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// | |
// Perlin noise and accumulation. | |
// Created using Processing 4.0a3. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1370206924591960065 | |
// |
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### Points and display type | |
PPI is points per inch below, not pixels per inch. Not all models are listed, just the first model with a new display size. Diamond, RGB Stripe and Pentile RGB refer to the subpixel patterns. | |
iPhone 1 = 320×480 at 163PPI sRGB IPS LCD RGB Stripe | |
iPhone 4 = 320×480 at 163PPI sRGB IPS LCD RGB Stripe | |
iPhone 5 = 320×568 at 163PPI sRGB IPS LCD RGB Stripe | |
iPhone 6 = 375×667 at 163PPI sRGB IPS LCD RGB Stripe | |
iPhone 6 Plus = 414×736 at 153.5PPI sRGB IPS LCD RGB Stripe | |
iPhone 7 = 375×667 at 163PPI P3 IPS LCD RGB Stripe |
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// | |
// The only way is up. | |
// Created using Processing 4.0a3. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1357998635447799810 | |
// |
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// | |
// Retro triangles. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1307655695819403265 | |
// |
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// | |
// Zigzags. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
void setup() { | |
size(400, 400, P2D); | |
frameRate(30); |
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// | |
// Cloud Zoom. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1266555783061225473 | |
// |
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// | |
// Interference Worm. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
color dark = #333333; | |
color light = #fbfbfb; |
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// | |
// Rainbow Sphere. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1261625706326286336 | |
// |
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// | |
// Woven lines. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1238436611785773057 | |
// |
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// | |
// Some wiggly voronoi. | |
// Created using Processing 3.5.4. | |
// | |
// Code by @marcedwards from @bjango. | |
// | |
// A GIF of this code can be seen here: | |
// https://twitter.com/marcedwards/status/1258000317804732416 | |
// |
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