de Yawgmoth' } ],
printings: [ 'Antiquities', 'Chronicles', 'Ninth Edition' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chromium',
manaCost: '{2}{W}{W}{U}{U}{B}{B}',
cmc: 8,
colors: [ 'White', 'Blue', 'Black' ],
type: 'Legendary Creature — Elder Dragon',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Elder', 'Dragon' ],
text: 'Flying\nRampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)\nAt the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.',
power: '7',
toughness: '7',
imageName: 'chromium',
printings: [ 'Legends', 'Chronicles', 'Masters Edition III' ],
legalities: { Legacy: 'Legal', Vintage: 'Legal', Commander: 'Legal' } }
{ layout: 'normal',
name: 'Craw Giant',
manaCost: '{3}{G}{G}{G}{G}',
cmc: 7,
colors: [ 'Green' ],
type: 'Creature — Giant',
types: [ 'Creature' ],
subtypes: [ 'Giant' ],
text: 'Trample\nRampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)',
power: '6',
toughness: '4',
imageName: 'craw giant',
foreignNames:
[ { language: 'Chinese Simplified', name: '贪食的巨人' },
{ language: 'French', name: 'Géant vorace' },
{ language: 'German', name: 'Muskelriese' },
{ language: 'Italian', name: 'Gigante Devastatore' },
{ language: 'Japanese', name: '大喰らいの巨人' },
{ language: 'Portuguese (Brazil)', name: 'Gigante Devastador' },
{ language: 'Russian', name: 'Зобный Гигант' },
{ language: 'Spanish', name: 'Gigante coráceo' } ],
printings:
[ 'Legends',
'Chronicles',
'Fifth Edition',
'Time Spiral "Timeshifted"' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Light',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nProtection from black',
power: '1',
toughness: '5',
imageName: 'wall of light',
printings: [ 'Legends', 'Masters Edition III' ],
legalities: { Legacy: 'Legal', Vintage: 'Legal', Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Putrid Flesh',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nProtection from white\nPrevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.',
power: '2',
toughness: '4',
imageName: 'wall of putrid flesh',
rulings:
[ { date: '2005-08-01',
text: 'The term "enchanted creatures" means "creatures with an Aura on them".' } ],
printings: [ 'Legends' ],
legalities: { Legacy: 'Legal', Vintage: 'Legal', Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ball Lightning',
manaCost: '{R}{R}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)\nHaste (This creature can attack and {T} as soon as it comes under your control.)\nAt the beginning of the end step, sacrifice Ball Lightning.',
power: '6',
toughness: '1',
imageName: 'ball lightning',
rulings:
[ { date: '2007-02-01',
text: 'The creature is sacrificed at the end of every turn in which it is on the battlefield. There is no choice about what turn to sacrifice it.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '爆雷炼球' },
{ language: 'French', name: 'Boule fulgurante' },
{ language: 'German', name: 'Kugelblitz' },
{ language: 'Italian', name: 'Fulmine Globulare' },
{ language: 'Japanese', name: 'ボール・ライトニング' },
{ language: 'Portuguese (Brazil)', name: 'Esfera de Raios' },
{ language: 'Russian', name: 'Шаровая Молния' },
{ language: 'Spanish', name: 'Bola de rayos' } ],
printings:
[ 'The Dark',
'Fourth Edition',
'Fifth Edition',
'Judge Gift Program',
'Beatdown Box Set',
'Masters Edition',
'Magic 2010',
'Premium Deck Series: Fire and Lightning' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chandra\'s Phoenix',
manaCost: '{1}{R}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Phoenix',
types: [ 'Creature' ],
subtypes: [ 'Phoenix' ],
text: 'Flying\nHaste (This creature can attack and {T} as soon as it comes under your control.)\nWhenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra\'s Phoenix from your graveyard to your hand.',
power: '2',
toughness: '2',
imageName: 'chandra\'s phoenix',
foreignNames:
[ { language: 'Chinese Traditional', name: '茜卓的鳳凰' },
{ language: 'Chinese Simplified', name: '茜卓的凤凰' },
{ language: 'French', name: 'Phénix de Chandra' },
{ language: 'German', name: 'Chandras Phoenix' },
{ language: 'Italian', name: 'Fenice di Chandra' },
{ language: 'Japanese', name: 'チャンドラのフェニックス' },
{ language: 'Korean', name: '찬드라의 불사조' },
{ language: 'Portuguese', name: 'Fênix de Chandra' },
{ language: 'Portuguese (Brazil)', name: 'Fênix de Chandra' },
{ language: 'Russian', name: 'Феникс Чандры' },
{ language: 'Spanish', name: 'Fénix de Chandra' } ],
printings: [ 'Media Inserts', 'Magic 2012', 'Magic 2014 Core Set' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Devil\'s Play',
manaCost: '{X}{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Devil\'s Play deals X damage to target creature or player.\nFlashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'devil\'s play',
foreignNames:
[ { language: 'Chinese Traditional', name: '魔鬼造孽' },
{ language: 'Chinese Simplified', name: '魔鬼造孽' },
{ language: 'French', name: 'Manœuvre du diable' },
{ language: 'German', name: 'Teufelsspiel' },
{ language: 'Italian', name: 'Scherzo del Diavolo' },
{ language: 'Japanese', name: '小悪魔の遊び' },
{ language: 'Portuguese (Brazil)',
name: 'Brincadeira do Diabo' },
{ language: 'Russian', name: 'Забавы Дьявола' },
{ language: 'Spanish', name: 'Jugada del diablo' } ],
printings: [ 'Media Inserts', 'Innistrad', 'Duel Decks: Sorin vs. Tibalt' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dreg Mangler',
manaCost: '{1}{B}{G}',
cmc: 3,
colors: [ 'Black', 'Green' ],
type: 'Creature — Plant Zombie',
types: [ 'Creature' ],
subtypes: [ 'Plant', 'Zombie' ],
text: 'Haste\nScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card\'s power on target creature. Scavenge only as a sorcery.)',
power: '3',
toughness: '3',
imageName: 'dreg mangler',
rulings:
[ { date: '2013-04-15',
text: 'Exiling the creature card with scavenge is part of the cost of activating the scavenge ability. Once the ability is activated and the cost is paid, it\'s too late to stop the ability from being activated by trying to remove the creature card from the graveyard.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '残渣破坏者' },
{ language: 'Chinese Traditional', name: '殘渣破壞者' },
{ language: 'French', name: 'Déchiqueteur boueux' },
{ language: 'German', name: 'Restereißer' },
{ language: 'Italian', name: 'Triturascorie' },
{ language: 'Japanese', name: '屑肉の刻み獣' },
{ language: 'Korean', name: '찌꺼기 훼손자' },
{ language: 'Portuguese (Brazil)',
name: 'Desmembrador de Escória' },
{ language: 'Russian', name: 'Кромсатель Отбросов' },
{ language: 'Spanish', name: 'Destrozador de escoria' } ],
printings:
[ 'Media Inserts',
'Duel Decks: Izzet vs. Golgari',
'Return to Ravnica' ],
legalities:
{ Modern: 'Legal',
'Return to Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Faithless Looting',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Draw two cards, then discard two cards.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'faithless looting',
foreignNames:
[ { language: 'Chinese Traditional', name: '喪信掠奪' },
{ language: 'Chinese Simplified', name: '丧信掠夺' },
{ language: 'French', name: 'Pillage sans foi' },
{ language: 'German', name: 'Treuloses Plündern' },
{ language: 'Italian', name: 'Saccheggio degli Infedeli' },
{ language: 'Japanese', name: '信仰無き物あさり' },
{ language: 'Korean', name: '믿음 없는 약탈' },
{ language: 'Portuguese (Brazil)', name: 'Pilhagem Infiel' },
{ language: 'Russian', name: 'Безбожное Разграбление' },
{ language: 'Spanish', name: 'Saqueo infiel' } ],
printings:
[ 'Media Inserts',
'Dark Ascension',
'Duel Decks: Sorin vs. Tibalt',
'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Brand of Ill Omen',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nCumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted creature\'s controller can\'t cast creature spells.',
imageName: 'brand of ill omen',
rulings:
[ { date: '2008-04-01',
text: 'A "creature spell" is any spell with the type Creature, even if it has other types such as Artifact or Enchantment. Older cards of type Summon are also Creature spells.' } ],
printings: [ 'Ice Age' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Illusionary Forces',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\nCumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '4',
toughness: '4',
imageName: 'illusionary forces',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Ice Age', 'Masters Edition' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Illusionary Wall',
manaCost: '{4}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Illusion Wall',
types: [ 'Creature' ],
subtypes: [ 'Illusion', 'Wall' ],
text: 'Defender, flying, first strike\nCumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '7',
toughness: '4',
imageName: 'illusionary wall',
printings: [ 'Ice Age', 'Masters Edition' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Maddening Wind',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nCumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of the upkeep of enchanted creature\'s controller, Maddening Wind deals 2 damage to that player.',
imageName: 'maddening wind',
printings: [ 'Ice Age' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Might',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant land you control\nCumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted land has "{T}: Target creature gets +2/+2 until end of turn."',
imageName: 'mystic might',
printings: [ 'Ice Age' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Polar Kraken',
manaCost: '{8}{U}{U}{U}',
cmc: 11,
colors: [ 'Blue' ],
type: 'Creature — Kraken',
types: [ 'Creature' ],
subtypes: [ 'Kraken' ],
text: 'Trample\nPolar Kraken enters the battlefield tapped.\nCumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '11',
toughness: '11',
imageName: 'polar kraken',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Ice Age', 'Masters Edition' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Thunder Wall',
manaCost: '{1}{U}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying\n{U}: Thunder Wall gets +1/+1 until end of turn.',
power: '0',
toughness: '2',
imageName: 'thunder wall',
printings: [ 'Ice Age', 'Masters Edition II' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Shields',
manaCost: '{3}',
cmc: 3,
type: 'Artifact Creature — Wall',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nBanding (If any creatures with banding you control are blocking a creature, you divide that creature\'s combat damage, not its controller, among any of the creatures it\'s being blocked by.)',
power: '0',
toughness: '4',
imageName: 'wall of shields',
printings: [ 'Ice Age' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cemetery Gate',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nProtection from black',
power: '0',
toughness: '5',
imageName: 'cemetery gate',
printings: [ 'Homelands' ],
legalities: { Legacy: 'Legal', Vintage: 'Legal', Commander: 'Legal' } }
{ layout: 'normal',
name: 'Balduvian War-Makers',
manaCost: '{4}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Human Barbarian',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Barbarian' ],
text: 'Haste\nRampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)',
power: '3',
toughness: '3',
imageName: 'balduvian war-makers',
printings: [ 'Alliances' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Varchild\'s War-Riders',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Human Warrior',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Warrior' ],
text: 'Cumulative upkeep—Have an opponent put a 1/1 red Survivor creature token onto the battlefield. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nTrample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)',
power: '3',
toughness: '4',
imageName: 'varchild\'s war-riders',
rulings:
[ { date: '2004-10-04',
text: 'In a multiplayer game, you can put the Survivor tokens onto the battlefield under the control of different players.' },
{ date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Alliances', 'Masters Edition' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Yavimaya Ants',
manaCost: '{2}{G}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Insect',
types: [ 'Creature' ],
subtypes: [ 'Insect' ],
text: 'Trample, haste\nCumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '5',
toughness: '1',
imageName: 'yavimaya ants',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Alliances', 'Deckmasters', 'Masters Edition' ],
legalities:
{ 'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Decomposition',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant black creature\nEnchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller\'s upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)\nWhen enchanted creature dies, its controller loses 2 life.',
imageName: 'decomposition',
rulings:
[ { date: '2013-04-15',
text: 'If a permanent has multiple instances of cumulative upkeep, each triggers separately. However, the age counters are not connected to any particular ability; each cumulative upkeep ability will count the total number of age counters on the permanent at the time that ability resolves.' } ],
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Frenetic Efreet',
manaCost: '{1}{U}{R}',
cmc: 3,
colors: [ 'Blue', 'Red' ],
type: 'Creature — Efreet',
types: [ 'Creature' ],
subtypes: [ 'Efreet' ],
text: 'Flying\n{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it\'s phased out, it\'s treated as though it doesn\'t exist. It phases in before you untap during your next untap step.)',
power: '2',
toughness: '1',
imageName: 'frenetic efreet',
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Jolrael\'s Centaur',
manaCost: '{1}{G}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Centaur Archer',
types: [ 'Creature' ],
subtypes: [ 'Centaur', 'Archer' ],
text: 'Shroud (This creature can\'t be the target of spells or abilities.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'jolrael\'s centaur',
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mind Harness',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant red or green creature\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nYou control enchanted creature.',
imageName: 'mind harness',
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mindbender Spores',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Fungus Wall',
types: [ 'Creature' ],
subtypes: [ 'Fungus', 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying\nWhenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn\'t untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."',
power: '0',
toughness: '1',
imageName: 'mindbender spores',
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sunweb',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying\nSunweb can\'t block creatures with power 2 or less.',
power: '5',
toughness: '6',
imageName: 'sunweb',
foreignNames:
[ { language: 'French', name: 'Toile solaire' },
{ language: 'German', name: 'Sonnennetz' },
{ language: 'Italian', name: 'Ragnatela Solare' },
{ language: 'Portuguese (Brazil)', name: 'Teia Solar' },
{ language: 'Spanish', name: 'Telaraña solar' } ],
printings:
[ 'Mirage',
'Classic Sixth Edition',
'Seventh Edition',
'Eighth Edition' ],
legalities:
{ Modern: 'Legal',
'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Taniwha',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Legendary Creature — Serpent',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Serpent' ],
text: 'Trample\nPhasing (This phases in or out before you untap during each of your untap steps. While it\'s phased out, it\'s treated as though it doesn\'t exist.)\nAt the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)',
power: '7',
toughness: '7',
imageName: 'taniwha',
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Teferi\'s Drake',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Flying\nPhasing (This phases in or out before you untap during each of your untap steps. While it\'s phased out, it\'s treated as though it doesn\'t exist.)',
power: '3',
toughness: '2',
imageName: 'teferi\'s drake',
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Teferi\'s Imp',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Imp',
types: [ 'Creature' ],
subtypes: [ 'Imp' ],
text: 'Flying\nPhasing (This phases in or out before you untap during each of your untap steps. While it\'s phased out, it\'s treated as though it doesn\'t exist.)\nWhenever Teferi\'s Imp phases out, discard a card.\nWhenever Teferi\'s Imp phases in, draw a card.',
power: '1',
toughness: '1',
imageName: 'teferi\'s imp',
rulings:
[ { date: '2004-10-04',
text: 'There is no negative effect if you can\'t discard when it phases out. You still get to draw a card when it phases in.' } ],
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Volcanic Dragon',
manaCost: '{4}{R}{R}',
cmc: 6,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\nHaste (This creature can attack and {T} as soon as it comes under your control.)',
power: '4',
toughness: '4',
imageName: 'volcanic dragon',
foreignNames:
[ { language: 'Chinese Traditional', name: '火山龍' },
{ language: 'Chinese Simplified', name: '火山龙' },
{ language: 'French', name: 'Dragon des volcans' },
{ language: 'German', name: 'Vulkandrache' },
{ language: 'Italian', name: 'Drago Vulcanico' },
{ language: 'Japanese', name: '火山のドラゴン' },
{ language: 'Portuguese (Brazil)', name: 'Dragão Vulcânico' },
{ language: 'Russian', name: 'Вулканический Дракон' },
{ language: 'Spanish', name: 'Dragón volcánico' } ],
printings:
[ 'Mirage',
'Portal',
'Anthologies',
'Classic Sixth Edition',
'Starter 1999',
'Magic 2012' ],
legalities:
{ Modern: 'Legal',
'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Resistance',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying\nAt the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.',
power: '0',
toughness: '3',
imageName: 'wall of resistance',
rulings:
[ { date: '2004-10-04',
text: 'It gets only one counter a turn, not one per point of damage.' } ],
printings: [ 'Mirage' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Breezekeeper',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Djinn',
types: [ 'Creature' ],
subtypes: [ 'Djinn' ],
text: 'Flying\nPhasing (This phases in or out before you untap during each of your untap steps. While it\'s phased out, it\'s treated as though it doesn\'t exist.)',
power: '4',
toughness: '4',
imageName: 'breezekeeper',
printings: [ 'Visions' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Firestorm Hellkite',
manaCost: '{4}{U}{R}',
cmc: 6,
colors: [ 'Blue', 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying, trample\nCumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '6',
toughness: '6',
imageName: 'firestorm hellkite',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Visions' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shimmering Efreet',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Efreet',
types: [ 'Creature' ],
subtypes: [ 'Efreet' ],
text: 'Flying\nPhasing (This phases in or out before you untap during each of your untap steps. While it\'s phased out, it\'s treated as though it doesn\'t exist.)\nWhenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)',
power: '2',
toughness: '2',
imageName: 'shimmering efreet',
rulings:
[ { date: '2004-10-04',
text: 'If it phases in and no other creatures are on the battlefield, it will phase itself back out.' },
{ date: '2004-10-04',
text: 'If two of these phase in, they can both target the same creature and have just that one creature phase out.' } ],
printings: [ 'Visions' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Suq\'Ata Lancer',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Haste\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'suq\'ata lancer',
foreignNames:
[ { language: 'Chinese Simplified', name: '舒夸塔的枪骑兵' },
{ language: 'French', name: 'Lancier souk\'ata' },
{ language: 'German', name: 'Lanzenträger der Suq\'Ata' },
{ language: 'Italian', name: 'Lanciere di Suq\'Ata' },
{ language: 'Japanese', name: 'スークアタの槍騎兵' },
{ language: 'Portuguese (Brazil)',
name: 'Lanceiro de Souk\'Ata' },
{ language: 'Russian', name: 'Копьеносец Суквата' },
{ language: 'Spanish', name: 'Lancero de Suq\'Ata' } ],
printings: [ 'Visions', 'Time Spiral "Timeshifted"' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Benalish Knight',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFirst strike (This creature deals combat damage before creatures without first strike.)',
power: '2',
toughness: '2',
imageName: 'benalish knight',
foreignNames:
[ { language: 'Chinese Traditional', name: '賓納里亞騎士' },
{ language: 'Chinese Simplified', name: '宾纳里亚骑士' },
{ language: 'French', name: 'Chevalier bénalian' },
{ language: 'German', name: 'Benalischer Ritter' },
{ language: 'Italian', name: 'Cavaliere di Benalia' },
{ language: 'Japanese', name: 'ベナリアの騎士' },
{ language: 'Portuguese (Brazil)',
name: 'Cavaleiro de Benália' },
{ language: 'Russian', name: 'Беналийский Рыцарь' },
{ language: 'Spanish', name: 'Caballero benalita' } ],
printings: [ 'Weatherlight', 'Anthologies', 'Tenth Edition' ],
legalities:
{ Modern: 'Legal',
'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gallowbraid',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Legendary Creature — Horror',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Trample\nCumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '5',
toughness: '5',
imageName: 'gallowbraid',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Weatherlight' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mana Chains',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller\'s upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)',
imageName: 'mana chains',
rulings:
[ { date: '2013-04-15',
text: 'If a permanent has multiple instances of cumulative upkeep, each triggers separately. However, the age counters are not connected to any particular ability; each cumulative upkeep ability will count the total number of age counters on the permanent at the time that ability resolves.' } ],
printings: [ 'Weatherlight' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Morinfen',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Legendary Creature — Horror',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Flying\nCumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '5',
toughness: '4',
imageName: 'morinfen',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
printings: [ 'Weatherlight' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tolarian Drake',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Flying\nPhasing (This phases in or out before you untap during each of your untap steps. While it\'s phased out, it\'s treated as though it doesn\'t exist.)',
power: '2',
toughness: '4',
imageName: 'tolarian drake',
printings: [ 'Weatherlight' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Volunteer Reserves',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature\'s combat damage, not its controller, among any of the creatures it\'s being blocked by or is blocking.)\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '2',
toughness: '4',
imageName: 'volunteer reserves',
rulings:
[ { date: '2008-10-01',
text: 'If a creature with banding attacks, it can team up with any number of other attacking creatures with banding (and up to one nonbanding creature) and attack as a unit called a "band." The band can be blocked by any creature that could block a single creature in the band. Blocking any creature in a band blocks the entire band. If a creature with banding is blocked, the attacking player chooses how the blockers\' damage is assigned.' },
{ date: '2008-10-01',
text: 'A maximum of one nonbanding creature can join an attacking band no matter how many creatures with banding are in it.' },
{ date: '2008-10-01',
text: 'Creatures in the same band must all attack the same player or planeswalker.' },
{ date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' },
{ date: '2009-10-01',
text: 'If a creature in combat has banding, its controller assigns damage for creatures blocking or blocked by it. That player can ignore the damage assignment order when making this assignment.' } ],
printings: [ 'Weatherlight' ],
legalities:
{ 'Mirage Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bloodlord of Vaasgoth',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Vampire Warrior',
types: [ 'Creature' ],
subtypes: [ 'Vampire', 'Warrior' ],
text: 'Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nFlying\nWhenever you cast a Vampire creature spell, it gains bloodthirst 3.',
power: '3',
toughness: '3',
imageName: 'bloodlord of vaasgoth',
rulings:
[ { date: '2011-09-22',
text: 'Multiple instances of bloodthirst are cumulative. For example, if you control Bloodlord of Vaasgoth and cast a Vampire creature spell that already has bloodthirst 1, that Vampire will enter the battlefield with four +1/+1 counters on it if an opponent has been dealt damage that turn.' },
{ date: '2011-09-22',
text: 'A creature spell like Phantasmal Image that may enter the battlefield as a copy of a creature is not a Vampire creature spell, even if you intend on copying a Vampire creature when that creature enters the battlefield.' },
{ date: '2011-09-22',
text: 'Vampire creatures you put directly onto the battlefield without casting them and Vampire creature tokens you put onto the battlefield will not gain bloodthirst 3 from Bloodlord of Vaasgoth.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '法茲各血領' },
{ language: 'Chinese Simplified', name: '法兹各血领' },
{ language: 'French', name: 'Seigneur de sang de Vaäsgoth' },
{ language: 'German', name: 'Blutfürst von Vaasgoth' },
{ language: 'Italian', name: 'Signore Sanguinario di Vaasgoth' },
{ language: 'Japanese', name: 'ヴァーズゴスの血王' },
{ language: 'Portuguese (Brazil)',
name: 'Senhor Vampiro de Vaasgoth' },
{ language: 'Russian', name: 'Кровавый Лорд Ваазгота' },
{ language: 'Spanish', name: 'Señor sangriento de Vaasgoth' } ],
printings: [ 'Prerelease Events', 'Magic 2012' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Carnival Hellsteed',
manaCost: '{4}{B}{R}',
cmc: 6,
colors: [ 'Black', 'Red' ],
type: 'Creature — Nightmare Horse',
types: [ 'Creature' ],
subtypes: [ 'Nightmare', 'Horse' ],
text: 'First strike, haste\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can\'t block as long as it has a +1/+1 counter on it.)',
power: '5',
toughness: '4',
imageName: 'carnival hellsteed',
rulings:
[ { date: '2013-04-15',
text: 'You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it\'s entering the battlefield. At that point, it\'s too late for a player to respond to the creature spell by trying to counter it, for example.' },
{ date: '2013-04-15',
text: 'The unleash ability applies no matter where the creature is entering the battlefield from.' },
{ date: '2013-04-15',
text: 'A creature with unleash can\'t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.' },
{ date: '2013-04-15',
text: 'Putting a +1/+1 counter on a creature with unleash that\'s already blocking won\'t remove it from combat. It will continue to block.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '遊行獄駒' },
{ language: 'Chinese Simplified', name: '游行狱驹' },
{ language: 'French', name: 'Destrier des enfers de la foire' },
{ language: 'German', name: 'Rummelplatz-Höllenstute' },
{ language: 'Italian',
name: 'Destriero Infernale di Carnevale' },
{ language: 'Japanese', name: '謝肉祭の地獄馬' },
{ language: 'Korean', name: '카니발 지옥마' },
{ language: 'Portuguese (Brazil)',
name: 'Corcel Infernal Festivo' },
{ language: 'Russian', name: 'Ярмарочный Огнеконь' },
{ language: 'Spanish', name: 'Corcel infernal del carnaval' } ],
printings: [ 'Prerelease Events', 'Return to Ravnica' ],
legalities:
{ Modern: 'Legal',
'Return to Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Celestial Archon',
manaCost: '{3}{W}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Enchantment Creature — Archon',
types: [ 'Enchantment', 'Creature' ],
subtypes: [ 'Archon' ],
text: 'Bestow {5}{W}{W} (If you cast this card for its bestow cost, it\'s an Aura spell with enchant creature. It becomes a creature again if it\'s not attached to a creature.)\nFlying, first strike\nEnchanted creature gets +4/+4 and has flying and first strike.',
power: '4',
toughness: '4',
imageName: 'celestial archon',
rulings:
[ { date: '2013-09-15',
text: 'You don’t choose whether the spell is going to be an Aura spell or not until the spell is already on the stack. Abilities that affect when you can cast a spell, such as flash, will apply to the creature card in whatever zone you’re casting it from. For example, an effect that said you can cast creature spells as though they have flash will allow you to cast a creature card with bestow as an Aura spell anytime you could cast an instant.' },
{ date: '2013-09-15',
text: 'On the stack, a spell with bestow is either a creature spell or an Aura spell. It’s never both, although it’s an enchantment spell in either case.' },
{ date: '2013-09-15',
text: 'Unlike other Aura spells, an Aura spell with bestow isn’t countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.' },
{ date: '2013-09-15',
text: 'Unlike other Auras, an Aura with bestow isn’t put into its owner’s graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it’s been under your control continuously, even as an Aura, since your most recent turn began.' },
{ date: '2013-09-15',
text: 'If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can’t choose to pay the bestow cost and have it become an Aura.' },
{ date: '2013-09-15',
text: 'Auras attached to a creature don’t become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.' },
{ date: '2013-09-15',
text: 'An Aura that becomes a creature is no longer put into its owner’s graveyard as a state-based action. Rather, it becomes unattached and remains on the battlefield as long as it’s a creature. While it’s a creature, it can’t be attached to another permanent or player. An Aura that’s not attached to a legal permanent or player as defined by its enchant ability and also isn’t a creature will be put into its owner’s graveyard as a state-based action.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '天界統領' },
{ language: 'Chinese Simplified', name: '天界统领' },
{ language: 'French', name: 'Archonte céleste' },
{ language: 'German', name: 'Himmlischer Archon' },
{ language: 'Italian', name: 'Arconte Celeste' },
{ language: 'Japanese', name: '天界の執政官' },
{ language: 'Korean', name: '천상의 집정관' },
{ language: 'Portuguese (Brazil)', name: 'Arconte Celestial' },
{ language: 'Russian', name: 'Небесный Архонт' },
{ language: 'Spanish', name: 'Arconte celestial' } ],
printings: [ 'Prerelease Events', 'Theros' ],
legalities:
{ Standard: 'Legal',
Modern: 'Legal',
'Theros Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Tribal Wars Standard': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dawnbringer Charioteers',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Flying, lifelink\nHeroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.',
power: '2',
toughness: '4',
imageName: 'dawnbringer charioteers',
rulings:
[ { date: '2014-04-26',
text: 'Heroic abilities will resolve before the spell that caused them to trigger.' },
{ date: '2014-04-26',
text: 'Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.' },
{ date: '2014-04-26',
text: 'Heroic abilities won’t trigger when a copy of a spell is created on the stack or when a spell’s targets are changed to include a creature with a heroic ability.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '送曉御夫' },
{ language: 'Chinese Simplified', name: '送晓御夫' },
{ language: 'French', name: 'Auriges porteurs de l\'aube' },
{ language: 'German', name: 'Wagenlenker der Morgenröte' },
{ language: 'Italian', name: 'Aurighi dell\'Alba' },
{ language: 'Japanese', name: '黎明運びの戦車兵' },
{ language: 'Korean', name: '여명을 부르는 전차대' },
{ language: 'Portuguese (Brazil)', name: 'Aurigas da Alvorada' },
{ language: 'Russian', name: 'Колесничие Зари' },
{ language: 'Spanish', name: 'Aurigas portadores del alba' } ],
printings: [ 'Prerelease Events', 'Journey into Nyx' ],
legalities:
{ Standard: 'Legal',
Modern: 'Legal',
'Theros Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Tribal Wars Standard': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Feral Throwback',
manaCost: '{4}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)\nProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.)',
power: '3',
toughness: '3',
imageName: 'feral throwback',
foreignNames:
[ { language: 'French', name: 'Survivant sauvage' },
{ language: 'German', name: 'Wilde Urform' },
{ language: 'Italian', name: 'Belva Regredita' },
{ language: 'Portuguese (Brazil)', name: 'Atavismo Bestial' },
{ language: 'Spanish', name: 'Atavismo salvaje' } ],
printings: [ 'Prerelease Events', 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lightning Dragon',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\nEcho {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\n{R}: Lightning Dragon gets +1/+0 until end of turn.',
power: '4',
toughness: '4',
imageName: 'lightning dragon',
printings: [ 'Prerelease Events', 'Urza\'s Saga', 'Vintage Masters' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Raging Kavu',
manaCost: '{1}{R}{G}',
cmc: 3,
colors: [ 'Red', 'Green' ],
type: 'Creature — Kavu',
types: [ 'Creature' ],
subtypes: [ 'Kavu' ],
text: 'Flash\nHaste',
power: '3',
toughness: '1',
imageName: 'raging kavu',
foreignNames:
[ { language: 'French', name: 'Kavru enragé' },
{ language: 'German', name: 'Tobender Kavu' } ],
printings: [ 'Prerelease Events', 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Rampaging Baloths',
manaCost: '{4}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nLandfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.',
power: '6',
toughness: '6',
imageName: 'rampaging baloths',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '莽闯巴洛西' },
{ language: 'French', name: 'Baloths déchaînés' },
{ language: 'German', name: 'Tobende Baloths' },
{ language: 'Italian', name: 'Baloth Infuriati' },
{ language: 'Japanese', name: '猛り狂うベイロス' },
{ language: 'Portuguese (Brazil)', name: 'Baloths Enfurecidos' },
{ language: 'Russian', name: 'Неистовые Балоты' },
{ language: 'Spanish', name: 'Báloths impetuosos' } ],
printings:
[ 'Prerelease Events',
'Zendikar',
'Commander 2013 Edition',
'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Silent Specter',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Specter',
types: [ 'Creature' ],
subtypes: [ 'Specter' ],
text: 'Flying\nWhenever Silent Specter deals combat damage to a player, that player discards two cards.\nMorph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '4',
toughness: '4',
imageName: 'silent specter',
foreignNames:
[ { language: 'French', name: 'Spectre silencieux' },
{ language: 'German', name: 'Stilles Gespenst' },
{ language: 'Italian', name: 'Spettro Silenzioso' },
{ language: 'Portuguese (Brazil)', name: 'Espectro Silencioso' },
{ language: 'Spanish', name: 'Espectro silencioso' } ],
printings: [ 'Prerelease Events', 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Soul Collector',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Vampire',
types: [ 'Creature' ],
subtypes: [ 'Vampire' ],
text: 'Flying\nWhenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.\nMorph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '4',
imageName: 'soul collector',
rulings:
[ { date: '2004-10-04',
text: 'The ability only triggers if this card is face up at the time the creature is put into the graveyard.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '搜魂妖' },
{ language: 'French', name: 'Collecteur d\'âmes' },
{ language: 'German', name: 'Seelensammler' },
{ language: 'Italian', name: 'Collezionista di Anime' },
{ language: 'Japanese', name: '魂の収集家' },
{ language: 'Portuguese (Brazil)',
name: 'Colecionador de Almas' },
{ language: 'Russian', name: 'Коллекционер Душ' },
{ language: 'Spanish', name: 'Coleccionista de almas' } ],
printings: [ 'Prerelease Events', 'Scourge', 'Time Spiral "Timeshifted"' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Soltari Monk',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Soltari Monk Cleric',
types: [ 'Creature' ],
subtypes: [ 'Soltari', 'Monk', 'Cleric' ],
text: 'Protection from black\nShadow (This creature can block or be blocked by only creatures with shadow.)',
power: '2',
toughness: '1',
imageName: 'soltari monk',
printings: [ 'Tempest' ],
legalities:
{ 'Tempest Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Soltari Priest',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Soltari Cleric',
types: [ 'Creature' ],
subtypes: [ 'Soltari', 'Cleric' ],
text: 'Protection from red\nShadow (This creature can block or be blocked by only creatures with shadow.)',
power: '2',
toughness: '1',
imageName: 'soltari priest',
foreignNames:
[ { language: 'Chinese Simplified', name: '索泰利祝祷士' },
{ language: 'French', name: 'Prêtre soltari' },
{ language: 'German', name: 'Soltarischer Priester' },
{ language: 'Italian', name: 'Sacerdote Soltari' },
{ language: 'Japanese', name: 'サルタリーの僧侶' },
{ language: 'Portuguese (Brazil)',
name: 'Sacerdote Soltariano' },
{ language: 'Russian', name: 'Священник Солтари' },
{ language: 'Spanish', name: 'Sacerdote soltari' } ],
printings:
[ 'Tempest',
'Super Series',
'Friday Night Magic',
'Time Spiral "Timeshifted"' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
'Tempest Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Razors',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFirst strike',
power: '4',
toughness: '1',
imageName: 'wall of razors',
printings: [ 'Stronghold' ],
legalities:
{ 'Tempest Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Angelic Wall',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying',
power: '0',
toughness: '4',
imageName: 'angelic wall',
foreignNames:
[ { language: 'Chinese Traditional', name: '天使聖牆' },
{ language: 'Chinese Simplified', name: '天使圣墙' },
{ language: 'French', name: 'Mur angélique' },
{ language: 'German', name: 'Mauer der Engel' },
{ language: 'Italian', name: 'Muro Angelico' },
{ language: 'Japanese', name: '天使の壁' },
{ language: 'Korean', name: '천사의 벽' },
{ language: 'Portuguese (Brazil)', name: 'Barreira Angelical' },
{ language: 'Portuguese', name: 'Barreira Angelical' },
{ language: 'Russian', name: 'Стена Ангела' },
{ language: 'Spanish', name: 'Muro angelical' } ],
printings:
[ 'Portal Second Age',
'Odyssey',
'Tenth Edition',
'Avacyn Restored',
'Magic 2014 Core Set' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Exalted Angel',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nWhenever Exalted Angel deals damage, you gain that much life.\nMorph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '4',
toughness: '5',
imageName: 'exalted angel',
rulings:
[ { date: '2004-10-04',
text: 'You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life.' } ],
foreignNames:
[ { language: 'French', name: 'Ange exalté' },
{ language: 'German', name: 'Erhabener Engel' },
{ language: 'Italian', name: 'Angelo Eminente' },
{ language: 'Portuguese (Brazil)', name: 'Anjo Exaltado' },
{ language: 'Spanish', name: 'Ángel exaltado' } ],
printings: [ 'Judge Gift Program', 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Karmic Guide',
manaCost: '{3}{W}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Angel Spirit',
types: [ 'Creature' ],
subtypes: [ 'Angel', 'Spirit' ],
text: 'Flying, protection from black\nEcho {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.',
power: '2',
toughness: '2',
imageName: 'karmic guide',
rulings:
[ { date: '2008-04-01',
text: 'A "creature card" is any card with the type Creature, even if it has other types such as Artifact, Enchantment, or Land. Older cards of type Summon are also Creature cards.' } ],
foreignNames:
[ { language: 'French', name: 'Guide karmique' },
{ language: 'German', name: 'Karmischer Begleiter' },
{ language: 'Italian', name: 'Guida del Karma' },
{ language: 'Japanese', name: '霊体の先達' },
{ language: 'Spanish', name: 'Guía kármica' } ],
printings:
[ 'Judge Gift Program',
'Urza\'s Legacy',
'Commander 2013 Edition',
'Vintage Masters' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Vendilion Clique',
manaCost: '{1}{U}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Legendary Creature — Faerie Wizard',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\nWhen Vendilion Clique enters the battlefield, look at target player\'s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.',
power: '3',
toughness: '1',
imageName: 'vendilion clique',
foreignNames:
[ { language: 'Chinese Traditional', name: '薇安留聚群' },
{ language: 'Chinese Simplified', name: '薇安留聚群' },
{ language: 'French', name: 'Clique Vendilion' },
{ language: 'German', name: 'Vendilion-Clique' },
{ language: 'Italian', name: 'Cricca Vendilion' },
{ language: 'Japanese', name: 'ヴェンディリオン三人衆' },
{ language: 'Portuguese (Brazil)', name: 'Facção Vendilion' },
{ language: 'Russian', name: 'Вендилионская Клика' },
{ language: 'Spanish', name: 'Pandilla Vendilion' } ],
printings: [ 'Judge Gift Program', 'Morningtide', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Citanul Centaurs',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Centaur',
types: [ 'Creature' ],
subtypes: [ 'Centaur' ],
text: 'Shroud (This creature can\'t be the target of spells or abilities.)\nEcho {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '6',
toughness: '3',
imageName: 'citanul centaurs',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cradle Guard',
manaCost: '{1}{G}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Treefolk',
types: [ 'Creature' ],
subtypes: [ 'Treefolk' ],
text: 'Trample\nEcho {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '4',
toughness: '4',
imageName: 'cradle guard',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Disciple of Grace',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Cleric',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Cleric' ],
text: 'Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '1',
toughness: '2',
imageName: 'disciple of grace',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Disciple de la grâce' },
{ language: 'German', name: 'Apostel der Gnade' },
{ language: 'Italian', name: 'Discepolo della Grazia' },
{ language: 'Portuguese (Brazil)', name: 'Discípulo da Graça' },
{ language: 'Spanish', name: 'Discípulo de la Gracia' } ],
printings: [ 'Urza\'s Saga', 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Disciple of Law',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Cleric',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Cleric' ],
text: 'Protection from red\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '1',
toughness: '2',
imageName: 'disciple of law',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Drifting Djinn',
manaCost: '{4}{U}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Djinn',
types: [ 'Creature' ],
subtypes: [ 'Djinn' ],
text: 'Flying\nAt the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '5',
toughness: '5',
imageName: 'drifting djinn',
rulings:
[ { date: '2004-10-04',
text: 'You choose whether to pay or not on resolution. If not, then you sacrifice Drifting Djinn. You can choose to not pay if you no longer control this card on resolution.' },
{ date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Goblin War Buggy',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Goblin',
types: [ 'Creature' ],
subtypes: [ 'Goblin' ],
text: 'Haste\nEcho {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '2',
toughness: '2',
imageName: 'goblin war buggy',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hawkeater Moth',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Insect',
types: [ 'Creature' ],
subtypes: [ 'Insect' ],
text: 'Flying\nShroud (This creature can\'t be the target of spells or abilities.)',
power: '1',
toughness: '2',
imageName: 'hawkeater moth',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Herald of Serra',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying, vigilance\nEcho {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '3',
toughness: '4',
imageName: 'herald of serra',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lingering Mirage',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant land\nEnchanted land is an Island.\nCycling {2} ({2}, Discard this card: Draw a card.)',
imageName: 'lingering mirage',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pegasus Charger',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Pegasus',
types: [ 'Creature' ],
subtypes: [ 'Pegasus' ],
text: 'Flying (This creature can\'t be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)',
power: '2',
toughness: '1',
imageName: 'pegasus charger',
foreignNames:
[ { language: 'Chinese Simplified', name: '冲锋飞马' },
{ language: 'French', name: 'Pégase de bataille' },
{ language: 'German', name: 'Anstürmender Pegasus' },
{ language: 'Italian', name: 'Pegaso Destriero' },
{ language: 'Japanese', name: '突撃ペガサス' },
{ language: 'Portuguese (Brazil)', name: 'Pégaso Atacante' },
{ language: 'Russian', name: 'Боевой пегас' },
{ language: 'Spanish', name: 'Pegaso de batalla' } ],
printings: [ 'Urza\'s Saga', 'Anthologies', 'Ninth Edition' ],
legalities:
{ Modern: 'Legal',
'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pendrell Drake',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Flying\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '2',
toughness: '3',
imageName: 'pendrell drake',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Power Taint',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant enchantment\nAt the beginning of the upkeep of enchanted enchantment\'s controller, that player loses 2 life unless he or she pays {2}.\nCycling {2} ({2}, Discard this card: Draw a card.)',
imageName: 'power taint',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shimmering Barrier',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFirst strike\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '1',
toughness: '3',
imageName: 'shimmering barrier',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shivan Raptor',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Lizard',
types: [ 'Creature' ],
subtypes: [ 'Lizard' ],
text: 'First strike, haste\nEcho {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '3',
toughness: '1',
imageName: 'shivan raptor',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sicken',
manaCost: '{B}',
cmc: 1,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets -1/-1.\nCycling {2} ({2}, Discard this card: Draw a card.)',
imageName: 'sicken',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Zephid',
manaCost: '{4}{U}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\nShroud (This creature can\'t be the target of spells or abilities.)',
power: '3',
toughness: '4',
imageName: 'zephid',
printings: [ 'Urza\'s Saga' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Avalanche Riders',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Human Nomad',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Nomad' ],
text: 'Haste\nEcho {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Avalanche Riders enters the battlefield, destroy target land.',
power: '2',
toughness: '2',
imageName: 'avalanche riders',
foreignNames:
[ { language: 'Chinese Simplified', name: '山崩骑兵' },
{ language: 'French', name: 'Chevaucheurs d\'avalanche' },
{ language: 'German', name: 'Lawinenreiter' },
{ language: 'Italian', name: 'Cavalcatori di Valanghe' },
{ language: 'Japanese', name: 'なだれ乗り' },
{ language: 'Portuguese (Brazil)',
name: 'Ginetes da Avalanche' },
{ language: 'Russian', name: 'Всадники Лавины' },
{ language: 'Spanish', name: 'Jinetes de avalancha' } ],
printings:
[ 'Urza\'s Legacy',
'Friday Night Magic',
'Time Spiral "Timeshifted"' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bloated Toad',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Frog',
types: [ 'Creature' ],
subtypes: [ 'Frog' ],
text: 'Protection from blue\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '2',
toughness: '2',
imageName: 'bloated toad',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Legacy' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bone Shredder',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Minion',
types: [ 'Creature' ],
subtypes: [ 'Minion' ],
text: 'Flying\nEcho {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.',
power: '1',
toughness: '1',
imageName: 'bone shredder',
foreignNames: [ { language: 'Japanese', name: '骨砕き' } ],
printings: [ 'Urza\'s Legacy', 'Duel Decks: Phyrexia vs. the Coalition' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cloud of Faeries',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Faerie',
types: [ 'Creature' ],
subtypes: [ 'Faerie' ],
text: 'Flying\nWhen Cloud of Faeries enters the battlefield, untap up to two lands.\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '1',
toughness: '1',
imageName: 'cloud of faeries',
rulings:
[ { date: '2004-10-04',
text: 'You can untap another player\'s lands.' },
{ date: '2004-10-04', text: 'This does not target the lands.' },
{ date: '2004-10-04', text: 'You can untap 0, 1, or 2 lands.' },
{ date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Legacy', 'Vintage Masters' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Darkwatch Elves',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Elf',
types: [ 'Creature' ],
subtypes: [ 'Elf' ],
text: 'Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '2',
toughness: '2',
imageName: 'darkwatch elves',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
printings: [ 'Urza\'s Legacy' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Defender of Chaos',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Flash\nProtection from white',
power: '2',
toughness: '1',
imageName: 'defender of chaos',
rulings:
[ { date: '2004-10-04',
text: 'This card is always a creature spell and is never an instant spell, no matter when you cast it.' } ],
printings: [ 'Urza\'s Legacy' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Defender of Law',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Flash\nProtection from red',
power: '2',
toughness: '1',
imageName: 'defender of law',
rulings:
[ { date: '2004-10-04',
text: 'This card is always a creature spell and is never an instant spell, no matter when you cast it.' } ],
printings: [ 'Urza\'s Legacy' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Raven Familiar',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Bird',
types: [ 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Flying\nEcho {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.',
power: '1',
toughness: '2',
imageName: 'raven familiar',
rulings: [ { date: '2004-10-04', text: 'This is not a draw.' } ],
foreignNames:
[ { language: 'French', name: 'Familier corbeau' },
{ language: 'German', name: 'Vertrauter Rabe' },
{ language: 'Italian', name: 'Corvo Famiglio' },
{ language: 'Japanese', name: 'ワタリガラスの使い魔' },
{ language: 'Spanish', name: 'Familiar cuervo' } ],
printings: [ 'Urza\'s Legacy', 'Commander 2013 Edition' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Simian Grunts',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Ape',
types: [ 'Creature' ],
subtypes: [ 'Ape' ],
text: 'Flash\nEcho {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '3',
toughness: '4',
imageName: 'simian grunts',
rulings:
[ { date: '2004-10-04',
text: 'This card is always a creature spell and is never an instant spell, no matter when you cast it.' } ],
printings: [ 'Urza\'s Legacy', 'Vintage Masters' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Keldon Champion',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Human Barbarian',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Barbarian' ],
text: 'Haste\nEcho {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Keldon Champion enters the battlefield, it deals 3 damage to target player.',
power: '3',
toughness: '2',
imageName: 'keldon champion',
printings:
[ 'Urza\'s Destiny',
'Planechase',
'Premium Deck Series: Fire and Lightning' ],
legalities:
{ 'Urza Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Buoyancy',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature has flying.',
imageName: 'buoyancy',
printings: [ 'Mercadian Masques' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cho-Manno\'s Blessing',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nAs Cho-Manno\'s Blessing enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn\'t remove Cho-Manno\'s Blessing.',
imageName: 'cho-manno\'s blessing',
printings: [ 'Mercadian Masques' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Diplomatic Immunity',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nShroud (A permanent with shroud can\'t be the target of spells or abilities.)\nEnchanted creature has shroud.',
imageName: 'diplomatic immunity',
rulings:
[ { date: '2004-10-04',
text: 'Shroud does not apply until after it is on the battlefield, so it can be the target of a spell while it is on the stack.' } ],
printings: [ 'Mercadian Masques' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Flaming Sword',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +1/+0 and has first strike.',
imageName: 'flaming sword',
printings: [ 'Mercadian Masques' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Maggot Therapy',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +2/-2.',
imageName: 'maggot therapy',
printings: [ 'Mercadian Masques' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tiger Claws',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +1/+1 and has trample.',
imageName: 'tiger claws',
printings: [ 'Mercadian Masques' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ancient Grudge',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Destroy target artifact.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'ancient grudge',
foreignNames:
[ { language: 'Chinese Simplified', name: '长年怀恨' },
{ language: 'Chinese Traditional', name: '長年懷恨' },
{ language: 'French', name: 'Ancienne rancœur' },
{ language: 'German', name: 'Uralter Groll' },
{ language: 'Italian', name: 'Antico Rancore' },
{ language: 'Japanese', name: '古えの遺恨' },
{ language: 'Portuguese (Brazil)', name: 'Rancor Antigo' },
{ language: 'Russian', name: 'Древняя Злоба' },
{ language: 'Spanish', name: 'Agravio antiguo' } ],
printings: [ 'Friday Night Magic', 'Time Spiral', 'Innistrad' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arrogant Wurm',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Wurm',
types: [ 'Creature' ],
subtypes: [ 'Wurm' ],
text: 'Trample\nMadness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
power: '4',
toughness: '4',
imageName: 'arrogant wurm',
foreignNames:
[ { language: 'French', name: 'Guivre arrogante' },
{ language: 'German', name: 'Arroganter Wurm' },
{ language: 'Italian', name: 'Wurm Arrogante' },
{ language: 'Portuguese (Brazil)', name: 'Vorme Arrogante' },
{ language: 'Spanish', name: 'Sierpe arrogante' } ],
printings: [ 'Friday Night Magic', 'Torment', 'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Blastoderm',
manaCost: '{2}{G}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Shroud (This creature can\'t be the target of spells or abilities.)\nFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can\'t, sacrifice it.)',
power: '5',
toughness: '5',
imageName: 'blastoderm',
printings:
[ 'Friday Night Magic',
'Nemesis',
'Duel Decks: Garruk vs. Liliana',
'Vintage Masters',
'Duel Decks Anthology, Garruk vs. Liliana' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bloodbraid Elf',
manaCost: '{2}{R}{G}',
cmc: 4,
colors: [ 'Red', 'Green' ],
type: 'Creature — Elf Berserker',
types: [ 'Creature' ],
subtypes: [ 'Elf', 'Berserker' ],
text: 'Haste\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)',
power: '3',
toughness: '2',
imageName: 'bloodbraid elf',
rulings:
[ { date: '2009-05-01',
text: 'Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with Cascade.' },
{ date: '2009-05-01',
text: 'When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled.' },
{ date: '2009-05-01',
text: 'If a spell with Cascade is countered, the Cascade ability will still resolve normally.' },
{ date: '2009-05-01',
text: 'You exile the cards face-up. All players will be able to see them.' },
{ date: '2009-05-01',
text: 'If you exile a split card with Cascade, check if at least one half of that split card has a converted mana cost that\'s less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card.' },
{ date: '2009-05-01',
text: 'If you cast the last exiled card, you\'re casting it as a spell. It can be countered. If that card has cascade, the new spell\'s cascade ability will trigger, and you\'ll repeat the process for the new spell.' },
{ date: '2009-05-01',
text: 'After you\'re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '血辫地精' },
{ language: 'French', name: 'Elfe aux Nattes sanguinolentes' },
{ language: 'German', name: 'Blutzopf-Elf' },
{ language: 'Italian', name: 'Elfa dalle Trecce Rosse' },
{ language: 'Japanese', name: '血編み髪のエルフ' },
{ language: 'Portuguese (Brazil)',
name: 'Elfo Tranças-de-Sangue' },
{ language: 'Russian', name: 'Кровавокосый Эльф' },
{ language: 'Spanish', name: 'Elfo trenzas sangrientas' } ],
printings:
[ 'Friday Night Magic',
'Alara Reborn',
'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Banned',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cabal Therapy',
manaCost: '{B}',
cmc: 1,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Name a nonland card. Target player reveals his or her hand and discards all cards with that name.\nFlashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'cabal therapy',
rulings:
[ { date: '2004-10-04',
text: 'You name the card during resolution, then your opponent reveals their hand and discards if appropriate. There is no way for your opponent to do anything between you naming the card and them discarding.' } ],
foreignNames:
[ { language: 'French', name: 'Thérapie de la Coterie' },
{ language: 'German', name: 'Kabbalistische Therapie' },
{ language: 'Italian', name: 'Terapia della Cabala' },
{ language: 'Portuguese (Brazil)', name: 'Terapia da Cabala' },
{ language: 'Spanish', name: 'Terapia de la Cábala' } ],
printings:
[ 'Friday Night Magic',
'Judgment',
'Premium Deck Series: Graveborn' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chainer\'s Edict',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target player sacrifices a creature.\nFlashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'chainer\'s edict',
foreignNames:
[ { language: 'French', name: 'Édit de Chaînes' },
{ language: 'German', name: 'Chainers Erlass' },
{ language: 'Italian', name: 'Editto di Chainer' },
{ language: 'Portuguese (Brazil)', name: 'Édito de Chainer' },
{ language: 'Spanish', name: 'Edicto de Cadenero' } ],
printings:
[ 'Friday Night Magic',
'Torment',
'From the Vault: Twenty',
'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Deep Analysis',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target player draws two cards.\nFlashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'deep analysis',
foreignNames:
[ { language: 'French', name: 'Analyse en profondeur' },
{ language: 'German', name: 'Genaue Analyse' },
{ language: 'Italian', name: 'Analisi Approfondita' },
{ language: 'Japanese', name: '綿密な分析' },
{ language: 'Portuguese (Brazil)', name: 'Análise Profunda' },
{ language: 'Spanish', name: 'Análisis profundo' } ],
printings:
[ 'Friday Night Magic',
'Torment',
'Duel Decks: Ajani vs. Nicol Bolas',
'Commander 2013 Edition',
'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Firebolt',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Firebolt deals 2 damage to target creature or player.\nFlashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'firebolt',
foreignNames:
[ { language: 'French', name: 'Coup de flamme' },
{ language: 'German', name: 'Feuerblitz' },
{ language: 'Italian', name: 'Lampo di Fuoco' },
{ language: 'Japanese', name: '炎の稲妻' },
{ language: 'Portuguese (Brazil)', name: 'Raio de Fogo' },
{ language: 'Spanish', name: 'Rayo de fuego' } ],
printings:
[ 'Friday Night Magic',
'Odyssey',
'Duel Decks: Jace vs. Chandra',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Forbidden Alchemy',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.\nFlashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'forbidden alchemy',
rulings:
[ { date: '2011-09-22',
text: 'If you have fewer than four cards in your library, you\'ll look at all the cards there and put one into your hand and the rest into your graveyard.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '鍊金禁術' },
{ language: 'Chinese Simplified', name: '炼金禁术' },
{ language: 'French', name: 'Alchimie interdite' },
{ language: 'German', name: 'Verbotene Alchemie' },
{ language: 'Italian', name: 'Alchimia Proibita' },
{ language: 'Japanese', name: '禁忌の錬金術' },
{ language: 'Portuguese (Brazil)', name: 'Alquimia Proibida' },
{ language: 'Russian', name: 'Запретная Алхимия' },
{ language: 'Spanish', name: 'Alquimia prohibida' } ],
printings: [ 'Friday Night Magic', 'Innistrad' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ghor-Clan Rampager',
manaCost: '{2}{R}{G}',
cmc: 4,
colors: [ 'Red', 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nBloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.',
power: '4',
toughness: '4',
imageName: 'ghor-clan rampager',
foreignNames:
[ { language: 'Chinese Traditional', name: '狂暴高爾族' },
{ language: 'Chinese Simplified', name: '狂暴高尔族' },
{ language: 'French', name: 'Saccageur du clan Ghor' },
{ language: 'German', name: 'Ghor-Clan-Randalierer' },
{ language: 'Italian', name: 'Furia del Clan Ghor' },
{ language: 'Japanese', name: 'ゴーア族の暴行者' },
{ language: 'Korean', name: '고르 부족 광란전사' },
{ language: 'Portuguese (Brazil)', name: 'Furor do Clã Ghor' },
{ language: 'Russian', name: 'Бестия из Клана Гхор' },
{ language: 'Spanish', name: 'Arrasador del clan Ghor' } ],
printings: [ 'Friday Night Magic', 'Gatecrash' ],
legalities:
{ Modern: 'Legal',
'Return to Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lingering Souls',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put two 1/1 white Spirit creature tokens with flying onto the battlefield.\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'lingering souls',
foreignNames:
[ { language: 'Chinese Traditional', name: '徘徊靈魂' },
{ language: 'Chinese Simplified', name: '徘徊灵魂' },
{ language: 'French', name: 'Âmes persistantes' },
{ language: 'German', name: 'Verweilende Seelen' },
{ language: 'Italian', name: 'Anime Indugianti' },
{ language: 'Japanese', name: '未練ある魂' },
{ language: 'Korean', name: '잔존하는 영혼들' },
{ language: 'Portuguese (Brazil)', name: 'Almas Penadas' },
{ language: 'Russian', name: 'Задержавшиеся Души' },
{ language: 'Spanish', name: 'Almas persistentes' } ],
printings:
[ 'Friday Night Magic',
'Dark Ascension',
'Duel Decks: Sorin vs. Tibalt',
'Modern Event Deck 2014' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Banned',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mulldrifter',
manaCost: '{4}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying\nWhen Mulldrifter enters the battlefield, draw two cards.\nEvoke {2}{U} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '2',
toughness: '2',
imageName: 'mulldrifter',
foreignNames:
[ { language: 'Chinese Traditional', name: '漂念精' },
{ language: 'Chinese Simplified', name: '漂念精' },
{ language: 'French', name: 'Vagabond des pensées' },
{ language: 'German', name: 'Grübelschlängler' },
{ language: 'Italian', name: 'Vagabondo Pensoso' },
{ language: 'Japanese', name: '熟考漂い' },
{ language: 'Portuguese (Brazil)', name: 'Vaga-Pensador' },
{ language: 'Russian', name: 'Плыводум' },
{ language: 'Spanish', name: 'Errante meditabundo' } ],
printings:
[ 'Friday Night Magic',
'Lorwyn',
'Duel Decks: Jace vs. Chandra',
'Magic: The Gathering-Commander',
'Modern Masters',
'Commander 2014',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Roar of the Wurm',
manaCost: '{6}{G}',
cmc: 7,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put a 6/6 green Wurm creature token onto the battlefield.\nFlashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'roar of the wurm',
foreignNames:
[ { language: 'French', name: 'Rugissement de la guivre' },
{ language: 'German', name: 'Das Toben des Wurms' },
{ language: 'Italian', name: 'Ruggito del Wurm' },
{ language: 'Portuguese (Brazil)', name: 'Rugido do Vorme' },
{ language: 'Spanish', name: 'Rugido de la sierpe' } ],
printings: [ 'Friday Night Magic', 'Odyssey', 'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spellstutter Sprite',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\nWhen Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.',
power: '1',
toughness: '1',
imageName: 'spellstutter sprite',
rulings:
[ { date: '2007-10-01',
text: 'The value of X needs to be determined both when the ability triggers (so you can choose a target) and again when the ability resolves (to check if that target is still legal). If the number of Faeries you control has decreased enough in that time to make the target illegal, Spellstutter Sprite\'s ability will be countered (and the targeted spell will resolve as normal).' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '紛咒仙靈' },
{ language: 'Chinese Simplified', name: '纷咒仙灵' },
{ language: 'French', name: 'Farfadette cafouillesort' },
{ language: 'German', name: 'Stotterzauber-Sylphide' },
{ language: 'Italian', name: 'Folletta Balbettamagie' },
{ language: 'Japanese', name: '呪文づまりのスプライト' },
{ language: 'Portuguese (Brazil)', name: 'Sílfide Magioclasta' },
{ language: 'Russian', name: 'Фея, Прерывательница Заклинаний' },
{ language: 'Spanish', name: 'Hada hechizo tartamudeado' } ],
printings: [ 'Friday Night Magic', 'Lorwyn', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cloudskate',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\nFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can\'t, sacrifice it.)',
power: '2',
toughness: '2',
imageName: 'cloudskate',
printings: [ 'Nemesis' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Parallax Dementia',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nFading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can\'t, sacrifice it.)\nEnchanted creature gets +3/+2.\nWhen Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can\'t be regenerated.',
imageName: 'parallax dementia',
printings: [ 'Nemesis' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Alexi\'s Cloak',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature has shroud. (It can\'t be the target of spells or abilities.)',
imageName: 'alexi\'s cloak',
rulings:
[ { date: '2005-08-01',
text: 'Any Auras already on the creature remain.' } ],
printings: [ 'Prophecy' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Greel\'s Caress',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets -3/-0.',
imageName: 'greel\'s caress',
printings: [ 'Prophecy' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Jolrael\'s Favor',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\n{1}{G}: Regenerate enchanted creature.',
imageName: 'jolrael\'s favor',
printings: [ 'Prophecy' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Latulla\'s Orders',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.',
imageName: 'latulla\'s orders',
printings: [ 'Prophecy' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mageta\'s Boon',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +1/+2.',
imageName: 'mageta\'s boon',
printings: [ 'Prophecy' ],
legalities:
{ 'Masques Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ardent Soldier',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Kicker {2} (You may pay an additional {2} as you cast this spell.)\nVigilance\nIf Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.',
power: '1',
toughness: '2',
imageName: 'ardent soldier',
foreignNames:
[ { language: 'French', name: 'Soldat ardent' },
{ language: 'German', name: 'Heißblütiger Soldat' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Exotic Curse',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nDomain — Enchanted creature gets -1/-1 for each basic land type among lands you control.',
imageName: 'exotic curse',
rulings:
[ { date: '2009-02-01',
text: 'To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.' },
{ date: '2009-02-01',
text: 'How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.' },
{ date: '2009-02-01',
text: 'A number of nonbasic lands have basic land types. Domain abilities don\'t count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you\'ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.' } ],
foreignNames:
[ { language: 'French', name: 'Malédiction exotique' },
{ language: 'German', name: 'Exotischer Fluch' },
{ language: 'Japanese', name: '風変わりな呪い' } ],
printings: [ 'Invasion', 'Duel Decks: Phyrexia vs. the Coalition' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kangee, Aerie Keeper',
manaCost: '{2}{W}{U}',
cmc: 4,
colors: [ 'White', 'Blue' ],
type: 'Legendary Creature — Bird Wizard',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Wizard' ],
text: 'Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)\nFlying\nWhen Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.\nOther Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.',
power: '2',
toughness: '2',
imageName: 'kangee, aerie keeper',
foreignNames:
[ { language: 'French', name: 'Kanji, gardien des Aérains' },
{ language: 'German', name: 'Kangee, Hüter der Lüfte' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Llanowar Elite',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Creature — Elf',
types: [ 'Creature' ],
subtypes: [ 'Elf' ],
text: 'Kicker {8} (You may pay an additional {8} as you cast this spell.)\nTrample\nIf Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.',
power: '1',
toughness: '1',
imageName: 'llanowar elite',
foreignNames:
[ { language: 'French', name: 'Élite de Llanowar' },
{ language: 'German', name: 'Llanowar-Elite' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pincer Spider',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Spider',
types: [ 'Creature' ],
subtypes: [ 'Spider' ],
text: 'Kicker {3} (You may pay an additional {3} as you cast this spell.)\nReach (This creature can block creatures with flying.)\nIf Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.',
power: '2',
toughness: '3',
imageName: 'pincer spider',
foreignNames:
[ { language: 'French', name: 'Araignée à pinces' },
{ language: 'German', name: 'Kneifzangenspinne' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pouncing Kavu',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Kavu',
types: [ 'Creature' ],
subtypes: [ 'Kavu' ],
text: 'Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)\nFirst strike\nIf Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.',
power: '1',
toughness: '1',
imageName: 'pouncing kavu',
rulings:
[ { date: '2004-10-04',
text: 'If the Pouncing Kavu is kicked, it enters the battlefield with haste and will keep this ability until it leaves the battlefield.' } ],
foreignNames:
[ { language: 'French', name: 'Kavru bondissant' },
{ language: 'German', name: 'Springender Kavu' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Prison Barricade',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nKicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nIf Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn\'t have defender."',
power: '1',
toughness: '3',
imageName: 'prison barricade',
rulings:
[ { date: '2005-08-01',
text: 'If the Prison Barricade is kicked, it enters the battlefield with the ability to attack as if it did not have Defender and will keep this ability until it leaves the battlefield.' } ],
foreignNames:
[ { language: 'French', name: 'Mur d\'enceinte de la prison' },
{ language: 'German', name: 'Lagerbarrikade' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Razorfoot Griffin',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Griffin',
types: [ 'Creature' ],
subtypes: [ 'Griffin' ],
text: 'Flying (This creature can\'t be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)',
power: '2',
toughness: '2',
imageName: 'razorfoot griffin',
foreignNames:
[ { language: 'Chinese Simplified', name: '锐足狮鹫' },
{ language: 'Chinese Traditional', name: '銳足獅鷲' },
{ language: 'French', name: 'Griffon serres-rasoir' },
{ language: 'German', name: 'Rasiermesserklauen-Greif' },
{ language: 'Italian', name: 'Grifone dal Tallone Tagliente' },
{ language: 'Japanese', name: 'カミソリ足のグリフィン' },
{ language: 'Korean', name: '칼날발톱 그리핀' },
{ language: 'Portuguese (Brazil)',
name: 'Grifo Garra-de-Navalha' },
{ language: 'Russian', name: 'Остролапый Грифон' },
{ language: 'Spanish', name: 'Grifo pienavaja' } ],
printings:
[ 'Invasion',
'Seventh Edition',
'Eighth Edition',
'Magic 2010',
'Magic 2015 Core Set' ],
legalities:
{ Standard: 'Legal',
Modern: 'Legal',
'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Tribal Wars Standard': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skizzik',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Kicker {R} (You may pay an additional {R} as you cast this spell.)\nTrample, haste\nAt the beginning of the end step, sacrifice Skizzik unless it was kicked.',
power: '5',
toughness: '3',
imageName: 'skizzik',
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Strength of Unity',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nDomain — Enchanted creature gets +1/+1 for each basic land type among lands you control.',
imageName: 'strength of unity',
rulings:
[ { date: '2009-02-01',
text: 'To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.' },
{ date: '2009-02-01',
text: 'How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.' },
{ date: '2009-02-01',
text: 'A number of nonbasic lands have basic land types. Domain abilities don\'t count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you\'ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.' } ],
foreignNames:
[ { language: 'French', name: 'Force de l\'unité' },
{ language: 'German', name: 'Stärke durch Einheit' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tolarian Emissary',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Human Wizard',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Wizard' ],
text: 'Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nFlying\nWhen Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.',
power: '1',
toughness: '2',
imageName: 'tolarian emissary',
foreignNames:
[ { language: 'French', name: 'Émissaire de Tolaria' },
{ language: 'German', name: 'Tolarianischer Gesandter' } ],
printings: [ 'Invasion' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Draco',
manaCost: '{16}',
cmc: 16,
type: 'Artifact Creature — Dragon',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Domain — Draco costs {2} less to cast for each basic land type among lands you control.\nFlying\nDomain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.',
power: '9',
toughness: '9',
imageName: 'draco',
rulings:
[ { date: '2009-02-01',
text: 'To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.' },
{ date: '2009-02-01',
text: 'How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.' },
{ date: '2009-02-01',
text: 'A number of nonbasic lands have basic land types. Domain abilities don\'t count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you\'ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.' } ],
printings: [ 'Planeshift', 'From the Vault: Dragons' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Stratadon',
manaCost: '{10}',
cmc: 10,
type: 'Artifact Creature — Beast',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Domain — Stratadon costs {1} less to cast for each basic land type among lands you control.\nTrample',
power: '5',
toughness: '5',
imageName: 'stratadon',
rulings:
[ { date: '2009-02-01',
text: 'To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.' },
{ date: '2009-02-01',
text: 'How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.' },
{ date: '2009-02-01',
text: 'A number of nonbasic lands have basic land types. Domain abilities don\'t count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you\'ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.' } ],
printings: [ 'Planeshift' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Waterspout Elemental',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Kicker {U} (You may pay an additional {U} as you cast this spell.)\nFlying\nWhen Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners\' hands and you skip your next turn.',
power: '3',
toughness: '4',
imageName: 'waterspout elemental',
rulings:
[ { date: '2004-10-04',
text: 'It affects your creatures as well as your opponent\'s.' } ],
foreignNames:
[ { language: 'French', name: 'Élémental des trombes' },
{ language: 'German', name: 'Wasserhosen-Elementar' } ],
printings: [ 'Planeshift' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Desolation Angel',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)\nFlying\nWhen Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.',
power: '5',
toughness: '4',
imageName: 'desolation angel',
foreignNames:
[ { language: 'French', name: 'Ange de la désolation' },
{ language: 'German', name: 'Engel der Verwüstung' },
{ language: 'Italian', name: 'Angelo della Desolazione' } ],
printings: [ 'Apocalypse' ],
legalities:
{ 'Invasion Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aboshan\'s Desire',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature has flying.\nThreshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can\'t be the target of spells or abilities.)',
imageName: 'aboshan\'s desire',
foreignNames:
[ { language: 'French', name: 'Désir selon Aboshân' },
{ language: 'German', name: 'Aboshans Verlangen' },
{ language: 'Italian', name: 'Desiderio di Aboshan' },
{ language: 'Portuguese (Brazil)', name: 'Desejo de Aboshan' },
{ language: 'Spanish', name: 'Deseo de Áboshan' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ancestral Tribute',
manaCost: '{5}{W}{W}',
cmc: 7,
colors: [ 'White' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'You gain 2 life for each card in your graveyard.\nFlashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'ancestral tribute',
foreignNames:
[ { language: 'French', name: 'Hommage ancestral' },
{ language: 'German', name: 'Tribut der Ahnen' },
{ language: 'Italian', name: 'Tributo Ancestrale' },
{ language: 'Portuguese (Brazil)', name: 'Tributo Ancestral' },
{ language: 'Spanish', name: 'Tributo ancestral' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bash to Bits',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Destroy target artifact.\nFlashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'bash to bits',
foreignNames:
[ { language: 'French', name: 'Réduction en miettes' },
{ language: 'German', name: 'In Stücke schlagen' },
{ language: 'Italian', name: 'Fare a Brandelli' },
{ language: 'Portuguese (Brazil)', name: 'Fazer em Pedaços' },
{ language: 'Spanish', name: 'Convertir en pedazos' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Beast Attack',
manaCost: '{2}{G}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Put a 4/4 green Beast creature token onto the battlefield.\nFlashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'beast attack',
foreignNames:
[ { language: 'French', name: 'Attaque de la bête' },
{ language: 'German', name: 'Bestienangriff' },
{ language: 'Italian', name: 'Attacco Bestiale' },
{ language: 'Portuguese (Brazil)', name: 'Ataque das Bestas' },
{ language: 'Spanish', name: 'Ataque de bestia' } ],
printings:
[ 'Odyssey',
'Duel Decks: Garruk vs. Liliana',
'Duel Decks Anthology, Garruk vs. Liliana' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bloodcurdler',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Horror',
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Flying\nAt the beginning of your upkeep, put the top card of your library into your graveyard.\nThreshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."',
power: '1',
toughness: '1',
imageName: 'bloodcurdler',
foreignNames:
[ { language: 'French', name: 'Celui qui glace le sang' },
{ language: 'German', name: 'Markerschütterer' },
{ language: 'Italian', name: 'Raggelasangue' },
{ language: 'Portuguese (Brazil)', name: 'Gela-Sangue' },
{ language: 'Spanish', name: 'Hielasangre' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Call of the Herd',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put a 3/3 green Elephant creature token onto the battlefield.\nFlashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'call of the herd',
foreignNames:
[ { language: 'Chinese Simplified', name: '兽群的呼唤' },
{ language: 'French', name: 'Appel du troupeau' },
{ language: 'German', name: 'Ruf der Herde' },
{ language: 'Italian', name: 'Richiamo del Branco' },
{ language: 'Japanese', name: '獣群の呼び声' },
{ language: 'Portuguese (Brazil)', name: 'Chamado do Rebanho' },
{ language: 'Russian', name: 'ХХЗов Стада' },
{ language: 'Spanish', name: 'Llamado de la manada' } ],
printings: [ 'Odyssey', 'Time Spiral "Timeshifted"', 'Grand Prix' ],
source: 'Grand Prix Tournament participation bonus.',
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Catalyst Stone',
manaCost: '{2}',
cmc: 2,
type: 'Artifact',
types: [ 'Artifact' ],
text: 'Flashback costs you pay cost up to {2} less.\nFlashback costs your opponents pay cost {2} more.',
imageName: 'catalyst stone',
foreignNames:
[ { language: 'French', name: 'Pierre catalytique' },
{ language: 'German', name: 'Katalysatorstein' },
{ language: 'Italian', name: 'Pietra Catalizzante' },
{ language: 'Portuguese (Brazil)', name: 'Pedra Catalisadora' },
{ language: 'Spanish', name: 'Piedra catalizadora' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chatter of the Squirrel',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put a 1/1 green Squirrel creature token onto the battlefield.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'chatter of the squirrel',
foreignNames:
[ { language: 'French', name: 'Jacasserie des écureuils' },
{ language: 'German', name: 'Eichhörnchengeschnatter' },
{ language: 'Italian', name: 'Squittio dello Scoiattolo' },
{ language: 'Portuguese (Brazil)',
name: 'Tagarelice dos Esquilos' },
{ language: 'Spanish', name: 'Castañeteo de la ardilla' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Childhood Horror',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Horror',
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can\'t block.',
power: '2',
toughness: '2',
imageName: 'childhood horror',
foreignNames:
[ { language: 'French', name: 'Horreur enfantine' },
{ language: 'German', name: 'Kinderschreck' },
{ language: 'Italian', name: 'Orrore dell\'Infanzia' },
{ language: 'Portuguese (Brazil)', name: 'Horror da Infância' },
{ language: 'Spanish', name: 'Horror de infancia' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Coffin Purge',
manaCost: '{B}',
cmc: 1,
colors: [ 'Black' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Exile target card from a graveyard.\nFlashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'coffin purge',
foreignNames:
[ { language: 'French', name: 'Réduction de la concession' },
{ language: 'German', name: 'Sargplünderung' },
{ language: 'Italian', name: 'Purificazione della Bara' },
{ language: 'Portuguese (Brazil)', name: 'Expurgo do Caixão' },
{ language: 'Spanish', name: 'Purga del ataúd' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Deep Reconnaissance',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.\nFlashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'deep reconnaissance',
foreignNames:
[ { language: 'French', name: 'Reconnaissance en profondeur' },
{ language: 'German', name: 'Ausschweifende Erkundung' },
{ language: 'Italian', name: 'Perlustrazione Approfondita' },
{ language: 'Portuguese (Brazil)',
name: 'Verificação Profunda' },
{ language: 'Spanish', name: 'Reconocimiento profundo' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dematerialize',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Return target permanent to its owner\'s hand.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'dematerialize',
foreignNames:
[ { language: 'French', name: 'Dématérialisation' },
{ language: 'German', name: 'Dematerialisieren' },
{ language: 'Italian', name: 'Smaterializzare' },
{ language: 'Portuguese (Brazil)', name: 'Desmaterializar' },
{ language: 'Spanish', name: 'Desmaterializarse' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Earth Rift',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Destroy target land.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'earth rift',
foreignNames:
[ { language: 'French', name: 'Ride tellurique' },
{ language: 'German', name: 'Erdriss' },
{ language: 'Italian', name: 'Fenditura del Terreno' },
{ language: 'Portuguese (Brazil)', name: 'Ruptura de Solo' },
{ language: 'Spanish', name: 'Grieta en la tierra' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Elephant Ambush',
manaCost: '{2}{G}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Put a 3/3 green Elephant creature token onto the battlefield.\nFlashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'elephant ambush',
foreignNames:
[ { language: 'French', name: 'Embuscade d\'éléphant' },
{ language: 'German', name: 'Elefantenüberfall' },
{ language: 'Italian', name: 'Imboscata dell\'Elefante' },
{ language: 'Portuguese (Brazil)',
name: 'Emboscada de Elefantes' },
{ language: 'Spanish', name: 'Emboscada de elefante' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Embolden',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'embolden',
rulings:
[ { date: '2004-10-04',
text: 'You can\'t choose zero targets. You must choose at least one target.' } ],
foreignNames:
[ { language: 'French', name: 'Enhardissement' },
{ language: 'German', name: 'Ermutigen' },
{ language: 'Italian', name: 'Incitare' },
{ language: 'Portuguese (Brazil)', name: 'Incentivar' },
{ language: 'Spanish', name: 'Envalentonar' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Engulfing Flames',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Engulfing Flames deals 1 damage to target creature. It can\'t be regenerated this turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'engulfing flames',
foreignNames:
[ { language: 'French', name: 'Flammes enveloppantes' },
{ language: 'German', name: 'Einkesselnde Flammen' },
{ language: 'Italian', name: 'Fiamme Avvolgenti' },
{ language: 'Portuguese (Brazil)', name: 'Chamas Tragadoras' },
{ language: 'Spanish', name: 'Flamas absorbentes' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Fervent Denial',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Counter target spell.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'fervent denial',
foreignNames:
[ { language: 'French', name: 'Déni catégorique' },
{ language: 'German', name: 'Leidenschaftliche Ablehnung' },
{ language: 'Italian', name: 'Rifiuto Deciso' },
{ language: 'Portuguese (Brazil)', name: 'Negacão Ardorosa' },
{ language: 'Spanish', name: 'Negación ferviente' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Frightcrawler',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Horror',
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nThreshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can\'t block.',
power: '1',
toughness: '1',
imageName: 'frightcrawler',
foreignNames:
[ { language: 'French', name: 'Celui qui sème l\'effroi' },
{ language: 'German', name: 'Schreckenskrabbler' },
{ language: 'Italian', name: 'Insinua Terrore' },
{ language: 'Portuguese (Brazil)',
name: 'Rastejador Apavorante' },
{ language: 'Spanish', name: 'Espeluznador' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Howling Gale',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Howling Gale deals 1 damage to each creature with flying and each player.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'howling gale',
foreignNames:
[ { language: 'French', name: 'Vent hurlant' },
{ language: 'German', name: 'Heulender Sturm' },
{ language: 'Italian', name: 'Burrasca Furiosa' },
{ language: 'Portuguese (Brazil)', name: 'Vendaval Uivante' },
{ language: 'Spanish', name: 'Vendaval aullante' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kamahl\'s Desire',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature has first strike.\nThreshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.',
imageName: 'kamahl\'s desire',
foreignNames:
[ { language: 'French', name: 'Désir selon Kamahl' },
{ language: 'German', name: 'Kamahls Verlangen' },
{ language: 'Italian', name: 'Desiderio di Kamahl' },
{ language: 'Portuguese (Brazil)', name: 'Desejo de Kamahl' },
{ language: 'Spanish', name: 'Deseo de Kamahl' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kirtar\'s Desire',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature can\'t attack.\nThreshold — Enchanted creature can\'t block as long as seven or more cards are in your graveyard.',
imageName: 'kirtar\'s desire',
foreignNames:
[ { language: 'French', name: 'Désir selon Kirtar' },
{ language: 'German', name: 'Kirtars Verlangen' },
{ language: 'Italian', name: 'Desiderio di Kirtar' },
{ language: 'Portuguese (Brazil)', name: 'Desejo de Kirtar' },
{ language: 'Spanish', name: 'Deseo de Kírtar' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Krosan Avenger',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Human Druid',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Druid' ],
text: 'Trample\nThreshold — {1}{G}: Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard.',
power: '3',
toughness: '1',
imageName: 'krosan avenger',
foreignNames:
[ { language: 'French', name: 'Vengeresse krosiane' },
{ language: 'German', name: 'Krosanische Rächerin' },
{ language: 'Italian', name: 'Vendicatore di Krosa' },
{ language: 'Portuguese (Brazil)', name: 'Vingadora Krosana' },
{ language: 'Spanish', name: 'Vengadora krosana' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Moment\'s Peace',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Prevent all combat damage that would be dealt this turn.\nFlashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'moment\'s peace',
foreignNames:
[ { language: 'French', name: 'Moment de paix' },
{ language: 'German', name: 'Moment des Friedens' },
{ language: 'Italian', name: 'Pace Momentanea' },
{ language: 'Portuguese (Brazil)', name: 'Paz Momentânea' },
{ language: 'Spanish', name: 'Paz del momento' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Morbid Hunger',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Morbid Hunger deals 3 damage to target creature or player. You gain 3 life.\nFlashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'morbid hunger',
foreignNames:
[ { language: 'French', name: 'Faim morbide' },
{ language: 'German', name: 'Morbider Hunger' },
{ language: 'Italian', name: 'Fame Morbosa' },
{ language: 'Portuguese (Brazil)', name: 'Fome Doentia' },
{ language: 'Spanish', name: 'Hambre mórbida' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Morgue Theft',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Return target creature card from your graveyard to your hand.\nFlashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'morgue theft',
foreignNames:
[ { language: 'French', name: 'Vol à la morgue' },
{ language: 'German', name: 'Leichenhausraub' },
{ language: 'Italian', name: 'Furto dall\'Obitorio' },
{ language: 'Portuguese (Brazil)', name: 'Roubo no Necrotério' },
{ language: 'Spanish', name: 'Robo en la morgue' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Crusader',
manaCost: '{1}{W}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Nomad Mystic',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Nomad', 'Mystic' ],
text: 'Protection from black and from red\nThreshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.',
power: '2',
toughness: '1',
imageName: 'mystic crusader',
foreignNames:
[ { language: 'French', name: 'Chevalier sacré mystique' },
{ language: 'German', name: 'Mystischer Kreuzritter' },
{ language: 'Italian', name: 'Crociato Mistico' },
{ language: 'Portuguese (Brazil)', name: 'Cruzado Místico' },
{ language: 'Spanish', name: 'Cruzado místico' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Enforcer',
manaCost: '{2}{G}{W}',
cmc: 4,
colors: [ 'White', 'Green' ],
type: 'Creature — Human Nomad Mystic',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Nomad', 'Mystic' ],
text: 'Protection from black\nThreshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.',
power: '3',
toughness: '3',
imageName: 'mystic enforcer',
foreignNames:
[ { language: 'Chinese Simplified', name: '秘教执法者' },
{ language: 'French', name: 'Argousin mystique' },
{ language: 'German', name: 'Mystischer Vollstrecker' },
{ language: 'Italian', name: 'Oppressore Mistico' },
{ language: 'Japanese', name: '秘教の処罰者' },
{ language: 'Portuguese (Brazil)', name: 'Impositor Místico' },
{ language: 'Russian', name: 'Тайный Принудитель' },
{ language: 'Spanish', name: 'Coaccionador místico' } ],
printings: [ 'Odyssey', 'Time Spiral "Timeshifted"' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Penitent',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Creature — Human Nomad Mystic',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Nomad', 'Mystic' ],
text: 'Vigilance\nThreshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.',
power: '1',
toughness: '1',
imageName: 'mystic penitent',
foreignNames:
[ { language: 'French', name: 'Pénitent mystique' },
{ language: 'German', name: 'Mystischer Büßer' },
{ language: 'Italian', name: 'Penitente Mistico' },
{ language: 'Portuguese (Brazil)', name: 'Penitente Místico' },
{ language: 'Spanish', name: 'Penitente místico' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nimble Mongoose',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Creature — Mongoose',
types: [ 'Creature' ],
subtypes: [ 'Mongoose' ],
text: 'Shroud (This creature can\'t be the target of spells or abilities.)\nThreshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.',
power: '1',
toughness: '1',
imageName: 'nimble mongoose',
foreignNames:
[ { language: 'French', name: 'Mangouste agile' },
{ language: 'German', name: 'Wendiger Mungo' },
{ language: 'Italian', name: 'Mangusta Agile' },
{ language: 'Portuguese (Brazil)', name: 'Mangusto Ágil' },
{ language: 'Spanish', name: 'Mangosta ágil' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Patriarch\'s Desire',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/-2.\nThreshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.',
imageName: 'patriarch\'s desire',
foreignNames:
[ { language: 'French', name: 'Désir selon le Patriarche' },
{ language: 'German', name: 'Verlangen des Patriarchen' },
{ language: 'Italian', name: 'Desiderio del Patriarca' },
{ language: 'Portuguese (Brazil)', name: 'Desejo do Patriarca' },
{ language: 'Spanish', name: 'Deseo del Patriarca' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ray of Distortion',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Destroy target artifact or enchantment.\nFlashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'ray of distortion',
foreignNames:
[ { language: 'French', name: 'Rayon de dispersion' },
{ language: 'German', name: 'Strahl der Verzerrung' },
{ language: 'Italian', name: 'Raggio della Distorsione' },
{ language: 'Portuguese (Brazil)', name: 'Raio de Distorção' },
{ language: 'Spanish', name: 'Rayo de distorsión' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Reckless Charge',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target creature gets +3/+0 and gains haste until end of turn.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'reckless charge',
foreignNames:
[ { language: 'French', name: 'Charge téméraire' },
{ language: 'German', name: 'Furchtloser Angriff' },
{ language: 'Italian', name: 'Carica Avventata' },
{ language: 'Portuguese (Brazil)',
name: 'Investida Imprudente' },
{ language: 'Spanish', name: 'Carga temeraria' } ],
printings: [ 'Odyssey', 'Planechase', 'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Recoup',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'recoup',
rulings:
[ { date: '2004-10-04',
text: 'For split cards, you pay only the cost for the half of the card you are casting. This is true because the cost is not looked at until after the card is on the stack, at which time it only has one of the two costs.' },
{ date: '2004-10-04',
text: 'For cards with an X (or Y) in the mana cost, you choose these values at the time you play the spell and your choice is used to set the mana cost that Flashback requires.' },
{ date: '2004-10-04',
text: 'If the card already has a Flashback ability, a second Flashback ability is added. The card can be cast using either.' },
{ date: '2004-10-04',
text: 'The mana cost for the card is determined at the time you would pay the cost. It is not frozen at an earlier time.' } ],
foreignNames:
[ { language: 'French', name: 'Revenez-y' },
{ language: 'German', name: 'Wiedergewinnen' },
{ language: 'Italian', name: 'Rimborsare' },
{ language: 'Japanese', name: '埋め合わせ' },
{ language: 'Portuguese (Brazil)', name: 'Indenizar' },
{ language: 'Spanish', name: 'Recobrarse' } ],
printings: [ 'Odyssey', 'Duel Decks: Sorin vs. Tibalt' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Repentant Vampire',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Vampire',
types: [ 'Creature' ],
subtypes: [ 'Vampire' ],
text: 'Flying\nWhenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.\nThreshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature."',
power: '3',
toughness: '3',
imageName: 'repentant vampire',
rulings:
[ { date: '2004-10-04',
text: 'If Threshold is met, this card is white. It is not white and black.' } ],
foreignNames:
[ { language: 'French', name: 'Vampire repentant' },
{ language: 'German', name: 'Reuiger Vampir' },
{ language: 'Italian', name: 'Vampiro Pentito' },
{ language: 'Portuguese (Brazil)', name: 'Vampiro Penitente' },
{ language: 'Spanish', name: 'Vampiro arrepentido' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scorching Missile',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Scorching Missile deals 4 damage to target player.\nFlashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'scorching missile',
foreignNames:
[ { language: 'French', name: 'Missile dévastateur' },
{ language: 'German', name: 'Glühendes Geschoss' },
{ language: 'Italian', name: 'Proiettile Incandescente' },
{ language: 'Portuguese (Brazil)', name: 'Projétil Abrasador' },
{ language: 'Spanish', name: 'Misil abrasador' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Seize the Day',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'seize the day',
rulings:
[ { date: '2004-10-04',
text: 'It only creates an additional combat and main phase if it resolves during a main phase.' } ],
foreignNames:
[ { language: 'French', name: 'Feu de tout bois' },
{ language: 'German', name: 'Carpe Diem' },
{ language: 'Italian', name: 'Cogli l\'Attimo' },
{ language: 'Portuguese (Brazil)', name: 'Ganhar o Dia' },
{ language: 'Spanish', name: 'Aprovechar el día' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Seton\'s Desire',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+2.\nThreshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.',
imageName: 'seton\'s desire',
foreignNames:
[ { language: 'French', name: 'Désir selon Selton' },
{ language: 'German', name: 'Setons Verlangen' },
{ language: 'Italian', name: 'Desiderio di Seton' },
{ language: 'Portuguese (Brazil)', name: 'Desejo de Seton' },
{ language: 'Spanish', name: 'Deseo de Seton' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skull Fracture',
manaCost: '{B}',
cmc: 1,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target player discards a card.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'skull fracture',
foreignNames:
[ { language: 'French', name: 'Fracture du crâne' },
{ language: 'German', name: 'Schädelbruch' },
{ language: 'Italian', name: 'Frattura Cranica' },
{ language: 'Portuguese (Brazil)', name: 'Fratura Craniana' },
{ language: 'Spanish', name: 'Fractura de cráneo' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sylvan Might',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Target creature gets +2/+2 and gains trample until end of turn.\nFlashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'sylvan might',
foreignNames:
[ { language: 'French', name: 'Puissance sylvestre' },
{ language: 'German', name: 'Macht des Waldes' },
{ language: 'Italian', name: 'Potenza Silvestre' },
{ language: 'Portuguese (Brazil)', name: 'Força Silvestre' },
{ language: 'Spanish', name: 'Poderío silvestre' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Volcanic Spray',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Volcanic Spray deals 1 damage to each creature without flying and each player.\nFlashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'volcanic spray',
foreignNames:
[ { language: 'French', name: 'Giclée volcanique' },
{ language: 'German', name: 'Vulkanische Spritzer' },
{ language: 'Italian', name: 'Getto Vulcanico' },
{ language: 'Portuguese (Brazil)', name: 'Jorro Vulcânico' },
{ language: 'Spanish', name: 'Rocío volcánico' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Volley of Boulders',
manaCost: '{8}{R}',
cmc: 9,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.\nFlashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'volley of boulders',
rulings:
[ { date: '2004-10-04',
text: 'You can\'t choose zero targets. You must choose between 1 and 6 targets.' } ],
foreignNames:
[ { language: 'French', name: 'Volée de rochers' },
{ language: 'German', name: 'Fliegende Felsbrocken' },
{ language: 'Italian', name: 'Raffica di Massi' },
{ language: 'Japanese', name: '飛来する石弾' },
{ language: 'Portuguese (Brazil)', name: 'Torrente de Seixos' },
{ language: 'Spanish', name: 'Descarga de rocas' } ],
printings: [ 'Odyssey', 'Duel Decks: Venser vs. Koth' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wayward Angel',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Angel Horror',
types: [ 'Creature' ],
subtypes: [ 'Angel', 'Horror' ],
text: 'Flying, vigilance\nThreshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."',
power: '4',
toughness: '4',
imageName: 'wayward angel',
rulings:
[ { date: '2004-10-04',
text: 'When you have seven or more cards in your graveyard, this card is black. It is not white and black.' } ],
foreignNames:
[ { language: 'French', name: 'Ange rétive' },
{ language: 'German', name: 'Abtrünniger Engel' },
{ language: 'Italian', name: 'Angelo Ribelle' },
{ language: 'Portuguese (Brazil)', name: 'Anjo Inconstante' },
{ language: 'Spanish', name: 'Ángel caprichoso' } ],
printings: [ 'Odyssey' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Acorn Harvest',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put two 1/1 green Squirrel creature tokens onto the battlefield.\nFlashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'acorn harvest',
foreignNames:
[ { language: 'French', name: 'Glandée' },
{ language: 'German', name: 'Eichelernte' },
{ language: 'Italian', name: 'Raccolto di Ghiande' },
{ language: 'Portuguese (Brazil)', name: 'Colheita de Nozes' },
{ language: 'Spanish', name: 'Cosechar bellotas' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Alter Reality',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)\nFlashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'alter reality',
rulings:
[ { date: '2004-10-04',
text: 'Alters all occurrences of the chosen word in the text box and the type line of the given card.' },
{ date: '2004-10-04',
text: 'Can target a card with no appropriate words on it, or even one with no words at all.' },
{ date: '2004-10-04',
text: 'It can\'t change a word to the same word. It must be a different word.' },
{ date: '2004-10-04',
text: 'It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.' },
{ date: '2004-10-04',
text: 'You choose the words to change on resolution.' },
{ date: '2004-10-04',
text: 'Changing the text of a spell will not allow you to change the targets of the spell because the targets were chosen when the spell was cast. The text change will (probably) cause it to be countered since the targets will be illegal.' },
{ date: '2004-10-04',
text: 'If you change the text of a spell which is to become a permanent, the permanent will retain the text change until the effect wears off.' } ],
foreignNames:
[ { language: 'French', name: 'Altération de la réalité' },
{ language: 'German', name: 'Veränderte Realität' },
{ language: 'Italian', name: 'Modificare la Realtà' },
{ language: 'Portuguese (Brazil)', name: 'Alterar a Realidade' },
{ language: 'Spanish', name: 'Modificar la realidad' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Boneshard Slasher',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Horror',
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."',
power: '1',
toughness: '1',
imageName: 'boneshard slasher',
foreignNames:
[ { language: 'French', name: 'Celui aux os qui balafrent' },
{ language: 'German', name: 'Knochensplitterer' },
{ language: 'Italian', name: 'Squartatore Spezzaossa' },
{ language: 'Portuguese (Brazil)', name: 'Flagelo Ossífrago' },
{ language: 'Spanish', name: 'Acuchillador astillado' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Centaur Chieftain',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Centaur',
types: [ 'Creature' ],
subtypes: [ 'Centaur' ],
text: 'Haste\nThreshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."',
power: '3',
toughness: '3',
imageName: 'centaur chieftain',
foreignNames:
[ { language: 'French', name: 'Chef de clan centaure' },
{ language: 'German', name: 'Zentauernhäuptling' },
{ language: 'Italian', name: 'Capotribù Centauro' },
{ language: 'Portuguese (Brazil)', name: 'Líder dos Centauros' },
{ language: 'Spanish', name: 'Cacique centauro' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crippling Fatigue',
manaCost: '{1}{B}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target creature gets -2/-2 until end of turn.\nFlashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'crippling fatigue',
foreignNames:
[ { language: 'French', name: 'Fatigue profonde' },
{ language: 'German', name: 'Behindernde Müdigkeit' },
{ language: 'Italian', name: 'Fatica Storpiante' },
{ language: 'Portuguese (Brazil)',
name: 'Fadiga Incapacitante' },
{ language: 'Spanish', name: 'Fatiga agobiante' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Flaming Gambit',
manaCost: '{X}{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead.\nFlashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'flaming gambit',
foreignNames:
[ { language: 'French', name: 'Jouer avec le feu' },
{ language: 'German', name: 'Flammengambit' },
{ language: 'Italian', name: 'Bombardamento Infuocato' },
{ language: 'Portuguese (Brazil)', name: 'Gambito Flamejante' },
{ language: 'Spanish', name: 'Táctica llameante' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Flash of Defiance',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Green creatures and white creatures can\'t block this turn.\nFlashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'flash of defiance',
foreignNames:
[ { language: 'French', name: 'Lueur de défi' },
{ language: 'German', name: 'Augenblick des Trotzes' },
{ language: 'Italian', name: 'Atteggiamento di Sfida' },
{ language: 'Portuguese (Brazil)', name: 'Lampejo de Rebeldia' },
{ language: 'Spanish', name: 'Destello de desafío' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gloomdrifter',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Zombie Minion',
types: [ 'Creature' ],
subtypes: [ 'Zombie', 'Minion' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."',
power: '2',
toughness: '2',
imageName: 'gloomdrifter',
foreignNames:
[ { language: 'French', name: 'Languisseur à la dérive' },
{ language: 'German', name: 'Düsternistreiber' },
{ language: 'Italian', name: 'Trascina Malinconia' },
{ language: 'Portuguese (Brazil)',
name: 'Vagante da Escuridão' },
{ language: 'Spanish', name: 'Errante lúgubre' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Familiar',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Bird',
types: [ 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.',
power: '1',
toughness: '2',
imageName: 'mystic familiar',
foreignNames:
[ { language: 'French', name: 'Familier mystique' },
{ language: 'German', name: 'Vertrauter der Mystiker' },
{ language: 'Italian', name: 'Famiglio Mistico' },
{ language: 'Portuguese (Brazil)', name: 'Familiar Místico' },
{ language: 'Spanish', name: 'Familiar de místicos' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nantuko Blightcutter',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Insect Druid',
types: [ 'Creature' ],
subtypes: [ 'Insect', 'Druid' ],
text: 'Protection from black\nThreshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.',
power: '2',
toughness: '2',
imageName: 'nantuko blightcutter',
foreignNames:
[ { language: 'French', name: 'Tranche-fléau nantuko' },
{ language: 'German', name: 'Nantuko-Fäulnisbanner' },
{ language: 'Italian', name: 'Falciasventura Nantuko' },
{ language: 'Portuguese (Brazil)',
name: 'Nantuko Ceifador do Mal' },
{ language: 'Spanish', name: 'Cortaplagas nantuko' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Parallel Evolution',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'For each creature token on the battlefield, its controller puts a token that\'s a copy of that creature onto the battlefield.\nFlashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'parallel evolution',
foreignNames:
[ { language: 'French', name: 'Évolution parallèle' },
{ language: 'German', name: 'Parallele Entwicklung' },
{ language: 'Italian', name: 'Evoluzione Parallela' },
{ language: 'Portuguese (Brazil)', name: 'Evolução Paralela' },
{ language: 'Spanish', name: 'Evolución paralela' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Possessed Aven',
manaCost: '{2}{U}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Bird Soldier Horror',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier', 'Horror' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."',
power: '3',
toughness: '3',
imageName: 'possessed aven',
foreignNames:
[ { language: 'French', name: 'Avemain possédé' },
{ language: 'German', name: 'Besessener Avior' },
{ language: 'Italian', name: 'Aviano Posseduto' },
{ language: 'Portuguese (Brazil)', name: 'Aviano Possuído' },
{ language: 'Spanish', name: 'Aven poseído' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Possessed Barbarian',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Human Barbarian Horror',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Barbarian', 'Horror' ],
text: 'First strike\nThreshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."',
power: '3',
toughness: '3',
imageName: 'possessed barbarian',
foreignNames:
[ { language: 'French', name: 'Barbare possédé' },
{ language: 'German', name: 'Besessener Barbar' },
{ language: 'Italian', name: 'Barbaro Posseduto' },
{ language: 'Portuguese (Brazil)', name: 'Bárbaro Possuído' },
{ language: 'Spanish', name: 'Bárbaro poseído' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Possessed Centaur',
manaCost: '{2}{G}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Centaur Horror',
types: [ 'Creature' ],
subtypes: [ 'Centaur', 'Horror' ],
text: 'Trample\nThreshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."',
power: '3',
toughness: '3',
imageName: 'possessed centaur',
foreignNames:
[ { language: 'French', name: 'Centaure possédé' },
{ language: 'German', name: 'Besessener Zentaur' },
{ language: 'Italian', name: 'Centauro Posseduto' },
{ language: 'Portuguese (Brazil)', name: 'Centauro Possuído' },
{ language: 'Spanish', name: 'Centauro poseído' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Possessed Nomad',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Nomad Horror',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Nomad', 'Horror' ],
text: 'Vigilance\nThreshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."',
power: '3',
toughness: '3',
imageName: 'possessed nomad',
foreignNames:
[ { language: 'French', name: 'Nomade possédé' },
{ language: 'German', name: 'Besessener Nomade' },
{ language: 'Italian', name: 'Nomade Posseduto' },
{ language: 'Portuguese (Brazil)', name: 'Nômade Possuído' },
{ language: 'Spanish', name: 'Nómada poseído' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Reborn Hero',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Vigilance\nThreshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control."',
power: '2',
toughness: '2',
imageName: 'reborn hero',
rulings:
[ { date: '2013-04-15',
text: 'You must already have seven or more cards in your graveyard before Reborn Hero is put into the graveyard in order for its Threshold ability to trigger; you don\'t include Reborn Hero itself in the count.' } ],
foreignNames:
[ { language: 'French', name: 'Héros revenu à la vie' },
{ language: 'German', name: 'Auferstandener Held' },
{ language: 'Italian', name: 'Eroe Rinato' },
{ language: 'Portuguese (Brazil)', name: 'Herói Renascido' },
{ language: 'Spanish', name: 'Héroe renacido' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Seton\'s Scout',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Centaur Druid Scout Archer',
types: [ 'Creature' ],
subtypes: [ 'Centaur', 'Druid', 'Scout', 'Archer' ],
text: 'Reach (This creature can block creatures with flying.)\nThreshold — Seton\'s Scout gets +2/+2 as long as seven or more cards are in your graveyard.',
power: '2',
toughness: '1',
imageName: 'seton\'s scout',
foreignNames:
[ { language: 'French', name: 'Éclaireur de Selton' },
{ language: 'German', name: 'Setons Kundschafter' },
{ language: 'Italian', name: 'Esploratore di Seton' },
{ language: 'Portuguese (Brazil)', name: 'Batedor de Seton' },
{ language: 'Spanish', name: 'Explorador de Seton' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spirit Flare',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.\nFlashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'spirit flare',
rulings:
[ { date: '2004-10-04',
text: 'If either target is illegal when the spell resolves, it will do no damage.' } ],
foreignNames:
[ { language: 'French', name: 'Flamboiement spirituel' },
{ language: 'German', name: 'Seelenlodern' },
{ language: 'Italian', name: 'Fiammata Spirituale' },
{ language: 'Portuguese (Brazil)', name: 'Chama do Espírito' },
{ language: 'Spanish', name: 'Fulgor de espíritu' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Strength of Isolation',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +1/+2 and has protection from black.\nMadness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
imageName: 'strength of isolation',
foreignNames:
[ { language: 'French', name: 'Force de l\'isolation' },
{ language: 'German', name: 'Stärke des Einzelnen' },
{ language: 'Italian', name: 'Forza della Solitudine' },
{ language: 'Portuguese (Brazil)', name: 'Força do Isolamento' },
{ language: 'Spanish', name: 'Fuerza del aislamiento' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Strength of Lunacy',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+1 and has protection from white.\nMadness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
imageName: 'strength of lunacy',
foreignNames:
[ { language: 'French', name: 'Force de la démence' },
{ language: 'German', name: 'Stärke des Irrsinns' },
{ language: 'Italian', name: 'Forza della Follia' },
{ language: 'Portuguese (Brazil)', name: 'Força da Insanidade' },
{ language: 'Spanish', name: 'Fuerza de la locura' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Teroh\'s Vanguard',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Nomad',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Nomad' ],
text: 'Flash\nThreshold — As long as seven or more cards are in your graveyard, Teroh\'s Vanguard has "When Teroh\'s Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."',
power: '2',
toughness: '3',
imageName: 'teroh\'s vanguard',
foreignNames:
[ { language: 'French', name: 'Avant-garde de Téroh' },
{ language: 'German', name: 'Terohs Vorhut' },
{ language: 'Italian', name: 'Avanguardia di Teroh' },
{ language: 'Portuguese (Brazil)', name: 'Vanguarda de Teroh' },
{ language: 'Spanish', name: 'Vanguardia de Teroh' } ],
printings: [ 'Torment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Battle Screech',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put two 1/1 white Bird creature tokens with flying onto the battlefield.\nFlashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'battle screech',
foreignNames:
[ { language: 'French', name: 'Piaillement de bataille' },
{ language: 'German', name: 'Kampfkreischen' },
{ language: 'Italian', name: 'Strillo di Battaglia' },
{ language: 'Portuguese (Brazil)', name: 'Guinchado de Guerra' },
{ language: 'Spanish', name: 'Alarido de guerra' } ],
printings: [ 'Judgment', 'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Battlewise Aven',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.',
power: '2',
toughness: '2',
imageName: 'battlewise aven',
foreignNames:
[ { language: 'French', name: 'Avemain sage de guerre' },
{ language: 'German', name: 'Kampferprobter Avior' },
{ language: 'Italian', name: 'Aviano Combattente' },
{ language: 'Portuguese (Brazil)', name: 'Aviano Guerreador' },
{ language: 'Spanish', name: 'Aven sabio de guerra' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Canopy Claws',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Target creature loses flying until end of turn.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'canopy claws',
foreignNames:
[ { language: 'French', name: 'Griffes de la canopée' },
{ language: 'German', name: 'Blätterdach-Klauen' },
{ language: 'Italian', name: 'Artigli del Cielo' },
{ language: 'Portuguese (Brazil)', name: 'Garras das Copas' },
{ language: 'Spanish', name: 'Garras de enramada' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crush of Wurms',
manaCost: '{6}{G}{G}{G}',
cmc: 9,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put three 6/6 green Wurm creature tokens onto the battlefield.\nFlashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'crush of wurms',
foreignNames:
[ { language: 'French', name: 'Déferlante de guivres' },
{ language: 'German', name: 'Wurmknäuel' },
{ language: 'Italian', name: 'Scontro di Wurm' },
{ language: 'Portuguese (Brazil)',
name: 'Aglomerado de Vormes' },
{ language: 'Spanish', name: 'Aglomeración de sierpes' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Defy Gravity',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Target creature gains flying until end of turn.\nFlashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'defy gravity',
foreignNames:
[ { language: 'French', name: 'Défi contre la gravité' },
{ language: 'German', name: 'Anti-Schwerkraft' },
{ language: 'Italian', name: 'Sfidare la Gravità' },
{ language: 'Portuguese (Brazil)',
name: 'Desafiar a Gravidade' },
{ language: 'Spanish', name: 'Desafiar a la gravedad' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Firecat Blitz',
manaCost: '{X}{R}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.\nFlashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'firecat blitz',
foreignNames:
[ { language: 'French', name: 'Attaque-éclair de chatfeux' },
{ language: 'German', name: 'Feuerkatzen-Blitzangriff' },
{ language: 'Italian', name: 'Assalto della Pirolince' },
{ language: 'Portuguese (Brazil)',
name: 'Blitz de Gatos Ígneos' },
{ language: 'Spanish', name: 'Carga de gatos de fuego' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Flaring Pain',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Damage can\'t be prevented this turn.\nFlashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'flaring pain',
rulings:
[ { date: '2004-10-04',
text: 'Spells and abilities that replace or redirect damage are not affected by this card.' },
{ date: '2004-10-04',
text: 'The "damage can\'t be prevented" statement overrides all forms of preventing damage. Damage prevention spells and abilities can still be cast and activated, they just don\'t do anything.' } ],
foreignNames:
[ { language: 'French', name: 'Douleur flamboyante' },
{ language: 'German', name: 'Flackernder Schmerz' },
{ language: 'Italian', name: 'Dolore Accecante' },
{ language: 'Portuguese (Brazil)', name: 'Dor Fulgurante' },
{ language: 'Spanish', name: 'Dolor recrudecido' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Flash of Insight',
manaCost: '{X}{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nFlashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can\'t exile Flash of Insight to pay for its own flashback cost.)',
imageName: 'flash of insight',
foreignNames:
[ { language: 'French', name: 'Lueur de perspicacité' },
{ language: 'German', name: 'Spontane Einsicht' },
{ language: 'Italian', name: 'Lampo di Genio' },
{ language: 'Portuguese (Brazil)',
name: 'Lampejo de Percepção' },
{ language: 'Spanish', name: 'Instante de revelación' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Fledgling Dragon',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\nThreshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn."',
power: '2',
toughness: '2',
imageName: 'fledgling dragon',
foreignNames:
[ { language: 'French', name: 'Dragon juvénile' },
{ language: 'German', name: 'Heranwachsender Drache' },
{ language: 'Italian', name: 'Drago Novello' },
{ language: 'Portuguese (Brazil)', name: 'Dragão Inexperiente' },
{ language: 'Spanish', name: 'Dragón novato' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Folk Medicine',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'You gain 1 life for each creature you control.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'folk medicine',
foreignNames:
[ { language: 'French', name: 'Médecine populaire' },
{ language: 'German', name: 'Hausmittel' },
{ language: 'Italian', name: 'Medicina Popolare' },
{ language: 'Portuguese (Brazil)', name: 'Medicina Popular' },
{ language: 'Spanish', name: 'Medicina popular' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Grizzly Fate',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Put two 2/2 green Bear creature tokens onto the battlefield.\nThreshold — Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.\nFlashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'grizzly fate',
rulings:
[ { date: '2013-04-15',
text: 'At the time this spell is resolving, it is on the stack and not in the graveyard. This means that you should not count this card when determining whether the Threshold effect occurs.' } ],
foreignNames:
[ { language: 'French', name: 'Destin des grizzlis' },
{ language: 'German', name: 'Grizzliges Schicksal' },
{ language: 'Italian', name: 'Destino del Grizzly' },
{ language: 'Portuguese (Brazil)', name: 'Destino Cinzento' },
{ language: 'Spanish', name: 'Destino espant-oso' } ],
printings: [ 'Judgment', 'Vintage Masters' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Krosan Reclamation',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Target player shuffles up to two target cards from his or her graveyard into his or her library.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'krosan reclamation',
foreignNames:
[ { language: 'French', name: 'Défrichement krosian' },
{ language: 'German', name: 'Krosas Zurückforderung' },
{ language: 'Italian', name: 'Bonifica di Krosa' },
{ language: 'Portuguese (Brazil)', name: 'Recuperação Krosana' },
{ language: 'Spanish', name: 'Recuperación de Krosa' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lava Dart',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Lava Dart deals 1 damage to target creature or player.\nFlashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'lava dart',
foreignNames:
[ { language: 'French', name: 'Dard de lave' },
{ language: 'German', name: 'Lavapfeil' },
{ language: 'Italian', name: 'Dardo di Lava' },
{ language: 'Portuguese (Brazil)', name: 'Dardo de Lava' },
{ language: 'Spanish', name: 'Dardo de lava' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lightning Surge',
manaCost: '{3}{R}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Lightning Surge deals 4 damage to target creature or player.\nThreshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can\'t be prevented.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'lightning surge',
rulings:
[ { date: '2004-10-04',
text: 'It either deals 4 damage or 6 damage. It does not deal 10 damage.' },
{ date: '2013-04-15',
text: 'At the time this spell is resolving, it is on the stack and not in the graveyard. This means that you should not count this card when determining whether the Threshold effect occurs.' } ],
foreignNames:
[ { language: 'French', name: 'Déferlante d\'éclairs' },
{ language: 'German', name: 'Blitzwelle' },
{ language: 'Italian', name: 'Impulso Fulminante' },
{ language: 'Portuguese (Brazil)', name: 'Surto de Raios' },
{ language: 'Spanish', name: 'Oleada de relámpago' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Prismatic Strands',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Prevent all damage that sources of the color of your choice would deal this turn.\nFlashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'prismatic strands',
foreignNames:
[ { language: 'French', name: 'Filins prismatiques' },
{ language: 'German', name: 'Prismatische Stränge' },
{ language: 'Italian', name: 'Tentacoli Prismatici' },
{ language: 'Portuguese (Brazil)', name: 'Cordões Prismáticos' },
{ language: 'Spanish', name: 'Hebras prismáticas' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ray of Revelation',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Destroy target enchantment.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'ray of revelation',
foreignNames:
[ { language: 'Chinese Simplified', name: '揭露之光' },
{ language: 'Chinese Traditional', name: '揭露之光' },
{ language: 'French', name: 'Rayon de révélation' },
{ language: 'German', name: 'Strahl der Offenbarung' },
{ language: 'Italian', name: 'Raggio della Rivelazione' },
{ language: 'Japanese', name: '天啓の光' },
{ language: 'Korean', name: '계시의 광선' },
{ language: 'Portuguese (Brazil)', name: 'Raio da Revelação' },
{ language: 'Russian', name: 'Луч Откровения' },
{ language: 'Spanish', name: 'Rayo de revelación' } ],
printings: [ 'Judgment', 'Dark Ascension' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Silver Seraph',
manaCost: '{5}{W}{W}{W}',
cmc: 8,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nThreshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.',
power: '6',
toughness: '6',
imageName: 'silver seraph',
foreignNames:
[ { language: 'French', name: 'Séraphin argenté' },
{ language: 'German', name: 'Silberner Seraph' },
{ language: 'Italian', name: 'Serafino d\'Argento' },
{ language: 'Portuguese (Brazil)', name: 'Serafim de Prata' },
{ language: 'Spanish', name: 'Serafín de plata' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Treacherous Vampire',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Vampire',
types: [ 'Creature' ],
subtypes: [ 'Vampire' ],
text: 'Flying\nWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nThreshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."',
power: '4',
toughness: '4',
imageName: 'treacherous vampire',
foreignNames:
[ { language: 'French', name: 'Vampire traître' },
{ language: 'German', name: 'Verräterischer Vampir' },
{ language: 'Italian', name: 'Vampiro Infido' },
{ language: 'Portuguese (Brazil)', name: 'Vampiro Traiçoeiro' },
{ language: 'Spanish', name: 'Vampiro traicionero' } ],
printings: [ 'Judgment' ],
legalities:
{ 'Odyssey Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ascending Aven',
manaCost: '{2}{U}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nAscending Aven can block only creatures with flying.\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '2',
imageName: 'ascending aven',
foreignNames:
[ { language: 'French', name: 'Avemain ascendant' },
{ language: 'German', name: 'Aufsteigender Avior' },
{ language: 'Italian', name: 'Aviano Ascendente' },
{ language: 'Portuguese (Brazil)', name: 'Aviano Ascendente' },
{ language: 'Spanish', name: 'Aven ascendente' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Battering Craghorn',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Goat Beast',
types: [ 'Creature' ],
subtypes: [ 'Goat', 'Beast' ],
text: 'First strike\nMorph {1}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '1',
imageName: 'battering craghorn',
foreignNames:
[ { language: 'French', name: 'Corneroc bagarreur' },
{ language: 'German', name: 'Klippenhornwidder' },
{ language: 'Italian', name: 'Rupecorno da Sfondamento' },
{ language: 'Portuguese (Brazil)',
name: 'Demolidor de Chifres Escarpados' },
{ language: 'Spanish', name: 'Cornurriscoso apaleador' } ],
printings: [ 'Onslaught', 'Archenemy' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Blistering Firecat',
manaCost: '{1}{R}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Elemental Cat',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Cat' ],
text: 'Trample, haste\nAt the beginning of the end step, sacrifice Blistering Firecat.\nMorph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '7',
toughness: '1',
imageName: 'blistering firecat',
foreignNames:
[ { language: 'French', name: 'Chatfeu incandescent' },
{ language: 'German', name: 'Prasselnde Feuerkatze' },
{ language: 'Italian', name: 'Pirolince Ustionante' },
{ language: 'Portuguese (Brazil)', name: 'Gato Ígneo Empolado' },
{ language: 'Spanish', name: 'Gato de fuego candente' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crude Rampart',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nMorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '4',
toughness: '5',
imageName: 'crude rampart',
rulings:
[ { date: '2004-10-04',
text: 'If it attacks while face down and is turned face up during combat, this will not remove it from combat.' } ],
foreignNames:
[ { language: 'French', name: 'Rempart de fortune' },
{ language: 'German', name: 'Grobe Palisade' },
{ language: 'Italian', name: 'Rozzo Riparo' },
{ language: 'Portuguese (Brazil)',
name: 'Antemuro Desguarnecido' },
{ language: 'Spanish', name: 'Muralla rudimentaria' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Daru Lancer',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'First strike\nMorph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '4',
imageName: 'daru lancer',
foreignNames:
[ { language: 'French', name: 'Lancier daru' },
{ language: 'German', name: 'Daru-Lanzenträger' },
{ language: 'Italian', name: 'Lanciere Daru' },
{ language: 'Portuguese (Brazil)', name: 'Lanceiro de Daru' },
{ language: 'Spanish', name: 'Lancero de Daru' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Disciple of Malice',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Human Cleric',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Cleric' ],
text: 'Protection from white\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '1',
toughness: '2',
imageName: 'disciple of malice',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Disciple de la méchanceté' },
{ language: 'German', name: 'Apostel der Tücke' },
{ language: 'Italian', name: 'Discepolo della Malizia' },
{ language: 'Portuguese (Brazil)',
name: 'Discípulo da Malícia' },
{ language: 'Spanish', name: 'Discípulo de la malicia' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Fallen Cleric',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Zombie Cleric',
types: [ 'Creature' ],
subtypes: [ 'Zombie', 'Cleric' ],
text: 'Protection from Clerics\nMorph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '4',
toughness: '2',
imageName: 'fallen cleric',
rulings:
[ { date: '2004-10-04',
text: 'Protection from clerics prevents damage from cleric sources, can\'t have any clerics assigned to block it, and can\'t be targeted by the abilities of clerics.' } ],
foreignNames:
[ { language: 'French', name: 'Clerc déchu' },
{ language: 'German', name: 'Gefallener Kleriker' },
{ language: 'Italian', name: 'Chierico Caduto' },
{ language: 'Portuguese (Brazil)', name: 'Clérigo Caído' },
{ language: 'Spanish', name: 'Clérigo caído' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Foothill Guide',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Creature — Human Cleric',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Cleric' ],
text: 'Protection from Goblins\nMorph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '1',
toughness: '1',
imageName: 'foothill guide',
foreignNames:
[ { language: 'French', name: 'Guide des contreforts' },
{ language: 'German', name: 'Hügelkenner' },
{ language: 'Italian', name: 'Guida della Collina' },
{ language: 'Portuguese (Brazil)', name: 'Guia do Contraforte' },
{ language: 'Spanish', name: 'Explorador de las estribaciones' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hystrodon',
manaCost: '{4}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nWhenever Hystrodon deals combat damage to a player, you may draw a card.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '4',
imageName: 'hystrodon',
foreignNames:
[ { language: 'Italian', name: 'Istricodonte' },
{ language: 'Portuguese (Brazil)', name: 'Histrodonte' },
{ language: 'Spanish', name: 'Histrodón' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Improvised Armor',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+5.\nCycling {3} ({3}, Discard this card: Draw a card.)',
imageName: 'improvised armor',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Armure improvisée' },
{ language: 'German', name: 'Improvisierte Rüstung' },
{ language: 'Italian', name: 'Armatura Improvvisata' },
{ language: 'Portuguese (Brazil)',
name: 'Armadura Improvisada' },
{ language: 'Spanish', name: 'Armadura improvisada' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mistform Shrieker',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\n{1}: Mistform Shrieker becomes the creature type of your choice until end of turn.\nMorph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '3',
imageName: 'mistform shrieker',
foreignNames:
[ { language: 'French', name: 'Hurleur changebrume' },
{ language: 'German', name: 'Nebelgestaltkreischer' },
{ language: 'Italian', name: 'Urlatore Nebbiforme' },
{ language: 'Portuguese (Brazil)',
name: 'Guinchador Nebuliforme' },
{ language: 'Spanish', name: 'Gritón nebuliforme' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Quicksilver Dragon',
manaCost: '{4}{U}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\n{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell\'s target to another creature.\nMorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '5',
toughness: '5',
imageName: 'quicksilver dragon',
foreignNames:
[ { language: 'French', name: 'Dragon de vif-argent' },
{ language: 'German', name: 'Quecksilber-Drache' },
{ language: 'Italian', name: 'Drago di Mercurio' },
{ language: 'Japanese', name: '水銀のドラゴン' },
{ language: 'Portuguese (Brazil)', name: 'Dragão de Mercúrio' },
{ language: 'Spanish', name: 'Dragón de mercurio' } ],
printings:
[ 'Onslaught',
'Duel Decks: Jace vs. Chandra',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Riptide Biologist',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Human Wizard',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Wizard' ],
text: 'Protection from Beasts\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '1',
toughness: '2',
imageName: 'riptide biologist',
foreignNames:
[ { language: 'French', name: 'Biologiste du projet Jusant' },
{ language: 'German', name: 'Springflut-Biologe' },
{ language: 'Italian', name: 'Biologo della Marea' },
{ language: 'Portuguese (Brazil)',
name: 'Biólogo da Rebentação' },
{ language: 'Spanish', name: 'Biólogo Resaca' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spitting Gourna',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Reach (This creature can block creatures with flying.)\nMorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '4',
imageName: 'spitting gourna',
foreignNames:
[ { language: 'French', name: 'Gourne fulminante' },
{ language: 'German', name: 'Speiender Gourna' },
{ language: 'Italian', name: 'Gurna Sputatore' },
{ language: 'Portuguese (Brazil)', name: 'Gourna Cuspidor' },
{ language: 'Spanish', name: 'Gourna escupidor' } ],
printings: [ 'Onslaught' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aven Warhawk',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)\nFlying',
power: '2',
toughness: '2',
imageName: 'aven warhawk',
foreignNames:
[ { language: 'French', name: 'Faucon de guerre avemain' },
{ language: 'German', name: 'Avior-Kriegsfalke' },
{ language: 'Italian', name: 'Falco da Battaglia Aviano' },
{ language: 'Portuguese (Brazil)',
name: 'Falcão de Guerra Aviano' },
{ language: 'Spanish', name: 'Halcón de guerra aven' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Branchsnap Lorian',
manaCost: '{1}{G}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nMorph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '4',
toughness: '1',
imageName: 'branchsnap lorian',
foreignNames:
[ { language: 'French', name: 'Lorien cassebranche' },
{ language: 'German', name: 'Astbrecher-Lorian' },
{ language: 'Italian', name: 'Bradipode Spezzaramo' },
{ language: 'Portuguese (Brazil)', name: 'Lóris Quebra-Galhos' },
{ language: 'Spanish', name: 'Lorian romperramas' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Brontotherium',
manaCost: '{4}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.)',
power: '5',
toughness: '3',
imageName: 'brontotherium',
foreignNames:
[ { language: 'French', name: 'Brontothère' },
{ language: 'Italian', name: 'Brontoterio' },
{ language: 'Spanish', name: 'Brontoterio' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crested Craghorn',
manaCost: '{4}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Goat Beast',
types: [ 'Creature' ],
subtypes: [ 'Goat', 'Beast' ],
text: 'Haste\nProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.)',
power: '4',
toughness: '1',
imageName: 'crested craghorn',
foreignNames:
[ { language: 'French', name: 'Corneroc à crête' },
{ language: 'German', name: 'Gezacktes Klippenhorn' },
{ language: 'Italian', name: 'Rupecorno Crestato' },
{ language: 'Portuguese (Brazil)',
name: 'Chifres Escarpados Crinado' },
{ language: 'Spanish', name: 'Cornurriscoso con cresta' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dermoplasm',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Flying\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner\'s hand.',
power: '1',
toughness: '1',
imageName: 'dermoplasm',
rulings:
[ { date: '2004-10-04',
text: 'The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving the battlefield.' } ],
foreignNames:
[ { language: 'French', name: 'Dermoplasme' },
{ language: 'German', name: 'Dermoplasma' },
{ language: 'Italian', name: 'Dermoplasma' },
{ language: 'Portuguese (Brazil)', name: 'Dermoplasma' },
{ language: 'Spanish', name: 'Dermoplasma' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Imperial Hellkite',
manaCost: '{5}{R}{R}',
cmc: 7,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\nMorph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.',
power: '6',
toughness: '6',
imageName: 'imperial hellkite',
rulings:
[ { date: '2004-10-04',
text: 'You do not have to find a Dragon card if you do not want to, even if you have one in your library.' },
{ date: '2004-10-04',
text: 'The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving the battlefield.' } ],
foreignNames:
[ { language: 'French', name: 'Escouflenfer impérial' },
{ language: 'German', name: 'Kaiserlicher Höllendrache' },
{ language: 'Italian', name: 'Nibbio Infernale Imperiale' },
{ language: 'Portuguese (Brazil)',
name: 'Dragão Avérneo Imperial' },
{ language: 'Spanish', name: 'Engendro imperial' } ],
printings: [ 'Legions', 'Archenemy' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Keeneye Aven',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '2',
toughness: '3',
imageName: 'keeneye aven',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Avemain vif-œil' },
{ language: 'German', name: 'Scharfäugiger Avior' },
{ language: 'Italian', name: 'Aviano Occhio Acuto' },
{ language: 'Portuguese (Brazil)',
name: 'Aviano de Visão Aguçada' },
{ language: 'Spanish', name: 'Aven ojoagudo' } ],
printings: [ 'Legions', 'Vintage Masters' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kilnmouth Dragon',
manaCost: '{5}{R}{R}',
cmc: 7,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)\nFlying\n{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.',
power: '5',
toughness: '5',
imageName: 'kilnmouth dragon',
foreignNames:
[ { language: 'French', name: 'Dragon fourgueule' },
{ language: 'German', name: 'Röstschlund-Drache' },
{ language: 'Italian', name: 'Drago Pirofauce' },
{ language: 'Portuguese (Brazil)',
name: 'Dragão Boca de Fornalha' },
{ language: 'Spanish', name: 'Dragón boca de horno' } ],
printings: [ 'Legions', 'Archenemy', 'Duel Decks: Knights vs. Dragons' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Liege of the Axe',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Vigilance\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Liege of the Axe is turned face up, untap it.',
power: '2',
toughness: '3',
imageName: 'liege of the axe',
rulings:
[ { date: '2004-10-04',
text: 'The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving the battlefield.' } ],
foreignNames:
[ { language: 'French', name: 'Lige de la hache' },
{ language: 'German', name: 'Vasall der Axt' },
{ language: 'Italian', name: 'Dominatore dell\'Ascia' },
{ language: 'Portuguese (Brazil)', name: 'Soberano do Machado' },
{ language: 'Spanish', name: 'Siervo del hacha' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lowland Tracker',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'First strike\nProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.)',
power: '2',
toughness: '2',
imageName: 'lowland tracker',
foreignNames:
[ { language: 'French', name: 'Traqueur des basses terres' },
{ language: 'German', name: 'Spurensucher der Tiefebenen' },
{ language: 'Italian', name: 'Guida della Pianura' },
{ language: 'Portuguese (Brazil)',
name: 'Rastreador das Terras Baixas' },
{ language: 'Spanish', name: 'Rastreador de las tierras bajas' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Macetail Hystrodon',
manaCost: '{6}{R}',
cmc: 7,
colors: [ 'Red' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'First strike, haste\nCycling {3} ({3}, Discard this card: Draw a card.)',
power: '4',
toughness: '4',
imageName: 'macetail hystrodon',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Hystrodon massequeue' },
{ language: 'German', name: 'Keulenschweif-Hystrodon' },
{ language: 'Italian', name: 'Istricodonte Codamazza' },
{ language: 'Portuguese (Brazil)',
name: 'Histrodonte Cauda-de-Maça' },
{ language: 'Spanish', name: 'Histrodón cola de maza' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mistform Seaswift',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\n{1}: Mistform Seaswift becomes the creature type of your choice until end of turn.\nMorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '1',
imageName: 'mistform seaswift',
foreignNames:
[ { language: 'French', name: 'Filemer changebrume' },
{ language: 'German', name: 'Nebelgestaltschwinge' },
{ language: 'Italian', name: 'Solcamari Nebbiforme' },
{ language: 'Portuguese (Brazil)', name: 'Gaivina Nebuliforme' },
{ language: 'Spanish', name: 'Cruzamares nebuliforme' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Primoc Escapee',
manaCost: '{6}{U}',
cmc: 7,
colors: [ 'Blue' ],
type: 'Creature — Bird Beast',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Beast' ],
text: 'Flying\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '4',
toughness: '4',
imageName: 'primoc escapee',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Évadé primoc' },
{ language: 'German', name: 'Geflüchteter Primoc' },
{ language: 'Italian', name: 'Fuggitivo Primoc' },
{ language: 'Portuguese (Brazil)', name: 'Primoc Fugitivo' },
{ language: 'Spanish', name: 'Fugitivo prímoc' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Rockshard Elemental',
manaCost: '{5}{R}{R}',
cmc: 7,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Double strike (This creature deals both first-strike and regular combat damage.)\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '4',
toughness: '3',
imageName: 'rockshard elemental',
foreignNames:
[ { language: 'French', name: 'Élémental éclaroc' },
{ language: 'German', name: 'Steinsplitterelementar' },
{ language: 'Italian', name: 'Elementale Scheggiaroccia' },
{ language: 'Portuguese (Brazil)',
name: 'Elemental de Lascas de Rocha' },
{ language: 'Spanish', name: 'Elemental de rocafragmentada' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scion of Darkness',
manaCost: '{5}{B}{B}{B}',
cmc: 8,
colors: [ 'Black' ],
type: 'Creature — Avatar',
types: [ 'Creature' ],
subtypes: [ 'Avatar' ],
text: 'Trample\nWhenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player\'s graveyard onto the battlefield under your control.\nCycling {3} ({3}, Discard this card: Draw a card.)',
power: '6',
toughness: '6',
imageName: 'scion of darkness',
rulings:
[ { date: '2004-10-04',
text: 'If this card destroys a creature in combat and at the same time (using its Trample ability) it damages a player, you will be able to target the destroyed creature (if it was a card and not a token) to be brought back.' },
{ date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Scion des ténèbres' },
{ language: 'German', name: 'Spross der Dunkelheit' },
{ language: 'Italian', name: 'Progenie dell\'Oscurità' },
{ language: 'Portuguese (Brazil)',
name: 'Herdeiro da Escuridão' },
{ language: 'Spanish', name: 'Vástago de la oscuridad' } ],
printings: [ 'Legions', 'Archenemy' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sootfeather Flock',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Bird',
types: [ 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Flying\nMorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '2',
imageName: 'sootfeather flock',
foreignNames:
[ { language: 'French', name: 'Volée duvesuie' },
{ language: 'German', name: 'Rußfederschwarm' },
{ language: 'Italian', name: 'Stormo di Piumafosca' },
{ language: 'Portuguese (Brazil)', name: 'Bando de Farruscos' },
{ language: 'Spanish', name: 'Bandada pluma de hollín' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Swooping Talon',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\n{1}: Swooping Talon loses flying until end of turn.\nProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.)',
power: '2',
toughness: '6',
imageName: 'swooping talon',
foreignNames:
[ { language: 'French', name: 'Éperonneur assaillant' },
{ language: 'German', name: 'Herabstürzende Klaue' },
{ language: 'Italian', name: 'Grinfia in Picchiata' },
{ language: 'Portuguese (Brazil)', name: 'Rapineiro Arrojado' },
{ language: 'Spanish', name: 'Garra arrasadora' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Deceit',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\n{3}: Turn Wall of Deceit face down.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '0',
toughness: '5',
imageName: 'wall of deceit',
foreignNames:
[ { language: 'French', name: 'Mur de forfaiture' },
{ language: 'German', name: 'Trugmauer' },
{ language: 'Italian', name: 'Muro di Inganni' },
{ language: 'Japanese', name: '詐欺の壁' },
{ language: 'Portuguese (Brazil)', name: 'Barreira Enganosa' },
{ language: 'Spanish', name: 'Muro de engaño' } ],
printings:
[ 'Legions',
'Duel Decks: Jace vs. Chandra',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wingbeat Warrior',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Bird Soldier Warrior',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier', 'Warrior' ],
text: 'Flying\nMorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.',
power: '2',
toughness: '1',
imageName: 'wingbeat warrior',
rulings:
[ { date: '2004-10-04',
text: 'The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving the battlefield.' } ],
foreignNames:
[ { language: 'French', name: 'Guerrier ailebat' },
{ language: 'German', name: 'Flügelschlag-Krieger' },
{ language: 'Italian', name: 'Guerriero Alalesta' },
{ language: 'Portuguese (Brazil)', name: 'Guerreiro Bate-Asas' },
{ language: 'Spanish', name: 'Guerrero Batealas' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Zombie Brute',
manaCost: '{6}{B}',
cmc: 7,
colors: [ 'Black' ],
type: 'Creature — Zombie',
types: [ 'Creature' ],
subtypes: [ 'Zombie' ],
text: 'Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)\nTrample',
power: '5',
toughness: '4',
imageName: 'zombie brute',
foreignNames:
[ { language: 'French', name: 'Brute zombie' },
{ language: 'German', name: 'Zombie-Rohling' },
{ language: 'Italian', name: 'Belva Zombie' },
{ language: 'Portuguese (Brazil)', name: 'Bruto Zumbi' },
{ language: 'Spanish', name: 'Bruto zombie' } ],
printings: [ 'Legions' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ageless Sentinels',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nFlying\nWhen Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It\'s no longer a Wall. This effect lasts indefinitely.)',
power: '4',
toughness: '4',
imageName: 'ageless sentinels',
rulings:
[ { date: '2004-10-04',
text: 'It becomes both creature type Giant and creature type Bird.' },
{ date: '2005-08-01',
text: 'Once it stops being a Wall, it can attack because it also loses Defender.' } ],
foreignNames:
[ { language: 'French', name: 'Sentinelles séculaires' },
{ language: 'German', name: 'Zeitloser Wachposten' },
{ language: 'Italian', name: 'Sentinelle Sempiterne' },
{ language: 'Portuguese (Brazil)', name: 'Sentinelas Eternas' },
{ language: 'Spanish', name: 'Centinelas eternos' } ],
printings: [ 'Scourge' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aven Liberator',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nMorph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.',
power: '2',
toughness: '3',
imageName: 'aven liberator',
foreignNames:
[ { language: 'French', name: 'Libérateur avemain' },
{ language: 'German', name: 'Avior-Befreier' },
{ language: 'Italian', name: 'Liberatore Aviano' },
{ language: 'Portuguese (Brazil)', name: 'Libertador Aviano' },
{ language: 'Spanish', name: 'Libertador aven' } ],
printings: [ 'Scourge' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dragon Tyrant',
manaCost: '{8}{R}{R}',
cmc: 10,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying, trample\nDouble strike (This creature deals both first-strike and regular combat damage.)\nAt the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.\n{R}: Dragon Tyrant gets +1/+0 until end of turn.',
power: '6',
toughness: '6',
imageName: 'dragon tyrant',
foreignNames:
[ { language: 'French', name: 'Dragon tyran' },
{ language: 'German', name: 'Tyrannischer Drache' },
{ language: 'Italian', name: 'Dragotiranno' },
{ language: 'Portuguese (Brazil)', name: 'Dragão Tirano' },
{ language: 'Spanish', name: 'Tirano dragón' } ],
printings: [ 'Scourge' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dragon Wings',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature has flying.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.',
imageName: 'dragon wings',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'French', name: 'Ailes du dragon' },
{ language: 'German', name: 'Drachenflügel' },
{ language: 'Italian', name: 'Ali del Drago' },
{ language: 'Portuguese (Brazil)', name: 'Asas de Dragão' },
{ language: 'Spanish', name: 'Alas de dragón' } ],
printings: [ 'Scourge' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Titanic Bulvox',
manaCost: '{6}{G}{G}',
cmc: 8,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nMorph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '7',
toughness: '4',
imageName: 'titanic bulvox',
foreignNames:
[ { language: 'French', name: 'Bulvox titanesque' },
{ language: 'German', name: 'Titanischer Bulvox' },
{ language: 'Italian', name: 'Torobue Titanico' },
{ language: 'Portuguese (Brazil)', name: 'Bôifalo Titânico' },
{ language: 'Spanish', name: 'Búlvox titánico' } ],
printings: [ 'Scourge' ],
legalities:
{ 'Onslaught Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shriekmaw',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nWhen Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.\nEvoke {1}{B} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '3',
toughness: '2',
imageName: 'shriekmaw',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '尖吼怪' },
{ language: 'Chinese Simplified', name: '尖吼怪' },
{ language: 'French', name: 'Hurlegueule' },
{ language: 'German', name: 'Kreischmaul' },
{ language: 'Italian', name: 'Fauce Urlante' },
{ language: 'Japanese', name: '叫び大口' },
{ language: 'Portuguese (Brazil)', name: 'Bocarra Ululante' },
{ language: 'Russian', name: 'Визгобрюх' },
{ language: 'Spanish', name: 'Garganta chillona' } ],
printings:
[ 'Release Events',
'Lorwyn',
'Archenemy',
'Magic: The Gathering-Commander',
'Duel Decks: Ajani vs. Nicol Bolas',
'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Broodstar',
manaCost: '{8}{U}{U}',
cmc: 10,
colors: [ 'Blue' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nBroodstar\'s power and toughness are each equal to the number of artifacts you control.',
power: '*',
toughness: '*',
imageName: 'broodstar',
foreignNames:
[ { language: 'French', name: 'Engeance des étoiles' },
{ language: 'German', name: 'Sternenbrut' },
{ language: 'Italian', name: 'Prole Stellare' },
{ language: 'Japanese', name: 'ブルードスター' },
{ language: 'Portuguese (Brazil)', name: 'Estrela Flutuante' },
{ language: 'Spanish', name: 'Estrella sombría' } ],
printings: [ 'Mirrodin', 'Planechase' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Needlebug',
manaCost: '{4}',
cmc: 4,
type: 'Artifact Creature — Insect',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Insect' ],
text: 'Flash\nProtection from artifacts',
power: '2',
toughness: '2',
imageName: 'needlebug',
foreignNames:
[ { language: 'French', name: 'Hexapode à piquants' },
{ language: 'German', name: 'Nadelkäfer' },
{ language: 'Italian', name: 'Moscaspillo' },
{ language: 'Japanese', name: '針虫' },
{ language: 'Portuguese (Brazil)', name: 'Agulheto' },
{ language: 'Spanish', name: 'Bichoaguja' } ],
printings: [ 'Mirrodin' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scale of Chiss-Goria',
manaCost: '{3}',
cmc: 3,
type: 'Artifact',
types: [ 'Artifact' ],
text: 'Flash\nAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{T}: Target creature gets +0/+1 until end of turn.',
imageName: 'scale of chiss-goria',
foreignNames:
[ { language: 'French', name: 'Écaille de Chiss-Goria' },
{ language: 'German', name: 'Chiss-Gorias Schuppe' },
{ language: 'Italian', name: 'Scaglia di Chiss-Goria' },
{ language: 'Japanese', name: 'チス=ゴリアの鱗' },
{ language: 'Portuguese (Brazil)',
name: 'Escama de Chiss-Goria' },
{ language: 'Spanish', name: 'Escama de Chiss-Goria' } ],
printings: [ 'Mirrodin' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Somber Hoverguard',
manaCost: '{5}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Drone',
types: [ 'Creature' ],
subtypes: [ 'Drone' ],
text: 'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying',
power: '3',
toughness: '2',
imageName: 'somber hoverguard',
foreignNames:
[ { language: 'French', name: 'Aérogarde morne' },
{ language: 'German', name: 'Düsterer Schwebgardist' },
{ language: 'Italian', name: 'Aerocustode Fosco' },
{ language: 'Japanese', name: '厳粛な空護り' },
{ language: 'Portuguese (Brazil)',
name: 'Guarda-de-Ronda Sombrio' },
{ language: 'Spanish', name: 'Aeroguarda sombrío' } ],
printings: [ 'Mirrodin' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tooth of Chiss-Goria',
manaCost: '{3}',
cmc: 3,
type: 'Artifact',
types: [ 'Artifact' ],
text: 'Flash\nAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{T}: Target creature gets +1/+0 until end of turn.',
imageName: 'tooth of chiss-goria',
foreignNames:
[ { language: 'French', name: 'Croc de Chiss-Goria' },
{ language: 'German', name: 'Chiss-Gorias Zahn' },
{ language: 'Italian', name: 'Dente di Chiss-Goria' },
{ language: 'Japanese', name: 'チス=ゴリアの歯' },
{ language: 'Portuguese (Brazil)',
name: 'Dente de Chiss-Goria' },
{ language: 'Spanish', name: 'Diente de Chiss-Goria' } ],
printings: [ 'Mirrodin' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Vulshok Battlemaster',
manaCost: '{4}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Human Warrior',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Warrior' ],
text: 'Haste\nWhen Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn\'t change.)',
power: '2',
toughness: '2',
imageName: 'vulshok battlemaster',
rulings:
[ { date: '2004-12-01',
text: 'The enters-the-battlefield effect moves all Equipment onto the Battlemaster, regardless of whether that Equipment was attached to other creatures.' },
{ date: '2004-12-01',
text: 'Other players\' Equipment is moved onto the Battlemaster as well as your own. This doesn\'t change who controls the Equipment or who can activate its equip ability to move it onto another creature.' },
{ date: '2004-12-01',
text: 'If an Equipment can\'t equip Vulshok Battlemaster, it isn\'t attached to the Battlemaster, and it doesn\'t become unattached (if it\'s attached to a creature).' } ],
foreignNames:
[ { language: 'French', name: 'Maîtresse des batailles vulshoke' },
{ language: 'German', name: 'Vulshok-Kampfmeister' },
{ language: 'Italian', name: 'Signora della Guerra Vulshok' },
{ language: 'Japanese', name: 'ヴァルショクの戦場の達人' },
{ language: 'Portuguese (Brazil)',
name: 'Vulshoque Mestre de Batalha' },
{ language: 'Spanish', name: 'Maestra de guerra vúlshok' } ],
printings: [ 'Mirrodin' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcbound Crusher',
manaCost: '{4}',
cmc: 4,
type: 'Artifact Creature — Juggernaut',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Juggernaut' ],
text: 'Trample\nWhenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.\nModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)',
power: '0',
toughness: '0',
imageName: 'arcbound crusher',
rulings:
[ { date: '2006-09-25',
text: 'If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '能缰辗破机' },
{ language: 'French', name: 'Écrabouilleur entravarc' },
{ language: 'German', name: 'Lichtbogen-Schläger' },
{ language: 'Italian', name: 'Frantumatore Elettrofuso' },
{ language: 'Japanese', name: '電結の破壊者' },
{ language: 'Portuguese (Brazil)', name: 'Esmagador Arconexo' },
{ language: 'Spanish', name: 'Triturador arcoligado' } ],
printings: [ 'Darksteel', 'Planechase' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcbound Fiend',
manaCost: '{6}',
cmc: 6,
type: 'Artifact Creature — Horror',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.\nModular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)',
power: '0',
toughness: '0',
imageName: 'arcbound fiend',
rulings:
[ { date: '2004-12-01',
text: 'The creature that\'s targeted by Arcbound Fiend\'s middle ability doesn\'t have to have any +1/+1 counters on it. If it doesn\'t have a counter on it when the ability resolves, nothing happens.' },
{ date: '2006-09-25',
text: 'If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '能缰恶魔' },
{ language: 'French', name: 'Fielleux entravarc' },
{ language: 'German', name: 'Lichtbogen-Unhold' },
{ language: 'Italian', name: 'Immondo Elettrofuso' },
{ language: 'Japanese', name: '電結の悪鬼' },
{ language: 'Portuguese (Brazil)', name: 'Demônio Arconexo' },
{ language: 'Spanish', name: 'Demonio arcoligado' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcbound Hybrid',
manaCost: '{4}',
cmc: 4,
type: 'Artifact Creature — Beast',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Haste\nModular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)',
power: '0',
toughness: '0',
imageName: 'arcbound hybrid',
rulings:
[ { date: '2006-09-25',
text: 'If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '能缰杂拼兽' },
{ language: 'French', name: 'Hybride entravarc' },
{ language: 'German', name: 'Lichtbogen-Bastard' },
{ language: 'Italian', name: 'Ibrido Elettrofuso' },
{ language: 'Japanese', name: '電結の混種' },
{ language: 'Portuguese (Brazil)', name: 'Híbrido Arconexo' },
{ language: 'Spanish', name: 'Híbrido arcoligado' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcbound Lancer',
manaCost: '{7}',
cmc: 7,
type: 'Artifact Creature — Beast',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Beast' ],
text: 'First strike\nModular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)',
power: '0',
toughness: '0',
imageName: 'arcbound lancer',
rulings:
[ { date: '2006-09-25',
text: 'If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '能缰长角兽' },
{ language: 'French', name: 'Lancier entravarc' },
{ language: 'German', name: 'Lichtbogen-Lanzenträger' },
{ language: 'Italian', name: 'Lanciere Elettrofuso' },
{ language: 'Japanese', name: '電結の槍騎兵' },
{ language: 'Portuguese (Brazil)', name: 'Lanceiro Arconexo' },
{ language: 'Spanish', name: 'Lancero arcoligado' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcbound Stinger',
manaCost: '{2}',
cmc: 2,
type: 'Artifact Creature — Insect',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Insect' ],
text: 'Flying\nModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)',
power: '0',
toughness: '0',
imageName: 'arcbound stinger',
rulings:
[ { date: '2006-09-25',
text: 'If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '能缰飞刺兽' },
{ language: 'French', name: 'Piqueur entravarc' },
{ language: 'German', name: 'Lichtbogen-Stachler' },
{ language: 'Italian', name: 'Pungolatore Elettrofuso' },
{ language: 'Japanese', name: '電結のとげ刺し' },
{ language: 'Portuguese (Brazil)',
name: 'Aguilhoador Arconexo' },
{ language: 'Spanish', name: 'Aguijoneador arcoligado' } ],
printings: [ 'Darksteel', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Carry Away',
manaCost: '{U}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant Equipment\nWhen Carry Away enters the battlefield, unattach enchanted Equipment.\nYou control enchanted Equipment.',
imageName: 'carry away',
rulings:
[ { date: '2004-12-01',
text: 'Normally, gaining control of an Equipment doesn\'t change what it\'s attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it\'s attached to. The Equipment\'s new controller can activate its equip ability to move it onto a creature he or she controls.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '夺走' },
{ language: 'French', name: 'Dérobade' },
{ language: 'German', name: 'Davonschleppen' },
{ language: 'Italian', name: 'Portare Via' },
{ language: 'Japanese', name: '持ち去り' },
{ language: 'Portuguese (Brazil)', name: 'Levar Embora' },
{ language: 'Spanish', name: 'Llevarse' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chromescale Drake',
manaCost: '{6}{U}{U}{U}',
cmc: 9,
colors: [ 'Blue' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nWhen Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.',
power: '3',
toughness: '4',
imageName: 'chromescale drake',
foreignNames:
[ { language: 'Chinese Simplified', name: '铬鳞龙兽' },
{ language: 'French', name: 'Drakôn à écailles de chrome' },
{ language: 'German', name: 'Chromschuppen-Sceada' },
{ language: 'Italian', name: 'Draghetto Scagliacromata' },
{ language: 'Japanese', name: '金属鱗のドレイク' },
{ language: 'Portuguese (Brazil)',
name: 'Dragonete de Escamas Cromadas' },
{ language: 'Spanish', name: 'Draco escama de cromo' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Darksteel Gargoyle',
manaCost: '{7}',
cmc: 7,
type: 'Artifact Creature — Gargoyle',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Gargoyle' ],
text: 'Flying\nIndestructible (Damage and effects that say "destroy" don\'t destroy this creature.)',
power: '3',
toughness: '3',
imageName: 'darksteel gargoyle',
foreignNames:
[ { language: 'Chinese Simplified', name: '玄铁石像鬼' },
{ language: 'French', name: 'Gargouille de sombracier' },
{ language: 'German', name: 'Nachtstahlgargoyle' },
{ language: 'Italian', name: 'Gargoyle di Darksteel' },
{ language: 'Japanese', name: 'ダークスティールのガーゴイル' },
{ language: 'Portuguese (Brazil)',
name: 'Gárgula de Aço Negro' },
{ language: 'Spanish', name: 'Gárgola de acero oscuro' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dross Golem',
manaCost: '{5}',
cmc: 5,
type: 'Artifact Creature — Golem',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Golem' ],
text: 'Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.)\nFear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)',
power: '3',
toughness: '2',
imageName: 'dross golem',
foreignNames:
[ { language: 'Chinese Simplified', name: '蔓非沼魔像' },
{ language: 'French', name: 'Golem de Mephidross' },
{ language: 'German', name: 'Schlackengolem' },
{ language: 'Italian', name: 'Golem di Scorie' },
{ language: 'Japanese', name: 'ドロスのゴーレム' },
{ language: 'Portuguese (Brazil)', name: 'Golem do Entulho' },
{ language: 'Spanish', name: 'Gólem del Dros' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Furnace Dragon',
manaCost: '{6}{R}{R}{R}',
cmc: 9,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nWhen Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.',
power: '5',
toughness: '5',
imageName: 'furnace dragon',
rulings:
[ { date: '2013-09-20',
text: 'If a creature (such as Clone) enters the battlefield as a copy of this creature, the copy\'s "enters-the-battlefield" ability will still trigger as long as you cast that creature spell from your hand.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '熔炉巨龙' },
{ language: 'French', name: 'Dragon du fourneau' },
{ language: 'German', name: 'Schmelzofendrache' },
{ language: 'Italian', name: 'Drago della Fornace' },
{ language: 'Japanese', name: '炉のドラゴン' },
{ language: 'Portuguese (Brazil)', name: 'Dragão da Fornalha' },
{ language: 'Spanish', name: 'Dragón del horno' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Infested Roothold',
manaCost: '{4}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender (This creature can\'t attack.)\nProtection from artifacts\nWhenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield.',
power: '0',
toughness: '3',
imageName: 'infested roothold',
foreignNames:
[ { language: 'Chinese Simplified', name: '病变根壤' },
{ language: 'French', name: 'Souches infestées' },
{ language: 'German', name: 'Befallener Wurzelposten' },
{ language: 'Italian', name: 'Radici Infestate' },
{ language: 'Japanese', name: '寄生された根張り' },
{ language: 'Portuguese (Brazil)', name: 'Rizoforte Infestado' },
{ language: 'Spanish', name: 'Raíces infestadas' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Oxidda Golem',
manaCost: '{6}',
cmc: 6,
type: 'Artifact Creature — Golem',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Golem' ],
text: 'Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)\nHaste',
power: '3',
toughness: '2',
imageName: 'oxidda golem',
foreignNames:
[ { language: 'Chinese Simplified', name: '奥悉达魔像' },
{ language: 'French', name: 'Golem d\'Oxidda' },
{ language: 'German', name: 'Oxiddagolem' },
{ language: 'Italian', name: 'Golem di Oxidda' },
{ language: 'Japanese', name: 'オキシダのゴーレム' },
{ language: 'Portuguese (Brazil)', name: 'Golem de Óxida' },
{ language: 'Spanish', name: 'Gólem de Óxida' } ],
printings:
[ 'Darksteel',
'Duel Decks: Jace vs. Chandra',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Razor Golem',
manaCost: '{6}',
cmc: 6,
type: 'Artifact Creature — Golem',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Golem' ],
text: 'Affinity for Plains (This spell costs {1} less to cast for each Plains you control.)\nVigilance',
power: '3',
toughness: '4',
imageName: 'razor golem',
foreignNames:
[ { language: 'Chinese Simplified', name: '锐草魔像' },
{ language: 'French', name: 'Golem de rasoirs' },
{ language: 'German', name: 'Rasierklingengolem' },
{ language: 'Italian', name: 'Golem Tagliente' },
{ language: 'Japanese', name: '剃刀のゴーレム' },
{ language: 'Portuguese (Brazil)', name: 'Golem de Navalha' },
{ language: 'Spanish', name: 'Gólem navaja' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spellbinder',
manaCost: '{3}',
cmc: 3,
type: 'Artifact — Equipment',
types: [ 'Artifact' ],
subtypes: [ 'Equipment' ],
text: 'Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand.\nWhenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.\nEquip {4}',
imageName: 'spellbinder',
rulings:
[ { date: '2004-12-01',
text: 'Spellbinder\'s second ability allows you to create a copy of the imprinted instant card in the Exile zone (that\'s where the imprinted instant card is) and then cast it without paying its mana cost.' },
{ date: '2004-12-01',
text: 'You don\'t pay the spell\'s mana cost. If the spell has X in its mana cost, X is 0. You do pay any additional costs for that spell. You can\'t use any alternative costs.' },
{ date: '2004-12-01',
text: 'If the copied card is a split card, you choose which one side of it to cast, but you can\'t cast both sides. You can choose the other side later in the game, though.' },
{ date: '2004-12-01',
text: 'Spellbinder imprints a card only once, when it enters the battlefield. Attaching Spellbinder to a creature doesn\'t trigger its enters-the-battlefield ability.' },
{ date: '2005-03-01',
text: 'The creation of the copy and then the casting of the copy are both optional.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '凝咒杖' },
{ language: 'French', name: 'Entrave-sort' },
{ language: 'German', name: 'Spruchbinder' },
{ language: 'Italian', name: 'Incantatore' },
{ language: 'Japanese', name: '呪文冊子' },
{ language: 'Portuguese (Brazil)', name: 'Ligamágicas' },
{ language: 'Spanish', name: 'Enlazahechizo' } ],
printings: [ 'Darksteel' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spire Golem',
manaCost: '{6}',
cmc: 6,
type: 'Artifact Creature — Golem',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Golem' ],
text: 'Affinity for Islands (This spell costs {1} less to cast for each Island you control.)\nFlying',
power: '2',
toughness: '4',
imageName: 'spire golem',
foreignNames:
[ { language: 'Chinese Simplified', name: '尖塔魔像' },
{ language: 'French', name: 'Golem des cimes' },
{ language: 'German', name: 'Gewindegolem' },
{ language: 'Italian', name: 'Golem delle Guglie' },
{ language: 'Japanese', name: '尖塔のゴーレム' },
{ language: 'Portuguese (Brazil)', name: 'Golem Espiralado' },
{ language: 'Spanish', name: 'Gólem del espiral' } ],
printings:
[ 'Darksteel',
'Duel Decks: Jace vs. Chandra',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tangle Spider',
manaCost: '{4}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Spider',
types: [ 'Creature' ],
subtypes: [ 'Spider' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nReach (This creature can block creatures with flying.)',
power: '3',
toughness: '4',
imageName: 'tangle spider',
foreignNames:
[ { language: 'Chinese Simplified', name: '铬铜林蜘蛛' },
{ language: 'Chinese Traditional', name: '鉻銅林蜘蛛' },
{ language: 'French', name: 'Araignée de la Filandre' },
{ language: 'German', name: 'Knäuelspinne' },
{ language: 'Italian', name: 'Ragno del Groviglio' },
{ language: 'Japanese', name: '絡み森の蜘蛛' },
{ language: 'Portuguese (Brazil)',
name: 'Aranha do Emaranhado' },
{ language: 'Russian', name: 'Опутывающий Паук' },
{ language: 'Spanish', name: 'Araña de la Maraña' } ],
printings: [ 'Darksteel', 'Tenth Edition' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcbound Wanderer',
manaCost: '{6}',
cmc: 6,
type: 'Artifact Creature — Golem',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Golem' ],
text: 'Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)',
power: '0',
toughness: '0',
imageName: 'arcbound wanderer',
rulings:
[ { date: '2004-12-01',
text: 'This card has modular--sunburst, a combination of two keyword abilities. The sunburst ability sets the number for the modular ability. Basically, the number of +1/+1 counters the Wanderer gets as it enters the battlefield is equal to the number of colors of mana used to pay its cost.' },
{ date: '2004-12-01',
text: 'For the leaves-the-battlefield ability, the number of counters on Arcbound Wanderer at the time it left the battlefield is what\'s relevant; the number of colors of mana used to pay its cost doesn\'t matter anymore.' },
{ date: '2004-12-01',
text: 'When the Wanderer leaves the battlefield, you may put the counters onto a single target artifact creature. You can\'t split them among two or more artifact creatures.' },
{ date: '2006-09-25',
text: 'If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '能缰漫游者' },
{ language: 'French', name: 'Vagabond entravarc' },
{ language: 'German', name: 'Lichtbogen-Wanderer' },
{ language: 'Italian', name: 'Girovago Elettrofuso' },
{ language: 'Japanese', name: '電結の放浪者' },
{ language: 'Portuguese (Brazil)', name: 'Viajante Arconexo' },
{ language: 'Spanish', name: 'Vagabundo arcoligado' } ],
printings: [ 'Fifth Dawn', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Auriok Windwalker',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Wizard',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Wizard' ],
text: 'Flying\n{T}: Attach target Equipment you control to target creature you control.',
power: '2',
toughness: '3',
imageName: 'auriok windwalker',
foreignNames:
[ { language: 'Chinese Simplified', name: '欧瑞克风渡师' },
{ language: 'French', name: 'Marchevent aurioke' },
{ language: 'German', name: 'Auriok-Windwanderer' },
{ language: 'Italian', name: 'Calcavento Auriok' },
{ language: 'Japanese', name: 'オーリオックの風歩き' },
{ language: 'Portuguese (Brazil)',
name: 'Aurioque Caminhante do Vento' },
{ language: 'Spanish', name: 'Cabalgavientos áuriok' } ],
printings: [ 'Fifth Dawn' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Baton of Courage',
manaCost: '{3}',
cmc: 3,
type: 'Artifact',
types: [ 'Artifact' ],
text: 'Flash\nSunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nRemove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.',
imageName: 'baton of courage',
foreignNames:
[ { language: 'Chinese Simplified', name: '勇气哨棒' },
{ language: 'French', name: 'Hampe de courage' },
{ language: 'German', name: 'Stab des Muts' },
{ language: 'Italian', name: 'Bastone del Coraggio' },
{ language: 'Japanese', name: '勇気のバトン' },
{ language: 'Portuguese (Brazil)', name: 'Bastão da Coragem' },
{ language: 'Spanish', name: 'Bastón de coraje' } ],
printings: [ 'Fifth Dawn' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Opaline Bracers',
manaCost: '{4}',
cmc: 4,
type: 'Artifact — Equipment',
types: [ 'Artifact' ],
subtypes: [ 'Equipment' ],
text: 'Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nEquipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)',
imageName: 'opaline bracers',
foreignNames:
[ { language: 'Chinese Simplified', name: '清辉护腕' },
{ language: 'French', name: 'Bracelets opalins' },
{ language: 'German', name: 'Schillernde Armreife' },
{ language: 'Italian', name: 'Sostegni Opalini' },
{ language: 'Japanese', name: 'オパールの帯' },
{ language: 'Portuguese (Brazil)', name: 'Braceletes Opalinos' },
{ language: 'Spanish', name: 'Brazaletes de opalina' } ],
printings: [ 'Fifth Dawn' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Qumulox',
manaCost: '{6}{U}{U}',
cmc: 8,
colors: [ 'Blue' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying',
power: '5',
toughness: '4',
imageName: 'qumulox',
foreignNames:
[ { language: 'Chinese Simplified', name: '百爪云' },
{ language: 'German', name: 'Wolkolyp' },
{ language: 'Italian', name: 'Cumulipo' },
{ language: 'Japanese', name: 'クムラックス' },
{ language: 'Spanish', name: 'Cúmulox' } ],
printings:
[ 'Fifth Dawn',
'Planechase',
'Duel Decks: Elspeth vs. Tezzeret' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skyreach Manta',
manaCost: '{5}',
cmc: 5,
type: 'Artifact Creature — Fish',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Fish' ],
text: 'Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\nFlying',
power: '0',
toughness: '0',
imageName: 'skyreach manta',
foreignNames:
[ { language: 'Chinese Simplified', name: '天翔鳐' },
{ language: 'French', name: 'Raie manta toucheciel' },
{ language: 'German', name: 'Himmelsreisender Rochen' },
{ language: 'Italian', name: 'Manta Fendicielo' },
{ language: 'Japanese', name: '空に届くマンタ' },
{ language: 'Portuguese (Brazil)', name: 'Raia Atinge-céu' },
{ language: 'Spanish', name: 'Manta alcanzacielos' } ],
printings: [ 'Fifth Dawn', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gibbering Kami',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\nSoulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)',
power: '2',
toughness: '2',
imageName: 'gibbering kami',
foreignNames:
[ { language: 'Chinese Simplified', name: '急叫神' },
{ language: 'French', name: 'Kami ricanant' },
{ language: 'German', name: 'Brabbelnder Kami' },
{ language: 'Italian', name: 'Kami Farfugliante' },
{ language: 'Japanese', name: 'つぶやく神' },
{ language: 'Portuguese (Brazil)', name: 'Kami Algazarrento' },
{ language: 'Spanish', name: 'Kami quejumbroso' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'He Who Hungers',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Legendary Creature — Spirit',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\n{1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)',
power: '3',
toughness: '2',
imageName: 'he who hungers',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this as normal during your main phase, it will enter the battlefield and you\'ll receive priority. If no abilities trigger because of this, you can activate its ability immediately, before any other player has a chance to remove it from the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '饥馑卑堕硫' },
{ language: 'French', name: 'Celui qui a faim' },
{ language: 'German', name: 'Er, der hungert' },
{ language: 'Italian', name: 'Colui Che Brama' },
{ language: 'Japanese', name: '飢えたるもの、卑堕硫' },
{ language: 'Portuguese (Brazil)', name: 'O Que é Faminto' },
{ language: 'Spanish', name: 'El hambriento' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hundred-Talon Kami',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)',
power: '2',
toughness: '3',
imageName: 'hundred-talon kami',
foreignNames:
[ { language: 'Chinese Simplified', name: '百爪神' },
{ language: 'French', name: 'Kami aux cent ergots' },
{ language: 'German', name: 'Hundert-Klauen-Kami' },
{ language: 'Italian', name: 'Kami Cento-Grinfie' },
{ language: 'Japanese', name: '百爪の神' },
{ language: 'Portuguese (Brazil)', name: 'Kami das Cem Garras' },
{ language: 'Spanish', name: 'Kami de cien garras' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Indomitable Will',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +1/+2.',
imageName: 'indomitable will',
foreignNames:
[ { language: 'Chinese Simplified', name: '大无畏精神' },
{ language: 'French', name: 'Volonté indomptable' },
{ language: 'German', name: 'Unbeugsamer Wille' },
{ language: 'Italian', name: 'Volontà Indomita' },
{ language: 'Japanese', name: '不退転の意志' },
{ language: 'Portuguese (Brazil)', name: 'Vontade Indomável' },
{ language: 'Spanish', name: 'Voluntad indomable' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kami of Lunacy',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\nSoulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)',
power: '4',
toughness: '1',
imageName: 'kami of lunacy',
foreignNames:
[ { language: 'Chinese Simplified', name: '狂乱神' },
{ language: 'French', name: 'Kami de la démence' },
{ language: 'German', name: 'Kami der Verrücktheit' },
{ language: 'Italian', name: 'Kami della Follia' },
{ language: 'Japanese', name: '狂気の神' },
{ language: 'Portuguese (Brazil)', name: 'Kami da Insanidade' },
{ language: 'Spanish', name: 'Kami de la locura' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kami of the Palace Fields',
manaCost: '{5}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying, first strike\nSoulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)',
power: '3',
toughness: '2',
imageName: 'kami of the palace fields',
foreignNames:
[ { language: 'Chinese Simplified', name: '王畿神' },
{ language: 'French', name: 'Kami des champs du palais' },
{ language: 'German', name: 'Kami der Palastfelder' },
{ language: 'Italian', name: 'Kami dei Campi del Palazzo' },
{ language: 'Japanese', name: '宮殿の野の神' },
{ language: 'Portuguese (Brazil)',
name: 'Kami dos Campos do Palácio' },
{ language: 'Spanish',
name: 'Kami de los jardines del palacio' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kitsune Blademaster',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Fox Samurai',
types: [ 'Creature' ],
subtypes: [ 'Fox', 'Samurai' ],
text: 'First strike\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'kitsune blademaster',
foreignNames:
[ { language: 'Chinese Simplified', name: '狐族大剑师' },
{ language: 'French', name: 'Maître d\'épée kitsune' },
{ language: 'German', name: 'Kitsune-Klingenmeister' },
{ language: 'Italian', name: 'Maestro di Spada Kitsune' },
{ language: 'Japanese', name: '狐の刃遣い' },
{ language: 'Portuguese (Brazil)',
name: 'Mestre das Lâminas Kitsune' },
{ language: 'Spanish', name: 'Maestro de filo kitsune' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kodama of the North Tree',
manaCost: '{2}{G}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Legendary Creature — Spirit',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Trample\nShroud (This creature can\'t be the target of spells or abilities.)',
power: '6',
toughness: '4',
imageName: 'kodama of the north tree',
foreignNames:
[ { language: 'Chinese Simplified', name: '北树木灵' },
{ language: 'French', name: 'Kodama de l\'Arbre du nord' },
{ language: 'German', name: 'Kodama des Nordbaumes' },
{ language: 'Italian', name: 'Kodama dell\'Albero del Nord' },
{ language: 'Japanese', name: '北の樹の木霊' },
{ language: 'Portuguese (Brazil)',
name: 'Kodama da Árvore do Norte' },
{ language: 'Spanish', name: 'Kodama del árbol del norte' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Konda, Lord of Eiganjo',
manaCost: '{5}{W}{W}',
cmc: 7,
colors: [ 'White' ],
type: 'Legendary Creature — Human Samurai',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Human', 'Samurai' ],
text: 'Indestructible\nVigilance (Attacking doesn\'t cause this creature to tap.)\nBushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.)',
power: '3',
toughness: '3',
imageName: 'konda, lord of eiganjo',
foreignNames:
[ { language: 'Chinese Simplified', name: '永岩城主今田' },
{ language: 'French', name: 'Konda, seigneur d\'Eiganjo' },
{ language: 'German', name: 'Konda, Fürst von Eiganjo' },
{ language: 'Italian', name: 'Konda, Signore di Eiganjo' },
{ language: 'Japanese', name: '永岩城の君主、今田' },
{ language: 'Portuguese (Brazil)',
name: 'Konda, Senhor de Eiganjo' },
{ language: 'Spanish', name: 'Konda, Señor de Eiganjo' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mothrider Samurai',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Samurai',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Samurai' ],
text: 'Flying\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'mothrider samurai',
foreignNames:
[ { language: 'Chinese Simplified', name: '翔蛾武士' },
{ language: 'French', name: 'Samouraï chevauche-phalène' },
{ language: 'German', name: 'Mottenreiter-Samurai' },
{ language: 'Italian', name: 'Samurai Cavalcafalena' },
{ language: 'Japanese', name: '蛾乗りの侍' },
{ language: 'Portuguese (Brazil)',
name: 'Samurai Ginete de Mariposas' },
{ language: 'Spanish', name: 'Samurái jinete de polillas' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Restraints',
manaCost: '{2}{U}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nWhen Mystic Restraints enters the battlefield, tap enchanted creature.\nEnchanted creature doesn\'t untap during its controller\'s untap step.',
imageName: 'mystic restraints',
foreignNames:
[ { language: 'Chinese Simplified', name: '神秘管押' },
{ language: 'French', name: 'Restrictions mystiques' },
{ language: 'German', name: 'Mystische Beschränkungen' },
{ language: 'Italian', name: 'Lacci Mistici' },
{ language: 'Japanese', name: '秘教の抑制' },
{ language: 'Portuguese (Brazil)', name: 'Restrições Místicas' },
{ language: 'Spanish', name: 'Restricción mística' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ragged Veins',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nWhenever enchanted creature is dealt damage, its controller loses that much life.',
imageName: 'ragged veins',
foreignNames:
[ { language: 'Chinese Simplified', name: '凌乱经脉' },
{ language: 'French', name: 'Veines en lambeaux' },
{ language: 'German', name: 'Raue Adern' },
{ language: 'Italian', name: 'Vene Lacerate' },
{ language: 'Japanese', name: 'ほつれた血管' },
{ language: 'Portuguese (Brazil)', name: 'Veias Rotas' },
{ language: 'Spanish', name: 'Venas rasgadas' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ronin Houndmaster',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Human Samurai',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Samurai' ],
text: 'Haste\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'ronin houndmaster',
foreignNames:
[ { language: 'Chinese Simplified', name: '浪人犬师' },
{ language: 'French', name: 'Ronin maître-chien' },
{ language: 'German', name: 'Ronin-Hundeführer' },
{ language: 'Italian', name: 'Signore dei Segugi Ronin' },
{ language: 'Japanese', name: '浪人の犬師' },
{ language: 'Portuguese (Brazil)',
name: 'Ronin Mestre dos Sabujos' },
{ language: 'Spanish', name: 'Entrenadora ronin' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Serpent Skin',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +1/+1.\n{G}: Regenerate enchanted creature.',
imageName: 'serpent skin',
foreignNames:
[ { language: 'Chinese Simplified', name: '蛇皮' },
{ language: 'French', name: 'Peau de serpent' },
{ language: 'German', name: 'Schlangenhaut' },
{ language: 'Italian', name: 'Pelle di Serpente' },
{ language: 'Japanese', name: '蛇の皮' },
{ language: 'Portuguese (Brazil)', name: 'Pele de Serpente' },
{ language: 'Spanish', name: 'Piel de serpiente' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Uncontrollable Anger',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +2/+2 and attacks each turn if able.',
imageName: 'uncontrollable anger',
foreignNames:
[ { language: 'Chinese Simplified', name: '脱缰怒火' },
{ language: 'Chinese Traditional', name: '脫韁怒火' },
{ language: 'French', name: 'Colère incontrôlable' },
{ language: 'German', name: 'Unkontrollierbarer Zorn' },
{ language: 'Italian', name: 'Rabbia Incontrollabile' },
{ language: 'Japanese', name: '抑えきれない怒り' },
{ language: 'Portuguese (Brazil)', name: 'Ira Incontrolável' },
{ language: 'Russian', name: 'Неукротимый Гнев' },
{ language: 'Spanish', name: 'Furor incontrolable' } ],
printings:
[ 'Champions of Kamigawa',
'Tenth Edition',
'Magic: The Gathering—Conspiracy' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Venerable Kumo',
manaCost: '{4}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Reach (This creature can block creatures with flying.)\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)',
power: '2',
toughness: '3',
imageName: 'venerable kumo',
foreignNames:
[ { language: 'Chinese Simplified', name: '高年蜘蛛' },
{ language: 'French', name: 'Vénérable kumo' },
{ language: 'German', name: 'Ehrwürdiger Kumo' },
{ language: 'Italian', name: 'Kumo Venerabile' },
{ language: 'Japanese', name: '尊い蜘蛛' },
{ language: 'Portuguese (Brazil)', name: 'Kumo Venerável' },
{ language: 'Spanish', name: 'Kumo venerable' } ],
printings: [ 'Champions of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Blessing of Leeches',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nAt the beginning of your upkeep, you lose 1 life.\n{0}: Regenerate enchanted creature.',
imageName: 'blessing of leeches',
foreignNames:
[ { language: 'Chinese Simplified', name: '蛭虫加持' },
{ language: 'French', name: 'Bénédiction de sangsues' },
{ language: 'German', name: 'Segen der Blutegel' },
{ language: 'Italian', name: 'Beneficio delle Sanguisughe' },
{ language: 'Japanese', name: 'ヒルの祝福' },
{ language: 'Portuguese (Brazil)',
name: 'Benção de Sanguessugas' },
{ language: 'Spanish', name: 'Bendición de sanguijuelas' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Body of Jukai',
manaCost: '{7}{G}{G}',
cmc: 9,
colors: [ 'Green' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Trample\nSoulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)',
power: '8',
toughness: '5',
imageName: 'body of jukai',
foreignNames:
[ { language: 'Chinese Simplified', name: '树海行身' },
{ language: 'French', name: 'Corps de Jukai' },
{ language: 'German', name: 'Jukais Körper' },
{ language: 'Italian', name: 'Corpo di Jukai' },
{ language: 'Japanese', name: '樹海の胴' },
{ language: 'Portuguese (Brazil)', name: 'Corpo de Jukai' },
{ language: 'Spanish', name: 'Cuerpo de Jukai' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crawling Filth',
manaCost: '{5}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nSoulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)',
power: '2',
toughness: '2',
imageName: 'crawling filth',
foreignNames:
[ { language: 'Chinese Simplified', name: '污秽匍兽' },
{ language: 'French', name: 'Souillure rampante' },
{ language: 'German', name: 'Kriechender Schmutz' },
{ language: 'Italian', name: 'Sudiciume Strisciante' },
{ language: 'Japanese', name: '這い回る不浄' },
{ language: 'Portuguese (Brazil)',
name: 'Imundície Rastejante' },
{ language: 'Spanish', name: 'Mugre reptante' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Harbinger of Spring',
manaCost: '{4}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Protection from non-Spirit creatures\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)',
power: '2',
toughness: '1',
imageName: 'harbinger of spring',
foreignNames:
[ { language: 'Chinese Simplified', name: '春兆' },
{ language: 'French', name: 'Annonciateur du printemps' },
{ language: 'German', name: 'Vorbote des Frühlings' },
{ language: 'Italian', name: 'Araldo della Primavera' },
{ language: 'Japanese', name: '春の先駆け' },
{ language: 'Portuguese (Brazil)',
name: 'Anunciador da Primavera' },
{ language: 'Spanish', name: 'Heraldo de la primavera' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kami of the Honored Dead',
manaCost: '{5}{W}{W}',
cmc: 7,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\nWhenever Kami of the Honored Dead is dealt damage, you gain that much life.\nSoulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)',
power: '3',
toughness: '5',
imageName: 'kami of the honored dead',
foreignNames:
[ { language: 'Chinese Simplified', name: '英灵神' },
{ language: 'French', name: 'Kami des morts honorés' },
{ language: 'German', name: 'Kami der verehrten Toten' },
{ language: 'Italian', name: 'Kami della Morte Onorevole' },
{ language: 'Japanese', name: '名誉ある死者の神' },
{ language: 'Portuguese (Brazil)',
name: 'Kami dos Mortos Honrados' },
{ language: 'Spanish', name: 'Kami de los muertos honorables' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kumano\'s Blessing',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nIf a creature dealt damage by enchanted creature this turn would die, exile it instead.',
imageName: 'kumano\'s blessing',
foreignNames:
[ { language: 'Chinese Simplified', name: '熊野的祝福' },
{ language: 'French', name: 'Bénédiction selon Kumano' },
{ language: 'German', name: 'Kumanos Segen' },
{ language: 'Italian', name: 'Benedizione di Kumano' },
{ language: 'Japanese', name: '熊野の祝福' },
{ language: 'Portuguese (Brazil)', name: 'Bênção de Kumano' },
{ language: 'Spanish', name: 'Bendición de Kumano' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Opal-Eye, Konda\'s Yojimbo',
manaCost: '{1}{W}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Legendary Creature — Fox Samurai',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Fox', 'Samurai' ],
text: 'Defender (This creature can\'t attack.)\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda\'s Yojimbo instead.\n{1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.',
power: '1',
toughness: '4',
imageName: 'opal-eye, konda\'s yojimbo',
foreignNames:
[ { language: 'Chinese Simplified', name: '今田贴身侍卫乳眼' },
{ language: 'French', name: 'Œil d\'opale, yojimbo de Konda' },
{ language: 'German', name: 'Opalauge, Kondas Yojimbo' },
{ language: 'Italian', name: 'Occhiopale, Yojimbo di Konda' },
{ language: 'Japanese', name: '今田の用心棒、乳眼' },
{ language: 'Portuguese (Brazil)',
name: 'Olho-Opalino, Yojimbo de Konda' },
{ language: 'Spanish', name: 'Ojo de ópalo, yojimbo de Konda' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Silverstorm Samurai',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Fox Samurai',
types: [ 'Creature' ],
subtypes: [ 'Fox', 'Samurai' ],
text: 'Flash\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '3',
toughness: '3',
imageName: 'silverstorm samurai',
foreignNames:
[ { language: 'Chinese Simplified', name: '银岚武士' },
{ language: 'French', name: 'Samouraï argentorage' },
{ language: 'German', name: 'Silbersturm-Samurai' },
{ language: 'Italian', name: 'Samurai Argentovivo' },
{ language: 'Japanese', name: '銀嵐の侍' },
{ language: 'Portuguese (Brazil)',
name: 'Samurai da Tempestade de Prata' },
{ language: 'Spanish', name: 'Samurái tormenta plateada' } ],
printings: [ 'Betrayers of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Araba Mothrider',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Samurai',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Samurai' ],
text: 'Flying\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '1',
toughness: '1',
imageName: 'araba mothrider',
foreignNames:
[ { language: 'Chinese Simplified', name: '荒场蛾骑士' },
{ language: 'French', name: 'Chevauche-phalène d\'Araba' },
{ language: 'German', name: 'Araba-Mottenreiter' },
{ language: 'Italian', name: 'Cavalcafalene di Araba' },
{ language: 'Japanese', name: '荒場の蛾乗り' },
{ language: 'Portuguese (Brazil)',
name: 'Ginete de Mariposas de Araba' },
{ language: 'Spanish', name: 'Jinete de polillas de Araba' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Deathknell Kami',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\n{2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.\nSoulshift 1 (When this creature dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)',
power: '0',
toughness: '1',
imageName: 'deathknell kami',
foreignNames:
[ { language: 'Chinese Simplified', name: '凶讯神' },
{ language: 'French', name: 'Kami du glas' },
{ language: 'German', name: 'Grabgeläute-Kami' },
{ language: 'Italian', name: 'Kami del Rintocco Funebre' },
{ language: 'Japanese', name: '死の鐘音の神' },
{ language: 'Portuguese (Brazil)',
name: 'Kami do Repicar Fúnebre' },
{ language: 'Spanish', name: 'Kami tañido de muerte' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hand of Cruelty',
manaCost: '{B}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Human Samurai',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Samurai' ],
text: 'Protection from white\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'hand of cruelty',
foreignNames:
[ { language: 'Chinese Simplified', name: '残酷之手' },
{ language: 'French', name: 'Main de cruauté' },
{ language: 'German', name: 'Hand der Grausamkeit' },
{ language: 'Italian', name: 'Mano della Crudeltà' },
{ language: 'Japanese', name: '残虐の手' },
{ language: 'Portuguese (Brazil)', name: 'Mão de Crueldade' },
{ language: 'Spanish', name: 'Mano de crueldad' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hand of Honor',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Samurai',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Samurai' ],
text: 'Protection from black\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'hand of honor',
foreignNames:
[ { language: 'Chinese Simplified', name: '荣耀之手' },
{ language: 'French', name: 'Main d\'honneur' },
{ language: 'German', name: 'Hand der Ehre' },
{ language: 'Italian', name: 'Mano dell\'Onore' },
{ language: 'Japanese', name: '名誉の手' },
{ language: 'Portuguese (Brazil)', name: 'Mão de Honra' },
{ language: 'Spanish', name: 'Mano de honor' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shinen of Flight\'s Wings',
manaCost: '{4}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\nChannel — {U}, Discard Shinen of Flight\'s Wings: Target creature gains flying until end of turn.',
power: '3',
toughness: '3',
imageName: 'shinen of flight\'s wings',
foreignNames:
[ { language: 'Chinese Simplified', name: '飞翼思念' },
{ language: 'French', name: 'Shinen des ailes du vol' },
{ language: 'German', name: 'Shinen der Schwungfedern' },
{ language: 'Italian', name: 'Shinen delle Ali del Volo' },
{ language: 'Japanese', name: '飛行の翼の思念' },
{ language: 'Portuguese (Brazil)',
name: 'Shinen das Asas do Vôo' },
{ language: 'Spanish', name: 'Shinen de las alas del vuelo' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shinen of Fury\'s Fire',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Haste\nChannel — {R}, Discard Shinen of Fury\'s Fire: Target creature gains haste until end of turn.',
power: '2',
toughness: '1',
imageName: 'shinen of fury\'s fire',
foreignNames:
[ { language: 'Chinese Simplified', name: '怒火思念' },
{ language: 'French', name: 'Shinen du feu de la fureur' },
{ language: 'German', name: 'Shinen des Zornesfeuers' },
{ language: 'Italian', name: 'Shinen della Furia del Fuoco' },
{ language: 'Japanese', name: '憤怒の炎の思念' },
{ language: 'Portuguese (Brazil)',
name: 'Shinen do Fogo da Fúria' },
{ language: 'Spanish', name: 'Shinen del fuego de la furia' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shinen of Stars\' Light',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'First strike\nChannel — {1}{W}, Discard Shinen of Stars\' Light: Target creature gains first strike until end of turn.',
power: '2',
toughness: '1',
imageName: 'shinen of stars\' light',
foreignNames:
[ { language: 'Chinese Simplified', name: '星光思念' },
{ language: 'French', name: 'Shinen de la lumière stellaire' },
{ language: 'German', name: 'Shinen des Sternenlichts' },
{ language: 'Italian', name: 'Shinen della Luce di Stelle' },
{ language: 'Japanese', name: '星々の光の思念' },
{ language: 'Portuguese (Brazil)',
name: 'Shinen da Luz das Estrelas' },
{ language: 'Spanish', name: 'Shinen de la luz estelar' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Torii Watchward',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Vigilance (Attacking doesn\'t cause this creature to tap.)\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)',
power: '3',
toughness: '3',
imageName: 'torii watchward',
foreignNames:
[ { language: 'Chinese Simplified', name: '鸟居卫护者' },
{ language: 'French', name: 'Gardeveille des torii' },
{ language: 'German', name: 'Torii-Aufpasser' },
{ language: 'Italian', name: 'Guardiana del Torii' },
{ language: 'Japanese', name: '鳥居を見張るもの' },
{ language: 'Portuguese (Brazil)', name: 'Torii Vigilante' },
{ language: 'Spanish', name: 'Guardia atenta del torii' } ],
printings: [ 'Saviors of Kamigawa' ],
legalities:
{ Modern: 'Legal',
'Kamigawa Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Autochthon Wurm',
manaCost: '{10}{G}{G}{G}{W}{W}',
cmc: 15,
colors: [ 'White', 'Green' ],
type: 'Creature — Wurm',
types: [ 'Creature' ],
subtypes: [ 'Wurm' ],
text: 'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nTrample',
power: '9',
toughness: '14',
imageName: 'autochthon wurm',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '原生亚龙' },
{ language: 'French', name: 'Guivre autochtone' },
{ language: 'German', name: 'Ureingesessener Wurm' },
{ language: 'Italian', name: 'Wurm Aborigeno' },
{ language: 'Japanese', name: '土着のワーム' },
{ language: 'Portuguese (Brazil)', name: 'Vorme Autóctone' },
{ language: 'Russian', name: 'Первобытный вурм' },
{ language: 'Spanish', name: 'Sierpe primigenia' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Conclave Equenaut',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nFlying',
power: '3',
toughness: '3',
imageName: 'conclave equenaut',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '盟会飞马骑士' },
{ language: 'French', name: 'Équénaute du Conclave' },
{ language: 'German', name: 'Konklavenequidonaut' },
{ language: 'Italian', name: 'Equinauta del Conclave' },
{ language: 'Japanese', name: '議事会の乗馬兵' },
{ language: 'Portuguese (Brazil)',
name: 'Viajante Eqüestre do Conclave' },
{ language: 'Russian', name: 'Эквенавт Конклава' },
{ language: 'Spanish', name: 'Equinautas del Cónclave' } ],
printings:
[ 'Ravnica: City of Guilds',
'Duel Decks: Elspeth vs. Tezzeret' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Conclave\'s Blessing',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nEnchant creature\nEnchanted creature gets +0/+2 for each other creature you control.',
imageName: 'conclave\'s blessing',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '盟会的祝福' },
{ language: 'French', name: 'Bénédiction selon le Conclave' },
{ language: 'German', name: 'Segen des Konklave' },
{ language: 'Italian', name: 'Benedizione del Conclave' },
{ language: 'Japanese', name: '議事会の祝福' },
{ language: 'Portuguese (Brazil)', name: 'Bênção do Conclave' },
{ language: 'Russian', name: 'Благословение Конклава' },
{ language: 'Spanish', name: 'Bendición del Cónclave' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dimir House Guard',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Skeleton',
types: [ 'Creature' ],
subtypes: [ 'Skeleton' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nSacrifice a creature: Regenerate Dimir House Guard.\nTransmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)',
power: '2',
toughness: '3',
imageName: 'dimir house guard',
foreignNames:
[ { language: 'Chinese Simplified', name: '底密尔会堂守卫' },
{ language: 'French', name: 'Garde de la Maison Dimir' },
{ language: 'German', name: 'Wache des Hauses Dimir' },
{ language: 'Italian', name: 'Domoguardia Dimir' },
{ language: 'Japanese', name: 'ディミーア家の護衛' },
{ language: 'Portuguese (Brazil)',
name: 'Guarda da Casa Dimir' },
{ language: 'Russian', name: 'Стражник Дома Димиров' },
{ language: 'Spanish', name: 'Guardia de la Casa Dimir' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Drift of Phantasms',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Defender (This creature can\'t attack.)\nFlying\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)',
power: '0',
toughness: '5',
imageName: 'drift of phantasms',
foreignNames:
[ { language: 'Chinese Simplified', name: '飘移幻象' },
{ language: 'French', name: 'Dérive de phantasmes' },
{ language: 'German', name: 'Wanderung der Traumwesen' },
{ language: 'Italian', name: 'Deriva dei Fantasmi' },
{ language: 'Japanese', name: '幻の漂い' },
{ language: 'Portuguese (Brazil)',
name: 'Turbilhão de Fantasmas' },
{ language: 'Russian', name: 'Дрейф фантазмов' },
{ language: 'Spanish', name: 'Alud de fantasmas' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Grifter\'s Blade',
manaCost: '{3}',
cmc: 3,
type: 'Artifact — Equipment',
types: [ 'Artifact' ],
subtypes: [ 'Equipment' ],
text: 'Flash\nAs Grifter\'s Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.\nEquipped creature gets +1/+1.\nEquip {1}',
imageName: 'grifter\'s blade',
rulings:
[ { date: '2005-10-01',
text: 'Grifter\'s Blade must enter the battlefield attached to a creature you control, if possible.' },
{ date: '2005-10-01',
text: 'If you don\'t control a creature Grifter\'s Blade could be attached to, it simply enters the battlefield unattached.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '骗徒短刀' },
{ language: 'French', name: 'Lame du filou' },
{ language: 'German', name: 'Klinge des Gauners' },
{ language: 'Italian', name: 'Lama del Biscazziere' },
{ language: 'Japanese', name: 'いかさま師の刃' },
{ language: 'Portuguese (Brazil)', name: 'Lâmina de Vigarista' },
{ language: 'Russian', name: 'Клинок шулера' },
{ language: 'Spanish', name: 'Cuchilla del timador' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Grozoth',
manaCost: '{6}{U}{U}{U}',
cmc: 9,
colors: [ 'Blue' ],
type: 'Creature — Leviathan',
types: [ 'Creature' ],
subtypes: [ 'Leviathan' ],
text: 'Defender (This creature can\'t attack.)\nWhen Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library.\n{4}: Grozoth loses defender until end of turn.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)',
power: '9',
toughness: '9',
imageName: 'grozoth',
rulings:
[ { date: '2005-10-01',
text: 'The search ability lets you find cards whose converted mana costs are each equal to exactly 9, such as other Grozoths.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '勾杂兹' },
{ language: 'Japanese', name: 'ゴロゾス' },
{ language: 'Russian', name: 'Грозот' },
{ language: 'Spanish', name: 'Grózot' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Guardian of Vitu-Ghazi',
manaCost: '{6}{G}{W}',
cmc: 8,
colors: [ 'White', 'Green' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nVigilance',
power: '4',
toughness: '7',
imageName: 'guardian of vitu-ghazi',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '维图加基守护者' },
{ language: 'French', name: 'Vigile de Vitu-Ghazi' },
{ language: 'German', name: 'Wächter von Vitu-Ghazi' },
{ language: 'Italian', name: 'Guardiano di Vitu-Ghazi' },
{ language: 'Japanese', name: 'ヴィトゥ=ガジーの守護者' },
{ language: 'Portuguese (Brazil)',
name: 'Guardião de Vitu-Ghazi' },
{ language: 'Russian', name: 'Хранитель Виту-Гази' },
{ language: 'Spanish', name: 'Guardián de Vitu-Ghazi' } ],
printings: [ 'Ravnica: City of Guilds' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Moldervine Cloak',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +3/+3.\nDredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)',
imageName: 'moldervine cloak',
rulings:
[ { date: '2013-06-07',
text: 'Dredge lets you replace any card draw, not just the one during your draw step.' },
{ date: '2013-06-07',
text: 'Once you decide to replace a draw using a card\'s dredge ability, that card can\'t be removed from your graveyard "in response." (Replacement effects don\'t use the stack.)' },
{ date: '2013-06-07',
text: 'You can\'t use dredge unless you\'re going to draw a card and the card with dredge is already in your graveyard.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '腐藤斗篷' },
{ language: 'French', name: 'Cape de moisevigne' },
{ language: 'German', name: 'Moderrankenmantel' },
{ language: 'Italian', name: 'Mantello di Vitemarcia' },
{ language: 'Japanese', name: '腐れ蔦の外套' },
{ language: 'Portuguese (Brazil)', name: 'Manto Mofado' },
{ language: 'Russian', name: 'Покров из гниющих лоз' },
{ language: 'Spanish', name: 'Manto parramohosa' } ],
printings: [ 'Ravnica: City of Guilds', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Siege Wurm',
manaCost: '{5}{G}{G}',
cmc: 7,
colors: [ 'Green' ],
type: 'Creature — Wurm',
types: [ 'Creature' ],
subtypes: [ 'Wurm' ],
text: 'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)',
power: '5',
toughness: '5',
imageName: 'siege wurm',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '攻城亚龙' },
{ language: 'Chinese Traditional', name: '攻城亞龍' },
{ language: 'French', name: 'Guivre de siège' },
{ language: 'German', name: 'Belagerungswurm' },
{ language: 'Italian', name: 'Wurm da Assedio' },
{ language: 'Japanese', name: '包囲ワーム' },
{ language: 'Korean', name: '공성 웜' },
{ language: 'Portuguese (Brazil)', name: 'Vorme de Cerco' },
{ language: 'Russian', name: 'Осадный вурм' },
{ language: 'Spanish', name: 'Sierpe de asedio' } ],
printings: [ 'Ravnica: City of Guilds', 'Magic 2015 Core Set' ],
legalities:
{ Standard: 'Legal',
Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Tribal Wars Standard': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Stinkweed Imp',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Imp',
types: [ 'Creature' ],
subtypes: [ 'Imp' ],
text: 'Flying\nWhenever Stinkweed Imp deals combat damage to a creature, destroy that creature.\nDredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)',
power: '1',
toughness: '2',
imageName: 'stinkweed imp',
rulings:
[ { date: '2013-06-07',
text: 'Dredge lets you replace any card draw, not just the one during your draw step.' },
{ date: '2013-06-07',
text: 'Once you decide to replace a draw using a card\'s dredge ability, that card can\'t be removed from your graveyard "in response." (Replacement effects don\'t use the stack.)' },
{ date: '2013-06-07',
text: 'You can\'t use dredge unless you\'re going to draw a card and the card with dredge is already in your graveyard.' },
{ date: '2013-06-07',
text: 'Notably, Stinkweed Imp\'s ability isn\'t deathtouch. It\'s a triggered ability that triggers only on combat damage.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '臭草小恶魔' },
{ language: 'French', name: 'Diablotin de diplotaxis' },
{ language: 'German', name: 'Stinkwurzbold' },
{ language: 'Italian', name: 'Demonietto di Brassicacea' },
{ language: 'Japanese', name: '臭い草のインプ' },
{ language: 'Portuguese (Brazil)',
name: 'Diabrete de Erva Fétida' },
{ language: 'Russian', name: 'Смердящий бес' },
{ language: 'Spanish', name: 'Diablillo hierbapestosa' } ],
printings:
[ 'Ravnica: City of Guilds',
'Duel Decks: Divine vs. Demonic',
'Duel Decks: Izzet vs. Golgari',
'Modern Masters',
'Duel Decks Anthology, Divine vs. Demonic' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Boggart Ram-Gang',
manaCost: '{R/G}{R/G}{R/G}',
cmc: 3,
colors: [ 'Red', 'Green' ],
type: 'Creature — Goblin Warrior',
types: [ 'Creature' ],
subtypes: [ 'Goblin', 'Warrior' ],
text: 'Haste\nWither (This deals damage to creatures in the form of -1/-1 counters.)',
power: '3',
toughness: '3',
imageName: 'boggart ram-gang',
foreignNames:
[ { language: 'Chinese Simplified', name: '波尬攻城组' },
{ language: 'French', name: 'Gang du bélier boggart' },
{ language: 'German', name: 'Boggart-Rammbande' },
{ language: 'Italian', name: 'Squadra d\'Assalto Boggart' },
{ language: 'Japanese', name: 'ボガートの突撃隊' },
{ language: 'Portuguese (Brazil)',
name: 'Gangue do Aríete Papão' },
{ language: 'Russian', name: 'Боггарты-Таранщики' },
{ language: 'Spanish', name: 'Arieteros boggart' } ],
printings:
[ 'WPN and Gateway',
'Shadowmoor',
'Premium Deck Series: Fire and Lightning' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Calciderm',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Shroud (This creature can\'t be the target of spells or abilities.)\nVanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)',
power: '5',
toughness: '5',
imageName: 'calciderm',
rulings:
[ { date: '2007-02-01',
text: 'This is the timeshifted version of Blastoderm.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '钙身驮登' },
{ language: 'French', name: 'Calciderme' },
{ language: 'Italian', name: 'Calciderma' },
{ language: 'Japanese', name: 'カルシダーム' },
{ language: 'Portuguese (Brazil)', name: 'Calciderme' },
{ language: 'Russian', name: 'Кальцидерм' },
{ language: 'Spanish', name: 'Calcidermo' } ],
printings: [ 'WPN and Gateway', 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Emeria Angel',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nLandfall — Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.',
power: '3',
toughness: '3',
imageName: 'emeria angel',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '伊美黎天使' },
{ language: 'French', name: 'Ange d\'Éméria' },
{ language: 'German', name: 'Emerias Engel' },
{ language: 'Italian', name: 'Angelo di Emeria' },
{ language: 'Japanese', name: 'エメリアの天使' },
{ language: 'Portuguese (Brazil)', name: 'Anjo de Emeria' },
{ language: 'Russian', name: 'Ангел Эмерии' },
{ language: 'Spanish', name: 'Ángel de Emeria' } ],
printings: [ 'WPN and Gateway', 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hellspark Elemental',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Trample, haste\nAt the beginning of the end step, sacrifice Hellspark Elemental.\nUnearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '3',
toughness: '1',
imageName: 'hellspark elemental',
foreignNames:
[ { language: 'Chinese Simplified', name: '狱燎元素' },
{ language: 'French',
name: 'Élémental d\'étincelles de l\'enfer' },
{ language: 'German', name: 'Höllenfunkenelementar' },
{ language: 'Italian',
name: 'Elementale Scintillante Infernale' },
{ language: 'Japanese', name: '地獄火花の精霊' },
{ language: 'Portuguese (Brazil)',
name: 'Elemental da Centelha Infernal' },
{ language: 'Russian', name: 'Элементаль-Искровержец' },
{ language: 'Spanish', name: 'Elemental de chispa infernal' } ],
printings:
[ 'WPN and Gateway',
'Conflux',
'Premium Deck Series: Fire and Lightning',
'Duel Decks: Sorin vs. Tibalt' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Plague Stinger',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Insect Horror',
types: [ 'Creature' ],
subtypes: [ 'Insect', 'Horror' ],
text: 'Flying\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)',
power: '1',
toughness: '1',
imageName: 'plague stinger',
rulings:
[ { date: '2011-01-01',
text: 'A player who has ten or more poison counters loses the game. This is a state-based action.' },
{ date: '2011-01-01',
text: 'Infect\'s effect applies to any damage, not just combat damage.' },
{ date: '2011-01-01',
text: 'The -1/-1 counters remain on the creature indefinitely. They\'re not removed if the creature regenerates or the turn ends.' },
{ date: '2011-01-01',
text: 'Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.' },
{ date: '2011-01-01',
text: 'If damage from a source with infect that would be dealt to a player is prevented, that player doesn\'t get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn\'t get -1/-1 counters.' },
{ date: '2011-01-01',
text: 'Damage from a source with infect affects planeswalkers normally.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '疫病飛刺獸' },
{ language: 'Chinese Simplified', name: '疫病飞刺兽' },
{ language: 'French', name: 'Piqueur de peste' },
{ language: 'German', name: 'Seuchenstachler' },
{ language: 'Italian', name: 'Pungiglione Epidemico' },
{ language: 'Japanese', name: '疫病のとげ刺し' },
{ language: 'Portuguese (Brazil)',
name: 'Aguilhoador de Praga' },
{ language: 'Russian', name: 'Чумной Уязвитель' },
{ language: 'Spanish', name: 'Aguijoneador de la plaga' } ],
printings: [ 'WPN and Gateway', 'Scars of Mirrodin' ],
legalities:
{ Modern: 'Legal',
'Scars of Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Reckless Wurm',
manaCost: '{3}{R}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Wurm',
types: [ 'Creature' ],
subtypes: [ 'Wurm' ],
text: 'Trample\nMadness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
power: '4',
toughness: '4',
imageName: 'reckless wurm',
rulings:
[ { date: '2007-02-01',
text: 'This is the timeshifted version of Arrogant Wurm.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '鲁莽亚龙' },
{ language: 'French', name: 'Guivre téméraire' },
{ language: 'German', name: 'Rücksichtsloser Wurm' },
{ language: 'Italian', name: 'Wurm Temerario' },
{ language: 'Japanese', name: '無謀なるワーム' },
{ language: 'Portuguese (Brazil)', name: 'Vorme Imprudente' },
{ language: 'Russian', name: 'Безрассудный Вурм' },
{ language: 'Spanish', name: 'Sierpe temeraria' } ],
printings: [ 'WPN and Gateway', 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Vampire Nighthawk',
manaCost: '{1}{B}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Vampire Shaman',
types: [ 'Creature' ],
subtypes: [ 'Vampire', 'Shaman' ],
text: 'Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)',
power: '2',
toughness: '3',
imageName: 'vampire nighthawk',
foreignNames:
[ { language: 'Chinese Simplified', name: '夜盗吸血鬼' },
{ language: 'Chinese Traditional', name: '夜盜吸血鬼' },
{ language: 'French', name: 'Faucon de nuit vampire' },
{ language: 'German', name: 'Vampir-Nachtschwärmer' },
{ language: 'Italian', name: 'Vampiro Falco Notturno' },
{ language: 'Japanese', name: '吸血鬼の夜鷲' },
{ language: 'Korean', name: '흡혈귀 밤도둑' },
{ language: 'Portuguese (Brazil)',
name: 'Vampiro Falcão-da-Noite' },
{ language: 'Russian', name: 'Вампир-Полуночник' },
{ language: 'Spanish', name: 'Halcón nocturno vampiro' } ],
printings:
[ 'WPN and Gateway',
'Zendikar',
'Magic: The Gathering-Commander',
'Magic 2013',
'Duel Decks: Sorin vs. Tibalt',
'Commander 2013 Edition' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Vault Skirge',
manaCost: '{1}{B/P}',
cmc: 2,
colors: [ 'Black' ],
type: 'Artifact Creature — Imp',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Imp' ],
text: '({B/P} can be paid with either {B} or 2 life.)\nFlying\nLifelink (Damage dealt by this creature also causes you to gain that much life.)',
power: '1',
toughness: '1',
imageName: 'vault skirge',
rulings:
[ { date: '2011-06-01',
text: 'A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.' },
{ date: '2011-06-01',
text: 'To calculate the converted mana cost of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.' },
{ date: '2011-06-01',
text: 'As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.' },
{ date: '2011-06-01',
text: 'If you\'re at 1 life or less, you can\'t pay 2 life.' },
{ date: '2011-06-01',
text: 'Phyrexian mana is not a new color. Players can\'t add Phyrexian mana to their mana pools.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '黯窖斯克魔' },
{ language: 'Chinese Simplified', name: '黯窖斯克魔' },
{ language: 'French', name: 'Scrige du caveau' },
{ language: 'German', name: 'Gruft-Skirg' },
{ language: 'Italian', name: 'Skirge della Cripta' },
{ language: 'Japanese', name: '大霊堂のスカージ' },
{ language: 'Portuguese (Brazil)', name: 'Eskirge da Câmara' },
{ language: 'Russian', name: 'Скирж Подземелья' },
{ language: 'Spanish', name: 'Esquirge de la bóveda' } ],
printings: [ 'WPN and Gateway', 'New Phyrexia' ],
legalities:
{ Modern: 'Legal',
'Scars of Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Belfry Spirit',
manaCost: '{3}{W}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.',
power: '1',
toughness: '1',
imageName: 'belfry spirit',
foreignNames:
[ { language: 'Chinese Simplified', name: '钟楼精怪' },
{ language: 'French', name: 'Esprit du beffroi' },
{ language: 'German', name: 'Glockenstuhl-Geist' },
{ language: 'Italian', name: 'Spirito del Campanile' },
{ language: 'Japanese', name: '鐘楼のスピリット' },
{ language: 'Portuguese (Brazil)',
name: 'Espírito do Campanário' },
{ language: 'Russian', name: 'Дух с колокольни' },
{ language: 'Spanish', name: 'Espíritu del campanario' } ],
printings: [ 'Guildpact' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Blind Hunter',
manaCost: '{2}{W}{B}',
cmc: 4,
colors: [ 'White', 'Black' ],
type: 'Creature — Bat',
types: [ 'Creature' ],
subtypes: [ 'Bat' ],
text: 'Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.',
power: '2',
toughness: '2',
imageName: 'blind hunter',
foreignNames:
[ { language: 'Chinese Simplified', name: '盲猎手' },
{ language: 'French', name: 'Chasseur aveugle' },
{ language: 'German', name: 'Blinder Jäger' },
{ language: 'Italian', name: 'Cacciatore Cieco' },
{ language: 'Japanese', name: '盲目の狩人' },
{ language: 'Portuguese (Brazil)', name: 'Caçador Cego' },
{ language: 'Russian', name: 'Слепой охотник' },
{ language: 'Spanish', name: 'Cazador ciego' } ],
printings: [ 'Guildpact' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Graven Dominator',
manaCost: '{4}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Gargoyle',
types: [ 'Creature' ],
subtypes: [ 'Gargoyle' ],
text: 'Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.',
power: '4',
toughness: '4',
imageName: 'graven dominator',
rulings:
[ { date: '2006-02-01',
text: 'If Night of Souls\' Betrayal is on the battlefield when Graven Dominator\'s ability resolves, all other creatures will become 0/0 and die.' },
{ date: '2009-10-01',
text: 'The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature\'s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '铭身支配者' },
{ language: 'French', name: 'Dominateur sculpté' },
{ language: 'German', name: 'Dominierender Götze' },
{ language: 'Italian', name: 'Dominatore Scolpito' },
{ language: 'Japanese', name: '彫像の威圧者' },
{ language: 'Portuguese (Brazil)', name: 'Dominador Esculpido' },
{ language: 'Russian', name: 'Резной доминатор' },
{ language: 'Spanish', name: 'Dominador esculpido' } ],
printings: [ 'Guildpact' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Guardian\'s Magemark',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nCreatures you control that are enchanted get +1/+1.',
imageName: 'guardian\'s magemark',
foreignNames:
[ { language: 'Chinese Simplified', name: '守护者法印' },
{ language: 'French', name: 'Marquemage du vigile' },
{ language: 'German', name: 'Zauberzeichen des Bewachers' },
{ language: 'Italian', name: 'Magimarchio del Guardiano' },
{ language: 'Japanese', name: '守護者の魔法印' },
{ language: 'Portuguese (Brazil)',
name: 'Sinal Mágico do Guardião' },
{ language: 'Russian', name: 'Клеймо Хранителя' },
{ language: 'Spanish', name: 'Marca mágica del guardián' } ],
printings: [ 'Guildpact' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Petrified Wood-Kin',
manaCost: '{6}{G}',
cmc: 7,
colors: [ 'Green' ],
type: 'Creature — Elemental Warrior',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Warrior' ],
text: 'Petrified Wood-Kin can\'t be countered.\nBloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)\nProtection from instants',
power: '3',
toughness: '3',
imageName: 'petrified wood-kin',
rulings:
[ { date: '2006-02-01',
text: '"Protection from instants" means instant spells can\'t target it, damage that would be dealt to it by instant sources is prevented, and it can\'t be the target of abilities of instants (such as Haunt).' },
{ date: '2006-02-01',
text: 'Protection from instants works only while Petrified Wood-Kin is on the battlefield. It can be targeted by instant spells or abilities of instant cards while it\'s on the stack or in any other zone but on the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '树身石皮战士' },
{ language: 'French', name: 'Sangbois pétrifié' },
{ language: 'German', name: 'Sippe des Versteinerten Holzes' },
{ language: 'Italian', name: 'Legnostirpe Pietrificata' },
{ language: 'Japanese', name: '石化した樹の血族' },
{ language: 'Portuguese (Brazil)', name: 'Fóssil Amadeirado' },
{ language: 'Russian', name: 'Родич окаменевшего дерева' },
{ language: 'Spanish', name: 'Maderoso petrificado' } ],
printings: [ 'Guildpact' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scab-Clan Mauler',
manaCost: '{R}{G}',
cmc: 2,
colors: [ 'Red', 'Green' ],
type: 'Creature — Human Berserker',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Berserker' ],
text: 'Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)\nTrample',
power: '1',
toughness: '1',
imageName: 'scab-clan mauler',
foreignNames:
[ { language: 'Chinese Simplified', name: '司凯族虐杀兵' },
{ language: 'French', name: 'Meurtrisseur du clan Psora' },
{ language: 'German', name: 'Malmer aus dem Schorf-Clan' },
{ language: 'Italian', name: 'Picchiatore Scab-Clan' },
{ language: 'Japanese', name: '瘡蓋族のやっかい者' },
{ language: 'Portuguese (Brazil)',
name: 'Pugilista do Clã Cicatriz' },
{ language: 'Russian', name: 'Мучитель клана Скаб' },
{ language: 'Spanish', name: 'Lacerador del clan Scab' } ],
printings: [ 'Guildpact' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skarrgan Firebird',
manaCost: '{4}{R}{R}',
cmc: 6,
colors: [ 'Red' ],
type: 'Creature — Phoenix',
types: [ 'Creature' ],
subtypes: [ 'Phoenix' ],
text: 'Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nFlying\n{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.',
power: '3',
toughness: '3',
imageName: 'skarrgan firebird',
rulings:
[ { date: '2006-02-01',
text: 'You can activate Skarrgan Firebird\'s last ability if an opponent was dealt damage by any source, even if you didn\'t control that source.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '始卡克火鸟' },
{ language: 'French', name: 'Oiseau de feu skarrgan' },
{ language: 'German', name: 'Skarrgischer Feuervogel' },
{ language: 'Italian', name: 'Pirofenice Skarrgan' },
{ language: 'Japanese', name: 'スカルガンの火の鳥' },
{ language: 'Portuguese (Brazil)',
name: 'Pássaro de Fogo de Skarrgan' },
{ language: 'Russian', name: 'Огненная птица Скарга' },
{ language: 'Spanish', name: 'Ave de fuego skarrgana' } ],
printings: [ 'Guildpact', 'Duel Decks: Heroes vs. Monsters' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Serra Avenger',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'You can\'t cast Serra Avenger during your first, second, or third turns of the game.\nFlying\nVigilance (Attacking doesn\'t cause this creature to tap.)',
power: '3',
toughness: '3',
imageName: 'serra avenger',
rulings:
[ { date: '2006-09-25',
text: 'You can cast Serra Avenger during another player\'s first, second, or third turns of the game if some other effect (such as Vedalken Orrery) enables that.' },
{ date: '2012-07-01',
text: 'Serra Avenger cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.' },
{ date: '2012-07-01',
text: 'If the game is restarted (by Karn Liberated), you can\'t cast Serra Avenger in your first, second, or third turn in the new game.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '撒拉复仇者' },
{ language: 'Chinese Traditional', name: '撒拉復仇者' },
{ language: 'French', name: 'Vengeresse de Serra' },
{ language: 'German', name: 'Serras Rächer' },
{ language: 'Italian', name: 'Vendicatrice di Serra' },
{ language: 'Japanese', name: 'セラの報復者' },
{ language: 'Korean', name: '세라 응징자' },
{ language: 'Portuguese (Brazil)', name: 'Vingador de Serra' },
{ language: 'Russian', name: 'Мститель из Серры' },
{ language: 'Spanish', name: 'Vengadora de Serra' } ],
printings: [ 'Champs and States', 'Time Spiral', 'Magic 2013' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Demon\'s Jester',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Imp',
types: [ 'Creature' ],
subtypes: [ 'Imp' ],
text: 'Flying\nHellbent — Demon\'s Jester gets +2/+1 as long as you have no cards in hand.',
power: '2',
toughness: '2',
imageName: 'demon\'s jester',
foreignNames:
[ { language: 'Chinese Simplified', name: '恶魔小丑' },
{ language: 'French', name: 'Bouffon du démon' },
{ language: 'German', name: 'Hofnarr des Dämonen' },
{ language: 'Italian', name: 'Giullare del Demone' },
{ language: 'Japanese', name: '悪魔の道化師' },
{ language: 'Portuguese (Brazil)', name: 'Bufão do Demônio' },
{ language: 'Russian', name: 'Шут демонов' },
{ language: 'Spanish', name: 'Bufón de los demonios' } ],
printings:
[ 'Dissension',
'Duel Decks: Divine vs. Demonic',
'Duel Decks Anthology, Divine vs. Demonic' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Plumes of Peace',
manaCost: '{1}{W}{U}',
cmc: 3,
colors: [ 'White', 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature doesn\'t untap during its controller\'s untap step.\nForecast — {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)',
imageName: 'plumes of peace',
foreignNames:
[ { language: 'Chinese Simplified', name: '和平之羽' },
{ language: 'French', name: 'Plumes de la paix' },
{ language: 'German', name: 'Federn des Friedens' },
{ language: 'Italian', name: 'Piume di Pace' },
{ language: 'Japanese', name: '平和の羽毛' },
{ language: 'Portuguese (Brazil)', name: 'Plumas da Paz' },
{ language: 'Russian', name: 'Перья мира' },
{ language: 'Spanish', name: 'Plumas de la paz' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pride of the Clouds',
manaCost: '{W}{U}',
cmc: 2,
colors: [ 'White', 'Blue' ],
type: 'Creature — Elemental Cat',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Cat' ],
text: 'Flying\nPride of the Clouds gets +1/+1 for each other creature with flying on the battlefield.\nForecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.)',
power: '1',
toughness: '1',
imageName: 'pride of the clouds',
foreignNames:
[ { language: 'Chinese Simplified', name: '云狮群' },
{ language: 'French', name: 'Bande des nuages' },
{ language: 'German', name: 'Stolz der Wolken' },
{ language: 'Italian', name: 'Orgoglio delle Nubi' },
{ language: 'Japanese', name: '雲の群れ' },
{ language: 'Portuguese (Brazil)', name: 'Alcatéia das Nuvens' },
{ language: 'Russian', name: 'Облачный прайд' },
{ language: 'Spanish', name: 'Manada de nubes' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Simic Sky Swallower',
manaCost: '{5}{G}{U}',
cmc: 7,
colors: [ 'Blue', 'Green' ],
type: 'Creature — Leviathan',
types: [ 'Creature' ],
subtypes: [ 'Leviathan' ],
text: 'Flying, trample\nShroud (This creature can\'t be the target of spells or abilities.)',
power: '6',
toughness: '6',
imageName: 'simic sky swallower',
foreignNames:
[ { language: 'Chinese Simplified', name: '析米克蔽空霸' },
{ language: 'French', name: 'Briffaud céleste des Simic' },
{ language: 'German', name: 'Simischer Himmelsverschlinger' },
{ language: 'Italian', name: 'Divora Cieli Simic' },
{ language: 'Japanese', name: 'シミックの空呑み' },
{ language: 'Portuguese (Brazil)',
name: 'Engolidor de Céu Simic' },
{ language: 'Russian', name: 'Небоглот Симиков' },
{ language: 'Spanish', name: 'Devorador celeste simic' } ],
printings: [ 'Dissension', 'Magic: The Gathering-Commander' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sky Hussar',
manaCost: '{3}{W}{U}',
cmc: 5,
colors: [ 'White', 'Blue' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Flying\nWhen Sky Hussar enters the battlefield, untap all creatures you control.\nForecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)',
power: '4',
toughness: '3',
imageName: 'sky hussar',
foreignNames:
[ { language: 'Chinese Simplified', name: '翔空轻骑兵' },
{ language: 'French', name: 'Hussard céleste' },
{ language: 'German', name: 'Himmelshusar' },
{ language: 'Italian', name: 'Ussaro dei Cieli' },
{ language: 'Japanese', name: '空の軽騎兵' },
{ language: 'Portuguese (Brazil)', name: 'Hussardo Celeste' },
{ language: 'Russian', name: 'Небесный гусар' },
{ language: 'Spanish', name: 'Húsar celeste' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Slithering Shade',
manaCost: '{B}',
cmc: 1,
colors: [ 'Black' ],
type: 'Creature — Shade',
types: [ 'Creature' ],
subtypes: [ 'Shade' ],
text: 'Defender (This creature can\'t attack.)\n{B}: Slithering Shade gets +1/+1 until end of turn.\nHellbent — Slithering Shade can attack as though it didn\'t have defender as long as you have no cards in hand.',
power: '0',
toughness: '1',
imageName: 'slithering shade',
rulings:
[ { date: '2006-05-01',
text: 'If you declare Slithering Shade as an attacker, then a card is put into your hand, the Shade won\'t be removed from combat. It continues to attack.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '湿滑阴魂' },
{ language: 'French', name: 'Ombre rampante' },
{ language: 'German', name: 'Glitschiger Schatten' },
{ language: 'Italian', name: 'Buio Viscido' },
{ language: 'Japanese', name: 'にじり寄る影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra Escorregadia' },
{ language: 'Russian', name: 'Скользящая тень' },
{ language: 'Spanish', name: 'Sombra resbaladiza' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Stoic Ephemera',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Defender (This creature can\'t attack.)\nFlying\nWhen Stoic Ephemera blocks, sacrifice it at end of combat.',
power: '5',
toughness: '5',
imageName: 'stoic ephemera',
foreignNames:
[ { language: 'Chinese Simplified', name: '寡欲短命客' },
{ language: 'French', name: 'Éphéméroptères stoïques' },
{ language: 'German', name: 'Stoische Ephemeriden' },
{ language: 'Italian', name: 'Effimera Stoica' },
{ language: 'Japanese', name: '冷静な陽炎' },
{ language: 'Portuguese (Brazil)', name: 'Efêmeros Estóicos' },
{ language: 'Russian', name: 'Стоические эфемеры' },
{ language: 'Spanish', name: 'Efímeros estóicos' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Taste for Mayhem',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+0.\nHellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.',
imageName: 'taste for mayhem',
foreignNames:
[ { language: 'Chinese Simplified', name: '破坏之乐' },
{ language: 'French', name: 'Goût pour le grabuge' },
{ language: 'German', name: 'Vorgeschmack des Chaos' },
{ language: 'Italian', name: 'Gusto della Distruzione' },
{ language: 'Japanese', name: '騒乱の味' },
{ language: 'Portuguese (Brazil)', name: 'Queda pelo Caos' },
{ language: 'Russian', name: 'Вкус разгрома' },
{ language: 'Spanish', name: 'Sabor del caos' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Writ of Passage',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nWhenever enchanted creature attacks, if its power is 2 or less, it can\'t be blocked this turn.\nForecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can\'t be blocked this turn. (Activate this ability only during your upkeep and only once each turn.)',
imageName: 'writ of passage',
foreignNames:
[ { language: 'Chinese Simplified', name: '通行令状' },
{ language: 'French', name: 'Lettre de passage' },
{ language: 'German', name: 'Durchreisegenehmigung' },
{ language: 'Italian', name: 'Salvacondotto' },
{ language: 'Japanese', name: '通過令状' },
{ language: 'Portuguese (Brazil)', name: 'Mandado de Passagem' },
{ language: 'Russian', name: 'Приказ о проходе' },
{ language: 'Spanish', name: 'Salvoconducto' } ],
printings: [ 'Dissension' ],
legalities:
{ Modern: 'Legal',
'Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arctic Nishoba',
manaCost: '{5}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Cat Warrior',
types: [ 'Creature' ],
subtypes: [ 'Cat', 'Warrior' ],
text: 'Trample\nCumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Nishoba dies, you gain 2 life for each age counter on it.',
power: '6',
toughness: '6',
imageName: 'arctic nishoba',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '极地尼索巴' },
{ language: 'French', name: 'Nishoba arctique' },
{ language: 'German', name: 'Arktischer Nishoba' },
{ language: 'Italian', name: 'Nishoba Artico' },
{ language: 'Japanese', name: '極北ニショーバ' },
{ language: 'Portuguese (Brazil)', name: 'Nishoba Ártico' },
{ language: 'Russian', name: 'Полярный нишоба' },
{ language: 'Spanish', name: 'Nishoba ártica' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Earthen Goo',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Ooze',
types: [ 'Creature' ],
subtypes: [ 'Ooze' ],
text: 'Trample\nCumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEarthen Goo gets +1/+1 for each age counter on it.',
power: '2',
toughness: '2',
imageName: 'earthen goo',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '泥壤流浆' },
{ language: 'French', name: 'Empois de terre' },
{ language: 'German', name: 'Erdiger Schlamm' },
{ language: 'Italian', name: 'Terraccio' },
{ language: 'Japanese', name: '土の軟体' },
{ language: 'Portuguese (Brazil)', name: 'Visco Lamacento' },
{ language: 'Russian', name: 'Земляная жижа' },
{ language: 'Spanish', name: 'Lodo terrenal' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Glacial Plating',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Snow Enchantment — Aura',
supertypes: [ 'Snow' ],
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nCumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.)\nEnchanted creature gets +3/+3 for each age counter on Glacial Plating.',
imageName: 'glacial plating',
foreignNames:
[ { language: 'Chinese Simplified', name: '冰河护甲' },
{ language: 'French', name: 'Blindage glacial' },
{ language: 'German', name: 'Gletscherüberzug' },
{ language: 'Italian', name: 'Rivestimento di Ghiaccio' },
{ language: 'Japanese', name: '氷河の板金' },
{ language: 'Portuguese (Brazil)', name: 'Armadura Glacial' },
{ language: 'Russian', name: 'Ледяные доспехи' },
{ language: 'Spanish', name: 'Blindaje glacial' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Herald of Leshrac',
manaCost: '{6}{B}',
cmc: 7,
colors: [ 'Black' ],
type: 'Creature — Avatar',
types: [ 'Creature' ],
subtypes: [ 'Avatar' ],
text: 'Flying\nCumulative upkeep—Gain control of a land you don\'t control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nHerald of Leshrac gets +1/+1 for each land you control but don\'t own.\nWhen Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control.',
power: '2',
toughness: '4',
imageName: 'herald of leshrac',
rulings:
[ { date: '2006-07-15',
text: 'When Herald of Leshrac\'s cumulative upkeep ability resolves, if its age counters outnumber the number of lands on the battlefield that you don\'t control, you can\'t pay its cumulative upkeep cost and must sacrifice it.' },
{ date: '2006-07-15',
text: 'You must choose a different land you don\'t control for each age counter on Herald of Leshrac. Otherwise, you\'d try to gain control of a land you *do* control midway through paying the cost and need to back up.' },
{ date: '2006-07-15',
text: 'Herald of Leshrac\'s leaves-the-battlefield ability affects all lands you control but don\'t own, not just the ones you gained control of with Herald of Leshrac. For example, if you had gained control of an opponent\'s land with Annex, its owner will regain control of that land. Annex will remain attached to it, but its effect will be overridden.' },
{ date: '2013-04-15',
text: 'The cumulative upkeep trigger doesn\'t target what you gain control of, and you don\'t choose lands until the ability resolves. Your opponents can not tap lands in response to the choice, but they could respond to the ability by tapping any number of lands before you\'ve made any choices.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '拉席克传令使' },
{ language: 'French', name: 'Héraut de Leshrac' },
{ language: 'German', name: 'Leshracs Herold' },
{ language: 'Italian', name: 'Araldo di Leshrac' },
{ language: 'Japanese', name: 'レシュラックの伝令' },
{ language: 'Portuguese (Brazil)', name: 'Arauto de Leshrac' },
{ language: 'Russian', name: 'Глашатай Лешрака' },
{ language: 'Spanish', name: 'Heraldo de Leshrac' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Karplusan Minotaur',
manaCost: '{2}{R}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Minotaur Warrior',
types: [ 'Creature' ],
subtypes: [ 'Minotaur', 'Warrior' ],
text: 'Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player.\nWhenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent\'s choice.',
power: '3',
toughness: '3',
imageName: 'karplusan minotaur',
rulings:
[ { date: '2006-07-15',
text: 'The coin flip rules have changed. You now win or lose a flip only if *you* flipped the coin. If your opponent loses a flip, that no longer means that you win that flip. Only coin flips caused by cards that say "win" and/or "lose" anywhere on them have a winner or loser.' },
{ date: '2006-07-15',
text: 'If a spell or ability uses a coin flip to determine what happens on a heads result versus a tails result, the flipping player doesn\'t call "heads" or "tails." Such flips have no winner or loser.' },
{ date: '2006-07-15',
text: 'When Karplusan Minotaur\'s cumulative upkeep ability resolves, you either flip a number of coins equal to the number of age counters on it, or you sacrifice it. Once you start to flip, you can\'t stop; you must continue until all flips are made. If you flip, you call heads or tails for each flip. Each time you\'re right, the Minotaur\'s second ability triggers. Each time you\'re wrong, the Minotaur\'s third ability triggers. The triggers wait until after you\'re done flipping, then they all go on the stack in whatever order you choose. Each may have a different target.' },
{ date: '2006-07-15',
text: 'The Minotaur\'s last two abilities will trigger whenever you win or lose any coin flip. For example, if you cast Stitch in Time, one of the Minotaur\'s abilities will trigger.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '卡普路桑牛头怪' },
{ language: 'French', name: 'Minotaure karpluséan' },
{ language: 'German', name: 'Karplusanischer Minotaurus' },
{ language: 'Italian', name: 'Minotauro di Karplusan' },
{ language: 'Japanese', name: 'カープルーザンのミノタウルス' },
{ language: 'Portuguese (Brazil)',
name: 'Minotauro Karplusano' },
{ language: 'Russian', name: 'Карплюсанский минотавр' },
{ language: 'Spanish', name: 'Minotauro karplusano' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Krovikan Whispers',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nCumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nYou control enchanted creature.\nWhen Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.',
imageName: 'krovikan whispers',
foreignNames:
[ { language: 'Chinese Simplified', name: '库维城细语' },
{ language: 'French', name: 'Chuchotements krovois' },
{ language: 'German', name: 'Krovikanisches Flüstern' },
{ language: 'Italian', name: 'Sussurri di Krov' },
{ language: 'Japanese', name: 'クロヴの囁き' },
{ language: 'Portuguese (Brazil)',
name: 'Sussurros Krovikanos' },
{ language: 'Russian', name: 'Шепоты Крова' },
{ language: 'Spanish', name: 'Susurros krovikanos' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Phobian Phantasm',
manaCost: '{1}{B}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying; fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nCumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '3',
toughness: '3',
imageName: 'phobian phantasm',
rulings:
[ { date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '疑惧幻象' },
{ language: 'French', name: 'Phantasme phobien' },
{ language: 'German', name: 'Phobisches Traumwesen' },
{ language: 'Italian', name: 'Fantasma Fobifero' },
{ language: 'Japanese', name: '恐怖症の幻' },
{ language: 'Portuguese (Brazil)', name: 'Fantasma Fobiano' },
{ language: 'Russian', name: 'Фантазм фобий' },
{ language: 'Spanish', name: 'Fantasma aterrador' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ronom Hulk',
manaCost: '{4}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Protection from snow\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '5',
toughness: '6',
imageName: 'ronom hulk',
rulings:
[ { date: '2006-07-15',
text: 'Ronom Hulk can\'t be targeted by snow spells (though there are no snow instants or sorceries) or abilities of snow sources, it can\'t be enchanted by snow Auras, it can\'t be equipped by snow Equipment (though there are none), it can\'t be blocked by snow creatures, and all damage that would be dealt to it by snow sources is prevented.' },
{ date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '若纳巨汉' },
{ language: 'French', name: 'Carcasse de Ronom' },
{ language: 'German', name: 'Ronom-Moloch' },
{ language: 'Italian', name: 'Colosso di Ronom' },
{ language: 'Japanese', name: 'ロノムの大男' },
{ language: 'Portuguese (Brazil)',
name: 'Brutamontes de Ronom' },
{ language: 'Russian', name: 'Рономская громадина' },
{ language: 'Spanish', name: 'Titán de Rónom' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sheltering Ancient',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Treefolk',
types: [ 'Creature' ],
subtypes: [ 'Treefolk' ],
text: 'Trample\nCumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '5',
toughness: '5',
imageName: 'sheltering ancient',
rulings:
[ { date: '2006-07-15',
text: 'If no opponent controls a creature, you can\'t pay the upkeep and must sacrifice Sheltering Ancient.' },
{ date: '2006-07-15',
text: 'You may choose a different creature to put each counter on, but you can also choose the same creature multiple times. The creatures don\'t have to be controlled by the same opponent.' },
{ date: '2006-07-15',
text: 'Creatures that can\'t be the target of abilities can have +1/+1 counters put on them by Sheltering Ancient\'s cumulative upkeep ability because it doesn\'t target them. The same is true for creatures with protection from green or protection from any other quality Sheltering Ancient has.' },
{ date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '庇荫先人' },
{ language: 'French', name: 'Ancien protecteur' },
{ language: 'German', name: 'Schützender Baumältester' },
{ language: 'Italian', name: 'Antico Protettore' },
{ language: 'Japanese', name: '避難の古木' },
{ language: 'Portuguese (Brazil)', name: 'Ancião Protetor' },
{ language: 'Russian', name: 'Укрывающая древность' },
{ language: 'Spanish', name: 'Ancestro protector' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Surging Might',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+2.\nRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)',
imageName: 'surging might',
foreignNames:
[ { language: 'Chinese Simplified', name: '瀚力波涛' },
{ language: 'French', name: 'Puissance tumultueuse' },
{ language: 'German', name: 'Wogende Macht' },
{ language: 'Italian', name: 'Impeto di Potenza' },
{ language: 'Japanese', name: 'うねる力' },
{ language: 'Portuguese (Brazil)', name: 'Bravura Ondulante' },
{ language: 'Russian', name: 'Нахлынувшая мощь' },
{ language: 'Spanish', name: 'Poder pulsante' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Surging Sentinels',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'First strike\nRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)',
power: '2',
toughness: '1',
imageName: 'surging sentinels',
foreignNames:
[ { language: 'Chinese Simplified', name: '波涛哨兵' },
{ language: 'French', name: 'Sentinelles tumultueuses' },
{ language: 'German', name: 'Wogender Wachposten' },
{ language: 'Italian', name: 'Impeto delle Sentinelle' },
{ language: 'Japanese', name: 'うねる歩哨' },
{ language: 'Portuguese (Brazil)',
name: 'Sentinelas Ondulantes' },
{ language: 'Russian', name: 'Нахлынувшая стража' },
{ language: 'Spanish', name: 'Centinelas pulsantes' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Vexing Sphinx',
manaCost: '{1}{U}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Sphinx',
types: [ 'Creature' ],
subtypes: [ 'Sphinx' ],
text: 'Flying\nCumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Vexing Sphinx dies, draw a card for each age counter on it.',
power: '4',
toughness: '4',
imageName: 'vexing sphinx',
rulings:
[ { date: '2006-07-15',
text: 'If Vexing Sphinx has more age counters on it than you have cards in your hand, you can\'t pay the upkeep and you must sacrifice it.' },
{ date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '乱心史芬斯' },
{ language: 'French', name: 'Sphinx vexatoire' },
{ language: 'German', name: 'Lästige Sphinx' },
{ language: 'Italian', name: 'Sfinge Vessatrice' },
{ language: 'Japanese', name: '難問のスフィンクス' },
{ language: 'Portuguese (Brazil)',
name: 'Esfinge Perturbadora' },
{ language: 'Russian', name: 'Дразнящий сфинкс' },
{ language: 'Spanish', name: 'Esfinge irritante' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Shards',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Snow Creature — Wall',
supertypes: [ 'Snow' ],
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender, flying\nCumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)',
power: '1',
toughness: '8',
imageName: 'wall of shards',
rulings:
[ { date: '2006-07-15',
text: 'When paying Wall of Shards\' cumulative upkeep, you may choose a different opponent for each age counter, or you can choose the same opponent multiple times.' },
{ date: '2008-10-01',
text: 'Paying cumulative upkeep is always optional. If it\'s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can\'t be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '碎片墙' },
{ language: 'French', name: 'Mur d\'échardes' },
{ language: 'German', name: 'Scherbenmauer' },
{ language: 'Italian', name: 'Muro di Frammenti' },
{ language: 'Japanese', name: '欠片の壁' },
{ language: 'Portuguese (Brazil)',
name: 'Barreira de Estilhaços' },
{ language: 'Russian', name: 'Стена льдинок' },
{ language: 'Spanish', name: 'Muro de astillas' } ],
printings: [ 'Coldsnap' ],
legalities:
{ Modern: 'Legal',
'Ice Age Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Æther Web',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn\'t have shadow. (Creatures with reach can block creatures with flying.)',
imageName: 'æther web',
rulings:
[ { date: '2006-09-25',
text: 'The enchanted creature can block creatures with shadow and creatures without shadow.' },
{ date: '2006-09-25',
text: 'If the enchanted creature has shadow, it won\'t be able to block any creatures (not even those with shadow).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '乙太网' },
{ language: 'French', name: 'Toile d\'Æther' },
{ language: 'German', name: 'Äthernetz' },
{ language: 'Italian', name: 'Ragnatela Eterea' },
{ language: 'Japanese', name: '霊気の網' },
{ language: 'Portuguese (Brazil)', name: 'Teia Etérea' },
{ language: 'Russian', name: 'Эфирная Паутина' },
{ language: 'Spanish', name: 'Telaraña de éter' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Basalt Gargoyle',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Gargoyle',
types: [ 'Creature' ],
subtypes: [ 'Gargoyle' ],
text: 'Flying\nEcho {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\n{R}: Basalt Gargoyle gets +0/+1 until end of turn.',
power: '3',
toughness: '2',
imageName: 'basalt gargoyle',
foreignNames:
[ { language: 'Chinese Simplified', name: '玄武岩石像鬼' },
{ language: 'French', name: 'Gargouille de basalt' },
{ language: 'German', name: 'Basaltgargoyle' },
{ language: 'Italian', name: 'Gargoyle di Basalto' },
{ language: 'Japanese', name: '玄武岩のガーゴイル' },
{ language: 'Portuguese (Brazil)', name: 'Gárgula de Basalto' },
{ language: 'Russian', name: 'Базальтовая Гаргулья' },
{ language: 'Spanish', name: 'Gárgola de basalto' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bogardan Hellkite',
manaCost: '{6}{R}{R}',
cmc: 8,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flash\nFlying\nWhen Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.',
power: '5',
toughness: '5',
imageName: 'bogardan hellkite',
rulings:
[ { date: '2009-10-01',
text: 'The number of targets chosen for the enters-the-battlefield ability must be at least 1 and at most 5. You divide the damage as you put the ability on the stack, not as it resolves. Each target must be assigned at least 1 damage.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '博卡登残虐者' },
{ language: 'French', name: 'Escouflenfer du Bogardân' },
{ language: 'German', name: 'Bogardanischer Höllendrache' },
{ language: 'Italian', name: 'Nibbio Infernale di Bogardan' },
{ language: 'Japanese', name: 'ボガーダンのヘルカイト' },
{ language: 'Portuguese (Brazil)',
name: 'Dragão Avérneo de Bogardan' },
{ language: 'Russian', name: 'Богарданский Змей' },
{ language: 'Spanish', name: 'Engendro de Bogardan' } ],
printings:
[ 'Time Spiral',
'From the Vault: Dragons',
'Magic 2010',
'Duel Decks: Knights vs. Dragons',
'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Celestial Crusader',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nSplit second (As long as this spell is on the stack, players can\'t cast spells or activate abilities that aren\'t mana abilities.)\nFlying\nOther white creatures get +1/+1.',
power: '2',
toughness: '2',
imageName: 'celestial crusader',
rulings:
[ { date: '2013-06-07',
text: 'Players still get priority while a card with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from activating mana abilities.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from performing special actions. Notably, players may turn face-down creatures face up while a spell with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Casting a spell with split second won\'t affect spells and abilities that are already on the stack.' },
{ date: '2013-06-07',
text: 'If the resolution of a triggered ability involves casting a spell, that spell can\'t be cast if a spell with split second is on the stack.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '天界十字军' },
{ language: 'French', name: 'Croisé céleste' },
{ language: 'German', name: 'Himmlischer Kreuzritter' },
{ language: 'Italian', name: 'Crociato Celestiale' },
{ language: 'Japanese', name: '天界の十字軍' },
{ language: 'Portuguese (Brazil)', name: 'Cruzado Celestial' },
{ language: 'Russian', name: 'Небесный Крестоносец' },
{ language: 'Spanish', name: 'Cruzado celestial' } ],
printings:
[ 'Time Spiral',
'Duel Decks: Elspeth vs. Tezzeret',
'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Conflagrate',
manaCost: '{X}{X}{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.\nFlashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'conflagrate',
rulings:
[ { date: '2006-09-25',
text: 'If X is greater than 0, the number of targets must be at least 1 and at most X. If X is 0, the number of targets must also be 0.' },
{ date: '2006-09-25',
text: 'While Conflagrate is on the stack, its mana cost will reflect the value chosen for X, even if it was cast with flashback and no mana was spent on X.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '暴燃' },
{ language: 'French', name: 'Conflagration' },
{ language: 'German', name: 'Flammenbrunst' },
{ language: 'Italian', name: 'Conflagrazione' },
{ language: 'Japanese', name: '燃焼' },
{ language: 'Portuguese (Brazil)', name: 'Conflagrar' },
{ language: 'Russian', name: 'Поджог' },
{ language: 'Spanish', name: 'Conflagrar' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Corpulent Corpse',
manaCost: '{5}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Zombie',
types: [ 'Creature' ],
subtypes: [ 'Zombie' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nSuspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '3',
toughness: '3',
imageName: 'corpulent corpse',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '肥胖死尸' },
{ language: 'French', name: 'Cadavre corpulent' },
{ language: 'German', name: 'Korpulente Leiche' },
{ language: 'Italian', name: 'Cadavere Obeso' },
{ language: 'Japanese', name: '肥満死体' },
{ language: 'Portuguese (Brazil)', name: 'Cadáver Corpulento' },
{ language: 'Russian', name: 'Тучный Труп' },
{ language: 'Spanish', name: 'Cuerpo corpulento' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crookclaw Transmuter',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Bird Wizard',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Wizard' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Crookclaw Transmuter enters the battlefield, switch target creature\'s power and toughness until end of turn.',
power: '3',
toughness: '1',
imageName: 'crookclaw transmuter',
rulings:
[ { date: '2013-04-15',
text: 'Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.' },
{ date: '2013-04-15',
text: 'Switching a creature\'s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '钩爪易质师' },
{ language: 'French', name: 'Transmutateur crocheserre' },
{ language: 'German', name: 'Krummklauen-Umwandler' },
{ language: 'Italian', name: 'Trasmutatore Artiglio Curvo' },
{ language: 'Japanese', name: '歪んだ爪の変成者' },
{ language: 'Portuguese (Brazil)',
name: 'Transmutador de Garras Curvas' },
{ language: 'Russian', name: 'Маг Изогнутого Когтя' },
{ language: 'Spanish', name: 'Transmutador garracurva' } ],
printings: [ 'Time Spiral', 'Magic: The Gathering—Conspiracy' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Draining Whelk',
manaCost: '{4}{U}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell\'s converted mana cost.',
power: '1',
toughness: '1',
imageName: 'draining whelk',
rulings:
[ { date: '2006-09-25',
text: 'If the triggered ability is countered (the targeted spell becomes an illegal target, for example), Draining Whelk doesn\'t get any +1/+1 counters.' },
{ date: '2006-10-15',
text: 'If the triggered ability doesn\'t counter the spell (if it is, for example, uncounterable), Draining Whelk still gets the counters.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '吮咒蛾螺' },
{ language: 'French', name: 'Bulot puiseur' },
{ language: 'German', name: 'Saugende Wellhornschnecke' },
{ language: 'Italian', name: 'Buccina Risucchiante' },
{ language: 'Japanese', name: '吸収するウェルク' },
{ language: 'Portuguese (Brazil)', name: 'Búzio Drenante' },
{ language: 'Russian', name: 'Канализационный Прыщ' },
{ language: 'Spanish', name: 'Buccino desecador' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dread Return',
manaCost: '{2}{B}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Return target creature card from your graveyard to the battlefield.\nFlashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'dread return',
foreignNames:
[ { language: 'Chinese Simplified', name: '颤栗再现' },
{ language: 'French', name: 'Retour de l\'effroi' },
{ language: 'German', name: 'Furchteinflößende Rückkehr' },
{ language: 'Italian', name: 'Ritorno Terrificante' },
{ language: 'Japanese', name: '戦慄の復活' },
{ language: 'Portuguese (Brazil)',
name: 'Retorno Aterrorizante' },
{ language: 'Russian', name: 'Ужасный Возврат' },
{ language: 'Spanish', name: 'Regreso pavoroso' } ],
printings:
[ 'Time Spiral',
'Premium Deck Series: Graveborn',
'Commander 2014' ],
legalities:
{ Modern: 'Banned',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Duskrider Peregrine',
manaCost: '{5}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Bird',
types: [ 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Flying, protection from black\nSuspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '3',
toughness: '3',
imageName: 'duskrider peregrine',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '暮骑兵游隼' },
{ language: 'French', name: 'Faucon pèlerin crépusculaire' },
{ language: 'German', name: 'Dämmerlichtwanderfalke' },
{ language: 'Italian',
name: 'Falco Pellegrino dell\'Imbrunire' },
{ language: 'Japanese', name: 'ダスクライダーの大隼' },
{ language: 'Portuguese (Brazil)',
name: 'Falcão-Peregrino do Crepúsculo' },
{ language: 'Russian', name: 'Сапсан Сумречных Наездников' },
{ language: 'Spanish', name: 'Peregrino del crepúsculo' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Errant Ephemeron',
manaCost: '{6}{U}',
cmc: 7,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\nSuspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '4',
toughness: '4',
imageName: 'errant ephemeron',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '遍历蜉蝣' },
{ language: 'French', name: 'Éphéméroptère errant' },
{ language: 'German', name: 'Herumziehendes Ephemerid' },
{ language: 'Italian', name: 'Effimero Errante' },
{ language: 'Japanese', name: '遍歴のカゲロウ獣' },
{ language: 'Portuguese (Brazil)', name: 'Efêmeron Errante' },
{ language: 'Russian', name: 'Заблудший Эфимерон' },
{ language: 'Spanish', name: 'Efímero errante' } ],
printings:
[ 'Time Spiral',
'Duel Decks: Jace vs. Chandra',
'Modern Masters',
'Duel Decks: Jace vs. Vraska',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Feebleness',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets -2/-1.',
imageName: 'feebleness',
foreignNames:
[ { language: 'Chinese Simplified', name: '无力感' },
{ language: 'French', name: 'Dépérissement' },
{ language: 'German', name: 'Kraftlosigkeit' },
{ language: 'Italian', name: 'Debolezza' },
{ language: 'Japanese', name: '虚弱' },
{ language: 'Portuguese (Brazil)', name: 'Debilidade' },
{ language: 'Russian', name: 'Немощность' },
{ language: 'Spanish', name: 'Flaqueza' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Fledgling Mawcor',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Flying\n{T}: Fledgling Mawcor deals 1 damage to target creature or player.\nMorph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '2',
toughness: '2',
imageName: 'fledgling mawcor',
foreignNames:
[ { language: 'Chinese Simplified', name: '幼年飞喉怪' },
{ language: 'French', name: 'Corgueule juvénile' },
{ language: 'German', name: 'Junger Mawcor' },
{ language: 'Italian', name: 'Mawcor Implume' },
{ language: 'Japanese', name: '巣立つ大口獣' },
{ language: 'Portuguese (Brazil)', name: 'Mawcor Inexperiente' },
{ language: 'Russian', name: 'Начинающий Чревовещатель' },
{ language: 'Spanish', name: 'Maucor novato' } ],
printings:
[ 'Time Spiral',
'Duel Decks: Jace vs. Chandra',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Foriysian Interceptor',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nDefender\nForiysian Interceptor can block an additional creature.',
power: '0',
toughness: '5',
imageName: 'foriysian interceptor',
rulings:
[ { date: '2006-09-25',
text: 'The third ability normally lets Foriysian Interceptor block two creatures. If another effect also lets it block an additional creature, the effects are cumulative.' },
{ date: '2006-09-25',
text: 'If an effect says Foriysian Interceptor can\'t block, then it can\'t block any creatures.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '佛绿耶斯拦截者' },
{ language: 'French', name: 'Intercepteur foriysian' },
{ language: 'German', name: 'Foriysischer Abfänger' },
{ language: 'Italian', name: 'Intercettatore di Foriys' },
{ language: 'Japanese', name: 'フォライアスの介入者' },
{ language: 'Portuguese (Brazil)',
name: 'Interceptador Foriysiano' },
{ language: 'Russian', name: 'Форисиаский Перехватчик' },
{ language: 'Spanish', name: 'Interceptor foriysiano' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gaze of Justice',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.\nExile target creature.\nFlashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)',
imageName: 'gaze of justice',
rulings:
[ { date: '2006-09-25',
text: 'The additional cost must be paid if Gaze of Justice is cast with flashback.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '正义逼视' },
{ language: 'French', name: 'Regard de la justice' },
{ language: 'German', name: 'Blick der Gerechtigkeit' },
{ language: 'Italian', name: 'Sguardo della Giustizia' },
{ language: 'Japanese', name: '正義の凝視' },
{ language: 'Portuguese (Brazil)', name: 'Olhar da Justiça' },
{ language: 'Russian', name: 'Взор Справедливости' },
{ language: 'Spanish', name: 'Mirada de justicia' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ghitu Firebreathing',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\n{R}: Enchanted creature gets +1/+0 until end of turn.\n{R}: Return Ghitu Firebreathing to its owner\'s hand.',
imageName: 'ghitu firebreathing',
rulings:
[ { date: '2006-09-25',
text: 'If you return Ghitu Firebreathing to its owner\'s hand while the +1/+0 ability is on the stack, that ability will still give the creature that was last enchanted by Ghitu Firebreathing +1/+0.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '基图炎息' },
{ language: 'French', name: 'Souffle ardent guitûk' },
{ language: 'German', name: 'Ghitu-Feuerodem' },
{ language: 'Italian', name: 'Soffio Infuocato Ghitu' },
{ language: 'Japanese', name: 'ギトゥの火炎噴射' },
{ language: 'Portuguese (Brazil)',
name: 'Ghitu Hálito de Fogo' },
{ language: 'Russian', name: 'Огненное Дыхание Гиту' },
{ language: 'Spanish', name: 'Hálito de fuego ghitu' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Havenwood Wurm',
manaCost: '{6}{G}',
cmc: 7,
colors: [ 'Green' ],
type: 'Creature — Wurm',
types: [ 'Creature' ],
subtypes: [ 'Wurm' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nTrample',
power: '5',
toughness: '6',
imageName: 'havenwood wurm',
foreignNames:
[ { language: 'Chinese Simplified', name: '海温森亚龙' },
{ language: 'French', name: 'Guivre d\'Havrebois' },
{ language: 'German', name: 'Havenwood-Wurm' },
{ language: 'Italian', name: 'Wurm di Havenwood' },
{ language: 'Japanese', name: 'ヘイヴンウッドのワーム' },
{ language: 'Portuguese (Brazil)', name: 'Vorme de Havenwood' },
{ language: 'Russian', name: 'Хейвенвудский Червь' },
{ language: 'Spanish', name: 'Sierpe de Havenwood' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ith, High Arcanist',
manaCost: '{5}{W}{U}',
cmc: 7,
colors: [ 'White', 'Blue' ],
type: 'Legendary Creature — Human Wizard',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Human', 'Wizard' ],
text: 'Vigilance\n{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.\nSuspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '3',
toughness: '5',
imageName: 'ith, high arcanist',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' },
{ date: '2013-07-01',
text: 'In a Commander game where this card is your commander, you cannot suspend it from the Command zone.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '奥术大师伊斯' },
{ language: 'French', name: 'Ith, grand arcaniste' },
{ language: 'German', name: 'Ith, Hoher Arkanier' },
{ language: 'Italian', name: 'Ith, Sommo Arcanista' },
{ language: 'Japanese', name: '高位の秘儀術師、イス' },
{ language: 'Portuguese (Brazil)', name: 'Ith, Alto Arcanista' },
{ language: 'Russian', name: 'Ис, Верховный Арканист' },
{ language: 'Spanish', name: 'Ith, gran arcanista' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Keldon Halberdier',
manaCost: '{4}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Human Warrior',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Warrior' ],
text: 'First strike\nSuspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '4',
toughness: '1',
imageName: 'keldon halberdier',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '凯尔顿长戟兵' },
{ language: 'French', name: 'Hallebardier kelde' },
{ language: 'German', name: 'Keldonischer Hellebardier' },
{ language: 'Italian', name: 'Alabardiere di Keld' },
{ language: 'Japanese', name: 'ケルドの矛槍兵' },
{ language: 'Portuguese (Brazil)',
name: 'Alabardeiro Keldoniano' },
{ language: 'Russian', name: 'Келдонский Алебардщик' },
{ language: 'Spanish', name: 'Alabardero keldon' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Liege of the Pit',
manaCost: '{5}{B}{B}{B}',
cmc: 8,
colors: [ 'Black' ],
type: 'Creature — Demon',
types: [ 'Creature' ],
subtypes: [ 'Demon' ],
text: 'Flying, trample\nAt the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can\'t, Liege of the Pit deals 7 damage to you.\nMorph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '7',
toughness: '7',
imageName: 'liege of the pit',
rulings:
[ { date: '2006-09-25',
text: 'You can\'t sacrifice Liege of the Pit to its own ability. You can sacrifice one Liege of the Pit to another Liege of the Pit.' },
{ date: '2006-09-25',
text: 'If you have another creature on the battlefield when the ability resolves, you must sacrifice it. You can\'t choose to be dealt 7 damage instead.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '暗渊王侯' },
{ language: 'French', name: 'Lige de la fosse' },
{ language: 'German', name: 'Vasall der Grube' },
{ language: 'Italian', name: 'Vassallo dell\'Abisso' },
{ language: 'Japanese', name: '奈落のしもべ' },
{ language: 'Portuguese (Brazil)',
name: 'Soberano das Profundezas' },
{ language: 'Russian', name: 'Вассал Ямы' },
{ language: 'Spanish', name: 'Siervo del Abismo' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Momentary Blink',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Exile target creature you control, then return it to the battlefield under its owner\'s control.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'momentary blink',
rulings:
[ { date: '2006-09-25',
text: 'When Momentary Blink resolves, the creature is exiled, then immediately returned to the battlefield. The game sees the returning card as a different permanent from the one that left the battlefield. Any counters, Auras, and so on are removed. Any spells or abilities targeting the creature no longer target it.' },
{ date: '2006-09-25',
text: 'Any "as this enters the battlefield" choices for the affected creature are made by its owner, not its old controller.' },
{ date: '2007-02-01',
text: 'If Momentary Blink is cast on a token creature, the token will not return to the battlefield, because of the rule that says a token that leaves the battlefield can\'t come back.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '瞬时闪动' },
{ language: 'French', name: 'Scintillement momentané' },
{ language: 'German', name: 'Kurzzeitiges Flimmern' },
{ language: 'Italian', name: 'Intermittenza Momentanea' },
{ language: 'Japanese', name: '一瞬の瞬き' },
{ language: 'Portuguese (Brazil)',
name: 'Piscadela Momentânea' },
{ language: 'Russian', name: 'Молниеносное Мигание' },
{ language: 'Spanish', name: 'Pestañeo momentáneo' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystical Teachings',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.\nFlashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'mystical teachings',
foreignNames:
[ { language: 'Chinese Simplified', name: '神秘教谕' },
{ language: 'French', name: 'Enseignements mystiques' },
{ language: 'German', name: 'Mystische Lehren' },
{ language: 'Italian', name: 'Insegnamenti Mistici' },
{ language: 'Japanese', name: '神秘の指導' },
{ language: 'Portuguese (Brazil)',
name: 'Ensinamentos Místicos' },
{ language: 'Russian', name: 'Мистическое Учение' },
{ language: 'Spanish', name: 'Enseñanzas místicas' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Banned',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nether Traitor',
manaCost: '{B}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Haste\nShadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.',
power: '1',
toughness: '1',
imageName: 'nether traitor',
rulings:
[ { date: '2006-09-25',
text: 'If Nether Traitor and another creature are put into your graveyard at the same time, Nether Traitor\'s ability won\'t trigger.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '阴间叛徒' },
{ language: 'French', name: 'Traître infernal' },
{ language: 'German', name: 'Verräter der Zwischenwelt' },
{ language: 'Italian', name: 'Traditore Abissale' },
{ language: 'Japanese', name: '冥界の裏切り者' },
{ language: 'Portuguese (Brazil)', name: 'Traidor Ínfero' },
{ language: 'Russian', name: 'Адский Предатель' },
{ language: 'Spanish', name: 'Traidor del submundo' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nightshade Assassin',
manaCost: '{2}{B}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Human Assassin',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Assassin' ],
text: 'First strike\nWhen Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nMadness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
power: '2',
toughness: '1',
imageName: 'nightshade assassin',
rulings:
[ { date: '2006-09-25',
text: 'You choose a target creature whether or not you choose to reveal any black cards in your hand.' },
{ date: '2006-09-25',
text: 'You may choose to reveal X black cards in your hand, then choose X to be 0.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '龙葵杀手' },
{ language: 'French', name: 'Assassin de la belladone' },
{ language: 'German', name: 'Nachtschattenmeuchler' },
{ language: 'Italian', name: 'Assassina di Belladonna' },
{ language: 'Japanese', name: 'ベラドンナの暗殺者' },
{ language: 'Portuguese (Brazil)',
name: 'Assassino de Beladona' },
{ language: 'Russian', name: 'Убийца из Ночной Тени' },
{ language: 'Spanish', name: 'Asesina de belladona' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ophidian Eye',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nWhenever enchanted creature deals damage to an opponent, you may draw a card.',
imageName: 'ophidian eye',
rulings:
[ { date: '2006-09-25',
text: 'The third ability triggers when the enchanted creature deals damage to an opponent of the player who controls Ophidian Eye.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '欧菲迪安蛇眼' },
{ language: 'French', name: 'Œil d\'ophidien' },
{ language: 'German', name: 'Schlangenauge' },
{ language: 'Italian', name: 'Occhio d\'Ofide' },
{ language: 'Japanese', name: '知恵の蛇の眼' },
{ language: 'Portuguese (Brazil)', name: 'Olho Ofídico' },
{ language: 'Russian', name: 'Глаз Аспида' },
{ language: 'Spanish', name: 'Ojo de ofidio' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pardic Dragon',
manaCost: '{4}{R}{R}',
cmc: 6,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\n{R}: Pardic Dragon gets +1/+0 until end of turn.\nSuspend 2—{R}{R}\nWhenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.',
power: '4',
toughness: '4',
imageName: 'pardic dragon',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '帕笛可巨龙' },
{ language: 'French', name: 'Dragon pardique' },
{ language: 'German', name: 'Pardischer Drache' },
{ language: 'Italian', name: 'Drago Pardico' },
{ language: 'Japanese', name: 'パーディック山のドラゴン' },
{ language: 'Portuguese (Brazil)', name: 'Dragão Párdico' },
{ language: 'Russian', name: 'Пардикский Дракон' },
{ language: 'Spanish', name: 'Dragón párdico' } ],
printings: [ 'Time Spiral', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Plated Pegasus',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Pegasus',
types: [ 'Creature' ],
subtypes: [ 'Pegasus' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying\nIf a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.',
power: '1',
toughness: '2',
imageName: 'plated pegasus',
rulings:
[ { date: '2006-09-25',
text: 'If a spell would deal damage to multiple creatures and/or players, Plated Pegasus will prevent 1 damage that the spell would deal to each of them.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '板甲飞马' },
{ language: 'French', name: 'Pégase à plaques' },
{ language: 'German', name: 'Plattenpanzerpegasus' },
{ language: 'Italian', name: 'Pegaso Catafratto' },
{ language: 'Japanese', name: '板金鎧のペガサス' },
{ language: 'Portuguese (Brazil)', name: 'Pégaso de Couraça' },
{ language: 'Russian', name: 'Бронированный Пегас' },
{ language: 'Spanish', name: 'Pegaso con placas' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Riftwing Cloudskate',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\nWhen Riftwing Cloudskate enters the battlefield, return target permanent to its owner\'s hand.\nSuspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '2',
toughness: '2',
imageName: 'riftwing cloudskate',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '时缝翔云影' },
{ language: 'French', name: 'Pastenuage planefaille' },
{ language: 'German', name: 'Zeitriss-Wolkenscholle' },
{ language: 'Italian', name: 'Nubimanta Alasquarciata' },
{ language: 'Japanese', name: '裂け目翼の雲間を泳ぐもの' },
{ language: 'Portuguese (Brazil)',
name: 'Desliza-Nuvens da Fenda' },
{ language: 'Russian', name: 'Разломный Наездник Облаков' },
{ language: 'Spanish', name: 'Rayanube ala agrietada' } ],
printings:
[ 'Time Spiral',
'Duel Decks: Jace vs. Chandra',
'Modern Masters',
'Duel Decks: Jace vs. Vraska',
'Duel Decks Anthology, Jace vs. Chandra' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scryb Ranger',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Faerie',
types: [ 'Creature' ],
subtypes: [ 'Faerie' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying, protection from blue\nReturn a Forest you control to its owner\'s hand: Untap target creature. Activate this ability only once each turn.',
power: '1',
toughness: '1',
imageName: 'scryb ranger',
foreignNames:
[ { language: 'Chinese Simplified', name: '斯特巡林者' },
{ language: 'French', name: 'Ranger de la Scrutaie' },
{ language: 'German', name: 'Scrybwaldläufer' },
{ language: 'Italian', name: 'Ranger di Scryb' },
{ language: 'Japanese', name: 'スクリブのレインジャー' },
{ language: 'Portuguese (Brazil)',
name: 'Patrulheira de Scryb' },
{ language: 'Russian', name: 'Скрибский Лесничий' },
{ language: 'Spanish', name: 'Exploradora de Scryb' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Strangling Soot',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Destroy target creature with toughness 3 or less.\nFlashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'strangling soot',
foreignNames:
[ { language: 'Chinese Simplified', name: '窒息煤烟' },
{ language: 'French', name: 'Suie étrangleuse' },
{ language: 'German', name: 'Erstickender Ruß' },
{ language: 'Italian', name: 'Fuliggine Soffocante' },
{ language: 'Japanese', name: '絞殺の煤' },
{ language: 'Portuguese (Brazil)',
name: 'Fuligem Estranguladora' },
{ language: 'Russian', name: 'Удушливая Сажа' },
{ language: 'Spanish', name: 'Hollín estrangulador' } ],
printings: [ 'Time Spiral', 'Duel Decks: Sorin vs. Tibalt' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Stronghold Overseer',
manaCost: '{3}{B}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Demon',
types: [ 'Creature' ],
subtypes: [ 'Demon' ],
text: 'Flying\nShadow (This creature can block or be blocked by only creatures with shadow.)\n{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.',
power: '5',
toughness: '5',
imageName: 'stronghold overseer',
foreignNames:
[ { language: 'Chinese Simplified', name: '城塞督军' },
{ language: 'French', name: 'Brigadier de la forteresse' },
{ language: 'German', name: 'Felsenburg-Aufpasser' },
{ language: 'Italian', name: 'Custode della Fortezza' },
{ language: 'Japanese', name: '要塞の監視者' },
{ language: 'Portuguese (Brazil)',
name: 'Supervisor da Fortaleza' },
{ language: 'Russian', name: 'Надсмотрщик из Стронгхолда' },
{ language: 'Spanish', name: 'Supervisor de la Fortaleza' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Temporal Isolation',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)\nPrevent all damage that would be dealt by enchanted creature.',
imageName: 'temporal isolation',
foreignNames:
[ { language: 'Chinese Simplified', name: '时间孤立' },
{ language: 'French', name: 'Isolation temporelle' },
{ language: 'German', name: 'Kurzfristige Isolation' },
{ language: 'Italian', name: 'Isolamento Temporale' },
{ language: 'Japanese', name: '時間の孤立' },
{ language: 'Portuguese (Brazil)', name: 'Isolação Temporal' },
{ language: 'Russian', name: 'Временная Изоляция' },
{ language: 'Spanish', name: 'Aislamiento temporal' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Think Twice',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Draw a card.\nFlashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'think twice',
foreignNames:
[ { language: 'Chinese Simplified', name: '再次考虑' },
{ language: 'Chinese Traditional', name: '再次考慮' },
{ language: 'French', name: 'Réfléchir à deux fois' },
{ language: 'German', name: 'Gründliches Überdenken' },
{ language: 'Italian', name: 'Pensarci Due Volte' },
{ language: 'Japanese', name: '熟慮' },
{ language: 'Portuguese (Brazil)', name: 'Pensar Duas Vezes' },
{ language: 'Russian', name: 'Дважды Подумай' },
{ language: 'Spanish', name: 'Pensar dos veces' } ],
printings: [ 'Time Spiral', 'Innistrad' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Thrill of the Hunt',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Target creature gets +1/+2 until end of turn.\nFlashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'thrill of the hunt',
foreignNames:
[ { language: 'Chinese Simplified', name: '狩猎的激昂感' },
{ language: 'French', name: 'Frisson de la chasse' },
{ language: 'German', name: 'Kitzel der Jagd' },
{ language: 'Italian', name: 'Brivido della Caccia' },
{ language: 'Japanese', name: '狩りの興奮' },
{ language: 'Portuguese (Brazil)', name: 'Emoção da Caça' },
{ language: 'Russian', name: 'Трепет Охоты' },
{ language: 'Spanish', name: 'Emoción de la caza' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Traitor\'s Clutch',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'traitor\'s clutch',
foreignNames:
[ { language: 'Chinese Simplified', name: '叛徒魔掌' },
{ language: 'French', name: 'Emprise du traître' },
{ language: 'German', name: 'Umklammerung des Verräters' },
{ language: 'Italian', name: 'Morsa del Traditore' },
{ language: 'Japanese', name: '裏切り者の手中' },
{ language: 'Portuguese (Brazil)', name: 'Abraço do Traidor' },
{ language: 'Russian', name: 'Захват Предателя' },
{ language: 'Spanish', name: 'Agarre del traidor' } ],
printings: [ 'Time Spiral' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Akroma, Angel of Fury',
manaCost: '{5}{R}{R}{R}',
cmc: 8,
colors: [ 'Red' ],
type: 'Legendary Creature — Angel',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Akroma, Angel of Fury can\'t be countered.\nFlying, trample, protection from white and from blue\n{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.\nMorph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '6',
toughness: '6',
imageName: 'akroma, angel of fury',
rulings:
[ { date: '2007-02-01',
text: 'If Akroma, Angel of Fury is cast face down, it can be countered.' },
{ date: '2007-02-01',
text: 'Akroma, Angel of Fury and Akroma, Angel of Wrath do not have the same name, so the legend rule does not apply.' },
{ date: '2013-07-01',
text: 'In a Commander game where this card is your commander, you may cast it face-down from the Command zone by paying {3} plus {2} for each time it has been cast from your command zone. The cost to turn it face-up is unaffected.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '怒火天使爱若玛' },
{ language: 'French', name: 'Akroma, ange de la Fureur' },
{ language: 'German', name: 'Akroma, Engel der Wut' },
{ language: 'Italian', name: 'Akroma, Angelo della Furia' },
{ language: 'Japanese', name: '憤怒の天使アクローマ' },
{ language: 'Portuguese (Brazil)',
name: 'Akroma, Anjo da Fúria' },
{ language: 'Russian', name: 'Акрома, Ангел Бешенства' },
{ language: 'Spanish', name: 'Akroma, ángel de furia' } ],
printings: [ 'Planar Chaos', 'Magic: The Gathering-Commander' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aven Riftwatcher',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Bird Rebel Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Rebel', 'Soldier' ],
text: 'Flying\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.',
power: '2',
toughness: '3',
imageName: 'aven riftwatcher',
foreignNames:
[ { language: 'Chinese Simplified', name: '艾文时缝看守' },
{ language: 'French', name: 'Avemain gardefaille' },
{ language: 'German', name: 'Avior-Rissbeobachter' },
{ language: 'Italian', name: 'Guardiano degli Squarci Aviano' },
{ language: 'Japanese', name: 'エイヴンの裂け目追い' },
{ language: 'Portuguese (Brazil)',
name: 'Vigia das Fendas Aviano' },
{ language: 'Russian', name: 'Птица Разлома' },
{ language: 'Spanish', name: 'Vigilagrieta aven' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chronozoa',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Illusion',
types: [ 'Creature' ],
subtypes: [ 'Illusion' ],
text: 'Flying\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.',
power: '3',
toughness: '3',
imageName: 'chronozoa',
rulings:
[ { date: '2007-02-01',
text: 'The ability checks to see if Chronozoa had no time counters on it at the time it was put into a graveyard from the battlefield. This doesn\'t necessarily mean it must have been sacrificed due to vanishing; it could have been put into the graveyard some other way (say, while the sacrifice ability of vanishing is on the stack).' },
{ date: '2007-02-01',
text: 'Chronozoa\'s last ability creates two Chronozoa tokens that each enter the battlefield with three time counters and have all of Chronozoa\'s abilities.' },
{ date: '2007-02-01',
text: 'If Chronozoa becomes a copy of another creature and is put into the graveyard from the battlefield, no copies will be created. If another creature becomes a copy of Chronozoa and is put into a graveyard from the battlefield (with no time counters on it), two copies of Chronozoa will be created.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '时胞飞兽' },
{ language: 'French', name: 'Chronozoaire' },
{ language: 'German', name: 'Zeitzeller' },
{ language: 'Italian', name: 'Cronozoi' },
{ language: 'Japanese', name: 'クロノゾア' },
{ language: 'Portuguese (Brazil)', name: 'Cronozoário' },
{ language: 'Russian', name: 'Хроноза' },
{ language: 'Spanish', name: 'Cronozoo' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dust Elemental',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying; fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nWhen Dust Elemental enters the battlefield, return three creatures you control to their owner\'s hand.',
power: '6',
toughness: '6',
imageName: 'dust elemental',
rulings:
[ { date: '2007-02-01',
text: 'You may return this creature itself to its owner\'s hand. If you control no other creatures, you must return it.' },
{ date: '2007-02-01',
text: 'The ability doesn\'t target what you return. You don\'t choose what to return until the ability resolves. No one can respond to the choice.' },
{ date: '2007-02-01',
text: 'If you are instructed to return more creatures than you control, you must return all the creatures you control to their owner\'s hand.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '尘土元素' },
{ language: 'French', name: 'Élémental de poussière' },
{ language: 'German', name: 'Staubelementar' },
{ language: 'Italian', name: 'Elementale della Polvere' },
{ language: 'Japanese', name: '塵の精霊' },
{ language: 'Portuguese (Brazil)', name: 'Elemental da Poeira' },
{ language: 'Russian', name: 'Пыльный Элементаль' },
{ language: 'Spanish', name: 'Elemental de polvo' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Giant Dustwasp',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Insect',
types: [ 'Creature' ],
subtypes: [ 'Insect' ],
text: 'Flying\nSuspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '3',
toughness: '3',
imageName: 'giant dustwasp',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '巨型尘蜂' },
{ language: 'French', name: 'Guêpe de poussière géante' },
{ language: 'German', name: 'Riesige Staubwespe' },
{ language: 'Italian', name: 'Vespa Gigante della Polvere' },
{ language: 'Japanese', name: '巨大埃バチ' },
{ language: 'Portuguese (Brazil)',
name: 'Vespa-Poeira Gigante' },
{ language: 'Russian', name: 'Гигантская Пыльная Оса' },
{ language: 'Spanish', name: 'Avispa del polvo gigante' } ],
printings: [ 'Planar Chaos', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mantle of Leadership',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nWhenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.',
imageName: 'mantle of leadership',
foreignNames:
[ { language: 'Chinese Simplified', name: '领袖披风' },
{ language: 'French', name: 'Manteau d\'hégémonie' },
{ language: 'German', name: 'Mantel der Anführerschaft' },
{ language: 'Italian', name: 'Manto dell\'Autorità' },
{ language: 'Japanese', name: '指導力のマントル' },
{ language: 'Portuguese (Brazil)', name: 'Manto da Liderança' },
{ language: 'Russian', name: 'Мантия Лидерства' },
{ language: 'Spanish', name: 'Manto de liderazgo' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Muck Drubb',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nWhen Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.\nMadness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
power: '3',
toughness: '3',
imageName: 'muck drubb',
rulings:
[ { date: '2007-02-01',
text: 'The spell\'s target is changed to Muck Drubb only if Muck Drubb is a legal target for that spell.' },
{ date: '2007-02-01',
text: 'If a spell targets multiple things, you can\'t target it with Muck Drubb\'s ability, even if only one of those targets is a creature or all but one of those targets has become illegal.' },
{ date: '2007-02-01',
text: 'If a spell has multiple targets, but it\'s targeting the same thing with all of them (such as Seeds of Strength targeting the same creature three times), you can target that spell with Muck Drubb\'s ability. In that case, you change all of those targets to Muck Drubb.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '淤泥浊兽' },
{ language: 'French', name: 'Drubb de boue' },
{ language: 'German', name: 'Schlammiger Drubb' },
{ language: 'Italian', name: 'Drubb Lurido' },
{ language: 'Japanese', name: '泥ドラッブ' },
{ language: 'Portuguese (Brazil)', name: 'Drubb Sugismundo' },
{ language: 'Russian', name: 'Гадостная Дрянь' },
{ language: 'Spanish', name: 'Drubb del fango' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Reality Acid',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant permanent\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Reality Acid leaves the battlefield, enchanted permanent\'s controller sacrifices it.',
imageName: 'reality acid',
foreignNames:
[ { language: 'Chinese Simplified', name: '实界销蚀' },
{ language: 'French', name: 'Acide de réalité' },
{ language: 'German', name: 'Realitätssäure' },
{ language: 'Italian', name: 'Acido di Realtà' },
{ language: 'Japanese', name: '現実の酸' },
{ language: 'Portuguese (Brazil)', name: 'Ácido da Realidade' },
{ language: 'Russian', name: 'Кислота Реальности' },
{ language: 'Spanish', name: 'Ácido de realidad' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Riftmarked Knight',
manaCost: '{1}{W}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Rebel Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Rebel', 'Knight' ],
text: 'Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nSuspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhen the last time counter is removed from Riftmarked Knight while it\'s exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.',
power: '2',
toughness: '2',
imageName: 'riftmarked knight',
rulings:
[ { date: '2007-02-01',
text: 'If Riftmarked Knight is suspended, then when the last time counter is removed from it, both its own triggered ability and the "cast this card" part of the suspend ability will trigger. They can be put on the stack in either order.' },
{ date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '时缝痕骑士' },
{ language: 'French', name: 'Chevalier marqué par les failles' },
{ language: 'German', name: 'Zeitspalten-Ritter' },
{ language: 'Italian', name: 'Cavaliere Provato dagli Squarci' },
{ language: 'Japanese', name: '裂け目抜けの騎士' },
{ language: 'Portuguese (Brazil)',
name: 'Cavaleiro das Fendas' },
{ language: 'Russian', name: 'Разломный Рыцарь' },
{ language: 'Spanish', name: 'Caballero marcado por la grieta' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Stonecloaker',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Gargoyle',
types: [ 'Creature' ],
subtypes: [ 'Gargoyle' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner\'s hand.\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.',
power: '3',
toughness: '2',
imageName: 'stonecloaker',
rulings:
[ { date: '2007-02-01',
text: 'Both triggered abilities trigger when Stonecloaker enters the battlefield. They can be put on the stack in either order.' },
{ date: '2007-02-01',
text: 'You may return this creature itself to its owner\'s hand. If you control no other creatures, you must return it.' },
{ date: '2007-02-01',
text: 'The ability doesn\'t target what you return. You don\'t choose what to return until the ability resolves. No one can respond to the choice.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '石蔽翼' },
{ language: 'French', name: 'Enveloppeur de pierre' },
{ language: 'German', name: 'Steinummänteler' },
{ language: 'Italian', name: 'Protettore di Pietra' },
{ language: 'Japanese', name: '石覆い' },
{ language: 'Portuguese (Brazil)', name: 'Petroprotetor' },
{ language: 'Russian', name: 'Камнехран' },
{ language: 'Spanish', name: 'Mantopétreo' } ],
printings:
[ 'Planar Chaos',
'Commander 2013 Edition',
'Duel Decks: Speed vs. Cunning' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sulfur Elemental',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nSplit second (As long as this spell is on the stack, players can\'t cast spells or activate abilities that aren\'t mana abilities.)\nWhite creatures get +1/-1.',
power: '3',
toughness: '2',
imageName: 'sulfur elemental',
rulings:
[ { date: '2013-06-07',
text: 'Players still get priority while a card with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from activating mana abilities.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from performing special actions. Notably, players may turn face-down creatures face up while a spell with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Casting a spell with split second won\'t affect spells and abilities that are already on the stack.' },
{ date: '2013-06-07',
text: 'If the resolution of a triggered ability involves casting a spell, that spell can\'t be cast if a spell with split second is on the stack.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '硫磺元素' },
{ language: 'French', name: 'Élémental de soufre' },
{ language: 'German', name: 'Schwefelelementar' },
{ language: 'Italian', name: 'Elementale Sulfureo' },
{ language: 'Japanese', name: '硫黄の精霊' },
{ language: 'Portuguese (Brazil)',
name: 'Elemental do Enxofre' },
{ language: 'Russian', name: 'Серный Элементаль' },
{ language: 'Spanish', name: 'Elemental de azufre' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Timbermare',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Elemental Horse',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Horse' ],
text: 'Haste\nEcho {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Timbermare enters the battlefield, tap all other creatures.',
power: '5',
toughness: '5',
imageName: 'timbermare',
foreignNames:
[ { language: 'Chinese Simplified', name: '木魇' },
{ language: 'French', name: 'Cheval de forêt' },
{ language: 'German', name: 'Holzmahr' },
{ language: 'Italian', name: 'Giumenta di Legno' },
{ language: 'Japanese', name: 'ティンバーメア' },
{ language: 'Portuguese (Brazil)', name: 'Égua Lenhosa' },
{ language: 'Russian', name: 'Древоконь' },
{ language: 'Spanish', name: 'Yegua de madera' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Uktabi Drake',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Flying, haste\nEcho {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '2',
toughness: '1',
imageName: 'uktabi drake',
foreignNames:
[ { language: 'Chinese Simplified', name: '乌克塔比龙兽' },
{ language: 'French', name: 'Drakôn de l\'Ouktabi' },
{ language: 'German', name: 'Uktabi-Sceada' },
{ language: 'Italian', name: 'Draghetto di Uktabi' },
{ language: 'Japanese', name: 'ウークタビー・ドレイク' },
{ language: 'Portuguese (Brazil)', name: 'Dragonete de Uktabi' },
{ language: 'Russian', name: 'Уктаби Дрейк' },
{ language: 'Spanish', name: 'Draco de Uktabi' } ],
printings: [ 'Planar Chaos' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Batterskull',
manaCost: '{5}',
cmc: 5,
type: 'Artifact — Equipment',
types: [ 'Artifact' ],
subtypes: [ 'Equipment' ],
text: 'Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)\nEquipped creature gets +4/+4 and has vigilance and lifelink.\n{3}: Return Batterskull to its owner\'s hand.\nEquip {5}',
imageName: 'batterskull',
rulings:
[ { date: '2011-06-01',
text: 'The ability to return Batterskull to its owner\'s hand can only be activated if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, it will have no effect.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '顱擊槌' },
{ language: 'Chinese Simplified', name: '颅击槌' },
{ language: 'French', name: 'Battecrâne' },
{ language: 'German', name: 'Schmetterschädel' },
{ language: 'Italian', name: 'Sfondacranio' },
{ language: 'Japanese', name: '殴打頭蓋' },
{ language: 'Portuguese (Brazil)', name: 'Crânio-Marreta' },
{ language: 'Russian', name: 'Таранный Череп' },
{ language: 'Spanish', name: 'Cráneo machacador' } ],
printings: [ 'Grand Prix', 'New Phyrexia' ],
legalities:
{ Modern: 'Legal',
'Scars of Mirrodin Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Angel of Salvation',
manaCost: '{6}{W}{W}',
cmc: 8,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nFlying\nWhen Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.',
power: '5',
toughness: '5',
imageName: 'angel of salvation',
rulings:
[ { date: '2007-05-01',
text: 'You choose how the damage prevention shields will be divided when you put the triggered ability on the stack. The number of targets must be at least one and at most five.' },
{ date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '救助天使' },
{ language: 'French', name: 'Ange du salut' },
{ language: 'German', name: 'Engel der Errettung' },
{ language: 'Italian', name: 'Angelo della Salvezza' },
{ language: 'Japanese', name: '救済の天使' },
{ language: 'Portuguese (Brazil)', name: 'Anjo da Salvação' },
{ language: 'Russian', name: 'Ангел Спасения' },
{ language: 'Spanish', name: 'Ángel de salvación' } ],
printings: [ 'Future Sight', 'Duel Decks: Elspeth vs. Tezzeret' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Arcanum Wings',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature has flying.\nAura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)',
imageName: 'arcanum wings',
rulings:
[ { date: '2007-05-01',
text: 'The exchange is simultaneous, and happens on resolution.' },
{ date: '2007-05-01',
text: 'If on resolution, half the exchange can\'t be completed (such as if the only Aura in your hand can\'t enchant the permanent), nothing happens.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '奥妙羽翼' },
{ language: 'French', name: 'Ailes d\'arcanum' },
{ language: 'German', name: 'Schwingen des Arkanen' },
{ language: 'Italian', name: 'Ali dell\'Arcano' },
{ language: 'Japanese', name: '奥義の翼' },
{ language: 'Portuguese (Brazil)', name: 'Asas Arcanas' },
{ language: 'Russian', name: 'Волшебные Крылья' },
{ language: 'Spanish', name: 'Alas arcanas' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aven Mindcensor',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Bird Wizard',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Wizard' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying\nIf an opponent would search a library, that player searches the top four cards of that library instead.',
power: '2',
toughness: '1',
imageName: 'aven mindcensor',
rulings:
[ { date: '2007-05-01',
text: 'This checks which player is searching a library, not which library is being searched.' },
{ date: '2007-05-01',
text: 'The search works exactly the same as normal except that the player doing the searching sees only the top four cards of that library. The player can\'t look at the other cards in that library at all. Cards not in the top four cards of the library can\'t be found in the search, even if they\'re identifiable in some manner.' },
{ date: '2007-05-01',
text: 'After the search is complete, if the effect has the player shuffle that library, the entire library is shuffled.' },
{ date: '2007-05-01',
text: 'If the player is searching the top four cards of his or her library, the player may cast a Panglacial Wurm located there.' },
{ date: '2007-05-01',
text: 'Shadow of Doubt prevents libraries from being searched at all, so its effect trumps this one.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '艾文核灵师' },
{ language: 'French', name: 'Cérébrocenseur avemain' },
{ language: 'German', name: 'Avior-Gedankenzensor' },
{ language: 'Italian', name: 'Censore Mentale Aviano' },
{ language: 'Japanese', name: 'エイヴンの思考検閲者' },
{ language: 'Portuguese (Brazil)', name: 'Mnemocensor Aviano' },
{ language: 'Russian', name: 'Воздушный Блюститель Мыслей' },
{ language: 'Spanish', name: 'Censurador aven' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bogardan Lancer',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)',
power: '1',
toughness: '1',
imageName: 'bogardan lancer',
foreignNames:
[ { language: 'Chinese Simplified', name: '博卡登枪骑兵' },
{ language: 'French', name: 'Lancier du Bogardân' },
{ language: 'German', name: 'Bogardanischer Lanzenträger' },
{ language: 'Italian', name: 'Lanciere di Bogardan' },
{ language: 'Japanese', name: 'ボガーダンの槍騎兵' },
{ language: 'Portuguese (Brazil)',
name: 'Lanceiro de Bogardan' },
{ language: 'Russian', name: 'Богарданский Копьеносец' },
{ language: 'Spanish', name: 'Lancero de Bogardan' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Deepcavern Imp',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Imp Rebel',
types: [ 'Creature' ],
subtypes: [ 'Imp', 'Rebel' ],
text: 'Flying, haste\nEcho—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '2',
toughness: '2',
imageName: 'deepcavern imp',
rulings:
[ { date: '2007-05-01',
text: 'If you have no cards in hand, you can\'t pay the echo cost and Deepcavern Imp will be sacrificed.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '深窟小恶魔' },
{ language: 'French', name: 'Diablotin troglodyte' },
{ language: 'German', name: 'Tiefhöhlenbold' },
{ language: 'Italian', name: 'Imp della Caverna Profonda' },
{ language: 'Japanese', name: '深洞のインプ' },
{ language: 'Portuguese (Brazil)',
name: 'Diabrete de Gruta Profunda' },
{ language: 'Russian', name: 'Бес из Глубокой Пещеры' },
{ language: 'Spanish', name: 'Diablillo de Caverna profunda' } ],
printings: [ 'Future Sight', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gathan Raiders',
manaCost: '{3}{R}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Human Warrior',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Warrior' ],
text: 'Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.\nMorph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '3',
imageName: 'gathan raiders',
foreignNames:
[ { language: 'Chinese Simplified', name: '迦沙突击队' },
{ language: 'French', name: 'Pillards gathans' },
{ language: 'German', name: 'Plündernde Gathaner' },
{ language: 'Italian', name: 'Predoni Gathan' },
{ language: 'Japanese', name: 'ギャサンの乗り手' },
{ language: 'Portuguese (Brazil)',
name: 'Salteadores Gathanianos' },
{ language: 'Russian', name: 'Гатанские Налетчики' },
{ language: 'Spanish', name: 'Incursores de Gatha' } ],
printings: [ 'Future Sight', 'Archenemy' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gibbering Descent',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Enchantment',
types: [ 'Enchantment' ],
text: 'At the beginning of each player\'s upkeep, that player loses 1 life and discards a card.\nHellbent — Skip your upkeep step if you have no cards in hand.\nMadness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
imageName: 'gibbering descent',
rulings:
[ { date: '2007-05-01',
text: 'If you have no cards in hand at the time your upkeep step would start, instead that step is skipped and your draw step starts.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '堕落谵语' },
{ language: 'French', name: 'Descente ricanante' },
{ language: 'German', name: 'Lallender Niedergang' },
{ language: 'Italian', name: 'Discendenza Farfugliante' },
{ language: 'Japanese', name: '不明の下降' },
{ language: 'Portuguese (Brazil)',
name: 'Descensão Murmurante' },
{ language: 'Russian', name: 'Бормотание Трясины' },
{ language: 'Spanish', name: 'Descenso quejumbroso' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gift of Granite',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +0/+2.',
imageName: 'gift of granite',
foreignNames:
[ { language: 'Chinese Simplified', name: '花岗岩献礼' },
{ language: 'French', name: 'Don de granit' },
{ language: 'German', name: 'Gabe des Granits' },
{ language: 'Italian', name: 'Dono di Granito' },
{ language: 'Japanese', name: '花崗岩の贈り物' },
{ language: 'Portuguese (Brazil)', name: 'Presente de Granito' },
{ language: 'Russian', name: 'Гранитный Дар' },
{ language: 'Spanish', name: 'Regalo de granito' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Haze of Rage',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreatures you control get +1/+0 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)',
imageName: 'haze of rage',
rulings:
[ { date: '2013-06-07',
text: 'The copies are put directly onto the stack. They aren\'t cast and won\'t be counted by other spells with storm cast later in the turn.' },
{ date: '2013-06-07',
text: 'Spells cast from zones other than a player\'s hand and spells that were countered are counted by the storm ability.' },
{ date: '2013-06-07',
text: 'A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won\'t affect the copies.' },
{ date: '2013-06-07',
text: 'The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '愤怒迷雾' },
{ language: 'French', name: 'Brume de rage' },
{ language: 'German', name: 'Dunst des Zorns' },
{ language: 'Italian', name: 'Foschia di Rabbia' },
{ language: 'Japanese', name: '怒りのもや' },
{ language: 'Portuguese (Brazil)', name: 'Névoa Furiosa' },
{ language: 'Russian', name: 'Туман Ярости' },
{ language: 'Spanish', name: 'Bruma de furia' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Henchfiend of Ukor',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Ogre',
types: [ 'Creature' ],
subtypes: [ 'Ogre' ],
text: 'Haste\nEcho {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)\n{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.',
power: '3',
toughness: '2',
imageName: 'henchfiend of ukor',
foreignNames:
[ { language: 'Chinese Simplified', name: '乌寇的悍魔' },
{ language: 'French', name: 'Suppôt fielleux d\'Ukor' },
{ language: 'German', name: 'Ukors fetter Unhold' },
{ language: 'Italian', name: 'Seguace Immondo di Ukor' },
{ language: 'Japanese', name: 'ウーコーの手下悪鬼' },
{ language: 'Portuguese (Brazil)', name: 'Belzebu de Ukor' },
{ language: 'Russian', name: 'Злоприспешник Укора' },
{ language: 'Spanish', name: 'Demonio secuaz de Úkor' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ichor Slick',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Target creature gets -3/-3 until end of turn.\nCycling {2} ({2}, Discard this card: Draw a card.)\nMadness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)',
imageName: 'ichor slick',
rulings:
[ { date: '2007-05-01',
text: 'If you cycle Ichor Slick, you may cast it for its madness cost. You choose whether or not to cast it with madness before you draw a card from the cycling effect.' },
{ date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '滑溜脓水' },
{ language: 'French', name: 'Nappe de sanie' },
{ language: 'German', name: 'Glitschiges Wundsekret' },
{ language: 'Italian', name: 'Icore Viscoso' },
{ language: 'Japanese', name: '滑る胆液' },
{ language: 'Portuguese (Brazil)', name: 'Gosma Icorídia' },
{ language: 'Russian', name: 'Гнойный Разлив' },
{ language: 'Spanish', name: 'Fango icórido' } ],
printings:
[ 'Future Sight',
'Duel Decks: Garruk vs. Liliana',
'Duel Decks Anthology, Garruk vs. Liliana' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Infiltrator il-Kor',
manaCost: '{4}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Kor Rogue',
types: [ 'Creature' ],
subtypes: [ 'Kor', 'Rogue' ],
text: 'Shadow (This creature can block or be blocked by only creatures with shadow.)\nSuspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '3',
toughness: '1',
imageName: 'infiltrator il-kor',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '寇族黜人渗透者' },
{ language: 'French', name: 'Infiltrateur il-Kor' },
{ language: 'Italian', name: 'Infiltrato il-Kor' },
{ language: 'Japanese', name: 'コー追われの浸透者' },
{ language: 'Portuguese (Brazil)', name: 'Infiltrador il-Kor' },
{ language: 'Russian', name: 'Шпион ил-Кор' },
{ language: 'Spanish', name: 'Espía il-Kor' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kavu Primarch',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Kavu',
types: [ 'Creature' ],
subtypes: [ 'Kavu' ],
text: 'Kicker {4} (You may pay an additional {4} as you cast this spell.)\nConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nIf Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.',
power: '3',
toughness: '3',
imageName: 'kavu primarch',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '卡甫大君' },
{ language: 'French', name: 'Primarque kavru' },
{ language: 'German', name: 'Kavu-Primarch' },
{ language: 'Italian', name: 'Primarca Kavu' },
{ language: 'Japanese', name: 'カヴーの上等王' },
{ language: 'Portuguese (Brazil)', name: 'Primarca Kavu' },
{ language: 'Russian', name: 'Примарх Каву' },
{ language: 'Spanish', name: 'Primarca kavu' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Knight of Sursi',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nSuspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)',
power: '2',
toughness: '2',
imageName: 'knight of sursi',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '苏西骑士' },
{ language: 'French', name: 'Chevalière de Sursi' },
{ language: 'German', name: 'Ritter aus Sursi' },
{ language: 'Italian', name: 'Cavaliera di Sursi' },
{ language: 'Japanese', name: 'サーシの騎士' },
{ language: 'Portuguese (Brazil)', name: 'Cavaleiro de Sursi' },
{ language: 'Russian', name: 'Рыцарь из Сурси' },
{ language: 'Spanish', name: 'Caballero de Sursi' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Leaden Fists',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +3/+3 and doesn\'t untap during its controller\'s untap step.',
imageName: 'leaden fists',
foreignNames:
[ { language: 'Chinese Simplified', name: '拳沉如铅' },
{ language: 'French', name: 'Poings de plomb' },
{ language: 'German', name: 'Fäuste aus Granit' },
{ language: 'Italian', name: 'Pugni di Piombo' },
{ language: 'Japanese', name: '重い拳' },
{ language: 'Portuguese (Brazil)', name: 'Punhos Plúmbeos' },
{ language: 'Russian', name: 'Свинцовые Кулаки' },
{ language: 'Spanish', name: 'Puños de plomo' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Maelstrom Djinn',
manaCost: '{7}{U}',
cmc: 8,
colors: [ 'Blue' ],
type: 'Creature — Djinn',
types: [ 'Creature' ],
subtypes: [ 'Djinn' ],
text: 'Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)',
power: '5',
toughness: '6',
imageName: 'maelstrom djinn',
rulings:
[ { date: '2007-05-01',
text: 'If Maelstrom Djinn turns face up and then is somehow turned face down, it will still have vanishing and time counters. The vanishing ability will continue to work as normal. If it\'s turned face up again, it will get more time counters on it, but it will also get another copy of vanishing. Both abilities would trigger during its controller\'s upkeep.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '涡卷巨灵' },
{ language: 'French', name: 'Djinn du maelstrom' },
{ language: 'German', name: 'Mahlstrom-Dschinn' },
{ language: 'Italian', name: 'Genio del Vortice' },
{ language: 'Japanese', name: '大渦のジン' },
{ language: 'Portuguese (Brazil)', name: 'Gênio do Redemoinho' },
{ language: 'Russian', name: 'Вихревой Джинн' },
{ language: 'Spanish', name: 'Djinn del remolino' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Marshaling Cry',
manaCost: '{1}{W}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Creatures you control get +1/+1 and gain vigilance until end of turn.\nCycling {2} ({2}, Discard this card: Draw a card.)\nFlashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)',
imageName: 'marshaling cry',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '领军战嚎' },
{ language: 'French', name: 'Cri d\'appel à l\'ordre' },
{ language: 'German', name: 'Ordnender Schlachtruf' },
{ language: 'Italian', name: 'Urlo Marziale' },
{ language: 'Japanese', name: '隊列の叫び' },
{ language: 'Portuguese (Brazil)', name: 'Grito Bélico' },
{ language: 'Russian', name: 'Призывный Клич' },
{ language: 'Spanish', name: 'Grito de reclutamiento' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mystic Speculation',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Sorcery',
types: [ 'Sorcery' ],
text: 'Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nScry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)',
imageName: 'mystic speculation',
foreignNames:
[ { language: 'Chinese Simplified', name: '秘术冥思' },
{ language: 'French', name: 'Spéculation mystique' },
{ language: 'German', name: 'Mystische Spekulationen' },
{ language: 'Italian', name: 'Speculazione Mistica' },
{ language: 'Japanese', name: '秘教の思索' },
{ language: 'Portuguese (Brazil)', name: 'Especulação Mística' },
{ language: 'Russian', name: 'Мистическая Догадка' },
{ language: 'Spanish', name: 'Especulación mística' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nihilith',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Horror',
types: [ 'Creature' ],
subtypes: [ 'Horror' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nSuspend 7—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a card is put into an opponent\'s graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.',
power: '4',
toughness: '4',
imageName: 'nihilith',
rulings:
[ { date: '2007-05-01',
text: 'If a token is put into an opponent\'s graveyard from the battlefield, or a copy of a spell is put into an opponent\'s graveyard from the stack, Nihilith\'s ability will not trigger, because the ability references “a card.”' },
{ date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '凝虚姿' },
{ language: 'French', name: 'Nihilithe' },
{ language: 'Japanese', name: 'ニヒリス' },
{ language: 'Portuguese (Brazil)', name: 'Annihilo' },
{ language: 'Russian', name: 'Нигилит' },
{ language: 'Spanish', name: 'Nihilit' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Oblivion Crown',
manaCost: '{1}{B}',
cmc: 2,
colors: [ 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."',
imageName: 'oblivion crown',
foreignNames:
[ { language: 'Chinese Simplified', name: '遗忘冠冕' },
{ language: 'French', name: 'Couronne de l\'oubli' },
{ language: 'German', name: 'Krone des Vergessens' },
{ language: 'Italian', name: 'Corona dell\'Oblio' },
{ language: 'Japanese', name: '忘却の冠' },
{ language: 'Portuguese (Brazil)', name: 'Coroa de Oblívio' },
{ language: 'Russian', name: 'Венец Забвения' },
{ language: 'Spanish', name: 'Corona del olvido' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Petrified Plating',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+2.\nSuspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)',
imageName: 'petrified plating',
rulings:
[ { date: '2013-06-07',
text: 'You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage\'s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.' },
{ date: '2013-06-07',
text: 'Exiling a card with suspend isn\'t casting that card. This action doesn\'t use the stack and can\'t be responded to.' },
{ date: '2013-06-07',
text: 'If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it\'s exiled.' },
{ date: '2013-06-07',
text: 'If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card\'s owner\'s next upkeep.' },
{ date: '2013-06-07',
text: 'When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn\'t matter why the last time counter was removed or what effect removed it.' },
{ date: '2013-06-07',
text: 'If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can\'t be cast. It remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card\'s type are ignored.' },
{ date: '2013-06-07',
text: 'If you can\'t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it\'s no longer suspended.' },
{ date: '2013-06-07',
text: 'If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there\'s enough mana in your mana pool at the time you cast the spell. You aren\'t forced to activate any mana abilities, although you may do so if you wish.' },
{ date: '2013-06-07',
text: 'A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '石皮护甲' },
{ language: 'French', name: 'Blindage pétrifié' },
{ language: 'German', name: 'Versteinerte Panzerung' },
{ language: 'Italian', name: 'Rivestimento Pietrificato' },
{ language: 'Japanese', name: '石化の囲い' },
{ language: 'Portuguese (Brazil)',
name: 'Armadura Petrificada' },
{ language: 'Russian', name: 'Окаменелая Броня' },
{ language: 'Spanish', name: 'Blindaje petrificado' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Quagnoth',
manaCost: '{5}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Split second (As long as this spell is on the stack, players can\'t cast spells or activate abilities that aren\'t mana abilities.)\nShroud (This creature can\'t be the target of spells or abilities.)\nWhen a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.',
power: '4',
toughness: '5',
imageName: 'quagnoth',
rulings:
[ { date: '2007-05-01',
text: 'If Quagnoth is discarded normally (it moves from your hand to your graveyard), its last ability triggers from your graveyard. If Yixlid Jailer is on the battlefield, it won\'t trigger.' },
{ date: '2007-05-01',
text: 'If an effect of a spell or ability an opponent controls causes Quagnoth to be discarded, but Quagnoth moves from your hand directly to the Exile zone (due toLeyline of the Void, for example), the ability will trigger from that zone. It will return Quagnoth to your hand from that zone when it resolves.' },
{ date: '2007-05-01',
text: 'If an effect of a spell or ability an opponent controls causes Quagnoth to be discarded, but Quagnoth leaves its new zone after its ability triggers, the ability will have no effect when it resolves.' },
{ date: '2013-06-07',
text: 'Players still get priority while a card with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from activating mana abilities.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from performing special actions. Notably, players may turn face-down creatures face up while a spell with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Casting a spell with split second won\'t affect spells and abilities that are already on the stack.' },
{ date: '2013-06-07',
text: 'If the resolution of a triggered ability involves casting a spell, that spell can\'t be cast if a spell with split second is on the stack.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '奎格诺司' },
{ language: 'French', name: 'Quaignoss' },
{ language: 'Japanese', name: 'クァーグノス' },
{ language: 'Russian', name: 'Квагнот' },
{ language: 'Spanish', name: 'Quagnot' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ravaging Riftwurm',
manaCost: '{1}{G}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Wurm',
types: [ 'Creature' ],
subtypes: [ 'Wurm' ],
text: 'Kicker {4} (You may pay an additional {4} as you cast this spell.)\nVanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nIf Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.',
power: '6',
toughness: '6',
imageName: 'ravaging riftwurm',
foreignNames:
[ { language: 'Chinese Simplified', name: '蹂躏时缝亚龙' },
{ language: 'French', name: 'Guivre des failles dévastatrice' },
{ language: 'German', name: 'Rasender Zeitrisswurm' },
{ language: 'Italian', name: 'Wurm Devastante degli Squarci' },
{ language: 'Japanese', name: '残虐無道の裂け目ワーム' },
{ language: 'Portuguese (Brazil)',
name: 'Vorme Colérico da Fenda' },
{ language: 'Russian', name: 'Вурм, Опустошитель Разлома' },
{ language: 'Spanish', name: 'Sierpe salvaje de la grieta' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shah of Naar Isle',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Efreet',
types: [ 'Creature' ],
subtypes: [ 'Efreet' ],
text: 'Trample\nEcho {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Shah of Naar Isle\'s echo cost is paid, each opponent may draw up to three cards.',
power: '6',
toughness: '6',
imageName: 'shah of naar isle',
rulings:
[ { date: '2007-05-01',
text: 'When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.' },
{ date: '2007-05-01',
text: 'If you use Thick-Skinned Goblin\'s ability to pay {0} instead of Shah of Naar Isle\'s echo cost, the Shah\'s last ability will trigger.' },
{ date: '2007-05-01',
text: 'If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '纳尔岛主' },
{ language: 'French', name: 'Schah de l\'Île de Naâr' },
{ language: 'German', name: 'Schah der Insel Naar' },
{ language: 'Italian', name: 'Scià dell\'Isola Naar' },
{ language: 'Japanese', name: 'ナー島の領主' },
{ language: 'Portuguese (Brazil)', name: 'Xá da Ilha Naar' },
{ language: 'Russian', name: 'Шах Острова Наар' },
{ language: 'Spanish', name: 'Shah de la isla Naar' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skizzik Surger',
manaCost: '{4}{R}{R}',
cmc: 6,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Haste\nEcho—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)',
power: '6',
toughness: '4',
imageName: 'skizzik surger',
foreignNames:
[ { language: 'Chinese Simplified', name: '翻腾嘶气客' },
{ language: 'French', name: 'Ondulateur skizzik' },
{ language: 'German', name: 'Vorpreschender Skizzik' },
{ language: 'Italian', name: 'Elettroimpulso Skizzik' },
{ language: 'Japanese', name: 'スキジックのうねり獣' },
{ language: 'Portuguese (Brazil)', name: 'Skizzik Eruptivo' },
{ language: 'Russian', name: 'Порождение Скиззика' },
{ language: 'Spanish', name: 'Ondeador skízzik' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spirit en-Dal',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Shadow (This creature can block or be blocked by only creatures with shadow.)\nForecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)',
power: '2',
toughness: '1',
imageName: 'spirit en-dal',
foreignNames:
[ { language: 'Chinese Simplified', name: '达奥黜人精怪' },
{ language: 'French', name: 'Esprit en-Dal' },
{ language: 'German', name: 'Geist en-Dal' },
{ language: 'Italian', name: 'Spirito en-Dal' },
{ language: 'Japanese', name: 'ダルのスピリット' },
{ language: 'Portuguese (Brazil)', name: 'Espectro en-Dal' },
{ language: 'Russian', name: 'Дух эн-Дал' },
{ language: 'Spanish', name: 'Espíritu en-Dal' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sprout Swarm',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Instant',
types: [ 'Instant' ],
text: 'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature\'s color.)\nBuyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nPut a 1/1 green Saproling creature token onto the battlefield.',
imageName: 'sprout swarm',
rulings:
[ { date: '2014-07-18',
text: 'The rules for convoke have changed slightly since it last appeared in an expansion. Previously, convoke reduced the cost to cast a spell. Under current rules, you tap creatures at the same time you pay the spell’s costs. Tapping a creature this way is simply another way to pay.' },
{ date: '2014-07-18',
text: 'Convoke doesn’t change a spell’s mana cost or converted mana cost.' },
{ date: '2014-07-18',
text: 'When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated.' },
{ date: '2014-07-18',
text: 'Because convoke isn’t an alternative cost, it can be used in conjunction with alternative costs.' },
{ date: '2014-07-18',
text: 'Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature’s colors.' },
{ date: '2014-07-18',
text: 'When using convoke to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap creatures you control to help pay that cost. For example, if you cast Chord of Calling (a spell with convoke and mana cost {X}{G}{G}{G}) and choose X to be 3, the total cost is {3}{G}{G}{G}. If you tap two green creatures and two red creatures, you’ll have to pay {1}{G}.' },
{ date: '2014-07-18',
text: 'If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped when you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '萌芽大群' },
{ language: 'French', name: 'Essaim de bourgeons' },
{ language: 'German', name: 'Hervorschießende Triebe' },
{ language: 'Italian', name: 'Sciame di Germogli' },
{ language: 'Japanese', name: '大量の芽吹き' },
{ language: 'Portuguese (Brazil)', name: 'Horda Germinal' },
{ language: 'Russian', name: 'Скопление Ростков' },
{ language: 'Spanish', name: 'Germinar un enjambre' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Take Possession',
manaCost: '{5}{U}{U}',
cmc: 7,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Split second (As long as this spell is on the stack, players can\'t cast spells or activate abilities that aren\'t mana abilities.)\nEnchant permanent\nYou control enchanted permanent.',
imageName: 'take possession',
rulings:
[ { date: '2013-06-07',
text: 'Players still get priority while a card with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from activating mana abilities.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.' },
{ date: '2013-06-07',
text: 'Split second doesn\'t prevent players from performing special actions. Notably, players may turn face-down creatures face up while a spell with split second is on the stack.' },
{ date: '2013-06-07',
text: 'Casting a spell with split second won\'t affect spells and abilities that are already on the stack.' },
{ date: '2013-06-07',
text: 'If the resolution of a triggered ability involves casting a spell, that spell can\'t be cast if a spell with split second is on the stack.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '接手控驭' },
{ language: 'French', name: 'Prise de possession' },
{ language: 'German', name: 'Besitzergreifung' },
{ language: 'Italian', name: 'Prendere Possesso' },
{ language: 'Japanese', name: '占有' },
{ language: 'Portuguese (Brazil)', name: 'Tomar Posse' },
{ language: 'Russian', name: 'Одержимое Овладение' },
{ language: 'Spanish', name: 'Tomar posesión' } ],
printings: [ 'Future Sight', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tarox Bladewing',
manaCost: '{2}{R}{R}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Legendary Creature — Dragon',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying, haste\nGrandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.',
power: '4',
toughness: '3',
imageName: 'tarox bladewing',
rulings:
[ { date: '2007-05-01',
text: 'The +X/+X bonus is based on Tarox Bladewing\'s power at the time the ability resolves. It won\'t change if Tarox\'s power changes later in the turn.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '锋翼塔洛兹' },
{ language: 'French', name: 'Tarox Ailelame' },
{ language: 'German', name: 'Tarox Klingenschwinge' },
{ language: 'Italian', name: 'Tarox Alaspada' },
{ language: 'Japanese', name: '刃の翼タロックス' },
{ language: 'Portuguese (Brazil)', name: 'Tarox Laminalado' },
{ language: 'Russian', name: 'Саблекрылый Тарокс' },
{ language: 'Spanish', name: 'Tárox Alacortante' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Thornweald Archer',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Elf Archer',
types: [ 'Creature' ],
subtypes: [ 'Elf', 'Archer' ],
text: 'Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)',
power: '2',
toughness: '1',
imageName: 'thornweald archer',
foreignNames:
[ { language: 'Chinese Simplified', name: '荆林箭手' },
{ language: 'French', name: 'Archer de Sylvépine' },
{ language: 'German', name: 'Dornenforst-Bogenschütze' },
{ language: 'Italian', name: 'Arciere della Foresta Spinata' },
{ language: 'Japanese', name: 'ソーンウィールドの射手' },
{ language: 'Portuguese (Brazil)',
name: 'Arqueiro de Espinoflora' },
{ language: 'Russian', name: 'Торнвельдский Лучник' },
{ language: 'Spanish', name: 'Arquero de Arboleda espinosa' } ],
printings: [ 'Future Sight', 'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tombstalker',
manaCost: '{6}{B}{B}',
cmc: 8,
colors: [ 'Black' ],
type: 'Creature — Demon',
types: [ 'Creature' ],
subtypes: [ 'Demon' ],
text: 'Flying\nDelve (Each card you exile from your graveyard while casting this spell pays for {1}.)',
power: '5',
toughness: '5',
imageName: 'tombstalker',
rulings:
[ { date: '2013-06-07',
text: 'Delve reduces only the generic mana requirement of the spell.' },
{ date: '2013-06-07',
text: 'If you sacrifice permanents or discard cards while casting the spell (for example, activating the mana ability of Blood Pet), those cards can be exiled using delve to reduce the spell\'s cost.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '潜墓魔' },
{ language: 'French', name: 'Pisteur des tombes' },
{ language: 'German', name: 'Gräberschleicher' },
{ language: 'Italian', name: 'Cacciatore Sepolcrale' },
{ language: 'Japanese', name: '墓忍び' },
{ language: 'Portuguese (Brazil)', name: 'Profanador de Tumba' },
{ language: 'Russian', name: 'Могильный Охотник' },
{ language: 'Spanish', name: 'Rondador de tumbas' } ],
printings: [ 'Future Sight', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Whip-Spine Drake',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Flying\nMorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)',
power: '3',
toughness: '3',
imageName: 'whip-spine drake',
foreignNames:
[ { language: 'Chinese Simplified', name: '鞭脊龙兽' },
{ language: 'French', name: 'Drakôn sangléchine' },
{ language: 'German', name: 'Peitschenrückensceada' },
{ language: 'Italian', name: 'Draghetto Spinafrusta' },
{ language: 'Japanese', name: '鞭棘ドレイク' },
{ language: 'Portuguese (Brazil)',
name: 'Dragonete Caudaçoitador' },
{ language: 'Russian', name: 'Кнутовидный Дрейк' },
{ language: 'Spanish', name: 'Draco espinazo de látigo' } ],
printings: [ 'Future Sight' ],
legalities:
{ Modern: 'Legal',
'Time Spiral Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Elite Inquisitor',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'First strike, vigilance\nProtection from Vampires, from Werewolves, and from Zombies',
power: '2',
toughness: '2',
imageName: 'elite inquisitor',
foreignNames:
[ { language: 'Chinese Traditional', name: '精英審判官' },
{ language: 'Chinese Simplified', name: '精英审判官' },
{ language: 'French', name: 'Inquisiteur d\'élite' },
{ language: 'German', name: 'Elite-Inquisitor' },
{ language: 'Italian', name: 'Inquisitore Scelto' },
{ language: 'Japanese', name: '精鋭の審問官' },
{ language: 'Portuguese (Brazil)', name: 'Inquisidor de Elite' },
{ language: 'Russian', name: 'Элитный Инквизитор' },
{ language: 'Spanish', name: 'Inquisidor de élite' } ],
printings: [ 'Magic Game Day', 'Innistrad' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Firemane Avenger',
manaCost: '{2}{R}{W}',
cmc: 4,
colors: [ 'White', 'Red' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.',
power: '3',
toughness: '3',
imageName: 'firemane avenger',
rulings:
[ { date: '2013-01-24',
text: 'If the target creature or player is an illegal target when Firemane Avenger\'s battalion ability tries to resolve, the ability will be countered and none of its effects will happen. You won\'t gain life.' },
{ date: '2013-01-24',
text: 'If Firemane Avenger\'s battalion ability resolves but some or all of the damage is prevented, you\'ll still gain 3 life.' },
{ date: '2013-04-15',
text: 'The three attacking creatures don\'t have to be attacking the same player or planeswalker.' },
{ date: '2013-04-15',
text: 'Once a battalion ability has triggered, it doesn\'t matter how many creatures are still attacking when that ability resolves.' },
{ date: '2013-04-15',
text: 'The effects of battalion abilities vary from card to card. Read each card carefully.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '炎鬃復仇者' },
{ language: 'Chinese Simplified', name: '炎鬃复仇者' },
{ language: 'French', name: 'Vengeresse crinefeu' },
{ language: 'German', name: 'Feuerschweif-Rächerin' },
{ language: 'Italian', name: 'Vendicatrice Chioma di Fuoco' },
{ language: 'Japanese', name: '炎まといの報復者' },
{ language: 'Korean', name: '불꽃갈기 응징자' },
{ language: 'Portuguese (Brazil)',
name: 'Vingador Cabeleira de Fogo' },
{ language: 'Russian', name: 'Огнегривая Мстительница' },
{ language: 'Spanish', name: 'Vengadora melenafuego' } ],
printings: [ 'Magic Game Day', 'Gatecrash' ],
legalities:
{ Modern: 'Legal',
'Return to Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Strangleroot Geist',
manaCost: '{G}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Haste\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner\'s control with a +1/+1 counter on it.)',
power: '2',
toughness: '1',
imageName: 'strangleroot geist',
foreignNames:
[ { language: 'Chinese Traditional', name: '縛根遊魂' },
{ language: 'Chinese Simplified', name: '缚根游魂' },
{ language: 'French', name: 'Geist étrangleracine' },
{ language: 'German', name: 'Würgewurzelgeist' },
{ language: 'Italian', name: 'Geist dalle Radici Strangolanti' },
{ language: 'Japanese', name: '絡み根の霊' },
{ language: 'Korean', name: '교살하는 뿌리의 심령' },
{ language: 'Portuguese (Brazil)',
name: 'Geist da Raiz Estrangulante' },
{ language: 'Russian', name: 'Привидение Удушающих Корней' },
{ language: 'Spanish', name: 'Geist raíz estranguladora' } ],
printings: [ 'Magic Game Day', 'Dark Ascension' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Avian Changeling',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nFlying',
power: '2',
toughness: '2',
imageName: 'avian changeling',
foreignNames:
[ { language: 'Chinese Traditional', name: '舞空化形' },
{ language: 'Chinese Simplified', name: '舞空化形' },
{ language: 'French', name: 'Changelin aviaire' },
{ language: 'German', name: 'Vogelartiger Wandelwicht' },
{ language: 'Italian', name: 'Cangiante Aviano' },
{ language: 'Japanese', name: '鳥の変わり身' },
{ language: 'Portuguese (Brazil)', name: 'Morfolóide Áleo' },
{ language: 'Russian', name: 'Птичий Перевертыш' },
{ language: 'Spanish', name: 'Cambiaformas ave' } ],
printings: [ 'Lorwyn', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Briarhorn',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash\nWhen Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.\nEvoke {1}{G} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '3',
toughness: '3',
imageName: 'briarhorn',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '荊棘角' },
{ language: 'Chinese Simplified', name: '荆棘角' },
{ language: 'French', name: 'Corne de bruyère' },
{ language: 'German', name: 'Dornenhorn' },
{ language: 'Italian', name: 'Rovo Cornuto' },
{ language: 'Japanese', name: '茨角' },
{ language: 'Portuguese (Brazil)', name: 'Urze Cornuda' },
{ language: 'Russian', name: 'Верескорог' },
{ language: 'Spanish', name: 'Cuernos de zarza' } ],
printings: [ 'Lorwyn', 'Planechase', 'Duel Decks: Ajani vs. Nicol Bolas' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Changeling Berserker',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nHaste\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)',
power: '5',
toughness: '3',
imageName: 'changeling berserker',
foreignNames:
[ { language: 'Chinese Traditional', name: '化形狂戰士' },
{ language: 'Chinese Simplified', name: '化形狂战士' },
{ language: 'French', name: 'Berserker changelin' },
{ language: 'German', name: 'Wandelwicht-Berserker' },
{ language: 'Italian', name: 'Cangiante Berserker' },
{ language: 'Japanese', name: '変わり身の狂戦士' },
{ language: 'Portuguese (Brazil)', name: 'Amoque Morfolóide' },
{ language: 'Russian', name: 'Перевертыш-Берсерк' },
{ language: 'Spanish', name: 'Berserker cambiaformas' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Changeling Hero',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)',
power: '4',
toughness: '4',
imageName: 'changeling hero',
foreignNames:
[ { language: 'Chinese Traditional', name: '化形勇士' },
{ language: 'Chinese Simplified', name: '化形勇士' },
{ language: 'French', name: 'Héros changelin' },
{ language: 'German', name: 'Wandelwicht-Held' },
{ language: 'Italian', name: 'Cangiante Eroe' },
{ language: 'Japanese', name: '変わり身の勇士' },
{ language: 'Portuguese (Brazil)', name: 'Herói Morfolóide' },
{ language: 'Russian', name: 'Перевертыш-Герой' },
{ language: 'Spanish', name: 'Héroe cambiaformas' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Changeling Titan',
manaCost: '{4}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)',
power: '7',
toughness: '7',
imageName: 'changeling titan',
foreignNames:
[ { language: 'Chinese Traditional', name: '化形泰坦' },
{ language: 'Chinese Simplified', name: '化形泰坦' },
{ language: 'French', name: 'Titan changelin' },
{ language: 'German', name: 'Wandelwicht-Titan' },
{ language: 'Italian', name: 'Cangiante Titano' },
{ language: 'Japanese', name: '変わり身のタイタン' },
{ language: 'Portuguese (Brazil)', name: 'Titã Morfolóide' },
{ language: 'Russian', name: 'Перевертыш-Титан' },
{ language: 'Spanish', name: 'Titán cambiaformas' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Cloudthresher',
manaCost: '{2}{G}{G}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash\nReach (This creature can block creatures with flying.)\nWhen Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.\nEvoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '7',
toughness: '7',
imageName: 'cloudthresher',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '掃雲怪' },
{ language: 'Chinese Simplified', name: '扫云怪' },
{ language: 'French', name: 'Batteuse de nuages' },
{ language: 'German', name: 'Wolkendrescher' },
{ language: 'Italian', name: 'Trebbiatore delle Nuvole' },
{ language: 'Japanese', name: '雲打ち' },
{ language: 'Portuguese (Brazil)', name: 'Nubidebulhador' },
{ language: 'Russian', name: 'Облакохлест' },
{ language: 'Spanish', name: 'Trillador de nubes' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dawnfluke',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash\nWhen Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.\nEvoke {W} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '0',
toughness: '3',
imageName: 'dawnfluke',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '黎明鰈魚精' },
{ language: 'Chinese Simplified', name: '黎明鲽鱼精' },
{ language: 'French', name: 'Aléa de l\'aurore' },
{ language: 'German', name: 'Dämmerungssaugwurm' },
{ language: 'Italian', name: 'Fasciola dell\'Alba' },
{ language: 'Japanese', name: '夜明けヒラメ' },
{ language: 'Portuguese (Brazil)', name: 'Solhalba' },
{ language: 'Russian', name: 'Порыв Рассвета' },
{ language: 'Spanish', name: 'Lenguado del alba' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Epic Proportions',
manaCost: '{4}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets +5/+5 and has trample.',
imageName: 'epic proportions',
foreignNames:
[ { language: 'Chinese Traditional', name: '巨大無比' },
{ language: 'Chinese Simplified', name: '巨大无比' },
{ language: 'French', name: 'Proportions épiques' },
{ language: 'German', name: 'Epische Proportionen' },
{ language: 'Italian', name: 'Proporzioni Epiche' },
{ language: 'Japanese', name: '勇壮な体形' },
{ language: 'Portuguese (Brazil)', name: 'Proporções Épicas' },
{ language: 'Russian', name: 'Грандиозные Размеры' },
{ language: 'Spanish', name: 'Proporciones épicas' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Faerie Harbinger',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\nWhen Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.',
power: '2',
toughness: '2',
imageName: 'faerie harbinger',
foreignNames:
[ { language: 'Chinese Traditional', name: '先兆仙靈' },
{ language: 'Chinese Simplified', name: '先兆仙灵' },
{ language: 'French', name: 'Annonciatrice færie' },
{ language: 'German', name: 'Feen-Vorbote' },
{ language: 'Italian', name: 'Spiritella Araldo' },
{ language: 'Japanese', name: '妖精の先触れ' },
{ language: 'Portuguese (Brazil)', name: 'Anunciadora Feérica' },
{ language: 'Russian', name: 'Фея-Предвестница' },
{ language: 'Spanish', name: 'Heraldo faérico' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Faultgrinder',
manaCost: '{6}{R}',
cmc: 7,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Trample\nWhen Faultgrinder enters the battlefield, destroy target land.\nEvoke {4}{R} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '4',
toughness: '4',
imageName: 'faultgrinder',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '翻突怪' },
{ language: 'Chinese Simplified', name: '翻突怪' },
{ language: 'French', name: 'Ravineur' },
{ language: 'German', name: 'Faltenaufwerfer' },
{ language: 'Italian', name: 'Tritafaglia' },
{ language: 'Japanese', name: '断層削り' },
{ language: 'Portuguese (Brazil)', name: 'Moedor de Terra' },
{ language: 'Russian', name: 'Землерой' },
{ language: 'Spanish', name: 'Triturador de fallas' } ],
printings: [ 'Lorwyn', 'Magic: The Gathering-Commander' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Glarewielder',
manaCost: '{4}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Elemental Shaman',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Shaman' ],
text: 'Haste\nWhen Glarewielder enters the battlefield, up to two target creatures can\'t block this turn.\nEvoke {1}{R} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '3',
toughness: '1',
imageName: 'glarewielder',
rulings:
[ { date: '2007-10-01',
text: 'You may choose zero, one, or two target creatures.' },
{ date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '眩光師' },
{ language: 'Chinese Simplified', name: '眩光师' },
{ language: 'French', name: 'Porteur de coruscation' },
{ language: 'German', name: 'Blendlichtgestalt' },
{ language: 'Italian', name: 'Abbagliatore' },
{ language: 'Japanese', name: '輝き帯び' },
{ language: 'Portuguese (Brazil)', name: 'Fulgo-Manipulador' },
{ language: 'Russian', name: 'Ослепляющий Обжигатель' },
{ language: 'Spanish', name: 'Portafulgor' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Knight of Meadowgrain',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Kithkin Knight',
types: [ 'Creature' ],
subtypes: [ 'Kithkin', 'Knight' ],
text: 'First strike\nLifelink (Damage dealt by this creature also causes you to gain that much life.)',
power: '2',
toughness: '2',
imageName: 'knight of meadowgrain',
foreignNames:
[ { language: 'Chinese Traditional', name: '牧穀地騎士' },
{ language: 'Chinese Simplified', name: '牧谷地骑士' },
{ language: 'French', name: 'Chevalier d\'Orgeprairie' },
{ language: 'German', name: 'Ritter aus Wiesenkorn' },
{ language: 'Italian', name: 'Cavaliera di Pratograno' },
{ language: 'Japanese', name: 'メドウグレインの騎士' },
{ language: 'Portuguese (Brazil)',
name: 'Cavaleiro de Campinagrão' },
{ language: 'Russian', name: 'Рыцарь Зернолужья' },
{ language: 'Spanish', name: 'Caballero de Pradera Cultivada' } ],
printings: [ 'Lorwyn', 'Duel Decks: Knights vs. Dragons' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mistbind Clique',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\nChampion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhen a Faerie is championed with Mistbind Clique, tap all lands target player controls.',
power: '4',
toughness: '4',
imageName: 'mistbind clique',
foreignNames:
[ { language: 'Chinese Traditional', name: '霧鎖聚群' },
{ language: 'Chinese Simplified', name: '雾锁聚群' },
{ language: 'French', name: 'Clique brumelien' },
{ language: 'German', name: 'Nebelband-Clique' },
{ language: 'Italian', name: 'Cricca del Vincolo Nebbioso' },
{ language: 'Japanese', name: '霧縛りの徒党' },
{ language: 'Portuguese (Brazil)',
name: 'Facção Laço de Brumas' },
{ language: 'Russian', name: 'Клика Плетельщиц Тумана' },
{ language: 'Spanish', name: 'Pandilla enlazaniebla' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nova Chaser',
manaCost: '{3}{R}',
cmc: 4,
colors: [ 'Red' ],
type: 'Creature — Elemental Warrior',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Warrior' ],
text: 'Trample\nChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)',
power: '10',
toughness: '2',
imageName: 'nova chaser',
foreignNames:
[ { language: 'Chinese Traditional', name: '散華追逐者' },
{ language: 'Chinese Simplified', name: '散华追逐者' },
{ language: 'French', name: 'Chasse-nova' },
{ language: 'German', name: 'Nova-Verfolger' },
{ language: 'Italian', name: 'Cacciatrice di Stelle' },
{ language: 'Japanese', name: '新星追い' },
{ language: 'Portuguese (Brazil)', name: 'Caçador de Nova' },
{ language: 'Russian', name: 'Охотница на Новые Звезды' },
{ language: 'Spanish', name: 'Cazadora de novas' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pestermite',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Faerie Rogue',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Rogue' ],
text: 'Flash\nFlying\nWhen Pestermite enters the battlefield, you may tap or untap target permanent.',
power: '2',
toughness: '1',
imageName: 'pestermite',
foreignNames:
[ { language: 'Chinese Traditional', name: '惱人鬼' },
{ language: 'Chinese Simplified', name: '恼人鬼' },
{ language: 'French', name: 'Harceleuse' },
{ language: 'German', name: 'Triezknilch' },
{ language: 'Italian', name: 'Pulce Fastidiosa' },
{ language: 'Japanese', name: 'やっかい児' },
{ language: 'Portuguese (Brazil)', name: 'Chatonilda' },
{ language: 'Russian', name: 'Надоеда' },
{ language: 'Spanish', name: 'Pequeña molestia' } ],
printings: [ 'Lorwyn', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scion of Oona',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Faerie Soldier',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Soldier' ],
text: 'Flash\nFlying\nOther Faerie creatures you control get +1/+1.\nOther Faeries you control have shroud. (They can\'t be the targets of spells or abilities.)',
power: '1',
toughness: '1',
imageName: 'scion of oona',
foreignNames:
[ { language: 'Chinese Traditional', name: '歐娜後裔' },
{ language: 'Chinese Simplified', name: '欧娜后裔' },
{ language: 'French', name: 'Scion d\'Oona' },
{ language: 'German', name: 'Oonas Spross' },
{ language: 'Italian', name: 'Erede di Oona' },
{ language: 'Japanese', name: 'ウーナの末裔' },
{ language: 'Portuguese (Brazil)', name: 'Prole de Oona' },
{ language: 'Russian', name: 'Отпрыск Уны' },
{ language: 'Spanish', name: 'Vástago de Oona' } ],
printings: [ 'Lorwyn', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sentinels of Glen Elendra',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Faerie Soldier',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Soldier' ],
text: 'Flash\nFlying',
power: '2',
toughness: '3',
imageName: 'sentinels of glen elendra',
foreignNames:
[ { language: 'Chinese Traditional', name: '艾藍卓幽谷哨兵' },
{ language: 'Chinese Simplified', name: '艾蓝卓幽谷哨兵' },
{ language: 'French', name: 'Sentinelles du Vallon d\'Elendra' },
{ language: 'German', name: 'Wachposten der Elendraschlucht' },
{ language: 'Italian', name: 'Sentinelle di Gola Elendra' },
{ language: 'Japanese', name: 'エレンドラ谷の衛兵' },
{ language: 'Portuguese (Brazil)',
name: 'Sentinelas do Vale de Elendra' },
{ language: 'Russian', name: 'Часовые Глен-Элендры' },
{ language: 'Spanish', name: 'Centinelas del Valle Elendra' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Thoughtweft Trio',
manaCost: '{2}{W}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Kithkin Soldier',
types: [ 'Creature' ],
subtypes: [ 'Kithkin', 'Soldier' ],
text: 'First strike, vigilance\nChampion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)\nThoughtweft Trio can block any number of creatures.',
power: '5',
toughness: '5',
imageName: 'thoughtweft trio',
foreignNames:
[ { language: 'Chinese Traditional', name: '紡思尖兵' },
{ language: 'Chinese Simplified', name: '纺思尖兵' },
{ language: 'French', name: 'Trio tramepensée' },
{ language: 'German', name: 'Gedankengewebe-Trio' },
{ language: 'Italian', name: 'Triade della Trama dei Pensieri' },
{ language: 'Japanese', name: '思考の糸の三人衆' },
{ language: 'Portuguese (Brazil)',
name: 'Trio da Trama-Mental' },
{ language: 'Russian', name: 'Сплетенная Мыслями Троица' },
{ language: 'Spanish', name: 'Trío de trama mental' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Triclopean Sight',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nWhen Triclopean Sight enters the battlefield, untap enchanted creature.\nEnchanted creature gets +1/+1 and has vigilance.',
imageName: 'triclopean sight',
foreignNames:
[ { language: 'Chinese Traditional', name: '三眼靈視' },
{ language: 'Chinese Simplified', name: '三眼灵视' },
{ language: 'French', name: 'Vision triclopéenne' },
{ language: 'German', name: 'Triklopensicht' },
{ language: 'Italian', name: 'Vista da Triclope' },
{ language: 'Japanese', name: '三つ目巨人の視線' },
{ language: 'Portuguese (Brazil)', name: 'Visão Triclópica' },
{ language: 'Russian', name: 'Тривидение' },
{ language: 'Spanish', name: 'Visión triciclópea' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wispmare',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying\nWhen Wispmare enters the battlefield, destroy target enchantment.\nEvoke {W} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '1',
toughness: '3',
imageName: 'wispmare',
rulings:
[ { date: '2013-04-15',
text: 'If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '靈駒' },
{ language: 'Chinese Simplified', name: '灵驹' },
{ language: 'French', name: 'Cheval de volutes' },
{ language: 'German', name: 'Schwadenstute' },
{ language: 'Italian', name: 'Giumenta Incorporea' },
{ language: 'Japanese', name: '薄れ馬' },
{ language: 'Portuguese (Brazil)', name: 'Égua Celestial' },
{ language: 'Russian', name: 'Эфемерная Кобылица' },
{ language: 'Spanish', name: 'Yegua fatua' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wydwen, the Biting Gale',
manaCost: '{2}{U}{B}',
cmc: 4,
colors: [ 'Blue', 'Black' ],
type: 'Legendary Creature — Faerie Wizard',
supertypes: [ 'Legendary' ],
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\n{U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner\'s hand.',
power: '3',
toughness: '3',
imageName: 'wydwen, the biting gale',
foreignNames:
[ { language: 'Chinese Traditional', name: '螫人風薇溫' },
{ language: 'Chinese Simplified', name: '螫人风薇温' },
{ language: 'French', name: 'Wydwen, la morsure du vent' },
{ language: 'German', name: 'Wydwen, das harsche Lüftchen' },
{ language: 'Italian', name: 'Wydwen, la Brezza Sferzante' },
{ language: 'Japanese', name: '噛み付く突風、ウィドウェン' },
{ language: 'Portuguese (Brazil)',
name: 'Wydwen, a Ventania Mordaz' },
{ language: 'Russian', name: 'Уидвен, Штормовая Буря' },
{ language: 'Spanish', name: 'Wydwen, el vendaval mordiente' } ],
printings: [ 'Lorwyn' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Restoration Angel',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flash\nFlying\nWhen Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.',
power: '3',
toughness: '4',
imageName: 'restoration angel',
foreignNames:
[ { language: 'Chinese Traditional', name: '復歸天使' },
{ language: 'Chinese Simplified', name: '复归天使' },
{ language: 'French', name: 'Ange de la restauration' },
{ language: 'German', name: 'Engel der Wiederherstellung' },
{ language: 'Italian', name: 'Angelo della Restaurazione' },
{ language: 'Japanese', name: '修復の天使' },
{ language: 'Korean', name: '복원의 천사' },
{ language: 'Portuguese (Brazil)', name: 'Anjo da Restauração' },
{ language: 'Russian', name: 'Ангел Восстановления' },
{ language: 'Spanish', name: 'Ángel de la restitución' } ],
printings: [ 'Launch Parties', 'Avacyn Restored' ],
legalities:
{ Modern: 'Legal',
'Innistrad Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skarrg Goliath',
manaCost: '{6}{G}{G}',
cmc: 8,
colors: [ 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Trample\nBloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.',
power: '9',
toughness: '9',
imageName: 'skarrg goliath',
foreignNames:
[ { language: 'Chinese Traditional', name: '始卡克巨人' },
{ language: 'Chinese Simplified', name: '始卡克巨人' },
{ language: 'French', name: 'Goliath de Skarrg' },
{ language: 'German', name: 'Skarrg-Goliath' },
{ language: 'Italian', name: 'Golia Skarrg' },
{ language: 'Japanese', name: 'スカルグの大巨獣' },
{ language: 'Korean', name: '스카르그 거대괴수' },
{ language: 'Portuguese (Brazil)', name: 'Golias de Skarrg' },
{ language: 'Russian', name: 'Голиаф из Скарга' },
{ language: 'Spanish', name: 'Goliat de Skarrg' } ],
printings: [ 'Launch Parties', 'Gatecrash' ],
legalities:
{ Modern: 'Legal',
'Return to Ravnica Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Burrenton Bombardier',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Kithkin Soldier',
types: [ 'Creature' ],
subtypes: [ 'Kithkin', 'Soldier' ],
text: 'Flying\nReinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)',
power: '2',
toughness: '2',
imageName: 'burrenton bombardier',
foreignNames:
[ { language: 'Chinese Traditional', name: '布連屯轟炸兵' },
{ language: 'Chinese Simplified', name: '布连屯轰炸兵' },
{ language: 'French', name: 'Bombardier de Burrenton' },
{ language: 'German', name: 'Bombenwerfer aus Burrenton' },
{ language: 'Italian', name: 'Bombardiere di Burrenton' },
{ language: 'Japanese', name: 'ブレンタンの爆撃手' },
{ language: 'Portuguese (Brazil)',
name: 'Bombardeiro de Burrenton' },
{ language: 'Russian', name: 'Беррентонский Бомбардир' },
{ language: 'Spanish', name: 'Bombardero de Búrrenton' } ],
printings: [ 'Morningtide', 'Duel Decks: Elspeth vs. Tezzeret' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Chameleon Colossus',
manaCost: '{2}{G}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nProtection from black\n{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.',
power: '4',
toughness: '4',
imageName: 'chameleon colossus',
foreignNames:
[ { language: 'Chinese Traditional', name: '善變巨像' },
{ language: 'Chinese Simplified', name: '善变巨像' },
{ language: 'French', name: 'Colosse caméléon' },
{ language: 'German', name: 'Kolossales Chamäleon' },
{ language: 'Italian', name: 'Colosso Camaleontico' },
{ language: 'Japanese', name: 'カメレオンの巨像' },
{ language: 'Portuguese (Brazil)', name: 'Colosso Camaleão' },
{ language: 'Russian', name: 'Колосс-Хамелеон' },
{ language: 'Spanish', name: 'Coloso camaleónico' } ],
printings: [ 'Morningtide', 'Archenemy', 'From the Vault: Twenty' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Changeling Sentinel',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nVigilance',
power: '3',
toughness: '2',
imageName: 'changeling sentinel',
foreignNames:
[ { language: 'Chinese Traditional', name: '化形哨兵' },
{ language: 'Chinese Simplified', name: '化形哨兵' },
{ language: 'French', name: 'Sentinelle changeline' },
{ language: 'German', name: 'Wandelwicht-Wachposten' },
{ language: 'Italian', name: 'Sentinella Cangiante' },
{ language: 'Japanese', name: '変わり身の歩哨' },
{ language: 'Portuguese (Brazil)',
name: 'Sentinela Morfolóide' },
{ language: 'Russian', name: 'Перевертыш-Часовой' },
{ language: 'Spanish', name: 'Centinela cambiaformas' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Dewdrop Spy',
manaCost: '{1}{U}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Faerie Rogue',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Rogue' ],
text: 'Flash\nFlying\nWhen Dewdrop Spy enters the battlefield, look at the top card of target player\'s library.',
power: '2',
toughness: '2',
imageName: 'dewdrop spy',
foreignNames:
[ { language: 'Chinese Traditional', name: '露珠探子' },
{ language: 'Chinese Simplified', name: '露珠探子' },
{ language: 'French', name: 'Espionne perle de rosée' },
{ language: 'German', name: 'Tautropfenspionin' },
{ language: 'Italian', name: 'Spia Goccia di Rugiada' },
{ language: 'Japanese', name: '露滴のスパイ' },
{ language: 'Portuguese (Brazil)',
name: 'Espiã da Gota de Orvalho' },
{ language: 'Russian', name: 'Шпион с Росинкой' },
{ language: 'Spanish', name: 'Espía gota de rocío' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Game-Trail Changeling',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Creature — Shapeshifter',
types: [ 'Creature' ],
subtypes: [ 'Shapeshifter' ],
text: 'Changeling (This card is every creature type at all times.)\nTrample',
power: '4',
toughness: '4',
imageName: 'game-trail changeling',
foreignNames:
[ { language: 'Chinese Traditional', name: '獵徑化形' },
{ language: 'Chinese Simplified', name: '猎径化形' },
{ language: 'French', name: 'Changelin piste-gibier' },
{ language: 'German', name: 'Wildpfad-Wandelwicht' },
{ language: 'Italian', name: 'Cangiante Battipista' },
{ language: 'Japanese', name: '獣道の変わり身' },
{ language: 'Portuguese (Brazil)',
name: 'Morfolóide Trilha-de-Caça' },
{ language: 'Russian', name: 'Перевертыш Звериной Тропы' },
{ language: 'Spanish',
name: 'Cambiaformas del sendero de caza' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Inspired Sprite',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\nWhenever you cast a Wizard spell, you may untap Inspired Sprite.\n{T}: Draw a card, then discard a card.',
power: '2',
toughness: '2',
imageName: 'inspired sprite',
foreignNames:
[ { language: 'Chinese Traditional', name: '獲啟仙子' },
{ language: 'Chinese Simplified', name: '获启仙子' },
{ language: 'French', name: 'Farfadette inspirée' },
{ language: 'German', name: 'Angeregte Sylphide' },
{ language: 'Italian', name: 'Folletta Ispirata' },
{ language: 'Japanese', name: '霊感あるスプライト' },
{ language: 'Portuguese (Brazil)', name: 'Sílfide Inspirada' },
{ language: 'Russian', name: 'Вдохновенная Фея' },
{ language: 'Spanish', name: 'Hada inspirada' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Latchkey Faerie',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Faerie Rogue',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Rogue' ],
text: 'Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.',
power: '3',
toughness: '1',
imageName: 'latchkey faerie',
foreignNames:
[ { language: 'Chinese Traditional', name: '飛鑰仙靈' },
{ language: 'Chinese Simplified', name: '飞钥仙灵' },
{ language: 'French', name: 'Færie rossignol' },
{ language: 'German', name: 'Schlüsselfee' },
{ language: 'Italian', name: 'Spiritello Apriporte' },
{ language: 'Japanese', name: '掛け鍵のフェアリー' },
{ language: 'Portuguese (Brazil)', name: 'Fada das Chaves' },
{ language: 'Russian', name: 'Фея с Отмычками' },
{ language: 'Spanish', name: 'Hada de la llave' } ],
printings: [ 'Morningtide', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mosquito Guard',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Creature — Kithkin Soldier',
types: [ 'Creature' ],
subtypes: [ 'Kithkin', 'Soldier' ],
text: 'First strike\nReinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)',
power: '1',
toughness: '1',
imageName: 'mosquito guard',
foreignNames:
[ { language: 'Chinese Traditional', name: '蚊叮守衛' },
{ language: 'Chinese Simplified', name: '蚊叮守卫' },
{ language: 'French', name: 'Garde moustique' },
{ language: 'German', name: 'Stechmückenwächter' },
{ language: 'Italian', name: 'Guardia Zanzara' },
{ language: 'Japanese', name: '蚊の守り手' },
{ language: 'Portuguese (Brazil)', name: 'Guarda Mosquito' },
{ language: 'Russian', name: 'Москитная Стража' },
{ language: 'Spanish', name: 'Guardia mosquito' } ],
printings: [ 'Morningtide', 'Duel Decks: Elspeth vs. Tezzeret' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nevermaker',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying\nWhen Nevermaker leaves the battlefield, put target nonland permanent on top of its owner\'s library.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '2',
toughness: '3',
imageName: 'nevermaker',
rulings:
[ { date: '2008-04-01',
text: 'Evoke doesn\'t change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.' },
{ date: '2008-04-01',
text: 'If a creature spell cast with evoke changes controllers before it enters the battlefield, it will still be sacrificed when it enters the battlefield. Similarly, if a creature cast with evoke changes controllers after it enters the battlefield but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.' },
{ date: '2008-04-01',
text: 'When you cast a spell by paying its evoke cost, its mana cost doesn\'t change. You just pay the evoke cost instead.' },
{ date: '2008-04-01',
text: 'Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That\'s because they affect the total cost of the spell, not its mana cost.' },
{ date: '2008-04-01',
text: 'Whether evoke\'s sacrifice ability triggers when the creature enters the battlefield depends on whether the spell\'s controller chose to pay the evoke cost, not whether he or she actually paid it (if it was reduced or otherwise altered by another ability, for example).' },
{ date: '2008-04-01',
text: 'If you\'re casting a spell "without paying its mana cost," you can\'t use its evoke ability.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '返虛靈' },
{ language: 'Chinese Simplified', name: '返虚灵' },
{ language: 'French', name: 'Fabronques' },
{ language: 'German', name: 'Wegmacher' },
{ language: 'Italian', name: 'Cessavite' },
{ language: 'Japanese', name: '無し生み' },
{ language: 'Portuguese (Brazil)', name: 'Inexistidor' },
{ language: 'Russian', name: 'Творец Небытия' },
{ language: 'Spanish', name: 'Creador de nada' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Nightshade Schemers',
manaCost: '{4}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flying\nKinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.',
power: '3',
toughness: '2',
imageName: 'nightshade schemers',
rulings:
[ { date: '2008-04-01',
text: 'Kinship is an ability word that indicates a group of similar triggered abilities that appear on _Morningtide_ creatures. It doesn\'t have any special rules associated with it.' },
{ date: '2008-04-01',
text: 'The first two sentences of every kinship ability are the same (except for the creature\'s name). Only the last sentence varies from one kinship ability to the next.' },
{ date: '2008-04-01',
text: 'You don\'t have to reveal the top card of your library, even if it shares a creature type with the creature that has the kinship ability.' },
{ date: '2008-04-01',
text: 'After the kinship ability finishes resolving, the card you looked at remains on top of your library.' },
{ date: '2008-04-01',
text: 'If you have multiple creatures with kinship abilities, each triggers and resolves separately. You\'ll look at the same card for each one, unless you have some method of shuffling your library or moving that card to a different zone.' },
{ date: '2008-04-01',
text: 'If the top card of your library is already revealed (due to Magus of the Future, for example), you still have the option to reveal it or not as part of a kinship ability\'s effect.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '夜影陰謀師' },
{ language: 'Chinese Simplified', name: '夜影阴谋师' },
{ language: 'French', name: 'Intriguants de la belladone' },
{ language: 'German', name: 'Nachtschattenränkeschmiede' },
{ language: 'Italian', name: 'Cospiratori di Belladonna' },
{ language: 'Japanese', name: 'ベラドンナの陰謀家' },
{ language: 'Portuguese (Brazil)',
name: 'Maquinadores da Penumbra' },
{ language: 'Russian', name: 'Сумеречные Заговорщики' },
{ language: 'Spanish', name: 'Maquinadores de belladona' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Offalsnout',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash\nWhen Offalsnout leaves the battlefield, exile target card from a graveyard.\nEvoke {B} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '2',
toughness: '2',
imageName: 'offalsnout',
rulings:
[ { date: '2008-04-01',
text: 'Evoke doesn\'t change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.' },
{ date: '2008-04-01',
text: 'If a creature spell cast with evoke changes controllers before it enters the battlefield, it will still be sacrificed when it enters the battlefield. Similarly, if a creature cast with evoke changes controllers after it enters the battlefield but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.' },
{ date: '2008-04-01',
text: 'When you cast a spell by paying its evoke cost, its mana cost doesn\'t change. You just pay the evoke cost instead.' },
{ date: '2008-04-01',
text: 'Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That\'s because they affect the total cost of the spell, not its mana cost.' },
{ date: '2008-04-01',
text: 'Whether evoke\'s sacrifice ability triggers when the creature enters the battlefield depends on whether the spell\'s controller chose to pay the evoke cost, not whether he or she actually paid it (if it was reduced or otherwise altered by another ability, for example).' },
{ date: '2008-04-01',
text: 'If you\'re casting a spell "without paying its mana cost," you can\'t use its evoke ability.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '嗅雜靈' },
{ language: 'Chinese Simplified', name: '嗅杂灵' },
{ language: 'French', name: 'Hurebut' },
{ language: 'German', name: 'Abfallschnüffler' },
{ language: 'Italian', name: 'Annusarifiuti' },
{ language: 'Japanese', name: '屑嗅ぎ鼻' },
{ language: 'Portuguese (Brazil)', name: 'Fuça-Lixo' },
{ language: 'Russian', name: 'Грязерыл' },
{ language: 'Spanish', name: 'Hocico sucio' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Reveillark',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying\nWhen Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nEvoke {5}{W} (You may cast this spell for its evoke cost. If you do, it\'s sacrificed when it enters the battlefield.)',
power: '4',
toughness: '3',
imageName: 'reveillark',
rulings:
[ { date: '2008-04-01',
text: 'Evoke doesn\'t change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.' },
{ date: '2008-04-01',
text: 'If a creature spell cast with evoke changes controllers before it enters the battlefield, it will still be sacrificed when it enters the battlefield. Similarly, if a creature cast with evoke changes controllers after it enters the battlefield but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.' },
{ date: '2008-04-01',
text: 'When you cast a spell by paying its evoke cost, its mana cost doesn\'t change. You just pay the evoke cost instead.' },
{ date: '2008-04-01',
text: 'Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That\'s because they affect the total cost of the spell, not its mana cost.' },
{ date: '2008-04-01',
text: 'Whether evoke\'s sacrifice ability triggers when the creature enters the battlefield depends on whether the spell\'s controller chose to pay the evoke cost, not whether he or she actually paid it (if it was reduced or otherwise altered by another ability, for example).' },
{ date: '2008-04-01',
text: 'If you\'re casting a spell "without paying its mana cost," you can\'t use its evoke ability.' },
{ date: '2008-04-01',
text: 'Reveillark\'s ability may target zero, one, or two creature cards in your graveyard. Each target must have power 2 or less.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '醒靈雲雀' },
{ language: 'Chinese Simplified', name: '醒灵云雀' },
{ language: 'French', name: 'Sirlidiane' },
{ language: 'German', name: 'Wecklerche' },
{ language: 'Italian', name: 'Sveglialata' },
{ language: 'Japanese', name: '目覚ましヒバリ' },
{ language: 'Portuguese (Brazil)', name: 'Asas da Alvorada' },
{ language: 'Russian', name: 'Жизнезов' },
{ language: 'Spanish', name: 'Alondra del despertar' } ],
printings: [ 'Morningtide', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Stonehewer Giant',
manaCost: '{3}{W}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Giant Warrior',
types: [ 'Creature' ],
subtypes: [ 'Giant', 'Warrior' ],
text: 'Vigilance\n{1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.',
power: '4',
toughness: '4',
imageName: 'stonehewer giant',
rulings:
[ { date: '2008-04-01',
text: 'This ability doesn\'t target a creature. You may attach the Equipment to a creature that has shroud, for example. However, the creature must be able to be legally equipped by the Equipment. You can\'t attach the Equipment to a creature that has protection from artifacts, for example.' },
{ date: '2008-04-01',
text: 'If there is no legal creature for you to attach the Equipment to, it remains on the battlefield unattached.' } ],
foreignNames:
[ { language: 'Chinese Traditional', name: '劈岩巨人' },
{ language: 'Chinese Simplified', name: '劈岩巨人' },
{ language: 'French', name: 'Géant tailleur de pierre' },
{ language: 'German', name: 'Steinhauender Riese' },
{ language: 'Italian', name: 'Gigante Spaccapietre' },
{ language: 'Japanese', name: '石切りの巨人' },
{ language: 'Portuguese (Brazil)', name: 'Gigante Talha-Pedra' },
{ language: 'Russian', name: 'Гигант-Камнетес' },
{ language: 'Spanish', name: 'Gigante labrapiedra' } ],
printings: [ 'Morningtide', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Supreme Exemplar',
manaCost: '{6}{U}',
cmc: 7,
colors: [ 'Blue' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying\nChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)',
power: '10',
toughness: '10',
imageName: 'supreme exemplar',
foreignNames:
[ { language: 'Chinese Traditional', name: '超凡模範' },
{ language: 'Chinese Simplified', name: '超凡模范' },
{ language: 'French', name: 'Exemplaire suprême' },
{ language: 'German', name: 'Herausragendes Exemplar' },
{ language: 'Italian', name: 'Esemplare Supremo' },
{ language: 'Japanese', name: '至高の模範' },
{ language: 'Portuguese (Brazil)', name: 'Exemplar Supremo' },
{ language: 'Russian', name: 'Высший Образец' },
{ language: 'Spanish', name: 'Ejemplar supremo' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Unstoppable Ash',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Treefolk Warrior',
types: [ 'Creature' ],
subtypes: [ 'Treefolk', 'Warrior' ],
text: 'Trample\nChampion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a creature you control becomes blocked, it gets +0/+5 until end of turn.',
power: '5',
toughness: '5',
imageName: 'unstoppable ash',
foreignNames:
[ { language: 'Chinese Traditional', name: '百勝梣木' },
{ language: 'Chinese Simplified', name: '百胜梣木' },
{ language: 'French', name: 'Frêne imbattable' },
{ language: 'German', name: 'Unbezwingbare Esche' },
{ language: 'Italian', name: 'Frassino Inarrestabile' },
{ language: 'Japanese', name: '止められぬトネリコ' },
{ language: 'Portuguese (Brazil)', name: 'Freixo Irrefreável' },
{ language: 'Russian', name: 'Неодолимый Ясень' },
{ language: 'Spanish', name: 'Fresno imparable' } ],
printings: [ 'Morningtide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Glamer Spinners',
manaCost: '{4}{W/U}',
cmc: 5,
colors: [ 'White', 'Blue' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flash\nFlying\nWhen Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.',
power: '2',
toughness: '4',
imageName: 'glamer spinners',
rulings:
[ { date: '2008-05-01',
text: 'When Glamer Spinners enters the battlefield, you target only one permanent: the one that will be losing its Auras. You don\'t choose the permanent that will be receiving the Auras until the ability resolves.' },
{ date: '2008-05-01',
text: 'You may target a permanent that has no Auras enchanting it.' },
{ date: '2008-05-01',
text: 'When the ability resolves, you choose the permanent that will be receiving the Auras. It can\'t be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can\'t choose a permanent that meets all those criteria, the Auras won\'t move.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '幻法旋舞师' },
{ language: 'French', name: 'Fileurs d\'illusions' },
{ language: 'German', name: 'Tarnzauber-Leger' },
{ language: 'Italian', name: 'Tessitori di Insidie' },
{ language: 'Japanese', name: '魔法を回す者' },
{ language: 'Portuguese (Brazil)',
name: 'Pivotantes de Glamir' },
{ language: 'Russian', name: 'Прядильщики Заговоров' },
{ language: 'Spanish', name: 'Hiladoras de ilusiones' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Juvenile Gloomwidow',
manaCost: '{G}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Spider',
types: [ 'Creature' ],
subtypes: [ 'Spider' ],
text: 'Reach (This creature can block creatures with flying.)\nWither (This deals damage to creatures in the form of -1/-1 counters.)',
power: '1',
toughness: '3',
imageName: 'juvenile gloomwidow',
foreignNames:
[ { language: 'Chinese Simplified', name: '幼年暗寡妇' },
{ language: 'French', name: 'Veuve obscure juvénile' },
{ language: 'German', name: 'Junge Düsterwitwe' },
{ language: 'Italian', name: 'Cucciolo di Vedova di Tenebra' },
{ language: 'Japanese', name: '未熟な鬱後家蜘蛛' },
{ language: 'Portuguese (Brazil)',
name: 'Viúva-Sombria Juvenil' },
{ language: 'Russian', name: 'Детеныш Мрачной Вдовы' },
{ language: 'Spanish', name: 'Viuda lúgubre juvenil' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kulrath Knight',
manaCost: '{3}{B/R}{B/R}',
cmc: 5,
colors: [ 'Black', 'Red' ],
type: 'Creature — Elemental Knight',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Knight' ],
text: 'Flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)\nCreatures your opponents control with counters on them can\'t attack or block.',
power: '3',
toughness: '3',
imageName: 'kulrath knight',
rulings:
[ { date: '2008-05-01',
text: 'This checks your opponents\' creatures for any kind of counters, not just -1/-1 counters.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '库拉斯骑士' },
{ language: 'French', name: 'Chevalier de Kulrajh' },
{ language: 'German', name: 'Kulrath-Ritter' },
{ language: 'Italian', name: 'Cavaliere di Kulrath' },
{ language: 'Japanese', name: 'クルラスの騎士' },
{ language: 'Portuguese (Brazil)',
name: 'Cavaleiro de Kulrath' },
{ language: 'Russian', name: 'Рыцарь Кулрата' },
{ language: 'Spanish', name: 'Caballero de Kulrath' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Oona\'s Gatewarden',
manaCost: '{U/B}',
cmc: 1,
colors: [ 'Blue', 'Black' ],
type: 'Creature — Faerie Soldier',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Soldier' ],
text: 'Defender, flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)',
power: '2',
toughness: '1',
imageName: 'oona\'s gatewarden',
foreignNames:
[ { language: 'Chinese Simplified', name: '欧娜的门卫' },
{ language: 'French', name: 'Gardienne des portes d\'Oona' },
{ language: 'German', name: 'Oonas Torhüter' },
{ language: 'Italian', name: 'Guardia del Cancello di Oona' },
{ language: 'Japanese', name: 'ウーナの門の管理人' },
{ language: 'Portuguese (Brazil)',
name: 'Guardião dos Portões de Oona' },
{ language: 'Russian', name: 'Привратница Уны' },
{ language: 'Spanish', name: 'Portera de Oona' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Plumeveil',
manaCost: '{W/U}{W/U}{W/U}',
cmc: 3,
colors: [ 'White', 'Blue' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flash\nDefender, flying',
power: '4',
toughness: '4',
imageName: 'plumeveil',
foreignNames:
[ { language: 'Chinese Simplified', name: '羽帘灵' },
{ language: 'French', name: 'Plumevoile' },
{ language: 'German', name: 'Flaumschleier' },
{ language: 'Italian', name: 'Piumavelata' },
{ language: 'Japanese', name: '羽毛覆い' },
{ language: 'Portuguese (Brazil)', name: 'Plumovéu' },
{ language: 'Russian', name: 'Крылопад' },
{ language: 'Spanish', name: 'Velo de plumas' } ],
printings:
[ 'Shadowmoor',
'Magic: The Gathering-Commander',
'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Puppeteer Clique',
manaCost: '{3}{B}{B}',
cmc: 5,
colors: [ 'Black' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flying\nWhen Puppeteer Clique enters the battlefield, put target creature card from an opponent\'s graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '3',
toughness: '2',
imageName: 'puppeteer clique',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '操偶聚群' },
{ language: 'French', name: 'Clique des marionnettistes' },
{ language: 'German', name: 'Puppenspieler-Clique' },
{ language: 'Italian', name: 'Cricca di Burattinai' },
{ language: 'Japanese', name: 'くぐつ師の徒党' },
{ language: 'Portuguese (Brazil)', name: 'Facção Titeriteira' },
{ language: 'Russian', name: 'Клика Кукловодов' },
{ language: 'Spanish', name: 'Pandilla de titiriteros' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Rustrazor Butcher',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Goblin Warrior',
types: [ 'Creature' ],
subtypes: [ 'Goblin', 'Warrior' ],
text: 'First strike\nWither (This deals damage to creatures in the form of -1/-1 counters.)',
power: '1',
toughness: '2',
imageName: 'rustrazor butcher',
foreignNames:
[ { language: 'Chinese Simplified', name: '锈刃屠夫' },
{ language: 'French', name: 'Boucher rouillerasoir' },
{ language: 'German', name: 'Rostklingen-Schlächter' },
{ language: 'Italian', name: 'Macellaio dalla Lama Rugginosa' },
{ language: 'Japanese', name: '錆び剃刀の解体者' },
{ language: 'Portuguese (Brazil)',
name: 'Carniceiro da Lâmina Enferrujada' },
{ language: 'Russian', name: 'Мясник Ржавых Ножей' },
{ language: 'Spanish', name: 'Carnicero filo oxidado' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Scuzzback Marauders',
manaCost: '{4}{R/G}',
cmc: 5,
colors: [ 'Red', 'Green' ],
type: 'Creature — Goblin Warrior',
types: [ 'Creature' ],
subtypes: [ 'Goblin', 'Warrior' ],
text: 'Trample\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '5',
toughness: '2',
imageName: 'scuzzback marauders',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '杂背劫掠者' },
{ language: 'French', name: 'Maraudeurs de Crassedos' },
{ language: 'German', name: 'Schmutzrücken-Marodeure' },
{ language: 'Italian', name: 'Predoni di Scozzaschiena' },
{ language: 'Japanese', name: '汚れ背の匪賊' },
{ language: 'Portuguese (Brazil)',
name: 'Saqueadores de Costas Sujas' },
{ language: 'Russian', name: 'Грязеспины-Мародеры' },
{ language: 'Spanish', name: 'Merodeadores Scuzzback' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Torpor Dust',
manaCost: '{2}{U/B}',
cmc: 3,
colors: [ 'Blue', 'Black' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash\nEnchant creature\nEnchanted creature gets -3/-0.',
imageName: 'torpor dust',
foreignNames:
[ { language: 'Chinese Simplified', name: '迟钝粉尘' },
{ language: 'French', name: 'Poussière de torpeur' },
{ language: 'German', name: 'Erstarrungsstaub' },
{ language: 'Italian', name: 'Polvere Intorpidente' },
{ language: 'Japanese', name: '遅鈍の塵' },
{ language: 'Portuguese (Brazil)', name: 'Poeira Tórpida' },
{ language: 'Russian', name: 'Пыльца Оцепенения' },
{ language: 'Spanish', name: 'Polvo de torpor' } ],
printings: [ 'Shadowmoor' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Twilight Shepherd',
manaCost: '{3}{W}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying, vigilance\nWhen Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '5',
toughness: '5',
imageName: 'twilight shepherd',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '微光牧者' },
{ language: 'French', name: 'Bergère du crépuscule' },
{ language: 'German', name: 'Zwielichtshirtin' },
{ language: 'Italian', name: 'Pastorella del Crepuscolo' },
{ language: 'Japanese', name: '黄昏の番人' },
{ language: 'Portuguese (Brazil)',
name: 'Pastora do Crepúsculo' },
{ language: 'Russian', name: 'Сумеречный Пастырь' },
{ language: 'Spanish', name: 'Pastora del crepúsculo' } ],
printings:
[ 'Shadowmoor',
'Duel Decks: Divine vs. Demonic',
'Commander 2014',
'Duel Decks Anthology, Divine vs. Demonic' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Woodfall Primus',
manaCost: '{5}{G}{G}{G}',
cmc: 8,
colors: [ 'Green' ],
type: 'Creature — Treefolk Shaman',
types: [ 'Creature' ],
subtypes: [ 'Treefolk', 'Shaman' ],
text: 'Trample\nWhen Woodfall Primus enters the battlefield, destroy target noncreature permanent.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '6',
toughness: '6',
imageName: 'woodfall primus',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '摧木督长' },
{ language: 'French', name: 'Primus chutebois' },
{ language: 'German', name: 'Oberster Holzeinschläger' },
{ language: 'Italian', name: 'Primus della Foresta Caduta' },
{ language: 'Japanese', name: '森滅ぼしの最長老' },
{ language: 'Portuguese (Brazil)', name: 'Primaz Desmatador' },
{ language: 'Russian', name: 'Губитель Лесов' },
{ language: 'Spanish', name: 'Primus pudremadera' } ],
printings: [ 'Shadowmoor', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Glen Elendra Archmage',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Faerie Wizard',
types: [ 'Creature' ],
subtypes: [ 'Faerie', 'Wizard' ],
text: 'Flying\n{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '2',
toughness: '2',
imageName: 'glen elendra archmage',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '艾蓝卓幽谷大法师' },
{ language: 'French', name: 'Archimage du Vallon d\'Elendra' },
{ language: 'German', name: 'Erzmagier der Elendraschlucht' },
{ language: 'Italian', name: 'Arcimaga di Gola Elendra' },
{ language: 'Japanese', name: 'エレンドラ谷の大魔導師' },
{ language: 'Portuguese (Brazil)',
name: 'Arquimaga de Glen Elendra' },
{ language: 'Russian', name: 'Верховный Маг Глен-Элендры' },
{ language: 'Spanish', name: 'Archimaga del Valle Elendra' } ],
printings: [ 'Eventide', 'Modern Masters' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Heartlash Cinder',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Elemental Warrior',
types: [ 'Creature' ],
subtypes: [ 'Elemental', 'Warrior' ],
text: 'Haste\nChroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.',
power: '1',
toughness: '1',
imageName: 'heartlash cinder',
rulings:
[ { date: '2008-08-01',
text: 'Chroma abilities check only mana costs, which are found in a card\'s upper right corner. They don\'t count mana symbols that appear in a card\'s text box.' },
{ date: '2008-08-01',
text: 'Chroma abilities count hybrid mana symbols of the appropriate color. For example, a card with mana cost {3}{U/R}{U/R} has two red mana symbols in its mana cost.' },
{ date: '2008-08-01',
text: 'The effect counts the mana symbols in this cards mana cost as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '膛鞭烬身' },
{ language: 'French', name: 'Scoriacé fouettecœur' },
{ language: 'German', name: 'Herzpeitschen-Rußwesen' },
{ language: 'Italian', name: 'Cinereo Sferza del Cuore' },
{ language: 'Japanese', name: '心臓鞭の燃えがら' },
{ language: 'Portuguese (Brazil)',
name: 'Cinzeríneo Chicote Torácico' },
{ language: 'Russian', name: 'Золовик-Сердцехлест' },
{ language: 'Spanish', name: 'Ceniciento corazón de látigo' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kithkin Spellduster',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Kithkin Wizard',
types: [ 'Creature' ],
subtypes: [ 'Kithkin', 'Wizard' ],
text: 'Flying\n{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '2',
toughness: '3',
imageName: 'kithkin spellduster',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '洁英咒尘师' },
{ language: 'French', name: 'Épandeuse de sort sangamie' },
{ language: 'German', name: 'Kithkin-Zauberkalker' },
{ language: 'Italian', name: 'Spargimagia Kithkin' },
{ language: 'Japanese', name: 'キスキンの呪文塵撒き' },
{ language: 'Portuguese (Brazil)',
name: 'Pulverizador de Magia Kithkin' },
{ language: 'Russian', name: 'Кискенская Распылительница' },
{ language: 'Spanish', name: 'Fumigadora de hechizos kithkin' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lingering Tormentor',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Spirit',
types: [ 'Creature' ],
subtypes: [ 'Spirit' ],
text: 'Fear (This creature can\'t be blocked except by artifact creatures and/or black creatures.)\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '2',
toughness: '2',
imageName: 'lingering tormentor',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '纠缠鬼' },
{ language: 'French', name: 'Persécuteur persistant' },
{ language: 'German', name: 'Verweilender Quälgeist' },
{ language: 'Italian', name: 'Torturatore Persistente' },
{ language: 'Japanese', name: '苛み続ける拷問者' },
{ language: 'Portuguese (Brazil)',
name: 'Atormentador Persistente' },
{ language: 'Russian', name: 'Навязчивый Мучитель' },
{ language: 'Spanish', name: 'Atormentador persistente' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Needle Specter',
manaCost: '{1}{B}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Specter',
types: [ 'Creature' ],
subtypes: [ 'Specter' ],
text: 'Flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)\nWhenever Needle Specter deals combat damage to a player, that player discards that many cards.',
power: '1',
toughness: '1',
imageName: 'needle specter',
foreignNames:
[ { language: 'Chinese Simplified', name: '针刺幽灵' },
{ language: 'French', name: 'Spectre à l\'aiguille' },
{ language: 'German', name: 'Nadelgespenst' },
{ language: 'Italian', name: 'Spettro dell\'Ago' },
{ language: 'Japanese', name: '針の死霊' },
{ language: 'Portuguese (Brazil)', name: 'Espectro Agulha' },
{ language: 'Russian', name: 'Призрак Иглы' },
{ language: 'Spanish', name: 'Espectro de la aguja' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Primalcrux',
manaCost: '{G}{G}{G}{G}{G}{G}',
cmc: 6,
colors: [ 'Green' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Trample\nChroma — Primalcrux\'s power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.',
power: '*',
toughness: '*',
imageName: 'primalcrux',
rulings:
[ { date: '2008-08-01',
text: 'This will count the number of symbols in its mana cost while it\'s on the battlefield. The ability functions while it\'s in other zones, but since it isn\'t a permanent while in those zones it won\'t count itself.' },
{ date: '2008-08-01',
text: 'Chroma abilities check only mana costs, which are found in a card\'s upper right corner. They don\'t count mana symbols that appear in a card\'s text box.' },
{ date: '2008-08-01',
text: 'Chroma abilities count hybrid mana symbols of the appropriate color. For example, a card with mana cost {3}{U/R}{U/R} has two red mana symbols in its mana cost.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '原初灵' },
{ language: 'French', name: 'Cœur primordial' },
{ language: 'German', name: 'Urkern' },
{ language: 'Italian', name: 'Nodo Primario' },
{ language: 'Japanese', name: '尊原初' },
{ language: 'Russian', name: 'Живосил' },
{ language: 'Spanish', name: 'Esencia primitiva' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Rendclaw Trow',
manaCost: '{2}{B/G}',
cmc: 3,
colors: [ 'Black', 'Green' ],
type: 'Creature — Troll',
types: [ 'Creature' ],
subtypes: [ 'Troll' ],
text: 'Wither (This deals damage to creatures in the form of -1/-1 counters.)\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '2',
toughness: '2',
imageName: 'rendclaw trow',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '裂爪夜巨魔' },
{ language: 'French', name: 'Trowe arrachegriffe' },
{ language: 'German', name: 'Reißklauen-Trow' },
{ language: 'Italian', name: 'Trow dagli Artigli Strazianti' },
{ language: 'Japanese', name: '裂き爪のトロウ' },
{ language: 'Portuguese (Brazil)', name: 'Trow Garra-Afiada' },
{ language: 'Russian', name: 'Когтистый Троу' },
{ language: 'Spanish', name: 'Trow desgarrador' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Thunderblust',
manaCost: '{2}{R}{R}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Haste\nThunderblust has trample as long as it has a -1/-1 counter on it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '7',
toughness: '2',
imageName: 'thunderblust',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '雷哮灵' },
{ language: 'French', name: 'Ragefoudre' },
{ language: 'German', name: 'Donnerpolterer' },
{ language: 'Italian', name: 'Fulminafuria' },
{ language: 'Japanese', name: '雷叫び' },
{ language: 'Portuguese (Brazil)',
name: 'Tormenta Relampejante' },
{ language: 'Russian', name: 'Громодав' },
{ language: 'Spanish', name: 'Trueno voraz' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Trapjaw Kelpie',
manaCost: '{4}{G/U}{G/U}',
cmc: 6,
colors: [ 'Blue', 'Green' ],
type: 'Creature — Beast',
types: [ 'Creature' ],
subtypes: [ 'Beast' ],
text: 'Flash\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner\'s control with a -1/-1 counter on it.)',
power: '3',
toughness: '3',
imageName: 'trapjaw kelpie',
rulings:
[ { date: '2013-06-07',
text: 'If a creature with persist stops being a creature, persist will still work.' },
{ date: '2013-06-07',
text: 'The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.' },
{ date: '2013-06-07',
text: 'If a permanent has multiple instances of persist, they\'ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.' },
{ date: '2013-06-07',
text: 'If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can\'t return to the battlefield.' },
{ date: '2013-06-07',
text: 'When a permanent with persist returns to the battlefield, it\'s a new object with no memory of or connection to its previous existence.' },
{ date: '2013-06-07',
text: 'If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of his or her persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player\'s persist creatures will return to the battlefield first, then the active player\'s persist creatures do the same. The creatures return to the battlefield one at a time.' },
{ date: '2013-06-07',
text: 'If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner\'s graveyard for having 0 or less toughness, persist won\'t trigger and the card won\'t return to the battlefield. That\'s because persist checks the creature\'s existence just before it leaves the battlefield, and it still has all those counters on it at that point.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '陷阱颚凯尔比' },
{ language: 'French', name: 'Kelpie aux mâchoires-collet' },
{ language: 'German', name: 'Klappmaul-Kelpie' },
{ language: 'Italian', name: 'Kelpie Fauce Trappolatrice' },
{ language: 'Japanese', name: '罠顎のケルピー' },
{ language: 'Portuguese (Brazil)', name: 'Kelpie Boca-Voraz' },
{ language: 'Russian', name: 'Клацающий Челюстями Келпи' },
{ language: 'Spanish', name: 'Kelpie dientuda' } ],
printings: [ 'Eventide' ],
legalities:
{ Modern: 'Legal',
'Lorwyn-Shadowmoor Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Battlegrace Angel',
manaCost: '{3}{W}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, it gains lifelink until end of turn.',
power: '4',
toughness: '4',
imageName: 'battlegrace angel',
rulings:
[ { date: '2008-10-01',
text: 'If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.' },
{ date: '2008-10-01',
text: 'If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won\'t trigger.' },
{ date: '2008-10-01',
text: 'Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they\'re ignored by exalted abilities. They won\'t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.' },
{ date: '2008-10-01',
text: 'Exalted abilities will resolve before blockers are declared.' },
{ date: '2008-10-01',
text: 'Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.' },
{ date: '2008-10-01',
text: 'In a Two-Headed Giant game, a creature "attacks alone" if it\'s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate\'s exalted abilities won\'t.' },
{ date: '2009-10-01',
text: 'Battlegrace Angel could cause a creature to have multiple instances of lifelink. For example, a creature you control that already has lifelink could attack alone while you control Battlegrace Angel, or a creature you control could attack alone while you control more than one Battlegrace Angel. If a creature has multiple instances of lifelink, they are redundant. You\'ll still only gain life equal to the damage dealt.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '战华天使' },
{ language: 'French', name: 'Ange de grâcebataille' },
{ language: 'German', name: 'Engel der Kampfgnade' },
{ language: 'Italian', name: 'Angelo della Grazia Guerriera' },
{ language: 'Japanese', name: '戦誉の天使' },
{ language: 'Portuguese (Brazil)',
name: 'Anjo da Graça de Batalha' },
{ language: 'Russian', name: 'Ангел Боевой Благодати' },
{ language: 'Spanish', name: 'Ángel bendición de batalla' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Court Archers',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Human Archer',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Archer' ],
text: 'Reach (This creature can block creatures with flying.)\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)',
power: '1',
toughness: '3',
imageName: 'court archers',
rulings:
[ { date: '2008-10-01',
text: 'If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.' },
{ date: '2008-10-01',
text: 'If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won\'t trigger.' },
{ date: '2008-10-01',
text: 'Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they\'re ignored by exalted abilities. They won\'t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.' },
{ date: '2008-10-01',
text: 'Exalted abilities will resolve before blockers are declared.' },
{ date: '2008-10-01',
text: 'Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.' },
{ date: '2008-10-01',
text: 'In a Two-Headed Giant game, a creature "attacks alone" if it\'s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate\'s exalted abilities won\'t.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '庭园弓箭手' },
{ language: 'French', name: 'Archers de la cour' },
{ language: 'German', name: 'Bogenschützen des Hofes' },
{ language: 'Italian', name: 'Arcieri di Corte' },
{ language: 'Japanese', name: '宮廷の射手' },
{ language: 'Portuguese (Brazil)', name: 'Arqueiros da Corte' },
{ language: 'Russian', name: 'Придворные Лучники' },
{ language: 'Spanish', name: 'Arqueros de la corte' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Deft Duelist',
manaCost: '{W}{U}',
cmc: 2,
colors: [ 'White', 'Blue' ],
type: 'Creature — Human Rogue',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Rogue' ],
text: 'First strike\nShroud (This creature can\'t be the target of spells or abilities.)',
power: '2',
toughness: '1',
imageName: 'deft duelist',
foreignNames:
[ { language: 'Chinese Simplified', name: '灵巧斗客' },
{ language: 'French', name: 'Duelliste adroite' },
{ language: 'German', name: 'Gewandter Duellant' },
{ language: 'Italian', name: 'Duellante Abile' },
{ language: 'Japanese', name: '器用な決闘者' },
{ language: 'Portuguese (Brazil)', name: 'Duelista Hábil' },
{ language: 'Russian', name: 'Искусный Дуэлянт' },
{ language: 'Spanish', name: 'Duelista hábil' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Empyrial Archangel',
manaCost: '{4}{G}{W}{W}{U}',
cmc: 8,
colors: [ 'White', 'Blue', 'Green' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nShroud (This creature can\'t be the target of spells or abilities.)\nAll damage that would be dealt to you is dealt to Empyrial Archangel instead.',
power: '5',
toughness: '8',
imageName: 'empyrial archangel',
rulings:
[ { date: '2008-10-01',
text: 'Suppose you control Empyrial Archangel and a planeswalker, and a source controlled by an opponent would deal noncombat damage to you. Both Empyrial Archangel and the planeswalker have effects that change (or could change) what that damage would be dealt to. You choose one to apply. -- If you apply Empyrial Archangel\'s effect, the damage is redirected to it. The planeswalker replacement effect is no longer applicable. -- If you apply the planeswalker replacement effect, your opponent then chooses whether he or she wants to redirect the damage to your planeswalker. If your opponent does, that many loyalty counters are removed from the it. If your opponent doesn\'t, then Empyrial Archangel\'s effect applies and the damage is redirected to it.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '穹光大天使' },
{ language: 'French', name: 'Archange de l\'empyrée' },
{ language: 'German', name: 'Himmlischer Erzengel' },
{ language: 'Italian', name: 'Arcangelo Empireo' },
{ language: 'Japanese', name: '浄火の大天使' },
{ language: 'Portuguese (Brazil)', name: 'Arcanjo Empírico' },
{ language: 'Russian', name: 'Архангел Небесного Огня' },
{ language: 'Spanish', name: 'Arcángel empírea' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Fire-Field Ogre',
manaCost: '{1}{U}{B}{R}',
cmc: 4,
colors: [ 'Blue', 'Black', 'Red' ],
type: 'Creature — Ogre Mutant',
types: [ 'Creature' ],
subtypes: [ 'Ogre', 'Mutant' ],
text: 'First strike\nUnearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '4',
toughness: '2',
imageName: 'fire-field ogre',
rulings:
[ { date: '2008-10-01',
text: 'If you activate a card\'s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.' },
{ date: '2008-10-01',
text: 'Activating a creature card\'s unearth ability isn\'t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.' },
{ date: '2008-10-01',
text: 'At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won\'t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.' },
{ date: '2008-10-01',
text: 'Unearth grants haste to the creature that\'s returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.' },
{ date: '2008-10-01',
text: 'If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it\'s exiled instead -- unless the spell or ability that\'s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '火鬼食人魔' },
{ language: 'French', name: 'Ogre du champ de feu' },
{ language: 'German', name: 'Feuerfeld-Oger' },
{ language: 'Italian', name: 'Ogre Campo di Fuoco' },
{ language: 'Japanese', name: '火炎地のオーガ' },
{ language: 'Portuguese (Brazil)', name: 'Ogre Campo de Fogo' },
{ language: 'Russian', name: 'Огр Огненного Поля' },
{ language: 'Spanish', name: 'Ogro campo de fuego' } ],
printings: [ 'Shards of Alara', 'Duel Decks: Ajani vs. Nicol Bolas' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Guardians of Akrasa',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Defender (This creature can\'t attack.)\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)',
power: '0',
toughness: '4',
imageName: 'guardians of akrasa',
rulings:
[ { date: '2008-10-01',
text: 'If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.' },
{ date: '2008-10-01',
text: 'If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won\'t trigger.' },
{ date: '2008-10-01',
text: 'Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they\'re ignored by exalted abilities. They won\'t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.' },
{ date: '2008-10-01',
text: 'Exalted abilities will resolve before blockers are declared.' },
{ date: '2008-10-01',
text: 'Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.' },
{ date: '2008-10-01',
text: 'In a Two-Headed Giant game, a creature "attacks alone" if it\'s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate\'s exalted abilities won\'t.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '阿卡沙守护者' },
{ language: 'Chinese Traditional', name: '阿卡沙守護者' },
{ language: 'French', name: 'Vigiles d\'Akrasa' },
{ language: 'German', name: 'Wächter von Akrasa' },
{ language: 'Italian', name: 'Guardiani di Akrasa' },
{ language: 'Japanese', name: 'アクラサの守護者' },
{ language: 'Korean', name: '아크라사의 수호자' },
{ language: 'Portuguese (Brazil)', name: 'Guardiões de Akrasa' },
{ language: 'Russian', name: 'Стражи Акрасы' },
{ language: 'Spanish', name: 'Guardianes de Akrasa' } ],
printings: [ 'Shards of Alara', 'Magic 2013' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hell\'s Thunder',
manaCost: '{1}{R}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying, haste\nAt the beginning of the end step, sacrifice Hell\'s Thunder.\nUnearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '4',
toughness: '4',
imageName: 'hell\'s thunder',
rulings:
[ { date: '2008-10-01',
text: 'If you activate a card\'s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.' },
{ date: '2008-10-01',
text: 'Activating a creature card\'s unearth ability isn\'t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.' },
{ date: '2008-10-01',
text: 'At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won\'t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.' },
{ date: '2008-10-01',
text: 'Unearth grants haste to the creature that\'s returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.' },
{ date: '2008-10-01',
text: 'If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it\'s exiled instead -- unless the spell or ability that\'s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '狱雷妖' },
{ language: 'French', name: 'Tonnerre de l\'enfer' },
{ language: 'German', name: 'Donner der Hölle' },
{ language: 'Italian', name: 'Tuono Infernale' },
{ language: 'Japanese', name: '地獄の雷' },
{ language: 'Portuguese (Brazil)', name: 'Trovão Infernal' },
{ language: 'Russian', name: 'Адский Громовержец' },
{ language: 'Spanish', name: 'Trueno del infierno' } ],
printings: [ 'Shards of Alara', 'Duel Decks: Speed vs. Cunning' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Jungle Weaver',
manaCost: '{5}{G}{G}',
cmc: 7,
colors: [ 'Green' ],
type: 'Creature — Spider',
types: [ 'Creature' ],
subtypes: [ 'Spider' ],
text: 'Reach (This creature can block creatures with flying.)\nCycling {2} ({2}, Discard this card: Draw a card.)',
power: '5',
toughness: '6',
imageName: 'jungle weaver',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '丛林编网蛛' },
{ language: 'French', name: 'Tisseur de jungle' },
{ language: 'German', name: 'Dschungelweber' },
{ language: 'Italian', name: 'Tessitore della Giungla' },
{ language: 'Japanese', name: 'ジャングルの織り手' },
{ language: 'Portuguese (Brazil)', name: 'Tecelã da Selva' },
{ language: 'Russian', name: 'Ткач Джунглей' },
{ language: 'Spanish', name: 'Tejedora de la jungla' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kathari Screecher',
manaCost: '{2}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '2',
toughness: '2',
imageName: 'kathari screecher',
rulings:
[ { date: '2008-10-01',
text: 'If you activate a card\'s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.' },
{ date: '2008-10-01',
text: 'Activating a creature card\'s unearth ability isn\'t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.' },
{ date: '2008-10-01',
text: 'At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won\'t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.' },
{ date: '2008-10-01',
text: 'Unearth grants haste to the creature that\'s returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.' },
{ date: '2008-10-01',
text: 'If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it\'s exiled instead -- unless the spell or ability that\'s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '尖鸣卡刹立' },
{ language: 'French', name: 'Kathari grinçant' },
{ language: 'German', name: 'Katharischer Kreischer' },
{ language: 'Italian', name: 'Urlatore Kathari' },
{ language: 'Japanese', name: 'カターリの金切り声上げ' },
{ language: 'Portuguese (Brazil)', name: 'Guinchador Kathari' },
{ language: 'Russian', name: 'Крикун Катари' },
{ language: 'Spanish', name: 'Chirriante kathari' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Predator Dragon',
manaCost: '{3}{R}{R}{R}',
cmc: 6,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying, haste\nDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)',
power: '4',
toughness: '4',
imageName: 'predator dragon',
rulings:
[ { date: '2008-10-01',
text: 'You may choose not to sacrifice any creatures for the Devour ability.' },
{ date: '2008-10-01',
text: 'If you cast this as a spell, you choose how many and which creatures to devour as part of the resolution of that spell. (It can\'t be countered at this point.) The same is true of a spell or ability that lets you put a creature with devour onto the battlefield.' },
{ date: '2008-10-01',
text: 'You may sacrifice only creatures that are already on the battlefield. If a creature with devour and another creature are entering the battlefield under your control at the same time, the creature with devour can\'t devour that other creature. The creature with devour also can\'t devour itself.' },
{ date: '2008-10-01',
text: 'If multiple creatures with devour are entering the battlefield under your control at the same time, you may use each one\'s devour ability. A creature you already control can be devoured by only one of them, however. (In other words, you can\'t sacrifice the same creature to satisfy multiple devour abilities.) All creatures devoured this way are sacrificed at the same time.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '掠食巨龙' },
{ language: 'French', name: 'Dragon prédateur' },
{ language: 'German', name: 'Jagender Drache' },
{ language: 'Italian', name: 'Drago Predatore' },
{ language: 'Japanese', name: '捕食者のドラゴン' },
{ language: 'Portuguese (Brazil)', name: 'Dragão Predador' },
{ language: 'Russian', name: 'Хищный Дракон' },
{ language: 'Spanish', name: 'Dragón depredador' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Rhox Charger',
manaCost: '{3}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Creature — Rhino Soldier',
types: [ 'Creature' ],
subtypes: [ 'Rhino', 'Soldier' ],
text: 'Trample\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)',
power: '3',
toughness: '3',
imageName: 'rhox charger',
rulings:
[ { date: '2008-10-01',
text: 'If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.' },
{ date: '2008-10-01',
text: 'If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won\'t trigger.' },
{ date: '2008-10-01',
text: 'Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they\'re ignored by exalted abilities. They won\'t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.' },
{ date: '2008-10-01',
text: 'Exalted abilities will resolve before blockers are declared.' },
{ date: '2008-10-01',
text: 'Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.' },
{ date: '2008-10-01',
text: 'In a Two-Headed Giant game, a creature "attacks alone" if it\'s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate\'s exalted abilities won\'t.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '冲锋罗克' },
{ language: 'French', name: 'Batailleur rhox' },
{ language: 'German', name: 'Anstürmender Rhox' },
{ language: 'Italian', name: 'Rhox alla Carica' },
{ language: 'Japanese', name: 'ロウクスの突撃者' },
{ language: 'Portuguese (Brazil)', name: 'Atacante Rhox' },
{ language: 'Russian', name: 'Нападающий Рокс' },
{ language: 'Spanish', name: 'Cargador rhox' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Savage Hunger',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +1/+0 and has trample.\nCycling {2} ({2}, Discard this card: Draw a card.)',
imageName: 'savage hunger',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '凶蛮饥饿' },
{ language: 'French', name: 'Faim sauvage' },
{ language: 'German', name: 'Wilder Hunger' },
{ language: 'Italian', name: 'Fame Selvaggia' },
{ language: 'Japanese', name: '凶暴な飢え' },
{ language: 'Portuguese (Brazil)', name: 'Fome Selvagem' },
{ language: 'Russian', name: 'Дикий Голод' },
{ language: 'Spanish', name: 'Hambre salvaje' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sedraxis Specter',
manaCost: '{U}{B}{R}',
cmc: 3,
colors: [ 'Blue', 'Black', 'Red' ],
type: 'Creature — Specter',
types: [ 'Creature' ],
subtypes: [ 'Specter' ],
text: 'Flying\nWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '3',
toughness: '2',
imageName: 'sedraxis specter',
rulings:
[ { date: '2008-10-01',
text: 'If you activate a card\'s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.' },
{ date: '2008-10-01',
text: 'Activating a creature card\'s unearth ability isn\'t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.' },
{ date: '2008-10-01',
text: 'At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won\'t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.' },
{ date: '2008-10-01',
text: 'Unearth grants haste to the creature that\'s returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.' },
{ date: '2008-10-01',
text: 'If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it\'s exiled instead -- unless the spell or ability that\'s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '塞卓基司幽灵' },
{ language: 'French', name: 'Spectre de Sedraxis' },
{ language: 'German', name: 'Gespenst aus Sedraxis' },
{ language: 'Italian', name: 'Spettro di Sedraxis' },
{ language: 'Japanese', name: 'セドラクシスの死霊' },
{ language: 'Portuguese (Brazil)',
name: 'Espectro de Sedraxis' },
{ language: 'Russian', name: 'Призрак из Седраксиса' },
{ language: 'Spanish', name: 'Espectro de Sedraxis' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sigiled Paladin',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'First strike\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)',
power: '2',
toughness: '2',
imageName: 'sigiled paladin',
rulings:
[ { date: '2008-10-01',
text: 'If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.' },
{ date: '2008-10-01',
text: 'If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won\'t trigger.' },
{ date: '2008-10-01',
text: 'Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they\'re ignored by exalted abilities. They won\'t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.' },
{ date: '2008-10-01',
text: 'Exalted abilities will resolve before blockers are declared.' },
{ date: '2008-10-01',
text: 'Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.' },
{ date: '2008-10-01',
text: 'In a Two-Headed Giant game, a creature "attacks alone" if it\'s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate\'s exalted abilities won\'t.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '持印神圣武士' },
{ language: 'French', name: 'Paladin sigillé' },
{ language: 'German', name: 'Ausgezeichneter Paladin' },
{ language: 'Italian', name: 'Paladino dei Sigilli' },
{ language: 'Japanese', name: '印章持ちの聖騎士' },
{ language: 'Portuguese (Brazil)', name: 'Paladino Insigne' },
{ language: 'Russian', name: 'Медаленосный Паладин' },
{ language: 'Spanish', name: 'Paladín con sellos' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tidehollow Strix',
manaCost: '{U}{B}',
cmc: 2,
colors: [ 'Blue', 'Black' ],
type: 'Artifact Creature — Bird',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)',
power: '2',
toughness: '1',
imageName: 'tidehollow strix',
foreignNames:
[ { language: 'Chinese Simplified', name: '潮窟枭' },
{ language: 'French', name: 'Strix de la Mer creuse' },
{ language: 'German', name: 'Gezeitenleere-Kauz' },
{ language: 'Italian', name: 'Strige di Mareacava' },
{ language: 'Japanese', name: '潮の虚ろの大梟' },
{ language: 'Portuguese (Brazil)',
name: 'Strix da Grota das Marés' },
{ language: 'Russian', name: 'Неясыть Приливных Пещер' },
{ language: 'Spanish', name: 'Strix de Marea Hueca' } ],
printings: [ 'Shards of Alara', 'Commander 2013 Edition' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Viscera Dragger',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Zombie Ogre Warrior',
types: [ 'Creature' ],
subtypes: [ 'Zombie', 'Ogre', 'Warrior' ],
text: 'Cycling {2} ({2}, Discard this card: Draw a card.)\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '3',
toughness: '3',
imageName: 'viscera dragger',
rulings:
[ { date: '2008-10-01',
text: 'If you activate a card\'s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.' },
{ date: '2008-10-01',
text: 'Activating a creature card\'s unearth ability isn\'t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.' },
{ date: '2008-10-01',
text: 'At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won\'t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.' },
{ date: '2008-10-01',
text: 'Unearth grants haste to the creature that\'s returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.' },
{ date: '2008-10-01',
text: 'If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it\'s exiled instead -- unless the spell or ability that\'s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.' },
{ date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '拽脏灵俑' },
{ language: 'French', name: 'Traîneur de viscères' },
{ language: 'German', name: 'Eingeweideschlepper' },
{ language: 'Italian', name: 'Trascinatore di Visceri' },
{ language: 'Japanese', name: '臓物を引きずる者' },
{ language: 'Portuguese (Brazil)', name: 'Rebocador Visceral' },
{ language: 'Russian', name: 'Собиратель Потрохов' },
{ language: 'Spanish', name: 'Arrastravísceras' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Waveskimmer Aven',
manaCost: '{2}{G}{W}{U}',
cmc: 5,
colors: [ 'White', 'Blue', 'Green' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)',
power: '2',
toughness: '4',
imageName: 'waveskimmer aven',
rulings:
[ { date: '2008-10-01',
text: 'If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.' },
{ date: '2008-10-01',
text: 'If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won\'t trigger.' },
{ date: '2008-10-01',
text: 'Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they\'re ignored by exalted abilities. They won\'t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.' },
{ date: '2008-10-01',
text: 'Exalted abilities will resolve before blockers are declared.' },
{ date: '2008-10-01',
text: 'Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.' },
{ date: '2008-10-01',
text: 'In a Two-Headed Giant game, a creature "attacks alone" if it\'s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate\'s exalted abilities won\'t.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '掠浪艾文' },
{ language: 'French', name: 'Avemain écumeur de vague' },
{ language: 'German', name: 'Wellenberührender Avior' },
{ language: 'Italian', name: 'Aviano Sfioraonda' },
{ language: 'Japanese', name: '波掠めのエイヴン' },
{ language: 'Portuguese (Brazil)',
name: 'Avíneo Escumador de Ondas' },
{ language: 'Russian', name: 'Птица, Скользящая над Волнами' },
{ language: 'Spanish', name: 'Aven deslizaolas' } ],
printings: [ 'Shards of Alara' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aven Squire',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)',
power: '1',
toughness: '1',
imageName: 'aven squire',
foreignNames:
[ { language: 'Chinese Simplified', name: '艾文扈从' },
{ language: 'Chinese Traditional', name: '艾文扈從' },
{ language: 'French', name: 'Écuyer avemain' },
{ language: 'German', name: 'Avior-Junker' },
{ language: 'Italian', name: 'Scudiero Aviano' },
{ language: 'Japanese', name: 'エイヴンの従者' },
{ language: 'Korean', name: '에이븐 견습기사' },
{ language: 'Portuguese (Brazil)', name: 'Escudeiro Aviano' },
{ language: 'Russian', name: 'Крылатый Оруженосец' },
{ language: 'Spanish', name: 'Escudero aven' } ],
printings: [ 'Conflux', 'Magic 2013' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Aven Trailblazer',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Bird Soldier',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Soldier' ],
text: 'Flying\nDomain — Aven Trailblazer\'s toughness is equal to the number of basic land types among lands you control.',
power: '2',
toughness: '*',
imageName: 'aven trailblazer',
rulings:
[ { date: '2009-02-01',
text: 'To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.' },
{ date: '2009-02-01',
text: 'How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.' },
{ date: '2009-02-01',
text: 'A number of nonbasic lands have basic land types. Domain abilities don\'t count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you\'ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.' },
{ date: '2009-02-01',
text: 'Aven Trailblazer\'s second ability is a "characteristic-defining ability." It applies at all times in all zones.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '开拓艾文' },
{ language: 'French', name: 'Pionnier avemain' },
{ language: 'German', name: 'Avior-Pionier' },
{ language: 'Italian', name: 'Scopripista Aviano' },
{ language: 'Japanese', name: 'エイヴンの先駆者' },
{ language: 'Portuguese (Brazil)', name: 'Desbravador Aviano' },
{ language: 'Russian', name: 'Крылатый Следопыт' },
{ language: 'Spanish', name: 'Pionero aven' } ],
printings: [ 'Conflux' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Extractor Demon',
manaCost: '{4}{B}{B}',
cmc: 6,
colors: [ 'Black' ],
type: 'Creature — Demon',
types: [ 'Creature' ],
subtypes: [ 'Demon' ],
text: 'Flying\nWhenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '5',
toughness: '5',
imageName: 'extractor demon',
rulings:
[ { date: '2009-02-01',
text: 'If Extractor Demon and another creature leave the battlefield at the same time, Extractor Demon\'s triggered ability will trigger.' },
{ date: '2009-02-01',
text: 'You can target any player with Extractor Demon\'s triggered ability. The target doesn\'t have to be the controller of the creature that left the battlefield.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '榨取恶魔' },
{ language: 'French', name: 'Démon extracteur' },
{ language: 'German', name: 'Auspressender Dämon' },
{ language: 'Italian', name: 'Demone Estrattore' },
{ language: 'Japanese', name: '絞り取る悪魔' },
{ language: 'Portuguese (Brazil)', name: 'Demônio Extrator' },
{ language: 'Russian', name: 'Демон-Извлекатель' },
{ language: 'Spanish', name: 'Demonio extractor' } ],
printings: [ 'Conflux', 'Archenemy', 'Magic: The Gathering-Commander' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gluttonous Slime',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Ooze',
types: [ 'Creature' ],
subtypes: [ 'Ooze' ],
text: 'Flash\nDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)',
power: '2',
toughness: '2',
imageName: 'gluttonous slime',
foreignNames:
[ { language: 'Chinese Simplified', name: '暴食黏菌' },
{ language: 'French', name: 'Boue gloutonne' },
{ language: 'German', name: 'Gefräßiger Schleim' },
{ language: 'Italian', name: 'Melma Affamata' },
{ language: 'Japanese', name: '暴食するスライム' },
{ language: 'Portuguese (Brazil)', name: 'Limo Glutão' },
{ language: 'Russian', name: 'Ненасытная Слизь' },
{ language: 'Spanish', name: 'Fango glotón' } ],
printings: [ 'Conflux', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Manaforce Mace',
manaCost: '{4}',
cmc: 4,
type: 'Artifact — Equipment',
types: [ 'Artifact' ],
subtypes: [ 'Equipment' ],
text: 'Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.\nEquip {3}',
imageName: 'manaforce mace',
rulings:
[ { date: '2009-02-01',
text: 'To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.' },
{ date: '2009-02-01',
text: 'How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.' },
{ date: '2009-02-01',
text: 'A number of nonbasic lands have basic land types. Domain abilities don\'t count the number of lands you control -- they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you\'ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '法铸锤' },
{ language: 'French', name: 'Masse de manaforce' },
{ language: 'German', name: 'Manamacht-Streitkolben' },
{ language: 'Italian', name: 'Mazza Assorbimana' },
{ language: 'Japanese', name: 'マナ力の鎚鉾' },
{ language: 'Portuguese (Brazil)',
name: 'Maça da Força do Mana' },
{ language: 'Russian', name: 'Жезл Манасилы' },
{ language: 'Spanish', name: 'Maza fuerza del maná' } ],
printings: [ 'Conflux' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Pestilent Kathari',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Bird Warrior',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Warrior' ],
text: 'Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{R}: Pestilent Kathari gains first strike until end of turn.',
power: '1',
toughness: '1',
imageName: 'pestilent kathari',
foreignNames:
[ { language: 'Chinese Simplified', name: '瘟疫卡刹立' },
{ language: 'French', name: 'Kathari pestiféré' },
{ language: 'German', name: 'Verseuchender Kathari' },
{ language: 'Italian', name: 'Kathari Appestato' },
{ language: 'Japanese', name: '黒死病のカターリ' },
{ language: 'Portuguese (Brazil)', name: 'Kathari Pestilento' },
{ language: 'Russian', name: 'Смертоносный Катари' },
{ language: 'Spanish', name: 'Kathari pestilente' } ],
printings: [ 'Conflux' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Voracious Dragon',
manaCost: '{3}{R}{R}',
cmc: 5,
colors: [ 'Red' ],
type: 'Creature — Dragon',
types: [ 'Creature' ],
subtypes: [ 'Dragon' ],
text: 'Flying\nDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.',
power: '4',
toughness: '4',
imageName: 'voracious dragon',
rulings:
[ { date: '2009-02-01',
text: 'Voracious Dragon can devour any type of creatures, not just Goblins.' },
{ date: '2009-02-01',
text: '"The number of Goblins it devoured" means "The number of Goblins sacrificed as a result of its devour ability as it entered the battlefield." For each creature that Voracious Dragon devoured, this ability checks its creature type as it last existed on the battlefield to see if it was a Goblin at that time.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '贪餮巨龙' },
{ language: 'French', name: 'Dragon vorace' },
{ language: 'German', name: 'Gefräßiger Drache' },
{ language: 'Italian', name: 'Drago Famelico' },
{ language: 'Japanese', name: '大食のドラゴン' },
{ language: 'Portuguese (Brazil)', name: 'Dragão Voraz' },
{ language: 'Russian', name: 'Прожорливый Дракон' },
{ language: 'Spanish', name: 'Dragón voraz' } ],
printings: [ 'Conflux', 'Duel Decks: Knights vs. Dragons' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Ardent Plea',
manaCost: '{1}{W}{U}',
cmc: 3,
colors: [ 'White', 'Blue' ],
type: 'Enchantment',
types: [ 'Enchantment' ],
text: 'Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)',
imageName: 'ardent plea',
rulings:
[ { date: '2009-05-01',
text: 'Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with Cascade.' },
{ date: '2009-05-01',
text: 'When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled.' },
{ date: '2009-05-01',
text: 'If a spell with Cascade is countered, the Cascade ability will still resolve normally.' },
{ date: '2009-05-01',
text: 'You exile the cards face-up. All players will be able to see them.' },
{ date: '2009-05-01',
text: 'If you exile a split card with Cascade, check if at least one half of that split card has a converted mana cost that\'s less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card.' },
{ date: '2009-05-01',
text: 'If you cast the last exiled card, you\'re casting it as a spell. It can be countered. If that card has cascade, the new spell\'s cascade ability will trigger, and you\'ll repeat the process for the new spell.' },
{ date: '2009-05-01',
text: 'After you\'re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '热诚祈祷' },
{ language: 'French', name: 'Supplication ardente' },
{ language: 'German', name: 'Sehnliche Bitte' },
{ language: 'Italian', name: 'Invocazione Ardente' },
{ language: 'Japanese', name: '献身的な嘆願' },
{ language: 'Portuguese (Brazil)', name: 'Súplica Ardente' },
{ language: 'Russian', name: 'Страстная Мольба' },
{ language: 'Spanish', name: 'Plegaria ardorosa' } ],
printings: [ 'Alara Reborn' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Enigma Sphinx',
manaCost: '{4}{W}{U}{B}',
cmc: 7,
colors: [ 'White', 'Blue', 'Black' ],
type: 'Artifact Creature — Sphinx',
types: [ 'Artifact', 'Creature' ],
subtypes: [ 'Sphinx' ],
text: 'Flying\nWhen Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)',
power: '5',
toughness: '4',
imageName: 'enigma sphinx',
rulings:
[ { date: '2009-05-01',
text: 'Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with Cascade.' },
{ date: '2009-05-01',
text: 'When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled.' },
{ date: '2009-05-01',
text: 'If a spell with Cascade is countered, the Cascade ability will still resolve normally.' },
{ date: '2009-05-01',
text: 'You exile the cards face-up. All players will be able to see them.' },
{ date: '2009-05-01',
text: 'If you exile a split card with Cascade, check if at least one half of that split card has a converted mana cost that\'s less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card.' },
{ date: '2009-05-01',
text: 'If you cast the last exiled card, you\'re casting it as a spell. It can be countered. If that card has cascade, the new spell\'s cascade ability will trigger, and you\'ll repeat the process for the new spell.' },
{ date: '2009-05-01',
text: 'After you\'re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.' },
{ date: '2009-05-01',
text: 'After Enigma Sphinx\'s middle ability triggers, if Enigma Sphinx is removed from your graveyard in response, it won\'t be put into your library.' },
{ date: '2009-05-01',
text: 'If you have zero or one card left in your library when Enigma Sphinx\'s middle ability resolves, Enigma Sphinx is put on the bottom of your library.' },
{ date: '2009-05-01',
text: 'If you control an Enigma Sphinx that\'s owned by another player, it\'s put into that player\'s graveyard from the battlefield, so Enigma Sphinx\'s middle ability won\'t trigger.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '谜样史芬斯' },
{ language: 'French', name: 'Sphinx du logogriphe' },
{ language: 'German', name: 'Rätsel-Sphinx' },
{ language: 'Italian', name: 'Sfinge degli Enigmi' },
{ language: 'Japanese', name: '謎のスフィンクス' },
{ language: 'Portuguese (Brazil)', name: 'Esfinge do Enigma' },
{ language: 'Russian', name: 'Загадочный Сфинкс' },
{ language: 'Spanish', name: 'Esfinge del enigma' } ],
printings: [ 'Alara Reborn', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kathari Bomber',
manaCost: '{1}{B}{R}',
cmc: 3,
colors: [ 'Black', 'Red' ],
type: 'Creature — Bird Shaman',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Shaman' ],
text: 'Flying\nWhen Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber.\nUnearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)',
power: '2',
toughness: '2',
imageName: 'kathari bomber',
rulings:
[ { date: '2009-05-01',
text: 'When the triggered ability resolves, you put two Goblin tokens onto the battlefield regardless of how much combat damage Kathari Bomber dealt to the player. You get the tokens even if you can\'t sacrifice Kathari Bomber (because it\'s no longer under your control).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '卡刹立轰击师' },
{ language: 'French', name: 'Grenadier kathari' },
{ language: 'German', name: 'Kathari-Bomber' },
{ language: 'Italian', name: 'Bombardiere Kathari' },
{ language: 'Japanese', name: 'カターリの爆撃兵' },
{ language: 'Portuguese (Brazil)', name: 'Bombardeiro Kathari' },
{ language: 'Russian', name: 'Истребитель Катари' },
{ language: 'Spanish', name: 'Bombardero kathari' } ],
printings: [ 'Alara Reborn', 'Duel Decks: Speed vs. Cunning' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kathari Remnant',
manaCost: '{2}{U}{B}',
cmc: 4,
colors: [ 'Blue', 'Black' ],
type: 'Creature — Bird Skeleton',
types: [ 'Creature' ],
subtypes: [ 'Bird', 'Skeleton' ],
text: 'Flying\n{B}: Regenerate Kathari Remnant.\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)',
power: '0',
toughness: '1',
imageName: 'kathari remnant',
rulings:
[ { date: '2009-05-01',
text: 'Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with Cascade.' },
{ date: '2009-05-01',
text: 'When the Cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not your cast the last card exiled.' },
{ date: '2009-05-01',
text: 'If a spell with Cascade is countered, the Cascade ability will still resolve normally.' },
{ date: '2009-05-01',
text: 'You exile the cards face-up. All players will be able to see them.' },
{ date: '2009-05-01',
text: 'If you exile a split card with Cascade, check if at least one half of that split card has a converted mana cost that\'s less than the converted mana cost of the spell with cascade. If so, you can cast either half of that split card.' },
{ date: '2009-05-01',
text: 'If you cast the last exiled card, you\'re casting it as a spell. It can be countered. If that card has cascade, the new spell\'s cascade ability will trigger, and you\'ll repeat the process for the new spell.' },
{ date: '2009-05-01',
text: 'After you\'re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '卡刹立遗骸' },
{ language: 'French', name: 'Vestige kathari' },
{ language: 'German', name: 'Kathari-Überrest' },
{ language: 'Italian', name: 'Spoglia Kathari' },
{ language: 'Japanese', name: 'カターリの残影' },
{ language: 'Portuguese (Brazil)',
name: 'Resquício de Kathari' },
{ language: 'Russian', name: 'Останки Катари' },
{ language: 'Spanish', name: 'Restos kathari' } ],
printings: [ 'Alara Reborn', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sigil of the Nayan Gods',
manaCost: '{1}{G}{W}',
cmc: 3,
colors: [ 'White', 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +1/+1 for each creature you control.\nCycling {G/W} ({G/W}, Discard this card: Draw a card.)',
imageName: 'sigil of the nayan gods',
rulings:
[ { date: '2008-10-01',
text: 'Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.' },
{ date: '2009-05-01',
text: 'Sigil of the Nayan Gods\'s ability counts the number of creatures you control, regardless of who controls the creature the Aura is enchanting. If you control the creature it\'s enchanting, the bonus will include that creature too.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '纳雅神明印记' },
{ language: 'French', name: 'Sigille des dieux nayens' },
{ language: 'German', name: 'Siegel der Naya-Götter' },
{ language: 'Italian', name: 'Sigillo delle Divinità di Naya' },
{ language: 'Japanese', name: 'ナヤの神の印章' },
{ language: 'Portuguese (Brazil)',
name: 'Insígnia dos Deuses de Naya' },
{ language: 'Russian', name: 'Медаль Богов Найи' },
{ language: 'Spanish', name: 'Sello de los dioses nayanos' } ],
printings: [ 'Alara Reborn' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Wall of Denial',
manaCost: '{1}{W}{U}',
cmc: 3,
colors: [ 'White', 'Blue' ],
type: 'Creature — Wall',
types: [ 'Creature' ],
subtypes: [ 'Wall' ],
text: 'Defender, flying\nShroud (This creature can\'t be the target of spells or abilities.)',
power: '0',
toughness: '8',
imageName: 'wall of denial',
foreignNames:
[ { language: 'Chinese Simplified', name: '拒斥之墙' },
{ language: 'French', name: 'Mur de déni' },
{ language: 'German', name: 'Mauer des Verweigerns' },
{ language: 'Italian', name: 'Muro di Diniego' },
{ language: 'Japanese', name: '否定の壁' },
{ language: 'Portuguese (Brazil)', name: 'Barreira da Negação' },
{ language: 'Russian', name: 'Стена Отказа' },
{ language: 'Spanish', name: 'Muro de negación' } ],
printings:
[ 'Alara Reborn',
'Magic: The Gathering-Commander',
'Duel Decks: Venser vs. Koth' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Winged Coatl',
manaCost: '{1}{G}{U}',
cmc: 3,
colors: [ 'Blue', 'Green' ],
type: 'Creature — Snake',
types: [ 'Creature' ],
subtypes: [ 'Snake' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nFlying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)',
power: '1',
toughness: '1',
imageName: 'winged coatl',
foreignNames:
[ { language: 'Chinese Simplified', name: '寇特翼蛇' },
{ language: 'French', name: 'Coatl ailé' },
{ language: 'German', name: 'Geflügelte Coatl' },
{ language: 'Italian', name: 'Coatl Alato' },
{ language: 'Japanese', name: '翼のコアトル' },
{ language: 'Portuguese (Brazil)', name: 'Coatl Alado' },
{ language: 'Russian', name: 'Крылатый Змей' },
{ language: 'Spanish', name: 'Coatl alado' } ],
printings: [ 'Alara Reborn', 'Commander 2013 Edition' ],
legalities:
{ Modern: 'Legal',
'Shards of Alara Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Deadly Recluse',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Spider',
types: [ 'Creature' ],
subtypes: [ 'Spider' ],
text: 'Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)',
power: '1',
toughness: '2',
imageName: 'deadly recluse',
foreignNames:
[ { language: 'Chinese Simplified', name: '致命隐士' },
{ language: 'Chinese Traditional', name: '致命隱士' },
{ language: 'French', name: 'Recluse mortelle' },
{ language: 'German', name: 'Tödliche Einsiedlerspinne' },
{ language: 'Italian', name: 'Eremita Letale' },
{ language: 'Japanese', name: '命取りの出家蜘蛛' },
{ language: 'Korean', name: '맹독 은둔거미' },
{ language: 'Portuguese', name: 'Recluso Mortal' },
{ language: 'Portuguese (Brazil)', name: 'Recluso Mortal' },
{ language: 'Russian', name: 'Смертоносный Отшельник' },
{ language: 'Spanish', name: 'Reclusa mortal' } ],
printings:
[ 'Magic 2010',
'Magic: The Gathering-Commander',
'Magic 2013',
'Magic 2014 Core Set',
'Duel Decks: Heroes vs. Monsters' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Griffin Sentinel',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Griffin',
types: [ 'Creature' ],
subtypes: [ 'Griffin' ],
text: 'Flying\nVigilance (Attacking doesn\'t cause this creature to tap.)',
power: '1',
toughness: '3',
imageName: 'griffin sentinel',
foreignNames:
[ { language: 'Chinese Simplified', name: '哨兵狮鹫' },
{ language: 'Chinese Traditional', name: '哨兵獅鷲' },
{ language: 'French', name: 'Sentinelle griffon' },
{ language: 'German', name: 'Greifen-Wachposten' },
{ language: 'Italian', name: 'Grifone Sentinella' },
{ language: 'Japanese', name: 'グリフィンの歩哨' },
{ language: 'Korean', name: '그리핀 보초' },
{ language: 'Portuguese (Brazil)', name: 'Grifo Sentinela' },
{ language: 'Portuguese', name: 'Grifo Sentinela' },
{ language: 'Russian', name: 'Грифон-Часовой' },
{ language: 'Spanish', name: 'Grifo centinela' } ],
printings: [ 'Magic 2010', 'Magic 2012', 'Magic 2014 Core Set' ],
legalities:
{ Modern: 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Adventuring Gear',
manaCost: '{1}',
cmc: 1,
type: 'Artifact — Equipment',
types: [ 'Artifact' ],
subtypes: [ 'Equipment' ],
text: 'Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)',
imageName: 'adventuring gear',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' },
{ date: '2009-10-01',
text: 'The landfall ability gives +2/+2 to the creature that\'s equipped by Adventuring Gear at the time that ability resolves. It doesn\'t matter what creature Adventuring Gear was attached to (if any) when it triggered. That bonus remains with that creature even if Adventuring Gear leaves the battlefield or becomes attached to a different creature later in the turn.' },
{ date: '2009-10-01',
text: 'If Adventuring Gear leaves the battlefield before its landfall ability resolves, the creature it was attached to at the time it left the battlefield gets +2/+2. If it wasn\'t attached to a creature at that time, nothing gets the bonus.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '历险配备' },
{ language: 'French', name: 'Attirail d\'aventure' },
{ language: 'German', name: 'Abenteurer-Ausstattung' },
{ language: 'Italian', name: 'Dotazione dell\'Avventuriero' },
{ language: 'Japanese', name: '冒険者の装具' },
{ language: 'Portuguese (Brazil)',
name: 'Aparelhagem de Aventura' },
{ language: 'Russian', name: 'Экипировка Путешественника' },
{ language: 'Spanish', name: 'Atavío de aventurero' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Gigantiform',
manaCost: '{3}{G}{G}',
cmc: 5,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Kicker {4}\nEnchant creature\nEnchanted creature has base power and toughness 8/8 and has trample.\nWhen Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.',
imageName: 'gigantiform',
rulings:
[ { date: '2009-10-01',
text: 'If the creature targeted by the Gigantiform spell is an illegal target by the time Gigantiform resolves, the spell is countered. It won\'t enter the battlefield, so you won\'t get to search your library for another Gigantiform.' },
{ date: '2009-10-01',
text: 'Gigantiform overwrites all previous effects that set the enchanted creature\'s power and toughness to specific values. Other effects that set its power or toughness to specific values that start to apply after Gigantiform becomes attached to it will overwrite Gigantiform.' },
{ date: '2009-10-01',
text: 'Effects that modify the enchanted creature\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2009-10-01',
text: 'Although the Gigantiform cast as a spell targets a creature, the Gigantiform put onto the battlefield as a result of the first one\'s triggered ability does not. It may be attached to a creature with shroud, for example. However, it may not be attached to a creature that couldn\'t be enchanted by it, such as a creature with protection from green. You don\'t choose which creature it will be attached to until it enters the battlefield. Once you choose which creature to attach it to, it\'s too late for players to respond.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '无匹型体' },
{ language: 'French', name: 'Gigantiforme' },
{ language: 'Italian', name: 'Gigantiforme' },
{ language: 'Japanese', name: '巨身化' },
{ language: 'Portuguese (Brazil)', name: 'Gigantear' },
{ language: 'Russian', name: 'Гигантоформа' },
{ language: 'Spanish', name: 'Gigantiforme' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Goblin Ruinblaster',
manaCost: '{2}{R}',
cmc: 3,
colors: [ 'Red' ],
type: 'Creature — Goblin Shaman',
types: [ 'Creature' ],
subtypes: [ 'Goblin', 'Shaman' ],
text: 'Kicker {R} (You may pay an additional {R} as you cast this spell.)\nHaste\nWhen Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.',
power: '2',
toughness: '1',
imageName: 'goblin ruinblaster',
foreignNames:
[ { language: 'Chinese Simplified', name: '毁迹鬼怪' },
{ language: 'French', name: 'Destructeur de ruines gobelin' },
{ language: 'German', name: 'Goblin-Ruinenzerstörer' },
{ language: 'Italian', name: 'Goblin Scoppiarovine' },
{ language: 'Japanese', name: 'ゴブリンの廃墟飛ばし' },
{ language: 'Portuguese (Brazil)',
name: 'Goblin Explode-Ruína' },
{ language: 'Russian', name: 'Гоблин-Подрывник Руин' },
{ language: 'Spanish', name: 'Destruyeruinas trasgo' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Heartstabber Mosquito',
manaCost: '{3}{B}',
cmc: 4,
colors: [ 'Black' ],
type: 'Creature — Insect',
types: [ 'Creature' ],
subtypes: [ 'Insect' ],
text: 'Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)\nFlying\nWhen Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.',
power: '2',
toughness: '2',
imageName: 'heartstabber mosquito',
foreignNames:
[ { language: 'Chinese Simplified', name: '刺心蚊' },
{ language: 'French', name: 'Moustique dardecœur' },
{ language: 'German', name: 'Herzstichmoskito' },
{ language: 'Italian', name: 'Zanzara Infilzacuore' },
{ language: 'Japanese', name: '心臓刺しの蚊' },
{ language: 'Portuguese (Brazil)',
name: 'Mosquito Apunhala-Coração' },
{ language: 'Russian', name: 'Пронзающий Сердце Комар' },
{ language: 'Spanish', name: 'Mosquito hierecorazones' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Kor Aeronaut',
manaCost: '{W}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Kor Soldier',
types: [ 'Creature' ],
subtypes: [ 'Kor', 'Soldier' ],
text: 'Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nFlying\nWhen Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.',
power: '2',
toughness: '2',
imageName: 'kor aeronaut',
foreignNames:
[ { language: 'Chinese Simplified', name: '空行寇族' },
{ language: 'French', name: 'Aéronaute kor' },
{ language: 'German', name: 'Kor-Aeronaut' },
{ language: 'Italian', name: 'Aeronauta Kor' },
{ language: 'Japanese', name: 'コーの飛空士' },
{ language: 'Portuguese (Brazil)', name: 'Aeronauta Kor' },
{ language: 'Russian', name: 'Кор-Аэронавт' },
{ language: 'Spanish', name: 'Aeronauta kor' } ],
printings: [ 'Zendikar', 'Duel Decks: Elspeth vs. Tezzeret' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Oran-Rief Recluse',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Spider',
types: [ 'Creature' ],
subtypes: [ 'Spider' ],
text: 'Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nReach (This creature can block creatures with flying.)\nWhen Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.',
power: '1',
toughness: '3',
imageName: 'oran-rief recluse',
foreignNames:
[ { language: 'Chinese Simplified', name: '欧兰黎隐士' },
{ language: 'French', name: 'Recluse d\'Oran-Rief' },
{ language: 'German', name: 'Oran-Rief-Einsiedlerspinne' },
{ language: 'Italian', name: 'Eremita di Oran-Rief' },
{ language: 'Japanese', name: 'オラン=リーフの出家蜘蛛' },
{ language: 'Portuguese (Brazil)',
name: 'Eremita de Oran-Rief' },
{ language: 'Russian', name: 'Оран-Рифский Отшельник' },
{ language: 'Spanish', name: 'Reclusa de Oran-Rief' } ],
printings: [ 'Zendikar', 'Duel Decks: Jace vs. Vraska' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Plated Geopede',
manaCost: '{1}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Insect',
types: [ 'Creature' ],
subtypes: [ 'Insect' ],
text: 'First strike\nLandfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.',
power: '1',
toughness: '1',
imageName: 'plated geopede',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '板甲地蜈蚣' },
{ language: 'French', name: 'Géopède à plaques' },
{ language: 'German', name: 'Gepanzerter Geoped' },
{ language: 'Italian', name: 'Geopiede Corazzato' },
{ language: 'Japanese', name: '板金鎧の土百足' },
{ language: 'Portuguese (Brazil)', name: 'Geopede Blindado' },
{ language: 'Russian', name: 'Покрытая Броней Земленожка' },
{ language: 'Spanish', name: 'Geópodo laminado' } ],
printings: [ 'Zendikar', 'Duel Decks: Venser vs. Koth' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Roil Elemental',
manaCost: '{3}{U}{U}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Elemental',
types: [ 'Creature' ],
subtypes: [ 'Elemental' ],
text: 'Flying\nLandfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.',
power: '3',
toughness: '2',
imageName: 'roil elemental',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' },
{ date: '2009-10-01',
text: 'If Roil Elemental leaves the battlefield, you no longer control it, so all of its control-change effects end.' },
{ date: '2009-10-01',
text: 'If Roil Elemental ceases to be under your control before its ability resolves, you won\'t gain control of the targeted creature at all.' },
{ date: '2009-10-01',
text: 'You may target a creature you already control with Roil Elemental\'s ability. This will usually have no visible effect, but it will overwrite any previous control-change effects. For example, if you gain control of Roil Elemental until the end of the turn (with Mark of Mutiny, perhaps), then its landfall ability triggers and you target Roil Elemental itself, you\'ll gain control of it indefinitely (since its control-change effect will last for as long as you control it).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '狂搅元素' },
{ language: 'French', name: 'Élémental du Roulis' },
{ language: 'German', name: 'Turbulenzelementar' },
{ language: 'Italian', name: 'Elementale Torbido' },
{ language: 'Japanese', name: '乱動の精霊' },
{ language: 'Portuguese (Brazil)',
name: 'Elemental do Turbilhão' },
{ language: 'Russian', name: 'Элементаль Великого Вала' },
{ language: 'Spanish', name: 'Elemental de la Turbulencia' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Shoal Serpent',
manaCost: '{5}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Serpent',
types: [ 'Creature' ],
subtypes: [ 'Serpent' ],
text: 'Defender\nLandfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.',
power: '5',
toughness: '5',
imageName: 'shoal serpent',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '暗礁巨蛇' },
{ language: 'French', name: 'Serpent des bancs' },
{ language: 'German', name: 'Untiefenschlange' },
{ language: 'Italian', name: 'Serpe delle Secche' },
{ language: 'Japanese', name: '浅瀬の海蛇' },
{ language: 'Portuguese (Brazil)', name: 'Serpente de Baixio' },
{ language: 'Russian', name: 'Змей Мелководья' },
{ language: 'Spanish', name: 'Serpiente de los bajíos' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sphinx of Jwar Isle',
manaCost: '{4}{U}{U}',
cmc: 6,
colors: [ 'Blue' ],
type: 'Creature — Sphinx',
types: [ 'Creature' ],
subtypes: [ 'Sphinx' ],
text: 'Flying\nShroud (This creature can\'t be the target of spells or abilities.)\nYou may look at the top card of your library. (You may do this at any time.)',
power: '5',
toughness: '5',
imageName: 'sphinx of jwar isle',
rulings:
[ { date: '2009-10-01',
text: 'Essentially, Sphinx of Jwar Isle lets you play with the top card of your library revealed only to you. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand. You may look at the top card of your library whenever you want, even if you don\'t have priority. This action doesn\'t use the stack.' },
{ date: '2009-10-01',
text: 'If the top card of your library changes during the process of casting a spell or activating an ability, you can\'t look at the new top card until the process of casting the spell or activating the ability ends (all targets are chosen, all costs are paid, and so on).' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '爪尔岛史芬斯' },
{ language: 'French', name: 'Sphinx de l\'île de Jwar' },
{ language: 'German', name: 'Sphinx der Jwar-Insel' },
{ language: 'Italian', name: 'Sfinge dell\'Isola Jwar' },
{ language: 'Japanese', name: 'ジュワー島のスフィンクス' },
{ language: 'Portuguese (Brazil)',
name: 'Esfinge da Ilha de Jwar' },
{ language: 'Russian', name: 'Сфинкс с Острова Джвар' },
{ language: 'Spanish', name: 'Esfinge de la isla Jwar' } ],
printings: [ 'Zendikar', 'Commander 2014' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Sphinx of Lost Truths',
manaCost: '{3}{U}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Creature — Sphinx',
types: [ 'Creature' ],
subtypes: [ 'Sphinx' ],
text: 'Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nFlying\nWhen Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn\'t kicked, discard three cards.',
power: '3',
toughness: '5',
imageName: 'sphinx of lost truths',
rulings:
[ { date: '2009-10-01',
text: 'Sphinx of Lost Truths behaves differently than other cards with kicker. Its enters-the-battlefield ability always triggers, and it checks whether it *wasn\'t* kicked. The two possible results are as follows: -- When an unkicked Sphinx of Lost Truths enters the battlefield, you draw three cards, then discard three cards. -- When a kicked Sphinx of Lost Truths enters the battlefield, you draw three cards.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '秘闻史芬斯' },
{ language: 'French', name: 'Sphinx des Vérités perdues' },
{ language: 'German', name: 'Sphinx der verlorenen Wahrheit' },
{ language: 'Italian', name: 'Sfinge delle Verità Perdute' },
{ language: 'Japanese', name: '失われた真実のスフィンクス' },
{ language: 'Portuguese (Brazil)',
name: 'Esfinge das Verdades Perdidas' },
{ language: 'Russian', name: 'Сфинкс Утраченных Истин' },
{ language: 'Spanish',
name: 'Esfinge de las verdades perdidas' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Tempest Owl',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Bird',
types: [ 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)\nFlying\nWhen Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.',
power: '1',
toughness: '2',
imageName: 'tempest owl',
rulings:
[ { date: '2009-10-01',
text: 'If Tempest Owl was kicked, you may target zero, one, two, or three permanents. They don\'t have to be untapped.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '风暴猫头鹰' },
{ language: 'French', name: 'Hibou des tempêtes' },
{ language: 'German', name: 'Sturmwindeule' },
{ language: 'Italian', name: 'Gufo delle Tempeste' },
{ language: 'Japanese', name: '嵐のフクロウ' },
{ language: 'Portuguese (Brazil)',
name: 'Coruja da Tempestade' },
{ language: 'Russian', name: 'Штормовая Сова' },
{ language: 'Spanish', name: 'Búho de la tempestad' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Turntimber Basilisk',
manaCost: '{1}{G}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Creature — Basilisk',
types: [ 'Creature' ],
subtypes: [ 'Basilisk' ],
text: 'Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nLandfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.',
power: '2',
toughness: '1',
imageName: 'turntimber basilisk',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' },
{ date: '2009-10-01',
text: 'You decide whether to have the targeted creature block Turntimber Basilisk this turn if able at the time the landfall ability resolves, not at the time Turntimber Basilisk attacks.' },
{ date: '2009-10-01',
text: 'Deciding to have the targeted creature block doesn\'t force you to attack with Turntimber Basilisk that turn. If Turntimber Basilisk doesn\'t attack, the targeted creature is free to block whichever creature its controller chooses, or block no creatures at all.' },
{ date: '2009-10-01',
text: 'If you choose to have the targeted creature block but that creature isn\'t able to block Turntimber Basilisk (for example, because the targeted creature can block only creatures with flying), the requirement to block does nothing. The targeted creature is free to block whichever creature its controller chooses, or block no creatures at all.' },
{ date: '2009-10-01',
text: 'Tapped creatures, creatures that can\'t block as the result of an effect, creatures with unpaid costs to block (such as those from War Cadence), and creatures that aren\'t controlled by the defending player are exempt from effects that would require them to block. Such creatures can be targeted by Turntimber Basilisk\'s landfall ability, but the requirement to block does nothing.' },
{ date: '2009-10-01',
text: 'If Turntimber Basilisk\'s landfall ability triggers multiple times during the same turn, you can have multiple creatures block it that turn if able.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '旋林蜥怪' },
{ language: 'French', name: 'Basilic de Tournebois' },
{ language: 'German', name: 'Wendholzwaldbasilisk' },
{ language: 'Italian', name: 'Basilisco di Legnotorto' },
{ language: 'Japanese', name: '変わり樹のバジリスク' },
{ language: 'Portuguese (Brazil)',
name: 'Basilisco de Virapau' },
{ language: 'Russian', name: 'Василиск Криволесья' },
{ language: 'Spanish', name: 'Basilisco de Madera Torcida' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Windrider Eel',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Fish',
types: [ 'Creature' ],
subtypes: [ 'Fish' ],
text: 'Flying\nLandfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.',
power: '2',
toughness: '2',
imageName: 'windrider eel',
rulings:
[ { date: '2009-10-01',
text: 'The landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2009-10-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '御风鳗' },
{ language: 'French', name: 'Anguille des vents' },
{ language: 'German', name: 'Windgleiter-Aal' },
{ language: 'Italian', name: 'Anguilla Cavalcavento' },
{ language: 'Japanese', name: '風乗りの長魚' },
{ language: 'Portuguese (Brazil)', name: 'Enguia Galopa-Vento' },
{ language: 'Russian', name: 'Ветряной Угорь' },
{ language: 'Spanish', name: 'Anguila jinete del viento' } ],
printings: [ 'Zendikar' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Admonition Angel',
manaCost: '{3}{W}{W}{W}',
cmc: 6,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Flying\nLandfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.\nWhen Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners\' control.',
power: '6',
toughness: '6',
imageName: 'admonition angel',
rulings:
[ { date: '2010-03-01',
text: 'The landfall ability triggerss whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2010-03-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' },
{ date: '2010-03-01',
text: 'Admonition Angel\'s landfall ability and its last ability are linked. The last ability refers only to cards exiled with its landfall ability.' },
{ date: '2010-03-01',
text: 'If Admonition Angel\'s landfall ability triggers, but the Angel leaves the battlefield before it resolves, its last ability will trigger and resolve first. All previously exiled cards will be returned to the battlefield. Then the landfall ability will resolve and exile the targeted permanent forever.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '告诫天使' },
{ language: 'French', name: 'Ange de l\'admonition' },
{ language: 'German', name: 'Mahnender Engel' },
{ language: 'Italian', name: 'Angelo del Monito' },
{ language: 'Japanese', name: '忠告の天使' },
{ language: 'Portuguese (Brazil)', name: 'Anjo da Admonição' },
{ language: 'Russian', name: 'Ангел Предостережения' },
{ language: 'Spanish', name: 'Ángel de admonición' } ],
printings: [ 'Worldwake' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Apex Hawks',
manaCost: '{2}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Bird',
types: [ 'Creature' ],
subtypes: [ 'Bird' ],
text: 'Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)\nFlying\nApex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.',
power: '2',
toughness: '2',
imageName: 'apex hawks',
foreignNames:
[ { language: 'Chinese Simplified', name: '峰顶翔鹰' },
{ language: 'French', name: 'Faucons du zénith' },
{ language: 'German', name: 'Gipfelfalken' },
{ language: 'Italian', name: 'Falchi delle Vette' },
{ language: 'Japanese', name: '天頂の鷹' },
{ language: 'Portuguese (Brazil)', name: 'Falcões do Ápice' },
{ language: 'Russian', name: 'Вершинные Ястребы' },
{ language: 'Spanish', name: 'Halcones del cenit' } ],
printings: [ 'Worldwake', 'Magic: The Gathering—Conspiracy' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Calcite Snapper',
manaCost: '{1}{U}{U}',
cmc: 3,
colors: [ 'Blue' ],
type: 'Creature — Turtle',
types: [ 'Creature' ],
subtypes: [ 'Turtle' ],
text: 'Shroud (This creature can\'t be the target of spells or abilities.)\nLandfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper\'s power and toughness until end of turn.',
power: '1',
toughness: '4',
imageName: 'calcite snapper',
rulings:
[ { date: '2010-03-01',
text: 'The landfall ability triggerss whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad\'s ability, for example).' },
{ date: '2010-03-01',
text: 'When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.' },
{ date: '2013-04-15',
text: 'Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.' },
{ date: '2013-04-15',
text: 'Switching a creature\'s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '紧咬钙龟' },
{ language: 'French', name: 'Claqueur de calcite' },
{ language: 'German', name: 'Kalzit-Schnapper' },
{ language: 'Italian', name: 'Morsicatrice di Calcite' },
{ language: 'Japanese', name: '方解石のカミツキガメ' },
{ language: 'Portuguese (Brazil)',
name: 'Abocanhador de Calcita' },
{ language: 'Russian', name: 'Кальцитовая Кусака' },
{ language: 'Spanish', name: 'Mordedor de calcita' } ],
printings: [ 'Worldwake' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Lightkeeper of Emeria',
manaCost: '{3}{W}',
cmc: 4,
colors: [ 'White' ],
type: 'Creature — Angel',
types: [ 'Creature' ],
subtypes: [ 'Angel' ],
text: 'Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)\nFlying\nWhen Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.',
power: '2',
toughness: '4',
imageName: 'lightkeeper of emeria',
foreignNames:
[ { language: 'Chinese Simplified', name: '伊美黎明光护卫' },
{ language: 'French', name: 'Gardelumière d\'Éméria' },
{ language: 'German', name: 'Emerias Lichtbewahrer' },
{ language: 'Italian', name: 'Custode della Luce di Emeria' },
{ language: 'Japanese', name: 'エメリアの光守り' },
{ language: 'Portuguese (Brazil)',
name: 'Guardiã da Luz de Emeria' },
{ language: 'Russian', name: 'Хранительница Света Эмерии' },
{ language: 'Spanish', name: 'Guardiana de la luz de Emeria' } ],
printings: [ 'Worldwake', 'Magic: The Gathering-Commander' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Skitter of Lizards',
manaCost: '{R}',
cmc: 1,
colors: [ 'Red' ],
type: 'Creature — Lizard',
types: [ 'Creature' ],
subtypes: [ 'Lizard' ],
text: 'Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)\nHaste\nSkitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.',
power: '1',
toughness: '1',
imageName: 'skitter of lizards',
foreignNames:
[ { language: 'Chinese Simplified', name: '掠行蜥蜴' },
{ language: 'French', name: 'Jaillissement de lézards' },
{ language: 'German', name: 'Echsen-Jagdrudel' },
{ language: 'Italian', name: 'Lucertola Intermittente' },
{ language: 'Japanese', name: '走り回るトカゲ' },
{ language: 'Portuguese (Brazil)',
name: 'Saltador de Lagartos' },
{ language: 'Russian', name: 'Прыткие Ящерицы' },
{ language: 'Spanish', name: 'Deslizada de lagartos' } ],
printings: [ 'Worldwake', 'Magic: The Gathering—Conspiracy' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Voyager Drake',
manaCost: '{3}{U}',
cmc: 4,
colors: [ 'Blue' ],
type: 'Creature — Drake',
types: [ 'Creature' ],
subtypes: [ 'Drake' ],
text: 'Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.)\nFlying\nWhen Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.',
power: '3',
toughness: '3',
imageName: 'voyager drake',
foreignNames:
[ { language: 'Chinese Simplified', name: '飞航龙兽' },
{ language: 'French', name: 'Drakôn pérégrin' },
{ language: 'German', name: 'Reise-Sceada' },
{ language: 'Italian', name: 'Draghetto Viaggiatore' },
{ language: 'Japanese', name: '航海ドレイク' },
{ language: 'Portuguese (Brazil)', name: 'Dragonete Viajante' },
{ language: 'Russian', name: 'Пассажирский Дрейк' },
{ language: 'Spanish', name: 'Draco viajero' } ],
printings: [ 'Worldwake' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Bear Umbra',
manaCost: '{2}{G}{G}',
cmc: 4,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'bear umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2010-06-15',
text: 'When the enchanted creature attacks, all lands controlled by that creature\'s controller (who is not necessarily the Aura\'s controller) untap.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '熊本影' },
{ language: 'French', name: 'Ombre d\'ours' },
{ language: 'German', name: 'Schattenhafter Bär' },
{ language: 'Italian', name: 'Essenza dell\'Orso' },
{ language: 'Japanese', name: '熊の陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Urso' },
{ language: 'Russian', name: 'Дух Медведя' },
{ language: 'Spanish', name: 'Umbra de oso' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Beastbreaker of Bala Ged',
manaCost: '{1}{G}',
cmc: 2,
colors: [ 'Green' ],
type: 'Creature — Human Warrior',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Warrior' ],
text: 'Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/4\nLEVEL 4+\n6/6\nTrample',
power: '2',
toughness: '2',
imageName: 'beastbreaker of bala ged',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '巴勒格伏兽师' },
{ language: 'French', name: 'Dresseur de bêtes de Bala Ged' },
{ language: 'German', name: 'Bestienzureiter aus Bala Ged' },
{ language: 'Italian', name: 'Domatore di Bala Ged' },
{ language: 'Japanese', name: 'バーラ・ゲドの獣壊し' },
{ language: 'Portuguese (Brazil)',
name: 'Amansa-Fera de Bala Ged' },
{ language: 'Russian', name: 'Бала-Гедский Укротитель' },
{ language: 'Spanish', name: 'Quiebrabestias de Bala Ged' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Boar Umbra',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +3/+3.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'boar umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '野猪本影' },
{ language: 'French', name: 'Ombre de sanglier' },
{ language: 'German', name: 'Schattenhafter Keiler' },
{ language: 'Italian', name: 'Essenza del Cinghiale' },
{ language: 'Japanese', name: '猪の陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Javali' },
{ language: 'Russian', name: 'Дух Вепря' },
{ language: 'Spanish', name: 'Umbra de jabalí' } ],
printings: [ 'Rise of the Eldrazi', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Caravan Escort',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n2/2\nLEVEL 5+\n5/5\nFirst strike',
power: '1',
toughness: '1',
imageName: 'caravan escort',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '商队卫士' },
{ language: 'French', name: 'Escorte de caravane' },
{ language: 'German', name: 'Karawaneneskorte' },
{ language: 'Italian', name: 'Scorta della Carovana' },
{ language: 'Japanese', name: '隊商の随員' },
{ language: 'Portuguese (Brazil)', name: 'Escolta de Caravana' },
{ language: 'Russian', name: 'Сопроводитель Каравана' },
{ language: 'Spanish', name: 'Escolta de caravana' } ],
printings: [ 'Rise of the Eldrazi', 'Duel Decks: Knights vs. Dragons' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Coralhelm Commander',
manaCost: '{U}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Merfolk Soldier',
types: [ 'Creature' ],
subtypes: [ 'Merfolk', 'Soldier' ],
text: 'Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n3/3\nFlying\nLEVEL 4+\n4/4\nFlying\nOther Merfolk creatures you control get +1/+1.',
power: '2',
toughness: '2',
imageName: 'coralhelm commander',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '珊瑚盔指挥官' },
{ language: 'French', name: 'Commandant au casque de corail' },
{ language: 'German', name: 'Korallenhelm-Kommandant' },
{ language: 'Italian', name: 'Comandante dall\'Elmo Corallino' },
{ language: 'Japanese', name: '珊瑚兜の司令官' },
{ language: 'Portuguese (Brazil)',
name: 'Comandante do Elmo de Coral' },
{ language: 'Russian', name: 'Командир Кораллового Шлема' },
{ language: 'Spanish', name: 'Comandante yelmo de coral' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Crab Umbra',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\n{2}{U}: Untap enchanted creature.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'crab umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2010-06-15',
text: 'Only Crab Umbra\'s controller (who is not necessarily the enchanted creature\'s controller) can activate its activated ability.' },
{ date: '2010-06-15',
text: 'When Crab Umbra\'s activated ability resolves, it will untap the creature Crab Umbra is enchanting at that time (regardless of what creature Crab Umbra was enchanting when the ability was activated). If Crab Umbra has left the battlefield by then, the ability will untap the creature it was enchanting at the time it left the battlefield.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '马蹄蟹本影' },
{ language: 'French', name: 'Ombre de crabe' },
{ language: 'German', name: 'Schattenhafte Krabbe' },
{ language: 'Italian', name: 'Essenza del Granchio' },
{ language: 'Japanese', name: '蟹の陰影' },
{ language: 'Portuguese (Brazil)',
name: 'Sombra de Caranguejo' },
{ language: 'Russian', name: 'Дух Краба' },
{ language: 'Spanish', name: 'Umbra de cangrejo' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Drake Umbra',
manaCost: '{4}{U}',
cmc: 5,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +3/+3 and has flying.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'drake umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '龙兽本影' },
{ language: 'French', name: 'Ombre de drakôn' },
{ language: 'German', name: 'Schattenhafter Sceada' },
{ language: 'Italian', name: 'Essenza del Draghetto' },
{ language: 'Japanese', name: 'ドレイクの陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Dragonete' },
{ language: 'Russian', name: 'Дух Дрейка' },
{ language: 'Spanish', name: 'Umbra de draco' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Eel Umbra',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +1/+1.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'eel umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '鳗本影' },
{ language: 'French', name: 'Ombre d\'anguille' },
{ language: 'German', name: 'Schattenhafter Aal' },
{ language: 'Italian', name: 'Essenza dell\'Anguilla' },
{ language: 'Japanese', name: '長魚の陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Enguia' },
{ language: 'Russian', name: 'Дух Угря' },
{ language: 'Spanish', name: 'Umbra de anguila' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Eland Umbra',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +0/+4.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'eland umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '大羚羊本影' },
{ language: 'French', name: 'Ombre d\'éland' },
{ language: 'German', name: 'Schattenhaftes Elen' },
{ language: 'Italian', name: 'Essenza dell\'Antilope' },
{ language: 'Japanese', name: 'エランドの陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Elande' },
{ language: 'Russian', name: 'Дух Канны' },
{ language: 'Spanish', name: 'Umbra de eland' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Hada Spy Patrol',
manaCost: '{1}{U}',
cmc: 2,
colors: [ 'Blue' ],
type: 'Creature — Human Rogue',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Rogue' ],
text: 'Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nHada Spy Patrol can\'t be blocked.\nLEVEL 3+\n3/3\nShroud (This creature can\'t be the target of spells or abilities.)\nHada Spy Patrol can\'t be blocked.',
power: '1',
toughness: '1',
imageName: 'hada spy patrol',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '哈达巡侦员' },
{ language: 'French', name: 'Patrouille d\'espionnage de Hada' },
{ language: 'German', name: 'Luftspionin aus Hada' },
{ language: 'Italian', name: 'Pattuglia di Spie di Hada' },
{ language: 'Japanese', name: 'ハーダの巡回スパイ' },
{ language: 'Portuguese (Brazil)',
name: 'Patrulha Espiã de Hada' },
{ language: 'Russian', name: 'Разведывательный Дозор Хады' },
{ language: 'Spanish', name: 'Patrulla espía de Hada' } ],
printings: [ 'Rise of the Eldrazi', 'Commander 2013 Edition' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Hyena Umbra',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +1/+1 and has first strike.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'hyena umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '鬣狗本影' },
{ language: 'French', name: 'Ombre de hyène' },
{ language: 'German', name: 'Schattenhafte Hyäne' },
{ language: 'Italian', name: 'Essenza della Iena' },
{ language: 'Japanese', name: 'ハイエナの陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Hiena' },
{ language: 'Russian', name: 'Дух Гиены' },
{ language: 'Spanish', name: 'Umbra de hiena' } ],
printings: [ 'Rise of the Eldrazi', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Ikiral Outrider',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Human Soldier',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Soldier' ],
text: 'Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance',
power: '1',
toughness: '2',
imageName: 'ikiral outrider',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '伊奇洛前导兵' },
{ language: 'French', name: 'Cavalier d\'Ikiral' },
{ language: 'German', name: 'Vorreiter aus Ikiral' },
{ language: 'Italian', name: 'Apripista di Ikiral' },
{ language: 'Japanese', name: 'イキーラルの先導' },
{ language: 'Portuguese (Brazil)',
name: 'Vanguardeiro de Ikiral' },
{ language: 'Russian', name: 'Икиральский Верховой' },
{ language: 'Spanish', name: 'Batidor de Ikiral' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Kargan Dragonlord',
manaCost: '{R}{R}',
cmc: 2,
colors: [ 'Red' ],
type: 'Creature — Human Warrior',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Warrior' ],
text: 'Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-7\n4/4\nFlying\nLEVEL 8+\n8/8\nFlying, trample\n{R}: Kargan Dragonlord gets +1/+0 until end of turn.',
power: '2',
toughness: '2',
imageName: 'kargan dragonlord',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '卡加龙领' },
{ language: 'French', name: 'Seigneur-dragon kargan' },
{ language: 'German', name: 'Kargischer Drachenfürst' },
{ language: 'Italian', name: 'Signore dei Draghi di Karga' },
{ language: 'Japanese', name: 'カルガの竜王' },
{ language: 'Portuguese (Brazil)',
name: 'Mestre de Dragões Karganiano' },
{ language: 'Russian', name: 'Каргский Владыка Драконов' },
{ language: 'Spanish', name: 'Señor de los dragones kargano' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Knight of Cliffhaven',
manaCost: '{1}{W}',
cmc: 2,
colors: [ 'White' ],
type: 'Creature — Kor Knight',
types: [ 'Creature' ],
subtypes: [ 'Kor', 'Knight' ],
text: 'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/3\nFlying\nLEVEL 4+\n4/4\nFlying, vigilance',
power: '2',
toughness: '2',
imageName: 'knight of cliffhaven',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '崖屋骑士' },
{ language: 'French', name: 'Chevalière d\'Havrefalaise' },
{ language: 'German', name: 'Ritter vom Klippenhafen' },
{ language: 'Italian', name: 'Cavaliera di Rifugio Scosceso' },
{ language: 'Japanese', name: '岸壁安息所の騎士' },
{ language: 'Portuguese (Brazil)',
name: 'Cavaleiro de Porto Altivo' },
{ language: 'Russian', name: 'Рыцарь из Клифхейвена' },
{ language: 'Spanish', name: 'Caballero de Refugio Cornisa' } ],
printings: [ 'Rise of the Eldrazi', 'Duel Decks: Knights vs. Dragons' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Mammoth Umbra',
manaCost: '{4}{W}',
cmc: 5,
colors: [ 'White' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +3/+3 and has vigilance.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'mammoth umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '长毛象本影' },
{ language: 'French', name: 'Ombre de mammouth' },
{ language: 'German', name: 'Schattenhaftes Mammut' },
{ language: 'Italian', name: 'Essenza del Mammut' },
{ language: 'Japanese', name: 'マンモスの陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Mamute' },
{ language: 'Russian', name: 'Дух Мамонта' },
{ language: 'Spanish', name: 'Umbra de mamut' } ],
printings: [ 'Rise of the Eldrazi', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Nirkana Cutthroat',
manaCost: '{2}{B}',
cmc: 3,
colors: [ 'Black' ],
type: 'Creature — Vampire Warrior',
types: [ 'Creature' ],
subtypes: [ 'Vampire', 'Warrior' ],
text: 'Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n4/3\nDeathtouch\nLEVEL 3+\n5/4\nFirst strike, deathtouch',
power: '3',
toughness: '2',
imageName: 'nirkana cutthroat',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '涅卡那割喉者' },
{ language: 'French', name: 'Surineur des Nirkana' },
{ language: 'German', name: 'Mordender Nirkana' },
{ language: 'Italian', name: 'Tagliagole Nirkana' },
{ language: 'Japanese', name: 'ニルカーナの殺し屋' },
{ language: 'Portuguese (Brazil)', name: 'Degolador Nirkana' },
{ language: 'Russian', name: 'Головорез Ниркана' },
{ language: 'Spanish', name: 'Degolladora Nirkana' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Skywatcher Adept',
manaCost: '{U}',
cmc: 1,
colors: [ 'Blue' ],
type: 'Creature — Merfolk Wizard',
types: [ 'Creature' ],
subtypes: [ 'Merfolk', 'Wizard' ],
text: 'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying',
power: '1',
toughness: '1',
imageName: 'skywatcher adept',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '空卫能手' },
{ language: 'French', name: 'Expert gardeciel' },
{ language: 'German', name: 'Meister der Himmelsbeobachter' },
{ language: 'Italian', name: 'Osservatore Celeste Esperto' },
{ language: 'Japanese', name: '空見張りの達人' },
{ language: 'Portuguese (Brazil)',
name: 'Adepto de Vigia Celeste' },
{ language: 'Russian', name: 'Адепт-Небозритель' },
{ language: 'Spanish', name: 'Perito observador celeste' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Snake Umbra',
manaCost: '{2}{G}',
cmc: 3,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'snake umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2010-06-15',
text: 'Snake Umbra grants the triggered ability to the creature. It triggers whenever the enchanted creature deals damage to an opponent of its controller (who is not necessarily an opponent of the Aura\'s controller). In other words, if your Snake Umbra winds up enchanting your opponent\'s creature, that opponent will draw a card whenever that creature damages you.' },
{ date: '2010-06-15',
text: 'The ability triggers when the enchanted creature deals any damage, not just combat damage.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '狡蛇本影' },
{ language: 'French', name: 'Ombre de serpent' },
{ language: 'German', name: 'Schattenhafte Ophis' },
{ language: 'Italian', name: 'Essenza del Serpente' },
{ language: 'Japanese', name: '蛇の陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Cobra' },
{ language: 'Russian', name: 'Дух Змеи' },
{ language: 'Spanish', name: 'Umbra de víbora' } ],
printings: [ 'Rise of the Eldrazi', 'Planechase 2012 Edition' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'normal',
name: 'Spider Umbra',
manaCost: '{G}',
cmc: 1,
colors: [ 'Green' ],
type: 'Enchantment — Aura',
types: [ 'Enchantment' ],
subtypes: [ 'Aura' ],
text: 'Enchant creature\nEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)',
imageName: 'spider umbra',
rulings:
[ { date: '2010-06-15',
text: 'Totem armor\'s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is applied no matter why the enchanted permanent would be destroyed: because it\'s been dealt lethal damage, or because it\'s being affected by an effect that says to "destroy" it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.' },
{ date: '2010-06-15',
text: 'If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent.' },
{ date: '2010-06-15',
text: 'If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor\'s effect will replace all of them and save the creature.' },
{ date: '2010-06-15',
text: 'If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it\'s enchanting at the same time, totem armor\'s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.' },
{ date: '2010-06-15',
text: 'Totem armor\'s effect is not regeneration. Specifically, if totem armor\'s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can\'t be regenerated (as Vendetta does) won\'t prevent totem armor\'s effect from being applied.' },
{ date: '2010-06-15',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.' },
{ date: '2010-06-15',
text: 'If a spell or ability says that it would "destroy" a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn\'t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.' },
{ date: '2013-07-01',
text: 'Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it\'s sacrificed, if it\'s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.' },
{ date: '2013-07-01',
text: 'If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won\'t do anything because it won\'t have to.' },
{ date: '2013-07-01',
text: 'Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead -- but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '蜘蛛本影' },
{ language: 'French', name: 'Ombre d\'araignée' },
{ language: 'German', name: 'Schattenhafte Spinne' },
{ language: 'Italian', name: 'Essenza del Ragno' },
{ language: 'Japanese', name: '蜘蛛の陰影' },
{ language: 'Portuguese (Brazil)', name: 'Sombra de Aranha' },
{ language: 'Russian', name: 'Дух Паука' },
{ language: 'Spanish', name: 'Umbra de araña' } ],
printings: [ 'Rise of the Eldrazi', 'Archenemy' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Student of Warfare',
manaCost: '{W}',
cmc: 1,
colors: [ 'White' ],
type: 'Creature — Human Knight',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Knight' ],
text: 'Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-6\n3/3\nFirst strike\nLEVEL 7+\n4/4\nDouble strike',
power: '1',
toughness: '1',
imageName: 'student of warfare',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '战场修练者' },
{ language: 'French', name: 'Étudiante de la guerre' },
{ language: 'German', name: 'Student der Kriegskunst' },
{ language: 'Italian', name: 'Studentessa della Guerra' },
{ language: 'Japanese', name: '闘争の学び手' },
{ language: 'Portuguese (Brazil)', name: 'Estudante de Guerra' },
{ language: 'Russian', name: 'Ученица Войны' },
{ language: 'Spanish', name: 'Estudiante de la guerra' } ],
printings: [ 'Rise of the Eldrazi' ],
legalities:
{ Modern: 'Legal',
'Zendikar Block': 'Legal',
Legacy: 'Legal',
Vintage: 'Legal',
Freeform: 'Legal',
Prismatic: 'Legal',
'Tribal Wars Legacy': 'Legal',
'Singleton 100': 'Legal',
Commander: 'Legal' } }
{ layout: 'leveler',
name: 'Transcendent Master',
manaCost: '{1}{W}{W}',
cmc: 3,
colors: [ 'White' ],
type: 'Creature — Human Cleric Avatar',
types: [ 'Creature' ],
subtypes: [ 'Human', 'Cleric', 'Avatar' ],
text: 'Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 6-11\n6/6\nLifelink\nLEVEL 12+\n9/9\nLifelink, indestructible',
power: '3',
toughness: '3',
imageName: 'transcendent master',
rulings:
[ { date: '2010-06-15',
text: 'The abilities a leveler grants to itself don\'t overwrite any other abilities it may have. In particular, they don\'t overwrite the creature\'s level up ability; it always has that.' },
{ date: '2010-06-15',
text: 'Effects that set a leveler\'s power or toughness to a specific value, including the effects from a level symbol\'s ability, apply in timestamp order. The timestamp of each level symbol\'s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.' },
{ date: '2010-06-15',
text: 'Effects that modify a leveler\'s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature\'s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.' },
{ date: '2010-06-15',
text: 'If another creature becomes a copy of a leveler, all of the leveler\'s printed abilities -- including those represented by level symbols -- are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.' },
{ date: '2010-06-15',
text: 'A creature\'s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.' },
{ date: '2013-07-01',
text: 'Lethal damage and effects that say "destroy" won\'t cause a creature with indestructible to be put into the graveyard. However, a creature with indestructible can be put into the graveyard for a number of reasons. The most likely reasons are if it\'s sacrificed, if it\'s legendary and another legendary creature with the same name is controlled by the same player, or if its toughness is 0 or less.' } ],
foreignNames:
[ { language: 'Chinese Simplified', name: '超凡大师' },
{ language: 'French', name: 'Maître transcendant' },
{ language: 'German', name: 'Meister des Transzendenten' },
{ language: 'Italian', name: 'Maestro Trascendente' },
{ language: 'Japanese', name: '卓絶の達人' },
{ language: 'Portuguese (Brazi
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