Created
October 10, 2012 03:05
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RGB to Hex in Lua
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-- passing a table like {255, 100, 20} | |
function application:rgbToHex(rgb) | |
local hexadecimal = '0X' | |
for key, value in pairs(rgb) do | |
local hex = '' | |
while(value > 0)do | |
local index = math.fmod(value, 16) + 1 | |
value = math.floor(value / 16) | |
hex = string.sub('0123456789ABCDEF', index, index) .. hex | |
end | |
if(string.len(hex) == 0)then | |
hex = '00' | |
elseif(string.len(hex) == 1)then | |
hex = '0' .. hex | |
end | |
hexadecimal = hexadecimal .. hex | |
end | |
return hexadecimal | |
end |
If you want padding, the last line needs to be
return string.format("%06x", rgb)
.Do you know where can I find a list of formattings and options for C-style string formatting?
What about https://en.wikipedia.org/wiki/Printf_format_string?
What about https://en.wikipedia.org/wiki/Printf_format_string?
Thanks
would u let that one slide marcelo codget
im kinda noob at coding but here is my solution:
rgb = {235,123,175}
function convert_to_hex (rgb)
local hex = ""
for i = 1 , #rgb do
local hex_table = {"0","1","2","3","4","5","6","7","8","9","A","B","C","D","E","F"}
local num = rgb[i]/16
local whole = math.floor( num )
local remainder = num - whole
hex = hex .. hex_table[whole+1] .. hex_table[remainder*16 + 1]
end
return hex
end
print(convert_to_hex(rgb))
That's a frightening piece of code you wrote up there
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Do you know where can I find a list of formattings and options for C-style string formatting?