Created
October 2, 2017 04:21
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Play an audio file from resources or .xcassets
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import AVFoundation | |
var audioPlayer: AVAudioPlayer? | |
enum AudioLoader { | |
case fromResource(URL) | |
case fromAsset(NSDataAsset) | |
} | |
enum AudioLoaderError: Error { | |
case resourceNotFound | |
case assetNotFound | |
case loadPlayer | |
} | |
func playFromResources(filename: String, fileExtension: String) throws { | |
guard let url = Bundle.main.url(forResource: filename, withExtension: fileExtension) else { | |
throw AudioLoaderError.resourceNotFound | |
} | |
try playFrom(audioLoader: AudioLoader.fromResource(url)) | |
} | |
func playFromAssets(filename: String) throws { | |
guard let dataAsset = NSDataAsset(name: filename) else { | |
throw AudioLoaderError.assetNotFound | |
} | |
try playFrom(audioLoader: AudioLoader.fromAsset(dataAsset)) | |
} | |
func playFrom(audioLoader: AudioLoader) throws { | |
switch audioLoader { | |
case .fromResource(let url): | |
audioPlayer = try perform(AVAudioPlayer(contentsOf: url), | |
orThrow: AudioLoaderError.loadPlayer) | |
case .fromAsset(let dataAsset): | |
audioPlayer = try perform(AVAudioPlayer(data: dataAsset.data, fileTypeHint: AVFileTypeWAVE), | |
orThrow: AudioLoaderError.loadPlayer) | |
} | |
DispatchQueue.global(qos: .userInitiated).async { | |
audioPlayer?.play() | |
} | |
} |
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Comes from this John Sundell's gist