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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using MoreMountains.CorgiEngine; | |
using MoreMountains.Tools; | |
using System.Text; | |
using MoreMountains.InventoryEngine; | |
public class DebugLogCorgiEvents : MonoBehaviour, | |
MMEventListener<MMGameEvent>, |
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// Shader created with Shader Forge v1.38 | |
// Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/ | |
// Note: Manually altering this data may prevent you from opening it in Shader Forge | |
/*SF_DATA;ver:1.38;sub:START;pass:START;ps:flbk:,iptp:0,cusa:False,bamd:0,cgin:,lico:1,lgpr:1,limd:1,spmd:1,trmd:0,grmd:0,uamb:True,mssp:True,bkdf:False,hqlp:False,rprd:False,enco:False,rmgx:True,imps:True,rpth:0,vtps:0,hqsc:True,nrmq:1,nrsp:0,vomd:0,spxs:False,tesm:0,olmd:1,culm:0,bsrc:0,bdst:1,dpts:2,wrdp:True,dith:0,atcv:False,rfrpo:True,rfrpn:Refraction,coma:15,ufog:True,aust:True,igpj:False,qofs:0,qpre:2,rntp:3,fgom:False,fgoc:False,fgod:False,fgor:False,fgmd:0,fgcr:1,fgcg:1,fgcb:1,fgca:1,fgde:0.01,fgrn:5,fgrf:15,stcl:False,atwp:False,stva:128,stmr:255,stmw:255,stcp:6,stps:0,stfa:0,stfz:0,ofsf:0,ofsu:0,f2p0:False,fnsp:False,fnfb:False,fsmp:False;n:type:ShaderForge.SFN_Final,id:4904,x:33076,y:32617,varname:node_4904,prsc:2|diff-5996-OUT,clip-8651-A;n:type:ShaderForge.SFN_Color,id:848,x:32 |
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/// Used to draw custom inspectors for unrecognised file types, which Unity imports as "DefaultAsset" | |
/// To do this, create a new editor class extending DefaultAssetInspector | |
/// Return true in the IsValid function if the file extension of the file matches the type you'd like to draw. | |
/// The DefaultAssetEditor class will then hold a reference to the new instance of your editor class and call the appropriate methods for drawing. | |
/// An example can be found at the bottom of the file. | |
using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.IO; |
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# first: | |
lsbom -f -l -s -pf /var/db/receipts/org.nodejs.pkg.bom | while read f; do sudo rm /usr/local/${f}; done | |
sudo rm -rf /usr/local/lib/node /usr/local/lib/node_modules /var/db/receipts/org.nodejs.* | |
# To recap, the best way (I've found) to completely uninstall node + npm is to do the following: | |
# go to /usr/local/lib and delete any node and node_modules | |
cd /usr/local/lib | |
sudo rm -rf node* |