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ScriptableObject Icon | |
_Popup | |
_Help | |
Clipboard | |
SocialNetworks.UDNOpen | |
SocialNetworks.Tweet | |
SocialNetworks.FacebookShare | |
SocialNetworks.LinkedInShare | |
SocialNetworks.UDNLogo | |
animationvisibilitytoggleoff |
for 4.2.4 or higher, 4.2.5,4.2.6,4.3.7, it's works, this is the way which makes Always in evaluation mode.
- open
Terminal
, go to the dir :cd /Applications/Beyond Compare.app/Contents/MacOS
- change the name
BCompare
toBCompare.bak
:mv BCompare BCompare.bak
- touch a file name
BCompare
, andchmod a+ux BCompare
:touch BCompare && chmod a+ux BCompare
- open
BCompare
with text editor, insert the script :
#!/bin/bash
rm "/Users/$(whoami)/Library/Application Support/Beyond Compare/registry.dat"
"`dirname "$0"`"/BCompare.bak $@
This script makes it easier to copy Gnome settings and extensions from one pc to the other. It supports python>=3.5.
To use it, download it, then run python3 migrate_gnome_settings.py --export-settings
to create a tar.gz file with all the settings.
Then, on your new system, copy the script and the gzip to your user's home directory and run python3 migrate_gnome_settings.py --import-settings
.
For now, the script migrates:
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using UnityEditor; | |
using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Reflection; | |
[InitializeOnLoad] | |
public static class HierarchyIconDrawer { | |
static readonly Texture2D requiredIcon = AssetDatabase.LoadAssetAtPath<Texture2D>("Assets/_Project/Art/RequiredIcon.png"); |