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DragAndDrop (Not working on macOS)
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import SwiftUI | |
import UniformTypeIdentifiers | |
struct Square: View { | |
let id: String | |
let fillColor: Color | |
var body: some View { | |
Rectangle() | |
.fill(fillColor) | |
.frame(width: 100, height: 100) | |
.onDrag({ NSItemProvider(object: id as NSString) }) | |
} | |
} | |
struct DropSquare: View { | |
@State private var fillColor: Color = .gray | |
var body: some View { | |
Rectangle() | |
.fill(fillColor) | |
.frame(width: 100, height: 100) | |
.onDrop( | |
of: [.text], | |
delegate: DroppyMcDrop(fillColor: $fillColor) | |
) | |
} | |
} | |
struct DroppyMcDrop: DropDelegate { | |
@Binding var fillColor: Color | |
func performDrop(info: DropInfo) -> Bool { | |
guard info.hasItemsConforming(to: [.text]), | |
let itemProvider = info.itemProviders(for: [.text]).first else { | |
return false | |
} | |
_ = itemProvider.loadObject(ofClass: String.self) { item, error in | |
guard error == nil else { | |
print(error!) | |
return | |
} | |
print(item) | |
} | |
return true | |
} | |
} | |
struct DragAndDrop: View { | |
var body: some View { | |
VStack { | |
HStack { | |
VStack { | |
Square(id: "red", fillColor: .red) | |
Square(id: "blue", fillColor: .blue) | |
} | |
VStack { | |
Square(id: "green", fillColor: .green) | |
Square(id: "yellow", fillColor: .yellow) | |
} | |
} | |
HStack { | |
VStack { | |
DropSquare() | |
DropSquare() | |
} | |
VStack { | |
DropSquare() | |
DropSquare() | |
} | |
} | |
} | |
.frame(maxWidth: .infinity, maxHeight: .infinity) | |
} | |
} | |
struct ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
DragAndDrop() | |
} | |
} |
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