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preexec
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. ~/.preexec.bash | |
# called before each command and starts stopwatch | |
function preexec () { | |
export PREEXEC_CMD="$BASH_COMMAND" | |
export PREEXEC_TIME=$(date +'%s') | |
} | |
# called after each command, stops stopwatch | |
# and notifies if time elpsed exceeds threshold | |
function precmd () { | |
stop=$(date +'%s') | |
start=${PREEXEC_TIME:-$stop} | |
let elapsed=$stop-$start | |
max=${PREEXEC_MAX:-10} | |
if [ $elapsed -gt $max ]; then | |
growlnotify -n "iTerm" -m "took $elapsed secs" ${PREEXEC_CMD:-Some Command} | |
fi | |
} | |
preexec_install |
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#!/bin/bash | |
# preexec.bash -- Bash support for ZSH-like 'preexec' and 'precmd' functions. | |
# The 'preexec' function is executed before each interactive command is | |
# executed, with the interactive command as its argument. The 'precmd' | |
# function is executed before each prompt is displayed. | |
# To use, in order: | |
# 1. source this file | |
# 2. define 'preexec' and/or 'precmd' functions (AFTER sourcing this file), | |
# 3. as near as possible to the end of your shell setup, run 'preexec_install' | |
# to kick everything off. | |
# Note: this module requires 2 bash features which you must not otherwise be | |
# using: the "DEBUG" trap, and the "PROMPT_COMMAND" variable. preexec_install | |
# will override these and if you override one or the other this _will_ break. | |
# This is known to support bash3, as well as *mostly* support bash2.05b. It | |
# has been tested with the default shells on MacOS X 10.4 "Tiger", Ubuntu 5.10 | |
# "Breezy Badger", Ubuntu 6.06 "Dapper Drake", and Ubuntu 6.10 "Edgy Eft". | |
# Copy screen-run variables from the remote host, if they're available. | |
if [[ "$SCREEN_RUN_HOST" == "" ]] | |
then | |
SCREEN_RUN_HOST="$LC_SCREEN_RUN_HOST" | |
SCREEN_RUN_USER="$LC_SCREEN_RUN_USER" | |
fi | |
# This variable describes whether we are currently in "interactive mode"; | |
# i.e. whether this shell has just executed a prompt and is waiting for user | |
# input. It documents whether the current command invoked by the trace hook is | |
# run interactively by the user; it's set immediately after the prompt hook, | |
# and unset as soon as the trace hook is run. | |
preexec_interactive_mode="" | |
# Default do-nothing implementation of preexec. | |
function preexec () { | |
true | |
} | |
# Default do-nothing implementation of precmd. | |
function precmd () { | |
true | |
} | |
# This function is installed as the PROMPT_COMMAND; it is invoked before each | |
# interactive prompt display. It sets a variable to indicate that the prompt | |
# was just displayed, to allow the DEBUG trap, below, to know that the next | |
# command is likely interactive. | |
function preexec_invoke_cmd () { | |
precmd | |
preexec_interactive_mode="yes" | |
} | |
# This function is installed as the DEBUG trap. It is invoked before each | |
# interactive prompt display. Its purpose is to inspect the current | |
# environment to attempt to detect if the current command is being invoked | |
# interactively, and invoke 'preexec' if so. | |
function preexec_invoke_exec () { | |
if [[ -n "$COMP_LINE" ]] | |
then | |
# We're in the middle of a completer. This obviously can't be | |
# an interactively issued command. | |
return | |
fi | |
if [[ -z "$preexec_interactive_mode" ]] | |
then | |
# We're doing something related to displaying the prompt. Let the | |
# prompt set the title instead of me. | |
return | |
else | |
# If we're in a subshell, then the prompt won't be re-displayed to put | |
# us back into interactive mode, so let's not set the variable back. | |
# In other words, if you have a subshell like | |
# (sleep 1; sleep 2) | |
# You want to see the 'sleep 2' as a set_command_title as well. | |
if [[ 0 -eq "$BASH_SUBSHELL" ]] | |
then | |
preexec_interactive_mode="" | |
fi | |
fi | |
if [[ "preexec_invoke_cmd" == "$BASH_COMMAND" ]] | |
then | |
# Sadly, there's no cleaner way to detect two prompts being displayed | |
# one after another. This makes it important that PROMPT_COMMAND | |
# remain set _exactly_ as below in preexec_install. Let's switch back | |
# out of interactive mode and not trace any of the commands run in | |
# precmd. | |
# Given their buggy interaction between BASH_COMMAND and debug traps, | |
# versions of bash prior to 3.1 can't detect this at all. | |
preexec_interactive_mode="" | |
return | |
fi | |
# In more recent versions of bash, this could be set via the "BASH_COMMAND" | |
# variable, but using history here is better in some ways: for example, "ps | |
# auxf | less" will show up with both sides of the pipe if we use history, | |
# but only as "ps auxf" if not. | |
local this_command=`history 1 | sed -e "s/^[ ]*[0-9]*[ ]*//g"`; | |
# If none of the previous checks have earlied out of this function, then | |
# the command is in fact interactive and we should invoke the user's | |
# preexec hook with the running command as an argument. | |
preexec "$this_command" | |
} | |
# Execute this to set up preexec and precmd execution. | |
function preexec_install () { | |
# *BOTH* of these options need to be set for the DEBUG trap to be invoked | |
# in ( ) subshells. This smells like a bug in bash to me. The null stderr | |
# redirections are to quiet errors on bash2.05 (i.e. OSX's default shell) | |
# where the options can't be set, and it's impossible to inherit the trap | |
# into subshells. | |
set -o functrace > /dev/null 2>&1 | |
shopt -s extdebug > /dev/null 2>&1 | |
# Finally, install the actual traps. | |
PROMPT_COMMAND="${PROMPT_COMMAND};preexec_invoke_cmd" | |
trap 'preexec_invoke_exec' DEBUG | |
} | |
# Since this is the reason that 99% of everybody is going to bother with a | |
# pre-exec hook anyway, we'll include it in this module. | |
# Change the title of the xterm. | |
function preexec_xterm_title () { | |
local title="$1" | |
echo -ne "\033]0;$title\007" > /dev/stderr | |
} | |
function preexec_screen_title () { | |
local title="$1" | |
echo -ne "\033k$1\033\\" > /dev/stderr | |
} | |
# Abbreviate the "user@host" string as much as possible to preserve space in | |
# screen titles. Elide the host if the host is the same, elide the user if the | |
# user is the same. | |
function preexec_screen_user_at_host () { | |
local RESULT="" | |
if [[ "$SCREEN_RUN_HOST" == "$SCREEN_HOST" ]] | |
then | |
return | |
else | |
if [[ "$SCREEN_RUN_USER" == "$USER" ]] | |
then | |
echo -n "@${SCREEN_HOST}" | |
else | |
echo -n "${USER}@${SCREEN_HOST}" | |
fi | |
fi | |
} | |
function preexec_xterm_title_install () { | |
# These functions are defined here because they only make sense with the | |
# preexec_install below. | |
function precmd () { | |
preexec_xterm_title "${TERM} - ${USER}@${SCREEN_HOST} `dirs -0` $PROMPTCHAR" | |
if [[ "${TERM}" == screen ]] | |
then | |
preexec_screen_title "`preexec_screen_user_at_host`${PROMPTCHAR}" | |
fi | |
} | |
function preexec () { | |
# xterm seems to treat backslashes funny; they terminate the escape | |
# sequence or something. I'm not sure why, but if we don't escape them | |
# by doubling them (like so) then running an interactive command with a | |
# backslash in it will result in a messed-up terminal and half a | |
# terminal title echoed onto the command line. | |
thiscmd="$(echo "$1" | sed -e 's/\\/\\\\/g' | head -n 1)" | |
preexec_xterm_title "${TERM} - $thiscmd {`dirs -0`} (${USER}@${SCREEN_HOST})" | |
if [[ "${TERM}" == screen ]] | |
then | |
local cutit="$1" | |
local cmdtitle=`echo "$cutit" | cut -d " " -f 1` | |
if [[ "$cmdtitle" == "exec" ]] | |
then | |
local cmdtitle=`echo "$cutit" | cut -d " " -f 2` | |
fi | |
if [[ "$cmdtitle" == "screen" ]] | |
then | |
# Since stacked screens are quite common, it would be nice to | |
# just display them as '$$'. | |
local cmdtitle="${PROMPTCHAR}" | |
else | |
local cmdtitle=":$cmdtitle" | |
fi | |
preexec_screen_title "`preexec_screen_user_at_host`${PROMPTCHAR}$cmdtitle" | |
fi | |
} | |
preexec_install | |
} |
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