Created
June 7, 2015 12:40
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MutliLayerBlock
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package com.Orion.Armory.World.Client.Render; | |
import com.Orion.Armory.Util.Client.CustomResource; | |
import com.Orion.Armory.World.Common.Block.BlockCommonMineable; | |
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; | |
import cpw.mods.fml.client.registry.RenderingRegistry; | |
import net.minecraft.block.Block; | |
import net.minecraft.client.Minecraft; | |
import net.minecraft.client.renderer.EntityRenderer; | |
import net.minecraft.client.renderer.RenderBlocks; | |
import net.minecraft.client.renderer.Tessellator; | |
import net.minecraft.client.renderer.texture.TextureMap; | |
import net.minecraft.util.IIcon; | |
import net.minecraft.world.IBlockAccess; | |
import org.lwjgl.opengl.GL11; | |
/** | |
* Created by Marc on 6-6-2015. | |
*/ | |
public class CommonMineableRenderHandler implements ISimpleBlockRenderingHandler { | |
public static final int ID = RenderingRegistry.getNextAvailableRenderId(); | |
public void renderInventoryBlock(Block pBlock, int pMeta, int pId, RenderBlocks pRenderer) { | |
if (pId != ID) | |
return; | |
if (!(pBlock instanceof BlockCommonMineable)) | |
return; | |
BlockCommonMineable tMineable = (BlockCommonMineable) pBlock; | |
for(int tRenderPass = 0; tRenderPass < tMineable.getRenderPassAmount(); tRenderPass++) | |
{ | |
Tessellator tTess = Tessellator.instance; | |
CustomResource tResource = getResource(tMineable, pMeta, 0, tRenderPass); | |
GL11.glColor3f(tResource.getColor().getColorRedFloat(), tResource.getColor().getColorGreenFloat(), tResource.getColor().getColorBlueFloat()); | |
GL11.glTranslatef(-0.5F, -0.5F, -0.5F); | |
tTess.startDrawingQuads(); | |
tTess.setNormal(0.0F, -1F, 0.0F); | |
pRenderer.renderFaceYNeg(pBlock, 0.0D, 0.0D, 0.0D, tResource.getIcon()); | |
tTess.draw(); | |
tTess.startDrawingQuads(); | |
tTess.setNormal(0.0F, 1.0F, 0.0F); | |
pRenderer.renderFaceYPos(pBlock, 0.0D, 0.0D, 0.0D, tResource.getIcon()); | |
tTess.draw(); | |
tTess.startDrawingQuads(); | |
tTess.setNormal(0.0F, 0.0F, -1F); | |
pRenderer.renderFaceZNeg(pBlock, 0.0D, 0.0D, 0.0D, tResource.getIcon()); | |
tTess.draw(); | |
tTess.startDrawingQuads(); | |
tTess.setNormal(0.0F, 0.0F, 1.0F); | |
pRenderer.renderFaceZPos(pBlock, 0.0D, 0.0D, 0.0D, tResource.getIcon()); | |
tTess.draw(); | |
tTess.startDrawingQuads(); | |
tTess.setNormal(-1F, 0.0F, 0.0F); | |
pRenderer.renderFaceXNeg(pBlock, 0.0D, 0.0D, 0.0D, tResource.getIcon()); | |
tTess.draw(); | |
tTess.startDrawingQuads(); | |
tTess.setNormal(1.0F, 0.0F, 0.0F); | |
pRenderer.renderFaceXPos(pBlock, 0.0D, 0.0D, 0.0D, tResource.getIcon()); | |
tTess.draw(); | |
GL11.glTranslatef(0.5F, 0.5F, 0.5F); | |
GL11.glColor3f(0F, 0F, 0F); | |
} | |
} | |
@Override | |
public boolean renderWorldBlock(IBlockAccess pWorld, int pX, int pY, int pZ, Block pBlock, int pId, RenderBlocks pRender) { | |
if (pId != ID) | |
return false; | |
if (!(pBlock instanceof BlockCommonMineable)) | |
return false; | |
BlockCommonMineable tMineable = (BlockCommonMineable) pBlock; | |
for(int tRenderPass = 0; tRenderPass < tMineable.getRenderPassAmount(); tRenderPass++) | |
{ | |
CustomResource tResource = getResource(tMineable, pWorld.getBlockMetadata(pX, pY, pZ), 0, tRenderPass); | |
pRender.setOverrideBlockTexture(tResource.getIcon()); | |
renderBlock(pBlock, pX, pY, pZ, tResource, pRender); | |
pRender.clearOverrideBlockTexture(); | |
} | |
return true; | |
} | |
@Override | |
public boolean shouldRender3DInInventory(int modelId) { | |
return true; | |
} | |
@Override | |
public int getRenderId() { | |
return ID; | |
} | |
public CustomResource getResource(BlockCommonMineable pBlock, int pMeta, int pSide, int pRenderPass) | |
{ | |
CustomResource tResource = pBlock.getResource(pMeta, pSide, pRenderPass); | |
return tResource; | |
} | |
private boolean renderBlock(Block pBlock, int pX, int pY, int pZ, CustomResource pResource, RenderBlocks pRenderer) { | |
int l = pResource.getColor().getColor(); | |
float f = (float) (l >> 16 & 255) / 255.0F; | |
float f1 = (float) (l >> 8 & 255) / 255.0F; | |
float f2 = (float) (l & 255) / 255.0F; | |
if (EntityRenderer.anaglyphEnable) { | |
float f3 = (f * 30.0F + f1 * 59.0F + f2 * 11.0F) / 100.0F; | |
float f4 = (f * 30.0F + f1 * 70.0F) / 100.0F; | |
float f5 = (f * 30.0F + f2 * 70.0F) / 100.0F; | |
f = f3; | |
f1 = f4; | |
f2 = f5; | |
} | |
return Minecraft.isAmbientOcclusionEnabled() && pBlock.getLightValue() == 0 ? (pRenderer.partialRenderBounds ? pRenderer.renderStandardBlockWithAmbientOcclusionPartial(pBlock, pX, pY, pZ, f, f1, f2) : pRenderer.renderStandardBlockWithAmbientOcclusion(pBlock, pX, pY, pZ, f, f1, f2)) : pRenderer.renderStandardBlockWithColorMultiplier(pBlock, pX, pY, pZ, f, f1, f2); | |
} | |
} |
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