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How to fix this annoying Unity/Oculus Mobile C# error
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Visual Studio is just much better than MonoDevelop in general. | |
If you are a hobbyist or in a company with fewer than 5 people it's free as well. | |
However it also doesn't compile version 0.5.1 either, but is fixable (I would think it would be the same for MonoDevelop too however). | |
You can fix those build errors by adding a | |
: this() | |
to the end of both constructor declarations in OVRUnityVersionChecker.cs (line 91 and 138). | |
(source: https://forums.oculus.com/viewtopic.php?f=37&t=21954&p=259797&hilit=OvrUnityVersionChecker#p259797) |
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cudos to "thunderhead":
https://forums.oculus.com/viewtopic.php?f=37&t=21954&p=259797&hilit=OvrUnityVersionChecker#p259797