Created
October 21, 2022 20:53
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Sliver header that can be floating or pinned based on a parameter
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import 'dart:math' as math; | |
import 'package:flutter/rendering.dart'; | |
import 'package:flutter/widgets.dart'; | |
class SliverFlexibleHeader extends SingleChildRenderObjectWidget { | |
const SliverFlexibleHeader({ | |
Key key, | |
@required Widget child, | |
this.floating = false, // pinned as default | |
}) : super(key: key, child: child); | |
final bool floating; | |
@override | |
_RenderSliverFlexibleHeader createRenderObject(context) => | |
_RenderSliverFlexibleHeader(floating: floating); | |
} | |
class _RenderSliverFlexibleHeader extends RenderSliverSingleBoxAdapter { | |
_RenderSliverFlexibleHeader({RenderBox child, @required this.floating}) | |
: super(child: child); | |
final bool floating; | |
double _lastActualScrollOffset; | |
double _effectiveScrollOffset = 0; | |
double _childPosition; | |
@override | |
void performLayout() { | |
if (child == null) { | |
geometry = SliverGeometry.zero; | |
return; | |
} | |
child.layout(constraints.asBoxConstraints(), parentUsesSize: true); | |
final double maxExtent = childExtent; | |
final double paintExtent = maxExtent - (_effectiveScrollOffset ?? 0.0); | |
final double layoutExtent = maxExtent - constraints.scrollOffset; | |
if (_lastActualScrollOffset != null && | |
(constraints.scrollOffset < _lastActualScrollOffset || | |
_effectiveScrollOffset < maxExtent)) { | |
double delta = _lastActualScrollOffset - constraints.scrollOffset; | |
final bool allowFloatingExpansion = | |
constraints.userScrollDirection == ScrollDirection.forward; | |
if (allowFloatingExpansion) { | |
_effectiveScrollOffset = math.min(_effectiveScrollOffset, maxExtent); | |
} else { | |
delta = math.min(delta, 0); | |
} | |
_effectiveScrollOffset = | |
(_effectiveScrollOffset - delta).clamp(0.0, constraints.scrollOffset); | |
} else { | |
_effectiveScrollOffset = constraints.scrollOffset; | |
} | |
final paintedChildExtent = math.min( | |
childExtent, | |
constraints.remainingPaintExtent - constraints.overlap, | |
); | |
geometry = SliverGeometry( | |
paintExtent: floating | |
? paintExtent.clamp(0.0, constraints.remainingPaintExtent) | |
: paintedChildExtent, | |
maxPaintExtent: maxExtent, | |
paintOrigin: | |
floating ? math.min(constraints.overlap, 0) : constraints.overlap, | |
scrollExtent: maxExtent, | |
layoutExtent: floating | |
? math.min( | |
paintExtent.clamp(0.0, constraints.remainingPaintExtent), | |
layoutExtent.clamp(0.0, constraints.remainingPaintExtent), | |
) | |
: math.max(0.0, paintedChildExtent - constraints.scrollOffset), | |
hasVisualOverflow: floating ? true : paintedChildExtent < childExtent, | |
); | |
_childPosition = math.min(0, paintExtent - childExtent); | |
_lastActualScrollOffset = constraints.scrollOffset; | |
} | |
double get childExtent { | |
if (child == null) { | |
return 0; | |
} | |
assert(child.hasSize); | |
assert(constraints.axis != null); | |
switch (constraints.axis) { | |
case Axis.vertical: | |
return child.size.height; | |
case Axis.horizontal: | |
return child.size.width; | |
} | |
return null; | |
} | |
@override | |
void paint(PaintingContext context, Offset offset) { | |
if (child != null && geometry.visible) { | |
assert(constraints.axisDirection != null); | |
switch (applyGrowthDirectionToAxisDirection( | |
constraints.axisDirection, | |
constraints.growthDirection, | |
)) { | |
case AxisDirection.up: | |
offset += Offset( | |
0, | |
geometry.paintExtent - childMainAxisPosition(child) - childExtent, | |
); | |
break; | |
case AxisDirection.down: | |
offset += Offset(0, childMainAxisPosition(child)); | |
break; | |
case AxisDirection.left: | |
offset += Offset( | |
geometry.paintExtent - childMainAxisPosition(child) - childExtent, | |
0, | |
); | |
break; | |
case AxisDirection.right: | |
offset += Offset(childMainAxisPosition(child), 0); | |
break; | |
} | |
context.paintChild(child, offset); | |
} | |
} | |
@override | |
double childMainAxisPosition(RenderBox child) { | |
assert(child == this.child); | |
return floating ? _childPosition : 0; | |
} | |
} |
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