$ uname -r
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# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
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# webm | |
ffmpeg -i IN -f webm -vcodec libvpx -acodec libvorbis -ab 128000 -crf 22 -s 640x360 OUT.webm | |
# mp4 | |
ffmpeg -i IN -acodec aac -strict experimental -ac 2 -ab 128k -vcodec libx264 -vpre slow -f mp4 -crf 22 -s 640x360 OUT.mp4 | |
# ogg (if you want to support older Firefox) | |
ffmpeg2theora IN -o OUT.ogv -x 640 -y 360 --videoquality 5 --audioquality 0 --frontend |